#region License // // The Open Toolkit Library License // // Copyright (c) 2006 - 2011 the Open Toolkit library. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do // so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // #endregion using System; using System.Runtime.InteropServices; using System.Collections.Generic; using System.Text; using OpenTK.Graphics; namespace OpenTK.Platform.Egl { using EGLNativeDisplayType = IntPtr; using EGLNativePixmapType = IntPtr; using EGLConfig = IntPtr; using EGLContext = IntPtr; using EGLDisplay = IntPtr; using EGLSurface = IntPtr; using EGLClientBuffer = IntPtr; [Flags] enum RenderableFlags { ES = Egl.OPENGL_ES_BIT, ES2 = Egl.OPENGL_ES2_BIT, GL = Egl.OPENGL_BIT, VG = Egl.OPENVG_BIT, } enum ErrorCode { SUCCESS = 12288, NOT_INITIALIZED = 12289, BAD_ACCESS = 12290, BAD_ALLOC = 12291, BAD_ATTRIBUTE = 12292, BAD_CONFIG = 12293, BAD_CONTEXT = 12294, BAD_CURRENT_SURFACE = 12295, BAD_DISPLAY = 12296, BAD_MATCH = 12297, BAD_NATIVE_PIXMAP = 12298, BAD_NATIVE_WINDOW = 12299, BAD_PARAMETER = 12300, BAD_SURFACE = 12301, } static partial class Egl { public const int VERSION_1_0 = 1; public const int VERSION_1_1 = 1; public const int VERSION_1_2 = 1; public const int VERSION_1_3 = 1; public const int VERSION_1_4 = 1; public const int FALSE = 0; public const int TRUE = 1; public const int DONT_CARE = -1; public const int CONTEXT_LOST = 12302; public const int BUFFER_SIZE = 12320; public const int ALPHA_SIZE = 12321; public const int BLUE_SIZE = 12322; public const int GREEN_SIZE = 12323; public const int RED_SIZE = 12324; public const int DEPTH_SIZE = 12325; public const int STENCIL_SIZE = 12326; public const int CONFIG_CAVEAT = 12327; public const int CONFIG_ID = 12328; public const int LEVEL = 12329; public const int MAX_PBUFFER_HEIGHT = 12330; public const int MAX_PBUFFER_PIXELS = 12331; public const int MAX_PBUFFER_WIDTH = 12332; public const int NATIVE_RENDERABLE = 12333; public const int NATIVE_VISUAL_ID = 12334; public const int NATIVE_VISUAL_TYPE = 12335; public const int PRESERVED_RESOURCES = 12336; public const int SAMPLES = 12337; public const int SAMPLE_BUFFERS = 12338; public const int SURFACE_TYPE = 12339; public const int TRANSPARENT_TYPE = 12340; public const int TRANSPARENT_BLUE_VALUE = 12341; public const int TRANSPARENT_GREEN_VALUE = 12342; public const int TRANSPARENT_RED_VALUE = 12343; public const int NONE = 12344; public const int BIND_TO_TEXTURE_RGB = 12345; public const int BIND_TO_TEXTURE_RGBA = 12346; public const int MIN_SWAP_INTERVAL = 12347; public const int MAX_SWAP_INTERVAL = 12348; public const int LUMINANCE_SIZE = 12349; public const int ALPHA_MASK_SIZE = 12350; public const int COLOR_BUFFER_TYPE = 12351; public const int RENDERABLE_TYPE = 12352; public const int MATCH_NATIVE_PIXMAP = 12353; public const int CONFORMANT = 12354; public const int SLOW_CONFIG = 12368; public const int NON_CONFORMANT_CONFIG = 12369; public const int TRANSPARENT_RGB = 12370; public const int RGB_BUFFER = 12430; public const int LUMINANCE_BUFFER = 12431; public const int NO_TEXTURE = 12380; public const int TEXTURE_RGB = 12381; public const int TEXTURE_RGBA = 12382; public const int TEXTURE_2D = 12383; public const int PBUFFER_BIT = 1; public const int PIXMAP_BIT = 2; public const int WINDOW_BIT = 4; public const int VG_COLORSPACE_LINEAR_BIT = 32; public const int VG_ALPHA_FORMAT_PRE_BIT = 64; public const int MULTISAMPLE_RESOLVE_BOX_BIT = 512; public const int SWAP_BEHAVIOR_PRESERVED_BIT = 1024; public const int OPENGL_ES_BIT = 1; public const int OPENVG_BIT = 2; public const int OPENGL_ES2_BIT = 4; public const int OPENGL_BIT = 8; public const int VENDOR = 12371; public const int VERSION = 12372; public const int EXTENSIONS = 12373; public const int CLIENT_APIS = 12429; public const int HEIGHT = 12374; public const int WIDTH = 12375; public const int LARGEST_PBUFFER = 12376; public const int TEXTURE_FORMAT = 12416; public const int TEXTURE_TARGET = 12417; public const int MIPMAP_TEXTURE = 12418; public const int MIPMAP_LEVEL = 12419; public const int RENDER_BUFFER = 12422; public const int VG_COLORSPACE = 12423; public const int VG_ALPHA_FORMAT = 12424; public const int HORIZONTAL_RESOLUTION = 12432; public const int VERTICAL_RESOLUTION = 12433; public const int PIXEL_ASPECT_RATIO = 12434; public const int SWAP_BEHAVIOR = 12435; public const int MULTISAMPLE_RESOLVE = 12441; public const int BACK_BUFFER = 12420; public const int SINGLE_BUFFER = 12421; public const int VG_COLORSPACE_sRGB = 12425; public const int VG_COLORSPACE_LINEAR = 12426; public const int VG_ALPHA_FORMAT_NONPRE = 12427; public const int VG_ALPHA_FORMAT_PRE = 12428; public const int DISPLAY_SCALING = 10000; public const int UNKNOWN = -1; public const int BUFFER_PRESERVED = 12436; public const int BUFFER_DESTROYED = 12437; public const int OPENVG_IMAGE = 12438; public const int CONTEXT_CLIENT_TYPE = 12439; public const int CONTEXT_CLIENT_VERSION = 12440; public const int MULTISAMPLE_RESOLVE_DEFAULT = 12442; public const int MULTISAMPLE_RESOLVE_BOX = 12443; public const int OPENGL_ES_API = 12448; public const int OPENVG_API = 12449; public const int OPENGL_API = 12450; public const int DRAW = 12377; public const int READ = 12378; public const int CORE_NATIVE_ENGINE = 12379; public const int COLORSPACE = VG_COLORSPACE; public const int ALPHA_FORMAT = VG_ALPHA_FORMAT; public const int COLORSPACE_sRGB = VG_COLORSPACE_sRGB; public const int COLORSPACE_LINEAR = VG_COLORSPACE_LINEAR; public const int ALPHA_FORMAT_NONPRE = VG_ALPHA_FORMAT_NONPRE; public const int ALPHA_FORMAT_PRE = VG_ALPHA_FORMAT_PRE; [DllImportAttribute("libEGL.dll", EntryPoint = "eglGetError")] public static extern ErrorCode GetError(); [DllImportAttribute("libEGL.dll", EntryPoint = "eglGetDisplay")] public static extern EGLDisplay GetDisplay(EGLNativeDisplayType display_id); [DllImportAttribute("libEGL.dll", EntryPoint = "eglInitialize")] //[return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool Initialize(EGLDisplay dpy, out int major, out int minor); [DllImportAttribute("libEGL.dll", EntryPoint = "eglTerminate")] //[return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool Terminate(EGLDisplay dpy); [DllImportAttribute("libEGL.dll", EntryPoint = "eglQueryString")] public static extern IntPtr QueryString(EGLDisplay dpy, int name); [DllImportAttribute("libEGL.dll", EntryPoint = "eglGetConfigs")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool GetConfigs(EGLDisplay dpy, EGLConfig[] configs, int config_size, out int num_config); [DllImportAttribute("libEGL.dll", EntryPoint = "eglChooseConfig")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool ChooseConfig(EGLDisplay dpy, int[] attrib_list, [In, Out] EGLConfig[] configs, int config_size, out int num_config); [DllImportAttribute("libEGL.dll", EntryPoint = "eglGetConfigAttrib")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool GetConfigAttrib(EGLDisplay dpy, EGLConfig config, int attribute, out int value); [DllImportAttribute("libEGL.dll", EntryPoint = "eglCreateWindowSurface")] public static extern EGLSurface CreateWindowSurface(EGLDisplay dpy, EGLConfig config, IntPtr win, IntPtr attrib_list); [DllImportAttribute("libEGL.dll", EntryPoint = "eglCreatePbufferSurface")] public static extern EGLSurface CreatePbufferSurface(EGLDisplay dpy, EGLConfig config, int[] attrib_list); [DllImportAttribute("libEGL.dll", EntryPoint = "eglCreatePixmapSurface")] public static extern EGLSurface CreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, int[] attrib_list); [DllImportAttribute("libEGL.dll", EntryPoint = "eglDestroySurface")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool DestroySurface(EGLDisplay dpy, EGLSurface surface); [DllImportAttribute("libEGL.dll", EntryPoint = "eglQuerySurface")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool QuerySurface(EGLDisplay dpy, EGLSurface surface, int attribute, out int value); [DllImportAttribute("libEGL.dll", EntryPoint = "eglBindAPI")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool BindAPI(int api); [DllImportAttribute("libEGL.dll", EntryPoint = "eglQueryAPI")] public static extern int QueryAPI(); [DllImportAttribute("libEGL.dll", EntryPoint = "eglWaitClient")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool WaitClient(); [DllImportAttribute("libEGL.dll", EntryPoint = "eglReleaseThread")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool ReleaseThread(); [DllImportAttribute("libEGL.dll", EntryPoint = "eglCreatePbufferFromClientBuffer")] public static extern EGLSurface CreatePbufferFromClientBuffer(EGLDisplay dpy, int buftype, EGLClientBuffer buffer, EGLConfig config, int[] attrib_list); [DllImportAttribute("libEGL.dll", EntryPoint = "eglSurfaceAttrib")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool SurfaceAttrib(EGLDisplay dpy, EGLSurface surface, int attribute, int value); [DllImportAttribute("libEGL.dll", EntryPoint = "eglBindTexImage")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool BindTexImage(EGLDisplay dpy, EGLSurface surface, int buffer); [DllImportAttribute("libEGL.dll", EntryPoint = "eglReleaseTexImage")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool ReleaseTexImage(EGLDisplay dpy, EGLSurface surface, int buffer); [DllImportAttribute("libEGL.dll", EntryPoint = "eglSwapInterval")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool SwapInterval(EGLDisplay dpy, int interval); [DllImportAttribute("libEGL.dll", EntryPoint = "eglCreateContext")] static extern IntPtr eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, int[] attrib_list); public static EGLContext CreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, int[] attrib_list) { IntPtr ptr = eglCreateContext(dpy, config, share_context, attrib_list); if (ptr == IntPtr.Zero) throw new GraphicsContextException(String.Format("Failed to create EGL context, error: {0}.", Egl.GetError())); return ptr; } [DllImportAttribute("libEGL.dll", EntryPoint = "eglDestroyContext")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool DestroyContext(EGLDisplay dpy, EGLContext ctx); [DllImportAttribute("libEGL.dll", EntryPoint = "eglMakeCurrent")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool MakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); [DllImportAttribute("libEGL.dll", EntryPoint = "eglGetCurrentContext")] public static extern EGLContext GetCurrentContext(); [DllImportAttribute("libEGL.dll", EntryPoint = "eglGetCurrentSurface")] public static extern EGLSurface GetCurrentSurface(int readdraw); [DllImportAttribute("libEGL.dll", EntryPoint = "eglGetCurrentDisplay")] public static extern EGLDisplay GetCurrentDisplay(); [DllImportAttribute("libEGL.dll", EntryPoint = "eglQueryContext")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool QueryContext(EGLDisplay dpy, EGLContext ctx, int attribute, out int value); [DllImportAttribute("libEGL.dll", EntryPoint = "eglWaitGL")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool WaitGL(); [DllImportAttribute("libEGL.dll", EntryPoint = "eglWaitNative")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool WaitNative(int engine); [DllImportAttribute("libEGL.dll", EntryPoint = "eglSwapBuffers")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool SwapBuffers(EGLDisplay dpy, EGLSurface surface); [DllImportAttribute("libEGL.dll", EntryPoint = "eglCopyBuffers")] [return: MarshalAsAttribute(UnmanagedType.I1)] public static extern bool CopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); [DllImportAttribute("libEGL.dll", EntryPoint = "eglGetProcAddress")] public static extern IntPtr GetProcAddress(string funcname); [DllImportAttribute("libEGL.dll", EntryPoint = "eglGetProcAddress")] public static extern IntPtr GetProcAddress(IntPtr funcname); // Returns true if Egl drivers exist on the system. public static bool IsSupported { get { try { GetCurrentContext(); } catch (Exception) { return false; } return true; } } } #pragma warning restore 0169 }