#region License // // The Open Toolkit Library License // // Copyright (c) 2006 - 2009 the Open Toolkit library. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do // so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // #endregion using System; using System.Collections.Generic; using System.Text; namespace OpenTK.Input { /// /// Defines the event data for events. /// /// /// /// Do not cache instances of this type outside their event handler. /// If necessary, you can clone a KeyboardEventArgs instance using the /// constructor. /// /// public class KeyboardKeyEventArgs : EventArgs { #region Fields Key key; KeyModifiers mods; uint scancode; #endregion #region Constructors /// /// Constructs a new KeyboardEventArgs instance. /// public KeyboardKeyEventArgs() { } /// /// Constructs a new KeyboardEventArgs instance. /// /// An existing KeyboardEventArgs instance to clone. public KeyboardKeyEventArgs(KeyboardKeyEventArgs args) { Key = args.Key; ScanCode = args.ScanCode; } #endregion #region Public Members /// /// Gets the that generated this event. /// public Key Key { get { return key; } internal set { key = value; } } /// /// Gets the scancode which generated this event. /// [CLSCompliant(false)] public uint ScanCode { get { return scancode; } internal set { scancode = value; } } /// /// Gets a value indicating whether is pressed. /// /// true if pressed; otherwise, false. public bool Alt { get { return (mods & KeyModifiers.Alt) != 0; } } /// /// Gets a value indicating whether is pressed. /// /// true if pressed; otherwise, false. public bool Control { get { return (mods & KeyModifiers.Control) != 0; } } /// /// Gets a value indicating whether is pressed. /// /// true if pressed; otherwise, false. public bool Shift { get { return (mods & KeyModifiers.Shift) != 0; } } /// /// Gets a bitwise combination representing the /// that are currently pressed. /// /// The modifiers. public KeyModifiers Modifiers { get { return mods; } internal set { mods = value; } } #endregion } }