2005
Sams Publishing
glDeleteFramebuffers
3G
glDeleteFramebuffers
delete named framebuffer objects
C Specification
void glDeleteFramebuffers
GLsizei n
const GLuint * framebuffers
Parameters
n
Specifies the number of framebuffer objects to be deleted.
framebuffers
Specifies an array of framebuffer objects to be deleted.
Description
glDeleteFramebuffers deletes n framebuffer objects named by the elements of the array framebuffers.
After a framebuffer object is deleted, it has no attachments,
and its name is free for reuse (for example by glGenFramebuffers).
If a framebuffer object that is currently bound is deleted, the binding reverts
to 0 (the window-system-provided framebuffer).
glDeleteFramebuffers silently ignores 0's and names that do not correspond to
existing framebuffer objects.
Errors
GL_INVALID_VALUE is generated if n is negative.
Associated Gets
glIsFramebuffer
See Also
glBindFramebuffer,
glGenFramebuffers,
glIsFramebuffer
Copyright
Copyright 2008 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/.