1991-2006
Silicon Graphics, Inc.
glBlendFuncSeparate
3G
glBlendFuncSeparate
specify pixel arithmetic for RGB and alpha components separately
C Specification
void glBlendFuncSeparate
GLenum srcRGB
GLenum dstRGB
GLenum srcAlpha
GLenum dstAlpha
Parameters
srcRGB
Specifies how the red, green, and blue blending factors are computed.
The following symbolic constants are accepted:
GL_ZERO,
GL_ONE,
GL_SRC_COLOR,
GL_ONE_MINUS_SRC_COLOR,
GL_DST_COLOR,
GL_ONE_MINUS_DST_COLOR,
GL_SRC_ALPHA,
GL_ONE_MINUS_SRC_ALPHA,
GL_DST_ALPHA,
GL_ONE_MINUS_DST_ALPHA,
GL_CONSTANT_COLOR,
GL_ONE_MINUS_CONSTANT_COLOR,
GL_CONSTANT_ALPHA,
GL_ONE_MINUS_CONSTANT_ALPHA, and
GL_SRC_ALPHA_SATURATE.
The initial value is GL_ONE.
dstRGB
Specifies how the red, green, and blue destination blending factors are
computed. The following symbolic constants are accepted:
GL_ZERO,
GL_ONE,
GL_SRC_COLOR,
GL_ONE_MINUS_SRC_COLOR,
GL_DST_COLOR,
GL_ONE_MINUS_DST_COLOR,
GL_SRC_ALPHA,
GL_ONE_MINUS_SRC_ALPHA,
GL_DST_ALPHA,
GL_ONE_MINUS_DST_ALPHA.
GL_CONSTANT_COLOR,
GL_ONE_MINUS_CONSTANT_COLOR,
GL_CONSTANT_ALPHA, and
GL_ONE_MINUS_CONSTANT_ALPHA.
The initial value is GL_ZERO.
srcAlpha
Specified how the alpha source blending factor is computed. The same
symbolic constants are accepted as for srcRGB.
The initial value is GL_ONE.
dstAlpha
Specified how the alpha destination blending factor is computed. The same
symbolic constants are accepted as for dstRGB.
The initial value is GL_ZERO.
Description
In RGBA mode, pixels can be drawn using a function that blends
the incoming (source) RGBA values with the RGBA values
that are already in the frame buffer (the destination values).
Blending is initially disabled.
Use glEnable and glDisable with argument GL_BLEND
to enable and disable blending.
glBlendFuncSeparate defines the operation of blending when it is enabled.
srcRGB specifies which method is used to scale the
source RGB-color components.
dstRGB specifies which method is used to scale the
destination RGB-color components.
Likewise, srcAlpha specifies which method is used to scale the source alpha
color component, and dstAlpha specifies which method is used to scale the
destination alpha component.
The possible methods are described in the following table.
Each method defines four scale factors,
one each for red, green, blue, and alpha.
In the table and in subsequent equations, source and destination
color components are referred to as
R
s
G
s
B
s
A
s
and
R
d
G
d
B
d
A
d
.
The color specified by glBlendColor is referred to as
R
c
G
c
B
c
A
c
.
They are understood to have integer values between 0 and
k
R
k
G
k
B
k
A
,
where
k
c
=
2
m
c
-
1
and
m
R
m
G
m
B
m
A
is the number of red,
green,
blue,
and alpha bitplanes.
Source and destination scale factors are referred to as
s
R
s
G
s
B
s
A
and
d
R
d
G
d
B
d
A
.
All scale factors have range
0
1
.
Parameter
RGB Factor
Alpha Factor
GL_ZERO
0
0
0
0
GL_ONE
1
1
1
1
GL_SRC_COLOR
R
s
k
R
G
s
k
G
B
s
k
B
A
s
k
A
GL_ONE_MINUS_SRC_COLOR
1
1
1
1
-
R
s
k
R
G
s
k
G
B
s
k
B
1
-
A
s
k
A
GL_DST_COLOR
R
d
k
R
G
d
k
G
B
d
k
B
A
d
k
A
GL_ONE_MINUS_DST_COLOR
1
1
1
-
R
d
k
R
G
d
k
G
B
d
k
B
1
-
A
d
k
A
GL_SRC_ALPHA
A
s
k
A
A
s
k
A
A
s
k
A
A
s
k
A
GL_ONE_MINUS_SRC_ALPHA
1
1
1
-
A
s
k
A
A
s
k
A
A
s
k
A
1
-
A
s
k
A
GL_DST_ALPHA
A
d
k
A
A
d
k
A
A
d
k
A
A
d
k
A
GL_ONE_MINUS_DST_ALPHA
1
1
1
-
A
d
k
A
A
d
k
A
A
d
k
A
1
-
A
d
k
A
GL_CONSTANT_COLOR
R
c
G
c
B
c
A
c
GL_ONE_MINUS_CONSTANT_COLOR
1
1
1
-
R
c
G
c
B
c
1
-
A
c
GL_CONSTANT_ALPHA
A
c
A
c
A
c
A
c
GL_ONE_MINUS_CONSTANT_ALPHA
1
1
1
-
A
c
A
c
A
c
1
-
A
c
GL_SRC_ALPHA_SATURATE
i
i
i
1
In the table,
i
=
min
⁡
A
s
1
-
A
d
To determine the blended RGBA values of a pixel when drawing in RGBA mode,
the system uses the following equations:
R
d
=
min
⁡
k
R
R
s
⁢
s
R
+
R
d
⁢
d
R
G
d
=
min
⁡
k
G
G
s
⁢
s
G
+
G
d
⁢
d
G
B
d
=
min
⁡
k
B
B
s
⁢
s
B
+
B
d
⁢
d
B
A
d
=
min
⁡
k
A
A
s
⁢
s
A
+
A
d
⁢
d
A
Despite the apparent precision of the above equations, blending arithmetic
is not exactly specified, because blending operates with imprecise integer
color values. However, a blend factor that should be equal to 1 is
guaranteed not to modify its multiplicand, and a blend factor equal to 0
reduces its multiplicand to 0. For example, when srcRGB is
GL_SRC_ALPHA, dstRGB is GL_ONE_MINUS_SRC_ALPHA, and
A
s
is
equal to
k
A
,
the equations reduce to simple replacement:
R
d
=
R
s
G
d
=
G
s
B
d
=
B
s
A
d
=
A
s
Notes
glBlendFuncSeparate is available only if the GL version is 1.4 or greater.
Incoming (source) alpha is correctly thought of as a material opacity,
ranging from 1.0
(
K
A
),
representing complete opacity,
to 0.0 (0), representing complete
transparency.
When more than one color buffer is enabled for drawing,
the GL performs blending separately for each enabled buffer,
using the contents of that buffer for destination color.
(See glDrawBuffer.)
Blending affects only RGBA rendering.
It is ignored by color index renderers.
GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR,
GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA are available only
if the GL version is 1.4 or greater or if the ARB_imaging
is
supported by your implementation.
GL_SRC_COLOR and GL_ONE_MINUS_SRC_COLOR are valid only for
srcRGB if the GL version is 1.4 or greater.
GL_DST_COLOR and GL_ONE_MINUS_DST_COLOR are valid only for
dstRGB if the GL version is 1.4 or greater.
Errors
GL_INVALID_ENUM is generated if either srcRGB or dstRGB is not an
accepted value.
GL_INVALID_OPERATION is generated if glBlendFuncSeparate
is executed between the execution of glBegin
and the corresponding execution of glEnd.
Associated Gets
glGet with argument GL_BLEND_SRC_RGB
glGet with argument GL_BLEND_SRC_ALPHA
glGet with argument GL_BLEND_DST_RGB
glGet with argument GL_BLEND_DST_ALPHA
glIsEnabled with argument GL_BLEND
See Also
glAlphaFunc,
glBlendColor,
glBlendFunc,
glBlendEquation,
glClear,
glDrawBuffer,
glEnable,
glLogicOp,
glStencilFunc
Copyright
Copyright 1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.