#region License // // JoystickState.cs // // Author: // Stefanos A. // // Copyright (c) 2006-2013 Stefanos Apostolopoulos // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #endregion using System; using System.Collections.Generic; using System.Diagnostics; using System.Text; namespace OpenTK.Input { public struct JoystickState { // If we ever add more values to JoystickAxis or JoystickButton // then we'll need to increase these limits. internal const int MaxAxes = 10; internal const int MaxButtons = 32; const float ConversionFactor = 1.0f / (short.MaxValue + 1); unsafe fixed short axes[MaxAxes]; int buttons; bool is_connected; #region Public Members public float GetAxis(JoystickAxis axis) { return GetAxis((int)axis); } public float GetAxis(int axis) { float value = 0.0f; if (axis >= 0 && axis < MaxAxes) { unsafe { fixed (short* paxis = axes) { value = *(paxis + axis) * ConversionFactor; } } } else { Debug.Print("[Joystick] Invalid axis {0}", axis); } return value; } public ButtonState GetButton(JoystickButton button) { return (buttons & (1 << (int)button)) != 0 ? ButtonState.Pressed : ButtonState.Released; } public bool IsButtonDown(JoystickButton button) { return (buttons & (1 << (int)button)) != 0; } public bool IsButtonUp(JoystickButton button) { return (buttons & (1 << (int)button)) == 0; } public bool IsConnected { get { return is_connected; } } #endregion #region Internal Members internal void SetAxis(JoystickAxis axis, short value) { int index = (int)axis; if (index < 0 || index >= MaxAxes) throw new ArgumentOutOfRangeException("axis"); unsafe { fixed (short* paxes = axes) { *(paxes + index) = value; } } } internal void SetButton(JoystickButton button, bool value) { int index = 1 << (int)button; if (value) { buttons |= index; } else { buttons &= ~index; } } internal void SetIsConnected(bool value) { is_connected = value; } #endregion } }