#region License // // The Open Toolkit Library License // // Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit library. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do // so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // #endregion using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Xml.Linq; using System.Xml.XPath; using Bind.Structures; namespace Bind { using Delegate = Bind.Structures.Delegate; using Enum = Bind.Structures.Enum; class XmlSpecReader : ISpecReader { Settings Settings { get; set; } #region Constructors public XmlSpecReader(Settings settings) { if (settings == null) throw new ArgumentNullException("settings"); Settings = settings; } #endregion #region ISpecReader Members public void ReadDelegates(string file, DelegateCollection delegates, string apiname, string apiversions) { var specs = new XPathDocument(file); // The pre-GL4.4 spec format does not distinguish between // different apinames (it is assumed that different APIs // are stored in distinct signature.xml files). // To maintain compatibility, we detect the version of the // signatures.xml file and ignore apiname if it is version 1. var specversion = GetSpecVersion(specs); if (specversion == "1") { apiname = null; } foreach (var apiversion in apiversions.Split('|')) { string xpath_add, xpath_delete; GetSignaturePaths(apiname, apiversion, out xpath_add, out xpath_delete); foreach (XPathNavigator nav in specs.CreateNavigator().Select(xpath_delete)) { foreach (XPathNavigator node in nav.SelectChildren("function", String.Empty)) delegates.Remove(node.GetAttribute("name", String.Empty)); } foreach (XPathNavigator nav in specs.CreateNavigator().Select(xpath_add)) { delegates.AddRange(ReadDelegates(nav, apiversion)); } } } public void ReadEnums(string file, EnumCollection enums, string apiname, string apiversions) { var specs = new XPathDocument(file); // The pre-GL4.4 spec format does not distinguish between // different apinames (it is assumed that different APIs // are stored in distinct signature.xml files). // To maintain compatibility, we detect the version of the // signatures.xml file and ignore apiname if it is version 1. var specversion = GetSpecVersion(specs); if (specversion == "1") { apiname = null; } foreach (var apiversion in apiversions.Split('|')) { string xpath_add, xpath_delete; GetSignaturePaths(apiname, apiversion, out xpath_add, out xpath_delete); // First, read all enum definitions from spec and override file. // Afterwards, read all token/enum overrides from overrides file. foreach (XPathNavigator nav in specs.CreateNavigator().Select(xpath_delete)) { foreach (XPathNavigator node in nav.SelectChildren("enum", String.Empty)) enums.Remove(node.GetAttribute("name", String.Empty)); } foreach (XPathNavigator nav in specs.CreateNavigator().Select(xpath_add)) { Utilities.Merge(enums, ReadEnums(nav)); } } } public Dictionary ReadTypeMap(string file) { using (var sr = new StreamReader(file)) { Console.WriteLine("Reading opengl types."); Dictionary GLTypes = new Dictionary(); if (sr == null) return GLTypes; do { string line = sr.ReadLine(); if (String.IsNullOrEmpty(line) || line.StartsWith("#")) continue; string[] words = line.Split(" ,*\t".ToCharArray(), StringSplitOptions.RemoveEmptyEntries); if (words[0].ToLower() == "void") { // Special case for "void" -> "". We make it "void" -> "void" GLTypes.Add(words[0], "void"); } else if (words[0] == "VoidPointer" || words[0] == "ConstVoidPointer") { // "(Const)VoidPointer" -> "void*" GLTypes.Add(words[0], "void*"); } else if (words[0] == "CharPointer" || words[0] == "charPointerARB" || words[0] == "ConstCharPointer") { // The typematching logic cannot handle pointers to pointers, e.g. CharPointer* -> char** -> string* -> string[]. // Hence we give it a push. // Note: When both CurrentType == "String" and Pointer == true, the typematching is hardcoded to use // String[] or StringBuilder[]. GLTypes.Add(words[0], "String"); } /*else if (words[0].Contains("Pointer")) { GLTypes.Add(words[0], words[1].Replace("Pointer", "*")); }*/ else if (words[1].Contains("GLvoid")) { GLTypes.Add(words[0], "void"); } else if (words[1] == "const" && words[2] == "GLubyte") { GLTypes.Add(words[0], "String"); } else if (words[1] == "struct") { GLTypes.Add(words[0], words[2]); } else { GLTypes.Add(words[0], words[1]); } } while (!sr.EndOfStream); return GLTypes; } } public Dictionary ReadCSTypeMap(string file) { using (var sr = new StreamReader(file)) { Dictionary CSTypes = new Dictionary(); Console.WriteLine("Reading C# types."); while (!sr.EndOfStream) { string line = sr.ReadLine(); if (String.IsNullOrEmpty(line) || line.StartsWith("#")) continue; string[] words = line.Split(" ,\t".ToCharArray(), StringSplitOptions.RemoveEmptyEntries); if (words.Length < 2) continue; if (((Settings.Compatibility & Settings.Legacy.NoBoolParameters) != Settings.Legacy.None) && words[1] == "bool") words[1] = "Int32"; CSTypes.Add(words[0], words[1]); } return CSTypes; } } #endregion #region Private Members static void GetSignaturePaths(string apiname, string apiversion, out string xpath_add, out string xpath_delete) { xpath_add = "/signatures/add"; xpath_delete = "/signatures/delete"; if (!String.IsNullOrEmpty(apiname) && !String.IsNullOrEmpty(apiversion)) { var match = String.Format( "[contains(concat('|', @name, '|'), '|{0}|') and " + "(contains(concat('|', @version, '|'), '|{1}|') or not(boolean(@version)))]", apiname, apiversion); xpath_add += match; xpath_delete += match; } else if (!String.IsNullOrEmpty(apiname)) { var match = String.Format("[contains(concat('|', @name, '|'), '|{0}|')]", apiname); xpath_add += match; xpath_delete += match; } } string GetSpecVersion(XPathDocument specs) { var version = specs.CreateNavigator().SelectSingleNode("/signatures") .GetAttribute("version", String.Empty); if (String.IsNullOrEmpty(version)) { version = "1"; } return version; } DelegateCollection ReadDelegates(XPathNavigator specs, string apiversion) { DelegateCollection delegates = new DelegateCollection(); var extensions = new List(); string path = "function"; foreach (XPathNavigator node in specs.SelectChildren(path, String.Empty)) { var name = node.GetAttribute("name", String.Empty).Trim(); var version = node.GetAttribute("version", String.Empty).Trim(); // Ignore functions that have a higher version number than // our current apiversion. Extensions do not have a version, // so we add them anyway (which is desirable). if (!String.IsNullOrEmpty(version) && !String.IsNullOrEmpty(apiversion) && Decimal.Parse(version) > Decimal.Parse(apiversion)) continue; // Check whether we are adding to an existing delegate or creating a new one. var d = new Delegate { Name = name, EntryPoint = name, Version = node.GetAttribute("version", String.Empty).Trim(), Category = node.GetAttribute("category", String.Empty).Trim(), DeprecatedVersion = node.GetAttribute("deprecated", String.Empty).Trim(), Deprecated = !String.IsNullOrEmpty(node.GetAttribute("deprecated", String.Empty)), Extension = node.GetAttribute("extension", String.Empty).Trim() ?? "Core", Obsolete = node.GetAttribute("obsolete", String.Empty).Trim() }; if (!extensions.Contains(d.Extension)) extensions.Add(d.Extension); foreach (XPathNavigator param in node.SelectChildren(XPathNodeType.Element)) { switch (param.Name) { case "returns": d.ReturnType.CurrentType = param.GetAttribute("type", String.Empty).Trim(); break; case "param": Parameter p = new Parameter(); p.CurrentType = param.GetAttribute("type", String.Empty).Trim(); p.Name = param.GetAttribute("name", String.Empty).Trim(); string element_count = param.GetAttribute("elementcount", String.Empty).Trim(); if (String.IsNullOrEmpty(element_count)) { element_count = param.GetAttribute("count", String.Empty).Trim(); if (!String.IsNullOrEmpty(element_count)) { int count; if (Int32.TryParse(element_count, out count)) { p.ElementCount = count; } } } p.ComputeSize = param.GetAttribute("count", String.Empty).Trim(); if (p.ComputeSize.StartsWith("COMPSIZE")) { //remove the compsize hint, just keep comma delimited param names var len = "COMPSIZE(".Length; p.ComputeSize = p.ComputeSize.Substring(len, (p.ComputeSize.Length - len) - 1); } p.Flow = Parameter.GetFlowDirection(param.GetAttribute("flow", String.Empty).Trim()); d.Parameters.Add(p); break; } } delegates.Add(d); } Utilities.InitExtensions(extensions); return delegates; } EnumCollection ReadEnums(XPathNavigator nav) { EnumCollection enums = new EnumCollection(); Enum all = new Enum() { Name = Settings.CompleteEnumName }; if (nav != null) { var reuse_list = new List>(); // First pass: collect all available tokens and enums foreach (XPathNavigator node in nav.SelectChildren("enum", String.Empty)) { Enum e = new Enum() { Name = node.GetAttribute("name", String.Empty).Trim(), Type = node.GetAttribute("type", String.Empty).Trim() }; e.Obsolete = node.GetAttribute("obsolete", String.Empty).Trim(); if (String.IsNullOrEmpty(e.Name)) throw new InvalidOperationException(String.Format("Empty name for enum element {0}", node.ToString())); // It seems that all flag collections contain "Mask" in their names. // This looks like a heuristic, but it holds 100% in practice // (checked all enums to make sure). e.IsFlagCollection = e.Name.ToLower().Contains("mask"); foreach (XPathNavigator param in node.SelectChildren(XPathNodeType.Element)) { Constant c = null; switch (param.Name) { case "token": c = new Constant { Name = param.GetAttribute("name", String.Empty).Trim(), Value = param.GetAttribute("value", String.Empty).Trim() }; break; case "use": c = new Constant { Name = param.GetAttribute("token", String.Empty).Trim(), Reference = param.GetAttribute("enum", String.Empty).Trim(), Value = param.GetAttribute("token", String.Empty).Trim(), }; break; case "reuse": var reuse_enum = param.GetAttribute("enum", String.Empty).Trim(); reuse_list.Add(new KeyValuePair(e, reuse_enum)); break; default: throw new NotSupportedException(); } if (c != null) { Utilities.Merge(all, c); try { if (!e.ConstantCollection.ContainsKey(c.Name)) { e.ConstantCollection.Add(c.Name, c); } else if (e.ConstantCollection[c.Name].Value != c.Value) { var existing = e.ConstantCollection[c.Name]; if (existing.Reference != null && c.Reference == null) { e.ConstantCollection[c.Name] = c; } else if (existing.Reference == null && c.Reference != null) { // Keep existing } else { Console.WriteLine("[Warning] Conflicting token {0}.{1} with value {2} != {3}", e.Name, c.Name, e.ConstantCollection[c.Name].Value, c.Value); } } } catch (ArgumentException ex) { Console.WriteLine("[Warning] Failed to add constant {0} to enum {1}: {2}", c.Name, e.Name, ex.Message); } } } Utilities.Merge(enums, e); } // Second pass: resolve "reuse" directives restart: foreach (var pair in reuse_list) { var e = pair.Key; var reuse = pair.Value; var count = e.ConstantCollection.Count; if (enums.ContainsKey(reuse)) { var reuse_enum = enums[reuse]; foreach (var token in reuse_enum.ConstantCollection.Values) { Utilities.Merge(e, token); } } else { Console.WriteLine("[Warning] Reuse token not found: {0}", reuse); } if (count != e.ConstantCollection.Count) { // Restart resolution of reuse directives whenever // we modify an enum. This is the simplest (brute) way // to resolve chains of reuse directives: // e.g. enum A reuses B which reuses C goto restart; } } } Utilities.Merge(enums, all); return enums; } #endregion } }