%mathent; ]> 1991-2006 Silicon Graphics, Inc. 2010-2013 Khronos Group glDepthMask 3G glDepthMask enable or disable writing into the depth buffer C Specification void glDepthMask GLboolean flag Parameters flag Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. Description glDepthMask specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. Associated Gets glGet with argument GL_DEPTH_WRITEMASK Notes Even if the depth buffer exists and the depth mask is non-zero, the depth buffer is not updated if the depth test is disabled. In order to unconditionally write to the depth buffer, the depth test should be enabled and set to GL_ALWAYS (see glDepthFunc). See Also glColorMask, glDepthFunc, glDepthRange, glStencilMask Copyright Copyright 1991-2006 Silicon Graphics, Inc. Copyright 2010-2013 Khronos Group. This document is licensed under the SGI This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.