#region License // // The Open Toolkit Library License // // Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit library. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do // so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // #endregion using System; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.InteropServices; using System.Threading; using OpenTK.Input; namespace OpenTK.Platform.SDL2 { class Sdl2InputDriver : IInputDriver2 { readonly static Dictionary DriverHandles = new Dictionary(); readonly Sdl2Keyboard keyboard_driver = new Sdl2Keyboard(); readonly Sdl2Mouse mouse_driver = new Sdl2Mouse(); readonly SDL.SDL_EventFilter EventFilterDelegate = FilterInputEvents; static int count; bool disposed; public Sdl2InputDriver() { lock (SDL.Sync) { IntPtr driver_handle = new IntPtr(count++); DriverHandles.Add(driver_handle, this); SDL.SDL_AddEventWatch(EventFilterDelegate, driver_handle); } } #region Private Members unsafe static int FilterInputEvents(IntPtr driver_handle, IntPtr e) { try { SDL.SDL_Event ev = *(SDL.SDL_Event*)e; Sdl2InputDriver driver; if (DriverHandles.TryGetValue(driver_handle, out driver)) { switch (ev.type) { case SDL.SDL_EventType.SDL_KEYDOWN: case SDL.SDL_EventType.SDL_KEYUP: driver.keyboard_driver.ProcessKeyboardEvent(ev.key); break; case SDL.SDL_EventType.SDL_MOUSEBUTTONDOWN: case SDL.SDL_EventType.SDL_MOUSEBUTTONUP: driver.mouse_driver.ProcessMouseEvent(ev.button); break; case SDL.SDL_EventType.SDL_MOUSEMOTION: driver.mouse_driver.ProcessMouseEvent(ev.motion); break; case SDL.SDL_EventType.SDL_MOUSEWHEEL: driver.mouse_driver.ProcessWheelEvent(ev.wheel); break; } } } catch (Exception ex) { Debug.Print(ex.ToString()); } return 0; } #endregion #region IInputDriver2 Members public IMouseDriver2 MouseDriver { get { return mouse_driver; } } public IKeyboardDriver2 KeyboardDriver { get { return keyboard_driver; } } public IGamePadDriver GamePadDriver { get { throw new NotImplementedException(); } } #endregion #region IDisposable Members void Dispose(bool manual) { if (!disposed) { if (manual) { Debug.Print("Disposing {0}", GetType()); lock (SDL.Sync) { SDL.SDL_DelEventWatch(EventFilterDelegate, IntPtr.Zero); } } else { Debug.WriteLine("Sdl2InputDriver leaked, did you forget to call Dispose()?"); } disposed = true; } } public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } ~Sdl2InputDriver() { Dispose(false); } #endregion } }