2005 Sams Publishing glDeleteFramebuffers 3G glDeleteFramebuffers delete named framebuffer objects C Specification void glDeleteFramebuffers GLsizei n const GLuint * framebuffers Parameters n Specifies the number of framebuffer objects to be deleted. framebuffers Specifies an array of framebuffer objects to be deleted. Description glDeleteFramebuffers deletes n framebuffer objects named by the elements of the array framebuffers. After a framebuffer object is deleted, it has no attachments, and its name is free for reuse (for example by glGenFramebuffers). If a framebuffer object that is currently bound is deleted, the binding reverts to 0 (the window-system-provided framebuffer). glDeleteFramebuffers silently ignores 0's and names that do not correspond to existing framebuffer objects. Errors GL_INVALID_VALUE is generated if n is negative. Associated Gets glIsFramebuffer See Also glBindFramebuffer, glGenFramebuffers, glIsFramebuffer Copyright Copyright 2008 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.