#region License // // JoystickAxis.cs // // Author: // Stefanos A. <stapostol@gmail.com> // // Copyright (c) 2006-2014 Stefanos Apostolopoulos // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #endregion using System; using System.Collections.Generic; using System.Text; namespace OpenTK.Input { /// <summary> /// Defines available JoystickDevice axes. /// </summary> public enum JoystickAxis { /// <summary>The first axis of the JoystickDevice.</summary> Axis0 = 0, /// <summary>The second axis of the JoystickDevice.</summary> Axis1, /// <summary>The third axis of the JoystickDevice.</summary> Axis2, /// <summary>The fourth axis of the JoystickDevice.</summary> Axis3, /// <summary>The fifth axis of the JoystickDevice.</summary> Axis4, /// <summary>The sixth axis of the JoystickDevice.</summary> Axis5, /// <summary>The seventh axis of the JoystickDevice.</summary> Axis6, /// <summary>The eighth axis of the JoystickDevice.</summary> Axis7, /// <summary>The ninth axis of the JoystickDevice.</summary> Axis8, /// <summary>The tenth axis of the JoystickDevice.</summary> Axis9, /// <summary>The eleventh axis of the JoystickDevice.</summary> Axis10, /// <summary>The highest supported axis of the JoystickDevice.</summary> Last = Axis10, } }