//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2015 Stefanos Apostolopoulos for the Open Toolkit Library
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
namespace OpenTK.Graphics.ES31
{
using System;
using System.Text;
using System.Runtime.InteropServices;
#pragma warning disable 3019
#pragma warning disable 1591
#pragma warning disable 1572
#pragma warning disable 1573
#pragma warning disable 626
partial class GL
{
static GL()
{
EntryPointNames = new byte[]
{
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103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 50, 105, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 50, 105, 118, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 50, 117, 105, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 50, 117, 105, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 50, 117, 105, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 50, 117, 105, 118, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 51, 102, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 51, 102, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 51, 102, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 51, 102, 118, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 51, 105, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 51, 105, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 51, 105, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 51, 105, 118, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 51, 117, 105, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 51, 117, 105, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 51, 117, 105, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 51, 117, 105, 118, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 52, 102, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 52, 102, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 52, 102, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 52, 102, 118, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 52, 105, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 52, 105, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 52, 105, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 52, 105, 118, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 52, 117, 105, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 52, 117, 105, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 52, 117, 105, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 52, 117, 105, 118, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 50, 102, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 50, 102, 118, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 50, 120, 51, 102, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 50, 120, 51, 102, 118, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 50, 120, 52, 102, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 50, 120, 52, 102, 118, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 51, 102, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 51, 102, 118, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 51, 120, 50, 102, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 51, 120, 50, 102, 118, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 51, 120, 52, 102, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 51, 120, 52, 102, 118, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 52, 102, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 52, 102, 118, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 52, 120, 50, 102, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 52, 120, 50, 102, 118, 69, 88, 84, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 52, 120, 51, 102, 118, 0,
103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 52, 120, 51, 102, 118, 69, 88, 84, 0,
103, 108, 80, 117, 115, 104, 68, 101, 98, 117, 103, 71, 114, 111, 117, 112, 0,
103, 108, 80, 117, 115, 104, 68, 101, 98, 117, 103, 71, 114, 111, 117, 112, 75, 72, 82, 0,
103, 108, 80, 117, 115, 104, 71, 114, 111, 117, 112, 77, 97, 114, 107, 101, 114, 69, 88, 84, 0,
103, 108, 81, 117, 101, 114, 121, 67, 111, 117, 110, 116, 101, 114, 69, 88, 84, 0,
103, 108, 82, 101, 97, 100, 66, 117, 102, 102, 101, 114, 0,
103, 108, 82, 101, 97, 100, 66, 117, 102, 102, 101, 114, 73, 110, 100, 101, 120, 101, 100, 69, 88, 84, 0,
103, 108, 82, 101, 97, 100, 66, 117, 102, 102, 101, 114, 78, 86, 0,
103, 108, 82, 101, 97, 100, 110, 80, 105, 120, 101, 108, 115, 0,
103, 108, 82, 101, 97, 100, 110, 80, 105, 120, 101, 108, 115, 69, 88, 84, 0,
103, 108, 82, 101, 97, 100, 110, 80, 105, 120, 101, 108, 115, 75, 72, 82, 0,
103, 108, 82, 101, 97, 100, 80, 105, 120, 101, 108, 115, 0,
103, 108, 82, 101, 108, 101, 97, 115, 101, 83, 104, 97, 100, 101, 114, 67, 111, 109, 112, 105, 108, 101, 114, 0,
103, 108, 82, 101, 110, 100, 101, 114, 98, 117, 102, 102, 101, 114, 83, 116, 111, 114, 97, 103, 101, 0,
103, 108, 82, 101, 110, 100, 101, 114, 98, 117, 102, 102, 101, 114, 83, 116, 111, 114, 97, 103, 101, 77, 117, 108, 116, 105, 115, 97, 109, 112, 108, 101, 0,
103, 108, 82, 101, 110, 100, 101, 114, 98, 117, 102, 102, 101, 114, 83, 116, 111, 114, 97, 103, 101, 77, 117, 108, 116, 105, 115, 97, 109, 112, 108, 101, 65, 78, 71, 76, 69, 0,
103, 108, 82, 101, 110, 100, 101, 114, 98, 117, 102, 102, 101, 114, 83, 116, 111, 114, 97, 103, 101, 77, 117, 108, 116, 105, 115, 97, 109, 112, 108, 101, 65, 80, 80, 76, 69, 0,
103, 108, 82, 101, 110, 100, 101, 114, 98, 117, 102, 102, 101, 114, 83, 116, 111, 114, 97, 103, 101, 77, 117, 108, 116, 105, 115, 97, 109, 112, 108, 101, 69, 88, 84, 0,
103, 108, 82, 101, 110, 100, 101, 114, 98, 117, 102, 102, 101, 114, 83, 116, 111, 114, 97, 103, 101, 77, 117, 108, 116, 105, 115, 97, 109, 112, 108, 101, 73, 77, 71, 0,
103, 108, 82, 101, 110, 100, 101, 114, 98, 117, 102, 102, 101, 114, 83, 116, 111, 114, 97, 103, 101, 77, 117, 108, 116, 105, 115, 97, 109, 112, 108, 101, 78, 86, 0,
103, 108, 82, 101, 115, 111, 108, 118, 101, 77, 117, 108, 116, 105, 115, 97, 109, 112, 108, 101, 70, 114, 97, 109, 101, 98, 117, 102, 102, 101, 114, 65, 80, 80, 76, 69, 0,
103, 108, 82, 101, 115, 117, 109, 101, 84, 114, 97, 110, 115, 102, 111, 114, 109, 70, 101, 101, 100, 98, 97, 99, 107, 0,
103, 108, 83, 97, 109, 112, 108, 101, 67, 111, 118, 101, 114, 97, 103, 101, 0,
103, 108, 83, 97, 109, 112, 108, 101, 77, 97, 115, 107, 105, 0,
103, 108, 83, 97, 109, 112, 108, 101, 114, 80, 97, 114, 97, 109, 101, 116, 101, 114, 102, 0,
103, 108, 83, 97, 109, 112, 108, 101, 114, 80, 97, 114, 97, 109, 101, 116, 101, 114, 102, 118, 0,
103, 108, 83, 97, 109, 112, 108, 101, 114, 80, 97, 114, 97, 109, 101, 116, 101, 114, 105, 0,
103, 108, 83, 97, 109, 112, 108, 101, 114, 80, 97, 114, 97, 109, 101, 116, 101, 114, 73, 105, 118, 69, 88, 84, 0,
103, 108, 83, 97, 109, 112, 108, 101, 114, 80, 97, 114, 97, 109, 101, 116, 101, 114, 73, 117, 105, 118, 69, 88, 84, 0,
103, 108, 83, 97, 109, 112, 108, 101, 114, 80, 97, 114, 97, 109, 101, 116, 101, 114, 105, 118, 0,
103, 108, 83, 99, 105, 115, 115, 111, 114, 0,
103, 108, 83, 101, 108, 101, 99, 116, 80, 101, 114, 102, 77, 111, 110, 105, 116, 111, 114, 67, 111, 117, 110, 116, 101, 114, 115, 65, 77, 68, 0,
103, 108, 83, 101, 116, 70, 101, 110, 99, 101, 78, 86, 0,
103, 108, 83, 104, 97, 100, 101, 114, 66, 105, 110, 97, 114, 121, 0,
103, 108, 83, 104, 97, 100, 101, 114, 83, 111, 117, 114, 99, 101, 0,
103, 108, 83, 116, 97, 114, 116, 84, 105, 108, 105, 110, 103, 81, 67, 79, 77, 0,
103, 108, 83, 116, 101, 110, 99, 105, 108, 70, 117, 110, 99, 0,
103, 108, 83, 116, 101, 110, 99, 105, 108, 70, 117, 110, 99, 83, 101, 112, 97, 114, 97, 116, 101, 0,
103, 108, 83, 116, 101, 110, 99, 105, 108, 77, 97, 115, 107, 0,
103, 108, 83, 116, 101, 110, 99, 105, 108, 77, 97, 115, 107, 83, 101, 112, 97, 114, 97, 116, 101, 0,
103, 108, 83, 116, 101, 110, 99, 105, 108, 79, 112, 0,
103, 108, 83, 116, 101, 110, 99, 105, 108, 79, 112, 83, 101, 112, 97, 114, 97, 116, 101, 0,
103, 108, 84, 101, 115, 116, 70, 101, 110, 99, 101, 78, 86, 0,
103, 108, 84, 101, 120, 66, 117, 102, 102, 101, 114, 69, 88, 84, 0,
103, 108, 84, 101, 120, 66, 117, 102, 102, 101, 114, 82, 97, 110, 103, 101, 69, 88, 84, 0,
103, 108, 84, 101, 120, 73, 109, 97, 103, 101, 50, 68, 0,
103, 108, 84, 101, 120, 73, 109, 97, 103, 101, 51, 68, 0,
103, 108, 84, 101, 120, 73, 109, 97, 103, 101, 51, 68, 79, 69, 83, 0,
103, 108, 84, 101, 120, 80, 97, 114, 97, 109, 101, 116, 101, 114, 102, 0,
103, 108, 84, 101, 120, 80, 97, 114, 97, 109, 101, 116, 101, 114, 102, 118, 0,
103, 108, 84, 101, 120, 80, 97, 114, 97, 109, 101, 116, 101, 114, 105, 0,
103, 108, 84, 101, 120, 80, 97, 114, 97, 109, 101, 116, 101, 114, 73, 105, 118, 69, 88, 84, 0,
103, 108, 84, 101, 120, 80, 97, 114, 97, 109, 101, 116, 101, 114, 73, 117, 105, 118, 69, 88, 84, 0,
103, 108, 84, 101, 120, 80, 97, 114, 97, 109, 101, 116, 101, 114, 105, 118, 0,
103, 108, 84, 101, 120, 83, 116, 111, 114, 97, 103, 101, 49, 68, 69, 88, 84, 0,
103, 108, 84, 101, 120, 83, 116, 111, 114, 97, 103, 101, 50, 68, 0,
103, 108, 84, 101, 120, 83, 116, 111, 114, 97, 103, 101, 50, 68, 69, 88, 84, 0,
103, 108, 84, 101, 120, 83, 116, 111, 114, 97, 103, 101, 50, 68, 77, 117, 108, 116, 105, 115, 97, 109, 112, 108, 101, 0,
103, 108, 84, 101, 120, 83, 116, 111, 114, 97, 103, 101, 51, 68, 0,
103, 108, 84, 101, 120, 83, 116, 111, 114, 97, 103, 101, 51, 68, 69, 88, 84, 0,
103, 108, 84, 101, 120, 83, 116, 111, 114, 97, 103, 101, 51, 68, 77, 117, 108, 116, 105, 115, 97, 109, 112, 108, 101, 79, 69, 83, 0,
103, 108, 84, 101, 120, 83, 117, 98, 73, 109, 97, 103, 101, 50, 68, 0,
103, 108, 84, 101, 120, 83, 117, 98, 73, 109, 97, 103, 101, 51, 68, 0,
103, 108, 84, 101, 120, 83, 117, 98, 73, 109, 97, 103, 101, 51, 68, 79, 69, 83, 0,
103, 108, 84, 101, 120, 116, 117, 114, 101, 83, 116, 111, 114, 97, 103, 101, 49, 68, 69, 88, 84, 0,
103, 108, 84, 101, 120, 116, 117, 114, 101, 83, 116, 111, 114, 97, 103, 101, 50, 68, 69, 88, 84, 0,
103, 108, 84, 101, 120, 116, 117, 114, 101, 83, 116, 111, 114, 97, 103, 101, 51, 68, 69, 88, 84, 0,
103, 108, 84, 101, 120, 116, 117, 114, 101, 86, 105, 101, 119, 69, 88, 84, 0,
103, 108, 84, 114, 97, 110, 115, 102, 111, 114, 109, 70, 101, 101, 100, 98, 97, 99, 107, 86, 97, 114, 121, 105, 110, 103, 115, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 49, 102, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 49, 102, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 49, 105, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 49, 105, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 49, 117, 105, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 49, 117, 105, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 50, 102, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 50, 102, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 50, 105, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 50, 105, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 50, 117, 105, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 50, 117, 105, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 51, 102, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 51, 102, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 51, 105, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 51, 105, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 51, 117, 105, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 51, 117, 105, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 52, 102, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 52, 102, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 52, 105, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 52, 105, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 52, 117, 105, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 52, 117, 105, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 66, 108, 111, 99, 107, 66, 105, 110, 100, 105, 110, 103, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 50, 102, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 50, 120, 51, 102, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 50, 120, 51, 102, 118, 78, 86, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 50, 120, 52, 102, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 50, 120, 52, 102, 118, 78, 86, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 51, 102, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 51, 120, 50, 102, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 51, 120, 50, 102, 118, 78, 86, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 51, 120, 52, 102, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 51, 120, 52, 102, 118, 78, 86, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 52, 102, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 52, 120, 50, 102, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 52, 120, 50, 102, 118, 78, 86, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 52, 120, 51, 102, 118, 0,
103, 108, 85, 110, 105, 102, 111, 114, 109, 77, 97, 116, 114, 105, 120, 52, 120, 51, 102, 118, 78, 86, 0,
103, 108, 85, 110, 109, 97, 112, 66, 117, 102, 102, 101, 114, 0,
103, 108, 85, 110, 109, 97, 112, 66, 117, 102, 102, 101, 114, 79, 69, 83, 0,
103, 108, 85, 115, 101, 80, 114, 111, 103, 114, 97, 109, 0,
103, 108, 85, 115, 101, 80, 114, 111, 103, 114, 97, 109, 83, 116, 97, 103, 101, 115, 0,
103, 108, 85, 115, 101, 80, 114, 111, 103, 114, 97, 109, 83, 116, 97, 103, 101, 115, 69, 88, 84, 0,
103, 108, 85, 115, 101, 83, 104, 97, 100, 101, 114, 80, 114, 111, 103, 114, 97, 109, 69, 88, 84, 0,
103, 108, 86, 97, 108, 105, 100, 97, 116, 101, 80, 114, 111, 103, 114, 97, 109, 0,
103, 108, 86, 97, 108, 105, 100, 97, 116, 101, 80, 114, 111, 103, 114, 97, 109, 80, 105, 112, 101, 108, 105, 110, 101, 0,
103, 108, 86, 97, 108, 105, 100, 97, 116, 101, 80, 114, 111, 103, 114, 97, 109, 80, 105, 112, 101, 108, 105, 110, 101, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 49, 102, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 49, 102, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 50, 102, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 50, 102, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 51, 102, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 51, 102, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 102, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 102, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 66, 105, 110, 100, 105, 110, 103, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 68, 105, 118, 105, 115, 111, 114, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 68, 105, 118, 105, 115, 111, 114, 65, 78, 71, 76, 69, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 68, 105, 118, 105, 115, 111, 114, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 68, 105, 118, 105, 115, 111, 114, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 70, 111, 114, 109, 97, 116, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 52, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 52, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 52, 117, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 52, 117, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 70, 111, 114, 109, 97, 116, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 80, 111, 105, 110, 116, 101, 114, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 80, 111, 105, 110, 116, 101, 114, 0,
103, 108, 86, 101, 114, 116, 101, 120, 66, 105, 110, 100, 105, 110, 103, 68, 105, 118, 105, 115, 111, 114, 0,
103, 108, 86, 105, 101, 119, 112, 111, 114, 116, 0,
103, 108, 87, 97, 105, 116, 83, 121, 110, 99, 0,
103, 108, 87, 97, 105, 116, 83, 121, 110, 99, 65, 80, 80, 76, 69, 0,
};
EntryPointNameOffsets = new int[]
{
0,
19,
41,
66,
82,
98,
113,
135,
157,
170,
186,
211,
232,
245,
262,
280,
298,
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EntryPoints = new IntPtr[EntryPointNameOffsets.Length];
}
public static partial class Amd
{
/// [requires: AMD_performance_monitor]
///
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glBeginPerfMonitorAMD")]
[CLSCompliant(false)]
public static void BeginPerfMonitor(Int32 monitor) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glBeginPerfMonitorAMD")]
[CLSCompliant(false)]
public static void BeginPerfMonitor(UInt32 monitor) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")]
[CLSCompliant(false)]
public static Int32 DeletePerfMonitor() { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")]
[CLSCompliant(false)]
public static void DeletePerfMonitors(Int32 n, [OutAttribute] Int32[] monitors) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")]
[CLSCompliant(false)]
public static void DeletePerfMonitors(Int32 n, [OutAttribute] out Int32 monitors) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")]
[CLSCompliant(false)]
public static unsafe void DeletePerfMonitors(Int32 n, [OutAttribute] Int32* monitors) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")]
[CLSCompliant(false)]
public static void DeletePerfMonitors(Int32 n, [OutAttribute] UInt32[] monitors) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")]
[CLSCompliant(false)]
public static void DeletePerfMonitors(Int32 n, [OutAttribute] out UInt32 monitors) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")]
[CLSCompliant(false)]
public static unsafe void DeletePerfMonitors(Int32 n, [OutAttribute] UInt32* monitors) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")]
[CLSCompliant(false)]
public static void EndPerfMonitor(Int32 monitor) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")]
[CLSCompliant(false)]
public static void EndPerfMonitor(UInt32 monitor) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")]
[CLSCompliant(false)]
public static Int32 GenPerfMonitor() { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")]
[CLSCompliant(false)]
public static void GenPerfMonitors(Int32 n, [OutAttribute] Int32[] monitors) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")]
[CLSCompliant(false)]
public static void GenPerfMonitors(Int32 n, [OutAttribute] out Int32 monitors) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")]
[CLSCompliant(false)]
public static unsafe void GenPerfMonitors(Int32 n, [OutAttribute] Int32* monitors) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")]
[CLSCompliant(false)]
public static void GenPerfMonitors(Int32 n, [OutAttribute] UInt32[] monitors) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")]
[CLSCompliant(false)]
public static void GenPerfMonitors(Int32 n, [OutAttribute] out UInt32 monitors) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")]
[CLSCompliant(false)]
public static unsafe void GenPerfMonitors(Int32 n, [OutAttribute] UInt32* monitors) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: dataSize]
/// [length: 1]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.ES31.All pname, Int32 dataSize, [OutAttribute] Int32[] data, [OutAttribute] out Int32 bytesWritten) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: dataSize]
/// [length: 1]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.ES31.All pname, Int32 dataSize, [OutAttribute] out Int32 data, [OutAttribute] out Int32 bytesWritten) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: dataSize]
/// [length: 1]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.ES31.All pname, Int32 dataSize, [OutAttribute] Int32* data, [OutAttribute] Int32* bytesWritten) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: dataSize]
/// [length: 1]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.ES31.All pname, Int32 dataSize, [OutAttribute] UInt32[] data, [OutAttribute] out Int32 bytesWritten) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: dataSize]
/// [length: 1]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.ES31.All pname, Int32 dataSize, [OutAttribute] out UInt32 data, [OutAttribute] out Int32 bytesWritten) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: dataSize]
/// [length: 1]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.ES31.All pname, Int32 dataSize, [OutAttribute] UInt32* data, [OutAttribute] Int32* bytesWritten) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: pname]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES31.All pname, [OutAttribute] IntPtr data) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: pname]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T3[] data)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: pname]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T3[,] data)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: pname]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T3[,,] data)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: pname]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] ref T3 data)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: pname]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES31.All pname, [OutAttribute] IntPtr data) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: pname]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T3[] data)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: pname]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T3[,] data)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: pname]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T3[,,] data)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: pname]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] ref T3 data)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: 1]
/// [length: 1]
///
/// [length: counterSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounters(Int32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] Int32[] counters) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: 1]
/// [length: 1]
///
/// [length: counterSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounters(Int32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] out Int32 counters) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: 1]
/// [length: 1]
///
/// [length: counterSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorCounters(Int32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] Int32* counters) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: 1]
/// [length: 1]
///
/// [length: counterSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounters(UInt32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32[] counters) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: 1]
/// [length: 1]
///
/// [length: counterSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounters(UInt32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] out UInt32 counters) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: 1]
/// [length: 1]
///
/// [length: counterSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorCounters(UInt32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32* counters) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder counterString) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder counterString) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder counterString) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder counterString) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
/// [length: 1]
///
/// [length: groupsSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorGroups([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] Int32[] groups) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
/// [length: 1]
///
/// [length: groupsSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorGroups([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] out Int32 groups) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
/// [length: 1]
///
/// [length: groupsSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorGroups([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] UInt32[] groups) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
/// [length: 1]
///
/// [length: groupsSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorGroups([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] out UInt32 groups) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
/// [length: 1]
///
/// [length: groupsSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorGroups([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] Int32* groups) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
/// [length: 1]
///
/// [length: groupsSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorGroups([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] UInt32* groups) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder groupString) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder groupString) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
///
/// [length: numCounters]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] Int32[] counterList) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
///
/// [length: numCounters]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] out Int32 counterList) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
///
/// [length: numCounters]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static unsafe void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] Int32* counterList) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
///
/// [length: numCounters]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32[] counterList) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
///
/// [length: numCounters]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] out UInt32 counterList) { throw new NotImplementedException(); }
/// [requires: AMD_performance_monitor]
///
///
///
///
/// [length: numCounters]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static unsafe void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32* counterList) { throw new NotImplementedException(); }
}
public static partial class Angle
{
/// [requires: ANGLE_framebuffer_blit]
/// Copy a block of pixels from the read framebuffer to the draw framebuffer
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
///
///
/// Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
///
[AutoGenerated(Category = "ANGLE_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferANGLE")]
[CLSCompliant(false)]
public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, Int32 mask, OpenTK.Graphics.ES31.All filter) { throw new NotImplementedException(); }
/// [requires: ANGLE_framebuffer_blit]
/// Copy a block of pixels from the read framebuffer to the draw framebuffer
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
///
///
/// Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
///
[AutoGenerated(Category = "ANGLE_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferANGLE")]
[CLSCompliant(false)]
public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, OpenTK.Graphics.ES31.All filter) { throw new NotImplementedException(); }
/// [requires: ANGLE_instanced_arrays]
/// Draw multiple instances of a range of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the starting index in the enabled arrays.
///
///
/// Specifies the number of indices to be rendered.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawArraysInstancedANGLE")]
public static void DrawArraysInstanced(OpenTK.Graphics.ES31.All mode, Int32 first, Int32 count, Int32 primcount) { throw new NotImplementedException(); }
/// [requires: ANGLE_instanced_arrays]
/// Draw multiple instances of a range of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the starting index in the enabled arrays.
///
///
/// Specifies the number of indices to be rendered.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawArraysInstancedANGLE")]
public static void DrawArraysInstanced(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount) { throw new NotImplementedException(); }
/// [requires: ANGLE_instanced_arrays]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.All mode, Int32 count, OpenTK.Graphics.ES31.All type, IntPtr indices, Int32 primcount) { throw new NotImplementedException(); }
/// [requires: ANGLE_instanced_arrays]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.All mode, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: ANGLE_instanced_arrays]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.All mode, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: ANGLE_instanced_arrays]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.All mode, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: ANGLE_instanced_arrays]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.All mode, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: ANGLE_instanced_arrays]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES31.All type, IntPtr indices, Int32 primcount) { throw new NotImplementedException(); }
/// [requires: ANGLE_instanced_arrays]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: ANGLE_instanced_arrays]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: ANGLE_instanced_arrays]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: ANGLE_instanced_arrays]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: ANGLE_translated_shader_source]
///
///
/// [length: 1]
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")]
[CLSCompliant(false)]
public static void GetTranslatedShaderSource(Int32 shader, Int32 bufsize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder source) { throw new NotImplementedException(); }
/// [requires: ANGLE_translated_shader_source]
///
///
/// [length: 1]
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")]
[CLSCompliant(false)]
public static void GetTranslatedShaderSource(Int32 shader, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) { throw new NotImplementedException(); }
/// [requires: ANGLE_translated_shader_source]
///
///
/// [length: 1]
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")]
[CLSCompliant(false)]
public static unsafe void GetTranslatedShaderSource(Int32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) { throw new NotImplementedException(); }
/// [requires: ANGLE_translated_shader_source]
///
///
/// [length: 1]
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")]
[CLSCompliant(false)]
public static void GetTranslatedShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder source) { throw new NotImplementedException(); }
/// [requires: ANGLE_translated_shader_source]
///
///
/// [length: 1]
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")]
[CLSCompliant(false)]
public static void GetTranslatedShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) { throw new NotImplementedException(); }
/// [requires: ANGLE_translated_shader_source]
///
///
/// [length: 1]
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")]
[CLSCompliant(false)]
public static unsafe void GetTranslatedShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) { throw new NotImplementedException(); }
/// [requires: ANGLE_framebuffer_multisample]
/// Establish data storage, format, dimensions and sample count of a renderbuffer object's image
///
///
/// Specifies a binding to which the target of the allocation and must be Renderbuffer.
///
///
/// Specifies the number of samples to be used for the renderbuffer object's storage.
///
///
/// Specifies the internal format to use for the renderbuffer object's image.
///
///
/// Specifies the width of the renderbuffer, in pixels.
///
///
/// Specifies the height of the renderbuffer, in pixels.
///
[AutoGenerated(Category = "ANGLE_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleANGLE")]
public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES31.All target, Int32 samples, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height) { throw new NotImplementedException(); }
/// [requires: ANGLE_instanced_arrays]
/// Modify the rate at which generic vertex attributes advance during instanced rendering
///
///
/// Specify the index of the generic vertex attribute.
///
///
/// Specify the number of instances that will pass between updates of the generic attribute at slot index.
///
[AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorANGLE")]
[CLSCompliant(false)]
public static void VertexAttribDivisor(Int32 index, Int32 divisor) { throw new NotImplementedException(); }
/// [requires: ANGLE_instanced_arrays]
/// Modify the rate at which generic vertex attributes advance during instanced rendering
///
///
/// Specify the index of the generic vertex attribute.
///
///
/// Specify the number of instances that will pass between updates of the generic attribute at slot index.
///
[AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorANGLE")]
[CLSCompliant(false)]
public static void VertexAttribDivisor(UInt32 index, UInt32 divisor) { throw new NotImplementedException(); }
}
public static partial class Apple
{
/// [requires: APPLE_sync]
/// Block and wait for a sync object to become signaled
///
///
/// The sync object whose status to wait on.
///
///
/// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
///
///
/// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
///
[AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glClientWaitSyncAPPLE")]
[CLSCompliant(false)]
public static OpenTK.Graphics.ES31.All ClientWaitSync(IntPtr sync, Int32 flags, Int64 timeout) { throw new NotImplementedException(); }
/// [requires: APPLE_sync]
/// Block and wait for a sync object to become signaled
///
///
/// The sync object whose status to wait on.
///
///
/// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
///
///
/// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
///
[AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glClientWaitSyncAPPLE")]
[CLSCompliant(false)]
public static OpenTK.Graphics.ES31.All ClientWaitSync(IntPtr sync, UInt32 flags, UInt64 timeout) { throw new NotImplementedException(); }
/// [requires: APPLE_copy_texture_levels]
///
///
///
///
[AutoGenerated(Category = "APPLE_copy_texture_levels", Version = "", EntryPoint = "glCopyTextureLevelsAPPLE")]
[CLSCompliant(false)]
public static void CopyTextureLevel(Int32 destinationTexture, Int32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount) { throw new NotImplementedException(); }
/// [requires: APPLE_copy_texture_levels]
///
///
///
///
[AutoGenerated(Category = "APPLE_copy_texture_levels", Version = "", EntryPoint = "glCopyTextureLevelsAPPLE")]
[CLSCompliant(false)]
public static void CopyTextureLevel(UInt32 destinationTexture, UInt32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount) { throw new NotImplementedException(); }
/// [requires: APPLE_sync]
/// Delete a sync object
///
///
/// The sync object to be deleted.
///
[AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glDeleteSyncAPPLE")]
public static void DeleteSync(IntPtr sync) { throw new NotImplementedException(); }
/// [requires: APPLE_sync]
/// Create a new sync object and insert it into the GL command stream
///
///
/// Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
///
///
/// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
///
[AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glFenceSyncAPPLE")]
[CLSCompliant(false)]
public static IntPtr FenceSync(OpenTK.Graphics.ES31.All condition, Int32 flags) { throw new NotImplementedException(); }
/// [requires: APPLE_sync]
/// Create a new sync object and insert it into the GL command stream
///
///
/// Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
///
///
/// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
///
[AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glFenceSyncAPPLE")]
[CLSCompliant(false)]
public static IntPtr FenceSync(OpenTK.Graphics.ES31.All condition, UInt32 flags) { throw new NotImplementedException(); }
/// [requires: APPLE_sync]
///
[AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")]
[CLSCompliant(false)]
public static Int64 GetInteger64(OpenTK.Graphics.ES31.All pname) { throw new NotImplementedException(); }
/// [requires: APPLE_sync]
///
///
[AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")]
[CLSCompliant(false)]
public static void GetInteger64(OpenTK.Graphics.ES31.All pname, [OutAttribute] Int64[] @params) { throw new NotImplementedException(); }
/// [requires: APPLE_sync]
///
///
[AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")]
[CLSCompliant(false)]
public static void GetInteger64(OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int64 @params) { throw new NotImplementedException(); }
/// [requires: APPLE_sync]
///
///
[AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")]
[CLSCompliant(false)]
public static unsafe void GetInteger64(OpenTK.Graphics.ES31.All pname, [OutAttribute] Int64* @params) { throw new NotImplementedException(); }
/// [requires: APPLE_sync]
/// Query the properties of a sync object
///
///
/// Specifies the sync object whose properties to query.
///
///
/// Specifies the parameter whose value to retrieve from the sync object specified in sync.
///
///
/// Specifies the size of the buffer whose address is given in values.
///
///
/// Specifies the address of an variable to receive the number of integers placed in values.
///
/// [length: bufSize]
/// Specifies the address of an array to receive the values of the queried parameter.
///
[AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")]
[CLSCompliant(false)]
public static void GetSync(IntPtr sync, OpenTK.Graphics.ES31.All pname, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Int32[] values) { throw new NotImplementedException(); }
/// [requires: APPLE_sync]
/// Query the properties of a sync object
///
///
/// Specifies the sync object whose properties to query.
///
///
/// Specifies the parameter whose value to retrieve from the sync object specified in sync.
///
///
/// Specifies the size of the buffer whose address is given in values.
///
///
/// Specifies the address of an variable to receive the number of integers placed in values.
///
/// [length: bufSize]
/// Specifies the address of an array to receive the values of the queried parameter.
///
[AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")]
[CLSCompliant(false)]
public static void GetSync(IntPtr sync, OpenTK.Graphics.ES31.All pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 values) { throw new NotImplementedException(); }
/// [requires: APPLE_sync]
/// Query the properties of a sync object
///
///
/// Specifies the sync object whose properties to query.
///
///
/// Specifies the parameter whose value to retrieve from the sync object specified in sync.
///
///
/// Specifies the size of the buffer whose address is given in values.
///
///
/// Specifies the address of an variable to receive the number of integers placed in values.
///
/// [length: bufSize]
/// Specifies the address of an array to receive the values of the queried parameter.
///
[AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")]
[CLSCompliant(false)]
public static unsafe void GetSync(IntPtr sync, OpenTK.Graphics.ES31.All pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values) { throw new NotImplementedException(); }
/// [requires: APPLE_sync]
/// Determine if a name corresponds to a sync object
///
///
/// Specifies a value that may be the name of a sync object.
///
[AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glIsSyncAPPLE")]
public static bool IsSync(IntPtr sync) { throw new NotImplementedException(); }
/// [requires: APPLE_framebuffer_multisample]
/// Establish data storage, format, dimensions and sample count of a renderbuffer object's image
///
///
/// Specifies a binding to which the target of the allocation and must be Renderbuffer.
///
///
/// Specifies the number of samples to be used for the renderbuffer object's storage.
///
///
/// Specifies the internal format to use for the renderbuffer object's image.
///
///
/// Specifies the width of the renderbuffer, in pixels.
///
///
/// Specifies the height of the renderbuffer, in pixels.
///
[AutoGenerated(Category = "APPLE_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleAPPLE")]
public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES31.All target, Int32 samples, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height) { throw new NotImplementedException(); }
/// [requires: APPLE_framebuffer_multisample]
[AutoGenerated(Category = "APPLE_framebuffer_multisample", Version = "", EntryPoint = "glResolveMultisampleFramebufferAPPLE")]
public static void ResolveMultisampleFramebuffer() { throw new NotImplementedException(); }
/// [requires: APPLE_sync]
/// Instruct the GL server to block until the specified sync object becomes signaled
///
///
/// Specifies the sync object whose status to wait on.
///
///
/// A bitfield controlling the command flushing behavior. flags must be zero.
///
///
/// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
///
[AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glWaitSyncAPPLE")]
[CLSCompliant(false)]
public static void WaitSync(IntPtr sync, Int32 flags, Int64 timeout) { throw new NotImplementedException(); }
/// [requires: APPLE_sync]
/// Instruct the GL server to block until the specified sync object becomes signaled
///
///
/// Specifies the sync object whose status to wait on.
///
///
/// A bitfield controlling the command flushing behavior. flags must be zero.
///
///
/// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
///
[AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glWaitSyncAPPLE")]
[CLSCompliant(false)]
public static void WaitSync(IntPtr sync, UInt32 flags, UInt64 timeout) { throw new NotImplementedException(); }
}
/// [requires: v3.1 or ES_VERSION_3_1]
/// Set the active program object for a program pipeline object
///
///
/// Specifies the program pipeline object to set the active program object for.
///
///
/// Specifies the program object to set as the active program pipeline object pipeline.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glActiveShaderProgram")]
[CLSCompliant(false)]
public static void ActiveShaderProgram(Int32 pipeline, Int32 program) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Set the active program object for a program pipeline object
///
///
/// Specifies the program pipeline object to set the active program object for.
///
///
/// Specifies the program object to set as the active program pipeline object pipeline.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glActiveShaderProgram")]
[CLSCompliant(false)]
public static void ActiveShaderProgram(UInt32 pipeline, UInt32 program) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Select active texture unit
///
///
/// Specifies which texture unit to make active. The number of texture units is implementation-dependent, but must be at least 32. texture must be one of Texturei, where i ranges from zero to the value of MaxCombinedTextureImageUnits minus one. The initial value is Texture0.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glActiveTexture")]
public static void ActiveTexture(OpenTK.Graphics.ES31.All texture) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Select active texture unit
///
///
/// Specifies which texture unit to make active. The number of texture units is implementation-dependent, but must be at least 32. texture must be one of Texturei, where i ranges from zero to the value of MaxCombinedTextureImageUnits minus one. The initial value is Texture0.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glActiveTexture")]
public static void ActiveTexture(OpenTK.Graphics.ES31.TextureUnit texture) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Attaches a shader object to a program object
///
///
/// Specifies the program object to which a shader object will be attached.
///
///
/// Specifies the shader object that is to be attached.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")]
[CLSCompliant(false)]
public static void AttachShader(Int32 program, Int32 shader) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Attaches a shader object to a program object
///
///
/// Specifies the program object to which a shader object will be attached.
///
///
/// Specifies the shader object that is to be attached.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")]
[CLSCompliant(false)]
public static void AttachShader(UInt32 program, UInt32 shader) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delimit the boundaries of a query object
///
///
/// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
///
///
/// Specifies the name of a query object.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBeginQuery")]
[CLSCompliant(false)]
public static void BeginQuery(OpenTK.Graphics.ES31.All target, Int32 id) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delimit the boundaries of a query object
///
///
/// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
///
///
/// Specifies the name of a query object.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBeginQuery")]
[CLSCompliant(false)]
public static void BeginQuery(OpenTK.Graphics.ES31.All target, UInt32 id) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Start transform feedback operation
///
///
/// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBeginTransformFeedback")]
public static void BeginTransformFeedback(OpenTK.Graphics.ES31.All primitiveMode) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Associates a generic vertex attribute index with a named attribute variable
///
///
/// Specifies the handle of the program object in which the association is to be made.
///
///
/// Specifies the index of the generic vertex attribute to be bound.
///
///
/// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")]
[CLSCompliant(false)]
public static void BindAttribLocation(Int32 program, Int32 index, String name) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Associates a generic vertex attribute index with a named attribute variable
///
///
/// Specifies the handle of the program object in which the association is to be made.
///
///
/// Specifies the index of the generic vertex attribute to be bound.
///
///
/// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")]
[CLSCompliant(false)]
public static void BindAttribLocation(UInt32 program, UInt32 index, String name) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Bind a named buffer object
///
///
/// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the name of a buffer object.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindBuffer")]
[CLSCompliant(false)]
public static void BindBuffer(OpenTK.Graphics.ES31.All target, Int32 buffer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Bind a named buffer object
///
///
/// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the name of a buffer object.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindBuffer")]
[CLSCompliant(false)]
public static void BindBuffer(OpenTK.Graphics.ES31.All target, UInt32 buffer) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Bind a buffer object to an indexed buffer target
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, ShaderStorageBuffer, TransformFeedbackBuffer or UniformBuffer.
///
///
/// Specify the index of the binding point within the array specified by target.
///
///
/// The name of a buffer object to bind to the specified binding point.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferBase")]
[CLSCompliant(false)]
public static void BindBufferBase(OpenTK.Graphics.ES31.All target, Int32 index, Int32 buffer) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Bind a buffer object to an indexed buffer target
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, ShaderStorageBuffer, TransformFeedbackBuffer or UniformBuffer.
///
///
/// Specify the index of the binding point within the array specified by target.
///
///
/// The name of a buffer object to bind to the specified binding point.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferBase")]
[CLSCompliant(false)]
public static void BindBufferBase(OpenTK.Graphics.ES31.All target, UInt32 index, UInt32 buffer) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Bind a range within a buffer object to an indexed buffer target
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, ShaderStorageBuffer, TransformFeedbackBuffer or UniformBuffer.
///
///
/// Specify the index of the binding point within the array specified by target.
///
///
/// The name of a buffer object to bind to the specified binding point.
///
///
/// The starting offset in basic machine units into the buffer object buffer.
///
///
/// The amount of data in machine units that can be read from the buffet object while used as an indexed target.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferRange")]
[CLSCompliant(false)]
public static void BindBufferRange(OpenTK.Graphics.ES31.All target, Int32 index, Int32 buffer, IntPtr offset, Int32 size) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Bind a range within a buffer object to an indexed buffer target
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, ShaderStorageBuffer, TransformFeedbackBuffer or UniformBuffer.
///
///
/// Specify the index of the binding point within the array specified by target.
///
///
/// The name of a buffer object to bind to the specified binding point.
///
///
/// The starting offset in basic machine units into the buffer object buffer.
///
///
/// The amount of data in machine units that can be read from the buffet object while used as an indexed target.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferRange")]
[CLSCompliant(false)]
public static void BindBufferRange(OpenTK.Graphics.ES31.All target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Bind a range within a buffer object to an indexed buffer target
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, ShaderStorageBuffer, TransformFeedbackBuffer or UniformBuffer.
///
///
/// Specify the index of the binding point within the array specified by target.
///
///
/// The name of a buffer object to bind to the specified binding point.
///
///
/// The starting offset in basic machine units into the buffer object buffer.
///
///
/// The amount of data in machine units that can be read from the buffet object while used as an indexed target.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferRange")]
[CLSCompliant(false)]
public static void BindBufferRange(OpenTK.Graphics.ES31.All target, UInt32 index, UInt32 buffer, IntPtr offset, Int32 size) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Bind a range within a buffer object to an indexed buffer target
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, ShaderStorageBuffer, TransformFeedbackBuffer or UniformBuffer.
///
///
/// Specify the index of the binding point within the array specified by target.
///
///
/// The name of a buffer object to bind to the specified binding point.
///
///
/// The starting offset in basic machine units into the buffer object buffer.
///
///
/// The amount of data in machine units that can be read from the buffet object while used as an indexed target.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferRange")]
[CLSCompliant(false)]
public static void BindBufferRange(OpenTK.Graphics.ES31.All target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Bind a framebuffer to a framebuffer target
///
///
/// Specifies the framebuffer target of the binding operation.
///
///
/// Specifies the name of the framebuffer object to bind.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindFramebuffer")]
[CLSCompliant(false)]
public static void BindFramebuffer(OpenTK.Graphics.ES31.All target, Int32 framebuffer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Bind a framebuffer to a framebuffer target
///
///
/// Specifies the framebuffer target of the binding operation.
///
///
/// Specifies the name of the framebuffer object to bind.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindFramebuffer")]
[CLSCompliant(false)]
public static void BindFramebuffer(OpenTK.Graphics.ES31.All target, UInt32 framebuffer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Bind a framebuffer to a framebuffer target
///
///
/// Specifies the framebuffer target of the binding operation.
///
///
/// Specifies the name of the framebuffer object to bind.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindFramebuffer")]
[CLSCompliant(false)]
public static void BindFramebuffer(OpenTK.Graphics.ES31.FramebufferTarget target, Int32 framebuffer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Bind a framebuffer to a framebuffer target
///
///
/// Specifies the framebuffer target of the binding operation.
///
///
/// Specifies the name of the framebuffer object to bind.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindFramebuffer")]
[CLSCompliant(false)]
public static void BindFramebuffer(OpenTK.Graphics.ES31.FramebufferTarget target, UInt32 framebuffer) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Bind a level of a texture to an image unit
///
///
/// Specifies the index of the image unit to which to bind the texture
///
///
/// Specifies the name of the texture to bind to the image unit.
///
///
/// Specifies the level of the texture that is to be bound.
///
///
/// Specifies whether a layered texture binding is to be established.
///
///
/// If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise.
///
///
/// Specifies a token indicating the type of access that will be performed on the image.
///
///
/// Specifies the format that the elements of the image will be treated as for the purposes of formatted loads and stores.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glBindImageTexture")]
[CLSCompliant(false)]
public static void BindImageTexture(Int32 unit, Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.ES31.All access, OpenTK.Graphics.ES31.All format) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Bind a level of a texture to an image unit
///
///
/// Specifies the index of the image unit to which to bind the texture
///
///
/// Specifies the name of the texture to bind to the image unit.
///
///
/// Specifies the level of the texture that is to be bound.
///
///
/// Specifies whether a layered texture binding is to be established.
///
///
/// If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise.
///
///
/// Specifies a token indicating the type of access that will be performed on the image.
///
///
/// Specifies the format that the elements of the image will be treated as for the purposes of formatted loads and stores.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glBindImageTexture")]
[CLSCompliant(false)]
public static void BindImageTexture(UInt32 unit, UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.ES31.All access, OpenTK.Graphics.ES31.All format) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Bind a program pipeline to the current context
///
///
/// Specifies the name of the pipeline object to bind to the context.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glBindProgramPipeline")]
[CLSCompliant(false)]
public static void BindProgramPipeline(Int32 pipeline) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Bind a program pipeline to the current context
///
///
/// Specifies the name of the pipeline object to bind to the context.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glBindProgramPipeline")]
[CLSCompliant(false)]
public static void BindProgramPipeline(UInt32 pipeline) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Bind a renderbuffer to a renderbuffer target
///
///
/// Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.
///
///
/// Specifies the name of the renderbuffer object to bind.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindRenderbuffer")]
[CLSCompliant(false)]
public static void BindRenderbuffer(OpenTK.Graphics.ES31.All target, Int32 renderbuffer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Bind a renderbuffer to a renderbuffer target
///
///
/// Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.
///
///
/// Specifies the name of the renderbuffer object to bind.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindRenderbuffer")]
[CLSCompliant(false)]
public static void BindRenderbuffer(OpenTK.Graphics.ES31.All target, UInt32 renderbuffer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Bind a renderbuffer to a renderbuffer target
///
///
/// Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.
///
///
/// Specifies the name of the renderbuffer object to bind.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindRenderbuffer")]
[CLSCompliant(false)]
public static void BindRenderbuffer(OpenTK.Graphics.ES31.RenderbufferTarget target, Int32 renderbuffer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Bind a renderbuffer to a renderbuffer target
///
///
/// Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.
///
///
/// Specifies the name of the renderbuffer object to bind.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindRenderbuffer")]
[CLSCompliant(false)]
public static void BindRenderbuffer(OpenTK.Graphics.ES31.RenderbufferTarget target, UInt32 renderbuffer) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Bind a named sampler to a texturing target
///
///
/// Specifies the index of the texture unit to which the sampler is bound.
///
///
/// Specifies the name of a sampler.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindSampler")]
[CLSCompliant(false)]
public static void BindSampler(Int32 unit, Int32 sampler) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Bind a named sampler to a texturing target
///
///
/// Specifies the index of the texture unit to which the sampler is bound.
///
///
/// Specifies the name of a sampler.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindSampler")]
[CLSCompliant(false)]
public static void BindSampler(UInt32 unit, UInt32 sampler) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Bind a named texture to a texturing target
///
///
/// Specifies the target to which the texture is bound. Must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap,
///
///
/// Specifies the name of a texture.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindTexture")]
[CLSCompliant(false)]
public static void BindTexture(OpenTK.Graphics.ES31.All target, Int32 texture) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Bind a named texture to a texturing target
///
///
/// Specifies the target to which the texture is bound. Must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap,
///
///
/// Specifies the name of a texture.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindTexture")]
[CLSCompliant(false)]
public static void BindTexture(OpenTK.Graphics.ES31.All target, UInt32 texture) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Bind a named texture to a texturing target
///
///
/// Specifies the target to which the texture is bound. Must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap,
///
///
/// Specifies the name of a texture.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindTexture")]
[CLSCompliant(false)]
public static void BindTexture(OpenTK.Graphics.ES31.TextureTarget target, Int32 texture) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Bind a named texture to a texturing target
///
///
/// Specifies the target to which the texture is bound. Must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap,
///
///
/// Specifies the name of a texture.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindTexture")]
[CLSCompliant(false)]
public static void BindTexture(OpenTK.Graphics.ES31.TextureTarget target, UInt32 texture) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Bind a transform feedback object
///
///
/// Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback.
///
///
/// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindTransformFeedback")]
[CLSCompliant(false)]
public static void BindTransformFeedback(OpenTK.Graphics.ES31.All target, Int32 id) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Bind a transform feedback object
///
///
/// Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback.
///
///
/// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindTransformFeedback")]
[CLSCompliant(false)]
public static void BindTransformFeedback(OpenTK.Graphics.ES31.All target, UInt32 id) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Bind a vertex array object
///
///
/// Specifies the name of the vertex array to bind.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindVertexArray")]
[CLSCompliant(false)]
public static void BindVertexArray(Int32 array) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Bind a vertex array object
///
///
/// Specifies the name of the vertex array to bind.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindVertexArray")]
[CLSCompliant(false)]
public static void BindVertexArray(UInt32 array) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Bind a buffer to a vertex buffer bind point
///
///
/// The index of the vertex buffer binding point to which to bind the buffer.
///
///
/// The name of an existing buffer to bind to the vertex buffer binding point.
///
///
/// The offset of the first element of the buffer.
///
///
/// The distance between elements within the buffer.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glBindVertexBuffer")]
[CLSCompliant(false)]
public static void BindVertexBuffer(Int32 bindingindex, Int32 buffer, IntPtr offset, Int32 stride) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Bind a buffer to a vertex buffer bind point
///
///
/// The index of the vertex buffer binding point to which to bind the buffer.
///
///
/// The name of an existing buffer to bind to the vertex buffer binding point.
///
///
/// The offset of the first element of the buffer.
///
///
/// The distance between elements within the buffer.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glBindVertexBuffer")]
[CLSCompliant(false)]
public static void BindVertexBuffer(UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set the blend color
///
///
/// specify the components of BlendColor
///
///
/// specify the components of BlendColor
///
///
/// specify the components of BlendColor
///
///
/// specify the components of BlendColor
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendColor")]
public static void BlendColor(Single red, Single green, Single blue, Single alpha) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the equation used for both the RGB blend equation and the Alpha blend equation
///
///
/// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquation")]
public static void BlendEquation(OpenTK.Graphics.ES31.All mode) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the equation used for both the RGB blend equation and the Alpha blend equation
///
///
/// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquation")]
public static void BlendEquation(OpenTK.Graphics.ES31.BlendEquationMode mode) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set the RGB blend equation and the alpha blend equation separately
///
///
/// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
///
/// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquationSeparate")]
public static void BlendEquationSeparate(OpenTK.Graphics.ES31.All modeRGB, OpenTK.Graphics.ES31.All modeAlpha) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set the RGB blend equation and the alpha blend equation separately
///
///
/// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
///
/// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquationSeparate")]
public static void BlendEquationSeparate(OpenTK.Graphics.ES31.BlendEquationModeExt modeRGB, OpenTK.Graphics.ES31.BlendEquationModeExt modeAlpha) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify pixel arithmetic
///
///
/// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
///
///
/// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendFunc")]
public static void BlendFunc(OpenTK.Graphics.ES31.All sfactor, OpenTK.Graphics.ES31.All dfactor) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify pixel arithmetic
///
///
/// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
///
///
/// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendFunc")]
public static void BlendFunc(OpenTK.Graphics.ES31.BlendingFactorSrc sfactor, OpenTK.Graphics.ES31.BlendingFactorDest dfactor) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify pixel arithmetic for RGB and alpha components separately
///
///
/// Specifies how the red, green, and blue blending factors are computed. The initial value is One.
///
///
/// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
///
///
/// Specified how the alpha source blending factor is computed. The initial value is One.
///
///
/// Specified how the alpha destination blending factor is computed. The initial value is Zero.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendFuncSeparate")]
public static void BlendFuncSeparate(OpenTK.Graphics.ES31.All sfactorRGB, OpenTK.Graphics.ES31.All dfactorRGB, OpenTK.Graphics.ES31.All sfactorAlpha, OpenTK.Graphics.ES31.All dfactorAlpha) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Copy a block of pixels from the read framebuffer to the draw framebuffer
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
///
///
/// Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBlitFramebuffer")]
public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.ES31.All mask, OpenTK.Graphics.ES31.All filter) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Copy a block of pixels from the read framebuffer to the draw framebuffer
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
///
///
/// Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBlitFramebuffer")]
public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.ES31.ClearBufferMask mask, OpenTK.Graphics.ES31.All filter) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")]
public static void BufferData(OpenTK.Graphics.ES31.All target, Int32 size, IntPtr data, OpenTK.Graphics.ES31.All usage) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData(OpenTK.Graphics.ES31.All target, Int32 size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.ES31.All usage)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData(OpenTK.Graphics.ES31.All target, Int32 size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.ES31.All usage)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData(OpenTK.Graphics.ES31.All target, Int32 size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.ES31.All usage)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")]
public static void BufferData(OpenTK.Graphics.ES31.All target, Int32 size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.ES31.All usage)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")]
public static void BufferData(OpenTK.Graphics.ES31.All target, IntPtr size, IntPtr data, OpenTK.Graphics.ES31.All usage) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData(OpenTK.Graphics.ES31.All target, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.ES31.All usage)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData(OpenTK.Graphics.ES31.All target, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.ES31.All usage)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData(OpenTK.Graphics.ES31.All target, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.ES31.All usage)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")]
public static void BufferData(OpenTK.Graphics.ES31.All target, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.ES31.All usage)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")]
public static void BufferSubData(OpenTK.Graphics.ES31.All target, IntPtr offset, Int32 size, IntPtr data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData(OpenTK.Graphics.ES31.All target, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[] data)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData(OpenTK.Graphics.ES31.All target, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[,] data)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData(OpenTK.Graphics.ES31.All target, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[,,] data)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")]
public static void BufferSubData(OpenTK.Graphics.ES31.All target, IntPtr offset, Int32 size, [InAttribute, OutAttribute] ref T3 data)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")]
public static void BufferSubData(OpenTK.Graphics.ES31.All target, IntPtr offset, IntPtr size, IntPtr data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData(OpenTK.Graphics.ES31.All target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData(OpenTK.Graphics.ES31.All target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData(OpenTK.Graphics.ES31.All target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, ShaderStorageBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")]
public static void BufferSubData(OpenTK.Graphics.ES31.All target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Check the completeness status of a framebuffer
///
///
/// Specify the target of the framebuffer completeness check.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCheckFramebufferStatus")]
public static OpenTK.Graphics.ES31.All CheckFramebufferStatus(OpenTK.Graphics.ES31.All target) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Check the completeness status of a framebuffer
///
///
/// Specify the target of the framebuffer completeness check.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCheckFramebufferStatus")]
public static OpenTK.Graphics.ES31.All CheckFramebufferStatus(OpenTK.Graphics.ES31.FramebufferTarget target) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Clear buffers to preset values
///
///
/// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClear")]
public static void Clear(OpenTK.Graphics.ES31.All mask) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Clear buffers to preset values
///
///
/// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClear")]
public static void Clear(OpenTK.Graphics.ES31.ClearBufferMask mask) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
///
/// The value to clear a depth render buffer to.
///
///
/// The value to clear a stencil render buffer to.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfi")]
public static void ClearBuffer(OpenTK.Graphics.ES31.All buffer, Int32 drawbuffer, Single depth, Int32 stencil) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: buffer]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")]
[CLSCompliant(false)]
public static void ClearBuffer(OpenTK.Graphics.ES31.All buffer, Int32 drawbuffer, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: buffer]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")]
[CLSCompliant(false)]
public static void ClearBuffer(OpenTK.Graphics.ES31.All buffer, Int32 drawbuffer, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: buffer]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")]
[CLSCompliant(false)]
public static unsafe void ClearBuffer(OpenTK.Graphics.ES31.All buffer, Int32 drawbuffer, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: buffer]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")]
[CLSCompliant(false)]
public static void ClearBuffer(OpenTK.Graphics.ES31.All buffer, Int32 drawbuffer, Int32[] value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: buffer]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")]
[CLSCompliant(false)]
public static void ClearBuffer(OpenTK.Graphics.ES31.All buffer, Int32 drawbuffer, ref Int32 value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: buffer]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")]
[CLSCompliant(false)]
public static unsafe void ClearBuffer(OpenTK.Graphics.ES31.All buffer, Int32 drawbuffer, Int32* value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: buffer]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")]
[CLSCompliant(false)]
public static void ClearBuffer(OpenTK.Graphics.ES31.All buffer, Int32 drawbuffer, UInt32[] value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: buffer]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")]
[CLSCompliant(false)]
public static void ClearBuffer(OpenTK.Graphics.ES31.All buffer, Int32 drawbuffer, ref UInt32 value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: buffer]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")]
[CLSCompliant(false)]
public static unsafe void ClearBuffer(OpenTK.Graphics.ES31.All buffer, Int32 drawbuffer, UInt32* value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify clear values for the color buffers
///
///
/// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
///
///
/// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
///
///
/// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
///
///
/// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClearColor")]
public static void ClearColor(Single red, Single green, Single blue, Single alpha) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the clear value for the depth buffer
///
///
/// Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClearDepthf")]
public static void ClearDepth(Single d) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the clear value for the stencil buffer
///
///
/// Specifies the index used when the stencil buffer is cleared. The initial value is 0.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClearStencil")]
public static void ClearStencil(Int32 s) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Block and wait for a sync object to become signaled
///
///
/// The sync object whose status to wait on.
///
///
/// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
///
///
/// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClientWaitSync")]
[CLSCompliant(false)]
public static OpenTK.Graphics.ES31.All ClientWaitSync(IntPtr sync, Int32 flags, Int64 timeout) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Block and wait for a sync object to become signaled
///
///
/// The sync object whose status to wait on.
///
///
/// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
///
///
/// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClientWaitSync")]
[CLSCompliant(false)]
public static OpenTK.Graphics.ES31.All ClientWaitSync(IntPtr sync, UInt32 flags, UInt64 timeout) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Enable and disable writing of frame buffer color components
///
///
/// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
///
///
/// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
///
///
/// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
///
///
/// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glColorMask")]
public static void ColorMask(bool red, bool green, bool blue, bool alpha) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Compiles a shader object
///
///
/// Specifies the shader object to be compiled.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")]
[CLSCompliant(false)]
public static void CompileShader(Int32 shader) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Compiles a shader object
///
///
/// Specifies the shader object to be compiled.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")]
[CLSCompliant(false)]
public static void CompileShader(UInt32 shader) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")]
public static void CompressedTexImage2D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")]
[CLSCompliant(false)]
public static void CompressedTexImage2D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] data)
where T7 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")]
[CLSCompliant(false)]
public static void CompressedTexImage2D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] data)
where T7 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")]
[CLSCompliant(false)]
public static void CompressedTexImage2D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] data)
where T7 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")]
public static void CompressedTexImage2D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 data)
where T7 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")]
public static void CompressedTexImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")]
[CLSCompliant(false)]
public static void CompressedTexImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] data)
where T7 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")]
[CLSCompliant(false)]
public static void CompressedTexImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] data)
where T7 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")]
[CLSCompliant(false)]
public static void CompressedTexImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] data)
where T7 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")]
public static void CompressedTexImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 data)
where T7 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D, or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image.
///
///
/// Specifies the height of the texture image.
///
///
/// Specifies the depth of the texture image.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexImage3D")]
public static void CompressedTexImage3D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D, or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image.
///
///
/// Specifies the height of the texture image.
///
///
/// Specifies the depth of the texture image.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexImage3D")]
[CLSCompliant(false)]
public static void CompressedTexImage3D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[] data)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D, or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image.
///
///
/// Specifies the height of the texture image.
///
///
/// Specifies the depth of the texture image.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexImage3D")]
[CLSCompliant(false)]
public static void CompressedTexImage3D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D, or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image.
///
///
/// Specifies the height of the texture image.
///
///
/// Specifies the depth of the texture image.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexImage3D")]
[CLSCompliant(false)]
public static void CompressedTexImage3D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D, or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image.
///
///
/// Specifies the height of the texture image.
///
///
/// Specifies the depth of the texture image.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexImage3D")]
public static void CompressedTexImage3D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D, or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image.
///
///
/// Specifies the height of the texture image.
///
///
/// Specifies the depth of the texture image.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexImage3D")]
public static void CompressedTexImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D, or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image.
///
///
/// Specifies the height of the texture image.
///
///
/// Specifies the depth of the texture image.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexImage3D")]
[CLSCompliant(false)]
public static void CompressedTexImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[] data)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D, or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image.
///
///
/// Specifies the height of the texture image.
///
///
/// Specifies the depth of the texture image.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexImage3D")]
[CLSCompliant(false)]
public static void CompressedTexImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D, or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image.
///
///
/// Specifies the height of the texture image.
///
///
/// Specifies the depth of the texture image.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexImage3D")]
[CLSCompliant(false)]
public static void CompressedTexImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D, or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image.
///
///
/// Specifies the height of the texture image.
///
///
/// Specifies the depth of the texture image.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexImage3D")]
public static void CompressedTexImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")]
public static void CompressedTexSubImage2D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, Int32 imageSize, IntPtr data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage2D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage2D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage2D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")]
public static void CompressedTexSubImage2D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")]
public static void CompressedTexSubImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.PixelFormat format, Int32 imageSize, IntPtr data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")]
public static void CompressedTexSubImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexSubImage3D")]
public static void CompressedTexSubImage3D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.All format, Int32 imageSize, IntPtr data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage3D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.All format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data)
where T10 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage3D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.All format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data)
where T10 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage3D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.All format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data)
where T10 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexSubImage3D")]
public static void CompressedTexSubImage3D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.All format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data)
where T10 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexSubImage3D")]
public static void CompressedTexSubImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.PixelFormat format, Int32 imageSize, IntPtr data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data)
where T10 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data)
where T10 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data)
where T10 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexSubImage3D")]
public static void CompressedTexSubImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data)
where T10 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Copy part of the data store of a buffer object to the data store of another buffer object
///
///
/// Specifies the target from whose data store data should be read.
///
///
/// Specifies the target to whose data store data should be written.
///
///
/// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
///
///
/// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
///
///
/// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCopyBufferSubData")]
public static void CopyBufferSubData(OpenTK.Graphics.ES31.All readTarget, OpenTK.Graphics.ES31.All writeTarget, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Copy part of the data store of a buffer object to the data store of another buffer object
///
///
/// Specifies the target from whose data store data should be read.
///
///
/// Specifies the target to whose data store data should be written.
///
///
/// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
///
///
/// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
///
///
/// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCopyBufferSubData")]
public static void CopyBufferSubData(OpenTK.Graphics.ES31.All readTarget, OpenTK.Graphics.ES31.All writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Copy pixels into a 2D texture image
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba, R8, Rg8, Rgb565, Rgb8, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Srgb8, Srgb8Alpha8, R8i, R8ui, R16i, R16ui, R32i, R32ui, Rg8i, Rg8ui, Rg16i, Rg16ui, Rg32i, Rg32ui, Rgba8i, Rgba8ui, Rgb10A2ui, Rgba16i, Rgba16ui, Rgba32i, Rgba32ui.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specifies the width of the texture image.
///
///
/// Specifies the height of the texture image.
///
///
/// Specifies the width of the border. Must be 0.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCopyTexImage2D")]
public static void CopyTexImage2D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Copy pixels into a 2D texture image
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba, R8, Rg8, Rgb565, Rgb8, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Srgb8, Srgb8Alpha8, R8i, R8ui, R16i, R16ui, R32i, R32ui, Rg8i, Rg8ui, Rg16i, Rg16ui, Rg32i, Rg32ui, Rgba8i, Rgba8ui, Rgb10A2ui, Rgba16i, Rgba16ui, Rgba32i, Rgba32ui.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specifies the width of the texture image.
///
///
/// Specifies the height of the texture image.
///
///
/// Specifies the width of the border. Must be 0.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCopyTexImage2D")]
public static void CopyTexImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Copy a two-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCopyTexSubImage2D")]
public static void CopyTexSubImage2D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Copy a two-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCopyTexSubImage2D")]
public static void CopyTexSubImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Copy a three-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCopyTexSubImage3D")]
public static void CopyTexSubImage3D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Copy a three-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCopyTexSubImage3D")]
public static void CopyTexSubImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Creates a program object
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCreateProgram")]
public static Int32 CreateProgram() { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Creates a shader object
///
///
/// Specifies the type of shader to be created. VertexShader, FragmentShader, or ComputeShader,
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCreateShader")]
public static Int32 CreateShader(OpenTK.Graphics.ES31.All type) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Create a stand-alone program from an array of null-terminated source code strings
///
///
/// Specifies the type of shader to create.
///
///
/// Specifies the number of source code strings in the array strings.
///
/// [length: count]
/// Specifies the address of an array of pointers to source code strings from which to create the program object.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glCreateShaderProgramv")]
public static Int32 CreateShaderProgram(OpenTK.Graphics.ES31.All type, Int32 count, String[] strings) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify whether front- or back-facing polygons can be culled
///
///
/// Specifies whether front- or back-facing polygons are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCullFace")]
public static void CullFace(OpenTK.Graphics.ES31.All mode) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify whether front- or back-facing polygons can be culled
///
///
/// Specifies whether front- or back-facing polygons are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCullFace")]
public static void CullFace(OpenTK.Graphics.ES31.CullFaceMode mode) { throw new NotImplementedException(); }
///
/// Specify a callback to receive debugging messages from the GL
///
///
/// The address of a callback function that will be called when a debug message is generated.
///
///
/// A user supplied pointer that will be passed on each invocation of callback.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")]
public static void DebugMessageCallback(DebugProc callback, IntPtr userParam) { throw new NotImplementedException(); }
///
/// Specify a callback to receive debugging messages from the GL
///
///
/// The address of a callback function that will be called when a debug message is generated.
///
///
/// A user supplied pointer that will be passed on each invocation of callback.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")]
[CLSCompliant(false)]
public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[] userParam)
where T1 : struct
{ throw new NotImplementedException(); }
///
/// Specify a callback to receive debugging messages from the GL
///
///
/// The address of a callback function that will be called when a debug message is generated.
///
///
/// A user supplied pointer that will be passed on each invocation of callback.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")]
[CLSCompliant(false)]
public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,] userParam)
where T1 : struct
{ throw new NotImplementedException(); }
///
/// Specify a callback to receive debugging messages from the GL
///
///
/// The address of a callback function that will be called when a debug message is generated.
///
///
/// A user supplied pointer that will be passed on each invocation of callback.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")]
[CLSCompliant(false)]
public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,,] userParam)
where T1 : struct
{ throw new NotImplementedException(); }
///
/// Specify a callback to receive debugging messages from the GL
///
///
/// The address of a callback function that will be called when a debug message is generated.
///
///
/// A user supplied pointer that will be passed on each invocation of callback.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")]
public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] ref T1 userParam)
where T1 : struct
{ throw new NotImplementedException(); }
///
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static void DebugMessageControl(OpenTK.Graphics.ES31.All source, OpenTK.Graphics.ES31.All type, OpenTK.Graphics.ES31.All severity, Int32 count, Int32[] ids, bool enabled) { throw new NotImplementedException(); }
///
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static void DebugMessageControl(OpenTK.Graphics.ES31.All source, OpenTK.Graphics.ES31.All type, OpenTK.Graphics.ES31.All severity, Int32 count, ref Int32 ids, bool enabled) { throw new NotImplementedException(); }
///
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static unsafe void DebugMessageControl(OpenTK.Graphics.ES31.All source, OpenTK.Graphics.ES31.All type, OpenTK.Graphics.ES31.All severity, Int32 count, Int32* ids, bool enabled) { throw new NotImplementedException(); }
///
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static void DebugMessageControl(OpenTK.Graphics.ES31.All source, OpenTK.Graphics.ES31.All type, OpenTK.Graphics.ES31.All severity, Int32 count, UInt32[] ids, bool enabled) { throw new NotImplementedException(); }
///
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static void DebugMessageControl(OpenTK.Graphics.ES31.All source, OpenTK.Graphics.ES31.All type, OpenTK.Graphics.ES31.All severity, Int32 count, ref UInt32 ids, bool enabled) { throw new NotImplementedException(); }
///
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static unsafe void DebugMessageControl(OpenTK.Graphics.ES31.All source, OpenTK.Graphics.ES31.All type, OpenTK.Graphics.ES31.All severity, Int32 count, UInt32* ids, bool enabled) { throw new NotImplementedException(); }
///
/// Inject an application-supplied message into the debug message queue
///
///
/// The source of the debug message to insert.
///
///
/// The type of the debug message insert.
///
///
/// The user-supplied identifier of the message to insert.
///
///
/// The severity of the debug messages to insert.
///
///
/// The length string contained in the character array whose address is given by message.
///
/// [length: buf,length]
/// The address of a character array containing the message to insert.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsert")]
[CLSCompliant(false)]
public static void DebugMessageInsert(OpenTK.Graphics.ES31.All source, OpenTK.Graphics.ES31.All type, Int32 id, OpenTK.Graphics.ES31.All severity, Int32 length, String buf) { throw new NotImplementedException(); }
///
/// Inject an application-supplied message into the debug message queue
///
///
/// The source of the debug message to insert.
///
///
/// The type of the debug message insert.
///
///
/// The user-supplied identifier of the message to insert.
///
///
/// The severity of the debug messages to insert.
///
///
/// The length string contained in the character array whose address is given by message.
///
/// [length: buf,length]
/// The address of a character array containing the message to insert.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsert")]
[CLSCompliant(false)]
public static void DebugMessageInsert(OpenTK.Graphics.ES31.All source, OpenTK.Graphics.ES31.All type, UInt32 id, OpenTK.Graphics.ES31.All severity, Int32 length, String buf) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete named buffer objects
///
/// [length: n]
/// Specifies an array of buffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffer(Int32 buffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete named buffer objects
///
/// [length: n]
/// Specifies an array of buffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffer(UInt32 buffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete named buffer objects
///
///
/// Specifies the number of buffer objects to be deleted.
///
/// [length: n]
/// Specifies an array of buffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffers(Int32 n, Int32[] buffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete named buffer objects
///
///
/// Specifies the number of buffer objects to be deleted.
///
/// [length: n]
/// Specifies an array of buffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffers(Int32 n, ref Int32 buffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete named buffer objects
///
///
/// Specifies the number of buffer objects to be deleted.
///
/// [length: n]
/// Specifies an array of buffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static unsafe void DeleteBuffers(Int32 n, Int32* buffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete named buffer objects
///
///
/// Specifies the number of buffer objects to be deleted.
///
/// [length: n]
/// Specifies an array of buffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffers(Int32 n, UInt32[] buffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete named buffer objects
///
///
/// Specifies the number of buffer objects to be deleted.
///
/// [length: n]
/// Specifies an array of buffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffers(Int32 n, ref UInt32 buffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete named buffer objects
///
///
/// Specifies the number of buffer objects to be deleted.
///
/// [length: n]
/// Specifies an array of buffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static unsafe void DeleteBuffers(Int32 n, UInt32* buffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete framebuffer objects
///
/// [length: n]
/// A pointer to an array containing n framebuffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffer(Int32 framebuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete framebuffer objects
///
/// [length: n]
/// A pointer to an array containing n framebuffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffer(UInt32 framebuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete framebuffer objects
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n framebuffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(Int32 n, Int32[] framebuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete framebuffer objects
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n framebuffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(Int32 n, ref Int32 framebuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete framebuffer objects
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n framebuffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static unsafe void DeleteFramebuffers(Int32 n, Int32* framebuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete framebuffer objects
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n framebuffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(Int32 n, UInt32[] framebuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete framebuffer objects
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n framebuffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(Int32 n, ref UInt32 framebuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete framebuffer objects
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n framebuffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Deletes a program object
///
///
/// Specifies the program object to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")]
[CLSCompliant(false)]
public static void DeleteProgram(Int32 program) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Deletes a program object
///
///
/// Specifies the program object to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")]
[CLSCompliant(false)]
public static void DeleteProgram(UInt32 program) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Delete program pipeline objects
///
/// [length: n]
/// Specifies an array of names of program pipeline objects to delete.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipeline(Int32 pipelines) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Delete program pipeline objects
///
/// [length: n]
/// Specifies an array of names of program pipeline objects to delete.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipeline(UInt32 pipelines) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Delete program pipeline objects
///
///
/// Specifies the number of program pipeline objects to delete.
///
/// [length: n]
/// Specifies an array of names of program pipeline objects to delete.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(Int32 n, Int32[] pipelines) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Delete program pipeline objects
///
///
/// Specifies the number of program pipeline objects to delete.
///
/// [length: n]
/// Specifies an array of names of program pipeline objects to delete.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(Int32 n, ref Int32 pipelines) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Delete program pipeline objects
///
///
/// Specifies the number of program pipeline objects to delete.
///
/// [length: n]
/// Specifies an array of names of program pipeline objects to delete.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static unsafe void DeleteProgramPipelines(Int32 n, Int32* pipelines) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Delete program pipeline objects
///
///
/// Specifies the number of program pipeline objects to delete.
///
/// [length: n]
/// Specifies an array of names of program pipeline objects to delete.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(Int32 n, UInt32[] pipelines) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Delete program pipeline objects
///
///
/// Specifies the number of program pipeline objects to delete.
///
/// [length: n]
/// Specifies an array of names of program pipeline objects to delete.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(Int32 n, ref UInt32 pipelines) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Delete program pipeline objects
///
///
/// Specifies the number of program pipeline objects to delete.
///
/// [length: n]
/// Specifies an array of names of program pipeline objects to delete.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static unsafe void DeleteProgramPipelines(Int32 n, UInt32* pipelines) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete named query objects
///
/// [length: n]
/// Specifies an array of query objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQuery(Int32 ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete named query objects
///
/// [length: n]
/// Specifies an array of query objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQuery(UInt32 ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete named query objects
///
///
/// Specifies the number of query objects to be deleted.
///
/// [length: n]
/// Specifies an array of query objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQueries(Int32 n, Int32[] ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete named query objects
///
///
/// Specifies the number of query objects to be deleted.
///
/// [length: n]
/// Specifies an array of query objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQueries(Int32 n, ref Int32 ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete named query objects
///
///
/// Specifies the number of query objects to be deleted.
///
/// [length: n]
/// Specifies an array of query objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static unsafe void DeleteQueries(Int32 n, Int32* ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete named query objects
///
///
/// Specifies the number of query objects to be deleted.
///
/// [length: n]
/// Specifies an array of query objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQueries(Int32 n, UInt32[] ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete named query objects
///
///
/// Specifies the number of query objects to be deleted.
///
/// [length: n]
/// Specifies an array of query objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQueries(Int32 n, ref UInt32 ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete named query objects
///
///
/// Specifies the number of query objects to be deleted.
///
/// [length: n]
/// Specifies an array of query objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static unsafe void DeleteQueries(Int32 n, UInt32* ids) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete renderbuffer objects
///
/// [length: n]
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffer(Int32 renderbuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete renderbuffer objects
///
/// [length: n]
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffer(UInt32 renderbuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete renderbuffer objects
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(Int32 n, Int32[] renderbuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete renderbuffer objects
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(Int32 n, ref Int32 renderbuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete renderbuffer objects
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static unsafe void DeleteRenderbuffers(Int32 n, Int32* renderbuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete renderbuffer objects
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(Int32 n, UInt32[] renderbuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete renderbuffer objects
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(Int32 n, ref UInt32 renderbuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete renderbuffer objects
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete named sampler objects
///
/// [length: count]
/// Specifies an array of sampler objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSampler(Int32 samplers) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete named sampler objects
///
/// [length: count]
/// Specifies an array of sampler objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSampler(UInt32 samplers) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete named sampler objects
///
///
/// Specifies the number of sampler objects to be deleted.
///
/// [length: count]
/// Specifies an array of sampler objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSamplers(Int32 count, Int32[] samplers) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete named sampler objects
///
///
/// Specifies the number of sampler objects to be deleted.
///
/// [length: count]
/// Specifies an array of sampler objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSamplers(Int32 count, ref Int32 samplers) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete named sampler objects
///
///
/// Specifies the number of sampler objects to be deleted.
///
/// [length: count]
/// Specifies an array of sampler objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static unsafe void DeleteSamplers(Int32 count, Int32* samplers) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete named sampler objects
///
///
/// Specifies the number of sampler objects to be deleted.
///
/// [length: count]
/// Specifies an array of sampler objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSamplers(Int32 count, UInt32[] samplers) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete named sampler objects
///
///
/// Specifies the number of sampler objects to be deleted.
///
/// [length: count]
/// Specifies an array of sampler objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSamplers(Int32 count, ref UInt32 samplers) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete named sampler objects
///
///
/// Specifies the number of sampler objects to be deleted.
///
/// [length: count]
/// Specifies an array of sampler objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static unsafe void DeleteSamplers(Int32 count, UInt32* samplers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Deletes a shader object
///
///
/// Specifies the shader object to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")]
[CLSCompliant(false)]
public static void DeleteShader(Int32 shader) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Deletes a shader object
///
///
/// Specifies the shader object to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")]
[CLSCompliant(false)]
public static void DeleteShader(UInt32 shader) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete a sync object
///
///
/// The sync object to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteSync")]
public static void DeleteSync(IntPtr sync) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete named textures
///
/// [length: n]
/// Specifies an array of textures to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTexture(Int32 textures) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete named textures
///
/// [length: n]
/// Specifies an array of textures to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTexture(UInt32 textures) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete named textures
///
///
/// Specifies the number of textures to be deleted.
///
/// [length: n]
/// Specifies an array of textures to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTextures(Int32 n, Int32[] textures) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete named textures
///
///
/// Specifies the number of textures to be deleted.
///
/// [length: n]
/// Specifies an array of textures to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTextures(Int32 n, ref Int32 textures) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete named textures
///
///
/// Specifies the number of textures to be deleted.
///
/// [length: n]
/// Specifies an array of textures to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static unsafe void DeleteTextures(Int32 n, Int32* textures) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete named textures
///
///
/// Specifies the number of textures to be deleted.
///
/// [length: n]
/// Specifies an array of textures to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTextures(Int32 n, UInt32[] textures) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete named textures
///
///
/// Specifies the number of textures to be deleted.
///
/// [length: n]
/// Specifies an array of textures to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTextures(Int32 n, ref UInt32 textures) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Delete named textures
///
///
/// Specifies the number of textures to be deleted.
///
/// [length: n]
/// Specifies an array of textures to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static unsafe void DeleteTextures(Int32 n, UInt32* textures) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete transform feedback objects
///
/// [length: n]
/// Specifies an array of names of transform feedback objects to delete.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedback(Int32 ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete transform feedback objects
///
/// [length: n]
/// Specifies an array of names of transform feedback objects to delete.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedback(UInt32 ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete transform feedback objects
///
///
/// Specifies the number of transform feedback objects to delete.
///
/// [length: n]
/// Specifies an array of names of transform feedback objects to delete.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedbacks(Int32 n, Int32[] ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete transform feedback objects
///
///
/// Specifies the number of transform feedback objects to delete.
///
/// [length: n]
/// Specifies an array of names of transform feedback objects to delete.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedbacks(Int32 n, ref Int32 ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete transform feedback objects
///
///
/// Specifies the number of transform feedback objects to delete.
///
/// [length: n]
/// Specifies an array of names of transform feedback objects to delete.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static unsafe void DeleteTransformFeedbacks(Int32 n, Int32* ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete transform feedback objects
///
///
/// Specifies the number of transform feedback objects to delete.
///
/// [length: n]
/// Specifies an array of names of transform feedback objects to delete.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedbacks(Int32 n, UInt32[] ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete transform feedback objects
///
///
/// Specifies the number of transform feedback objects to delete.
///
/// [length: n]
/// Specifies an array of names of transform feedback objects to delete.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedbacks(Int32 n, ref UInt32 ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete transform feedback objects
///
///
/// Specifies the number of transform feedback objects to delete.
///
/// [length: n]
/// Specifies an array of names of transform feedback objects to delete.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static unsafe void DeleteTransformFeedbacks(Int32 n, UInt32* ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete vertex array objects
///
/// [length: n]
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArray(Int32 arrays) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete vertex array objects
///
/// [length: n]
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArray(UInt32 arrays) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete vertex array objects
///
///
/// Specifies the number of vertex array objects to be deleted.
///
/// [length: n]
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArrays(Int32 n, Int32[] arrays) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete vertex array objects
///
///
/// Specifies the number of vertex array objects to be deleted.
///
/// [length: n]
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArrays(Int32 n, ref Int32 arrays) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete vertex array objects
///
///
/// Specifies the number of vertex array objects to be deleted.
///
/// [length: n]
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static unsafe void DeleteVertexArrays(Int32 n, Int32* arrays) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete vertex array objects
///
///
/// Specifies the number of vertex array objects to be deleted.
///
/// [length: n]
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArrays(Int32 n, UInt32[] arrays) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete vertex array objects
///
///
/// Specifies the number of vertex array objects to be deleted.
///
/// [length: n]
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArrays(Int32 n, ref UInt32 arrays) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Delete vertex array objects
///
///
/// Specifies the number of vertex array objects to be deleted.
///
/// [length: n]
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static unsafe void DeleteVertexArrays(Int32 n, UInt32* arrays) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value used for depth buffer comparisons
///
///
/// Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDepthFunc")]
public static void DepthFunc(OpenTK.Graphics.ES31.All func) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value used for depth buffer comparisons
///
///
/// Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDepthFunc")]
public static void DepthFunc(OpenTK.Graphics.ES31.DepthFunction func) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Enable or disable writing into the depth buffer
///
///
/// Specifies whether the depth buffer is enabled for writing. If flag is False, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDepthMask")]
public static void DepthMask(bool flag) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify mapping of depth values from normalized device coordinates to window coordinates
///
///
/// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
///
///
/// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDepthRangef")]
public static void DepthRange(Single n, Single f) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Detaches a shader object from a program object to which it is attached
///
///
/// Specifies the program object from which to detach the shader object.
///
///
/// Specifies the shader object to be detached.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")]
[CLSCompliant(false)]
public static void DetachShader(Int32 program, Int32 shader) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Detaches a shader object from a program object to which it is attached
///
///
/// Specifies the program object from which to detach the shader object.
///
///
/// Specifies the shader object to be detached.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")]
[CLSCompliant(false)]
public static void DetachShader(UInt32 program, UInt32 shader) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDisable")]
public static void Disable(OpenTK.Graphics.ES31.All cap) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDisable")]
public static void Disable(OpenTK.Graphics.ES31.EnableCap cap) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")]
[CLSCompliant(false)]
public static void DisableVertexAttribArray(Int32 index) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")]
[CLSCompliant(false)]
public static void DisableVertexAttribArray(UInt32 index) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Launch one or more compute work groups
///
///
/// The number of work groups to be launched in the X dimension.
///
///
/// The number of work groups to be launched in the Y dimension.
///
///
/// The number of work groups to be launched in the Z dimension.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDispatchCompute")]
[CLSCompliant(false)]
public static void DispatchCompute(Int32 num_groups_x, Int32 num_groups_y, Int32 num_groups_z) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Launch one or more compute work groups
///
///
/// The number of work groups to be launched in the X dimension.
///
///
/// The number of work groups to be launched in the Y dimension.
///
///
/// The number of work groups to be launched in the Z dimension.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDispatchCompute")]
[CLSCompliant(false)]
public static void DispatchCompute(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Launch one or more compute work groups using parameters stored in a buffer
///
///
/// The offset into the buffer object currently bound to the DispatchIndirectBuffer buffer target at which the dispatch parameters are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDispatchComputeIndirect")]
public static void DispatchComputeIndirect(IntPtr indirect) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the starting index in the enabled arrays.
///
///
/// Specifies the number of indices to be rendered.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawArrays")]
public static void DrawArrays(OpenTK.Graphics.ES31.All mode, Int32 first, Int32 count) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the starting index in the enabled arrays.
///
///
/// Specifies the number of indices to be rendered.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawArrays")]
public static void DrawArrays(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 first, Int32 count) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysIndirect")]
public static void DrawArraysIndirect(OpenTK.Graphics.ES31.All mode, IntPtr indirect) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysIndirect")]
[CLSCompliant(false)]
public static void DrawArraysIndirect(OpenTK.Graphics.ES31.All mode, [InAttribute, OutAttribute] T1[] indirect)
where T1 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysIndirect")]
[CLSCompliant(false)]
public static void DrawArraysIndirect(OpenTK.Graphics.ES31.All mode, [InAttribute, OutAttribute] T1[,] indirect)
where T1 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysIndirect")]
[CLSCompliant(false)]
public static void DrawArraysIndirect(OpenTK.Graphics.ES31.All mode, [InAttribute, OutAttribute] T1[,,] indirect)
where T1 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysIndirect")]
public static void DrawArraysIndirect(OpenTK.Graphics.ES31.All mode, [InAttribute, OutAttribute] ref T1 indirect)
where T1 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysIndirect")]
public static void DrawArraysIndirect(OpenTK.Graphics.ES31.PrimitiveType mode, IntPtr indirect) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysIndirect")]
[CLSCompliant(false)]
public static void DrawArraysIndirect(OpenTK.Graphics.ES31.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect)
where T1 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysIndirect")]
[CLSCompliant(false)]
public static void DrawArraysIndirect(OpenTK.Graphics.ES31.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect)
where T1 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysIndirect")]
[CLSCompliant(false)]
public static void DrawArraysIndirect(OpenTK.Graphics.ES31.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect)
where T1 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysIndirect")]
public static void DrawArraysIndirect(OpenTK.Graphics.ES31.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect)
where T1 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Draw multiple instances of a range of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the starting index in the enabled arrays.
///
///
/// Specifies the number of indices to be rendered.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawArraysInstanced")]
public static void DrawArraysInstanced(OpenTK.Graphics.ES31.All mode, Int32 first, Int32 count, Int32 instancecount) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Draw multiple instances of a range of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the starting index in the enabled arrays.
///
///
/// Specifies the number of indices to be rendered.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawArraysInstanced")]
public static void DrawArraysInstanced(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specifies a list of color buffers to be drawn into
///
///
/// Specifies the number of buffers in bufs.
///
/// [length: n]
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawBuffers")]
[CLSCompliant(false)]
public static void DrawBuffers(Int32 n, OpenTK.Graphics.ES31.All[] bufs) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specifies a list of color buffers to be drawn into
///
///
/// Specifies the number of buffers in bufs.
///
/// [length: n]
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawBuffers")]
[CLSCompliant(false)]
public static void DrawBuffers(Int32 n, ref OpenTK.Graphics.ES31.All bufs) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specifies a list of color buffers to be drawn into
///
///
/// Specifies the number of buffers in bufs.
///
/// [length: n]
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawBuffers")]
[CLSCompliant(false)]
public static unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.ES31.All* bufs) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")]
public static void DrawElements(OpenTK.Graphics.ES31.All mode, Int32 count, OpenTK.Graphics.ES31.All type, IntPtr indices) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")]
[CLSCompliant(false)]
public static void DrawElements(OpenTK.Graphics.ES31.All mode, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T3[] indices)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")]
[CLSCompliant(false)]
public static void DrawElements(OpenTK.Graphics.ES31.All mode, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T3[,] indices)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")]
[CLSCompliant(false)]
public static void DrawElements(OpenTK.Graphics.ES31.All mode, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T3[,,] indices)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")]
public static void DrawElements(OpenTK.Graphics.ES31.All mode, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] ref T3 indices)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")]
public static void DrawElements(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, IntPtr indices) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")]
[CLSCompliant(false)]
public static void DrawElements(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")]
[CLSCompliant(false)]
public static void DrawElements(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")]
[CLSCompliant(false)]
public static void DrawElements(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")]
public static void DrawElements(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render indexed primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles, are accepted.
///
///
/// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsIndirect")]
public static void DrawElementsIndirect(OpenTK.Graphics.ES31.All mode, OpenTK.Graphics.ES31.All type, IntPtr indirect) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render indexed primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles, are accepted.
///
///
/// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsIndirect")]
[CLSCompliant(false)]
public static void DrawElementsIndirect(OpenTK.Graphics.ES31.All mode, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T2[] indirect)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render indexed primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles, are accepted.
///
///
/// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsIndirect")]
[CLSCompliant(false)]
public static void DrawElementsIndirect(OpenTK.Graphics.ES31.All mode, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T2[,] indirect)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render indexed primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles, are accepted.
///
///
/// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsIndirect")]
[CLSCompliant(false)]
public static void DrawElementsIndirect(OpenTK.Graphics.ES31.All mode, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T2[,,] indirect)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render indexed primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles, are accepted.
///
///
/// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsIndirect")]
public static void DrawElementsIndirect(OpenTK.Graphics.ES31.All mode, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] ref T2 indirect)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render indexed primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles, are accepted.
///
///
/// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsIndirect")]
public static void DrawElementsIndirect(OpenTK.Graphics.ES31.PrimitiveType mode, OpenTK.Graphics.ES31.All type, IntPtr indirect) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render indexed primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles, are accepted.
///
///
/// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsIndirect")]
[CLSCompliant(false)]
public static void DrawElementsIndirect(OpenTK.Graphics.ES31.PrimitiveType mode, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T2[] indirect)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render indexed primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles, are accepted.
///
///
/// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsIndirect")]
[CLSCompliant(false)]
public static void DrawElementsIndirect(OpenTK.Graphics.ES31.PrimitiveType mode, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T2[,] indirect)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render indexed primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles, are accepted.
///
///
/// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsIndirect")]
[CLSCompliant(false)]
public static void DrawElementsIndirect(OpenTK.Graphics.ES31.PrimitiveType mode, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T2[,,] indirect)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Render indexed primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles, are accepted.
///
///
/// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsIndirect")]
public static void DrawElementsIndirect(OpenTK.Graphics.ES31.PrimitiveType mode, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] ref T2 indirect)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawElementsInstanced")]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.All mode, Int32 count, OpenTK.Graphics.ES31.All type, IntPtr indices, Int32 instancecount) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawElementsInstanced")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.All mode, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T3[] indices, Int32 instancecount)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawElementsInstanced")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.All mode, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T3[,] indices, Int32 instancecount)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawElementsInstanced")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.All mode, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T3[,,] indices, Int32 instancecount)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawElementsInstanced")]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.All mode, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] ref T3 indices, Int32 instancecount)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawElementsInstanced")]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, IntPtr indices, Int32 instancecount) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawElementsInstanced")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 instancecount)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawElementsInstanced")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 instancecount)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawElementsInstanced")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 instancecount)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawElementsInstanced")]
public static void DrawElementsInstanced(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 instancecount)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.All mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES31.All type, IntPtr indices) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.All mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T5[] indices)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.All mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T5[,] indices)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.All mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T5[,,] indices)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.All mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] ref T5 indices)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.All mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES31.All type, IntPtr indices) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.All mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T5[] indices)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.All mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T5[,] indices)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.All mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T5[,,] indices)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.All mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] ref T5 indices)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, IntPtr indices) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, IntPtr indices) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count,type]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.ES31.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES31.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Enable or disable server-side GL capabilities
///
///
/// Specifies a symbolic constant indicating a GL capability.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glEnable")]
public static void Enable(OpenTK.Graphics.ES31.All cap) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Enable or disable server-side GL capabilities
///
///
/// Specifies a symbolic constant indicating a GL capability.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glEnable")]
public static void Enable(OpenTK.Graphics.ES31.EnableCap cap) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Enable or disable a generic vertex attribute array
///
///
/// Specifies the index of the generic vertex attribute to be enabled or disabled.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")]
[CLSCompliant(false)]
public static void EnableVertexAttribArray(Int32 index) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Enable or disable a generic vertex attribute array
///
///
/// Specifies the index of the generic vertex attribute to be enabled or disabled.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")]
[CLSCompliant(false)]
public static void EnableVertexAttribArray(UInt32 index) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glEndQuery")]
public static void EndQuery(OpenTK.Graphics.ES31.All target) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glEndTransformFeedback")]
public static void EndTransformFeedback() { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Create a new sync object and insert it into the GL command stream
///
///
/// Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
///
///
/// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glFenceSync")]
[CLSCompliant(false)]
public static IntPtr FenceSync(OpenTK.Graphics.ES31.All condition, Int32 flags) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Create a new sync object and insert it into the GL command stream
///
///
/// Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
///
///
/// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glFenceSync")]
[CLSCompliant(false)]
public static IntPtr FenceSync(OpenTK.Graphics.ES31.All condition, UInt32 flags) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Block until all GL execution is complete
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFinish")]
public static void Finish() { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Force execution of GL commands in finite time
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFlush")]
public static void Flush() { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Indicate modifications to a range of a mapped buffer
///
///
/// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the start of the buffer subrange, in basic machine units.
///
///
/// Specifies the length of the buffer subrange, in basic machine units.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glFlushMappedBufferRange")]
public static void FlushMappedBufferRange(OpenTK.Graphics.ES31.All target, IntPtr offset, Int32 length) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Indicate modifications to a range of a mapped buffer
///
///
/// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the start of the buffer subrange, in basic machine units.
///
///
/// Specifies the length of the buffer subrange, in basic machine units.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glFlushMappedBufferRange")]
public static void FlushMappedBufferRange(OpenTK.Graphics.ES31.All target, IntPtr offset, IntPtr length) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Set a named parameter of a framebuffer
///
///
/// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
///
///
/// A token indicating the parameter to be modified.
///
///
/// The new value for the parameter named pname.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glFramebufferParameteri")]
public static void FramebufferParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, Int32 param) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object
///
///
/// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
///
///
/// Specifies the attachment point of the framebuffer.
///
///
/// Specifies the renderbuffer target and must be Renderbuffer.
///
///
/// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")]
[CLSCompliant(false)]
public static void FramebufferRenderbuffer(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All attachment, OpenTK.Graphics.ES31.All renderbuffertarget, Int32 renderbuffer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object
///
///
/// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
///
///
/// Specifies the attachment point of the framebuffer.
///
///
/// Specifies the renderbuffer target and must be Renderbuffer.
///
///
/// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")]
[CLSCompliant(false)]
public static void FramebufferRenderbuffer(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All attachment, OpenTK.Graphics.ES31.All renderbuffertarget, UInt32 renderbuffer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object
///
///
/// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
///
///
/// Specifies the attachment point of the framebuffer.
///
///
/// Specifies the renderbuffer target and must be Renderbuffer.
///
///
/// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")]
[CLSCompliant(false)]
public static void FramebufferRenderbuffer(OpenTK.Graphics.ES31.FramebufferTarget target, OpenTK.Graphics.ES31.FramebufferAttachment attachment, OpenTK.Graphics.ES31.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object
///
///
/// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
///
///
/// Specifies the attachment point of the framebuffer.
///
///
/// Specifies the renderbuffer target and must be Renderbuffer.
///
///
/// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")]
[CLSCompliant(false)]
public static void FramebufferRenderbuffer(OpenTK.Graphics.ES31.FramebufferTarget target, OpenTK.Graphics.ES31.FramebufferAttachment attachment, OpenTK.Graphics.ES31.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
///
///
/// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
///
///
/// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
///
///
/// Specifies a 2D texture target, or for cube map textures, which face is to be attached.
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment.
///
///
/// Specifies the mipmap level of texture to attach.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")]
[CLSCompliant(false)]
public static void FramebufferTexture2D(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All attachment, OpenTK.Graphics.ES31.All textarget, Int32 texture, Int32 level) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
///
///
/// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
///
///
/// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
///
///
/// Specifies a 2D texture target, or for cube map textures, which face is to be attached.
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment.
///
///
/// Specifies the mipmap level of texture to attach.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")]
[CLSCompliant(false)]
public static void FramebufferTexture2D(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All attachment, OpenTK.Graphics.ES31.All textarget, UInt32 texture, Int32 level) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
///
///
/// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
///
///
/// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
///
///
/// Specifies a 2D texture target, or for cube map textures, which face is to be attached.
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment.
///
///
/// Specifies the mipmap level of texture to attach.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")]
[CLSCompliant(false)]
public static void FramebufferTexture2D(OpenTK.Graphics.ES31.FramebufferTarget target, OpenTK.Graphics.ES31.FramebufferAttachment attachment, OpenTK.Graphics.ES31.All textarget, Int32 texture, Int32 level) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
///
///
/// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
///
///
/// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
///
///
/// Specifies a 2D texture target, or for cube map textures, which face is to be attached.
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment.
///
///
/// Specifies the mipmap level of texture to attach.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")]
[CLSCompliant(false)]
public static void FramebufferTexture2D(OpenTK.Graphics.ES31.FramebufferTarget target, OpenTK.Graphics.ES31.FramebufferAttachment attachment, OpenTK.Graphics.ES31.All textarget, UInt32 texture, Int32 level) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Attach a single layer of a texture to a framebuffer
///
///
/// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
///
///
/// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachmment.
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment.
///
///
/// Specifies the mipmap level of texture to attach.
///
///
/// Specifies the layer of texture to attach.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")]
[CLSCompliant(false)]
public static void FramebufferTextureLayer(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All attachment, Int32 texture, Int32 level, Int32 layer) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Attach a single layer of a texture to a framebuffer
///
///
/// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
///
///
/// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachmment.
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment.
///
///
/// Specifies the mipmap level of texture to attach.
///
///
/// Specifies the layer of texture to attach.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")]
[CLSCompliant(false)]
public static void FramebufferTextureLayer(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All attachment, UInt32 texture, Int32 level, Int32 layer) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Attach a single layer of a texture to a framebuffer
///
///
/// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
///
///
/// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachmment.
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment.
///
///
/// Specifies the mipmap level of texture to attach.
///
///
/// Specifies the layer of texture to attach.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")]
[CLSCompliant(false)]
public static void FramebufferTextureLayer(OpenTK.Graphics.ES31.FramebufferTarget target, OpenTK.Graphics.ES31.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Attach a single layer of a texture to a framebuffer
///
///
/// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
///
///
/// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachmment.
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment.
///
///
/// Specifies the mipmap level of texture to attach.
///
///
/// Specifies the layer of texture to attach.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")]
[CLSCompliant(false)]
public static void FramebufferTextureLayer(OpenTK.Graphics.ES31.FramebufferTarget target, OpenTK.Graphics.ES31.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Define front- and back-facing polygons
///
///
/// Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFrontFace")]
public static void FrontFace(OpenTK.Graphics.ES31.All mode) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Define front- and back-facing polygons
///
///
/// Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFrontFace")]
public static void FrontFace(OpenTK.Graphics.ES31.FrontFaceDirection mode) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate buffer object names
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")]
[CLSCompliant(false)]
public static Int32 GenBuffer() { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate buffer object names
///
///
/// Specifies the number of buffer object names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated buffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")]
[CLSCompliant(false)]
public static void GenBuffers(Int32 n, [OutAttribute] Int32[] buffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate buffer object names
///
///
/// Specifies the number of buffer object names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated buffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")]
[CLSCompliant(false)]
public static void GenBuffers(Int32 n, [OutAttribute] out Int32 buffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate buffer object names
///
///
/// Specifies the number of buffer object names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated buffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")]
[CLSCompliant(false)]
public static unsafe void GenBuffers(Int32 n, [OutAttribute] Int32* buffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate buffer object names
///
///
/// Specifies the number of buffer object names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated buffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")]
[CLSCompliant(false)]
public static void GenBuffers(Int32 n, [OutAttribute] UInt32[] buffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate buffer object names
///
///
/// Specifies the number of buffer object names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated buffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")]
[CLSCompliant(false)]
public static void GenBuffers(Int32 n, [OutAttribute] out UInt32 buffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate buffer object names
///
///
/// Specifies the number of buffer object names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated buffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")]
[CLSCompliant(false)]
public static unsafe void GenBuffers(Int32 n, [OutAttribute] UInt32* buffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate mipmaps for a specified texture target
///
///
/// Specifies the target to which the texture whose mimaps to generate is bound. target must be Texture2D, Texture3D, Texture2DArray or TextureCubeMap.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenerateMipmap")]
public static void GenerateMipmap(OpenTK.Graphics.ES31.All target) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate framebuffer object names
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")]
[CLSCompliant(false)]
public static Int32 GenFramebuffer() { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate framebuffer object names
///
///
/// Specifies the number of framebuffer object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated framebuffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")]
[CLSCompliant(false)]
public static void GenFramebuffers(Int32 n, [OutAttribute] Int32[] framebuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate framebuffer object names
///
///
/// Specifies the number of framebuffer object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated framebuffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")]
[CLSCompliant(false)]
public static void GenFramebuffers(Int32 n, [OutAttribute] out Int32 framebuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate framebuffer object names
///
///
/// Specifies the number of framebuffer object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated framebuffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")]
[CLSCompliant(false)]
public static unsafe void GenFramebuffers(Int32 n, [OutAttribute] Int32* framebuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate framebuffer object names
///
///
/// Specifies the number of framebuffer object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated framebuffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")]
[CLSCompliant(false)]
public static void GenFramebuffers(Int32 n, [OutAttribute] UInt32[] framebuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate framebuffer object names
///
///
/// Specifies the number of framebuffer object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated framebuffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")]
[CLSCompliant(false)]
public static void GenFramebuffers(Int32 n, [OutAttribute] out UInt32 framebuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate framebuffer object names
///
///
/// Specifies the number of framebuffer object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated framebuffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")]
[CLSCompliant(false)]
public static unsafe void GenFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Reserve program pipeline object names
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGenProgramPipelines")]
[CLSCompliant(false)]
public static Int32 GenProgramPipeline() { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Reserve program pipeline object names
///
///
/// Specifies the number of program pipeline object names to reserve.
///
/// [length: n]
/// Specifies an array of into which the reserved names will be written.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGenProgramPipelines")]
[CLSCompliant(false)]
public static void GenProgramPipelines(Int32 n, [OutAttribute] Int32[] pipelines) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Reserve program pipeline object names
///
///
/// Specifies the number of program pipeline object names to reserve.
///
/// [length: n]
/// Specifies an array of into which the reserved names will be written.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGenProgramPipelines")]
[CLSCompliant(false)]
public static void GenProgramPipelines(Int32 n, [OutAttribute] out Int32 pipelines) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Reserve program pipeline object names
///
///
/// Specifies the number of program pipeline object names to reserve.
///
/// [length: n]
/// Specifies an array of into which the reserved names will be written.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGenProgramPipelines")]
[CLSCompliant(false)]
public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute] Int32* pipelines) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Reserve program pipeline object names
///
///
/// Specifies the number of program pipeline object names to reserve.
///
/// [length: n]
/// Specifies an array of into which the reserved names will be written.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGenProgramPipelines")]
[CLSCompliant(false)]
public static void GenProgramPipelines(Int32 n, [OutAttribute] UInt32[] pipelines) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Reserve program pipeline object names
///
///
/// Specifies the number of program pipeline object names to reserve.
///
/// [length: n]
/// Specifies an array of into which the reserved names will be written.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGenProgramPipelines")]
[CLSCompliant(false)]
public static void GenProgramPipelines(Int32 n, [OutAttribute] out UInt32 pipelines) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Reserve program pipeline object names
///
///
/// Specifies the number of program pipeline object names to reserve.
///
/// [length: n]
/// Specifies an array of into which the reserved names will be written.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGenProgramPipelines")]
[CLSCompliant(false)]
public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute] UInt32* pipelines) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate query object names
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenQueries")]
[CLSCompliant(false)]
public static Int32 GenQuery() { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate query object names
///
///
/// Specifies the number of query object names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated query object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenQueries")]
[CLSCompliant(false)]
public static void GenQueries(Int32 n, [OutAttribute] Int32[] ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate query object names
///
///
/// Specifies the number of query object names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated query object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenQueries")]
[CLSCompliant(false)]
public static void GenQueries(Int32 n, [OutAttribute] out Int32 ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate query object names
///
///
/// Specifies the number of query object names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated query object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenQueries")]
[CLSCompliant(false)]
public static unsafe void GenQueries(Int32 n, [OutAttribute] Int32* ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate query object names
///
///
/// Specifies the number of query object names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated query object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenQueries")]
[CLSCompliant(false)]
public static void GenQueries(Int32 n, [OutAttribute] UInt32[] ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate query object names
///
///
/// Specifies the number of query object names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated query object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenQueries")]
[CLSCompliant(false)]
public static void GenQueries(Int32 n, [OutAttribute] out UInt32 ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate query object names
///
///
/// Specifies the number of query object names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated query object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenQueries")]
[CLSCompliant(false)]
public static unsafe void GenQueries(Int32 n, [OutAttribute] UInt32* ids) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate renderbuffer object names
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")]
[CLSCompliant(false)]
public static Int32 GenRenderbuffer() { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate renderbuffer object names
///
///
/// Specifies the number of renderbuffer object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated renderbuffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")]
[CLSCompliant(false)]
public static void GenRenderbuffers(Int32 n, [OutAttribute] Int32[] renderbuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate renderbuffer object names
///
///
/// Specifies the number of renderbuffer object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated renderbuffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")]
[CLSCompliant(false)]
public static void GenRenderbuffers(Int32 n, [OutAttribute] out Int32 renderbuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate renderbuffer object names
///
///
/// Specifies the number of renderbuffer object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated renderbuffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")]
[CLSCompliant(false)]
public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute] Int32* renderbuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate renderbuffer object names
///
///
/// Specifies the number of renderbuffer object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated renderbuffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")]
[CLSCompliant(false)]
public static void GenRenderbuffers(Int32 n, [OutAttribute] UInt32[] renderbuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate renderbuffer object names
///
///
/// Specifies the number of renderbuffer object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated renderbuffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")]
[CLSCompliant(false)]
public static void GenRenderbuffers(Int32 n, [OutAttribute] out UInt32 renderbuffers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate renderbuffer object names
///
///
/// Specifies the number of renderbuffer object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated renderbuffer object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")]
[CLSCompliant(false)]
public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate sampler object names
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenSamplers")]
[CLSCompliant(false)]
public static Int32 GenSampler() { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate sampler object names
///
///
/// Specifies the number of sampler object names to generate.
///
/// [length: count]
/// Specifies an array in which the generated sampler object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenSamplers")]
[CLSCompliant(false)]
public static void GenSamplers(Int32 count, [OutAttribute] Int32[] samplers) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate sampler object names
///
///
/// Specifies the number of sampler object names to generate.
///
/// [length: count]
/// Specifies an array in which the generated sampler object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenSamplers")]
[CLSCompliant(false)]
public static void GenSamplers(Int32 count, [OutAttribute] out Int32 samplers) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate sampler object names
///
///
/// Specifies the number of sampler object names to generate.
///
/// [length: count]
/// Specifies an array in which the generated sampler object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenSamplers")]
[CLSCompliant(false)]
public static unsafe void GenSamplers(Int32 count, [OutAttribute] Int32* samplers) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate sampler object names
///
///
/// Specifies the number of sampler object names to generate.
///
/// [length: count]
/// Specifies an array in which the generated sampler object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenSamplers")]
[CLSCompliant(false)]
public static void GenSamplers(Int32 count, [OutAttribute] UInt32[] samplers) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate sampler object names
///
///
/// Specifies the number of sampler object names to generate.
///
/// [length: count]
/// Specifies an array in which the generated sampler object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenSamplers")]
[CLSCompliant(false)]
public static void GenSamplers(Int32 count, [OutAttribute] out UInt32 samplers) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate sampler object names
///
///
/// Specifies the number of sampler object names to generate.
///
/// [length: count]
/// Specifies an array in which the generated sampler object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenSamplers")]
[CLSCompliant(false)]
public static unsafe void GenSamplers(Int32 count, [OutAttribute] UInt32* samplers) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate texture names
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")]
[CLSCompliant(false)]
public static Int32 GenTexture() { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate texture names
///
///
/// Specifies the number of texture names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated texture names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")]
[CLSCompliant(false)]
public static void GenTextures(Int32 n, [OutAttribute] Int32[] textures) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate texture names
///
///
/// Specifies the number of texture names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated texture names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")]
[CLSCompliant(false)]
public static void GenTextures(Int32 n, [OutAttribute] out Int32 textures) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate texture names
///
///
/// Specifies the number of texture names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated texture names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")]
[CLSCompliant(false)]
public static unsafe void GenTextures(Int32 n, [OutAttribute] Int32* textures) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate texture names
///
///
/// Specifies the number of texture names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated texture names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")]
[CLSCompliant(false)]
public static void GenTextures(Int32 n, [OutAttribute] UInt32[] textures) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate texture names
///
///
/// Specifies the number of texture names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated texture names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")]
[CLSCompliant(false)]
public static void GenTextures(Int32 n, [OutAttribute] out UInt32 textures) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Generate texture names
///
///
/// Specifies the number of texture names to be generated.
///
/// [length: n]
/// Specifies an array in which the generated texture names are stored.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")]
[CLSCompliant(false)]
public static unsafe void GenTextures(Int32 n, [OutAttribute] UInt32* textures) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Reserve transform feedback object names
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenTransformFeedbacks")]
[CLSCompliant(false)]
public static Int32 GenTransformFeedback() { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Reserve transform feedback object names
///
///
/// Specifies the number of transform feedback object names to reserve.
///
/// [length: n]
/// Specifies an array of into which the reserved names will be written.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenTransformFeedbacks")]
[CLSCompliant(false)]
public static void GenTransformFeedbacks(Int32 n, [OutAttribute] Int32[] ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Reserve transform feedback object names
///
///
/// Specifies the number of transform feedback object names to reserve.
///
/// [length: n]
/// Specifies an array of into which the reserved names will be written.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenTransformFeedbacks")]
[CLSCompliant(false)]
public static void GenTransformFeedbacks(Int32 n, [OutAttribute] out Int32 ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Reserve transform feedback object names
///
///
/// Specifies the number of transform feedback object names to reserve.
///
/// [length: n]
/// Specifies an array of into which the reserved names will be written.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenTransformFeedbacks")]
[CLSCompliant(false)]
public static unsafe void GenTransformFeedbacks(Int32 n, [OutAttribute] Int32* ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Reserve transform feedback object names
///
///
/// Specifies the number of transform feedback object names to reserve.
///
/// [length: n]
/// Specifies an array of into which the reserved names will be written.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenTransformFeedbacks")]
[CLSCompliant(false)]
public static void GenTransformFeedbacks(Int32 n, [OutAttribute] UInt32[] ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Reserve transform feedback object names
///
///
/// Specifies the number of transform feedback object names to reserve.
///
/// [length: n]
/// Specifies an array of into which the reserved names will be written.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenTransformFeedbacks")]
[CLSCompliant(false)]
public static void GenTransformFeedbacks(Int32 n, [OutAttribute] out UInt32 ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Reserve transform feedback object names
///
///
/// Specifies the number of transform feedback object names to reserve.
///
/// [length: n]
/// Specifies an array of into which the reserved names will be written.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenTransformFeedbacks")]
[CLSCompliant(false)]
public static unsafe void GenTransformFeedbacks(Int32 n, [OutAttribute] UInt32* ids) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate vertex array object names
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")]
[CLSCompliant(false)]
public static Int32 GenVertexArray() { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate vertex array object names
///
///
/// Specifies the number of vertex array object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated vertex array object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")]
[CLSCompliant(false)]
public static void GenVertexArrays(Int32 n, [OutAttribute] Int32[] arrays) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate vertex array object names
///
///
/// Specifies the number of vertex array object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated vertex array object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")]
[CLSCompliant(false)]
public static void GenVertexArrays(Int32 n, [OutAttribute] out Int32 arrays) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate vertex array object names
///
///
/// Specifies the number of vertex array object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated vertex array object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")]
[CLSCompliant(false)]
public static unsafe void GenVertexArrays(Int32 n, [OutAttribute] Int32* arrays) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate vertex array object names
///
///
/// Specifies the number of vertex array object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated vertex array object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")]
[CLSCompliant(false)]
public static void GenVertexArrays(Int32 n, [OutAttribute] UInt32[] arrays) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate vertex array object names
///
///
/// Specifies the number of vertex array object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated vertex array object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")]
[CLSCompliant(false)]
public static void GenVertexArrays(Int32 n, [OutAttribute] out UInt32 arrays) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Generate vertex array object names
///
///
/// Specifies the number of vertex array object names to generate.
///
/// [length: n]
/// Specifies an array in which the generated vertex array object names are stored.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")]
[CLSCompliant(false)]
public static unsafe void GenVertexArrays(Int32 n, [OutAttribute] UInt32* arrays) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns information about an active attribute variable for the specified program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the index of the attribute variable to be queried.
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
/// [length: 1]
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
///
/// [length: 1]
/// Returns the size of the attribute variable.
///
/// [length: 1]
/// Returns the data type of the attribute variable.
///
/// [length: bufSize]
/// Returns a null terminated string containing the name of the attribute variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")]
[CLSCompliant(false)]
public static void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES31.All type, [OutAttribute] StringBuilder name) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns information about an active attribute variable for the specified program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the index of the attribute variable to be queried.
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
/// [length: 1]
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
///
/// [length: 1]
/// Returns the size of the attribute variable.
///
/// [length: 1]
/// Returns the data type of the attribute variable.
///
/// [length: bufSize]
/// Returns a null terminated string containing the name of the attribute variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")]
[CLSCompliant(false)]
public static unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES31.All* type, [OutAttribute] StringBuilder name) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns information about an active attribute variable for the specified program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the index of the attribute variable to be queried.
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
/// [length: 1]
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
///
/// [length: 1]
/// Returns the size of the attribute variable.
///
/// [length: 1]
/// Returns the data type of the attribute variable.
///
/// [length: bufSize]
/// Returns a null terminated string containing the name of the attribute variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")]
[CLSCompliant(false)]
public static void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES31.All type, [OutAttribute] StringBuilder name) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns information about an active attribute variable for the specified program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the index of the attribute variable to be queried.
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
/// [length: 1]
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
///
/// [length: 1]
/// Returns the size of the attribute variable.
///
/// [length: 1]
/// Returns the data type of the attribute variable.
///
/// [length: bufSize]
/// Returns a null terminated string containing the name of the attribute variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")]
[CLSCompliant(false)]
public static unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES31.All* type, [OutAttribute] StringBuilder name) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns information about an active uniform variable for the specified program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the index of the uniform variable to be queried.
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
/// [length: 1]
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
///
/// [length: 1]
/// Returns the size of the uniform variable.
///
/// [length: 1]
/// Returns the data type of the uniform variable.
///
/// [length: bufSize]
/// Returns a null terminated string containing the name of the uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")]
[CLSCompliant(false)]
public static void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES31.All type, [OutAttribute] StringBuilder name) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns information about an active uniform variable for the specified program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the index of the uniform variable to be queried.
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
/// [length: 1]
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
///
/// [length: 1]
/// Returns the size of the uniform variable.
///
/// [length: 1]
/// Returns the data type of the uniform variable.
///
/// [length: bufSize]
/// Returns a null terminated string containing the name of the uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")]
[CLSCompliant(false)]
public static unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES31.All* type, [OutAttribute] StringBuilder name) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns information about an active uniform variable for the specified program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the index of the uniform variable to be queried.
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
/// [length: 1]
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
///
/// [length: 1]
/// Returns the size of the uniform variable.
///
/// [length: 1]
/// Returns the data type of the uniform variable.
///
/// [length: bufSize]
/// Returns a null terminated string containing the name of the uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")]
[CLSCompliant(false)]
public static void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES31.All type, [OutAttribute] StringBuilder name) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns information about an active uniform variable for the specified program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the index of the uniform variable to be queried.
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
/// [length: 1]
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
///
/// [length: 1]
/// Returns the size of the uniform variable.
///
/// [length: 1]
/// Returns the data type of the uniform variable.
///
/// [length: bufSize]
/// Returns a null terminated string containing the name of the uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")]
[CLSCompliant(false)]
public static unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES31.All* type, [OutAttribute] StringBuilder name) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Query information about an active uniform block
///
///
/// Specifies the name of a program containing the uniform block.
///
///
/// Specifies the index of the uniform block within program.
///
///
/// Specifies the name of the parameter to query.
///
/// [length: program,uniformBlockIndex,pname]
/// Specifies the address of a variable to receive the result of the query.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockiv")]
[CLSCompliant(false)]
public static void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Query information about an active uniform block
///
///
/// Specifies the name of a program containing the uniform block.
///
///
/// Specifies the index of the uniform block within program.
///
///
/// Specifies the name of the parameter to query.
///
/// [length: program,uniformBlockIndex,pname]
/// Specifies the address of a variable to receive the result of the query.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockiv")]
[CLSCompliant(false)]
public static void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Query information about an active uniform block
///
///
/// Specifies the name of a program containing the uniform block.
///
///
/// Specifies the index of the uniform block within program.
///
///
/// Specifies the name of the parameter to query.
///
/// [length: program,uniformBlockIndex,pname]
/// Specifies the address of a variable to receive the result of the query.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockiv")]
[CLSCompliant(false)]
public static unsafe void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Query information about an active uniform block
///
///
/// Specifies the name of a program containing the uniform block.
///
///
/// Specifies the index of the uniform block within program.
///
///
/// Specifies the name of the parameter to query.
///
/// [length: program,uniformBlockIndex,pname]
/// Specifies the address of a variable to receive the result of the query.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockiv")]
[CLSCompliant(false)]
public static void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Query information about an active uniform block
///
///
/// Specifies the name of a program containing the uniform block.
///
///
/// Specifies the index of the uniform block within program.
///
///
/// Specifies the name of the parameter to query.
///
/// [length: program,uniformBlockIndex,pname]
/// Specifies the address of a variable to receive the result of the query.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockiv")]
[CLSCompliant(false)]
public static void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Query information about an active uniform block
///
///
/// Specifies the name of a program containing the uniform block.
///
///
/// Specifies the index of the uniform block within program.
///
///
/// Specifies the name of the parameter to query.
///
/// [length: program,uniformBlockIndex,pname]
/// Specifies the address of a variable to receive the result of the query.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockiv")]
[CLSCompliant(false)]
public static unsafe void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve the name of an active uniform block
///
///
/// Specifies the name of a program containing the uniform block.
///
///
/// Specifies the index of the uniform block within program.
///
///
/// Specifies the size of the buffer addressed by uniformBlockName.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName.
///
/// [length: bufSize]
/// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockName")]
[CLSCompliant(false)]
public static void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder uniformBlockName) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve the name of an active uniform block
///
///
/// Specifies the name of a program containing the uniform block.
///
///
/// Specifies the index of the uniform block within program.
///
///
/// Specifies the size of the buffer addressed by uniformBlockName.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName.
///
/// [length: bufSize]
/// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockName")]
[CLSCompliant(false)]
public static unsafe void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformBlockName) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve the name of an active uniform block
///
///
/// Specifies the name of a program containing the uniform block.
///
///
/// Specifies the index of the uniform block within program.
///
///
/// Specifies the size of the buffer addressed by uniformBlockName.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName.
///
/// [length: bufSize]
/// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockName")]
[CLSCompliant(false)]
public static void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder uniformBlockName) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve the name of an active uniform block
///
///
/// Specifies the name of a program containing the uniform block.
///
///
/// Specifies the index of the uniform block within program.
///
///
/// Specifies the size of the buffer addressed by uniformBlockName.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName.
///
/// [length: bufSize]
/// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockName")]
[CLSCompliant(false)]
public static unsafe void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformBlockName) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Returns information about several active uniform variables for the specified program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
///
/// [length: uniformCount]
/// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
///
///
/// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
///
/// [length: uniformCount,pname]
/// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformsiv")]
[CLSCompliant(false)]
public static void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32[] uniformIndices, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Returns information about several active uniform variables for the specified program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
///
/// [length: uniformCount]
/// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
///
///
/// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
///
/// [length: uniformCount,pname]
/// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformsiv")]
[CLSCompliant(false)]
public static void GetActiveUniforms(Int32 program, Int32 uniformCount, ref Int32 uniformIndices, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Returns information about several active uniform variables for the specified program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
///
/// [length: uniformCount]
/// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
///
///
/// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
///
/// [length: uniformCount,pname]
/// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformsiv")]
[CLSCompliant(false)]
public static unsafe void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32* uniformIndices, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Returns information about several active uniform variables for the specified program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
///
/// [length: uniformCount]
/// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
///
///
/// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
///
/// [length: uniformCount,pname]
/// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformsiv")]
[CLSCompliant(false)]
public static void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32[] uniformIndices, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Returns information about several active uniform variables for the specified program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
///
/// [length: uniformCount]
/// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
///
///
/// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
///
/// [length: uniformCount,pname]
/// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformsiv")]
[CLSCompliant(false)]
public static void GetActiveUniforms(UInt32 program, Int32 uniformCount, ref UInt32 uniformIndices, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Returns information about several active uniform variables for the specified program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
///
/// [length: uniformCount]
/// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
///
///
/// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
///
/// [length: uniformCount,pname]
/// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformsiv")]
[CLSCompliant(false)]
public static unsafe void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the handles of the shader objects attached to a program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the size of the array for storing the returned object names.
///
/// [length: 1]
/// Returns the number of names actually returned in shaders.
///
/// [length: maxCount]
/// Specifies an array that is used to return the names of attached shader objects.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
[CLSCompliant(false)]
public static void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] Int32[] shaders) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the handles of the shader objects attached to a program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the size of the array for storing the returned object names.
///
/// [length: 1]
/// Returns the number of names actually returned in shaders.
///
/// [length: maxCount]
/// Specifies an array that is used to return the names of attached shader objects.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
[CLSCompliant(false)]
public static void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out Int32 shaders) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the handles of the shader objects attached to a program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the size of the array for storing the returned object names.
///
/// [length: 1]
/// Returns the number of names actually returned in shaders.
///
/// [length: maxCount]
/// Specifies an array that is used to return the names of attached shader objects.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
[CLSCompliant(false)]
public static unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] Int32* shaders) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the handles of the shader objects attached to a program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the size of the array for storing the returned object names.
///
/// [length: 1]
/// Returns the number of names actually returned in shaders.
///
/// [length: maxCount]
/// Specifies an array that is used to return the names of attached shader objects.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
[CLSCompliant(false)]
public static void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] UInt32[] shaders) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the handles of the shader objects attached to a program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the size of the array for storing the returned object names.
///
/// [length: 1]
/// Returns the number of names actually returned in shaders.
///
/// [length: maxCount]
/// Specifies an array that is used to return the names of attached shader objects.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
[CLSCompliant(false)]
public static void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out UInt32 shaders) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the handles of the shader objects attached to a program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the size of the array for storing the returned object names.
///
/// [length: 1]
/// Returns the number of names actually returned in shaders.
///
/// [length: maxCount]
/// Specifies an array that is used to return the names of attached shader objects.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
[CLSCompliant(false)]
public static unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* shaders) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the location of an attribute variable
///
///
/// Specifies the program object to be queried.
///
///
/// Points to a null terminated string containing the name of the attribute variable whose location is to be queried.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")]
[CLSCompliant(false)]
public static Int32 GetAttribLocation(Int32 program, String name) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the location of an attribute variable
///
///
/// Specifies the program object to be queried.
///
///
/// Points to a null terminated string containing the name of the attribute variable whose location is to be queried.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")]
[CLSCompliant(false)]
public static Int32 GetAttribLocation(UInt32 program, String name) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetBooleani_v")]
[CLSCompliant(false)]
public static void GetBoolean(OpenTK.Graphics.ES31.All target, Int32 index, [OutAttribute] bool[] data) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetBooleani_v")]
[CLSCompliant(false)]
public static void GetBoolean(OpenTK.Graphics.ES31.All target, Int32 index, [OutAttribute] out bool data) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetBooleani_v")]
[CLSCompliant(false)]
public static unsafe void GetBoolean(OpenTK.Graphics.ES31.All target, Int32 index, [OutAttribute] bool* data) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetBooleani_v")]
[CLSCompliant(false)]
public static void GetBoolean(OpenTK.Graphics.ES31.All target, UInt32 index, [OutAttribute] bool[] data) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetBooleani_v")]
[CLSCompliant(false)]
public static void GetBoolean(OpenTK.Graphics.ES31.All target, UInt32 index, [OutAttribute] out bool data) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetBooleani_v")]
[CLSCompliant(false)]
public static unsafe void GetBoolean(OpenTK.Graphics.ES31.All target, UInt32 index, [OutAttribute] bool* data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")]
[CLSCompliant(false)]
public static bool GetBoolean(OpenTK.Graphics.ES31.All pname) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")]
[CLSCompliant(false)]
public static bool GetBoolean(OpenTK.Graphics.ES31.GetPName pname) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")]
[CLSCompliant(false)]
public static void GetBoolean(OpenTK.Graphics.ES31.All pname, [OutAttribute] bool[] data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")]
[CLSCompliant(false)]
public static void GetBoolean(OpenTK.Graphics.ES31.All pname, [OutAttribute] out bool data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")]
[CLSCompliant(false)]
public static unsafe void GetBoolean(OpenTK.Graphics.ES31.All pname, [OutAttribute] bool* data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")]
[CLSCompliant(false)]
public static void GetBoolean(OpenTK.Graphics.ES31.GetPName pname, [OutAttribute] bool[] data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")]
[CLSCompliant(false)]
public static void GetBoolean(OpenTK.Graphics.ES31.GetPName pname, [OutAttribute] out bool data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")]
[CLSCompliant(false)]
public static unsafe void GetBoolean(OpenTK.Graphics.ES31.GetPName pname, [OutAttribute] bool* data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return parameters of a buffer object
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccessFlags, BufferMapped, BufferMapLength, BufferMapOffset, BufferSize, or BufferUsage.
///
/// [length: pname]
/// Returns the requested parameter.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetBufferParameteri64v")]
[CLSCompliant(false)]
public static void GetBufferParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int64[] @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return parameters of a buffer object
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccessFlags, BufferMapped, BufferMapLength, BufferMapOffset, BufferSize, or BufferUsage.
///
/// [length: pname]
/// Returns the requested parameter.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetBufferParameteri64v")]
[CLSCompliant(false)]
public static void GetBufferParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int64 @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return parameters of a buffer object
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccessFlags, BufferMapped, BufferMapLength, BufferMapOffset, BufferSize, or BufferUsage.
///
/// [length: pname]
/// Returns the requested parameter.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetBufferParameteri64v")]
[CLSCompliant(false)]
public static unsafe void GetBufferParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int64* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return parameters of a buffer object
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer.
///
///
/// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
///
/// [length: pname]
/// Returns the requested parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")]
[CLSCompliant(false)]
public static void GetBufferParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return parameters of a buffer object
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer.
///
///
/// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
///
/// [length: pname]
/// Returns the requested parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")]
[CLSCompliant(false)]
public static void GetBufferParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return parameters of a buffer object
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer.
///
///
/// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
///
/// [length: pname]
/// Returns the requested parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")]
[CLSCompliant(false)]
public static unsafe void GetBufferParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return the pointer to a mapped buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer.
///
/// [length: 1]
/// Returns the pointer value specified by pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetBufferPointerv")]
public static void GetBufferPointer(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] IntPtr @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return the pointer to a mapped buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer.
///
/// [length: 1]
/// Returns the pointer value specified by pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetBufferPointerv")]
[CLSCompliant(false)]
public static void GetBufferPointer(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T2[] @params)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return the pointer to a mapped buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer.
///
/// [length: 1]
/// Returns the pointer value specified by pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetBufferPointerv")]
[CLSCompliant(false)]
public static void GetBufferPointer(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T2[,] @params)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return the pointer to a mapped buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer.
///
/// [length: 1]
/// Returns the pointer value specified by pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetBufferPointerv")]
[CLSCompliant(false)]
public static void GetBufferPointer(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T2[,,] @params)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return the pointer to a mapped buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer.
///
/// [length: 1]
/// Returns the pointer value specified by pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetBufferPointerv")]
public static void GetBufferPointer(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] ref T2 @params)
where T2 : struct
{ throw new NotImplementedException(); }
///
/// Retrieve messages from the debug message log
///
///
/// The number of debug messages to retrieve from the log.
///
///
/// The size of the buffer whose address is given by messageLog.
///
/// [length: count]
/// The address of an array of variables to receive the sources of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the types of the retrieved messages.
///
/// [length: count]
/// The address of an array of unsigned integers to receive the ids of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the severites of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the lengths of the received messages.
///
/// [length: bufSize]
/// The address of an array of characters that will receive the messages.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")]
[CLSCompliant(false)]
public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES31.All[] sources, [OutAttribute] OpenTK.Graphics.ES31.All[] types, [OutAttribute] Int32[] ids, [OutAttribute] OpenTK.Graphics.ES31.All[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) { throw new NotImplementedException(); }
///
/// Retrieve messages from the debug message log
///
///
/// The number of debug messages to retrieve from the log.
///
///
/// The size of the buffer whose address is given by messageLog.
///
/// [length: count]
/// The address of an array of variables to receive the sources of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the types of the retrieved messages.
///
/// [length: count]
/// The address of an array of unsigned integers to receive the ids of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the severites of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the lengths of the received messages.
///
/// [length: bufSize]
/// The address of an array of characters that will receive the messages.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")]
[CLSCompliant(false)]
public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.ES31.All sources, [OutAttribute] out OpenTK.Graphics.ES31.All types, [OutAttribute] out Int32 ids, [OutAttribute] out OpenTK.Graphics.ES31.All severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) { throw new NotImplementedException(); }
///
/// Retrieve messages from the debug message log
///
///
/// The number of debug messages to retrieve from the log.
///
///
/// The size of the buffer whose address is given by messageLog.
///
/// [length: count]
/// The address of an array of variables to receive the sources of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the types of the retrieved messages.
///
/// [length: count]
/// The address of an array of unsigned integers to receive the ids of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the severites of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the lengths of the received messages.
///
/// [length: bufSize]
/// The address of an array of characters that will receive the messages.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")]
[CLSCompliant(false)]
public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES31.All* sources, [OutAttribute] OpenTK.Graphics.ES31.All* types, [OutAttribute] Int32* ids, [OutAttribute] OpenTK.Graphics.ES31.All* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) { throw new NotImplementedException(); }
///
/// Retrieve messages from the debug message log
///
///
/// The number of debug messages to retrieve from the log.
///
///
/// The size of the buffer whose address is given by messageLog.
///
/// [length: count]
/// The address of an array of variables to receive the sources of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the types of the retrieved messages.
///
/// [length: count]
/// The address of an array of unsigned integers to receive the ids of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the severites of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the lengths of the received messages.
///
/// [length: bufSize]
/// The address of an array of characters that will receive the messages.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")]
[CLSCompliant(false)]
public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES31.All[] sources, [OutAttribute] OpenTK.Graphics.ES31.All[] types, [OutAttribute] UInt32[] ids, [OutAttribute] OpenTK.Graphics.ES31.All[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) { throw new NotImplementedException(); }
///
/// Retrieve messages from the debug message log
///
///
/// The number of debug messages to retrieve from the log.
///
///
/// The size of the buffer whose address is given by messageLog.
///
/// [length: count]
/// The address of an array of variables to receive the sources of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the types of the retrieved messages.
///
/// [length: count]
/// The address of an array of unsigned integers to receive the ids of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the severites of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the lengths of the received messages.
///
/// [length: bufSize]
/// The address of an array of characters that will receive the messages.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")]
[CLSCompliant(false)]
public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.ES31.All sources, [OutAttribute] out OpenTK.Graphics.ES31.All types, [OutAttribute] out UInt32 ids, [OutAttribute] out OpenTK.Graphics.ES31.All severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) { throw new NotImplementedException(); }
///
/// Retrieve messages from the debug message log
///
///
/// The number of debug messages to retrieve from the log.
///
///
/// The size of the buffer whose address is given by messageLog.
///
/// [length: count]
/// The address of an array of variables to receive the sources of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the types of the retrieved messages.
///
/// [length: count]
/// The address of an array of unsigned integers to receive the ids of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the severites of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the lengths of the received messages.
///
/// [length: bufSize]
/// The address of an array of characters that will receive the messages.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")]
[CLSCompliant(false)]
public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES31.All* sources, [OutAttribute] OpenTK.Graphics.ES31.All* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.ES31.All* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return error information
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetError")]
public static OpenTK.Graphics.ES31.ErrorCode GetError() { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")]
[CLSCompliant(false)]
public static Single GetFloat(OpenTK.Graphics.ES31.All pname) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")]
[CLSCompliant(false)]
public static Single GetFloat(OpenTK.Graphics.ES31.GetPName pname) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")]
[CLSCompliant(false)]
public static void GetFloat(OpenTK.Graphics.ES31.All pname, [OutAttribute] Single[] data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")]
[CLSCompliant(false)]
public static void GetFloat(OpenTK.Graphics.ES31.All pname, [OutAttribute] out Single data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")]
[CLSCompliant(false)]
public static unsafe void GetFloat(OpenTK.Graphics.ES31.All pname, [OutAttribute] Single* data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")]
[CLSCompliant(false)]
public static void GetFloat(OpenTK.Graphics.ES31.GetPName pname, [OutAttribute] Single[] data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")]
[CLSCompliant(false)]
public static void GetFloat(OpenTK.Graphics.ES31.GetPName pname, [OutAttribute] out Single data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")]
[CLSCompliant(false)]
public static unsafe void GetFloat(OpenTK.Graphics.ES31.GetPName pname, [OutAttribute] Single* data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Query the bindings of color numbers to user-defined varying out variables
///
///
/// The name of the program containing varying out variable whose binding to query
///
/// [length: name]
/// The name of the user-defined varying out variable whose binding to query
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")]
[CLSCompliant(false)]
public static Int32 GetFragDataLocation(Int32 program, String name) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Query the bindings of color numbers to user-defined varying out variables
///
///
/// The name of the program containing varying out variable whose binding to query
///
/// [length: name]
/// The name of the user-defined varying out variable whose binding to query
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")]
[CLSCompliant(false)]
public static Int32 GetFragDataLocation(UInt32 program, String name) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Retrieve information about attachments of a bound framebuffer object
///
///
/// Specifies the target of the query operation.
///
///
/// Specifies the attachment within target
///
///
/// Specifies the parameter of attachment to query.
///
/// [length: pname]
/// Specifies the address of a variable receive the value of pname for attachment.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")]
[CLSCompliant(false)]
public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All attachment, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Retrieve information about attachments of a bound framebuffer object
///
///
/// Specifies the target of the query operation.
///
///
/// Specifies the attachment within target
///
///
/// Specifies the parameter of attachment to query.
///
/// [length: pname]
/// Specifies the address of a variable receive the value of pname for attachment.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")]
[CLSCompliant(false)]
public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All attachment, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Retrieve information about attachments of a bound framebuffer object
///
///
/// Specifies the target of the query operation.
///
///
/// Specifies the attachment within target
///
///
/// Specifies the parameter of attachment to query.
///
/// [length: pname]
/// Specifies the address of a variable receive the value of pname for attachment.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")]
[CLSCompliant(false)]
public static unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All attachment, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Retrieve information about attachments of a bound framebuffer object
///
///
/// Specifies the target of the query operation.
///
///
/// Specifies the attachment within target
///
///
/// Specifies the parameter of attachment to query.
///
/// [length: pname]
/// Specifies the address of a variable receive the value of pname for attachment.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")]
[CLSCompliant(false)]
public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES31.FramebufferTarget target, OpenTK.Graphics.ES31.FramebufferAttachment attachment, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Retrieve information about attachments of a bound framebuffer object
///
///
/// Specifies the target of the query operation.
///
///
/// Specifies the attachment within target
///
///
/// Specifies the parameter of attachment to query.
///
/// [length: pname]
/// Specifies the address of a variable receive the value of pname for attachment.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")]
[CLSCompliant(false)]
public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES31.FramebufferTarget target, OpenTK.Graphics.ES31.FramebufferAttachment attachment, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Retrieve information about attachments of a bound framebuffer object
///
///
/// Specifies the target of the query operation.
///
///
/// Specifies the attachment within target
///
///
/// Specifies the parameter of attachment to query.
///
/// [length: pname]
/// Specifies the address of a variable receive the value of pname for attachment.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")]
[CLSCompliant(false)]
public static unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES31.FramebufferTarget target, OpenTK.Graphics.ES31.FramebufferAttachment attachment, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve a named parameter from a framebuffer
///
///
/// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
///
///
/// A token indicating the parameter to be retrieved.
///
/// [length: pname]
/// The address of a variable to receive the value of the parameter named pname.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetFramebufferParameteriv")]
[CLSCompliant(false)]
public static void GetFramebufferParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve a named parameter from a framebuffer
///
///
/// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
///
///
/// A token indicating the parameter to be retrieved.
///
/// [length: pname]
/// The address of a variable to receive the value of the parameter named pname.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetFramebufferParameteriv")]
[CLSCompliant(false)]
public static void GetFramebufferParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve a named parameter from a framebuffer
///
///
/// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
///
///
/// A token indicating the parameter to be retrieved.
///
/// [length: pname]
/// The address of a variable to receive the value of the parameter named pname.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetFramebufferParameteriv")]
[CLSCompliant(false)]
public static unsafe void GetFramebufferParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatus")]
public static OpenTK.Graphics.ES31.All GetGraphicsResetStatus() { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64i_v")]
[CLSCompliant(false)]
public static void GetInteger64(OpenTK.Graphics.ES31.All target, Int32 index, [OutAttribute] Int64[] data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64i_v")]
[CLSCompliant(false)]
public static void GetInteger64(OpenTK.Graphics.ES31.All target, Int32 index, [OutAttribute] out Int64 data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64i_v")]
[CLSCompliant(false)]
public static unsafe void GetInteger64(OpenTK.Graphics.ES31.All target, Int32 index, [OutAttribute] Int64* data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64i_v")]
[CLSCompliant(false)]
public static void GetInteger64(OpenTK.Graphics.ES31.All target, UInt32 index, [OutAttribute] Int64[] data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64i_v")]
[CLSCompliant(false)]
public static void GetInteger64(OpenTK.Graphics.ES31.All target, UInt32 index, [OutAttribute] out Int64 data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64i_v")]
[CLSCompliant(false)]
public static unsafe void GetInteger64(OpenTK.Graphics.ES31.All target, UInt32 index, [OutAttribute] Int64* data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64v")]
[CLSCompliant(false)]
public static Int64 GetInteger64(OpenTK.Graphics.ES31.All pname) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
/// [length: pname]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64v")]
[CLSCompliant(false)]
public static void GetInteger64(OpenTK.Graphics.ES31.All pname, [OutAttribute] Int64[] data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
/// [length: pname]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64v")]
[CLSCompliant(false)]
public static void GetInteger64(OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int64 data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
/// [length: pname]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64v")]
[CLSCompliant(false)]
public static unsafe void GetInteger64(OpenTK.Graphics.ES31.All pname, [OutAttribute] Int64* data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
[CLSCompliant(false)]
public static void GetInteger(OpenTK.Graphics.ES31.All target, Int32 index, [OutAttribute] Int32[] data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
[CLSCompliant(false)]
public static void GetInteger(OpenTK.Graphics.ES31.All target, Int32 index, [OutAttribute] out Int32 data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
[CLSCompliant(false)]
public static unsafe void GetInteger(OpenTK.Graphics.ES31.All target, Int32 index, [OutAttribute] Int32* data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
[CLSCompliant(false)]
public static void GetInteger(OpenTK.Graphics.ES31.All target, UInt32 index, [OutAttribute] Int32[] data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
[CLSCompliant(false)]
public static void GetInteger(OpenTK.Graphics.ES31.All target, UInt32 index, [OutAttribute] out Int32 data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: target]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
[CLSCompliant(false)]
public static unsafe void GetInteger(OpenTK.Graphics.ES31.All target, UInt32 index, [OutAttribute] Int32* data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")]
[CLSCompliant(false)]
public static Int32 GetInteger(OpenTK.Graphics.ES31.All pname) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")]
[CLSCompliant(false)]
public static Int32 GetInteger(OpenTK.Graphics.ES31.GetPName pname) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")]
[CLSCompliant(false)]
public static void GetInteger(OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")]
[CLSCompliant(false)]
public static void GetInteger(OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")]
[CLSCompliant(false)]
public static unsafe void GetInteger(OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")]
[CLSCompliant(false)]
public static void GetInteger(OpenTK.Graphics.ES31.GetPName pname, [OutAttribute] Int32[] data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")]
[CLSCompliant(false)]
public static void GetInteger(OpenTK.Graphics.ES31.GetPName pname, [OutAttribute] out Int32 data) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
/// [length: pname]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")]
[CLSCompliant(false)]
public static unsafe void GetInteger(OpenTK.Graphics.ES31.GetPName pname, [OutAttribute] Int32* data) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve information about implementation-dependent support for internal formats
///
///
/// Indicates the usage of the internal format. target must be Renderbuffer.
///
///
/// Specifies the internal format about which to retrieve information.
///
///
/// Specifies the type of information to query.
///
///
/// Specifies the maximum number of integers that may be written to params by the function.
///
/// [length: bufSize]
/// Specifies the address of a variable into which to write the retrieved information.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInternalformativ")]
[CLSCompliant(false)]
public static void GetInternalformat(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All internalformat, OpenTK.Graphics.ES31.All pname, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve information about implementation-dependent support for internal formats
///
///
/// Indicates the usage of the internal format. target must be Renderbuffer.
///
///
/// Specifies the internal format about which to retrieve information.
///
///
/// Specifies the type of information to query.
///
///
/// Specifies the maximum number of integers that may be written to params by the function.
///
/// [length: bufSize]
/// Specifies the address of a variable into which to write the retrieved information.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInternalformativ")]
[CLSCompliant(false)]
public static void GetInternalformat(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All internalformat, OpenTK.Graphics.ES31.All pname, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve information about implementation-dependent support for internal formats
///
///
/// Indicates the usage of the internal format. target must be Renderbuffer.
///
///
/// Specifies the internal format about which to retrieve information.
///
///
/// Specifies the type of information to query.
///
///
/// Specifies the maximum number of integers that may be written to params by the function.
///
/// [length: bufSize]
/// Specifies the address of a variable into which to write the retrieved information.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInternalformativ")]
[CLSCompliant(false)]
public static unsafe void GetInternalformat(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All internalformat, OpenTK.Graphics.ES31.All pname, Int32 bufSize, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve the location of a sample
///
///
/// Specifies the sample parameter name. pname must be SamplePosition.
///
///
/// Specifies the index of the sample whose position to query.
///
/// [length: pname]
/// Specifies the address of an array to receive the position of the sample.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetMultisamplefv")]
[CLSCompliant(false)]
public static void GetMultisample(OpenTK.Graphics.ES31.All pname, Int32 index, [OutAttribute] Single[] val) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve the location of a sample
///
///
/// Specifies the sample parameter name. pname must be SamplePosition.
///
///
/// Specifies the index of the sample whose position to query.
///
/// [length: pname]
/// Specifies the address of an array to receive the position of the sample.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetMultisamplefv")]
[CLSCompliant(false)]
public static void GetMultisample(OpenTK.Graphics.ES31.All pname, Int32 index, [OutAttribute] out Single val) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve the location of a sample
///
///
/// Specifies the sample parameter name. pname must be SamplePosition.
///
///
/// Specifies the index of the sample whose position to query.
///
/// [length: pname]
/// Specifies the address of an array to receive the position of the sample.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetMultisamplefv")]
[CLSCompliant(false)]
public static unsafe void GetMultisample(OpenTK.Graphics.ES31.All pname, Int32 index, [OutAttribute] Single* val) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve the location of a sample
///
///
/// Specifies the sample parameter name. pname must be SamplePosition.
///
///
/// Specifies the index of the sample whose position to query.
///
/// [length: pname]
/// Specifies the address of an array to receive the position of the sample.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetMultisamplefv")]
[CLSCompliant(false)]
public static void GetMultisample(OpenTK.Graphics.ES31.All pname, UInt32 index, [OutAttribute] Single[] val) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve the location of a sample
///
///
/// Specifies the sample parameter name. pname must be SamplePosition.
///
///
/// Specifies the index of the sample whose position to query.
///
/// [length: pname]
/// Specifies the address of an array to receive the position of the sample.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetMultisamplefv")]
[CLSCompliant(false)]
public static void GetMultisample(OpenTK.Graphics.ES31.All pname, UInt32 index, [OutAttribute] out Single val) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve the location of a sample
///
///
/// Specifies the sample parameter name. pname must be SamplePosition.
///
///
/// Specifies the index of the sample whose position to query.
///
/// [length: pname]
/// Specifies the address of an array to receive the position of the sample.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetMultisamplefv")]
[CLSCompliant(false)]
public static unsafe void GetMultisample(OpenTK.Graphics.ES31.All pname, UInt32 index, [OutAttribute] Single* val) { throw new NotImplementedException(); }
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfv")]
[CLSCompliant(false)]
public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new NotImplementedException(); }
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfv")]
[CLSCompliant(false)]
public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new NotImplementedException(); }
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfv")]
[CLSCompliant(false)]
public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new NotImplementedException(); }
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfv")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new NotImplementedException(); }
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfv")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new NotImplementedException(); }
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfv")]
[CLSCompliant(false)]
public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new NotImplementedException(); }
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformiv")]
[CLSCompliant(false)]
public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformiv")]
[CLSCompliant(false)]
public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformiv")]
[CLSCompliant(false)]
public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformiv")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformiv")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformiv")]
[CLSCompliant(false)]
public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuiv")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32[] @params) { throw new NotImplementedException(); }
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuiv")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt32 @params) { throw new NotImplementedException(); }
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuiv")]
[CLSCompliant(false)]
public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params) { throw new NotImplementedException(); }
///
/// Retrieve the label of a named object identified within a namespace
///
///
/// The namespace from which the name of the object is allocated.
///
///
/// The name of the object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")]
[CLSCompliant(false)]
public static void GetObjectLabel(OpenTK.Graphics.ES31.All identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) { throw new NotImplementedException(); }
///
/// Retrieve the label of a named object identified within a namespace
///
///
/// The namespace from which the name of the object is allocated.
///
///
/// The name of the object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")]
[CLSCompliant(false)]
public static void GetObjectLabel(OpenTK.Graphics.ES31.All identifier, Int32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) { throw new NotImplementedException(); }
///
/// Retrieve the label of a named object identified within a namespace
///
///
/// The namespace from which the name of the object is allocated.
///
///
/// The name of the object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")]
[CLSCompliant(false)]
public static unsafe void GetObjectLabel(OpenTK.Graphics.ES31.All identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) { throw new NotImplementedException(); }
///
/// Retrieve the label of a named object identified within a namespace
///
///
/// The namespace from which the name of the object is allocated.
///
///
/// The name of the object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")]
[CLSCompliant(false)]
public static void GetObjectLabel(OpenTK.Graphics.ES31.All identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) { throw new NotImplementedException(); }
///
/// Retrieve the label of a named object identified within a namespace
///
///
/// The namespace from which the name of the object is allocated.
///
///
/// The name of the object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")]
[CLSCompliant(false)]
public static void GetObjectLabel(OpenTK.Graphics.ES31.All identifier, UInt32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) { throw new NotImplementedException(); }
///
/// Retrieve the label of a named object identified within a namespace
///
///
/// The namespace from which the name of the object is allocated.
///
///
/// The name of the object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")]
[CLSCompliant(false)]
public static unsafe void GetObjectLabel(OpenTK.Graphics.ES31.All identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) { throw new NotImplementedException(); }
///
/// Retrieve the label of a sync object identified by a pointer
///
///
/// The name of the sync object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) { throw new NotImplementedException(); }
///
/// Retrieve the label of a sync object identified by a pointer
///
///
/// The name of the sync object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) { throw new NotImplementedException(); }
///
/// Retrieve the label of a sync object identified by a pointer
///
///
/// The name of the sync object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) { throw new NotImplementedException(); }
///
/// Retrieve the label of a sync object identified by a pointer
///
///
/// The name of the sync object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label)
where T0 : struct
{ throw new NotImplementedException(); }
///
/// Retrieve the label of a sync object identified by a pointer
///
///
/// The name of the sync object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label)
where T0 : struct
{ throw new NotImplementedException(); }
///
/// Retrieve the label of a sync object identified by a pointer
///
///
/// The name of the sync object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label)
where T0 : struct
{ throw new NotImplementedException(); }
///
/// Retrieve the label of a sync object identified by a pointer
///
///
/// The name of the sync object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label)
where T0 : struct
{ throw new NotImplementedException(); }
///
/// Retrieve the label of a sync object identified by a pointer
///
///
/// The name of the sync object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label)
where T0 : struct
{ throw new NotImplementedException(); }
///
/// Retrieve the label of a sync object identified by a pointer
///
///
/// The name of the sync object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label)
where T0 : struct
{ throw new NotImplementedException(); }
///
/// Retrieve the label of a sync object identified by a pointer
///
///
/// The name of the sync object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label)
where T0 : struct
{ throw new NotImplementedException(); }
///
/// Retrieve the label of a sync object identified by a pointer
///
///
/// The name of the sync object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label)
where T0 : struct
{ throw new NotImplementedException(); }
///
/// Retrieve the label of a sync object identified by a pointer
///
///
/// The name of the sync object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label)
where T0 : struct
{ throw new NotImplementedException(); }
///
/// Retrieve the label of a sync object identified by a pointer
///
///
/// The name of the sync object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label)
where T0 : struct
{ throw new NotImplementedException(); }
///
/// Retrieve the label of a sync object identified by a pointer
///
///
/// The name of the sync object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label)
where T0 : struct
{ throw new NotImplementedException(); }
///
/// Retrieve the label of a sync object identified by a pointer
///
///
/// The name of the sync object whose label to retrieve.
///
///
/// The length of the buffer whose address is in label.
///
/// [length: 1]
/// The address of a variable to receive the length of the object label.
///
/// [length: bufSize]
/// The address of a string that will receive the object label.
///
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label)
where T0 : struct
{ throw new NotImplementedException(); }
///
/// Return the address of the specified pointer
///
///
/// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
///
/// [length: 1]
/// Returns the pointer value specified by pname.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")]
public static void GetPointer(OpenTK.Graphics.ES31.All pname, [OutAttribute] IntPtr @params) { throw new NotImplementedException(); }
///
/// Return the address of the specified pointer
///
///
/// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
///
/// [length: 1]
/// Returns the pointer value specified by pname.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")]
[CLSCompliant(false)]
public static void GetPointer(OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T1[] @params)
where T1 : struct
{ throw new NotImplementedException(); }
///
/// Return the address of the specified pointer
///
///
/// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
///
/// [length: 1]
/// Returns the pointer value specified by pname.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")]
[CLSCompliant(false)]
public static void GetPointer(OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T1[,] @params)
where T1 : struct
{ throw new NotImplementedException(); }
///
/// Return the address of the specified pointer
///
///
/// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
///
/// [length: 1]
/// Returns the pointer value specified by pname.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")]
[CLSCompliant(false)]
public static void GetPointer(OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T1[,,] @params)
where T1 : struct
{ throw new NotImplementedException(); }
///
/// Return the address of the specified pointer
///
///
/// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
///
/// [length: 1]
/// Returns the pointer value specified by pname.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")]
public static void GetPointer(OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] ref T1 @params)
where T1 : struct
{ throw new NotImplementedException(); }
///
/// Return the address of the specified pointer
///
///
/// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
///
/// [length: 1]
/// Returns the pointer value specified by pname.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")]
public static void GetPointer(OpenTK.Graphics.ES31.GetPointervPName pname, [OutAttribute] IntPtr @params) { throw new NotImplementedException(); }
///
/// Return the address of the specified pointer
///
///
/// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
///
/// [length: 1]
/// Returns the pointer value specified by pname.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")]
[CLSCompliant(false)]
public static void GetPointer(OpenTK.Graphics.ES31.GetPointervPName pname, [InAttribute, OutAttribute] T1[] @params)
where T1 : struct
{ throw new NotImplementedException(); }
///
/// Return the address of the specified pointer
///
///
/// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
///
/// [length: 1]
/// Returns the pointer value specified by pname.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")]
[CLSCompliant(false)]
public static void GetPointer(OpenTK.Graphics.ES31.GetPointervPName pname, [InAttribute, OutAttribute] T1[,] @params)
where T1 : struct
{ throw new NotImplementedException(); }
///
/// Return the address of the specified pointer
///
///
/// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
///
/// [length: 1]
/// Returns the pointer value specified by pname.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")]
[CLSCompliant(false)]
public static void GetPointer(OpenTK.Graphics.ES31.GetPointervPName pname, [InAttribute, OutAttribute] T1[,,] @params)
where T1 : struct
{ throw new NotImplementedException(); }
///
/// Return the address of the specified pointer
///
///
/// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
///
/// [length: 1]
/// Returns the pointer value specified by pname.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")]
public static void GetPointer(OpenTK.Graphics.ES31.GetPointervPName pname, [InAttribute, OutAttribute] ref T1 @params)
where T1 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES31.All binaryFormat, [OutAttribute] IntPtr binary) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES31.All binaryFormat, [InAttribute, OutAttribute] T4[] binary)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES31.All binaryFormat, [InAttribute, OutAttribute] T4[,] binary)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES31.All binaryFormat, [InAttribute, OutAttribute] T4[,,] binary)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES31.All binaryFormat, [InAttribute, OutAttribute] ref T4 binary)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES31.All* binaryFormat, [OutAttribute] IntPtr binary) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES31.All* binaryFormat, [InAttribute, OutAttribute] T4[] binary)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES31.All* binaryFormat, [InAttribute, OutAttribute] T4[,] binary)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES31.All* binaryFormat, [InAttribute, OutAttribute] T4[,,] binary)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES31.All* binaryFormat, [InAttribute, OutAttribute] ref T4 binary)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES31.All binaryFormat, [OutAttribute] IntPtr binary) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES31.All binaryFormat, [InAttribute, OutAttribute] T4[] binary)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES31.All binaryFormat, [InAttribute, OutAttribute] T4[,] binary)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES31.All binaryFormat, [InAttribute, OutAttribute] T4[,,] binary)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES31.All binaryFormat, [InAttribute, OutAttribute] ref T4 binary)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES31.All* binaryFormat, [OutAttribute] IntPtr binary) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES31.All* binaryFormat, [InAttribute, OutAttribute] T4[] binary)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES31.All* binaryFormat, [InAttribute, OutAttribute] T4[,] binary)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES31.All* binaryFormat, [InAttribute, OutAttribute] T4[,,] binary)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a binary representation of a program object's compiled and linked executable source
///
///
/// Specifies the name of a program object whose binary representation to retrieve.
///
///
/// Specifies the size of the buffer whose address is given by binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive the number of bytes written into binary.
///
/// [length: 1]
/// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
///
/// [length: bufSize]
/// Specifies the address an array into which the GL will return program's binary representation.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES31.All* binaryFormat, [InAttribute, OutAttribute] ref T4 binary)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the information log for a program object
///
///
/// Specifies the program object whose information log is to be queried.
///
///
/// Specifies the size of the character buffer for storing the returned information log.
///
/// [length: 1]
/// Returns the length of the string returned in infoLog (excluding the null terminator).
///
/// [length: bufSize]
/// Specifies an array of characters that is used to return the information log.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")]
[CLSCompliant(false)]
public static void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the information log for a program object
///
///
/// Specifies the program object whose information log is to be queried.
///
///
/// Specifies the size of the character buffer for storing the returned information log.
///
/// [length: 1]
/// Returns the length of the string returned in infoLog (excluding the null terminator).
///
/// [length: bufSize]
/// Specifies an array of characters that is used to return the information log.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")]
[CLSCompliant(false)]
public static unsafe void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the information log for a program object
///
///
/// Specifies the program object whose information log is to be queried.
///
///
/// Specifies the size of the character buffer for storing the returned information log.
///
/// [length: 1]
/// Returns the length of the string returned in infoLog (excluding the null terminator).
///
/// [length: bufSize]
/// Specifies an array of characters that is used to return the information log.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")]
[CLSCompliant(false)]
public static void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the information log for a program object
///
///
/// Specifies the program object whose information log is to be queried.
///
///
/// Specifies the size of the character buffer for storing the returned information log.
///
/// [length: 1]
/// Returns the length of the string returned in infoLog (excluding the null terminator).
///
/// [length: bufSize]
/// Specifies an array of characters that is used to return the information log.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")]
[CLSCompliant(false)]
public static unsafe void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Query a property of an interface in a program
///
///
/// The name of a program object whose interface to query.
///
///
/// A token identifying the interface within program to query.
///
///
/// The name of the parameter within programInterface to query.
///
/// [length: pname]
/// The address of a variable to retrieve the value of pname for the program interface.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramInterfaceiv")]
[CLSCompliant(false)]
public static void GetProgramInterface(Int32 program, OpenTK.Graphics.ES31.All programInterface, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Query a property of an interface in a program
///
///
/// The name of a program object whose interface to query.
///
///
/// A token identifying the interface within program to query.
///
///
/// The name of the parameter within programInterface to query.
///
/// [length: pname]
/// The address of a variable to retrieve the value of pname for the program interface.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramInterfaceiv")]
[CLSCompliant(false)]
public static void GetProgramInterface(Int32 program, OpenTK.Graphics.ES31.All programInterface, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Query a property of an interface in a program
///
///
/// The name of a program object whose interface to query.
///
///
/// A token identifying the interface within program to query.
///
///
/// The name of the parameter within programInterface to query.
///
/// [length: pname]
/// The address of a variable to retrieve the value of pname for the program interface.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramInterfaceiv")]
[CLSCompliant(false)]
public static unsafe void GetProgramInterface(Int32 program, OpenTK.Graphics.ES31.All programInterface, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Query a property of an interface in a program
///
///
/// The name of a program object whose interface to query.
///
///
/// A token identifying the interface within program to query.
///
///
/// The name of the parameter within programInterface to query.
///
/// [length: pname]
/// The address of a variable to retrieve the value of pname for the program interface.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramInterfaceiv")]
[CLSCompliant(false)]
public static void GetProgramInterface(UInt32 program, OpenTK.Graphics.ES31.All programInterface, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Query a property of an interface in a program
///
///
/// The name of a program object whose interface to query.
///
///
/// A token identifying the interface within program to query.
///
///
/// The name of the parameter within programInterface to query.
///
/// [length: pname]
/// The address of a variable to retrieve the value of pname for the program interface.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramInterfaceiv")]
[CLSCompliant(false)]
public static void GetProgramInterface(UInt32 program, OpenTK.Graphics.ES31.All programInterface, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Query a property of an interface in a program
///
///
/// The name of a program object whose interface to query.
///
///
/// A token identifying the interface within program to query.
///
///
/// The name of the parameter within programInterface to query.
///
/// [length: pname]
/// The address of a variable to retrieve the value of pname for the program interface.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramInterfaceiv")]
[CLSCompliant(false)]
public static unsafe void GetProgramInterface(UInt32 program, OpenTK.Graphics.ES31.All programInterface, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns a parameter from a program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
///
/// [length: pname]
/// Returns the requested object parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")]
[CLSCompliant(false)]
public static void GetProgram(Int32 program, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns a parameter from a program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
///
/// [length: pname]
/// Returns the requested object parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")]
[CLSCompliant(false)]
public static void GetProgram(Int32 program, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns a parameter from a program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
///
/// [length: pname]
/// Returns the requested object parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")]
[CLSCompliant(false)]
public static unsafe void GetProgram(Int32 program, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns a parameter from a program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
///
/// [length: pname]
/// Returns the requested object parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")]
[CLSCompliant(false)]
public static void GetProgram(UInt32 program, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns a parameter from a program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
///
/// [length: pname]
/// Returns the requested object parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")]
[CLSCompliant(false)]
public static void GetProgram(UInt32 program, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns a parameter from a program object
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
///
/// [length: pname]
/// Returns the requested object parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")]
[CLSCompliant(false)]
public static unsafe void GetProgram(UInt32 program, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve the info log string from a program pipeline object
///
///
/// Specifies the name of a program pipeline object from which to retrieve the info log.
///
///
/// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
///
/// [length: 1]
/// Specifies the address of a variable into which will be written the number of characters written into infoLog.
///
/// [length: bufSize]
/// Specifies the address of an array of characters into which will be written the info log for pipeline.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramPipelineInfoLog")]
[CLSCompliant(false)]
public static void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve the info log string from a program pipeline object
///
///
/// Specifies the name of a program pipeline object from which to retrieve the info log.
///
///
/// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
///
/// [length: 1]
/// Specifies the address of a variable into which will be written the number of characters written into infoLog.
///
/// [length: bufSize]
/// Specifies the address of an array of characters into which will be written the info log for pipeline.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramPipelineInfoLog")]
[CLSCompliant(false)]
public static unsafe void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve the info log string from a program pipeline object
///
///
/// Specifies the name of a program pipeline object from which to retrieve the info log.
///
///
/// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
///
/// [length: 1]
/// Specifies the address of a variable into which will be written the number of characters written into infoLog.
///
/// [length: bufSize]
/// Specifies the address of an array of characters into which will be written the info log for pipeline.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramPipelineInfoLog")]
[CLSCompliant(false)]
public static void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve the info log string from a program pipeline object
///
///
/// Specifies the name of a program pipeline object from which to retrieve the info log.
///
///
/// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
///
/// [length: 1]
/// Specifies the address of a variable into which will be written the number of characters written into infoLog.
///
/// [length: bufSize]
/// Specifies the address of an array of characters into which will be written the info log for pipeline.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramPipelineInfoLog")]
[CLSCompliant(false)]
public static unsafe void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve properties of a program pipeline object
///
///
/// Specifies the name of a program pipeline object whose parameter retrieve.
///
///
/// Specifies the name of the parameter to retrieve.
///
/// [length: pname]
/// Specifies the address of a variable into which will be written the value or values of pname for pipeline.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramPipelineiv")]
[CLSCompliant(false)]
public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve properties of a program pipeline object
///
///
/// Specifies the name of a program pipeline object whose parameter retrieve.
///
///
/// Specifies the name of the parameter to retrieve.
///
/// [length: pname]
/// Specifies the address of a variable into which will be written the value or values of pname for pipeline.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramPipelineiv")]
[CLSCompliant(false)]
public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve properties of a program pipeline object
///
///
/// Specifies the name of a program pipeline object whose parameter retrieve.
///
///
/// Specifies the name of the parameter to retrieve.
///
/// [length: pname]
/// Specifies the address of a variable into which will be written the value or values of pname for pipeline.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramPipelineiv")]
[CLSCompliant(false)]
public static unsafe void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve properties of a program pipeline object
///
///
/// Specifies the name of a program pipeline object whose parameter retrieve.
///
///
/// Specifies the name of the parameter to retrieve.
///
/// [length: pname]
/// Specifies the address of a variable into which will be written the value or values of pname for pipeline.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramPipelineiv")]
[CLSCompliant(false)]
public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve properties of a program pipeline object
///
///
/// Specifies the name of a program pipeline object whose parameter retrieve.
///
///
/// Specifies the name of the parameter to retrieve.
///
/// [length: pname]
/// Specifies the address of a variable into which will be written the value or values of pname for pipeline.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramPipelineiv")]
[CLSCompliant(false)]
public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve properties of a program pipeline object
///
///
/// Specifies the name of a program pipeline object whose parameter retrieve.
///
///
/// Specifies the name of the parameter to retrieve.
///
/// [length: pname]
/// Specifies the address of a variable into which will be written the value or values of pname for pipeline.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramPipelineiv")]
[CLSCompliant(false)]
public static unsafe void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Query the index of a named resource within a program
///
///
/// The name of a program object whose resources to query.
///
///
/// A token identifying the interface within program containing the resource named name.
///
/// [length: name]
/// The name of the resource to query the index of.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramResourceIndex")]
[CLSCompliant(false)]
public static Int32 GetProgramResourceIndex(Int32 program, OpenTK.Graphics.ES31.All programInterface, String name) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Query the index of a named resource within a program
///
///
/// The name of a program object whose resources to query.
///
///
/// A token identifying the interface within program containing the resource named name.
///
/// [length: name]
/// The name of the resource to query the index of.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramResourceIndex")]
[CLSCompliant(false)]
public static Int32 GetProgramResourceIndex(UInt32 program, OpenTK.Graphics.ES31.All programInterface, String name) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve values for multiple properties of a single active resource within a program object
///
///
/// The name of a program object whose resources to query.
///
///
/// A token identifying the interface within program containing the resource named name.
///
///
///
/// [length: propCount]
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramResourceiv")]
[CLSCompliant(false)]
public static void GetProgramResource(Int32 program, OpenTK.Graphics.ES31.All programInterface, Int32 index, Int32 propCount, OpenTK.Graphics.ES31.All[] props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve values for multiple properties of a single active resource within a program object
///
///
/// The name of a program object whose resources to query.
///
///
/// A token identifying the interface within program containing the resource named name.
///
///
///
/// [length: propCount]
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramResourceiv")]
[CLSCompliant(false)]
public static void GetProgramResource(Int32 program, OpenTK.Graphics.ES31.All programInterface, Int32 index, Int32 propCount, ref OpenTK.Graphics.ES31.All props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve values for multiple properties of a single active resource within a program object
///
///
/// The name of a program object whose resources to query.
///
///
/// A token identifying the interface within program containing the resource named name.
///
///
///
/// [length: propCount]
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramResourceiv")]
[CLSCompliant(false)]
public static unsafe void GetProgramResource(Int32 program, OpenTK.Graphics.ES31.All programInterface, Int32 index, Int32 propCount, OpenTK.Graphics.ES31.All* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve values for multiple properties of a single active resource within a program object
///
///
/// The name of a program object whose resources to query.
///
///
/// A token identifying the interface within program containing the resource named name.
///
///
///
/// [length: propCount]
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramResourceiv")]
[CLSCompliant(false)]
public static void GetProgramResource(UInt32 program, OpenTK.Graphics.ES31.All programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.ES31.All[] props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve values for multiple properties of a single active resource within a program object
///
///
/// The name of a program object whose resources to query.
///
///
/// A token identifying the interface within program containing the resource named name.
///
///
///
/// [length: propCount]
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramResourceiv")]
[CLSCompliant(false)]
public static void GetProgramResource(UInt32 program, OpenTK.Graphics.ES31.All programInterface, UInt32 index, Int32 propCount, ref OpenTK.Graphics.ES31.All props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Retrieve values for multiple properties of a single active resource within a program object
///
///
/// The name of a program object whose resources to query.
///
///
/// A token identifying the interface within program containing the resource named name.
///
///
///
/// [length: propCount]
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramResourceiv")]
[CLSCompliant(false)]
public static unsafe void GetProgramResource(UInt32 program, OpenTK.Graphics.ES31.All programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.ES31.All* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Query the location of a named resource within a program
///
///
/// The name of a program object whose resources to query.
///
///
/// A token identifying the interface within program containing the resource named name.
///
/// [length: name]
/// The name of the resource to query the location of.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramResourceLocation")]
[CLSCompliant(false)]
public static Int32 GetProgramResourceLocation(Int32 program, OpenTK.Graphics.ES31.All programInterface, String name) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Query the location of a named resource within a program
///
///
/// The name of a program object whose resources to query.
///
///
/// A token identifying the interface within program containing the resource named name.
///
/// [length: name]
/// The name of the resource to query the location of.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramResourceLocation")]
[CLSCompliant(false)]
public static Int32 GetProgramResourceLocation(UInt32 program, OpenTK.Graphics.ES31.All programInterface, String name) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Query the name of an indexed resource within a program
///
///
/// The name of a program object whose resources to query.
///
///
/// A token identifying the interface within program containing the indexed resource.
///
///
/// The index of the resource within programInterface of program.
///
///
/// The size of the character array whose address is given by name.
///
/// [length: 1]
/// The address of a variable which will receive the length of the resource name.
///
/// [length: bufSize]
/// The address of a character array into which will be written the name of the resource.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramResourceName")]
[CLSCompliant(false)]
public static void GetProgramResourceName(Int32 program, OpenTK.Graphics.ES31.All programInterface, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Query the name of an indexed resource within a program
///
///
/// The name of a program object whose resources to query.
///
///
/// A token identifying the interface within program containing the indexed resource.
///
///
/// The index of the resource within programInterface of program.
///
///
/// The size of the character array whose address is given by name.
///
/// [length: 1]
/// The address of a variable which will receive the length of the resource name.
///
/// [length: bufSize]
/// The address of a character array into which will be written the name of the resource.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramResourceName")]
[CLSCompliant(false)]
public static unsafe void GetProgramResourceName(Int32 program, OpenTK.Graphics.ES31.All programInterface, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Query the name of an indexed resource within a program
///
///
/// The name of a program object whose resources to query.
///
///
/// A token identifying the interface within program containing the indexed resource.
///
///
/// The index of the resource within programInterface of program.
///
///
/// The size of the character array whose address is given by name.
///
/// [length: 1]
/// The address of a variable which will receive the length of the resource name.
///
/// [length: bufSize]
/// The address of a character array into which will be written the name of the resource.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramResourceName")]
[CLSCompliant(false)]
public static void GetProgramResourceName(UInt32 program, OpenTK.Graphics.ES31.All programInterface, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Query the name of an indexed resource within a program
///
///
/// The name of a program object whose resources to query.
///
///
/// A token identifying the interface within program containing the indexed resource.
///
///
/// The index of the resource within programInterface of program.
///
///
/// The size of the character array whose address is given by name.
///
/// [length: 1]
/// The address of a variable which will receive the length of the resource name.
///
/// [length: bufSize]
/// The address of a character array into which will be written the name of the resource.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetProgramResourceName")]
[CLSCompliant(false)]
public static unsafe void GetProgramResourceName(UInt32 program, OpenTK.Graphics.ES31.All programInterface, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return parameters of a query object target
///
///
/// Specifies a query object target. Must be AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
///
///
/// Specifies the symbolic name of a query object target parameter. Must be CurrentQuery.
///
/// [length: pname]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryiv")]
[CLSCompliant(false)]
public static void GetQuery(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return parameters of a query object target
///
///
/// Specifies a query object target. Must be AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
///
///
/// Specifies the symbolic name of a query object target parameter. Must be CurrentQuery.
///
/// [length: pname]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryiv")]
[CLSCompliant(false)]
public static void GetQuery(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return parameters of a query object target
///
///
/// Specifies a query object target. Must be AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
///
///
/// Specifies the symbolic name of a query object target parameter. Must be CurrentQuery.
///
/// [length: pname]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryiv")]
[CLSCompliant(false)]
public static unsafe void GetQuery(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return parameters of a query object
///
///
/// Specifies the name of a query object.
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
///
/// [length: pname]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryObjectuiv")]
[CLSCompliant(false)]
public static void GetQueryObject(Int32 id, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return parameters of a query object
///
///
/// Specifies the name of a query object.
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
///
/// [length: pname]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryObjectuiv")]
[CLSCompliant(false)]
public static void GetQueryObject(Int32 id, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return parameters of a query object
///
///
/// Specifies the name of a query object.
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
///
/// [length: pname]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryObjectuiv")]
[CLSCompliant(false)]
public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return parameters of a query object
///
///
/// Specifies the name of a query object.
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
///
/// [length: pname]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryObjectuiv")]
[CLSCompliant(false)]
public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES31.All pname, [OutAttribute] UInt32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return parameters of a query object
///
///
/// Specifies the name of a query object.
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
///
/// [length: pname]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryObjectuiv")]
[CLSCompliant(false)]
public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES31.All pname, [OutAttribute] out UInt32 @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return parameters of a query object
///
///
/// Specifies the name of a query object.
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
///
/// [length: pname]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryObjectuiv")]
[CLSCompliant(false)]
public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES31.All pname, [OutAttribute] UInt32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Retrieve information about a bound renderbuffer object
///
///
/// Specifies the target of the query operation. target must be Renderbuffer.
///
///
/// Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
///
/// [length: pname]
/// Specifies the address of an array to receive the value of the queried parameter.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")]
[CLSCompliant(false)]
public static void GetRenderbufferParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Retrieve information about a bound renderbuffer object
///
///
/// Specifies the target of the query operation. target must be Renderbuffer.
///
///
/// Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
///
/// [length: pname]
/// Specifies the address of an array to receive the value of the queried parameter.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")]
[CLSCompliant(false)]
public static void GetRenderbufferParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Retrieve information about a bound renderbuffer object
///
///
/// Specifies the target of the query operation. target must be Renderbuffer.
///
///
/// Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
///
/// [length: pname]
/// Specifies the address of an array to receive the value of the queried parameter.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")]
[CLSCompliant(false)]
public static unsafe void GetRenderbufferParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Retrieve information about a bound renderbuffer object
///
///
/// Specifies the target of the query operation. target must be Renderbuffer.
///
///
/// Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
///
/// [length: pname]
/// Specifies the address of an array to receive the value of the queried parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")]
[CLSCompliant(false)]
public static void GetRenderbufferParameter(OpenTK.Graphics.ES31.RenderbufferTarget target, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Retrieve information about a bound renderbuffer object
///
///
/// Specifies the target of the query operation. target must be Renderbuffer.
///
///
/// Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
///
/// [length: pname]
/// Specifies the address of an array to receive the value of the queried parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")]
[CLSCompliant(false)]
public static void GetRenderbufferParameter(OpenTK.Graphics.ES31.RenderbufferTarget target, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Retrieve information about a bound renderbuffer object
///
///
/// Specifies the target of the query operation. target must be Renderbuffer.
///
///
/// Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
///
/// [length: pname]
/// Specifies the address of an array to receive the value of the queried parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")]
[CLSCompliant(false)]
public static unsafe void GetRenderbufferParameter(OpenTK.Graphics.ES31.RenderbufferTarget target, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return sampler parameter values
///
///
/// Specifies name of the sampler object from which to retrieve parameters.
///
///
/// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
///
/// [length: pname]
/// Returns the sampler parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameterfv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.ES31.All pname, [OutAttribute] Single[] @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return sampler parameter values
///
///
/// Specifies name of the sampler object from which to retrieve parameters.
///
///
/// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
///
/// [length: pname]
/// Returns the sampler parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameterfv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Single @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return sampler parameter values
///
///
/// Specifies name of the sampler object from which to retrieve parameters.
///
///
/// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
///
/// [length: pname]
/// Returns the sampler parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameterfv")]
[CLSCompliant(false)]
public static unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.ES31.All pname, [OutAttribute] Single* @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return sampler parameter values
///
///
/// Specifies name of the sampler object from which to retrieve parameters.
///
///
/// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
///
/// [length: pname]
/// Returns the sampler parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameterfv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.ES31.All pname, [OutAttribute] Single[] @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return sampler parameter values
///
///
/// Specifies name of the sampler object from which to retrieve parameters.
///
///
/// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
///
/// [length: pname]
/// Returns the sampler parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameterfv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Single @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return sampler parameter values
///
///
/// Specifies name of the sampler object from which to retrieve parameters.
///
///
/// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
///
/// [length: pname]
/// Returns the sampler parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameterfv")]
[CLSCompliant(false)]
public static unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.ES31.All pname, [OutAttribute] Single* @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return sampler parameter values
///
///
/// Specifies name of the sampler object from which to retrieve parameters.
///
///
/// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
///
/// [length: pname]
/// Returns the sampler parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameteriv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return sampler parameter values
///
///
/// Specifies name of the sampler object from which to retrieve parameters.
///
///
/// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
///
/// [length: pname]
/// Returns the sampler parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameteriv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return sampler parameter values
///
///
/// Specifies name of the sampler object from which to retrieve parameters.
///
///
/// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
///
/// [length: pname]
/// Returns the sampler parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameteriv")]
[CLSCompliant(false)]
public static unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return sampler parameter values
///
///
/// Specifies name of the sampler object from which to retrieve parameters.
///
///
/// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
///
/// [length: pname]
/// Returns the sampler parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameteriv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return sampler parameter values
///
///
/// Specifies name of the sampler object from which to retrieve parameters.
///
///
/// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
///
/// [length: pname]
/// Returns the sampler parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameteriv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return sampler parameter values
///
///
/// Specifies name of the sampler object from which to retrieve parameters.
///
///
/// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
///
/// [length: pname]
/// Returns the sampler parameters.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameteriv")]
[CLSCompliant(false)]
public static unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the information log for a shader object
///
///
/// Specifies the shader object whose information log is to be queried.
///
///
/// Specifies the size of the character buffer for storing the returned information log.
///
/// [length: 1]
/// Returns the length of the string returned in infoLog (excluding the null terminator).
///
/// [length: bufSize]
/// Specifies an array of characters that is used to return the information log.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")]
[CLSCompliant(false)]
public static void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the information log for a shader object
///
///
/// Specifies the shader object whose information log is to be queried.
///
///
/// Specifies the size of the character buffer for storing the returned information log.
///
/// [length: 1]
/// Returns the length of the string returned in infoLog (excluding the null terminator).
///
/// [length: bufSize]
/// Specifies an array of characters that is used to return the information log.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")]
[CLSCompliant(false)]
public static unsafe void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the information log for a shader object
///
///
/// Specifies the shader object whose information log is to be queried.
///
///
/// Specifies the size of the character buffer for storing the returned information log.
///
/// [length: 1]
/// Returns the length of the string returned in infoLog (excluding the null terminator).
///
/// [length: bufSize]
/// Specifies an array of characters that is used to return the information log.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")]
[CLSCompliant(false)]
public static void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the information log for a shader object
///
///
/// Specifies the shader object whose information log is to be queried.
///
///
/// Specifies the size of the character buffer for storing the returned information log.
///
/// [length: 1]
/// Returns the length of the string returned in infoLog (excluding the null terminator).
///
/// [length: bufSize]
/// Specifies an array of characters that is used to return the information log.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")]
[CLSCompliant(false)]
public static unsafe void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns a parameter from a shader object
///
///
/// Specifies the shader object to be queried.
///
///
/// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
///
/// [length: pname]
/// Returns the requested object parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")]
[CLSCompliant(false)]
public static void GetShader(Int32 shader, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns a parameter from a shader object
///
///
/// Specifies the shader object to be queried.
///
///
/// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
///
/// [length: pname]
/// Returns the requested object parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")]
[CLSCompliant(false)]
public static void GetShader(Int32 shader, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns a parameter from a shader object
///
///
/// Specifies the shader object to be queried.
///
///
/// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
///
/// [length: pname]
/// Returns the requested object parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")]
[CLSCompliant(false)]
public static unsafe void GetShader(Int32 shader, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns a parameter from a shader object
///
///
/// Specifies the shader object to be queried.
///
///
/// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
///
/// [length: pname]
/// Returns the requested object parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")]
[CLSCompliant(false)]
public static void GetShader(UInt32 shader, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns a parameter from a shader object
///
///
/// Specifies the shader object to be queried.
///
///
/// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
///
/// [length: pname]
/// Returns the requested object parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")]
[CLSCompliant(false)]
public static void GetShader(UInt32 shader, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns a parameter from a shader object
///
///
/// Specifies the shader object to be queried.
///
///
/// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
///
/// [length: pname]
/// Returns the requested object parameter.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")]
[CLSCompliant(false)]
public static unsafe void GetShader(UInt32 shader, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Retrieve the range and precision for numeric formats supported by the shader compiler
///
///
/// Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader.
///
///
/// Specifies the numeric format whose precision and range to query.
///
/// [length: 2]
/// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned.
///
/// [length: 2]
/// Specifies the address of an integer into which the numeric precision of the implementation is written.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")]
[CLSCompliant(false)]
public static void GetShaderPrecisionFormat(OpenTK.Graphics.ES31.All shadertype, OpenTK.Graphics.ES31.All precisiontype, [OutAttribute] Int32[] range, [OutAttribute] Int32[] precision) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Retrieve the range and precision for numeric formats supported by the shader compiler
///
///
/// Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader.
///
///
/// Specifies the numeric format whose precision and range to query.
///
/// [length: 2]
/// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned.
///
/// [length: 2]
/// Specifies the address of an integer into which the numeric precision of the implementation is written.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")]
[CLSCompliant(false)]
public static void GetShaderPrecisionFormat(OpenTK.Graphics.ES31.All shadertype, OpenTK.Graphics.ES31.All precisiontype, [OutAttribute] out Int32 range, [OutAttribute] out Int32 precision) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Retrieve the range and precision for numeric formats supported by the shader compiler
///
///
/// Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader.
///
///
/// Specifies the numeric format whose precision and range to query.
///
/// [length: 2]
/// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned.
///
/// [length: 2]
/// Specifies the address of an integer into which the numeric precision of the implementation is written.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")]
[CLSCompliant(false)]
public static unsafe void GetShaderPrecisionFormat(OpenTK.Graphics.ES31.All shadertype, OpenTK.Graphics.ES31.All precisiontype, [OutAttribute] Int32* range, [OutAttribute] Int32* precision) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the source code string from a shader object
///
///
/// Specifies the shader object to be queried.
///
///
/// Specifies the size of the character buffer for storing the returned source code string.
///
/// [length: 1]
/// Returns the length of the string returned in source (excluding the null terminator).
///
/// [length: bufSize]
/// Specifies an array of characters that is used to return the source code string.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")]
[CLSCompliant(false)]
public static void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the source code string from a shader object
///
///
/// Specifies the shader object to be queried.
///
///
/// Specifies the size of the character buffer for storing the returned source code string.
///
/// [length: 1]
/// Returns the length of the string returned in source (excluding the null terminator).
///
/// [length: bufSize]
/// Specifies an array of characters that is used to return the source code string.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")]
[CLSCompliant(false)]
public static unsafe void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the source code string from a shader object
///
///
/// Specifies the shader object to be queried.
///
///
/// Specifies the size of the character buffer for storing the returned source code string.
///
/// [length: 1]
/// Returns the length of the string returned in source (excluding the null terminator).
///
/// [length: bufSize]
/// Specifies an array of characters that is used to return the source code string.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")]
[CLSCompliant(false)]
public static void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the source code string from a shader object
///
///
/// Specifies the shader object to be queried.
///
///
/// Specifies the size of the character buffer for storing the returned source code string.
///
/// [length: 1]
/// Returns the length of the string returned in source (excluding the null terminator).
///
/// [length: bufSize]
/// Specifies an array of characters that is used to return the source code string.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")]
[CLSCompliant(false)]
public static unsafe void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return a string describing the current GL connection
///
///
/// Specifies a symbolic constant, one of Extensions, Renderer, ShadingLanguageVersion, Vendor, or Version. glGetStringi accepts only the Extensions token.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetString")]
public static String GetString(OpenTK.Graphics.ES31.All name) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return a string describing the current GL connection
///
///
/// Specifies a symbolic constant, one of Extensions, Renderer, ShadingLanguageVersion, Vendor, or Version. glGetStringi accepts only the Extensions token.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetString")]
public static String GetString(OpenTK.Graphics.ES31.StringName name) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a string describing the current GL connection
///
///
/// Specifies a symbolic constant, one of Extensions, Renderer, ShadingLanguageVersion, Vendor, or Version. glGetStringi accepts only the Extensions token.
///
///
/// For glGetStringi, specifies the index of the string to return.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")]
[CLSCompliant(false)]
public static String GetString(OpenTK.Graphics.ES31.All name, Int32 index) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Return a string describing the current GL connection
///
///
/// Specifies a symbolic constant, one of Extensions, Renderer, ShadingLanguageVersion, Vendor, or Version. glGetStringi accepts only the Extensions token.
///
///
/// For glGetStringi, specifies the index of the string to return.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")]
[CLSCompliant(false)]
public static String GetString(OpenTK.Graphics.ES31.All name, UInt32 index) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Query the properties of a sync object
///
///
/// Specifies the sync object whose properties to query.
///
///
/// Specifies the parameter whose value to retrieve from the sync object specified in sync.
///
///
/// Specifies the size of the buffer whose address is given in values.
///
/// [length: 1]
/// Specifies the address of an variable to receive the number of integers placed in values.
///
/// [length: bufSize]
/// Specifies the address of an array to receive the values of the queried parameter.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSynciv")]
[CLSCompliant(false)]
public static void GetSync(IntPtr sync, OpenTK.Graphics.ES31.All pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] Int32[] values) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Query the properties of a sync object
///
///
/// Specifies the sync object whose properties to query.
///
///
/// Specifies the parameter whose value to retrieve from the sync object specified in sync.
///
///
/// Specifies the size of the buffer whose address is given in values.
///
/// [length: 1]
/// Specifies the address of an variable to receive the number of integers placed in values.
///
/// [length: bufSize]
/// Specifies the address of an array to receive the values of the queried parameter.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSynciv")]
[CLSCompliant(false)]
public static void GetSync(IntPtr sync, OpenTK.Graphics.ES31.All pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 values) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Query the properties of a sync object
///
///
/// Specifies the sync object whose properties to query.
///
///
/// Specifies the parameter whose value to retrieve from the sync object specified in sync.
///
///
/// Specifies the size of the buffer whose address is given in values.
///
/// [length: 1]
/// Specifies the address of an variable to receive the number of integers placed in values.
///
/// [length: bufSize]
/// Specifies the address of an array to receive the values of the queried parameter.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSynciv")]
[CLSCompliant(false)]
public static unsafe void GetSync(IntPtr sync, OpenTK.Graphics.ES31.All pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Return texture parameter values for a specific level of detail
///
///
/// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
/// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
///
/// [length: pname]
/// Returns the requested data.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetTexLevelParameterfv")]
[CLSCompliant(false)]
public static void GetTexLevelParameter(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All pname, [OutAttribute] Single[] @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Return texture parameter values for a specific level of detail
///
///
/// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
/// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
///
/// [length: pname]
/// Returns the requested data.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetTexLevelParameterfv")]
[CLSCompliant(false)]
public static void GetTexLevelParameter(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Single @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Return texture parameter values for a specific level of detail
///
///
/// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
/// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
///
/// [length: pname]
/// Returns the requested data.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetTexLevelParameterfv")]
[CLSCompliant(false)]
public static unsafe void GetTexLevelParameter(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All pname, [OutAttribute] Single* @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Return texture parameter values for a specific level of detail
///
///
/// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
/// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
///
/// [length: pname]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetTexLevelParameterfv")]
[CLSCompliant(false)]
public static void GetTexLevelParameter(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.GetTextureParameter pname, [OutAttribute] Single[] @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Return texture parameter values for a specific level of detail
///
///
/// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
/// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
///
/// [length: pname]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetTexLevelParameterfv")]
[CLSCompliant(false)]
public static void GetTexLevelParameter(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.GetTextureParameter pname, [OutAttribute] out Single @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Return texture parameter values for a specific level of detail
///
///
/// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
/// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
///
/// [length: pname]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetTexLevelParameterfv")]
[CLSCompliant(false)]
public static unsafe void GetTexLevelParameter(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.GetTextureParameter pname, [OutAttribute] Single* @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Return texture parameter values for a specific level of detail
///
///
/// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
/// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
///
/// [length: pname]
/// Returns the requested data.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetTexLevelParameteriv")]
[CLSCompliant(false)]
public static void GetTexLevelParameter(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Return texture parameter values for a specific level of detail
///
///
/// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
/// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
///
/// [length: pname]
/// Returns the requested data.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetTexLevelParameteriv")]
[CLSCompliant(false)]
public static void GetTexLevelParameter(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Return texture parameter values for a specific level of detail
///
///
/// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
/// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
///
/// [length: pname]
/// Returns the requested data.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetTexLevelParameteriv")]
[CLSCompliant(false)]
public static unsafe void GetTexLevelParameter(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Return texture parameter values for a specific level of detail
///
///
/// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
/// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
///
/// [length: pname]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetTexLevelParameteriv")]
[CLSCompliant(false)]
public static void GetTexLevelParameter(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Return texture parameter values for a specific level of detail
///
///
/// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
/// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
///
/// [length: pname]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetTexLevelParameteriv")]
[CLSCompliant(false)]
public static void GetTexLevelParameter(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Return texture parameter values for a specific level of detail
///
///
/// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
/// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
///
/// [length: pname]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glGetTexLevelParameteriv")]
[CLSCompliant(false)]
public static unsafe void GetTexLevelParameter(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return texture parameter values
///
///
/// Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
///
///
/// Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
///
/// [length: pname]
/// Returns the texture parameters.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")]
[CLSCompliant(false)]
public static void GetTexParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] Single[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return texture parameter values
///
///
/// Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
///
///
/// Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
///
/// [length: pname]
/// Returns the texture parameters.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")]
[CLSCompliant(false)]
public static void GetTexParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Single @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return texture parameter values
///
///
/// Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
///
///
/// Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
///
/// [length: pname]
/// Returns the texture parameters.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")]
[CLSCompliant(false)]
public static unsafe void GetTexParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] Single* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return texture parameter values
///
///
/// Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
///
///
/// Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
///
/// [length: pname]
/// Returns the texture parameters.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")]
[CLSCompliant(false)]
public static void GetTexParameter(OpenTK.Graphics.ES31.TextureTarget target, OpenTK.Graphics.ES31.GetTextureParameter pname, [OutAttribute] Single[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return texture parameter values
///
///
/// Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
///
///
/// Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
///
/// [length: pname]
/// Returns the texture parameters.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")]
[CLSCompliant(false)]
public static void GetTexParameter(OpenTK.Graphics.ES31.TextureTarget target, OpenTK.Graphics.ES31.GetTextureParameter pname, [OutAttribute] out Single @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return texture parameter values
///
///
/// Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
///
///
/// Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
///
/// [length: pname]
/// Returns the texture parameters.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")]
[CLSCompliant(false)]
public static unsafe void GetTexParameter(OpenTK.Graphics.ES31.TextureTarget target, OpenTK.Graphics.ES31.GetTextureParameter pname, [OutAttribute] Single* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return texture parameter values
///
///
/// Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
///
///
/// Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
///
/// [length: pname]
/// Returns the texture parameters.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")]
[CLSCompliant(false)]
public static void GetTexParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return texture parameter values
///
///
/// Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
///
///
/// Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
///
/// [length: pname]
/// Returns the texture parameters.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")]
[CLSCompliant(false)]
public static void GetTexParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return texture parameter values
///
///
/// Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
///
///
/// Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
///
/// [length: pname]
/// Returns the texture parameters.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")]
[CLSCompliant(false)]
public static unsafe void GetTexParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return texture parameter values
///
///
/// Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
///
///
/// Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
///
/// [length: pname]
/// Returns the texture parameters.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")]
[CLSCompliant(false)]
public static void GetTexParameter(OpenTK.Graphics.ES31.TextureTarget target, OpenTK.Graphics.ES31.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return texture parameter values
///
///
/// Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
///
///
/// Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
///
/// [length: pname]
/// Returns the texture parameters.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")]
[CLSCompliant(false)]
public static void GetTexParameter(OpenTK.Graphics.ES31.TextureTarget target, OpenTK.Graphics.ES31.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return texture parameter values
///
///
/// Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
///
///
/// Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
///
/// [length: pname]
/// Returns the texture parameters.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")]
[CLSCompliant(false)]
public static unsafe void GetTexParameter(OpenTK.Graphics.ES31.TextureTarget target, OpenTK.Graphics.ES31.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve information about varying variables selected for transform feedback
///
///
/// The name of the target program object.
///
///
/// The index of the varying variable whose information to retrieve.
///
///
/// The maximum number of characters, including the null terminator, that may be written into name.
///
/// [length: 1]
/// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.
///
/// [length: 1]
/// The address of a variable that will receive the size of the varying.
///
/// [length: 1]
/// The address of a variable that will recieve the type of the varying.
///
/// [length: bufSize]
/// The address of a buffer into which will be written the name of the varying.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")]
[CLSCompliant(false)]
public static void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES31.All type, [OutAttribute] StringBuilder name) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve information about varying variables selected for transform feedback
///
///
/// The name of the target program object.
///
///
/// The index of the varying variable whose information to retrieve.
///
///
/// The maximum number of characters, including the null terminator, that may be written into name.
///
/// [length: 1]
/// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.
///
/// [length: 1]
/// The address of a variable that will receive the size of the varying.
///
/// [length: 1]
/// The address of a variable that will recieve the type of the varying.
///
/// [length: bufSize]
/// The address of a buffer into which will be written the name of the varying.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")]
[CLSCompliant(false)]
public static unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES31.All* type, [OutAttribute] StringBuilder name) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve information about varying variables selected for transform feedback
///
///
/// The name of the target program object.
///
///
/// The index of the varying variable whose information to retrieve.
///
///
/// The maximum number of characters, including the null terminator, that may be written into name.
///
/// [length: 1]
/// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.
///
/// [length: 1]
/// The address of a variable that will receive the size of the varying.
///
/// [length: 1]
/// The address of a variable that will recieve the type of the varying.
///
/// [length: bufSize]
/// The address of a buffer into which will be written the name of the varying.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")]
[CLSCompliant(false)]
public static void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES31.All type, [OutAttribute] StringBuilder name) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve information about varying variables selected for transform feedback
///
///
/// The name of the target program object.
///
///
/// The index of the varying variable whose information to retrieve.
///
///
/// The maximum number of characters, including the null terminator, that may be written into name.
///
/// [length: 1]
/// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.
///
/// [length: 1]
/// The address of a variable that will receive the size of the varying.
///
/// [length: 1]
/// The address of a variable that will recieve the type of the varying.
///
/// [length: bufSize]
/// The address of a buffer into which will be written the name of the varying.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")]
[CLSCompliant(false)]
public static unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES31.All* type, [OutAttribute] StringBuilder name) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve the index of a named uniform block
///
///
/// Specifies the name of a program containing the uniform block.
///
///
/// Specifies the address an array of characters containing the name of the uniform block whose index to retrieve.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformBlockIndex")]
[CLSCompliant(false)]
public static Int32 GetUniformBlockIndex(Int32 program, String uniformBlockName) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve the index of a named uniform block
///
///
/// Specifies the name of a program containing the uniform block.
///
///
/// Specifies the address an array of characters containing the name of the uniform block whose index to retrieve.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformBlockIndex")]
[CLSCompliant(false)]
public static Int32 GetUniformBlockIndex(UInt32 program, String uniformBlockName) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: program,location]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")]
[CLSCompliant(false)]
public static void GetUniform(Int32 program, Int32 location, [OutAttribute] Single[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: program,location]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")]
[CLSCompliant(false)]
public static void GetUniform(Int32 program, Int32 location, [OutAttribute] out Single @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: program,location]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")]
[CLSCompliant(false)]
public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Single* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: program,location]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")]
[CLSCompliant(false)]
public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] Single[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: program,location]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")]
[CLSCompliant(false)]
public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Single @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: program,location]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")]
[CLSCompliant(false)]
public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Single* @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve the index of a named uniform block
///
///
/// Specifies the name of a program containing uniforms whose indices to query.
///
///
/// Specifies the number of uniforms whose indices to query.
///
/// [length: uniformCount]
/// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
///
/// [length: uniformCount]
/// Specifies the address of an array that will receive the indices of the uniforms.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformIndices")]
[CLSCompliant(false)]
public static void GetUniformIndices(Int32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] Int32[] uniformIndices) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve the index of a named uniform block
///
///
/// Specifies the name of a program containing uniforms whose indices to query.
///
///
/// Specifies the number of uniforms whose indices to query.
///
/// [length: uniformCount]
/// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
///
/// [length: uniformCount]
/// Specifies the address of an array that will receive the indices of the uniforms.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformIndices")]
[CLSCompliant(false)]
public static void GetUniformIndices(Int32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] out Int32 uniformIndices) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve the index of a named uniform block
///
///
/// Specifies the name of a program containing uniforms whose indices to query.
///
///
/// Specifies the number of uniforms whose indices to query.
///
/// [length: uniformCount]
/// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
///
/// [length: uniformCount]
/// Specifies the address of an array that will receive the indices of the uniforms.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformIndices")]
[CLSCompliant(false)]
public static unsafe void GetUniformIndices(Int32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] Int32* uniformIndices) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve the index of a named uniform block
///
///
/// Specifies the name of a program containing uniforms whose indices to query.
///
///
/// Specifies the number of uniforms whose indices to query.
///
/// [length: uniformCount]
/// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
///
/// [length: uniformCount]
/// Specifies the address of an array that will receive the indices of the uniforms.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformIndices")]
[CLSCompliant(false)]
public static void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] UInt32[] uniformIndices) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve the index of a named uniform block
///
///
/// Specifies the name of a program containing uniforms whose indices to query.
///
///
/// Specifies the number of uniforms whose indices to query.
///
/// [length: uniformCount]
/// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
///
/// [length: uniformCount]
/// Specifies the address of an array that will receive the indices of the uniforms.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformIndices")]
[CLSCompliant(false)]
public static void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] out UInt32 uniformIndices) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Retrieve the index of a named uniform block
///
///
/// Specifies the name of a program containing uniforms whose indices to query.
///
///
/// Specifies the number of uniforms whose indices to query.
///
/// [length: uniformCount]
/// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
///
/// [length: uniformCount]
/// Specifies the address of an array that will receive the indices of the uniforms.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformIndices")]
[CLSCompliant(false)]
public static unsafe void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] UInt32* uniformIndices) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: program,location]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")]
[CLSCompliant(false)]
public static void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: program,location]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")]
[CLSCompliant(false)]
public static void GetUniform(Int32 program, Int32 location, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: program,location]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")]
[CLSCompliant(false)]
public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: program,location]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")]
[CLSCompliant(false)]
public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: program,location]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")]
[CLSCompliant(false)]
public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: program,location]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")]
[CLSCompliant(false)]
public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the location of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Points to a null terminated string containing the name of the uniform variable whose location is to be queried.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")]
[CLSCompliant(false)]
public static Int32 GetUniformLocation(Int32 program, String name) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Returns the location of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Points to a null terminated string containing the name of the uniform variable whose location is to be queried.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")]
[CLSCompliant(false)]
public static Int32 GetUniformLocation(UInt32 program, String name) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: program,location]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")]
[CLSCompliant(false)]
public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] UInt32[] @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: program,location]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")]
[CLSCompliant(false)]
public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] out UInt32 @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: program,location]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")]
[CLSCompliant(false)]
public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] UInt32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return a generic vertex attribute parameter
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
///
/// [length: 4]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] Single[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return a generic vertex attribute parameter
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
///
/// [length: 4]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Single @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return a generic vertex attribute parameter
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
///
/// [length: 4]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
[CLSCompliant(false)]
public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] Single* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return a generic vertex attribute parameter
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
///
/// [length: 4]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] Single[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return a generic vertex attribute parameter
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
///
/// [length: 4]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Single @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return a generic vertex attribute parameter
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
///
/// [length: 4]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
[CLSCompliant(false)]
public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] Single* @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: 1]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")]
[CLSCompliant(false)]
public static void GetVertexAttribI(Int32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: 1]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")]
[CLSCompliant(false)]
public static unsafe void GetVertexAttribI(Int32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: 1]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")]
[CLSCompliant(false)]
public static void GetVertexAttribI(UInt32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: 1]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")]
[CLSCompliant(false)]
public static unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: 1]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")]
[CLSCompliant(false)]
public static void GetVertexAttribI(UInt32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] out UInt32 @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
/// [length: 1]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")]
[CLSCompliant(false)]
public static unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] UInt32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return a generic vertex attribute parameter
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
///
/// [length: 4]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return a generic vertex attribute parameter
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
///
/// [length: 4]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return a generic vertex attribute parameter
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
///
/// [length: 4]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
[CLSCompliant(false)]
public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return a generic vertex attribute parameter
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
///
/// [length: 4]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return a generic vertex attribute parameter
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
///
/// [length: 4]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] out Int32 @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return a generic vertex attribute parameter
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
///
/// [length: 4]
/// Returns the requested data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
[CLSCompliant(false)]
public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] Int32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return the address of the specified generic vertex attribute pointer
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
///
/// [length: 1]
/// Returns the pointer value.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] IntPtr pointer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return the address of the specified generic vertex attribute pointer
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
///
/// [length: 1]
/// Returns the pointer value.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T2[] pointer)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return the address of the specified generic vertex attribute pointer
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
///
/// [length: 1]
/// Returns the pointer value.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T2[,] pointer)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return the address of the specified generic vertex attribute pointer
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
///
/// [length: 1]
/// Returns the pointer value.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T2[,,] pointer)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return the address of the specified generic vertex attribute pointer
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
///
/// [length: 1]
/// Returns the pointer value.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] ref T2 pointer)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return the address of the specified generic vertex attribute pointer
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
///
/// [length: 1]
/// Returns the pointer value.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES31.All pname, [OutAttribute] IntPtr pointer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return the address of the specified generic vertex attribute pointer
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
///
/// [length: 1]
/// Returns the pointer value.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T2[] pointer)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return the address of the specified generic vertex attribute pointer
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
///
/// [length: 1]
/// Returns the pointer value.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T2[,] pointer)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return the address of the specified generic vertex attribute pointer
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
///
/// [length: 1]
/// Returns the pointer value.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] T2[,,] pointer)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Return the address of the specified generic vertex attribute pointer
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
///
/// [length: 1]
/// Returns the pointer value.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES31.All pname, [InAttribute, OutAttribute] ref T2 pointer)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify implementation-specific hints
///
///
/// Specifies a symbolic constant indicating the behavior to be controlled. FragmentShaderDerivativeHint, and GenerateMipmapHint are accepted.
///
///
/// Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glHint")]
public static void Hint(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All mode) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify implementation-specific hints
///
///
/// Specifies a symbolic constant indicating the behavior to be controlled. FragmentShaderDerivativeHint, and GenerateMipmapHint are accepted.
///
///
/// Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glHint")]
public static void Hint(OpenTK.Graphics.ES31.HintTarget target, OpenTK.Graphics.ES31.HintMode mode) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Invalidate the contents of attachments within a framebuffer
///
///
/// Specifies the target of the invalidate operation. Must be Framebuffer.
///
///
/// Specifies how many attachments are supplied in the attachments list.
///
/// [length: numAttachments]
/// A list of numAttachments attachments to invalidate.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glInvalidateFramebuffer")]
[CLSCompliant(false)]
public static void InvalidateFramebuffer(OpenTK.Graphics.ES31.All target, Int32 numAttachments, OpenTK.Graphics.ES31.All[] attachments) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Invalidate the contents of attachments within a framebuffer
///
///
/// Specifies the target of the invalidate operation. Must be Framebuffer.
///
///
/// Specifies how many attachments are supplied in the attachments list.
///
/// [length: numAttachments]
/// A list of numAttachments attachments to invalidate.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glInvalidateFramebuffer")]
[CLSCompliant(false)]
public static void InvalidateFramebuffer(OpenTK.Graphics.ES31.All target, Int32 numAttachments, ref OpenTK.Graphics.ES31.All attachments) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Invalidate the contents of attachments within a framebuffer
///
///
/// Specifies the target of the invalidate operation. Must be Framebuffer.
///
///
/// Specifies how many attachments are supplied in the attachments list.
///
/// [length: numAttachments]
/// A list of numAttachments attachments to invalidate.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glInvalidateFramebuffer")]
[CLSCompliant(false)]
public static unsafe void InvalidateFramebuffer(OpenTK.Graphics.ES31.All target, Int32 numAttachments, OpenTK.Graphics.ES31.All* attachments) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Invalidate portions of the contents of attachments within a framebuffer
///
///
/// Specifies the target of the invalidate operation. Must be Framebuffer.
///
///
/// Specifies how many attachments are supplied in the attachments list.
///
/// [length: numAttachments]
/// A list of numAttachments attachments to invalidate.
///
///
/// Specifies the left origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
///
///
/// Specifies the bottom origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
///
///
/// Specifies the width of the pixel rectangle to invalidate.
///
///
/// Specifies the height of the pixel rectangle to invalidate.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glInvalidateSubFramebuffer")]
[CLSCompliant(false)]
public static void InvalidateSubFramebuffer(OpenTK.Graphics.ES31.All target, Int32 numAttachments, OpenTK.Graphics.ES31.All[] attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Invalidate portions of the contents of attachments within a framebuffer
///
///
/// Specifies the target of the invalidate operation. Must be Framebuffer.
///
///
/// Specifies how many attachments are supplied in the attachments list.
///
/// [length: numAttachments]
/// A list of numAttachments attachments to invalidate.
///
///
/// Specifies the left origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
///
///
/// Specifies the bottom origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
///
///
/// Specifies the width of the pixel rectangle to invalidate.
///
///
/// Specifies the height of the pixel rectangle to invalidate.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glInvalidateSubFramebuffer")]
[CLSCompliant(false)]
public static void InvalidateSubFramebuffer(OpenTK.Graphics.ES31.All target, Int32 numAttachments, ref OpenTK.Graphics.ES31.All attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Invalidate portions of the contents of attachments within a framebuffer
///
///
/// Specifies the target of the invalidate operation. Must be Framebuffer.
///
///
/// Specifies how many attachments are supplied in the attachments list.
///
/// [length: numAttachments]
/// A list of numAttachments attachments to invalidate.
///
///
/// Specifies the left origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
///
///
/// Specifies the bottom origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
///
///
/// Specifies the width of the pixel rectangle to invalidate.
///
///
/// Specifies the height of the pixel rectangle to invalidate.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glInvalidateSubFramebuffer")]
[CLSCompliant(false)]
public static unsafe void InvalidateSubFramebuffer(OpenTK.Graphics.ES31.All target, Int32 numAttachments, OpenTK.Graphics.ES31.All* attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Determine if a name corresponds to a buffer object
///
///
/// Specifies a value that may be the name of a buffer object.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsBuffer")]
[CLSCompliant(false)]
public static bool IsBuffer(Int32 buffer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Determine if a name corresponds to a buffer object
///
///
/// Specifies a value that may be the name of a buffer object.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsBuffer")]
[CLSCompliant(false)]
public static bool IsBuffer(UInt32 buffer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Test whether a capability is enabled
///
///
/// Specifies a symbolic constant indicating a GL capability.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsEnabled")]
public static bool IsEnabled(OpenTK.Graphics.ES31.All cap) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Test whether a capability is enabled
///
///
/// Specifies a symbolic constant indicating a GL capability.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsEnabled")]
public static bool IsEnabled(OpenTK.Graphics.ES31.EnableCap cap) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Determine if a name corresponds to a framebuffer object
///
///
/// Specifies a value that may be the name of a framebuffer object.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsFramebuffer")]
[CLSCompliant(false)]
public static bool IsFramebuffer(Int32 framebuffer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Determine if a name corresponds to a framebuffer object
///
///
/// Specifies a value that may be the name of a framebuffer object.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsFramebuffer")]
[CLSCompliant(false)]
public static bool IsFramebuffer(UInt32 framebuffer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Determines if a name corresponds to a program object
///
///
/// Specifies a potential program object.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")]
[CLSCompliant(false)]
public static bool IsProgram(Int32 program) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Determines if a name corresponds to a program object
///
///
/// Specifies a potential program object.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")]
[CLSCompliant(false)]
public static bool IsProgram(UInt32 program) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Determine if a name corresponds to a program pipeline object
///
///
/// Specifies a value that may be the name of a program pipeline object.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glIsProgramPipeline")]
[CLSCompliant(false)]
public static bool IsProgramPipeline(Int32 pipeline) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Determine if a name corresponds to a program pipeline object
///
///
/// Specifies a value that may be the name of a program pipeline object.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glIsProgramPipeline")]
[CLSCompliant(false)]
public static bool IsProgramPipeline(UInt32 pipeline) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Determine if a name corresponds to a query object
///
///
/// Specifies a value that may be the name of a query object.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsQuery")]
[CLSCompliant(false)]
public static bool IsQuery(Int32 id) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Determine if a name corresponds to a query object
///
///
/// Specifies a value that may be the name of a query object.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsQuery")]
[CLSCompliant(false)]
public static bool IsQuery(UInt32 id) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Determine if a name corresponds to a renderbuffer object
///
///
/// Specifies a value that may be the name of a renderbuffer object.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsRenderbuffer")]
[CLSCompliant(false)]
public static bool IsRenderbuffer(Int32 renderbuffer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Determine if a name corresponds to a renderbuffer object
///
///
/// Specifies a value that may be the name of a renderbuffer object.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsRenderbuffer")]
[CLSCompliant(false)]
public static bool IsRenderbuffer(UInt32 renderbuffer) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Determine if a name corresponds to a sampler object
///
///
/// Specifies a value that may be the name of a sampler object.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsSampler")]
[CLSCompliant(false)]
public static bool IsSampler(Int32 sampler) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Determine if a name corresponds to a sampler object
///
///
/// Specifies a value that may be the name of a sampler object.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsSampler")]
[CLSCompliant(false)]
public static bool IsSampler(UInt32 sampler) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Determines if a name corresponds to a shader object
///
///
/// Specifies a potential shader object.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")]
[CLSCompliant(false)]
public static bool IsShader(Int32 shader) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Determines if a name corresponds to a shader object
///
///
/// Specifies a potential shader object.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")]
[CLSCompliant(false)]
public static bool IsShader(UInt32 shader) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Determine if a name corresponds to a sync object
///
///
/// Specifies a value that may be the name of a sync object.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsSync")]
public static bool IsSync(IntPtr sync) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Determine if a name corresponds to a texture
///
///
/// Specifies a value that may be the name of a texture.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsTexture")]
[CLSCompliant(false)]
public static bool IsTexture(Int32 texture) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Determine if a name corresponds to a texture
///
///
/// Specifies a value that may be the name of a texture.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsTexture")]
[CLSCompliant(false)]
public static bool IsTexture(UInt32 texture) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Determine if a name corresponds to a transform feedback object
///
///
/// Specifies a value that may be the name of a transform feedback object.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsTransformFeedback")]
[CLSCompliant(false)]
public static bool IsTransformFeedback(Int32 id) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Determine if a name corresponds to a transform feedback object
///
///
/// Specifies a value that may be the name of a transform feedback object.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsTransformFeedback")]
[CLSCompliant(false)]
public static bool IsTransformFeedback(UInt32 id) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Determine if a name corresponds to a vertex array object
///
///
/// Specifies a value that may be the name of a vertex array object.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsVertexArray")]
[CLSCompliant(false)]
public static bool IsVertexArray(Int32 array) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Determine if a name corresponds to a vertex array object
///
///
/// Specifies a value that may be the name of a vertex array object.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsVertexArray")]
[CLSCompliant(false)]
public static bool IsVertexArray(UInt32 array) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the width of rasterized lines
///
///
/// Specifies the width of rasterized lines. The initial value is 1.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glLineWidth")]
public static void LineWidth(Single width) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Links a program object
///
///
/// Specifies the handle of the program object to be linked.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")]
[CLSCompliant(false)]
public static void LinkProgram(Int32 program) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Links a program object
///
///
/// Specifies the handle of the program object to be linked.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")]
[CLSCompliant(false)]
public static void LinkProgram(UInt32 program) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Map a section of a buffer object's data store
///
///
/// Specifies a binding to which the target buffer is bound.
///
///
/// Specifies the starting offset within the buffer of the range to be mapped.
///
///
/// Specifies the length of the range to be mapped.
///
///
/// Specifies a combination of access flags indicating the desired access to the range.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glMapBufferRange")]
public static IntPtr MapBufferRange(OpenTK.Graphics.ES31.All target, IntPtr offset, Int32 length, OpenTK.Graphics.ES31.All access) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Map a section of a buffer object's data store
///
///
/// Specifies a binding to which the target buffer is bound.
///
///
/// Specifies the starting offset within the buffer of the range to be mapped.
///
///
/// Specifies the length of the range to be mapped.
///
///
/// Specifies a combination of access flags indicating the desired access to the range.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glMapBufferRange")]
public static IntPtr MapBufferRange(OpenTK.Graphics.ES31.All target, IntPtr offset, Int32 length, OpenTK.Graphics.ES31.BufferAccessMask access) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Map a section of a buffer object's data store
///
///
/// Specifies a binding to which the target buffer is bound.
///
///
/// Specifies the starting offset within the buffer of the range to be mapped.
///
///
/// Specifies the length of the range to be mapped.
///
///
/// Specifies a combination of access flags indicating the desired access to the range.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glMapBufferRange")]
public static IntPtr MapBufferRange(OpenTK.Graphics.ES31.All target, IntPtr offset, IntPtr length, OpenTK.Graphics.ES31.All access) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Map a section of a buffer object's data store
///
///
/// Specifies a binding to which the target buffer is bound.
///
///
/// Specifies the starting offset within the buffer of the range to be mapped.
///
///
/// Specifies the length of the range to be mapped.
///
///
/// Specifies a combination of access flags indicating the desired access to the range.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glMapBufferRange")]
public static IntPtr MapBufferRange(OpenTK.Graphics.ES31.All target, IntPtr offset, IntPtr length, OpenTK.Graphics.ES31.BufferAccessMask access) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Defines a barrier ordering memory transactions
///
///
/// Specifies the barriers to insert. Must be a bitwise combination of VertexAttribArrayBarrierBit, ElementArrayBarrierBit, UniformBarrierBit, TextureFetchBarrierBit, ShaderImageAccessBarrierBit, CommandBarrierBit, PixelBufferBarrierBit, TextureUpdateBarrierBit, BufferUpdateBarrierBit, FramebufferBarrierBit, TransformFeedbackBarrierBit, AtomicCounterBarrierBit, or ShaderStorageBarrierBit. If the special value AllBarrierBits is specified, all supported barriers will be inserted.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glMemoryBarrier")]
[CLSCompliant(false)]
public static void MemoryBarrier(Int32 barriers) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Defines a barrier ordering memory transactions
///
///
/// Specifies the barriers to insert. Must be a bitwise combination of VertexAttribArrayBarrierBit, ElementArrayBarrierBit, UniformBarrierBit, TextureFetchBarrierBit, ShaderImageAccessBarrierBit, CommandBarrierBit, PixelBufferBarrierBit, TextureUpdateBarrierBit, BufferUpdateBarrierBit, FramebufferBarrierBit, TransformFeedbackBarrierBit, AtomicCounterBarrierBit, or ShaderStorageBarrierBit. If the special value AllBarrierBits is specified, all supported barriers will be inserted.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glMemoryBarrier")]
[CLSCompliant(false)]
public static void MemoryBarrier(UInt32 barriers) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glMemoryBarrierByRegion")]
[CLSCompliant(false)]
public static void MemoryBarrierByRegion(Int32 barriers) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glMemoryBarrierByRegion")]
[CLSCompliant(false)]
public static void MemoryBarrierByRegion(UInt32 barriers) { throw new NotImplementedException(); }
///
/// Label a named object identified within a namespace
///
///
/// The namespace from which the name of the object is allocated.
///
///
/// The name of the object to label.
///
///
/// The length of the label to be used for the object.
///
/// [length: label,length]
/// The address of a string containing the label to assign to the object.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabel")]
[CLSCompliant(false)]
public static void ObjectLabel(OpenTK.Graphics.ES31.All identifier, Int32 name, Int32 length, String label) { throw new NotImplementedException(); }
///
/// Label a named object identified within a namespace
///
///
/// The namespace from which the name of the object is allocated.
///
///
/// The name of the object to label.
///
///
/// The length of the label to be used for the object.
///
/// [length: label,length]
/// The address of a string containing the label to assign to the object.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabel")]
[CLSCompliant(false)]
public static void ObjectLabel(OpenTK.Graphics.ES31.All identifier, UInt32 name, Int32 length, String label) { throw new NotImplementedException(); }
///
/// Label a a sync object identified by a pointer
///
///
/// A pointer identifying a sync object.
///
///
/// The length of the label to be used for the object.
///
/// [length: label,length]
/// The address of a string containing the label to assign to the object.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")]
public static void ObjectPtrLabel(IntPtr ptr, Int32 length, String label) { throw new NotImplementedException(); }
///
/// Label a a sync object identified by a pointer
///
///
/// A pointer identifying a sync object.
///
///
/// The length of the label to be used for the object.
///
/// [length: label,length]
/// The address of a string containing the label to assign to the object.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")]
[CLSCompliant(false)]
public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, String label)
where T0 : struct
{ throw new NotImplementedException(); }
///
/// Label a a sync object identified by a pointer
///
///
/// A pointer identifying a sync object.
///
///
/// The length of the label to be used for the object.
///
/// [length: label,length]
/// The address of a string containing the label to assign to the object.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")]
[CLSCompliant(false)]
public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, String label)
where T0 : struct
{ throw new NotImplementedException(); }
///
/// Label a a sync object identified by a pointer
///
///
/// A pointer identifying a sync object.
///
///
/// The length of the label to be used for the object.
///
/// [length: label,length]
/// The address of a string containing the label to assign to the object.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")]
[CLSCompliant(false)]
public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, String label)
where T0 : struct
{ throw new NotImplementedException(); }
///
/// Label a a sync object identified by a pointer
///
///
/// A pointer identifying a sync object.
///
///
/// The length of the label to be used for the object.
///
/// [length: label,length]
/// The address of a string containing the label to assign to the object.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")]
public static void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, String label)
where T0 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Pause transform feedback operations
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glPauseTransformFeedback")]
public static void PauseTransformFeedback() { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set pixel storage modes
///
///
/// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: PackRowLength, PackImageHeight, PackSkipPixels, PackSkipRows, PackSkipImages, and PackAlignment. Six more affect the unpacking of pixel data from memory: UnpackRowLength, UnpackImageHeight, UnpackSkipPixels, UnpackSkipRows, UnpackSkipImages, and UnpackAlignment.
///
///
/// Specifies the value that pname is set to.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glPixelStorei")]
public static void PixelStore(OpenTK.Graphics.ES31.All pname, Int32 param) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set pixel storage modes
///
///
/// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: PackRowLength, PackImageHeight, PackSkipPixels, PackSkipRows, PackSkipImages, and PackAlignment. Six more affect the unpacking of pixel data from memory: UnpackRowLength, UnpackImageHeight, UnpackSkipPixels, UnpackSkipRows, UnpackSkipImages, and UnpackAlignment.
///
///
/// Specifies the value that pname is set to.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glPixelStorei")]
public static void PixelStore(OpenTK.Graphics.ES31.PixelStoreParameter pname, Int32 param) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set the scale and units used to calculate depth values
///
///
/// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0.
///
///
/// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glPolygonOffset")]
public static void PolygonOffset(Single factor, Single units) { throw new NotImplementedException(); }
///
/// Pop the active debug group
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPopDebugGroup")]
public static void PopDebugGroup() { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Load a program object with a program binary
///
///
/// Specifies the name of a program object into which to load a program binary.
///
///
/// Specifies the format of the binary data in binary.
///
/// [length: length]
/// Specifies the address of an array containing the binary to be loaded into program.
///
///
/// Specifies the number of bytes contained in binary.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary(Int32 program, OpenTK.Graphics.ES31.All binaryFormat, IntPtr binary, Int32 length) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Load a program object with a program binary
///
///
/// Specifies the name of a program object into which to load a program binary.
///
///
/// Specifies the format of the binary data in binary.
///
/// [length: length]
/// Specifies the address of an array containing the binary to be loaded into program.
///
///
/// Specifies the number of bytes contained in binary.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary(Int32 program, OpenTK.Graphics.ES31.All binaryFormat, [InAttribute, OutAttribute] T2[] binary, Int32 length)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Load a program object with a program binary
///
///
/// Specifies the name of a program object into which to load a program binary.
///
///
/// Specifies the format of the binary data in binary.
///
/// [length: length]
/// Specifies the address of an array containing the binary to be loaded into program.
///
///
/// Specifies the number of bytes contained in binary.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary(Int32 program, OpenTK.Graphics.ES31.All binaryFormat, [InAttribute, OutAttribute] T2[,] binary, Int32 length)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Load a program object with a program binary
///
///
/// Specifies the name of a program object into which to load a program binary.
///
///
/// Specifies the format of the binary data in binary.
///
/// [length: length]
/// Specifies the address of an array containing the binary to be loaded into program.
///
///
/// Specifies the number of bytes contained in binary.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary(Int32 program, OpenTK.Graphics.ES31.All binaryFormat, [InAttribute, OutAttribute] T2[,,] binary, Int32 length)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Load a program object with a program binary
///
///
/// Specifies the name of a program object into which to load a program binary.
///
///
/// Specifies the format of the binary data in binary.
///
/// [length: length]
/// Specifies the address of an array containing the binary to be loaded into program.
///
///
/// Specifies the number of bytes contained in binary.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary(Int32 program, OpenTK.Graphics.ES31.All binaryFormat, [InAttribute, OutAttribute] ref T2 binary, Int32 length)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Load a program object with a program binary
///
///
/// Specifies the name of a program object into which to load a program binary.
///
///
/// Specifies the format of the binary data in binary.
///
/// [length: length]
/// Specifies the address of an array containing the binary to be loaded into program.
///
///
/// Specifies the number of bytes contained in binary.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary(UInt32 program, OpenTK.Graphics.ES31.All binaryFormat, IntPtr binary, Int32 length) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Load a program object with a program binary
///
///
/// Specifies the name of a program object into which to load a program binary.
///
///
/// Specifies the format of the binary data in binary.
///
/// [length: length]
/// Specifies the address of an array containing the binary to be loaded into program.
///
///
/// Specifies the number of bytes contained in binary.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary(UInt32 program, OpenTK.Graphics.ES31.All binaryFormat, [InAttribute, OutAttribute] T2[] binary, Int32 length)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Load a program object with a program binary
///
///
/// Specifies the name of a program object into which to load a program binary.
///
///
/// Specifies the format of the binary data in binary.
///
/// [length: length]
/// Specifies the address of an array containing the binary to be loaded into program.
///
///
/// Specifies the number of bytes contained in binary.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary(UInt32 program, OpenTK.Graphics.ES31.All binaryFormat, [InAttribute, OutAttribute] T2[,] binary, Int32 length)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Load a program object with a program binary
///
///
/// Specifies the name of a program object into which to load a program binary.
///
///
/// Specifies the format of the binary data in binary.
///
/// [length: length]
/// Specifies the address of an array containing the binary to be loaded into program.
///
///
/// Specifies the number of bytes contained in binary.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary(UInt32 program, OpenTK.Graphics.ES31.All binaryFormat, [InAttribute, OutAttribute] T2[,,] binary, Int32 length)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Load a program object with a program binary
///
///
/// Specifies the name of a program object into which to load a program binary.
///
///
/// Specifies the format of the binary data in binary.
///
/// [length: length]
/// Specifies the address of an array containing the binary to be loaded into program.
///
///
/// Specifies the number of bytes contained in binary.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary(UInt32 program, OpenTK.Graphics.ES31.All binaryFormat, [InAttribute, OutAttribute] ref T2 binary, Int32 length)
where T2 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a parameter for a program object
///
///
/// Specifies the name of a program object whose parameter to modify.
///
///
/// Specifies the name of the parameter to modify.
///
///
/// Specifies the new value of the parameter specified by pname for program.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramParameteri")]
[CLSCompliant(false)]
public static void ProgramParameter(Int32 program, OpenTK.Graphics.ES31.All pname, Int32 value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a parameter for a program object
///
///
/// Specifies the name of a program object whose parameter to modify.
///
///
/// Specifies the name of the parameter to modify.
///
///
/// Specifies the new value of the parameter specified by pname for program.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramParameteri")]
[CLSCompliant(false)]
public static void ProgramParameter(UInt32 program, OpenTK.Graphics.ES31.All pname, Int32 value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform1f")]
[CLSCompliant(false)]
public static void ProgramUniform1(Int32 program, Int32 location, Single v0) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform1f")]
[CLSCompliant(false)]
public static void ProgramUniform1(UInt32 program, Int32 location, Single v0) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform1fv")]
[CLSCompliant(false)]
public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform1fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform1fv")]
[CLSCompliant(false)]
public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform1fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform1i")]
[CLSCompliant(false)]
public static void ProgramUniform1(Int32 program, Int32 location, Int32 v0) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform1i")]
[CLSCompliant(false)]
public static void ProgramUniform1(UInt32 program, Int32 location, Int32 v0) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform1iv")]
[CLSCompliant(false)]
public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Int32 value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform1iv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Int32* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform1iv")]
[CLSCompliant(false)]
public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Int32 value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform1iv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Int32* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform1ui")]
[CLSCompliant(false)]
public static void ProgramUniform1(UInt32 program, Int32 location, UInt32 v0) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform1uiv")]
[CLSCompliant(false)]
public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform1uiv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, UInt32* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2f")]
[CLSCompliant(false)]
public static void ProgramUniform2(Int32 program, Int32 location, Single v0, Single v1) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2f")]
[CLSCompliant(false)]
public static void ProgramUniform2(UInt32 program, Int32 location, Single v0, Single v1) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2fv")]
[CLSCompliant(false)]
public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2fv")]
[CLSCompliant(false)]
public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2fv")]
[CLSCompliant(false)]
public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2fv")]
[CLSCompliant(false)]
public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2i")]
[CLSCompliant(false)]
public static void ProgramUniform2(Int32 program, Int32 location, Int32 v0, Int32 v1) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2i")]
[CLSCompliant(false)]
public static void ProgramUniform2(UInt32 program, Int32 location, Int32 v0, Int32 v1) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2iv")]
[CLSCompliant(false)]
public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int32[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2iv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int32* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2iv")]
[CLSCompliant(false)]
public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int32[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2iv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int32* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2ui")]
[CLSCompliant(false)]
public static void ProgramUniform2(UInt32 program, Int32 location, UInt32 v0, UInt32 v1) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2uiv")]
[CLSCompliant(false)]
public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt32[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2uiv")]
[CLSCompliant(false)]
public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform2uiv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt32* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3f")]
[CLSCompliant(false)]
public static void ProgramUniform3(Int32 program, Int32 location, Single v0, Single v1, Single v2) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3f")]
[CLSCompliant(false)]
public static void ProgramUniform3(UInt32 program, Int32 location, Single v0, Single v1, Single v2) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3fv")]
[CLSCompliant(false)]
public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3fv")]
[CLSCompliant(false)]
public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3fv")]
[CLSCompliant(false)]
public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3fv")]
[CLSCompliant(false)]
public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3i")]
[CLSCompliant(false)]
public static void ProgramUniform3(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3i")]
[CLSCompliant(false)]
public static void ProgramUniform3(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3iv")]
[CLSCompliant(false)]
public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int32[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3iv")]
[CLSCompliant(false)]
public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Int32 value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3iv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int32* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3iv")]
[CLSCompliant(false)]
public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int32[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3iv")]
[CLSCompliant(false)]
public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Int32 value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3iv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int32* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3ui")]
[CLSCompliant(false)]
public static void ProgramUniform3(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3uiv")]
[CLSCompliant(false)]
public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt32[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3uiv")]
[CLSCompliant(false)]
public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform3uiv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt32* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4f")]
[CLSCompliant(false)]
public static void ProgramUniform4(Int32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4f")]
[CLSCompliant(false)]
public static void ProgramUniform4(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4fv")]
[CLSCompliant(false)]
public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4fv")]
[CLSCompliant(false)]
public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4fv")]
[CLSCompliant(false)]
public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4fv")]
[CLSCompliant(false)]
public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4i")]
[CLSCompliant(false)]
public static void ProgramUniform4(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4i")]
[CLSCompliant(false)]
public static void ProgramUniform4(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4iv")]
[CLSCompliant(false)]
public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int32[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4iv")]
[CLSCompliant(false)]
public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Int32 value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4iv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int32* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4iv")]
[CLSCompliant(false)]
public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int32[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4iv")]
[CLSCompliant(false)]
public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Int32 value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4iv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int32* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4ui")]
[CLSCompliant(false)]
public static void ProgramUniform4(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4uiv")]
[CLSCompliant(false)]
public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt32[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4uiv")]
[CLSCompliant(false)]
public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: 4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniform4uiv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt32* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 2]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 2]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 2]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 2]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 2]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 2]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 3]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 3]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 3]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 3]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 3]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 3]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 4]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 4]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 4]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 4]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 4]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: 4]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
/// [length: count]
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glProgramUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
///
/// Push a named debug group into the command stream
///
///
/// The source of the debug message.
///
///
/// The identifier of the message.
///
///
/// The length of the message to be sent to the debug output stream.
///
/// [length: message,length]
/// The a string containing the message to be sent to the debug output stream.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroup")]
[CLSCompliant(false)]
public static void PushDebugGroup(OpenTK.Graphics.ES31.All source, Int32 id, Int32 length, String message) { throw new NotImplementedException(); }
///
/// Push a named debug group into the command stream
///
///
/// The source of the debug message.
///
///
/// The identifier of the message.
///
///
/// The length of the message to be sent to the debug output stream.
///
/// [length: message,length]
/// The a string containing the message to be sent to the debug output stream.
///
[AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroup")]
[CLSCompliant(false)]
public static void PushDebugGroup(OpenTK.Graphics.ES31.All source, UInt32 id, Int32 length, String message) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Select a color buffer source for pixels
///
///
/// Specifies a color buffer. Accepted values are Back, None, and ColorAttachmenti.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glReadBuffer")]
public static void ReadBuffer(OpenTK.Graphics.ES31.All src) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Select a color buffer source for pixels
///
///
/// Specifies a color buffer. Accepted values are Back, None, and ColorAttachmenti.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glReadBuffer")]
public static void ReadBuffer(OpenTK.Graphics.ES31.ReadBufferMode src) { throw new NotImplementedException(); }
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixels")]
public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, Int32 bufSize, [OutAttribute] IntPtr data) { throw new NotImplementedException(); }
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixels")]
[CLSCompliant(false)]
public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, Int32 bufSize, [InAttribute, OutAttribute] T7[] data)
where T7 : struct
{ throw new NotImplementedException(); }
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixels")]
[CLSCompliant(false)]
public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, Int32 bufSize, [InAttribute, OutAttribute] T7[,] data)
where T7 : struct
{ throw new NotImplementedException(); }
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixels")]
[CLSCompliant(false)]
public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, Int32 bufSize, [InAttribute, OutAttribute] T7[,,] data)
where T7 : struct
{ throw new NotImplementedException(); }
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixels")]
public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, Int32 bufSize, [InAttribute, OutAttribute] ref T7 data)
where T7 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Read a block of pixels from the frame buffer
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
///
///
/// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
///
/// [length: format,type,width,height]
/// Returns the pixel data.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")]
public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [OutAttribute] IntPtr pixels) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Read a block of pixels from the frame buffer
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
///
///
/// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
///
/// [length: format,type,width,height]
/// Returns the pixel data.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")]
[CLSCompliant(false)]
public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T6[] pixels)
where T6 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Read a block of pixels from the frame buffer
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
///
///
/// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
///
/// [length: format,type,width,height]
/// Returns the pixel data.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")]
[CLSCompliant(false)]
public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T6[,] pixels)
where T6 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Read a block of pixels from the frame buffer
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
///
///
/// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
///
/// [length: format,type,width,height]
/// Returns the pixel data.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")]
[CLSCompliant(false)]
public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T6[,,] pixels)
where T6 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Read a block of pixels from the frame buffer
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
///
///
/// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
///
/// [length: format,type,width,height]
/// Returns the pixel data.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")]
public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] ref T6 pixels)
where T6 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Read a block of pixels from the frame buffer
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
///
///
/// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
///
/// [length: format,type,width,height]
/// Returns the pixel data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")]
public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [OutAttribute] IntPtr pixels) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Read a block of pixels from the frame buffer
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
///
///
/// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
///
/// [length: format,type,width,height]
/// Returns the pixel data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")]
[CLSCompliant(false)]
public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] T6[] pixels)
where T6 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Read a block of pixels from the frame buffer
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
///
///
/// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
///
/// [length: format,type,width,height]
/// Returns the pixel data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")]
[CLSCompliant(false)]
public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] T6[,] pixels)
where T6 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Read a block of pixels from the frame buffer
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
///
///
/// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
///
/// [length: format,type,width,height]
/// Returns the pixel data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")]
[CLSCompliant(false)]
public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels)
where T6 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Read a block of pixels from the frame buffer
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
///
///
/// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
///
/// [length: format,type,width,height]
/// Returns the pixel data.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")]
public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] ref T6 pixels)
where T6 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Release resources consumed by the implementation's shader compiler
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReleaseShaderCompiler")]
public static void ReleaseShaderCompiler() { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Establish data storage, format and dimensions of a renderbuffer object's image
///
///
/// Specifies a binding to which the target of the allocation and must be Renderbuffer.
///
///
/// Specifies the internal format to use for the renderbuffer object's image.
///
///
/// Specifies the width of the renderbuffer, in pixels.
///
///
/// Specifies the height of the renderbuffer, in pixels.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glRenderbufferStorage")]
public static void RenderbufferStorage(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Establish data storage, format and dimensions of a renderbuffer object's image
///
///
/// Specifies a binding to which the target of the allocation and must be Renderbuffer.
///
///
/// Specifies the internal format to use for the renderbuffer object's image.
///
///
/// Specifies the width of the renderbuffer, in pixels.
///
///
/// Specifies the height of the renderbuffer, in pixels.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glRenderbufferStorage")]
public static void RenderbufferStorage(OpenTK.Graphics.ES31.RenderbufferTarget target, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Establish data storage, format, dimensions and sample count of a renderbuffer object's image
///
///
/// Specifies a binding to which the target of the allocation and must be Renderbuffer.
///
///
/// Specifies the number of samples to be used for the renderbuffer object's storage.
///
///
/// Specifies the internal format to use for the renderbuffer object's image.
///
///
/// Specifies the width of the renderbuffer, in pixels.
///
///
/// Specifies the height of the renderbuffer, in pixels.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glRenderbufferStorageMultisample")]
public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES31.All target, Int32 samples, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Resume transform feedback operations
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glResumeTransformFeedback")]
public static void ResumeTransformFeedback() { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify multisample coverage parameters
///
///
/// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0.
///
///
/// Specify a single boolean value representing if the coverage masks should be inverted. True and False are accepted. The initial value is False.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glSampleCoverage")]
public static void SampleCoverage(Single value, bool invert) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Set the value of a sub-word of the sample mask
///
///
/// Specifies which 32-bit sub-word of the sample mask to update.
///
///
/// Specifies the new value of the mask sub-word.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glSampleMaski")]
[CLSCompliant(false)]
public static void SampleMask(Int32 maskNumber, Int32 mask) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Set the value of a sub-word of the sample mask
///
///
/// Specifies which 32-bit sub-word of the sample mask to update.
///
///
/// Specifies the new value of the mask sub-word.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glSampleMaski")]
[CLSCompliant(false)]
public static void SampleMask(UInt32 maskNumber, UInt32 mask) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Set sampler parameters
///
///
/// Specifies the sampler object whose parameter to modify.
///
///
/// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
///
///
/// For the scalar commands, specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameterf")]
[CLSCompliant(false)]
public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.ES31.All pname, Single param) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Set sampler parameters
///
///
/// Specifies the sampler object whose parameter to modify.
///
///
/// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
///
///
/// For the scalar commands, specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameterf")]
[CLSCompliant(false)]
public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.ES31.All pname, Single param) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Set sampler parameters
///
///
/// Specifies the sampler object whose parameter to modify.
///
///
/// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
///
/// [length: pname]
/// For the scalar commands, specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameterfv")]
[CLSCompliant(false)]
public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.ES31.All pname, Single[] param) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Set sampler parameters
///
///
/// Specifies the sampler object whose parameter to modify.
///
///
/// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
///
/// [length: pname]
/// For the scalar commands, specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameterfv")]
[CLSCompliant(false)]
public static unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.ES31.All pname, Single* param) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Set sampler parameters
///
///
/// Specifies the sampler object whose parameter to modify.
///
///
/// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
///
/// [length: pname]
/// For the scalar commands, specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameterfv")]
[CLSCompliant(false)]
public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.ES31.All pname, Single[] param) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Set sampler parameters
///
///
/// Specifies the sampler object whose parameter to modify.
///
///
/// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
///
/// [length: pname]
/// For the scalar commands, specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameterfv")]
[CLSCompliant(false)]
public static unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.ES31.All pname, Single* param) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Set sampler parameters
///
///
/// Specifies the sampler object whose parameter to modify.
///
///
/// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
///
///
/// For the scalar commands, specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameteri")]
[CLSCompliant(false)]
public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.ES31.All pname, Int32 param) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Set sampler parameters
///
///
/// Specifies the sampler object whose parameter to modify.
///
///
/// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
///
///
/// For the scalar commands, specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameteri")]
[CLSCompliant(false)]
public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.ES31.All pname, Int32 param) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Set sampler parameters
///
///
/// Specifies the sampler object whose parameter to modify.
///
///
/// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
///
/// [length: pname]
/// For the scalar commands, specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameteriv")]
[CLSCompliant(false)]
public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.ES31.All pname, Int32[] param) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Set sampler parameters
///
///
/// Specifies the sampler object whose parameter to modify.
///
///
/// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
///
/// [length: pname]
/// For the scalar commands, specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameteriv")]
[CLSCompliant(false)]
public static unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.ES31.All pname, Int32* param) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Set sampler parameters
///
///
/// Specifies the sampler object whose parameter to modify.
///
///
/// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
///
/// [length: pname]
/// For the scalar commands, specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameteriv")]
[CLSCompliant(false)]
public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.ES31.All pname, Int32[] param) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Set sampler parameters
///
///
/// Specifies the sampler object whose parameter to modify.
///
///
/// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
///
/// [length: pname]
/// For the scalar commands, specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameteriv")]
[CLSCompliant(false)]
public static unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.ES31.All pname, Int32* param) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Define the scissor box
///
///
/// Specify the lower left corner of the scissor box. Initially (0, 0).
///
///
/// Specify the lower left corner of the scissor box. Initially (0, 0).
///
///
/// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
///
///
/// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glScissor")]
public static void Scissor(Int32 x, Int32 y, Int32 width, Int32 height) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.ES31.All binaryformat, IntPtr binary, Int32 length) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.ES31.All binaryformat, IntPtr binary, Int32 length) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.ES31.All binaryformat, IntPtr binary, Int32 length) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.ES31.All binaryformat, IntPtr binary, Int32 length) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.ES31.All binaryformat, IntPtr binary, Int32 length) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES31.All binaryformat, IntPtr binary, Int32 length) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Load pre-compiled shader binaries
///
///
/// Specifies the number of shader object handles contained in shaders.
///
/// [length: count]
/// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
///
///
/// Specifies the format of the shader binaries contained in binary.
///
/// [length: length]
/// Specifies the address of an array of bytes containing pre-compiled binary shader code.
///
///
/// Specifies the length of the array whose address is given in binary.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES31.All binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length)
where T3 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Replaces the source code in a shader object
///
///
/// Specifies the handle of the shader object whose source code is to be replaced.
///
///
/// Specifies the number of elements in the string and length arrays.
///
/// [length: count]
/// Specifies an array of pointers to strings containing the source code to be loaded into the shader.
///
/// [length: count]
/// Specifies an array of string lengths.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")]
[CLSCompliant(false)]
public static void ShaderSource(Int32 shader, Int32 count, String[] @string, Int32[] length) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Replaces the source code in a shader object
///
///
/// Specifies the handle of the shader object whose source code is to be replaced.
///
///
/// Specifies the number of elements in the string and length arrays.
///
/// [length: count]
/// Specifies an array of pointers to strings containing the source code to be loaded into the shader.
///
/// [length: count]
/// Specifies an array of string lengths.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")]
[CLSCompliant(false)]
public static void ShaderSource(Int32 shader, Int32 count, String[] @string, ref Int32 length) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Replaces the source code in a shader object
///
///
/// Specifies the handle of the shader object whose source code is to be replaced.
///
///
/// Specifies the number of elements in the string and length arrays.
///
/// [length: count]
/// Specifies an array of pointers to strings containing the source code to be loaded into the shader.
///
/// [length: count]
/// Specifies an array of string lengths.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")]
[CLSCompliant(false)]
public static unsafe void ShaderSource(Int32 shader, Int32 count, String[] @string, Int32* length) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Replaces the source code in a shader object
///
///
/// Specifies the handle of the shader object whose source code is to be replaced.
///
///
/// Specifies the number of elements in the string and length arrays.
///
/// [length: count]
/// Specifies an array of pointers to strings containing the source code to be loaded into the shader.
///
/// [length: count]
/// Specifies an array of string lengths.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")]
[CLSCompliant(false)]
public static void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32[] length) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Replaces the source code in a shader object
///
///
/// Specifies the handle of the shader object whose source code is to be replaced.
///
///
/// Specifies the number of elements in the string and length arrays.
///
/// [length: count]
/// Specifies an array of pointers to strings containing the source code to be loaded into the shader.
///
/// [length: count]
/// Specifies an array of string lengths.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")]
[CLSCompliant(false)]
public static void ShaderSource(UInt32 shader, Int32 count, String[] @string, ref Int32 length) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Replaces the source code in a shader object
///
///
/// Specifies the handle of the shader object whose source code is to be replaced.
///
///
/// Specifies the number of elements in the string and length arrays.
///
/// [length: count]
/// Specifies an array of pointers to strings containing the source code to be loaded into the shader.
///
/// [length: count]
/// Specifies an array of string lengths.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")]
[CLSCompliant(false)]
public static unsafe void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32* length) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set front and back function and reference value for stencil testing
///
///
/// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
///
///
/// Specifies the reference value for the stencil test. Stencil comparison operations and queries of ref clamp its value to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
///
///
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFunc")]
[CLSCompliant(false)]
public static void StencilFunc(OpenTK.Graphics.ES31.All func, Int32 @ref, Int32 mask) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set front and back function and reference value for stencil testing
///
///
/// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
///
///
/// Specifies the reference value for the stencil test. Stencil comparison operations and queries of ref clamp its value to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
///
///
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFunc")]
[CLSCompliant(false)]
public static void StencilFunc(OpenTK.Graphics.ES31.All func, Int32 @ref, UInt32 mask) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set front and back function and reference value for stencil testing
///
///
/// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
///
///
/// Specifies the reference value for the stencil test. Stencil comparison operations and queries of ref clamp its value to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
///
///
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFunc")]
[CLSCompliant(false)]
public static void StencilFunc(OpenTK.Graphics.ES31.StencilFunction func, Int32 @ref, Int32 mask) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set front and back function and reference value for stencil testing
///
///
/// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
///
///
/// Specifies the reference value for the stencil test. Stencil comparison operations and queries of ref clamp its value to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
///
///
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFunc")]
[CLSCompliant(false)]
public static void StencilFunc(OpenTK.Graphics.ES31.StencilFunction func, Int32 @ref, UInt32 mask) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set front and/or back function and reference value for stencil testing
///
///
/// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
///
///
/// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
///
///
/// Specifies the reference value for the stencil test. Stencil comparison operations and queries of ref clamp its value to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
///
///
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")]
[CLSCompliant(false)]
public static void StencilFuncSeparate(OpenTK.Graphics.ES31.All face, OpenTK.Graphics.ES31.All func, Int32 @ref, Int32 mask) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set front and/or back function and reference value for stencil testing
///
///
/// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
///
///
/// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
///
///
/// Specifies the reference value for the stencil test. Stencil comparison operations and queries of ref clamp its value to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
///
///
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")]
[CLSCompliant(false)]
public static void StencilFuncSeparate(OpenTK.Graphics.ES31.All face, OpenTK.Graphics.ES31.All func, Int32 @ref, UInt32 mask) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set front and/or back function and reference value for stencil testing
///
///
/// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
///
///
/// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
///
///
/// Specifies the reference value for the stencil test. Stencil comparison operations and queries of ref clamp its value to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
///
///
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")]
[CLSCompliant(false)]
public static void StencilFuncSeparate(OpenTK.Graphics.ES31.All face, OpenTK.Graphics.ES31.StencilFunction func, Int32 @ref, Int32 mask) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set front and/or back function and reference value for stencil testing
///
///
/// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
///
///
/// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
///
///
/// Specifies the reference value for the stencil test. Stencil comparison operations and queries of ref clamp its value to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
///
///
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")]
[CLSCompliant(false)]
public static void StencilFuncSeparate(OpenTK.Graphics.ES31.All face, OpenTK.Graphics.ES31.StencilFunction func, Int32 @ref, UInt32 mask) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Control the front and back writing of individual bits in the stencil planes
///
///
/// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMask")]
[CLSCompliant(false)]
public static void StencilMask(Int32 mask) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Control the front and back writing of individual bits in the stencil planes
///
///
/// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMask")]
[CLSCompliant(false)]
public static void StencilMask(UInt32 mask) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Control the front and/or back writing of individual bits in the stencil planes
///
///
/// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
///
///
/// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")]
[CLSCompliant(false)]
public static void StencilMaskSeparate(OpenTK.Graphics.ES31.All face, Int32 mask) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Control the front and/or back writing of individual bits in the stencil planes
///
///
/// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
///
///
/// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")]
[CLSCompliant(false)]
public static void StencilMaskSeparate(OpenTK.Graphics.ES31.All face, UInt32 mask) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set front and back stencil test actions
///
///
/// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
///
///
/// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
///
///
/// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOp")]
public static void StencilOp(OpenTK.Graphics.ES31.All fail, OpenTK.Graphics.ES31.All zfail, OpenTK.Graphics.ES31.All zpass) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set front and back stencil test actions
///
///
/// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
///
///
/// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
///
///
/// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOp")]
public static void StencilOp(OpenTK.Graphics.ES31.StencilOp fail, OpenTK.Graphics.ES31.StencilOp zfail, OpenTK.Graphics.ES31.StencilOp zpass) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set front and/or back stencil test actions
///
///
/// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
///
///
/// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
///
///
/// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
///
///
/// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOpSeparate")]
public static void StencilOpSeparate(OpenTK.Graphics.ES31.All face, OpenTK.Graphics.ES31.All sfail, OpenTK.Graphics.ES31.All dpfail, OpenTK.Graphics.ES31.All dppass) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set front and/or back stencil test actions
///
///
/// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
///
///
/// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
///
///
/// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
///
///
/// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOpSeparate")]
public static void StencilOpSeparate(OpenTK.Graphics.ES31.All face, OpenTK.Graphics.ES31.StencilOp sfail, OpenTK.Graphics.ES31.StencilOp dpfail, OpenTK.Graphics.ES31.StencilOp dppass) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")]
public static void TexImage2D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, IntPtr pixels) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")]
[CLSCompliant(false)]
public static void TexImage2D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T8[] pixels)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")]
[CLSCompliant(false)]
public static void TexImage2D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T8[,] pixels)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")]
[CLSCompliant(false)]
public static void TexImage2D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T8[,,] pixels)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")]
public static void TexImage2D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] ref T8 pixels)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")]
public static void TexImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, IntPtr pixels) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")]
[CLSCompliant(false)]
public static void TexImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] T8[] pixels)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")]
[CLSCompliant(false)]
public static void TexImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] T8[,] pixels)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")]
[CLSCompliant(false)]
public static void TexImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture image
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")]
public static void TexImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] ref T8 pixels)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image
///
///
/// Specifies the target texture. Must be one of Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
///
///
/// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexImage3D")]
public static void TexImage3D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, IntPtr pixels) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image
///
///
/// Specifies the target texture. Must be one of Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
///
///
/// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexImage3D")]
[CLSCompliant(false)]
public static void TexImage3D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T9[] pixels)
where T9 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image
///
///
/// Specifies the target texture. Must be one of Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
///
///
/// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexImage3D")]
[CLSCompliant(false)]
public static void TexImage3D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T9[,] pixels)
where T9 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image
///
///
/// Specifies the target texture. Must be one of Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
///
///
/// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexImage3D")]
[CLSCompliant(false)]
public static void TexImage3D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T9[,,] pixels)
where T9 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image
///
///
/// Specifies the target texture. Must be one of Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
///
///
/// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexImage3D")]
public static void TexImage3D(OpenTK.Graphics.ES31.All target, Int32 level, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] ref T9 pixels)
where T9 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image
///
///
/// Specifies the target texture. Must be one of Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
///
///
/// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexImage3D")]
public static void TexImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, IntPtr pixels) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image
///
///
/// Specifies the target texture. Must be one of Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
///
///
/// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexImage3D")]
[CLSCompliant(false)]
public static void TexImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] T9[] pixels)
where T9 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image
///
///
/// Specifies the target texture. Must be one of Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
///
///
/// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexImage3D")]
[CLSCompliant(false)]
public static void TexImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] T9[,] pixels)
where T9 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image
///
///
/// Specifies the target texture. Must be one of Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
///
///
/// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexImage3D")]
[CLSCompliant(false)]
public static void TexImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels)
where T9 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture image
///
///
/// Specifies the target texture. Must be one of Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.
///
///
/// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
///
///
/// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
///
///
/// This value must be 0.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexImage3D")]
public static void TexImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, OpenTK.Graphics.ES31.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] ref T9 pixels)
where T9 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set texture parameters
///
///
/// Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
///
///
/// Specifies the value of pname.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterf")]
public static void TexParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, Single param) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set texture parameters
///
///
/// Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
///
///
/// Specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterf")]
public static void TexParameter(OpenTK.Graphics.ES31.TextureTarget target, OpenTK.Graphics.ES31.TextureParameterName pname, Single param) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set texture parameters
///
///
/// Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
///
/// [length: pname]
/// Specifies the value of pname.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterfv")]
[CLSCompliant(false)]
public static void TexParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, Single[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set texture parameters
///
///
/// Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
///
/// [length: pname]
/// Specifies the value of pname.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterfv")]
[CLSCompliant(false)]
public static unsafe void TexParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, Single* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set texture parameters
///
///
/// Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
///
/// [length: pname]
/// Specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterfv")]
[CLSCompliant(false)]
public static void TexParameter(OpenTK.Graphics.ES31.TextureTarget target, OpenTK.Graphics.ES31.TextureParameterName pname, Single[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set texture parameters
///
///
/// Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
///
/// [length: pname]
/// Specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterfv")]
[CLSCompliant(false)]
public static unsafe void TexParameter(OpenTK.Graphics.ES31.TextureTarget target, OpenTK.Graphics.ES31.TextureParameterName pname, Single* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set texture parameters
///
///
/// Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
///
///
/// Specifies the value of pname.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteri")]
public static void TexParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, Int32 param) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set texture parameters
///
///
/// Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
///
///
/// Specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteri")]
public static void TexParameter(OpenTK.Graphics.ES31.TextureTarget target, OpenTK.Graphics.ES31.TextureParameterName pname, Int32 param) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set texture parameters
///
///
/// Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
///
/// [length: pname]
/// Specifies the value of pname.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteriv")]
[CLSCompliant(false)]
public static void TexParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set texture parameters
///
///
/// Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
///
/// [length: pname]
/// Specifies the value of pname.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteriv")]
[CLSCompliant(false)]
public static unsafe void TexParameter(OpenTK.Graphics.ES31.All target, OpenTK.Graphics.ES31.All pname, Int32* @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set texture parameters
///
///
/// Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
///
/// [length: pname]
/// Specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteriv")]
[CLSCompliant(false)]
public static void TexParameter(OpenTK.Graphics.ES31.TextureTarget target, OpenTK.Graphics.ES31.TextureParameterName pname, Int32[] @params) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Set texture parameters
///
///
/// Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
///
/// [length: pname]
/// Specifies the value of pname.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteriv")]
[CLSCompliant(false)]
public static unsafe void TexParameter(OpenTK.Graphics.ES31.TextureTarget target, OpenTK.Graphics.ES31.TextureParameterName pname, Int32* @params) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Simultaneously specify storage for all levels of a two-dimensional texture
///
///
/// Specify the target of the operation. target must be one of Texture2D, or TextureCubeMap.
///
///
/// Specify the number of texture levels.
///
///
/// Specifies the sized internal format to be used to store texture image data.
///
///
/// Specifies the width of the texture, in texels.
///
///
/// Specifies the height of the texture, in texels.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexStorage2D")]
public static void TexStorage2D(OpenTK.Graphics.ES31.All target, Int32 levels, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify storage for a two-dimensional multisample texture
///
///
/// Specify the target of the operation. target must be Texture2DMultisample.
///
///
/// Specify the number of samples in the texture.
///
///
/// Specifies the sized internal format to be used to store texture image data.
///
///
/// Specifies the width of the texture, in texels.
///
///
/// Specifies the height of the texture, in texels.
///
///
/// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glTexStorage2DMultisample")]
public static void TexStorage2DMultisample(OpenTK.Graphics.ES31.All target, Int32 samples, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Simultaneously specify storage for all levels of a three-dimensional or two-dimensional array texture
///
///
/// Specify the target of the operation. target must be one of Texture3D, or Texture2DArray.
///
///
/// Specify the number of texture levels.
///
///
/// Specifies the sized internal format to be used to store texture image data.
///
///
/// Specifies the width of the texture, in texels.
///
///
/// Specifies the height of the texture, in texels.
///
///
/// Specifies the depth of the texture, in texels.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexStorage3D")]
public static void TexStorage3D(OpenTK.Graphics.ES31.All target, Int32 levels, OpenTK.Graphics.ES31.All internalformat, Int32 width, Int32 height, Int32 depth) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")]
public static void TexSubImage2D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, IntPtr pixels) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")]
[CLSCompliant(false)]
public static void TexSubImage2D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T8[] pixels)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")]
[CLSCompliant(false)]
public static void TexSubImage2D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T8[,] pixels)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")]
[CLSCompliant(false)]
public static void TexSubImage2D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T8[,,] pixels)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")]
public static void TexSubImage2D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] ref T8 pixels)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")]
public static void TexSubImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, IntPtr pixels) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")]
[CLSCompliant(false)]
public static void TexSubImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] T8[] pixels)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")]
[CLSCompliant(false)]
public static void TexSubImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] T8[,] pixels)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")]
[CLSCompliant(false)]
public static void TexSubImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify a two-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")]
public static void TexSubImage2D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] ref T8 pixels)
where T8 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexSubImage3D")]
public static void TexSubImage3D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, IntPtr pixels) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexSubImage3D")]
[CLSCompliant(false)]
public static void TexSubImage3D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T10[] pixels)
where T10 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexSubImage3D")]
[CLSCompliant(false)]
public static void TexSubImage3D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T10[,] pixels)
where T10 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexSubImage3D")]
[CLSCompliant(false)]
public static void TexSubImage3D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] T10[,,] pixels)
where T10 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexSubImage3D")]
public static void TexSubImage3D(OpenTK.Graphics.ES31.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.All format, OpenTK.Graphics.ES31.All type, [InAttribute, OutAttribute] ref T10 pixels)
where T10 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexSubImage3D")]
public static void TexSubImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, IntPtr pixels) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexSubImage3D")]
[CLSCompliant(false)]
public static void TexSubImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] T10[] pixels)
where T10 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexSubImage3D")]
[CLSCompliant(false)]
public static void TexSubImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] T10[,] pixels)
where T10 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexSubImage3D")]
[CLSCompliant(false)]
public static void TexSubImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels)
where T10 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify a three-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
///
/// [length: format,type,width,height,depth]
/// Specifies a pointer to the image data in memory.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexSubImage3D")]
public static void TexSubImage3D(OpenTK.Graphics.ES31.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES31.PixelFormat format, OpenTK.Graphics.ES31.PixelType type, [InAttribute, OutAttribute] ref T10 pixels)
where T10 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify values to record in transform feedback buffers
///
///
/// The name of the target program object.
///
///
/// The number of varying variables used for transform feedback.
///
/// [length: count]
/// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
///
///
/// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")]
[CLSCompliant(false)]
public static void TransformFeedbackVaryings(Int32 program, Int32 count, String[] varyings, OpenTK.Graphics.ES31.All bufferMode) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify values to record in transform feedback buffers
///
///
/// The name of the target program object.
///
///
/// The number of varying variables used for transform feedback.
///
/// [length: count]
/// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
///
///
/// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")]
[CLSCompliant(false)]
public static void TransformFeedbackVaryings(UInt32 program, Int32 count, String[] varyings, OpenTK.Graphics.ES31.All bufferMode) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1f")]
public static void Uniform1(Int32 location, Single v0) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")]
[CLSCompliant(false)]
public static void Uniform1(Int32 location, Int32 count, Single[] value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")]
[CLSCompliant(false)]
public static void Uniform1(Int32 location, Int32 count, ref Single value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")]
[CLSCompliant(false)]
public static unsafe void Uniform1(Int32 location, Int32 count, Single* value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1i")]
public static void Uniform1(Int32 location, Int32 v0) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")]
[CLSCompliant(false)]
public static void Uniform1(Int32 location, Int32 count, Int32[] value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")]
[CLSCompliant(false)]
public static void Uniform1(Int32 location, Int32 count, ref Int32 value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")]
[CLSCompliant(false)]
public static unsafe void Uniform1(Int32 location, Int32 count, Int32* value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1ui")]
[CLSCompliant(false)]
public static void Uniform1(Int32 location, UInt32 v0) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")]
[CLSCompliant(false)]
public static void Uniform1(Int32 location, Int32 count, UInt32[] value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")]
[CLSCompliant(false)]
public static void Uniform1(Int32 location, Int32 count, ref UInt32 value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")]
[CLSCompliant(false)]
public static unsafe void Uniform1(Int32 location, Int32 count, UInt32* value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2f")]
public static void Uniform2(Int32 location, Single v0, Single v1) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")]
[CLSCompliant(false)]
public static void Uniform2(Int32 location, Int32 count, Single[] value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")]
[CLSCompliant(false)]
public static void Uniform2(Int32 location, Int32 count, ref Single value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")]
[CLSCompliant(false)]
public static unsafe void Uniform2(Int32 location, Int32 count, Single* value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2i")]
public static void Uniform2(Int32 location, Int32 v0, Int32 v1) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")]
[CLSCompliant(false)]
public static void Uniform2(Int32 location, Int32 count, Int32[] value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")]
[CLSCompliant(false)]
public static unsafe void Uniform2(Int32 location, Int32 count, Int32* value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2ui")]
[CLSCompliant(false)]
public static void Uniform2(Int32 location, UInt32 v0, UInt32 v1) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")]
[CLSCompliant(false)]
public static void Uniform2(Int32 location, Int32 count, UInt32[] value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")]
[CLSCompliant(false)]
public static void Uniform2(Int32 location, Int32 count, ref UInt32 value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")]
[CLSCompliant(false)]
public static unsafe void Uniform2(Int32 location, Int32 count, UInt32* value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3f")]
public static void Uniform3(Int32 location, Single v0, Single v1, Single v2) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")]
[CLSCompliant(false)]
public static void Uniform3(Int32 location, Int32 count, Single[] value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")]
[CLSCompliant(false)]
public static void Uniform3(Int32 location, Int32 count, ref Single value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")]
[CLSCompliant(false)]
public static unsafe void Uniform3(Int32 location, Int32 count, Single* value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3i")]
public static void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")]
[CLSCompliant(false)]
public static void Uniform3(Int32 location, Int32 count, Int32[] value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")]
[CLSCompliant(false)]
public static void Uniform3(Int32 location, Int32 count, ref Int32 value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")]
[CLSCompliant(false)]
public static unsafe void Uniform3(Int32 location, Int32 count, Int32* value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3ui")]
[CLSCompliant(false)]
public static void Uniform3(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")]
[CLSCompliant(false)]
public static void Uniform3(Int32 location, Int32 count, UInt32[] value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")]
[CLSCompliant(false)]
public static void Uniform3(Int32 location, Int32 count, ref UInt32 value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")]
[CLSCompliant(false)]
public static unsafe void Uniform3(Int32 location, Int32 count, UInt32* value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4f")]
public static void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")]
[CLSCompliant(false)]
public static void Uniform4(Int32 location, Int32 count, Single[] value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")]
[CLSCompliant(false)]
public static void Uniform4(Int32 location, Int32 count, ref Single value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")]
[CLSCompliant(false)]
public static unsafe void Uniform4(Int32 location, Int32 count, Single* value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4i")]
public static void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")]
[CLSCompliant(false)]
public static void Uniform4(Int32 location, Int32 count, Int32[] value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")]
[CLSCompliant(false)]
public static void Uniform4(Int32 location, Int32 count, ref Int32 value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")]
[CLSCompliant(false)]
public static unsafe void Uniform4(Int32 location, Int32 count, Int32* value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4ui")]
[CLSCompliant(false)]
public static void Uniform4(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")]
[CLSCompliant(false)]
public static void Uniform4(Int32 location, Int32 count, UInt32[] value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")]
[CLSCompliant(false)]
public static void Uniform4(Int32 location, Int32 count, ref UInt32 value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")]
[CLSCompliant(false)]
public static unsafe void Uniform4(Int32 location, Int32 count, UInt32* value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Assign a binding point to an active uniform block
///
///
/// The name of a program object containing the active uniform block whose binding to assign.
///
///
/// The index of the active uniform block within program whose binding to assign.
///
///
/// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformBlockBinding")]
[CLSCompliant(false)]
public static void UniformBlockBinding(Int32 program, Int32 uniformBlockIndex, Int32 uniformBlockBinding) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Assign a binding point to an active uniform block
///
///
/// The name of a program object containing the active uniform block whose binding to assign.
///
///
/// The index of the active uniform block within program whose binding to assign.
///
///
/// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformBlockBinding")]
[CLSCompliant(false)]
public static void UniformBlockBinding(UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
///
///
/// [length: count*4]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")]
[CLSCompliant(false)]
public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
///
///
/// [length: count*4]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")]
[CLSCompliant(false)]
public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
///
///
/// [length: count*4]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")]
[CLSCompliant(false)]
public static unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*6]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*6]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*6]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*8]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*8]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*8]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
///
///
/// [length: count*9]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")]
[CLSCompliant(false)]
public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
///
///
/// [length: count*9]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")]
[CLSCompliant(false)]
public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
///
///
/// [length: count*9]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")]
[CLSCompliant(false)]
public static unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*6]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*6]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*6]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*12]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*12]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*12]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
///
///
/// [length: count*16]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")]
[CLSCompliant(false)]
public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
///
///
/// [length: count*16]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")]
[CLSCompliant(false)]
public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
///
///
///
/// [length: count*16]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")]
[CLSCompliant(false)]
public static unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*8]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*8]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*8]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*12]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Single[] value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*12]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, ref Single value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
/// [length: count*12]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Single* value) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUnmapBuffer")]
public static bool UnmapBuffer(OpenTK.Graphics.ES31.All target) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Installs a program object as part of current rendering state
///
///
/// Specifies the handle of the program object whose executables are to be used as part of current rendering state.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")]
[CLSCompliant(false)]
public static void UseProgram(Int32 program) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Installs a program object as part of current rendering state
///
///
/// Specifies the handle of the program object whose executables are to be used as part of current rendering state.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")]
[CLSCompliant(false)]
public static void UseProgram(UInt32 program) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Bind stages of a program object to a program pipeline
///
///
/// Specifies the program pipeline object to which to bind stages from program.
///
///
/// Specifies a set of program stages to bind to the program pipeline object.
///
///
/// Specifies the program object containing the shader executables to use in pipeline.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glUseProgramStages")]
[CLSCompliant(false)]
public static void UseProgramStages(Int32 pipeline, Int32 stages, Int32 program) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Bind stages of a program object to a program pipeline
///
///
/// Specifies the program pipeline object to which to bind stages from program.
///
///
/// Specifies a set of program stages to bind to the program pipeline object.
///
///
/// Specifies the program object containing the shader executables to use in pipeline.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glUseProgramStages")]
[CLSCompliant(false)]
public static void UseProgramStages(UInt32 pipeline, UInt32 stages, UInt32 program) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Validates a program object
///
///
/// Specifies the handle of the program object to be validated.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")]
[CLSCompliant(false)]
public static void ValidateProgram(Int32 program) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Validates a program object
///
///
/// Specifies the handle of the program object to be validated.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")]
[CLSCompliant(false)]
public static void ValidateProgram(UInt32 program) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Validate a program pipeline object against current GL state
///
///
/// Specifies the name of a program pipeline object to validate.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glValidateProgramPipeline")]
[CLSCompliant(false)]
public static void ValidateProgramPipeline(Int32 pipeline) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Validate a program pipeline object against current GL state
///
///
/// Specifies the name of a program pipeline object to validate.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glValidateProgramPipeline")]
[CLSCompliant(false)]
public static void ValidateProgramPipeline(UInt32 pipeline) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")]
[CLSCompliant(false)]
public static void VertexAttrib1(Int32 index, Single x) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")]
[CLSCompliant(false)]
public static void VertexAttrib1(UInt32 index, Single x) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 1]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")]
[CLSCompliant(false)]
public static unsafe void VertexAttrib1(Int32 index, Single* v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 1]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")]
[CLSCompliant(false)]
public static unsafe void VertexAttrib1(UInt32 index, Single* v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")]
[CLSCompliant(false)]
public static void VertexAttrib2(Int32 index, Single x, Single y) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")]
[CLSCompliant(false)]
public static void VertexAttrib2(UInt32 index, Single x, Single y) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 2]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
[CLSCompliant(false)]
public static void VertexAttrib2(Int32 index, Single[] v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 2]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
[CLSCompliant(false)]
public static void VertexAttrib2(Int32 index, ref Single v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 2]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
[CLSCompliant(false)]
public static unsafe void VertexAttrib2(Int32 index, Single* v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 2]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
[CLSCompliant(false)]
public static void VertexAttrib2(UInt32 index, Single[] v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 2]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
[CLSCompliant(false)]
public static void VertexAttrib2(UInt32 index, ref Single v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 2]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
[CLSCompliant(false)]
public static unsafe void VertexAttrib2(UInt32 index, Single* v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")]
[CLSCompliant(false)]
public static void VertexAttrib3(Int32 index, Single x, Single y, Single z) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")]
[CLSCompliant(false)]
public static void VertexAttrib3(UInt32 index, Single x, Single y, Single z) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 3]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
[CLSCompliant(false)]
public static void VertexAttrib3(Int32 index, Single[] v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 3]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
[CLSCompliant(false)]
public static void VertexAttrib3(Int32 index, ref Single v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 3]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
[CLSCompliant(false)]
public static unsafe void VertexAttrib3(Int32 index, Single* v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 3]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
[CLSCompliant(false)]
public static void VertexAttrib3(UInt32 index, Single[] v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 3]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
[CLSCompliant(false)]
public static void VertexAttrib3(UInt32 index, ref Single v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 3]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
[CLSCompliant(false)]
public static unsafe void VertexAttrib3(UInt32 index, Single* v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")]
[CLSCompliant(false)]
public static void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
///
/// For the scalar commands, specifies the new values to be used for the specified vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")]
[CLSCompliant(false)]
public static void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 4]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
[CLSCompliant(false)]
public static void VertexAttrib4(Int32 index, Single[] v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 4]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
[CLSCompliant(false)]
public static void VertexAttrib4(Int32 index, ref Single v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 4]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
[CLSCompliant(false)]
public static unsafe void VertexAttrib4(Int32 index, Single* v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 4]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
[CLSCompliant(false)]
public static void VertexAttrib4(UInt32 index, Single[] v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 4]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
[CLSCompliant(false)]
public static void VertexAttrib4(UInt32 index, ref Single v) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Specifies the value of a generic vertex attribute
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
/// [length: 4]
/// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
[CLSCompliant(false)]
public static unsafe void VertexAttrib4(UInt32 index, Single* v) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Associate a vertex attribute and a vertex buffer binding
///
///
/// The index of the attribute to associate with a vertex buffer binding.
///
///
/// The index of the vertex buffer binding with which to associate the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glVertexAttribBinding")]
[CLSCompliant(false)]
public static void VertexAttribBinding(Int32 attribindex, Int32 bindingindex) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Associate a vertex attribute and a vertex buffer binding
///
///
/// The index of the attribute to associate with a vertex buffer binding.
///
///
/// The index of the vertex buffer binding with which to associate the generic vertex attribute.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glVertexAttribBinding")]
[CLSCompliant(false)]
public static void VertexAttribBinding(UInt32 attribindex, UInt32 bindingindex) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Modify the rate at which generic vertex attributes advance during instanced rendering
///
///
/// Specify the index of the generic vertex attribute.
///
///
/// Specify the number of instances that will pass between updates of the generic attribute at slot index.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribDivisor")]
[CLSCompliant(false)]
public static void VertexAttribDivisor(Int32 index, Int32 divisor) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
/// Modify the rate at which generic vertex attributes advance during instanced rendering
///
///
/// Specify the index of the generic vertex attribute.
///
///
/// Specify the number of instances that will pass between updates of the generic attribute at slot index.
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribDivisor")]
[CLSCompliant(false)]
public static void VertexAttribDivisor(UInt32 index, UInt32 divisor) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the organization of vertex arrays
///
///
/// The generic vertex attribute array being described.
///
///
/// The number of values per vertex that are stored in the array.
///
///
/// The type of the data stored in the array.
///
///
/// The distance between elements within the buffer.
///
///
/// The distance between elements within the buffer.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glVertexAttribFormat")]
[CLSCompliant(false)]
public static void VertexAttribFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.ES31.All type, bool normalized, Int32 relativeoffset) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
/// Specify the organization of vertex arrays
///
///
/// The generic vertex attribute array being described.
///
///
/// The number of values per vertex that are stored in the array.
///
///
/// The type of the data stored in the array.
///
///
/// The distance between elements within the buffer.
///
///
/// The distance between elements within the buffer.
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glVertexAttribFormat")]
[CLSCompliant(false)]
public static void VertexAttribFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.ES31.All type, bool normalized, UInt32 relativeoffset) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
///
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")]
[CLSCompliant(false)]
public static void VertexAttribI4(Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
///
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")]
[CLSCompliant(false)]
public static void VertexAttribI4(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
/// [length: 4]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
[CLSCompliant(false)]
public static void VertexAttribI4(Int32 index, Int32[] v) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
/// [length: 4]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
[CLSCompliant(false)]
public static void VertexAttribI4(Int32 index, ref Int32 v) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
/// [length: 4]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
[CLSCompliant(false)]
public static unsafe void VertexAttribI4(Int32 index, Int32* v) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
/// [length: 4]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
[CLSCompliant(false)]
public static void VertexAttribI4(UInt32 index, Int32[] v) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
/// [length: 4]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
[CLSCompliant(false)]
public static void VertexAttribI4(UInt32 index, ref Int32 v) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
/// [length: 4]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
[CLSCompliant(false)]
public static unsafe void VertexAttribI4(UInt32 index, Int32* v) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
///
///
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ui")]
[CLSCompliant(false)]
public static void VertexAttribI4(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
/// [length: 4]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")]
[CLSCompliant(false)]
public static void VertexAttribI4(UInt32 index, UInt32[] v) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
/// [length: 4]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")]
[CLSCompliant(false)]
public static void VertexAttribI4(UInt32 index, ref UInt32 v) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
/// [length: 4]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")]
[CLSCompliant(false)]
public static unsafe void VertexAttribI4(UInt32 index, UInt32* v) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glVertexAttribIFormat")]
[CLSCompliant(false)]
public static void VertexAttribIFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.ES31.All type, Int32 relativeoffset) { throw new NotImplementedException(); }
/// [requires: v3.1 or ES_VERSION_3_1]
///
///
///
///
[AutoGenerated(Category = "ES_VERSION_3_1", Version = "3.1", EntryPoint = "glVertexAttribIFormat")]
[CLSCompliant(false)]
public static void VertexAttribIFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.ES31.All type, UInt32 relativeoffset) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
///
/// [length: size,type,stride]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.ES31.All type, Int32 stride, IntPtr pointer) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
///
/// [length: size,type,stride]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.ES31.All type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
///
/// [length: size,type,stride]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.ES31.All type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
///
/// [length: size,type,stride]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.ES31.All type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
///
/// [length: size,type,stride]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.ES31.All type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
///
/// [length: size,type,stride]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES31.All type, Int32 stride, IntPtr pointer) { throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
///
/// [length: size,type,stride]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES31.All type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
///
/// [length: size,type,stride]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES31.All type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
///
/// [length: size,type,stride]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES31.All type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v3.0 or ES_VERSION_3_0]
///
///
///
///
/// [length: size,type,stride]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES31.All type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer)
where T4 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Define an array of generic vertex attribute data
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
///
///
/// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
///
///
/// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
/// [length: size,type,stride]
/// Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
[CLSCompliant(false)]
public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES31.All type, bool normalized, Int32 stride, IntPtr pointer) { throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Define an array of generic vertex attribute data
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
///
///
/// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
///
///
/// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
/// [length: size,type,stride]
/// Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
[CLSCompliant(false)]
public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES31.All type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] pointer)
where T5 : struct
{ throw new NotImplementedException(); }
/// [requires: v2.0 or ES_VERSION_2_0]
/// Define an array of generic vertex attribute data
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
///
///
/// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
///
///
/// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
/// [length: size,type,stride]
/// Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
///
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
[CLSCompliant(false)]
public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES31.All type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] pointer)
where T5 : struct
{ throw new NotImplementedException(); }
///