<!DOCTYPE refentry [ <!ENTITY % mathent SYSTEM "math.ent"> %mathent; ]> <!-- Converted by db4-upgrade version 1.1 --> <refentry xmlns="http://docbook.org/ns/docbook" version="5.0" xml:id="glGetVertexAttrib"> <info> <copyright> <year>2003-2005</year> <holder>3Dlabs Inc. Ltd.</holder> </copyright> <copyright> <year>2010-2014</year> <holder>Khronos Group</holder> </copyright> </info> <refmeta> <refentrytitle>glGetVertexAttrib</refentrytitle> <manvolnum>3G</manvolnum> </refmeta> <refnamediv> <refdescriptor>glGetVertexAttrib</refdescriptor> <refname>glGetVertexAttribfv</refname> <refname>glGetVertexAttribiv</refname> <refname>glGetVertexAttribIiv</refname> <refname>glGetVertexAttribIuiv</refname> <refpurpose>Return a generic vertex attribute parameter</refpurpose> </refnamediv> <refsynopsisdiv><title>C Specification</title> <funcsynopsis> <funcprototype> <funcdef>void <function>glGetVertexAttribfv</function></funcdef> <paramdef>GLuint <parameter>index</parameter></paramdef> <paramdef>GLenum <parameter>pname</parameter></paramdef> <paramdef>GLfloat *<parameter>params</parameter></paramdef> </funcprototype> <funcprototype> <funcdef>void <function>glGetVertexAttribiv</function></funcdef> <paramdef>GLuint <parameter>index</parameter></paramdef> <paramdef>GLenum <parameter>pname</parameter></paramdef> <paramdef>GLint *<parameter>params</parameter></paramdef> </funcprototype> <funcprototype> <funcdef>void <function>glGetVertexAttribIiv</function></funcdef> <paramdef>GLuint <parameter>index</parameter></paramdef> <paramdef>GLenum <parameter>pname</parameter></paramdef> <paramdef>GLint *<parameter>params</parameter></paramdef> </funcprototype> <funcprototype> <funcdef>void <function>glGetVertexAttribIuiv</function></funcdef> <paramdef>GLuint <parameter>index</parameter></paramdef> <paramdef>GLenum <parameter>pname</parameter></paramdef> <paramdef>GLuint *<parameter>params</parameter></paramdef> </funcprototype> </funcsynopsis> </refsynopsisdiv> <refsect1 xml:id="parameters"><title>Parameters</title> <variablelist> <varlistentry> <term><parameter>index</parameter></term> <listitem> <para>Specifies the generic vertex attribute parameter to be queried.</para> </listitem> </varlistentry> <varlistentry> <term><parameter>pname</parameter></term> <listitem> <para>Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are <constant>GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING</constant>, <constant>GL_VERTEX_ATTRIB_ARRAY_ENABLED</constant>, <constant>GL_VERTEX_ATTRIB_ARRAY_SIZE</constant>, <constant>GL_VERTEX_ATTRIB_ARRAY_STRIDE</constant>, <constant>GL_VERTEX_ATTRIB_ARRAY_TYPE</constant>, <constant>GL_VERTEX_ATTRIB_ARRAY_NORMALIZED</constant>, <constant>GL_VERTEX_ATTRIB_ARRAY_INTEGER</constant>, <constant>GL_VERTEX_ATTRIB_ARRAY_DIVISOR</constant>, or <constant>GL_CURRENT_VERTEX_ATTRIB</constant>.</para> </listitem> </varlistentry> <varlistentry> <term><parameter>params</parameter></term> <listitem> <para>Returns the requested data.</para> </listitem> </varlistentry> </variablelist> </refsect1> <refsect1 xml:id="description"><title>Description</title> <para><function>glGetVertexAttrib</function> returns in <parameter>params</parameter> the value of a generic vertex attribute parameter. The generic vertex attribute to be queried is specified by <parameter>index</parameter>, and the parameter to be queried is specified by <parameter>pname</parameter>.</para> <para>The accepted parameter names are as follows:</para> <variablelist> <varlistentry> <term><constant>GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING</constant></term> <listitem> <para> </para> <para> <parameter>params</parameter> returns a single value, the name of the buffer object currently bound to the binding point corresponding to generic vertex attribute array <parameter>index</parameter>. If no buffer object is bound, 0 is returned. The initial value is 0.</para> </listitem> </varlistentry> <varlistentry> <term><constant>GL_VERTEX_ATTRIB_ARRAY_ENABLED</constant></term> <listitem> <para> </para> <para> <parameter>params</parameter> returns a single value that is non-zero (true) if the vertex attribute array for <parameter>index</parameter> is enabled and 0 (false) if it is disabled. The initial value is <constant>GL_FALSE</constant>.</para> </listitem> </varlistentry> <varlistentry> <term><constant>GL_VERTEX_ATTRIB_ARRAY_SIZE</constant></term> <listitem> <para> </para> <para> <parameter>params</parameter> returns a single value, the size of the vertex attribute array for <parameter>index</parameter>. The size is the number of values for each element of the vertex attribute array, and it will be 1, 2, 3, or 4. The initial value is 4.</para> </listitem> </varlistentry> <varlistentry> <term><constant>GL_VERTEX_ATTRIB_ARRAY_STRIDE</constant></term> <listitem> <para> </para> <para> <parameter>params</parameter> returns a single value, the array stride for (number of bytes between successive elements in) the vertex attribute array for <parameter>index</parameter>. A value of 0 indicates that the array elements are stored sequentially in memory. The initial value is 0.</para> </listitem> </varlistentry> <varlistentry> <term><constant>GL_VERTEX_ATTRIB_ARRAY_TYPE</constant></term> <listitem> <para> </para> <para> <parameter>params</parameter> returns a single value, a symbolic constant indicating the array type for the vertex attribute array for <parameter>index</parameter>. Possible values are <constant>GL_BYTE</constant>, <constant>GL_UNSIGNED_BYTE</constant>, <constant>GL_SHORT</constant>, <constant>GL_UNSIGNED_SHORT</constant>, <constant>GL_INT</constant>, <constant>GL_INT_2_10_10_10_REV</constant>, <constant>GL_UNSIGNED_INT</constant>, <constant>GL_FIXED</constant>, <constant>GL_HALF_FLOAT</constant>, and <constant>GL_FLOAT</constant>. The initial value is <constant>GL_FLOAT</constant>.</para> </listitem> </varlistentry> <varlistentry> <term><constant>GL_VERTEX_ATTRIB_ARRAY_NORMALIZED</constant></term> <listitem> <para> </para> <para> <parameter>params</parameter> returns a single value that is non-zero (true) if fixed-point data types for the vertex attribute array indicated by <parameter>index</parameter> are normalized when they are converted to floating point, and 0 (false) otherwise. The initial value is <constant>GL_FALSE</constant>.</para> </listitem> </varlistentry> <varlistentry> <term><constant>GL_VERTEX_ATTRIB_ARRAY_INTEGER</constant></term> <listitem> <para> </para> <para> <parameter>params</parameter> returns a single value that is non-zero (true) if fixed-point data types for the vertex attribute array indicated by <parameter>index</parameter> have integer data types, and 0 (false) otherwise. The initial value is 0 (<constant>GL_FALSE</constant>).</para> </listitem> </varlistentry> <varlistentry> <term><constant>GL_VERTEX_ATTRIB_ARRAY_DIVISOR</constant></term> <listitem> <para> </para> <para> <parameter>params</parameter> returns a single value that is the frequency divisor used for instanced rendering. See <citerefentry><refentrytitle>glVertexAttribDivisor</refentrytitle></citerefentry>. The initial value is 0.</para> </listitem> </varlistentry> <varlistentry> <term><constant>GL_CURRENT_VERTEX_ATTRIB</constant></term> <listitem> <para> </para> <para> <parameter>params</parameter> returns four values that represent the current value for the generic vertex attribute specified by index. The initial value for all generic vertex attributes is (0,0,0,1).</para> </listitem> </varlistentry> </variablelist> <para>All of the parameters except <constant>GL_CURRENT_VERTEX_ATTRIB</constant> represent state stored in the currently bound vertex array object. If the zero object is bound, these values are client state.</para> </refsect1> <refsect1 xml:id="notes"><title>Notes</title> <para>If an error is generated, no change is made to the contents of <parameter>params</parameter>.</para> </refsect1> <refsect1 xml:id="errors"><title>Errors</title> <para><constant>GL_INVALID_VALUE</constant> is generated if <parameter>index</parameter> is greater than or equal to <constant>GL_MAX_VERTEX_ATTRIBS</constant>.</para> <para><constant>GL_INVALID_ENUM</constant> is generated if <parameter>pname</parameter> is not an accepted value.</para> </refsect1> <refsect1 xml:id="associatedgets"><title>Associated Gets</title> <para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_MAX_VERTEX_ATTRIBS</constant></para> <para><citerefentry><refentrytitle>glGetVertexAttribPointerv</refentrytitle></citerefentry> with arguments <parameter>index</parameter> and <constant>GL_VERTEX_ATTRIB_ARRAY_POINTER</constant></para> </refsect1> <refsect1 xml:id="versions"> <title>API Version Support</title> <informaltable> <tgroup cols="3" align="left"> <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apifunchead.xml" xpointer="xpointer(/*/*)"/> <tbody> <row> <entry><function>glGetVertexAttribfv</function></entry> <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='es20']/*)"/> </row> <row> <entry><function>glGetVertexAttribiv</function></entry> <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='es20']/*)"/> </row> <row> <entry><function>glGetVertexAttribIiv</function></entry> <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='es30']/*)"/> </row> <row> <entry><function>glGetVertexAttribIuiv</function></entry> <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='es30']/*)"/> </row> </tbody> </tgroup> </informaltable> </refsect1> <refsect1 xml:id="seealso"><title>See Also</title> <para><citerefentry><refentrytitle>glBindAttribLocation</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glDisableVertexAttribArray</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glEnableVertexAttribArray</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glVertexAttrib</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glVertexAttribDivisor</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry></para> </refsect1> <refsect1 xml:id="Copyright"><title>Copyright</title> <para> Copyright <trademark class="copyright"/> 2003-2005 3Dlabs Inc. Ltd. Copyright <trademark class="copyright"/> 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. <link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://opencontent.org/openpub/">http://opencontent.org/openpub/</link>. </para> </refsect1> </refentry>