#region --- License --- /* Copyright (c) 2006, 2007 Stefanos Apostolopoulos * Contributions by Andy Gill. * See license.txt for license info */ #endregion using System; using System.Collections.Generic; using System.Text; using System.Reflection; using System.Runtime.InteropServices; using System.Reflection.Emit; using OpenTK.Platform; namespace OpenTK.Graphics { /// /// Provides access to the OpenGL Utilities library. /// Methods i this library are considered deprecated and should be avoided. /// [Obsolete("Use OpenTK math functions instead.")] public static partial class Glu { private const string Library = "glu32.dll"; private static Dictionary AvailableExtensions = new Dictionary(); private static bool rebuildExtensionList = true; //private static Assembly assembly; //private static Type glClass; //private static Type delegatesClass; private static Type importsClass = typeof(Imports); static Glu() { //assembly = Assembly.GetExecutingAssembly();//Assembly.Load("OpenTK.Graphics.OpenGL"); //glClass = assembly.GetType("OpenTK.Graphics.OpenGL.Glu"); //delegatesClass = glClass.GetNestedType("Delegates", BindingFlags.Static | BindingFlags.NonPublic); //importsClass = glClass.GetNestedType("Imports", BindingFlags.Static | BindingFlags.NonPublic); } #region private static Delegate LoadDelegate(string name, Type signature) /// /// Creates a System.Delegate that can be used to call a GLU function, core or extension. /// /// The name of the GLU function (eg. "gluBuild2DMipmaps") /// The signature of the GLU function. /// /// A System.Delegate that can be used to call this GLU function, or null if the specified /// function name did not correspond to an GLU function. /// private static Delegate LoadDelegate(string name, Type signature) { MethodInfo m = importsClass.GetMethod(name.Substring(3), BindingFlags.Static | BindingFlags.NonPublic); return GL.GetExtensionDelegate(name, signature) ?? (m != null ? Delegate.CreateDelegate(signature, m) : null); } #endregion #region public static void LoadAll() /// /// Loads all GLU functions (core and extensions). /// /// /// /// Call this function manually whenever you need to update GLU entry points. /// This need will never arise under normal usage patterns. /// /// public static void LoadAll() { OpenTK.Platform.Utilities.LoadExtensions(typeof(Glu)); } #endregion #region public static bool Load(string function) /// /// Tries to reload the given GLU function (core or extension). /// /// The name of the GLU function. /// True if the function was found and reloaded, false otherwise. /// /// /// While the automatic initialisation will load all GLU entry points, in some cases /// the initialization can take place before a render context has been established. /// In this case, use this function to load the entry points for the GLU functions /// you will need, or use LoadAll() to load all available entry points. /// /// /// This function returns true if the given GLU function is supported, false otherwise. /// /// /// To query for supported extensions use the IsExtensionSupported() function instead. /// /// public static bool Load(string function) { return OpenTK.Platform.Utilities.TryLoadExtension(typeof(Glu), function); } #endregion #region public static bool SupportsExtension(string name) /// /// Determines whether the specified GLU extension is available in /// the current GLU context. /// /// The string for the GLU extension. /// True if the specified extension is available, false otherwise. public static bool SupportsExtension(string name) { if (rebuildExtensionList) { BuildExtensionList(); } // Search the cache for the string. Note that the cache substitutes // strings "1.0" to "2.1" with "GL_VERSION_1_0" to "GL_VERSION_2_1" if (AvailableExtensions.ContainsKey(name)) { return AvailableExtensions[name]; } return false; } #endregion #region private static void BuildExtensionList() /// /// Builds a cache of the supported extensions to speed up searches. /// private static void BuildExtensionList() { // Assumes there is an opengl context current. AvailableExtensions.Clear(); string version_string = Glu.GetString(GluStringName.Version); if (String.IsNullOrEmpty(version_string)) { throw new ApplicationException("Failed to build extension list. Is there an opengl context current?"); } string version = version_string.Trim(' '); if (version.StartsWith("1.0")) { AvailableExtensions.Add("VERSION_1_0", true); } else if (version.StartsWith("1.1")) { AvailableExtensions.Add("VERSION_1_0", true); AvailableExtensions.Add("VERSION_1_1", true); } else if (version.StartsWith("1.2")) { AvailableExtensions.Add("VERSION_1_0", true); AvailableExtensions.Add("VERSION_1_1", true); AvailableExtensions.Add("VERSION_1_2", true); } else if (version.StartsWith("1.3")) { AvailableExtensions.Add("VERSION_1_0", true); AvailableExtensions.Add("VERSION_1_1", true); AvailableExtensions.Add("VERSION_1_2", true); AvailableExtensions.Add("VERSION_1_3", true); } string extension_string = Glu.GetString(GluStringName.Extensions); if (String.IsNullOrEmpty(extension_string)) { // no extensions are available return; } string[] extensions = extension_string.Split(' '); foreach (string ext in extensions) { AvailableExtensions.Add(ext, true); } rebuildExtensionList = false; } #endregion #region Overloads public static void LookAt(Vector3 eye, Vector3 center, Vector3 up) { Delegates.gluLookAt((double)eye.X, (double)eye.Y, (double)eye.Z, (double)center.X, (double)center.Y, (double)center.Z, (double)up.X, (double)up.Y, (double)up.Z); } // One token Project overload, I picked this one because it's CLS compliant, and it // makes reasonably clear which args are inputs and which are outputs. public static Int32 Project(Vector3 obj, double[] model, double[] proj, Int32[] view, out Vector3 win) { unsafe { double winX, winY, winZ; double* winX_ptr = &winX; double* winY_ptr = &winY; double* winZ_ptr = &winZ; fixed (double* model_ptr = model) fixed (double* proj_ptr = proj) fixed (Int32* view_ptr = view) { Int32 retval = Delegates.gluProject((double)obj.X, (double)obj.Y, (double)obj.Z, (double*)model_ptr, (double*)proj_ptr, (Int32*)view_ptr, (double*)winX_ptr, (double*)winY_ptr, (double*)winZ_ptr); win = new Vector3((float)*winX_ptr, (float)*winY_ptr, (float)*winZ_ptr); return retval; } } } public static void TessNormal(IntPtr tess, Vector3 normal) { Delegates.gluTessNormal(tess, (double)normal.X, (double)normal.Y, (double)normal.Z); } public static Int32 UnProject(Vector3 win, double[] model, double[] proj, Int32[] view, out Vector3 obj) { unsafe { double objX, objY, objZ; double* objX_ptr = &objX; double* objY_ptr = &objY; double* objZ_ptr = &objZ; fixed (double* model_ptr = model) fixed (double* proj_ptr = proj) fixed (Int32* view_ptr = view) { Int32 retval = Delegates.gluUnProject((double)win.X, (double)win.Y, (double)win.Z, (double*)model_ptr, (double*)proj_ptr, (Int32*)view_ptr, (double*)objX_ptr, (double*)objY_ptr, (double*)objZ_ptr); obj = new Vector3((float)*objX_ptr, (float)*objY_ptr, (float)*objZ_ptr); return retval; } } } public static Int32 UnProject4(Vector4 win, double[] model, double[] proj, Int32[] view, double near, double far, out Vector4 obj) { unsafe { double objX, objY, objZ, objW; double* objX_ptr = &objX; double* objY_ptr = &objY; double* objZ_ptr = &objZ; double* objW_ptr = &objW; fixed (double* model_ptr = model) fixed (double* proj_ptr = proj) fixed (Int32* view_ptr = view) { Int32 retval = Delegates.gluUnProject4((double)win.X, (double)win.Y, (double)win.Z, (double)win.W, (double*)model_ptr, (double*)proj_ptr, (Int32*)view_ptr, (double)near, (double)far, (double*)objX_ptr, (double*)objY_ptr, (double*)objZ_ptr, (double*)objW_ptr); obj = new Vector4((float)*objX_ptr, (float)*objY_ptr, (float)*objZ_ptr, (float)*objW_ptr); return retval; } } } public static string ErrorString(ErrorCode error) { return ErrorString((GluErrorCode)error); } public static void TessWindingRuleProperty(IntPtr tess, TessWinding property) { Glu.TessProperty(tess, TessParameter.TessWindingRule, (double)property); } #endregion } #if false //public delegate object public delegate void FastVoidInvokeHandler(object target, object[] paramters); public delegate object FastInvokeHandler(object target, object[] paramters); public static class FastInvoker { /// /// Use this one instead of MethodInfo.Invoke, this way it is 50 times quicker. /// /// /// string Filter = "FirstName = 'Ton'" /// MethodInfo mi = typeof(Person).GetMethod("GetAll"); /// snoei.net.Reflection.FastInvoker.FastInvokeHandler fi = snoei.net.Reflection.FastInvoker.GetMethodInvoker( mi ); /// return fi.Invoke( Person, new object[]{Filter} ); /// //Calls Person.GetAll(string Filter); /// /// /// /// public static Delegate GetMethodInvoker(MethodInfo methodInfo) { DynamicMethod dynamicMethod = new DynamicMethod(string.Empty, methodInfo.ReturnType, new Type[] { typeof(object), typeof(object[]) }, methodInfo.DeclaringType.Module); ILGenerator il = dynamicMethod.GetILGenerator(); ParameterInfo[] ps = methodInfo.GetParameters(); Type[] paramTypes = new Type[ps.Length]; for (int i = 0; i < paramTypes.Length; i++) { if (ps[i].ParameterType.IsByRef) paramTypes[i] = ps[i].ParameterType.GetElementType(); else paramTypes[i] = ps[i].ParameterType; } LocalBuilder[] locals = new LocalBuilder[paramTypes.Length]; for (int i = 0; i < paramTypes.Length; i++) locals[i] = il.DeclareLocal(paramTypes[i], true); for (int i = 0; i < paramTypes.Length; i++) { il.Emit(OpCodes.Ldarg_1); EmitFastInt(il, i); il.Emit(OpCodes.Ldelem_Ref); EmitCastToReference(il, paramTypes[i]); il.Emit(OpCodes.Stloc, locals[i]); } if (!methodInfo.IsStatic) il.Emit(OpCodes.Ldarg_0); for (int i = 0; i < paramTypes.Length; i++) { if (ps[i].ParameterType.IsByRef) il.Emit(OpCodes.Ldloca_S, locals[i]); else il.Emit(OpCodes.Ldloc, locals[i]); } if (methodInfo.IsStatic) il.EmitCall(OpCodes.Call, methodInfo, null); else il.EmitCall(OpCodes.Callvirt, methodInfo, null); if (methodInfo.ReturnType == typeof(void)) il.Emit(OpCodes.Ldnull); else EmitBoxIfNeeded(il, methodInfo.ReturnType); for (int i = 0; i < paramTypes.Length; i++) { if (ps[i].ParameterType.IsByRef) { il.Emit(OpCodes.Ldarg_1); EmitFastInt(il, i); il.Emit(OpCodes.Ldloc, locals[i]); if (locals[i].LocalType.IsValueType) il.Emit(OpCodes.Box, locals[i].LocalType); il.Emit(OpCodes.Stelem_Ref); } } il.Emit(OpCodes.Ret); if (methodInfo.ReturnType == typeof(void)) return dynamicMethod.CreateDelegate(typeof(FastVoidInvokeHandler)); else return dynamicMethod.CreateDelegate(typeof(FastInvokeHandler)); } private static void EmitCastToReference(ILGenerator il, System.Type type) { if (type.IsValueType) il.Emit(OpCodes.Unbox_Any, type); else il.Emit(OpCodes.Castclass, type); } private static void EmitBoxIfNeeded(ILGenerator il, System.Type type) { if (type.IsValueType) il.Emit(OpCodes.Box, type); } private static void EmitFastInt(ILGenerator il, int value) { switch (value) { case -1: il.Emit(OpCodes.Ldc_I4_M1); return; case 0: il.Emit(OpCodes.Ldc_I4_0); return; case 1: il.Emit(OpCodes.Ldc_I4_1); return; case 2: il.Emit(OpCodes.Ldc_I4_2); return; case 3: il.Emit(OpCodes.Ldc_I4_3); return; case 4: il.Emit(OpCodes.Ldc_I4_4); return; case 5: il.Emit(OpCodes.Ldc_I4_5); return; case 6: il.Emit(OpCodes.Ldc_I4_6); return; case 7: il.Emit(OpCodes.Ldc_I4_7); return; case 8: il.Emit(OpCodes.Ldc_I4_8); return; } if (value > -129 && value < 128) il.Emit(OpCodes.Ldc_I4_S, (SByte)value); else il.Emit(OpCodes.Ldc_I4, value); } } #endif }