#region License // // The Open Toolkit Library License // // Copyright (c) 2006 - 2009 the Open Toolkit library. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do // so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // #endregion namespace OpenTK.Graphics.ES10 { using System; using System.Runtime.InteropServices; #pragma warning disable 0649 #pragma warning disable 3019 #pragma warning disable 1591 partial class ES { internal static partial class Delegates { [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ActiveTexture([In, Out] OpenTK.Graphics.ES10.All texture); internal static ActiveTexture glActiveTexture; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void AlphaFunc([In, Out] OpenTK.Graphics.ES10.All func, [In, Out] Single @ref); internal static AlphaFunc glAlphaFunc; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void AlphaFuncx([In, Out] OpenTK.Graphics.ES10.All func, [In, Out] int @ref); internal static AlphaFuncx glAlphaFuncx; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void BindTexture([In, Out] OpenTK.Graphics.ES10.All target, [In, Out] UInt32 texture); internal static BindTexture glBindTexture; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void BlendFunc([In, Out] OpenTK.Graphics.ES10.All sfactor, [In, Out] OpenTK.Graphics.ES10.All dfactor); internal static BlendFunc glBlendFunc; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Clear([In, Out] UInt32 mask); internal static Clear glClear; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ClearColor([In, Out] Single red, [In, Out] Single green, [In, Out] Single blue, [In, Out] Single alpha); internal static ClearColor glClearColor; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ClearColorx([In, Out] int red, [In, Out] int green, [In, Out] int blue, [In, Out] int alpha); internal static ClearColorx glClearColorx; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ClearDepthf([In, Out] Single depth); internal static ClearDepthf glClearDepthf; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ClearDepthx([In, Out] int depth); internal static ClearDepthx glClearDepthx; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ClearStencil([In, Out] Int32 s); internal static ClearStencil glClearStencil; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ClientActiveTexture([In, Out] OpenTK.Graphics.ES10.All texture); internal static ClientActiveTexture glClientActiveTexture; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Color4f([In, Out] Single red, [In, Out] Single green, [In, Out] Single blue, [In, Out] Single alpha); internal static Color4f glColor4f; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Color4x([In, Out] int red, [In, Out] int green, [In, Out] int blue, [In, Out] int alpha); internal static Color4x glColor4x; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ColorMask([In, Out] bool red, [In, Out] bool green, [In, Out] bool blue, [In, Out] bool alpha); internal static ColorMask glColorMask; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ColorPointer([In, Out] Int32 size, [In, Out] OpenTK.Graphics.ES10.All type, [In, Out] Int32 stride, [In, Out] IntPtr pointer); internal static ColorPointer glColorPointer; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void CompressedTexImage2D([In, Out] OpenTK.Graphics.ES10.All target, [In, Out] Int32 level, [In, Out] OpenTK.Graphics.ES10.All internalformat, [In, Out] Int32 width, [In, Out] Int32 height, [In, Out] Int32 border, [In, Out] Int32 imageSize, [In, Out] IntPtr data); internal static CompressedTexImage2D glCompressedTexImage2D; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void CompressedTexSubImage2D([In, Out] OpenTK.Graphics.ES10.All target, [In, Out] Int32 level, [In, Out] Int32 xoffset, [In, Out] Int32 yoffset, [In, Out] Int32 width, [In, Out] Int32 height, [In, Out] OpenTK.Graphics.ES10.All format, [In, Out] Int32 imageSize, [In, Out] IntPtr data); internal static CompressedTexSubImage2D glCompressedTexSubImage2D; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void CopyTexImage2D([In, Out] OpenTK.Graphics.ES10.All target, [In, Out] Int32 level, [In, Out] OpenTK.Graphics.ES10.All internalformat, [In, Out] Int32 x, [In, Out] Int32 y, [In, Out] Int32 width, [In, Out] Int32 height, [In, Out] Int32 border); internal static CopyTexImage2D glCopyTexImage2D; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void CopyTexSubImage2D([In, Out] OpenTK.Graphics.ES10.All target, [In, Out] Int32 level, [In, Out] Int32 xoffset, [In, Out] Int32 yoffset, [In, Out] Int32 x, [In, Out] Int32 y, [In, Out] Int32 width, [In, Out] Int32 height); internal static CopyTexSubImage2D glCopyTexSubImage2D; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void CullFace([In, Out] OpenTK.Graphics.ES10.All mode); internal static CullFace glCullFace; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void DeleteTextures([In, Out] Int32 n, [In, Out] UInt32* textures); internal unsafe static DeleteTextures glDeleteTextures; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void DepthFunc([In, Out] OpenTK.Graphics.ES10.All func); internal static DepthFunc glDepthFunc; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void DepthMask([In, Out] bool flag); internal static DepthMask glDepthMask; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void DepthRangef([In, Out] Single zNear, [In, Out] Single zFar); internal static DepthRangef glDepthRangef; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void DepthRangex([In, Out] int zNear, [In, Out] int zFar); internal static DepthRangex glDepthRangex; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Disable([In, Out] OpenTK.Graphics.ES10.All cap); internal static Disable glDisable; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void DisableClientState([In, Out] OpenTK.Graphics.ES10.All array); internal static DisableClientState glDisableClientState; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void DrawArrays([In, Out] OpenTK.Graphics.ES10.All mode, [In, Out] Int32 first, [In, Out] Int32 count); internal static DrawArrays glDrawArrays; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void DrawElements([In, Out] OpenTK.Graphics.ES10.All mode, [In, Out] Int32 count, [In, Out] OpenTK.Graphics.ES10.All type, [In, Out] IntPtr indices); internal static DrawElements glDrawElements; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Enable([In, Out] OpenTK.Graphics.ES10.All cap); internal static Enable glEnable; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void EnableClientState([In, Out] OpenTK.Graphics.ES10.All array); internal static EnableClientState glEnableClientState; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Finish(); internal static Finish glFinish; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Flush(); internal static Flush glFlush; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Fogf([In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] Single param); internal static Fogf glFogf; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void Fogfv([In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] Single* @params); internal unsafe static Fogfv glFogfv; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Fogx([In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] int param); internal static Fogx glFogx; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void Fogxv([In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] int* @params); internal unsafe static Fogxv glFogxv; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void FrontFace([In, Out] OpenTK.Graphics.ES10.All mode); internal static FrontFace glFrontFace; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Frustumf([In, Out] Single left, [In, Out] Single right, [In, Out] Single bottom, [In, Out] Single top, [In, Out] Single zNear, [In, Out] Single zFar); internal static Frustumf glFrustumf; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Frustumx([In, Out] int left, [In, Out] int right, [In, Out] int bottom, [In, Out] int top, [In, Out] int zNear, [In, Out] int zFar); internal static Frustumx glFrustumx; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GenTextures([In, Out] Int32 n, [In, Out] UInt32* textures); internal unsafe static GenTextures glGenTextures; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate OpenTK.Graphics.ES10.All GetError(); internal static GetError glGetError; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetIntegerv([In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] Int32* @params); internal unsafe static GetIntegerv glGetIntegerv; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate IntPtr GetString([In, Out] OpenTK.Graphics.ES10.All name); internal unsafe static GetString glGetString; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Hint([In, Out] OpenTK.Graphics.ES10.All target, [In, Out] OpenTK.Graphics.ES10.All mode); internal static Hint glHint; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Lightf([In, Out] OpenTK.Graphics.ES10.All light, [In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] Single param); internal static Lightf glLightf; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void Lightfv([In, Out] OpenTK.Graphics.ES10.All light, [In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] Single* @params); internal unsafe static Lightfv glLightfv; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void LightModelf([In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] Single param); internal static LightModelf glLightModelf; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void LightModelfv([In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] Single* @params); internal unsafe static LightModelfv glLightModelfv; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void LightModelx([In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] int param); internal static LightModelx glLightModelx; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void LightModelxv([In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] int* @params); internal unsafe static LightModelxv glLightModelxv; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Lightx([In, Out] OpenTK.Graphics.ES10.All light, [In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] int param); internal static Lightx glLightx; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void Lightxv([In, Out] OpenTK.Graphics.ES10.All light, [In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] int* @params); internal unsafe static Lightxv glLightxv; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void LineWidth([In, Out] Single width); internal static LineWidth glLineWidth; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void LineWidthx([In, Out] int width); internal static LineWidthx glLineWidthx; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void LoadIdentity(); internal static LoadIdentity glLoadIdentity; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void LoadMatrixf([In, Out] Single* m); internal unsafe static LoadMatrixf glLoadMatrixf; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void LoadMatrixx([In, Out] int* m); internal unsafe static LoadMatrixx glLoadMatrixx; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void LogicOp([In, Out] OpenTK.Graphics.ES10.All opcode); internal static LogicOp glLogicOp; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Materialf([In, Out] OpenTK.Graphics.ES10.All face, [In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] Single param); internal static Materialf glMaterialf; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void Materialfv([In, Out] OpenTK.Graphics.ES10.All face, [In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] Single* @params); internal unsafe static Materialfv glMaterialfv; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Materialx([In, Out] OpenTK.Graphics.ES10.All face, [In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] int param); internal static Materialx glMaterialx; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void Materialxv([In, Out] OpenTK.Graphics.ES10.All face, [In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] int* @params); internal unsafe static Materialxv glMaterialxv; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void MatrixMode([In, Out] OpenTK.Graphics.ES10.All mode); internal static MatrixMode glMatrixMode; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void MultiTexCoord4f([In, Out] OpenTK.Graphics.ES10.All target, [In, Out] Single s, [In, Out] Single t, [In, Out] Single r, [In, Out] Single q); internal static MultiTexCoord4f glMultiTexCoord4f; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void MultiTexCoord4x([In, Out] OpenTK.Graphics.ES10.All target, [In, Out] int s, [In, Out] int t, [In, Out] int r, [In, Out] int q); internal static MultiTexCoord4x glMultiTexCoord4x; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void MultMatrixf([In, Out] Single* m); internal unsafe static MultMatrixf glMultMatrixf; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void MultMatrixx([In, Out] int* m); internal unsafe static MultMatrixx glMultMatrixx; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Normal3f([In, Out] Single nx, [In, Out] Single ny, [In, Out] Single nz); internal static Normal3f glNormal3f; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Normal3x([In, Out] int nx, [In, Out] int ny, [In, Out] int nz); internal static Normal3x glNormal3x; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void NormalPointer([In, Out] OpenTK.Graphics.ES10.All type, [In, Out] Int32 stride, [In, Out] IntPtr pointer); internal static NormalPointer glNormalPointer; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Orthof([In, Out] Single left, [In, Out] Single right, [In, Out] Single bottom, [In, Out] Single top, [In, Out] Single zNear, [In, Out] Single zFar); internal static Orthof glOrthof; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Orthox([In, Out] int left, [In, Out] int right, [In, Out] int bottom, [In, Out] int top, [In, Out] int zNear, [In, Out] int zFar); internal static Orthox glOrthox; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void PixelStorei([In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] Int32 param); internal static PixelStorei glPixelStorei; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void PointSize([In, Out] Single size); internal static PointSize glPointSize; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void PointSizex([In, Out] int size); internal static PointSizex glPointSizex; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void PolygonOffset([In, Out] Single factor, [In, Out] Single units); internal static PolygonOffset glPolygonOffset; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void PolygonOffsetx([In, Out] int factor, [In, Out] int units); internal static PolygonOffsetx glPolygonOffsetx; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void PopMatrix(); internal static PopMatrix glPopMatrix; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void PushMatrix(); internal static PushMatrix glPushMatrix; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ReadPixels([In, Out] Int32 x, [In, Out] Int32 y, [In, Out] Int32 width, [In, Out] Int32 height, [In, Out] OpenTK.Graphics.ES10.All format, [In, Out] OpenTK.Graphics.ES10.All type, [In, Out] IntPtr pixels); internal static ReadPixels glReadPixels; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Rotatef([In, Out] Single angle, [In, Out] Single x, [In, Out] Single y, [In, Out] Single z); internal static Rotatef glRotatef; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Rotatex([In, Out] int angle, [In, Out] int x, [In, Out] int y, [In, Out] int z); internal static Rotatex glRotatex; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void SampleCoverage([In, Out] Single value, [In, Out] bool invert); internal static SampleCoverage glSampleCoverage; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void SampleCoveragex([In, Out] int value, [In, Out] bool invert); internal static SampleCoveragex glSampleCoveragex; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Scalef([In, Out] Single x, [In, Out] Single y, [In, Out] Single z); internal static Scalef glScalef; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Scalex([In, Out] int x, [In, Out] int y, [In, Out] int z); internal static Scalex glScalex; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Scissor([In, Out] Int32 x, [In, Out] Int32 y, [In, Out] Int32 width, [In, Out] Int32 height); internal static Scissor glScissor; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ShadeModel([In, Out] OpenTK.Graphics.ES10.All mode); internal static ShadeModel glShadeModel; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void StencilFunc([In, Out] OpenTK.Graphics.ES10.All func, [In, Out] Int32 @ref, [In, Out] UInt32 mask); internal static StencilFunc glStencilFunc; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void StencilMask([In, Out] UInt32 mask); internal static StencilMask glStencilMask; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void StencilOp([In, Out] OpenTK.Graphics.ES10.All fail, [In, Out] OpenTK.Graphics.ES10.All zfail, [In, Out] OpenTK.Graphics.ES10.All zpass); internal static StencilOp glStencilOp; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void TexCoordPointer([In, Out] Int32 size, [In, Out] OpenTK.Graphics.ES10.All type, [In, Out] Int32 stride, [In, Out] IntPtr pointer); internal static TexCoordPointer glTexCoordPointer; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void TexEnvf([In, Out] OpenTK.Graphics.ES10.All target, [In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] Single param); internal static TexEnvf glTexEnvf; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void TexEnvfv([In, Out] OpenTK.Graphics.ES10.All target, [In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] Single* @params); internal unsafe static TexEnvfv glTexEnvfv; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void TexEnvx([In, Out] OpenTK.Graphics.ES10.All target, [In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] int param); internal static TexEnvx glTexEnvx; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void TexEnvxv([In, Out] OpenTK.Graphics.ES10.All target, [In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] int* @params); internal unsafe static TexEnvxv glTexEnvxv; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void TexImage2D([In, Out] OpenTK.Graphics.ES10.All target, [In, Out] Int32 level, [In, Out] Int32 internalformat, [In, Out] Int32 width, [In, Out] Int32 height, [In, Out] Int32 border, [In, Out] OpenTK.Graphics.ES10.All format, [In, Out] OpenTK.Graphics.ES10.All type, [In, Out] IntPtr pixels); internal static TexImage2D glTexImage2D; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void TexParameterf([In, Out] OpenTK.Graphics.ES10.All target, [In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] Single param); internal static TexParameterf glTexParameterf; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void TexParameterx([In, Out] OpenTK.Graphics.ES10.All target, [In, Out] OpenTK.Graphics.ES10.All pname, [In, Out] int param); internal static TexParameterx glTexParameterx; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void TexSubImage2D([In, Out] OpenTK.Graphics.ES10.All target, [In, Out] Int32 level, [In, Out] Int32 xoffset, [In, Out] Int32 yoffset, [In, Out] Int32 width, [In, Out] Int32 height, [In, Out] OpenTK.Graphics.ES10.All format, [In, Out] OpenTK.Graphics.ES10.All type, [In, Out] IntPtr pixels); internal static TexSubImage2D glTexSubImage2D; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Translatef([In, Out] Single x, [In, Out] Single y, [In, Out] Single z); internal static Translatef glTranslatef; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Translatex([In, Out] int x, [In, Out] int y, [In, Out] int z); internal static Translatex glTranslatex; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void VertexPointer([In, Out] Int32 size, [In, Out] OpenTK.Graphics.ES10.All type, [In, Out] Int32 stride, [In, Out] IntPtr pointer); internal static VertexPointer glVertexPointer; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Viewport([In, Out] Int32 x, [In, Out] Int32 y, [In, Out] Int32 width, [In, Out] Int32 height); internal static Viewport glViewport; } } }