#region --- License --- /* Copyright (c) 2006, 2007 Stefanos Apostolopoulos * See license.txt for license info */ #endregion using System; using System.Collections.Generic; using System.Text; using System.Text.RegularExpressions; using System.Diagnostics; namespace Bind.Structures { public class Function : Delegate, IEquatable { internal static FunctionCollection Wrappers; private static bool loaded; #region internal static void Initialize() internal static void Initialize() { if (!loaded) { Wrappers = new FunctionCollection(); loaded = true; } } #endregion static Regex endings = new Regex(@"([df]|u?[isb])v?", RegexOptions.Compiled | RegexOptions.RightToLeft); static Regex endingsNotToTrim = new Regex("(ib|[tdr]s|nd)", RegexOptions.Compiled | RegexOptions.RightToLeft); /// /// Add a trailing v to functions matching this regex. Used to differntiate between overloads taking both /// a 'type' and a 'ref type' (such overloads are not CLS Compliant). /// /// /// The default Regex matches no functions. Create a new Regex in Bind.Generator classes to override the default behavior. /// internal static Regex endingsAddV = new Regex("^0", RegexOptions.Compiled); #region --- Constructors --- public Function() : base() { Body = new FunctionBody(); } public Function(Delegate d) : base(d) { if (d is Function) this.Body = new FunctionBody((d as Function).Body); else this.Body = new FunctionBody(); this.Name = d.Name; } #endregion #region public override bool Unsafe public override bool Unsafe { get { if (Settings.Compatibility == Settings.Legacy.Tao) return false; return base.Unsafe; } } #endregion #region public FunctionBody Body FunctionBody _body; public FunctionBody Body { get { return _body; } set { _body = value; } } #endregion #region public string TrimmedName /* string trimmedName; /// /// Gets or sets the name of the opengl function, trimming the excess 234dfubsiv endings. /// public string TrimmedName { get { return trimmedName; } set { if (!String.IsNullOrEmpty(value)) trimmedName = value.Trim(); } } */ public string TrimmedName; #endregion #region public override string Name /// /// Gets or sets the name of the opengl function. /// If no Tao compatibility is set, set TrimmedName to Name, after removing /// [u][bsifd][v]. /// public override string Name { get { return base.Name; } set { base.Name = value; if (Settings.Compatibility == Settings.Legacy.Tao) { // If we don't need compatibility with Tao, // remove the Extension and the overload information from the name // (Extension == "ARB", "EXT", etc, overload == [u][bsidf][v]) // TODO: Use some regex's here, to reduce clutter. TrimmedName = value; } else { TrimmedName = Utilities.StripGL2Extension(value); //if (TrimmedName.Contains("Uniform2iv")) //{ // Console.Write("niar"); //} // Remove overload /* for (int i = 3; i >= 1; i--) { if (endings.Contains(TrimmedName.Substring(TrimmedName.Length - i))) { // If there is a digit before the ending (e.g. 3fv) then we will remove // the ending (some functions are blacklisted for CLS-Compliance). // Otherwise, if there is no digit, but it ends with a 'v', do not remove // the 'v' (CLS-Compliance). If no digit and it ends with a (plural) 's', // do not remove anything (e.g. glCallLists) // TODO: Add better handling for CLS-Compliance on ref ('v') functions. if (Char.IsDigit(TrimmedName[TrimmedName.Length - (i + 1)])) { if (!endingsAddV.IsMatch(Name)) { TrimmedName = TrimmedName.Substring(0, TrimmedName.Length - i); } else { Console.WriteLine("Function {0} blacklisted from trimming (CLS-Compliance).", Name); } } else if (TrimmedName.EndsWith("v")) { TrimmedName = TrimmedName.Substring(0, TrimmedName.Length - i) + "v"; } return; } } */ if (!endingsNotToTrim.IsMatch(Name)) { // Some endings should not be trimmed, for example: 'b' from Attrib Match m = endings.Match(TrimmedName); if (m.Index + m.Length == TrimmedName.Length) { // Only trim endings, not internal matches. if (m.Value[m.Length - 1] == 'v' && endingsAddV.IsMatch(Name)) { // Only trim ending 'v' when there is a number TrimmedName = TrimmedName.Substring(0, m.Index) + "v"; } else { TrimmedName = TrimmedName.Substring(0, m.Index); } } } } } } #endregion #region public override string ToString() public override string ToString() { StringBuilder sb = new StringBuilder(); sb.Append(Unsafe ? "unsafe " : ""); sb.Append(ReturnType); sb.Append(" "); if (Settings.Compatibility == Settings.Legacy.Tao) { sb.Append(Settings.FunctionPrefix); } sb.Append(!String.IsNullOrEmpty(TrimmedName) ? TrimmedName : Name); sb.Append(Parameters.ToString(true)); if (Body.Count > 0) { sb.AppendLine(); sb.Append(Body.ToString()); } return sb.ToString(); } #endregion #region IEquatable Members public bool Equals(Function other) { return !String.IsNullOrEmpty(this.TrimmedName) && !String.IsNullOrEmpty(other.TrimmedName) && this.TrimmedName == other.TrimmedName && this.Parameters.ToString(true) == other.Parameters.ToString(true); } #endregion } #region class FunctionBody : List public class FunctionBody : List { public FunctionBody() { } public FunctionBody(FunctionBody fb) { foreach (string s in fb) { this.Add(s); } } private string indent = ""; public void Indent() { indent += " "; } public void Unindent() { if (indent.Length >= 4) indent = indent.Substring(4); } new public void Add(string s) { base.Add(indent + s); } new public void AddRange(IEnumerable collection) { foreach (string t in collection) { this.Add(t); } } public override string ToString() { if (this.Count == 0) return String.Empty; StringBuilder sb = new StringBuilder(this.Count); sb.AppendLine("{"); foreach (string s in this) { sb.AppendLine(" " + s); } sb.AppendLine("}"); return sb.ToString(); } } #endregion #region class FunctionCollection : Dictionary> class FunctionCollection : Dictionary> { Regex unsignedFunctions = new Regex(@".+(u[dfisb]v?)", RegexOptions.Compiled); public void Add(Function f) { if (!this.ContainsKey(f.Extension)) { this.Add(f.Extension, new List()); this[f.Extension].Add(f); } else { this[f.Extension].Add(f); } } public void AddRange(IEnumerable functions) { foreach (Function f in functions) { this.Add(f); } } /// /// Adds the function to the collection, if a function with the same /// name and parameters doesn't already exist. /// /// The Function to add. public void AddChecked(Function f) { if (Bind.Structures.Function.Wrappers.ContainsKey(f.Extension)) { int index = Bind.Structures.Function.Wrappers[f.Extension].IndexOf(f); if (index == -1) { Bind.Structures.Function.Wrappers.Add(f); } else { if (unsignedFunctions.IsMatch(Utilities.StripGL2Extension(f.Name)))// && //!unsignedFunctions.IsMatch( // Utilities.StripGL2Extension(Bind.Structures.Function.Wrappers[f.Extension][index].Name))) { Bind.Structures.Function.Wrappers[f.Extension].RemoveAt(index); Bind.Structures.Function.Wrappers[f.Extension].Add(f); } } } else { Bind.Structures.Function.Wrappers.Add(f); } } } #endregion }