#region --- License --- /* Copyright (c) 2006, 2007 Stefanos Apostolopoulos * See license.txt for license info */ #endregion using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using OpenTK; using OpenTK.Platform; using OpenTK.Input; using System.Diagnostics; using System.Threading; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; namespace Examples.Tests { [Example("Input Logger", ExampleCategory.Test)] public partial class InputLogger : Form { #region Fields Thread thread; GameWindow hidden; bool start; Dictionary keyboardListBoxes = new Dictionary(4); #endregion #region Constructors public InputLogger() { InitializeComponent(); } #endregion #region GameWindow void LaunchGameWindow() { hidden = new GameWindow(320, 240, GraphicsMode.Default, "OpenTK | Hidden input window"); hidden.Load += hidden_Load; hidden.Unload += hidden_Unload; hidden.RenderFrame += new OpenTK.RenderFrameEvent(hidden_RenderFrame); hidden.Run(60.0, 0.0); } void hidden_RenderFrame(GameWindow sender, RenderFrameEventArgs e) { GL.Clear(ClearBufferMask.ColorBufferBit); sender.SwapBuffers(); } void hidden_Load(GameWindow sender, EventArgs e) { hidden.VSync = VSyncMode.On; start = true; GL.ClearColor(Color.Black); } void hidden_Unload(GameWindow sender, EventArgs e) { this.BeginInvoke(on_hidden_unload, sender, e, this); } delegate void CloseTrigger(GameWindow sender, EventArgs e, Form f); CloseTrigger on_hidden_unload = delegate(GameWindow sender, EventArgs e, Form f) { f.Close(); }; #endregion #region Protected Members protected override void OnLoad(EventArgs e) { base.OnLoad(e); thread = new Thread(LaunchGameWindow); thread.Start(); while (!start) Thread.Sleep(100); keyboardListBoxes.Add(hidden.Keyboard.DeviceID, listBox1); // Add available mice to the mouse input logger. ChooseMouse.Items.Add(String.Format("Mouse {0} ({1})", 0, hidden.Mouse.Description)); ChooseMouse.SelectedIndex = 0; hidden.Mouse.Move += LogMouseMove; hidden.Mouse.WheelChanged += LogMouseWheelChanged; hidden.Mouse.ButtonDown += LogMouseButtonDown; hidden.Mouse.ButtonUp += LogMouseButtonUp; hidden.Keyboard.KeyDown += LogKeyDown; hidden.Keyboard.KeyUp += LogKeyUp; #region Joysticks foreach (JoystickDevice joystick in hidden.Joysticks) { comboBoxActiveJoystick.Items.Add(joystick.Description); joystick.Move += delegate(object sender, JoystickMoveEventArgs args) { this.BeginInvoke(ControlLogJoystickMoved, this, sender, args); }; joystick.ButtonDown += delegate(object sender, JoystickButtonEventArgs args) { this.BeginInvoke(ControlLogJoystickButtonDown, this, sender, args); }; joystick.ButtonUp += delegate(object sender, JoystickButtonEventArgs args) { this.BeginInvoke(ControlLogJoystickButtonUp, this, sender, args); }; } if (comboBoxActiveJoystick.Items.Count > 0) comboBoxActiveJoystick.SelectedIndex = 0; #endregion } protected override void OnClosing(CancelEventArgs e) { base.OnClosing(e); hidden.Exit(); while (hidden.Exists) Thread.Sleep(100); e.Cancel = false; } #endregion #region Private Members private void ChooseMouse_SelectedIndexChanged(object sender, EventArgs e) { MouseButtonsBox.Items.Clear(); } #endregion #region Logging Delegates #region Mice delegate void ControlLogMouseKey(GameWindow input_window, InputLogger control, object sender, MouseButtonEventArgs e); ControlLogMouseKey ControlLogMouseKeyDown = delegate(GameWindow input_window, InputLogger control, object sender, MouseButtonEventArgs e) { if ((sender as MouseDevice).DeviceID == input_window.Mouse.DeviceID) { control.MouseButtonsBox.Items.Add(e.Button); System.Diagnostics.Debug.Print("Button down: {0}", e.Button); } }; ControlLogMouseKey ControlLogMouseKeyUp = delegate(GameWindow input_window, InputLogger control, object sender, MouseButtonEventArgs e) { if ((sender as MouseDevice).DeviceID == input_window.Mouse.DeviceID) { control.MouseButtonsBox.Items.Remove(e.Button); System.Diagnostics.Debug.Print("Button up: {0}", e.Button); } }; delegate void ControlLogMouseMove(GameWindow input_window, InputLogger control, object sender, MouseMoveEventArgs e); ControlLogMouseMove ControlLogMouseMoveChanges = delegate(GameWindow input_window, InputLogger control, object sender, MouseMoveEventArgs e) { control.MouseXText.Text = e.X.ToString(); control.MouseYText.Text = e.Y.ToString(); }; delegate void ControlLogMouseWheel(GameWindow input_window, InputLogger control, object sender, MouseWheelEventArgs e); ControlLogMouseWheel ControlLogMouseWheelChanges = delegate(GameWindow input_window, InputLogger control, object sender, MouseWheelEventArgs e) { control.MouseWheelText.Text = e.Value.ToString(); }; #endregion #region Keyboards delegate void ControlLogKeyboard(GameWindow input_window, InputLogger control, OpenTK.Input.KeyboardDevice sender, Key key); ControlLogKeyboard ControlLogKeyboardDown = delegate(GameWindow input_window, InputLogger control, KeyboardDevice sender, Key key) { control.keyboardListBoxes[sender.DeviceID].Items.Add(key); }; ControlLogKeyboard ControlLogKeyboardUp = delegate(GameWindow input_window, InputLogger control, KeyboardDevice sender, Key key) { control.keyboardListBoxes[sender.DeviceID].Items.Remove(key); }; #endregion #region Joysticks delegate void ControlLogJoystickMove(InputLogger control, object sender, JoystickMoveEventArgs e); ControlLogJoystickMove ControlLogJoystickMoved = delegate(InputLogger control, object sender, JoystickMoveEventArgs e) { // Yes, there are things such as arrays. Tell that to the visual studio designer! switch (e.Axis) { case JoystickAxis.Axis0: control.textBoxAxis1.Text = e.Value.ToString(); break; case JoystickAxis.Axis1: control.textBoxAxis2.Text = e.Value.ToString(); break; case JoystickAxis.Axis2: control.textBoxAxis3.Text = e.Value.ToString(); break; case JoystickAxis.Axis3: control.textBoxAxis4.Text = e.Value.ToString(); break; case JoystickAxis.Axis4: control.textBoxAxis5.Text = e.Value.ToString(); break; case JoystickAxis.Axis5: control.textBoxAxis6.Text = e.Value.ToString(); break; case JoystickAxis.Axis6: control.textBoxAxis7.Text = e.Value.ToString(); break; case JoystickAxis.Axis7: control.textBoxAxis8.Text = e.Value.ToString(); break; case JoystickAxis.Axis8: control.textBoxAxis9.Text = e.Value.ToString(); break; case JoystickAxis.Axis9: control.textBoxAxis10.Text = e.Value.ToString(); break; } }; delegate void ControlLogJoystickButton(InputLogger control, object sender, JoystickButtonEventArgs e); ControlLogJoystickButton ControlLogJoystickButtonDown = delegate(InputLogger control, object sender, JoystickButtonEventArgs e) { if ((sender as JoystickDevice).Description == control.comboBoxActiveJoystick.Text) { control.JoystickButtonsBox.Items.Add(e.Button); System.Diagnostics.Debug.Print("Joystick button down: {0}", e.Button); } }; ControlLogJoystickButton ControlLogJoystickButtonUp = delegate(InputLogger control, object sender, JoystickButtonEventArgs e) { if ((sender as JoystickDevice).Description == control.comboBoxActiveJoystick.Text) { control.JoystickButtonsBox.Items.Remove(e.Button); System.Diagnostics.Debug.Print("Joystick button down: {0}", e.Button); } }; #endregion #endregion #region Input Event Handlers void LogMouseMove(object sender, MouseMoveEventArgs e) { this.BeginInvoke(ControlLogMouseMoveChanges, hidden, this, sender, e); } void LogMouseWheelChanged(object sender, MouseWheelEventArgs e) { this.BeginInvoke(ControlLogMouseWheelChanges, hidden, this, sender, e); } void LogMouseButtonDown(object sender, MouseButtonEventArgs e) { this.BeginInvoke(ControlLogMouseKeyDown, hidden, this, sender, e); } void LogMouseButtonUp(object sender, MouseButtonEventArgs e) { this.BeginInvoke(ControlLogMouseKeyUp, hidden, this, sender, e); } void LogKeyDown(KeyboardDevice sender, Key key) { this.BeginInvoke(ControlLogKeyboardDown, hidden, this, sender, key); } void LogKeyUp(KeyboardDevice sender, Key key) { this.BeginInvoke(ControlLogKeyboardUp, hidden, this, sender, key); } #endregion #region public static void Main() /// /// Entry point of this example. /// [STAThread] public static void Main() { using (InputLogger example = new InputLogger()) { // Get the title and category of this example using reflection. ExampleAttribute info = ((ExampleAttribute)example.GetType().GetCustomAttributes(false)[0]); example.Text = String.Format("OpenTK | {0} {1}: {2}", info.Category, info.Difficulty, info.Title); example.ShowDialog(); } } #endregion } }