1991-2006 Silicon Graphics, Inc. glBlendEquation 3G glBlendEquation specify the equation used for both the RGB blend equation and the Alpha blend equation C Specification void glBlendEquation GLenum mode Parameters mode specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, or GL_FUNC_REVERSE_SUBTRACT. Description The blend equations determine how a new pixel (the ''source'' color) is combined with a pixel already in the framebuffer (the ''destination'' color). This function sets both the RGB blend equation and the alpha blend equation to a single equation. These equations use the source and destination blend factors specified by either glBlendFunc or glBlendFuncSeparate. See glBlendFunc or glBlendFuncSeparate for a description of the various blend factors. In the equations that follow, source and destination color components are referred to as R s G s B s A s and R d G d B d A d , respectively. The result color is referred to as R r G r B r A r . The source and destination blend factors are denoted s R s G s B s A and d R d G d B d A , respectively. For these equations all color components are understood to have values in the range 0 1 . Mode RGB Components Alpha Component GL_FUNC_ADD Rr = R s s R + R d d R Gr = G s s G + G d d G Br = B s s B + B d d B Ar = A s s A + A d d A GL_FUNC_SUBTRACT Rr = R s s R - R d d R Gr = G s s G - G d d G Br = B s s B - B d d B Ar = A s s A - A d d A GL_FUNC_REVERSE_SUBTRACT Rr = R d d R - R s s R Gr = G d d G - G s s G Br = B d d B - B s s B Ar = A d d A - A s s A The results of these equations are clamped to the range 0 1 . The GL_FUNC_ADD equation is useful for antialiasing and transparency, among other things. Initially, both the RGB blend equation and the alpha blend equation are set to GL_FUNC_ADD. Errors GL_INVALID_ENUM is generated if mode is not one of GL_FUNC_ADD, GL_FUNC_SUBTRACT, or GL_FUNC_REVERSE_SUBTRACT. Associated Gets glGet with an argument of GL_BLEND_EQUATION_RGB glGet with an argument of GL_BLEND_EQUATION_ALPHA See Also glGetString, glBlendColor, glBlendEquationSeparate, glBlendFunc glBlendFuncSeparate Copyright Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.