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<refentry id="glDrawRangeElementsBaseVertex">
    <refmeta>
        <refmetainfo>
            <copyright>
                <year>2010</year>
                <holder>Khronos Group</holder>
            </copyright>
        </refmetainfo>
        <refentrytitle>glDrawRangeElementsBaseVertex</refentrytitle>
        <manvolnum>3G</manvolnum>
    </refmeta>
    <refnamediv>
        <refname>glDrawRangeElementsBaseVertex</refname>
        <refpurpose>render primitives from array data with a per-element offset</refpurpose>
    </refnamediv>
    <refsynopsisdiv><title>C Specification</title>
        <funcsynopsis>
            <funcprototype>
                <funcdef>void <function>glDrawRangeElementsBaseVertex</function></funcdef>
                <paramdef>GLenum <parameter>mode</parameter></paramdef>
                <paramdef>GLuint <parameter>start</parameter></paramdef>
                <paramdef>GLuint <parameter>end</parameter></paramdef>
                <paramdef>GLsizei <parameter>count</parameter></paramdef>
                <paramdef>GLenum <parameter>type</parameter></paramdef>
                <paramdef>GLvoid *<parameter>indices</parameter></paramdef>
                <paramdef>GLint <parameter>basevertex</parameter></paramdef>
            </funcprototype>
        </funcsynopsis>
    </refsynopsisdiv>
    <!-- eqn: ignoring delim $$ -->
    <refsect1 id="parameters"><title>Parameters</title>
        <variablelist>
        <varlistentry>
            <term><parameter>mode</parameter></term>
            <listitem>
                <para>
                    Specifies what kind of primitives to render.
                    Symbolic constants
                    <constant>GL_POINTS</constant>, <constant>GL_LINE_STRIP</constant>, <constant>GL_LINE_LOOP</constant>,
                    <constant>GL_LINES</constant>, <constant>GL_TRIANGLE_STRIP</constant>, <constant>GL_TRIANGLE_FAN</constant>,
                    <constant>GL_TRIANGLES</constant>, <constant>GL_LINES_ADJACENCY</constant>, <constant>GL_LINE_STRIP_ADJACENCY</constant>,
                    <constant>GL_TRIANGLES_ADJACENCY</constant>, <constant>GL_TRIANGLE_STRIP_ADJACENCY</constant> and <constant>GL_PATCHES</constant> are accepted.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>start</parameter></term>
            <listitem>
                <para>
                    Specifies the minimum array index contained in <parameter>indices</parameter>.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>end</parameter></term>
            <listitem>
                <para>
                    Specifies the maximum array index contained in <parameter>indices</parameter>.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>count</parameter></term>
            <listitem>
                <para>
                    Specifies the number of elements to be rendered.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>type</parameter></term>
            <listitem>
                <para>
                    Specifies the type of the values in indices. Must be one of <constant>GL_UNSIGNED_BYTE</constant>,
                    <constant>GL_UNSIGNED_SHORT</constant>, or <constant>GL_UNSIGNED_INT</constant>.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>indices</parameter></term>
            <listitem>
                <para>
                    Specifies a pointer to the location where the indices are stored.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>basevertex</parameter></term>
            <listitem>
                <para>
                    Specifies a constant that should be added to each element of <parameter>indices</parameter>
                    when chosing elements from the enabled vertex arrays.
                </para>
            </listitem>
        </varlistentry>
        </variablelist>
    </refsect1>
    <refsect1 id="description"><title>Description</title>
        <para>
            <function>glDrawRangeElementsBaseVertex</function> is a restricted form of
            <citerefentry><refentrytitle>glDrawElementsBaseVertex</refentrytitle></citerefentry>. <parameter>mode</parameter>,
            <parameter>start</parameter>, <parameter>end</parameter>, <parameter>count</parameter> and <parameter>basevertex</parameter> match
            the corresponding arguments to <citerefentry><refentrytitle>glDrawElementsBaseVertex</refentrytitle></citerefentry>, with the additional
            constraint that all values in the array <parameter>indices</parameter> must lie between <parameter>start</parameter> and <parameter>end</parameter>,
            inclusive, prior to adding <parameter>basevertex</parameter>. Index values lying outside the range [<parameter>start</parameter>, <parameter>end</parameter>]
            are treated in the same way as <citerefentry><refentrytitle>glDrawElementsBaseVertex</refentrytitle></citerefentry>. The <emphasis>i</emphasis>th element
            transferred by the corresponding draw call will be taken from element <parameter>indices</parameter>[i] + <parameter>basevertex</parameter> of each enabled
            array. If the resulting value is larger than the maximum value representable by <parameter>type</parameter>, it is as if the calculation were upconverted to
            32-bit unsigned integers (with wrapping on overflow conditions). The operation is undefined if the sum would be negative.
        </para>
    </refsect1>
    <refsect1 id="errors"><title>Errors</title>
        <para>
            <constant>GL_INVALID_ENUM</constant> is generated if <parameter>mode</parameter> is not an accepted value.
        </para>
        <para>
            <constant>GL_INVALID_VALUE</constant> is generated if <parameter>count</parameter> is negative.
        </para>
        <para>
            <constant>GL_INVALID_VALUE</constant> is generated if <parameter>end</parameter> &lt; <parameter>start</parameter>.
        </para>
        <para>
            <constant>GL_INVALID_OPERATION</constant> is generated if a geometry shader is active and <parameter>mode</parameter>
            is incompatible with the input primitive type of the geometry shader in the currently installed program object.
        </para>
        <para>
            <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to an
            enabled array or the element array and the buffer object's data store is currently mapped.
        </para>
    </refsect1>
    <refsect1 id="seealso"><title>See Also</title>
        <para>
            <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glDrawElementsBaseVertex</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glDrawRangeElements</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glDrawElementsInstanced</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glDrawElementsInstancedBaseVertex</refentrytitle></citerefentry>
        </para>
    </refsect1>
    <refsect1 id="Copyright"><title>Copyright</title>
        <para>
            Copyright <trademark class="copyright"></trademark> 2010 Khronos Group. 
            This material may be distributed subject to the terms and conditions set forth in 
            the Open Publication License, v 1.0, 8 June 1999.
            <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
        </para>
    </refsect1>
</refentry>