#region --- License --- /* Copyright (c) 2006, 2007 Stefanos Apostolopoulos * See license.txt for license info */ #endregion using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using OpenTK; using OpenTK.Platform; using OpenTK.Input; using System.Diagnostics; using System.Threading; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; namespace Examples.Tests { [Example("Input Logger", ExampleCategory.Test)] public partial class S04_Input_Logger : Form { Thread thread; GameWindow hidden; bool start; Dictionary keyboardListBoxes = new Dictionary(4); public S04_Input_Logger() { InitializeComponent(); } void LaunchGameWindow() { hidden = new GameWindow(320, 240, GraphicsMode.Default, "OpenTK | Hidden input window"); hidden.Load += hidden_Load; hidden.Unload += hidden_Unload; hidden.RenderFrame += new OpenTK.RenderFrameEvent(hidden_RenderFrame); hidden.Run(31.0, 10.0); } void hidden_RenderFrame(GameWindow sender, RenderFrameEventArgs e) { GL.Clear(ClearBufferMask.ColorBufferBit); sender.SwapBuffers(); Thread.Sleep(10); } void hidden_Load(GameWindow sender, EventArgs e) { start = true; GL.ClearColor(Color.Black); } void hidden_Unload(GameWindow sender, EventArgs e) { this.BeginInvoke(on_hidden_unload, sender, e, this); } delegate void CloseTrigger(GameWindow sender, EventArgs e, Form f); CloseTrigger on_hidden_unload = delegate(GameWindow sender, EventArgs e, Form f) { f.Close(); }; protected override void OnLoad(EventArgs e) { base.OnLoad(e); thread = new Thread(LaunchGameWindow); thread.Start(); while (!start) Thread.Sleep(100); //WindowInfo info = new WindowInfo(this); keyboardListBoxes.Add(hidden.Keyboard.DeviceID, listBox1); // Add available mice to the mouse input logger. ChooseMouse.Items.Add(String.Format("Mouse {0} ({1})", 0, hidden.Mouse.Description)); hidden.Mouse.ButtonDown += LogMouseButtonDown; hidden.Mouse.ButtonUp += LogMouseButtonUp; hidden.Keyboard.KeyDown += LogKeyDown; hidden.Keyboard.KeyUp += LogKeyUp; //Application.Idle += new EventHandler(UpdateDevices); hidden.UpdateFrame += hidden_UpdateFrame; } protected override void OnClosing(CancelEventArgs e) { base.OnClosing(e); hidden.ExitAsync(); while (hidden.Exists) Thread.Sleep(100); e.Cancel = false; } delegate void ControlLogMouseKey(GameWindow input_window, S04_Input_Logger control, MouseDevice sender, MouseButton button); ControlLogMouseKey ControlLogMouseKeyDown = delegate(GameWindow input_window, S04_Input_Logger control, MouseDevice sender, MouseButton button) { if (sender.DeviceID == input_window.Mouse.DeviceID) { control.MouseButtonsBox.Items.Add(button); System.Diagnostics.Debug.Print("Button down: {0}", button); } }; ControlLogMouseKey ControlLogMouseKeyUp = delegate(GameWindow input_window, S04_Input_Logger control, MouseDevice sender, MouseButton button) { if (sender.DeviceID == input_window.Mouse.DeviceID) { control.MouseButtonsBox.Items.Remove(button); System.Diagnostics.Debug.Print("Button up: {0}", button); } }; delegate void ControlLogMousePosition(GameWindow input_window, S04_Input_Logger control); ControlLogMousePosition ControlLogMousePositionChanges = delegate(GameWindow input_window, S04_Input_Logger control) { // Update mouse coordinates. control.MouseXText.Text = input_window.Mouse.X.ToString(); control.MouseYText.Text = input_window.Mouse.Y.ToString(); control.MouseDXText.Text = input_window.Mouse.XDelta.ToString(); control.MouseDYText.Text = input_window.Mouse.YDelta.ToString(); control.MouseWheelText.Text = input_window.Mouse.Wheel.ToString(); //System.Drawing.Point p = input_window.PointToClient(input_window.Mouse.Position); //System.Drawing.Point p = control.PointToClient(input_window.Mouse.Position); //control.MouseXWindow.Text = p.X.ToString(); //control.MouseYWindow.Text = p.Y.ToString(); //MouseWheelDelta.Text = driver.Mouse[ChooseMouse.SelectedIndex].WheelDelta.ToString(); }; delegate void ControlLogKeyboard(GameWindow input_window, S04_Input_Logger control, OpenTK.Input.KeyboardDevice sender, Key key); ControlLogKeyboard ControlLogKeyboardDown = delegate(GameWindow input_window, S04_Input_Logger control, KeyboardDevice sender, Key key) { control.keyboardListBoxes[sender.DeviceID].Items.Add(key); }; ControlLogKeyboard ControlLogKeyboardUp = delegate(GameWindow input_window, S04_Input_Logger control, KeyboardDevice sender, Key key) { control.keyboardListBoxes[sender.DeviceID].Items.Remove(key); }; void hidden_UpdateFrame(object sender, UpdateFrameEventArgs e) { this.BeginInvoke(ControlLogMousePositionChanges, hidden, this); } void LogMouseButtonDown(MouseDevice sender, MouseButton button) { this.BeginInvoke(ControlLogMouseKeyDown, hidden, this, sender, button); } void LogMouseButtonUp(MouseDevice sender, MouseButton button) { this.BeginInvoke(ControlLogMouseKeyUp, hidden, this, sender, button); } void LogKeyDown(KeyboardDevice sender, Key key) { this.BeginInvoke(ControlLogKeyboardDown, hidden, this, sender, key); } void LogKeyUp(KeyboardDevice sender, Key key) { this.BeginInvoke(ControlLogKeyboardUp, hidden, this, sender, key); } private void ChooseMouse_SelectedIndexChanged(object sender, EventArgs e) { MouseButtonsBox.Items.Clear(); } #region public static void Main() /// /// Entry point of this example. /// [STAThread] public static void Main() { using (S04_Input_Logger example = new S04_Input_Logger()) { // Get the title and category of this example using reflection. ExampleAttribute info = ((ExampleAttribute)example.GetType().GetCustomAttributes(false)[0]); example.Text = String.Format("OpenTK | {0} {1}: {2}", info.Category, info.Difficulty, info.Title); example.ShowDialog(); } } #endregion } }