//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2015 Stefanos Apostolopoulos for the Open Toolkit Library
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
namespace OpenTK.Graphics.OpenGL4
{
using System;
using System.Text;
using System.Runtime.InteropServices;
#pragma warning disable 3019
#pragma warning disable 1591
#pragma warning disable 1572
#pragma warning disable 1573
#pragma warning disable 626
partial class GL
{
static GL()
{
EntryPointNames = new byte[]
{
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103, 108, 86, 97, 108, 105, 100, 97, 116, 101, 80, 114, 111, 103, 114, 97, 109, 80, 105, 112, 101, 108, 105, 110, 101, 0,
103, 108, 86, 97, 108, 105, 100, 97, 116, 101, 80, 114, 111, 103, 114, 97, 109, 80, 105, 112, 101, 108, 105, 110, 101, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 65, 116, 116, 114, 105, 98, 66, 105, 110, 100, 105, 110, 103, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 65, 116, 116, 114, 105, 98, 70, 111, 114, 109, 97, 116, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 65, 116, 116, 114, 105, 98, 73, 70, 111, 114, 109, 97, 116, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 65, 116, 116, 114, 105, 98, 76, 70, 111, 114, 109, 97, 116, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 66, 105, 110, 100, 105, 110, 103, 68, 105, 118, 105, 115, 111, 114, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 66, 105, 110, 100, 86, 101, 114, 116, 101, 120, 66, 117, 102, 102, 101, 114, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 67, 111, 108, 111, 114, 79, 102, 102, 115, 101, 116, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 69, 100, 103, 101, 70, 108, 97, 103, 79, 102, 102, 115, 101, 116, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 69, 108, 101, 109, 101, 110, 116, 66, 117, 102, 102, 101, 114, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 70, 111, 103, 67, 111, 111, 114, 100, 79, 102, 102, 115, 101, 116, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 73, 110, 100, 101, 120, 79, 102, 102, 115, 101, 116, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 77, 117, 108, 116, 105, 84, 101, 120, 67, 111, 111, 114, 100, 79, 102, 102, 115, 101, 116, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 78, 111, 114, 109, 97, 108, 79, 102, 102, 115, 101, 116, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 83, 101, 99, 111, 110, 100, 97, 114, 121, 67, 111, 108, 111, 114, 79, 102, 102, 115, 101, 116, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 84, 101, 120, 67, 111, 111, 114, 100, 79, 102, 102, 115, 101, 116, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 66, 105, 110, 100, 105, 110, 103, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 68, 105, 118, 105, 115, 111, 114, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 70, 111, 114, 109, 97, 116, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 70, 111, 114, 109, 97, 116, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 79, 102, 102, 115, 101, 116, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 70, 111, 114, 109, 97, 116, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 79, 102, 102, 115, 101, 116, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 79, 102, 102, 115, 101, 116, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 86, 101, 114, 116, 101, 120, 66, 105, 110, 100, 105, 110, 103, 68, 105, 118, 105, 115, 111, 114, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 86, 101, 114, 116, 101, 120, 66, 117, 102, 102, 101, 114, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 86, 101, 114, 116, 101, 120, 66, 117, 102, 102, 101, 114, 115, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 114, 114, 97, 121, 86, 101, 114, 116, 101, 120, 79, 102, 102, 115, 101, 116, 69, 88, 84, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 49, 100, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 49, 100, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 49, 102, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 49, 102, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 49, 115, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 49, 115, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 50, 100, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 50, 100, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 50, 102, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 50, 102, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 50, 115, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 50, 115, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 51, 100, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 51, 100, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 51, 102, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 51, 102, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 51, 115, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 51, 115, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 98, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 100, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 100, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 102, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 102, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 78, 98, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 78, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 78, 115, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 78, 117, 98, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 78, 117, 98, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 78, 117, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 78, 117, 115, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 115, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 115, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 117, 98, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 117, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 52, 117, 115, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 66, 105, 110, 100, 105, 110, 103, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 68, 105, 118, 105, 115, 111, 114, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 68, 105, 118, 105, 115, 111, 114, 65, 82, 66, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 70, 111, 114, 109, 97, 116, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 70, 111, 114, 109, 97, 116, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 49, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 49, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 49, 117, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 49, 117, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 50, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 50, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 50, 117, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 50, 117, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 51, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 51, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 51, 117, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 51, 117, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 52, 98, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 52, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 52, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 52, 115, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 52, 117, 98, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 52, 117, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 52, 117, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 52, 117, 115, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 70, 111, 114, 109, 97, 116, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 70, 111, 114, 109, 97, 116, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 73, 80, 111, 105, 110, 116, 101, 114, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 49, 100, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 49, 100, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 49, 105, 54, 52, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 49, 105, 54, 52, 118, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 49, 117, 105, 54, 52, 65, 82, 66, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 49, 117, 105, 54, 52, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 49, 117, 105, 54, 52, 118, 65, 82, 66, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 49, 117, 105, 54, 52, 118, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 50, 100, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 50, 100, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 50, 105, 54, 52, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 50, 105, 54, 52, 118, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 50, 117, 105, 54, 52, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 50, 117, 105, 54, 52, 118, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 51, 100, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 51, 100, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 51, 105, 54, 52, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 51, 105, 54, 52, 118, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 51, 117, 105, 54, 52, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 51, 117, 105, 54, 52, 118, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 52, 100, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 52, 100, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 52, 105, 54, 52, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 52, 105, 54, 52, 118, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 52, 117, 105, 54, 52, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 52, 117, 105, 54, 52, 118, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 70, 111, 114, 109, 97, 116, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 70, 111, 114, 109, 97, 116, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 76, 80, 111, 105, 110, 116, 101, 114, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 80, 49, 117, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 80, 49, 117, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 80, 50, 117, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 80, 50, 117, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 80, 51, 117, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 80, 51, 117, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 80, 52, 117, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 80, 52, 117, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 80, 111, 105, 110, 116, 101, 114, 0,
103, 108, 86, 101, 114, 116, 101, 120, 66, 105, 110, 100, 105, 110, 103, 68, 105, 118, 105, 115, 111, 114, 0,
103, 108, 86, 101, 114, 116, 101, 120, 70, 111, 114, 109, 97, 116, 78, 86, 0,
103, 108, 86, 101, 114, 116, 101, 120, 80, 50, 117, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 80, 50, 117, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 80, 51, 117, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 80, 51, 117, 105, 118, 0,
103, 108, 86, 101, 114, 116, 101, 120, 80, 52, 117, 105, 0,
103, 108, 86, 101, 114, 116, 101, 120, 80, 52, 117, 105, 118, 0,
103, 108, 86, 105, 101, 119, 112, 111, 114, 116, 0,
103, 108, 86, 105, 101, 119, 112, 111, 114, 116, 65, 114, 114, 97, 121, 118, 0,
103, 108, 86, 105, 101, 119, 112, 111, 114, 116, 73, 110, 100, 101, 120, 101, 100, 102, 0,
103, 108, 86, 105, 101, 119, 112, 111, 114, 116, 73, 110, 100, 101, 120, 101, 100, 102, 118, 0,
103, 108, 86, 105, 101, 119, 112, 111, 114, 116, 80, 111, 115, 105, 116, 105, 111, 110, 87, 83, 99, 97, 108, 101, 78, 86, 0,
103, 108, 86, 105, 101, 119, 112, 111, 114, 116, 83, 119, 105, 122, 122, 108, 101, 78, 86, 0,
103, 108, 87, 97, 105, 116, 83, 121, 110, 99, 0,
103, 108, 87, 97, 105, 116, 86, 107, 83, 101, 109, 97, 112, 104, 111, 114, 101, 78, 86, 0,
103, 108, 87, 101, 105, 103, 104, 116, 80, 97, 116, 104, 115, 78, 86, 0,
103, 108, 87, 105, 110, 100, 111, 119, 82, 101, 99, 116, 97, 110, 103, 108, 101, 115, 69, 88, 84, 0,
};
EntryPointNameOffsets = new int[]
{
0,
19,
41,
66,
82,
120,
135,
160,
187,
209,
231,
244,
264,
289,
310,
323,
340,
358,
376,
395,
418,
448,
466,
485,
505,
527,
549,
574,
593,
607,
622,
636,
651,
669,
693,
711,
730,
750,
768,
785,
798,
814,
831,
851,
875,
900,
928,
940,
953,
969,
989,
1010,
1034,
1054,
1072,
1095,
1118,
1131,
1157,
1173,
1189,
1209,
1234,
1264,
1297,
1310,
1318,
1336,
1352,
1368,
1384,
1405,
1422,
1435,
1448,
1462,
1485,
1511,
1537,
1566,
1592,
1618,
1644,
1671,
1686,
1702,
1721,
1746,
1763,
1777,
1793,
1805,
1818,
1830,
1843,
1855,
1868,
1884,
1897,
1921,
1945,
1969,
1992,
2008,
2034,
2065,
2096,
2127,
2161,
2195,
2229,
2252,
2275,
2298,
2324,
2350,
2376,
2406,
2436,
2466,
2496,
2529,
2559,
2592,
2622,
2655,
2688,
2721,
2743,
2765,
2789,
2814,
2838,
2863,
2883,
2903,
2920,
2946,
2972,
2991,
3016,
3041,
3069,
3097,
3125,
3150,
3163,
3180,
3197,
3217,
3237,
3257,
3281,
3305,
3329,
3356,
3380,
3407,
3431,
3458,
3481,
3509,
3536,
3554,
3583,
3603,
3619,
3642,
3663,
3686,
3702,
3727,
3743,
3765,
3782,
3797,
3822,
3845,
3871,
3888,
3915,
3932,
3959,
3980,
3991,
4014,
4040,
4066,
4088,
4113,
4138,
4159,
4183,
4207,
4223,
4246,
4267,
4290,
4306,
4330,
4353,
4369,
4394,
4422,
4438,
4460,
4477,
4492,
4509,
4522,
4539,
4566,
4587,
4599,
4611,
4624,
4643,
4657,
4677,
4692,
4702,
4727,
4758,
4769,
4789,
4816,
4846,
4870,
4897,
4915,
4945,
4971,
4984,
5005,
5027,
5052,
5086,
5111,
5124,
5138,
5162,
5179,
5209,
5232,
5247,
5272,
5295,
5319,
5346,
5382,
5416,
5462,
5489,
5509,
5539,
5563,
5596,
5626,
5665,
5681,
5700,
5709,
5733,
5763,
5773,
5792,
5818,
5847,
5870,
5896,
5919,
5944,
5964,
5984,
5995,
6013,
6036,
6061,
6073,
6082,
6090,
6115,
6145,
6178,
6197,
6223,
6250,
6278,
6302,
6329,
6355,
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EntryPoints = new IntPtr[EntryPointNameOffsets.Length];
}
public static partial class Amd
{
/// [requires: AMD_performance_monitor]
///
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glBeginPerfMonitorAMD")]
[CLSCompliant(false)]
public static void BeginPerfMonitor(Int32 monitor) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glBeginPerfMonitorAMD")]
[CLSCompliant(false)]
public static void BeginPerfMonitor(UInt32 monitor) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")]
[CLSCompliant(false)]
public static void DeletePerfMonitor([CountAttribute(Parameter = "n")] Int32 monitors) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")]
[CLSCompliant(false)]
public static void DeletePerfMonitor([CountAttribute(Parameter = "n")] UInt32 monitors) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")]
[CLSCompliant(false)]
public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] Int32[] monitors) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")]
[CLSCompliant(false)]
public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 monitors) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")]
[CLSCompliant(false)]
public static unsafe void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] Int32* monitors) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")]
[CLSCompliant(false)]
public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] monitors) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")]
[CLSCompliant(false)]
public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 monitors) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")]
[CLSCompliant(false)]
public static unsafe void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] UInt32* monitors) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")]
[CLSCompliant(false)]
public static void EndPerfMonitor(Int32 monitor) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")]
[CLSCompliant(false)]
public static void EndPerfMonitor(UInt32 monitor) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")]
[CLSCompliant(false)]
public static Int32 GenPerfMonitor() { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")]
[CLSCompliant(false)]
public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] monitors) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")]
[CLSCompliant(false)]
public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 monitors) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")]
[CLSCompliant(false)]
public static unsafe void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* monitors) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")]
[CLSCompliant(false)]
public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] monitors) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")]
[CLSCompliant(false)]
public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 monitors) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: n]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")]
[CLSCompliant(false)]
public static unsafe void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* monitors) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: dataSize]
/// [length: 1]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] Int32[] data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: dataSize]
/// [length: 1]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] out Int32 data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: dataSize]
/// [length: 1]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] Int32* data, [OutAttribute, CountAttribute(Count = 1)] Int32* bytesWritten) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: dataSize]
/// [length: 1]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] UInt32[] data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: dataSize]
/// [length: 1]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] out UInt32 data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: dataSize]
/// [length: 1]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] UInt32* data, [OutAttribute, CountAttribute(Count = 1)] Int32* bytesWritten) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: COMPSIZE(pname)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: COMPSIZE(pname)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[] data)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: COMPSIZE(pname)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,] data)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: COMPSIZE(pname)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,,] data)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: COMPSIZE(pname)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] ref T3 data)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: COMPSIZE(pname)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: COMPSIZE(pname)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[] data)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: COMPSIZE(pname)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,] data)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: COMPSIZE(pname)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,,] data)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: COMPSIZE(pname)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] ref T3 data)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: 1]
/// [length: 1]
///
/// [length: counterSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounters(Int32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] Int32[] counters) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: 1]
/// [length: 1]
///
/// [length: counterSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounters(Int32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] out Int32 counters) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: 1]
/// [length: 1]
///
/// [length: counterSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorCounters(Int32 group, [OutAttribute, CountAttribute(Count = 1)] Int32* numCounters, [OutAttribute, CountAttribute(Count = 1)] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] Int32* counters) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: 1]
/// [length: 1]
///
/// [length: counterSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounters(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] UInt32[] counters) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: 1]
/// [length: 1]
///
/// [length: counterSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounters(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] out UInt32 counters) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
/// [length: 1]
/// [length: 1]
///
/// [length: counterSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorCounters(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] Int32* numCounters, [OutAttribute, CountAttribute(Count = 1)] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] UInt32* counters) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
/// [length: 1]
///
/// [length: groupsSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] Int32[] groups) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
/// [length: 1]
///
/// [length: groupsSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] out Int32 groups) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
/// [length: 1]
///
/// [length: groupsSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] UInt32[] groups) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
/// [length: 1]
///
/// [length: groupsSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] out UInt32 groups) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
/// [length: 1]
///
/// [length: groupsSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] Int32* numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] Int32* groups) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
/// [length: 1]
///
/// [length: groupsSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] Int32* numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] UInt32* groups) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")]
[CLSCompliant(false)]
public static void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")]
[CLSCompliant(false)]
public static unsafe void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
///
/// [length: numCounters]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] Int32[] counterList) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
///
/// [length: numCounters]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] out Int32 counterList) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
///
/// [length: numCounters]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static unsafe void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] Int32* counterList) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
///
/// [length: numCounters]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] UInt32[] counterList) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
///
/// [length: numCounters]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] out UInt32 counterList) { throw new BindingsNotRewrittenException(); }
/// [requires: AMD_performance_monitor]
///
///
///
///
/// [length: numCounters]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")]
[CLSCompliant(false)]
public static unsafe void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] UInt32* counterList) { throw new BindingsNotRewrittenException(); }
}
public static partial class Arb
{
/// [requires: ARB_draw_buffers_blend]
/// Specify the equation used for both the RGB blend equation and the Alpha blend equation
///
///
/// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
///
///
/// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
[AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationiARB")]
[CLSCompliant(false)]
public static void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_draw_buffers_blend]
/// Specify the equation used for both the RGB blend equation and the Alpha blend equation
///
///
/// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
///
///
/// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
[AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationiARB")]
[CLSCompliant(false)]
public static void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_draw_buffers_blend]
/// Set the RGB blend equation and the alpha blend equation separately
///
///
/// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations.
///
///
/// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
///
/// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
[AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationSeparateiARB")]
[CLSCompliant(false)]
public static void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.OpenGL4.All modeRGB, OpenTK.Graphics.OpenGL4.All modeAlpha) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_draw_buffers_blend]
/// Set the RGB blend equation and the alpha blend equation separately
///
///
/// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations.
///
///
/// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
///
/// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
[AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationSeparateiARB")]
[CLSCompliant(false)]
public static void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.OpenGL4.All modeRGB, OpenTK.Graphics.OpenGL4.All modeAlpha) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_draw_buffers_blend]
/// Specify pixel arithmetic
///
///
/// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function.
///
///
/// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
///
///
/// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
///
[AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFunciARB")]
[CLSCompliant(false)]
public static void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL4.All src, OpenTK.Graphics.OpenGL4.All dst) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_draw_buffers_blend]
/// Specify pixel arithmetic
///
///
/// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function.
///
///
/// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
///
///
/// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
///
[AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFunciARB")]
[CLSCompliant(false)]
public static void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL4.All src, OpenTK.Graphics.OpenGL4.All dst) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_draw_buffers_blend]
/// Specify pixel arithmetic for RGB and alpha components separately
///
///
/// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
///
///
/// Specifies how the red, green, and blue blending factors are computed. The initial value is One.
///
///
/// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
///
///
/// Specified how the alpha source blending factor is computed. The initial value is One.
///
///
/// Specified how the alpha destination blending factor is computed. The initial value is Zero.
///
[AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncSeparateiARB")]
[CLSCompliant(false)]
public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL4.All srcRGB, OpenTK.Graphics.OpenGL4.All dstRGB, OpenTK.Graphics.OpenGL4.All srcAlpha, OpenTK.Graphics.OpenGL4.All dstAlpha) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_draw_buffers_blend]
/// Specify pixel arithmetic for RGB and alpha components separately
///
///
/// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
///
///
/// Specifies how the red, green, and blue blending factors are computed. The initial value is One.
///
///
/// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
///
///
/// Specified how the alpha source blending factor is computed. The initial value is One.
///
///
/// Specified how the alpha destination blending factor is computed. The initial value is Zero.
///
[AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncSeparateiARB")]
[CLSCompliant(false)]
public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL4.All srcRGB, OpenTK.Graphics.OpenGL4.All dstRGB, OpenTK.Graphics.OpenGL4.All srcAlpha, OpenTK.Graphics.OpenGL4.All dstAlpha) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sparse_buffer]
///
///
///
///
[AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glBufferPageCommitmentARB")]
public static void BufferPageCommitment(OpenTK.Graphics.OpenGL4.All target, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sparse_buffer]
///
///
///
///
[AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glBufferPageCommitmentARB")]
public static void BufferPageCommitment(OpenTK.Graphics.OpenGL4.All target, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_shading_language_include]
///
///
/// [length: count]
/// [length: count]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")]
[CLSCompliant(false)]
public static void CompileShaderInclude(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_shading_language_include]
///
///
/// [length: count]
/// [length: count]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")]
[CLSCompliant(false)]
public static void CompileShaderInclude(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_shading_language_include]
///
///
/// [length: count]
/// [length: count]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")]
[CLSCompliant(false)]
public static unsafe void CompileShaderInclude(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_shading_language_include]
///
///
/// [length: count]
/// [length: count]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")]
[CLSCompliant(false)]
public static void CompileShaderInclude(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_shading_language_include]
///
///
/// [length: count]
/// [length: count]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")]
[CLSCompliant(false)]
public static void CompileShaderInclude(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_shading_language_include]
///
///
/// [length: count]
/// [length: count]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")]
[CLSCompliant(false)]
public static unsafe void CompileShaderInclude(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_cl_event]
///
///
///
[AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")]
[CLSCompliant(false)]
public static IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr[] context, [OutAttribute] IntPtr[] @event, Int32 flags) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_cl_event]
///
///
///
[AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")]
[CLSCompliant(false)]
public static IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr[] context, [OutAttribute] IntPtr[] @event, UInt32 flags) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_cl_event]
///
///
///
[AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")]
[CLSCompliant(false)]
public static IntPtr CreateSyncFromCLevent([OutAttribute] out IntPtr context, [OutAttribute] out IntPtr @event, Int32 flags) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_cl_event]
///
///
///
[AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")]
[CLSCompliant(false)]
public static IntPtr CreateSyncFromCLevent([OutAttribute] out IntPtr context, [OutAttribute] out IntPtr @event, UInt32 flags) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_cl_event]
///
///
///
[AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")]
[CLSCompliant(false)]
public static unsafe IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, Int32 flags) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_cl_event]
///
///
///
[AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")]
[CLSCompliant(false)]
public static unsafe IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, UInt32 flags) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Specify a callback to receive debugging messages from the GL
///
///
/// The address of a callback function that will be called when a debug message is generated.
///
/// [length: COMPSIZE(callback)]
/// A user supplied pointer that will be passed on each invocation of callback.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")]
public static void DebugMessageCallback(DebugProcArb callback, [CountAttribute(Computed = "callback")] IntPtr userParam) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Specify a callback to receive debugging messages from the GL
///
///
/// The address of a callback function that will be called when a debug message is generated.
///
/// [length: COMPSIZE(callback)]
/// A user supplied pointer that will be passed on each invocation of callback.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")]
[CLSCompliant(false)]
public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute, CountAttribute(Computed = "callback")] T1[] userParam)
where T1 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Specify a callback to receive debugging messages from the GL
///
///
/// The address of a callback function that will be called when a debug message is generated.
///
/// [length: COMPSIZE(callback)]
/// A user supplied pointer that will be passed on each invocation of callback.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")]
[CLSCompliant(false)]
public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute, CountAttribute(Computed = "callback")] T1[,] userParam)
where T1 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Specify a callback to receive debugging messages from the GL
///
///
/// The address of a callback function that will be called when a debug message is generated.
///
/// [length: COMPSIZE(callback)]
/// A user supplied pointer that will be passed on each invocation of callback.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")]
[CLSCompliant(false)]
public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute, CountAttribute(Computed = "callback")] T1[,,] userParam)
where T1 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Specify a callback to receive debugging messages from the GL
///
///
/// The address of a callback function that will be called when a debug message is generated.
///
/// [length: COMPSIZE(callback)]
/// A user supplied pointer that will be passed on each invocation of callback.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")]
public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute, CountAttribute(Computed = "callback")] ref T1 userParam)
where T1 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")]
[CLSCompliant(false)]
public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, [CountAttribute(Parameter = "count")] Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")]
[CLSCompliant(false)]
public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")]
[CLSCompliant(false)]
public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, [CountAttribute(Parameter = "count")] Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")]
[CLSCompliant(false)]
public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")]
[CLSCompliant(false)]
public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")]
[CLSCompliant(false)]
public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Inject an application-supplied message into the debug message queue
///
///
/// The source of the debug message to insert.
///
///
/// The type of the debug message insert.
///
///
/// The user-supplied identifier of the message to insert.
///
///
/// The severity of the debug messages to insert.
///
///
/// The length string contained in the character array whose address is given by message.
///
/// [length: length]
/// The address of a character array containing the message to insert.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageInsertARB")]
[CLSCompliant(false)]
public static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, Int32 id, OpenTK.Graphics.OpenGL4.All severity, Int32 length, [CountAttribute(Parameter = "length")] String buf) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Inject an application-supplied message into the debug message queue
///
///
/// The source of the debug message to insert.
///
///
/// The type of the debug message insert.
///
///
/// The user-supplied identifier of the message to insert.
///
///
/// The severity of the debug messages to insert.
///
///
/// The length string contained in the character array whose address is given by message.
///
/// [length: length]
/// The address of a character array containing the message to insert.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageInsertARB")]
[CLSCompliant(false)]
public static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, UInt32 id, OpenTK.Graphics.OpenGL4.All severity, Int32 length, [CountAttribute(Parameter = "length")] String buf) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_shading_language_include]
///
/// [length: namelen]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glDeleteNamedStringARB")]
public static void DeleteNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_compute_variable_group_size]
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_compute_variable_group_size", Version = "", EntryPoint = "glDispatchComputeGroupSizeARB")]
[CLSCompliant(false)]
public static void DispatchComputeGroupSize(Int32 num_groups_x, Int32 num_groups_y, Int32 num_groups_z, Int32 group_size_x, Int32 group_size_y, Int32 group_size_z) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_compute_variable_group_size]
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_compute_variable_group_size", Version = "", EntryPoint = "glDispatchComputeGroupSizeARB")]
[CLSCompliant(false)]
public static void DispatchComputeGroupSize(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z, UInt32 group_size_x, UInt32 group_size_y, UInt32 group_size_z) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_draw_instanced]
/// Draw multiple instances of a range of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the starting index in the enabled arrays.
///
///
/// Specifies the number of indices to be rendered.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedARB")]
public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_draw_instanced]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")]
public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_draw_instanced]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 primcount)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_draw_instanced]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 primcount)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_draw_instanced]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 primcount)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_draw_instanced]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")]
public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 primcount)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sample_locations]
[AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glEvaluateDepthValuesARB")]
public static void EvaluateDepthValues() { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sample_locations]
///
///
///
///
[AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")]
[CLSCompliant(false)]
public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sample_locations]
///
///
///
///
[AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")]
[CLSCompliant(false)]
public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sample_locations]
///
///
///
///
[AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")]
[CLSCompliant(false)]
public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sample_locations]
///
///
///
///
[AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")]
[CLSCompliant(false)]
public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sample_locations]
///
///
///
///
[AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")]
[CLSCompliant(false)]
public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sample_locations]
///
///
///
///
[AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")]
[CLSCompliant(false)]
public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_geometry_shader4]
/// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
///
///
/// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
///
///
/// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment.
///
///
/// Specifies the mipmap level of texture to attach.
///
[AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureARB")]
[CLSCompliant(false)]
public static void FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_geometry_shader4]
/// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
///
///
/// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
///
///
/// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment.
///
///
/// Specifies the mipmap level of texture to attach.
///
[AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureARB")]
[CLSCompliant(false)]
public static void FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_geometry_shader4]
///
///
///
///
///
[AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureFaceARB")]
[CLSCompliant(false)]
public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.TextureTarget face) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_geometry_shader4]
///
///
///
///
///
[AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureFaceARB")]
[CLSCompliant(false)]
public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.TextureTarget face) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_geometry_shader4]
/// Attach a single layer of a texture to a framebuffer
///
///
/// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
///
///
/// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment.
///
///
/// Specifies the mipmap level of texture to attach.
///
///
/// Specifies the layer of texture to attach.
///
[AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureLayerARB")]
[CLSCompliant(false)]
public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_geometry_shader4]
/// Attach a single layer of a texture to a framebuffer
///
///
/// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
///
///
/// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment.
///
///
/// Specifies the mipmap level of texture to attach.
///
///
/// Specifies the layer of texture to attach.
///
[AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureLayerARB")]
[CLSCompliant(false)]
public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Retrieve messages from the debug message log
///
///
/// The number of debug messages to retrieve from the log.
///
///
/// The size of the buffer whose address is given by messageLog.
///
/// [length: count]
/// The address of an array of variables to receive the sources of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the types of the retrieved messages.
///
/// [length: count]
/// The address of an array of unsigned integers to receive the ids of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the severites of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the lengths of the received messages.
///
/// [length: bufSize]
/// The address of an array of characters that will receive the messages.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")]
[CLSCompliant(false)]
public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Retrieve messages from the debug message log
///
///
/// The number of debug messages to retrieve from the log.
///
///
/// The size of the buffer whose address is given by messageLog.
///
/// [length: count]
/// The address of an array of variables to receive the sources of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the types of the retrieved messages.
///
/// [length: count]
/// The address of an array of unsigned integers to receive the ids of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the severites of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the lengths of the received messages.
///
/// [length: bufSize]
/// The address of an array of characters that will receive the messages.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")]
[CLSCompliant(false)]
public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Retrieve messages from the debug message log
///
///
/// The number of debug messages to retrieve from the log.
///
///
/// The size of the buffer whose address is given by messageLog.
///
/// [length: count]
/// The address of an array of variables to receive the sources of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the types of the retrieved messages.
///
/// [length: count]
/// The address of an array of unsigned integers to receive the ids of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the severites of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the lengths of the received messages.
///
/// [length: bufSize]
/// The address of an array of characters that will receive the messages.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")]
[CLSCompliant(false)]
public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Retrieve messages from the debug message log
///
///
/// The number of debug messages to retrieve from the log.
///
///
/// The size of the buffer whose address is given by messageLog.
///
/// [length: count]
/// The address of an array of variables to receive the sources of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the types of the retrieved messages.
///
/// [length: count]
/// The address of an array of unsigned integers to receive the ids of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the severites of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the lengths of the received messages.
///
/// [length: bufSize]
/// The address of an array of characters that will receive the messages.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")]
[CLSCompliant(false)]
public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Retrieve messages from the debug message log
///
///
/// The number of debug messages to retrieve from the log.
///
///
/// The size of the buffer whose address is given by messageLog.
///
/// [length: count]
/// The address of an array of variables to receive the sources of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the types of the retrieved messages.
///
/// [length: count]
/// The address of an array of unsigned integers to receive the ids of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the severites of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the lengths of the received messages.
///
/// [length: bufSize]
/// The address of an array of characters that will receive the messages.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")]
[CLSCompliant(false)]
public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_debug_output]
/// Retrieve messages from the debug message log
///
///
/// The number of debug messages to retrieve from the log.
///
///
/// The size of the buffer whose address is given by messageLog.
///
/// [length: count]
/// The address of an array of variables to receive the sources of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the types of the retrieved messages.
///
/// [length: count]
/// The address of an array of unsigned integers to receive the ids of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the severites of the retrieved messages.
///
/// [length: count]
/// The address of an array of variables to receive the lengths of the received messages.
///
/// [length: bufSize]
/// The address of an array of characters that will receive the messages.
///
[AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")]
[CLSCompliant(false)]
public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatusARB")]
public static OpenTK.Graphics.OpenGL4.All GetGraphicsResetStatus() { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
///
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetImageHandleARB")]
[CLSCompliant(false)]
public static Int64 GetImageHandle(Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.All format) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
///
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetImageHandleARB")]
[CLSCompliant(false)]
public static Int64 GetImageHandle(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.All format) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_shading_language_include]
///
/// [length: namelen]
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringARB")]
[CLSCompliant(false)]
public static void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 stringlen, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String @string) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_shading_language_include]
///
/// [length: namelen]
///
/// [length: 1]
/// [length: bufSize]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringARB")]
[CLSCompliant(false)]
public static unsafe void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* stringlen, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String @string) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_shading_language_include]
///
/// [length: namelen]
///
/// [length: COMPSIZE(pname)]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")]
[CLSCompliant(false)]
public static void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_shading_language_include]
///
/// [length: namelen]
///
/// [length: COMPSIZE(pname)]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")]
[CLSCompliant(false)]
public static void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_shading_language_include]
///
/// [length: namelen]
///
/// [length: COMPSIZE(pname)]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")]
[CLSCompliant(false)]
public static unsafe void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")]
public static void GetnColorTable(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr table) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")]
[CLSCompliant(false)]
public static void GetnColorTable(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] table)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")]
[CLSCompliant(false)]
public static void GetnColorTable(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] table)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")]
[CLSCompliant(false)]
public static void GetnColorTable(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] table)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")]
public static void GetnColorTable(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 table)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")]
public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 lod, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr img) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")]
[CLSCompliant(false)]
public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T3[] img)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")]
[CLSCompliant(false)]
public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T3[,] img)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")]
[CLSCompliant(false)]
public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T3[,,] img)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")]
public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T3 img)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")]
public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr image) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")]
[CLSCompliant(false)]
public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] image)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")]
[CLSCompliant(false)]
public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] image)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")]
[CLSCompliant(false)]
public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] image)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")]
public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 image)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")]
public static void GetnHistogram(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")]
[CLSCompliant(false)]
public static void GetnHistogram(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[] values)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")]
[CLSCompliant(false)]
public static void GetnHistogram(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,] values)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")]
[CLSCompliant(false)]
public static void GetnHistogram(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,,] values)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")]
public static void GetnHistogram(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T5 values)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")]
[CLSCompliant(false)]
public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double[] v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")]
[CLSCompliant(false)]
public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Double v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")]
[CLSCompliant(false)]
public static unsafe void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")]
[CLSCompliant(false)]
public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")]
[CLSCompliant(false)]
public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")]
[CLSCompliant(false)]
public static unsafe void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")]
[CLSCompliant(false)]
public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")]
[CLSCompliant(false)]
public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")]
[CLSCompliant(false)]
public static unsafe void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")]
public static void GetnMinmax(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")]
[CLSCompliant(false)]
public static void GetnMinmax(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[] values)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")]
[CLSCompliant(false)]
public static void GetnMinmax(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,] values)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")]
[CLSCompliant(false)]
public static void GetnMinmax(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,,] values)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")]
public static void GetnMinmax(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T5 values)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")]
[CLSCompliant(false)]
public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")]
[CLSCompliant(false)]
public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")]
[CLSCompliant(false)]
public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")]
[CLSCompliant(false)]
public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")]
[CLSCompliant(false)]
public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")]
[CLSCompliant(false)]
public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")]
[CLSCompliant(false)]
public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32[] values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")]
[CLSCompliant(false)]
public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out UInt32 values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")]
[CLSCompliant(false)]
public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32* values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")]
[CLSCompliant(false)]
public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int16[] values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")]
[CLSCompliant(false)]
public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int16 values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")]
[CLSCompliant(false)]
public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int16* values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")]
[CLSCompliant(false)]
public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt16[] values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")]
[CLSCompliant(false)]
public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out UInt16 values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")]
[CLSCompliant(false)]
public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt16* values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")]
[CLSCompliant(false)]
public static Byte GetnPolygonStipple() { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")]
[CLSCompliant(false)]
public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Byte[] pattern) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")]
[CLSCompliant(false)]
public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Byte pattern) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")]
[CLSCompliant(false)]
public static unsafe void GetnPolygonStipple(Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Byte* pattern) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
/// [length: rowBufSize]
///
/// [length: columnBufSize]
/// [length: 0]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")]
public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 rowBufSize, [OutAttribute, CountAttribute(Parameter = "rowBufSize")] IntPtr row, Int32 columnBufSize, [OutAttribute, CountAttribute(Parameter = "columnBufSize")] IntPtr column, [OutAttribute, CountAttribute(Count = 0)] IntPtr span) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
/// [length: rowBufSize]
///
/// [length: columnBufSize]
/// [length: 0]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")]
[CLSCompliant(false)]
public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 rowBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "rowBufSize")] T4[] row, Int32 columnBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "columnBufSize")] T6[] column, [InAttribute, OutAttribute, CountAttribute(Count = 0)] T7[] span)
where T4 : struct
where T6 : struct
where T7 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
/// [length: rowBufSize]
///
/// [length: columnBufSize]
/// [length: 0]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")]
[CLSCompliant(false)]
public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 rowBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "rowBufSize")] T4[,] row, Int32 columnBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "columnBufSize")] T6[,] column, [InAttribute, OutAttribute, CountAttribute(Count = 0)] T7[,] span)
where T4 : struct
where T6 : struct
where T7 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
/// [length: rowBufSize]
///
/// [length: columnBufSize]
/// [length: 0]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")]
[CLSCompliant(false)]
public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 rowBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "rowBufSize")] T4[,,] row, Int32 columnBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "columnBufSize")] T6[,,] column, [InAttribute, OutAttribute, CountAttribute(Count = 0)] T7[,,] span)
where T4 : struct
where T6 : struct
where T7 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
/// [length: rowBufSize]
///
/// [length: columnBufSize]
/// [length: 0]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")]
public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 rowBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "rowBufSize")] ref T4 row, Int32 columnBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "columnBufSize")] ref T6 column, [InAttribute, OutAttribute, CountAttribute(Count = 0)] ref T7 span)
where T4 : struct
where T6 : struct
where T7 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")]
public static void GetnTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 level, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr img) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")]
[CLSCompliant(false)]
public static void GetnTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 level, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[] img)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")]
[CLSCompliant(false)]
public static void GetnTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 level, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,] img)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")]
[CLSCompliant(false)]
public static void GetnTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 level, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,,] img)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")]
public static void GetnTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 level, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T5 img)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")]
[CLSCompliant(false)]
public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double[] @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")]
[CLSCompliant(false)]
public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Double @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")]
[CLSCompliant(false)]
public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double[] @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Double @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")]
[CLSCompliant(false)]
public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")]
[CLSCompliant(false)]
public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")]
[CLSCompliant(false)]
public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")]
[CLSCompliant(false)]
public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")]
[CLSCompliant(false)]
public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
///
///
///
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")]
[CLSCompliant(false)]
public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
///
///
///
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")]
[CLSCompliant(false)]
public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
///
///
///
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")]
[CLSCompliant(false)]
public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
///
///
///
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
///
///
///
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
///
///
///
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")]
[CLSCompliant(false)]
public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")]
[CLSCompliant(false)]
public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")]
[CLSCompliant(false)]
public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")]
[CLSCompliant(false)]
public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")]
[CLSCompliant(false)]
public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
///
///
///
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformui64vARB")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt64[] @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
///
///
///
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformui64vARB")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt64 @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
///
///
///
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformui64vARB")]
[CLSCompliant(false)]
public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt64* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32[] @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")]
[CLSCompliant(false)]
public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out UInt32 @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")]
[CLSCompliant(false)]
public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleARB")]
[CLSCompliant(false)]
public static Int64 GetTextureHandle(Int32 texture) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleARB")]
[CLSCompliant(false)]
public static Int64 GetTextureHandle(UInt32 texture) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleARB")]
[CLSCompliant(false)]
public static Int64 GetTextureSamplerHandle(Int32 texture, Int32 sampler) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleARB")]
[CLSCompliant(false)]
public static Int64 GetTextureSamplerHandle(UInt32 texture, UInt32 sampler) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: COMPSIZE(program,location)]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")]
[CLSCompliant(false)]
public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64[] @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: COMPSIZE(program,location)]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")]
[CLSCompliant(false)]
public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int64 @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: COMPSIZE(program,location)]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")]
[CLSCompliant(false)]
public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: COMPSIZE(program,location)]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")]
[CLSCompliant(false)]
public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64[] @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: COMPSIZE(program,location)]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")]
[CLSCompliant(false)]
public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int64 @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: COMPSIZE(program,location)]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")]
[CLSCompliant(false)]
public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: COMPSIZE(program,location)]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformui64vARB")]
[CLSCompliant(false)]
public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64[] @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: COMPSIZE(program,location)]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformui64vARB")]
[CLSCompliant(false)]
public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out UInt64 @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Returns the value of a uniform variable
///
///
/// Specifies the program object to be queried.
///
///
/// Specifies the location of the uniform variable to be queried.
///
/// [length: COMPSIZE(program,location)]
/// Returns the value of the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformui64vARB")]
[CLSCompliant(false)]
public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")]
[CLSCompliant(false)]
public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")]
[CLSCompliant(false)]
public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")]
[CLSCompliant(false)]
public static unsafe void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")]
[CLSCompliant(false)]
public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] UInt64[] @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")]
[CLSCompliant(false)]
public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] out UInt64 @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")]
[CLSCompliant(false)]
public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] UInt64* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentARB")]
[CLSCompliant(false)]
public static bool IsImageHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentARB")]
[CLSCompliant(false)]
public static bool IsImageHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_shading_language_include]
///
/// [length: namelen]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glIsNamedStringARB")]
public static bool IsNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentARB")]
[CLSCompliant(false)]
public static bool IsTextureHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentARB")]
[CLSCompliant(false)]
public static bool IsTextureHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentARB")]
[CLSCompliant(false)]
public static void MakeImageHandleNonResident(Int64 handle) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentARB")]
[CLSCompliant(false)]
public static void MakeImageHandleNonResident(UInt64 handle) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentARB")]
[CLSCompliant(false)]
public static void MakeImageHandleResident(Int64 handle, OpenTK.Graphics.OpenGL4.All access) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentARB")]
[CLSCompliant(false)]
public static void MakeImageHandleResident(UInt64 handle, OpenTK.Graphics.OpenGL4.All access) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentARB")]
[CLSCompliant(false)]
public static void MakeTextureHandleNonResident(Int64 handle) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentARB")]
[CLSCompliant(false)]
public static void MakeTextureHandleNonResident(UInt64 handle) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentARB")]
[CLSCompliant(false)]
public static void MakeTextureHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentARB")]
[CLSCompliant(false)]
public static void MakeTextureHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_parallel_shader_compile]
///
[AutoGenerated(Category = "ARB_parallel_shader_compile", Version = "", EntryPoint = "glMaxShaderCompilerThreadsARB")]
[CLSCompliant(false)]
public static void MaxShaderCompilerThreads(Int32 count) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_parallel_shader_compile]
///
[AutoGenerated(Category = "ARB_parallel_shader_compile", Version = "", EntryPoint = "glMaxShaderCompilerThreadsARB")]
[CLSCompliant(false)]
public static void MaxShaderCompilerThreads(UInt32 count) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sample_shading]
/// Specifies minimum rate at which sample shaing takes place
///
///
/// Specifies the rate at which samples are shaded within each covered pixel.
///
[AutoGenerated(Category = "ARB_sample_shading", Version = "", EntryPoint = "glMinSampleShadingARB")]
public static void MinSampleShading(Single value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_indirect_parameters]
///
///
///
///
///
[AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")]
public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_indirect_parameters]
///
///
///
///
///
[AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")]
[CLSCompliant(false)]
public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride)
where T1 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_indirect_parameters]
///
///
///
///
///
[AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")]
[CLSCompliant(false)]
public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride)
where T1 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_indirect_parameters]
///
///
///
///
///
[AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")]
[CLSCompliant(false)]
public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride)
where T1 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_indirect_parameters]
///
///
///
///
///
[AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")]
public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride)
where T1 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_indirect_parameters]
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")]
public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_indirect_parameters]
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")]
[CLSCompliant(false)]
public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_indirect_parameters]
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")]
[CLSCompliant(false)]
public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_indirect_parameters]
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")]
[CLSCompliant(false)]
public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_indirect_parameters]
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")]
public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T2 indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sparse_buffer]
///
///
///
///
[AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentARB")]
[CLSCompliant(false)]
public static void NamedBufferPageCommitment(Int32 buffer, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sparse_buffer]
///
///
///
///
[AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentARB")]
[CLSCompliant(false)]
public static void NamedBufferPageCommitment(Int32 buffer, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sparse_buffer]
///
///
///
///
[AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentARB")]
[CLSCompliant(false)]
public static void NamedBufferPageCommitment(UInt32 buffer, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sparse_buffer]
///
///
///
///
[AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentARB")]
[CLSCompliant(false)]
public static void NamedBufferPageCommitment(UInt32 buffer, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sample_locations]
///
///
///
///
[AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")]
[CLSCompliant(false)]
public static void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sample_locations]
///
///
///
///
[AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")]
[CLSCompliant(false)]
public static void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sample_locations]
///
///
///
///
[AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")]
[CLSCompliant(false)]
public static unsafe void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sample_locations]
///
///
///
///
[AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")]
[CLSCompliant(false)]
public static void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sample_locations]
///
///
///
///
[AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")]
[CLSCompliant(false)]
public static void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sample_locations]
///
///
///
///
[AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")]
[CLSCompliant(false)]
public static unsafe void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_shading_language_include]
///
///
/// [length: namelen]
///
/// [length: stringlen]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glNamedStringARB")]
public static void NamedString(OpenTK.Graphics.OpenGL4.All type, Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, Int32 stringlen, [CountAttribute(Parameter = "stringlen")] String @string) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_ES3_2_compatibility]
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_ES3_2_compatibility", Version = "", EntryPoint = "glPrimitiveBoundingBoxARB")]
public static void PrimitiveBoundingBox(Single minX, Single minY, Single minZ, Single minW, Single maxX, Single maxY, Single maxZ, Single maxW) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_geometry_shader4]
/// Specify a parameter for a program object
///
///
/// Specifies the name of a program object whose parameter to modify.
///
///
/// Specifies the name of the parameter to modify.
///
///
/// Specifies the new value of the parameter specified by pname for program.
///
[AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glProgramParameteriARB")]
[CLSCompliant(false)]
public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb pname, Int32 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_geometry_shader4]
/// Specify a parameter for a program object
///
///
/// Specifies the name of a program object whose parameter to modify.
///
///
/// Specifies the name of the parameter to modify.
///
///
/// Specifies the new value of the parameter specified by pname for program.
///
[AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glProgramParameteriARB")]
[CLSCompliant(false)]
public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb pname, Int32 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64ARB")]
[CLSCompliant(false)]
public static void ProgramUniform1(Int32 program, Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64ARB")]
[CLSCompliant(false)]
public static void ProgramUniform1(UInt32 program, Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1ui64ARB")]
[CLSCompliant(false)]
public static void ProgramUniform1(UInt32 program, Int32 location, UInt64 x) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1ui64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1ui64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1ui64vARB")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
///
/// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64ARB")]
[CLSCompliant(false)]
public static void ProgramUniform2(Int32 program, Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
///
/// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64ARB")]
[CLSCompliant(false)]
public static void ProgramUniform2(UInt32 program, Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
///
/// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2ui64ARB")]
[CLSCompliant(false)]
public static void ProgramUniform2(UInt32 program, Int32 location, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2ui64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2ui64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2ui64vARB")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
///
/// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64ARB")]
[CLSCompliant(false)]
public static void ProgramUniform3(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
///
/// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64ARB")]
[CLSCompliant(false)]
public static void ProgramUniform3(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
///
/// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3ui64ARB")]
[CLSCompliant(false)]
public static void ProgramUniform3(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3ui64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3ui64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3ui64vARB")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
///
/// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64ARB")]
[CLSCompliant(false)]
public static void ProgramUniform4(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
///
/// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64ARB")]
[CLSCompliant(false)]
public static void ProgramUniform4(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
///
/// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4ui64ARB")]
[CLSCompliant(false)]
public static void ProgramUniform4(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4ui64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4ui64vARB")]
[CLSCompliant(false)]
public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for a specified program object
///
///
/// Specifies the handle of the program containing the uniform variable to be modified.
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4ui64vARB")]
[CLSCompliant(false)]
public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64ARB")]
[CLSCompliant(false)]
public static void ProgramUniformHandle(Int32 program, Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64ARB")]
[CLSCompliant(false)]
public static void ProgramUniformHandle(UInt32 program, Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
///
/// [length: count]
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")]
[CLSCompliant(false)]
public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
///
/// [length: count]
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")]
[CLSCompliant(false)]
public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
///
/// [length: count]
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
///
/// [length: count]
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")]
[CLSCompliant(false)]
public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
///
/// [length: count]
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")]
[CLSCompliant(false)]
public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
///
/// [length: count]
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")]
[CLSCompliant(false)]
public static unsafe void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
///
///
/// [length: bufSize]
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")]
public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
///
///
/// [length: bufSize]
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")]
[CLSCompliant(false)]
public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data)
where T7 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
///
///
/// [length: bufSize]
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")]
[CLSCompliant(false)]
public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data)
where T7 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
///
///
/// [length: bufSize]
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")]
[CLSCompliant(false)]
public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data)
where T7 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
///
///
/// [length: bufSize]
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")]
public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data)
where T7 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")]
public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")]
[CLSCompliant(false)]
public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data)
where T7 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")]
[CLSCompliant(false)]
public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data)
where T7 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")]
[CLSCompliant(false)]
public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data)
where T7 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_robustness]
///
///
///
///
///
///
///
/// [length: bufSize]
[AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")]
public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data)
where T7 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gl_spirv]
///
///
///
///
///
[AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")]
[CLSCompliant(false)]
public static void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, Int32[] pConstantIndex, Int32[] pConstantValue) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gl_spirv]
///
///
///
///
///
[AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")]
[CLSCompliant(false)]
public static void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, ref Int32 pConstantIndex, ref Int32 pConstantValue) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gl_spirv]
///
///
///
///
///
[AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")]
[CLSCompliant(false)]
public static unsafe void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, Int32* pConstantIndex, Int32* pConstantValue) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gl_spirv]
///
///
///
///
///
[AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")]
[CLSCompliant(false)]
public static void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, UInt32[] pConstantIndex, UInt32[] pConstantValue) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gl_spirv]
///
///
///
///
///
[AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")]
[CLSCompliant(false)]
public static void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, ref UInt32 pConstantIndex, ref UInt32 pConstantValue) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gl_spirv]
///
///
///
///
///
[AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")]
[CLSCompliant(false)]
public static unsafe void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, UInt32* pConstantIndex, UInt32* pConstantValue) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_texture_buffer_object]
/// Attach the storage for a buffer object to the active buffer texture
///
///
/// Specifies the target of the operation and must be TextureBuffer.
///
///
/// Specifies the internal format of the data in the store belonging to buffer.
///
///
/// Specifies the name of the buffer object whose storage to attach to the active buffer texture.
///
[AutoGenerated(Category = "ARB_texture_buffer_object", Version = "", EntryPoint = "glTexBufferARB")]
[CLSCompliant(false)]
public static void TexBuffer(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.All internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_texture_buffer_object]
/// Attach the storage for a buffer object to the active buffer texture
///
///
/// Specifies the target of the operation and must be TextureBuffer.
///
///
/// Specifies the internal format of the data in the store belonging to buffer.
///
///
/// Specifies the name of the buffer object whose storage to attach to the active buffer texture.
///
[AutoGenerated(Category = "ARB_texture_buffer_object", Version = "", EntryPoint = "glTexBufferARB")]
[CLSCompliant(false)]
public static void TexBuffer(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.All internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_sparse_texture]
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_sparse_texture", Version = "", EntryPoint = "glTexPageCommitmentARB")]
public static void TexPageCommitment(OpenTK.Graphics.OpenGL4.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1i64ARB")]
public static void Uniform1(Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1i64vARB")]
[CLSCompliant(false)]
public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1i64vARB")]
[CLSCompliant(false)]
public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1i64vARB")]
[CLSCompliant(false)]
public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1ui64ARB")]
[CLSCompliant(false)]
public static void Uniform1(Int32 location, UInt64 x) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1ui64vARB")]
[CLSCompliant(false)]
public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1ui64vARB")]
[CLSCompliant(false)]
public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref UInt64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*1]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1ui64vARB")]
[CLSCompliant(false)]
public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
///
/// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2i64ARB")]
public static void Uniform2(Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2i64vARB")]
[CLSCompliant(false)]
public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2i64vARB")]
[CLSCompliant(false)]
public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2i64vARB")]
[CLSCompliant(false)]
public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
///
/// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2ui64ARB")]
[CLSCompliant(false)]
public static void Uniform2(Int32 location, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2ui64vARB")]
[CLSCompliant(false)]
public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2ui64vARB")]
[CLSCompliant(false)]
public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*2]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2ui64vARB")]
[CLSCompliant(false)]
public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
///
/// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3i64ARB")]
public static void Uniform3(Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3i64vARB")]
[CLSCompliant(false)]
public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3i64vARB")]
[CLSCompliant(false)]
public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3i64vARB")]
[CLSCompliant(false)]
public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
///
/// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3ui64ARB")]
[CLSCompliant(false)]
public static void Uniform3(Int32 location, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3ui64vARB")]
[CLSCompliant(false)]
public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3ui64vARB")]
[CLSCompliant(false)]
public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*3]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3ui64vARB")]
[CLSCompliant(false)]
public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
///
/// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4i64ARB")]
public static void Uniform4(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4i64vARB")]
[CLSCompliant(false)]
public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4i64vARB")]
[CLSCompliant(false)]
public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4i64vARB")]
[CLSCompliant(false)]
public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
///
/// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
///
/// For the scalar commands, specifies the new values to be used for the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4ui64ARB")]
[CLSCompliant(false)]
public static void Uniform4(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4ui64vARB")]
[CLSCompliant(false)]
public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4ui64vARB")]
[CLSCompliant(false)]
public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_gpu_shader_int64]
/// Specify the value of a uniform variable for the current program object
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
/// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
///
/// [length: count*4]
/// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
///
[AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4ui64vARB")]
[CLSCompliant(false)]
public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64ARB")]
[CLSCompliant(false)]
public static void UniformHandle(Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64ARB")]
[CLSCompliant(false)]
public static void UniformHandle(Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
/// [length: count]
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")]
[CLSCompliant(false)]
public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
/// [length: count]
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")]
[CLSCompliant(false)]
public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
/// [length: count]
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")]
[CLSCompliant(false)]
public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
/// [length: count]
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")]
[CLSCompliant(false)]
public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
/// [length: count]
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")]
[CLSCompliant(false)]
public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
/// [length: count]
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")]
[CLSCompliant(false)]
public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_instanced_arrays]
/// Modify the rate at which generic vertex attributes advance during instanced rendering
///
///
/// Specify the index of the generic vertex attribute.
///
///
/// Specify the number of instances that will pass between updates of the generic attribute at slot index.
///
[AutoGenerated(Category = "ARB_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorARB")]
[CLSCompliant(false)]
public static void VertexAttribDivisor(Int32 index, Int32 divisor) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_instanced_arrays]
/// Modify the rate at which generic vertex attributes advance during instanced rendering
///
///
/// Specify the index of the generic vertex attribute.
///
///
/// Specify the number of instances that will pass between updates of the generic attribute at slot index.
///
[AutoGenerated(Category = "ARB_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorARB")]
[CLSCompliant(false)]
public static void VertexAttribDivisor(UInt32 index, UInt32 divisor) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64ARB")]
[CLSCompliant(false)]
public static void VertexAttribL1(Int32 index, Int64 x) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64ARB")]
[CLSCompliant(false)]
public static void VertexAttribL1(UInt32 index, UInt64 x) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")]
[CLSCompliant(false)]
public static void VertexAttribL1(Int32 index, Int64[] v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")]
[CLSCompliant(false)]
public static unsafe void VertexAttribL1(Int32 index, Int64* v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")]
[CLSCompliant(false)]
public static void VertexAttribL1(UInt32 index, UInt64[] v) { throw new BindingsNotRewrittenException(); }
/// [requires: ARB_bindless_texture]
///
///
[AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")]
[CLSCompliant(false)]
public static unsafe void VertexAttribL1(UInt32 index, UInt64* v) { throw new BindingsNotRewrittenException(); }
}
public static partial class Cmaaintel
{
/// [requires: INTEL_framebuffer_CMAA]
[AutoGenerated(Category = "INTEL_framebuffer_CMAA", Version = "", EntryPoint = "glApplyFramebufferAttachmentCMAAINTEL")]
public static void ApplyFramebufferAttachment() { throw new BindingsNotRewrittenException(); }
}
/// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
/// Set the active program object for a program pipeline object
///
///
/// Specifies the program pipeline object to set the active program object for.
///
///
/// Specifies the program object to set as the active program pipeline object pipeline.
///
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glActiveShaderProgram")]
[CLSCompliant(false)]
public static void ActiveShaderProgram(Int32 pipeline, Int32 program) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
/// Set the active program object for a program pipeline object
///
///
/// Specifies the program pipeline object to set the active program object for.
///
///
/// Specifies the program object to set as the active program pipeline object pipeline.
///
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glActiveShaderProgram")]
[CLSCompliant(false)]
public static void ActiveShaderProgram(UInt32 pipeline, UInt32 program) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Select active texture unit
///
///
/// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of Texturei, where i ranges from zero to the value of MaxCombinedTextureImageUnits minus one. The initial value is Texture0.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glActiveTexture")]
public static void ActiveTexture(OpenTK.Graphics.OpenGL4.TextureUnit texture) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Attaches a shader object to a program object
///
///
/// Specifies the program object to which a shader object will be attached.
///
///
/// Specifies the shader object that is to be attached.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")]
[CLSCompliant(false)]
public static void AttachShader(Int32 program, Int32 shader) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Attaches a shader object to a program object
///
///
/// Specifies the program object to which a shader object will be attached.
///
///
/// Specifies the shader object that is to be attached.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")]
[CLSCompliant(false)]
public static void AttachShader(UInt32 program, UInt32 shader) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Start conditional rendering
///
///
/// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
///
///
/// Specifies how glBeginConditionalRender interprets the results of the occlusion query.
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")]
[CLSCompliant(false)]
public static void BeginConditionalRender(Int32 id, OpenTK.Graphics.OpenGL4.ConditionalRenderType mode) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Start conditional rendering
///
///
/// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
///
///
/// Specifies how glBeginConditionalRender interprets the results of the occlusion query.
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")]
[CLSCompliant(false)]
public static void BeginConditionalRender(UInt32 id, OpenTK.Graphics.OpenGL4.ConditionalRenderType mode) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delimit the boundaries of a query object
///
///
/// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
///
///
/// Specifies the name of a query object.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")]
[CLSCompliant(false)]
public static void BeginQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 id) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delimit the boundaries of a query object
///
///
/// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
///
///
/// Specifies the name of a query object.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")]
[CLSCompliant(false)]
public static void BeginQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 id) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
/// Delimit the boundaries of a query object on an indexed target
///
///
/// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
///
///
/// Specifies the index of the query target upon which to begin the query.
///
///
/// Specifies the name of a query object.
///
[AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glBeginQueryIndexed")]
[CLSCompliant(false)]
public static void BeginQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 index, Int32 id) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
/// Delimit the boundaries of a query object on an indexed target
///
///
/// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
///
///
/// Specifies the index of the query target upon which to begin the query.
///
///
/// Specifies the name of a query object.
///
[AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glBeginQueryIndexed")]
[CLSCompliant(false)]
public static void BeginQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, UInt32 id) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Start transform feedback operation
///
///
/// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback.
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginTransformFeedback")]
public static void BeginTransformFeedback(OpenTK.Graphics.OpenGL4.TransformFeedbackPrimitiveType primitiveMode) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Associates a generic vertex attribute index with a named attribute variable
///
///
/// Specifies the handle of the program object in which the association is to be made.
///
///
/// Specifies the index of the generic vertex attribute to be bound.
///
///
/// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")]
[CLSCompliant(false)]
public static void BindAttribLocation(Int32 program, Int32 index, String name) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Associates a generic vertex attribute index with a named attribute variable
///
///
/// Specifies the handle of the program object in which the association is to be made.
///
///
/// Specifies the index of the generic vertex attribute to be bound.
///
///
/// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")]
[CLSCompliant(false)]
public static void BindAttribLocation(UInt32 program, UInt32 index, String name) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Bind a named buffer object
///
///
/// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the name of a buffer object.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")]
[CLSCompliant(false)]
public static void BindBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 buffer) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Bind a named buffer object
///
///
/// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the name of a buffer object.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")]
[CLSCompliant(false)]
public static void BindBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target, UInt32 buffer) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
/// Bind a buffer object to an indexed buffer target
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
///
///
/// Specify the index of the binding point within the array specified by target.
///
///
/// The name of a buffer object to bind to the specified binding point.
///
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferBase")]
[CLSCompliant(false)]
public static void BindBufferBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 index, Int32 buffer) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
/// Bind a buffer object to an indexed buffer target
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
///
///
/// Specify the index of the binding point within the array specified by target.
///
///
/// The name of a buffer object to bind to the specified binding point.
///
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferBase")]
[CLSCompliant(false)]
public static void BindBufferBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 index, UInt32 buffer) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
/// Bind a range within a buffer object to an indexed buffer target
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
///
///
/// Specify the index of the binding point within the array specified by target.
///
///
/// The name of a buffer object to bind to the specified binding point.
///
///
/// The starting offset in basic machine units into the buffer object buffer.
///
///
/// The amount of data in machine units that can be read from the buffet object while used as an indexed target.
///
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")]
[CLSCompliant(false)]
public static void BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 index, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
/// Bind a range within a buffer object to an indexed buffer target
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
///
///
/// Specify the index of the binding point within the array specified by target.
///
///
/// The name of a buffer object to bind to the specified binding point.
///
///
/// The starting offset in basic machine units into the buffer object buffer.
///
///
/// The amount of data in machine units that can be read from the buffet object while used as an indexed target.
///
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")]
[CLSCompliant(false)]
public static void BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
/// Bind a range within a buffer object to an indexed buffer target
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
///
///
/// Specify the index of the binding point within the array specified by target.
///
///
/// The name of a buffer object to bind to the specified binding point.
///
///
/// The starting offset in basic machine units into the buffer object buffer.
///
///
/// The amount of data in machine units that can be read from the buffet object while used as an indexed target.
///
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")]
[CLSCompliant(false)]
public static void BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 index, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
/// Bind a range within a buffer object to an indexed buffer target
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
///
///
/// Specify the index of the binding point within the array specified by target.
///
///
/// The name of a buffer object to bind to the specified binding point.
///
///
/// The starting offset in basic machine units into the buffer object buffer.
///
///
/// The amount of data in machine units that can be read from the buffet object while used as an indexed target.
///
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")]
[CLSCompliant(false)]
public static void BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more buffer objects to a sequence of indexed buffer targets
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
///
///
/// Specify the index of the first binding point within the array specified by target.
///
///
/// Specify the number of contiguous binding points to which to bind buffers.
///
/// [length: count]
/// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")]
[CLSCompliant(false)]
public static void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more buffer objects to a sequence of indexed buffer targets
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
///
///
/// Specify the index of the first binding point within the array specified by target.
///
///
/// Specify the number of contiguous binding points to which to bind buffers.
///
/// [length: count]
/// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")]
[CLSCompliant(false)]
public static void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more buffer objects to a sequence of indexed buffer targets
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
///
///
/// Specify the index of the first binding point within the array specified by target.
///
///
/// Specify the number of contiguous binding points to which to bind buffers.
///
/// [length: count]
/// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")]
[CLSCompliant(false)]
public static unsafe void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more buffer objects to a sequence of indexed buffer targets
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
///
///
/// Specify the index of the first binding point within the array specified by target.
///
///
/// Specify the number of contiguous binding points to which to bind buffers.
///
/// [length: count]
/// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")]
[CLSCompliant(false)]
public static void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more buffer objects to a sequence of indexed buffer targets
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
///
///
/// Specify the index of the first binding point within the array specified by target.
///
///
/// Specify the number of contiguous binding points to which to bind buffers.
///
/// [length: count]
/// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")]
[CLSCompliant(false)]
public static void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more buffer objects to a sequence of indexed buffer targets
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
///
///
/// Specify the index of the first binding point within the array specified by target.
///
///
/// Specify the number of contiguous binding points to which to bind buffers.
///
/// [length: count]
/// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")]
[CLSCompliant(false)]
public static unsafe void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
///
///
/// Specify the index of the first binding point within the array specified by target.
///
///
/// Specify the number of contiguous binding points to which to bind buffers.
///
/// [length: count]
/// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
///
/// [length: count]
/// [length: count]
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")]
[CLSCompliant(false)]
public static void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] buffers, [CountAttribute(Parameter = "count")] IntPtr[] offsets, [CountAttribute(Parameter = "count")] IntPtr[] sizes) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
///
///
/// Specify the index of the first binding point within the array specified by target.
///
///
/// Specify the number of contiguous binding points to which to bind buffers.
///
/// [length: count]
/// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
///
/// [length: count]
/// [length: count]
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")]
[CLSCompliant(false)]
public static void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 buffers, [CountAttribute(Parameter = "count")] ref IntPtr offsets, [CountAttribute(Parameter = "count")] ref IntPtr sizes) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
///
///
/// Specify the index of the first binding point within the array specified by target.
///
///
/// Specify the number of contiguous binding points to which to bind buffers.
///
/// [length: count]
/// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
///
/// [length: count]
/// [length: count]
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")]
[CLSCompliant(false)]
public static unsafe void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] IntPtr* sizes) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
///
///
/// Specify the index of the first binding point within the array specified by target.
///
///
/// Specify the number of contiguous binding points to which to bind buffers.
///
/// [length: count]
/// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
///
/// [length: count]
/// [length: count]
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")]
[CLSCompliant(false)]
public static void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] buffers, [CountAttribute(Parameter = "count")] IntPtr[] offsets, [CountAttribute(Parameter = "count")] IntPtr[] sizes) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
///
///
/// Specify the index of the first binding point within the array specified by target.
///
///
/// Specify the number of contiguous binding points to which to bind buffers.
///
/// [length: count]
/// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
///
/// [length: count]
/// [length: count]
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")]
[CLSCompliant(false)]
public static void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 buffers, [CountAttribute(Parameter = "count")] ref IntPtr offsets, [CountAttribute(Parameter = "count")] ref IntPtr sizes) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
///
///
/// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
///
///
/// Specify the index of the first binding point within the array specified by target.
///
///
/// Specify the number of contiguous binding points to which to bind buffers.
///
/// [length: count]
/// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
///
/// [length: count]
/// [length: count]
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")]
[CLSCompliant(false)]
public static unsafe void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] IntPtr* sizes) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Bind a user-defined varying out variable to a fragment shader color number
///
///
/// The name of the program containing varying out variable whose binding to modify
///
///
/// The color number to bind the user-defined varying out variable to
///
/// [length: COMPSIZE(name)]
/// The name of the user-defined varying out variable whose binding to modify
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")]
[CLSCompliant(false)]
public static void BindFragDataLocation(Int32 program, Int32 color, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Bind a user-defined varying out variable to a fragment shader color number
///
///
/// The name of the program containing varying out variable whose binding to modify
///
///
/// The color number to bind the user-defined varying out variable to
///
/// [length: COMPSIZE(name)]
/// The name of the user-defined varying out variable whose binding to modify
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")]
[CLSCompliant(false)]
public static void BindFragDataLocation(UInt32 program, UInt32 color, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_blend_func_extended|VERSION_3_3]
/// Bind a user-defined varying out variable to a fragment shader color number and index
///
///
/// The name of the program containing varying out variable whose binding to modify
///
///
/// The color number to bind the user-defined varying out variable to
///
///
/// The index of the color input to bind the user-defined varying out variable to
///
///
/// The name of the user-defined varying out variable whose binding to modify
///
[AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glBindFragDataLocationIndexed")]
[CLSCompliant(false)]
public static void BindFragDataLocationIndexed(Int32 program, Int32 colorNumber, Int32 index, String name) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_blend_func_extended|VERSION_3_3]
/// Bind a user-defined varying out variable to a fragment shader color number and index
///
///
/// The name of the program containing varying out variable whose binding to modify
///
///
/// The color number to bind the user-defined varying out variable to
///
///
/// The index of the color input to bind the user-defined varying out variable to
///
///
/// The name of the user-defined varying out variable whose binding to modify
///
[AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glBindFragDataLocationIndexed")]
[CLSCompliant(false)]
public static void BindFragDataLocationIndexed(UInt32 program, UInt32 colorNumber, UInt32 index, String name) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Bind a framebuffer to a framebuffer target
///
///
/// Specifies the framebuffer target of the binding operation.
///
///
/// Specifies the name of the framebuffer object to bind.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindFramebuffer")]
[CLSCompliant(false)]
public static void BindFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 framebuffer) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Bind a framebuffer to a framebuffer target
///
///
/// Specifies the framebuffer target of the binding operation.
///
///
/// Specifies the name of the framebuffer object to bind.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindFramebuffer")]
[CLSCompliant(false)]
public static void BindFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, UInt32 framebuffer) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2]
/// Bind a level of a texture to an image unit
///
///
/// Specifies the index of the image unit to which to bind the texture
///
///
/// Specifies the name of the texture to bind to the image unit.
///
///
/// Specifies the level of the texture that is to be bound.
///
///
/// Specifies whether a layered texture binding is to be established.
///
///
/// If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise.
///
///
/// Specifies a token indicating the type of access that will be performed on the image.
///
///
/// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores.
///
[AutoGenerated(Category = "ARB_shader_image_load_store|VERSION_4_2", Version = "4.2", EntryPoint = "glBindImageTexture")]
[CLSCompliant(false)]
public static void BindImageTexture(Int32 unit, Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.TextureAccess access, OpenTK.Graphics.OpenGL4.SizedInternalFormat format) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2]
/// Bind a level of a texture to an image unit
///
///
/// Specifies the index of the image unit to which to bind the texture
///
///
/// Specifies the name of the texture to bind to the image unit.
///
///
/// Specifies the level of the texture that is to be bound.
///
///
/// Specifies whether a layered texture binding is to be established.
///
///
/// If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise.
///
///
/// Specifies a token indicating the type of access that will be performed on the image.
///
///
/// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores.
///
[AutoGenerated(Category = "ARB_shader_image_load_store|VERSION_4_2", Version = "4.2", EntryPoint = "glBindImageTexture")]
[CLSCompliant(false)]
public static void BindImageTexture(UInt32 unit, UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.TextureAccess access, OpenTK.Graphics.OpenGL4.SizedInternalFormat format) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named texture images to a sequence of consecutive image units
///
///
/// Specifies the first image unit to which a texture is to be bound.
///
///
/// Specifies the number of textures to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing texture objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")]
[CLSCompliant(false)]
public static void BindImageTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named texture images to a sequence of consecutive image units
///
///
/// Specifies the first image unit to which a texture is to be bound.
///
///
/// Specifies the number of textures to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing texture objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")]
[CLSCompliant(false)]
public static void BindImageTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named texture images to a sequence of consecutive image units
///
///
/// Specifies the first image unit to which a texture is to be bound.
///
///
/// Specifies the number of textures to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing texture objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")]
[CLSCompliant(false)]
public static unsafe void BindImageTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named texture images to a sequence of consecutive image units
///
///
/// Specifies the first image unit to which a texture is to be bound.
///
///
/// Specifies the number of textures to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing texture objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")]
[CLSCompliant(false)]
public static void BindImageTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named texture images to a sequence of consecutive image units
///
///
/// Specifies the first image unit to which a texture is to be bound.
///
///
/// Specifies the number of textures to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing texture objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")]
[CLSCompliant(false)]
public static void BindImageTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named texture images to a sequence of consecutive image units
///
///
/// Specifies the first image unit to which a texture is to be bound.
///
///
/// Specifies the number of textures to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing texture objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")]
[CLSCompliant(false)]
public static unsafe void BindImageTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
/// Bind a program pipeline to the current context
///
///
/// Specifies the name of the pipeline object to bind to the context.
///
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glBindProgramPipeline")]
[CLSCompliant(false)]
public static void BindProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
/// Bind a program pipeline to the current context
///
///
/// Specifies the name of the pipeline object to bind to the context.
///
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glBindProgramPipeline")]
[CLSCompliant(false)]
public static void BindProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Bind a renderbuffer to a renderbuffer target
///
///
/// Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.
///
///
/// Specifies the name of the renderbuffer object to bind.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindRenderbuffer")]
[CLSCompliant(false)]
public static void BindRenderbuffer(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Bind a renderbuffer to a renderbuffer target
///
///
/// Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.
///
///
/// Specifies the name of the renderbuffer object to bind.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindRenderbuffer")]
[CLSCompliant(false)]
public static void BindRenderbuffer(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
/// Bind a named sampler to a texturing target
///
///
/// Specifies the index of the texture unit to which the sampler is bound.
///
///
/// Specifies the name of a sampler.
///
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glBindSampler")]
[CLSCompliant(false)]
public static void BindSampler(Int32 unit, Int32 sampler) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
/// Bind a named sampler to a texturing target
///
///
/// Specifies the index of the texture unit to which the sampler is bound.
///
///
/// Specifies the name of a sampler.
///
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glBindSampler")]
[CLSCompliant(false)]
public static void BindSampler(UInt32 unit, UInt32 sampler) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named sampler objects to a sequence of consecutive sampler units
///
///
/// Specifies the first sampler unit to which a sampler object is to be bound.
///
///
/// Specifies the number of samplers to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing sampler objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")]
[CLSCompliant(false)]
public static void BindSamplers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named sampler objects to a sequence of consecutive sampler units
///
///
/// Specifies the first sampler unit to which a sampler object is to be bound.
///
///
/// Specifies the number of samplers to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing sampler objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")]
[CLSCompliant(false)]
public static void BindSamplers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named sampler objects to a sequence of consecutive sampler units
///
///
/// Specifies the first sampler unit to which a sampler object is to be bound.
///
///
/// Specifies the number of samplers to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing sampler objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")]
[CLSCompliant(false)]
public static unsafe void BindSamplers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named sampler objects to a sequence of consecutive sampler units
///
///
/// Specifies the first sampler unit to which a sampler object is to be bound.
///
///
/// Specifies the number of samplers to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing sampler objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")]
[CLSCompliant(false)]
public static void BindSamplers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named sampler objects to a sequence of consecutive sampler units
///
///
/// Specifies the first sampler unit to which a sampler object is to be bound.
///
///
/// Specifies the number of samplers to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing sampler objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")]
[CLSCompliant(false)]
public static void BindSamplers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named sampler objects to a sequence of consecutive sampler units
///
///
/// Specifies the first sampler unit to which a sampler object is to be bound.
///
///
/// Specifies the number of samplers to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing sampler objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")]
[CLSCompliant(false)]
public static unsafe void BindSamplers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Bind a named texture to a texturing target
///
///
/// Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray.
///
///
/// Specifies the name of a texture.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")]
[CLSCompliant(false)]
public static void BindTexture(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 texture) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Bind a named texture to a texturing target
///
///
/// Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray.
///
///
/// Specifies the name of a texture.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")]
[CLSCompliant(false)]
public static void BindTexture(OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 texture) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named textures to a sequence of consecutive texture units
///
///
/// Specifies the first texture unit to which a texture is to be bound.
///
///
/// Specifies the number of textures to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing texture objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")]
[CLSCompliant(false)]
public static void BindTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named textures to a sequence of consecutive texture units
///
///
/// Specifies the first texture unit to which a texture is to be bound.
///
///
/// Specifies the number of textures to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing texture objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")]
[CLSCompliant(false)]
public static void BindTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named textures to a sequence of consecutive texture units
///
///
/// Specifies the first texture unit to which a texture is to be bound.
///
///
/// Specifies the number of textures to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing texture objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")]
[CLSCompliant(false)]
public static unsafe void BindTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named textures to a sequence of consecutive texture units
///
///
/// Specifies the first texture unit to which a texture is to be bound.
///
///
/// Specifies the number of textures to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing texture objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")]
[CLSCompliant(false)]
public static void BindTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named textures to a sequence of consecutive texture units
///
///
/// Specifies the first texture unit to which a texture is to be bound.
///
///
/// Specifies the number of textures to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing texture objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")]
[CLSCompliant(false)]
public static void BindTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named textures to a sequence of consecutive texture units
///
///
/// Specifies the first texture unit to which a texture is to be bound.
///
///
/// Specifies the number of textures to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing texture objects.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")]
[CLSCompliant(false)]
public static unsafe void BindTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBindTextureUnit")]
[CLSCompliant(false)]
public static void BindTextureUnit(Int32 unit, Int32 texture) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBindTextureUnit")]
[CLSCompliant(false)]
public static void BindTextureUnit(UInt32 unit, UInt32 texture) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
/// Bind a transform feedback object
///
///
/// Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback.
///
///
/// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
///
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glBindTransformFeedback")]
[CLSCompliant(false)]
public static void BindTransformFeedback(OpenTK.Graphics.OpenGL4.TransformFeedbackTarget target, Int32 id) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
/// Bind a transform feedback object
///
///
/// Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback.
///
///
/// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
///
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glBindTransformFeedback")]
[CLSCompliant(false)]
public static void BindTransformFeedback(OpenTK.Graphics.OpenGL4.TransformFeedbackTarget target, UInt32 id) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
/// Bind a vertex array object
///
///
/// Specifies the name of the vertex array to bind.
///
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindVertexArray")]
[CLSCompliant(false)]
public static void BindVertexArray(Int32 array) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
/// Bind a vertex array object
///
///
/// Specifies the name of the vertex array to bind.
///
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindVertexArray")]
[CLSCompliant(false)]
public static void BindVertexArray(UInt32 array) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3]
/// Bind a buffer to a vertex buffer bind point
///
///
/// The index of the vertex buffer binding point to which to bind the buffer.
///
///
/// The name of an existing buffer to bind to the vertex buffer binding point.
///
///
/// The offset of the first element of the buffer.
///
///
/// The distance between elements within the buffer.
///
[AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glBindVertexBuffer")]
[CLSCompliant(false)]
public static void BindVertexBuffer(Int32 bindingindex, Int32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3]
/// Bind a buffer to a vertex buffer bind point
///
///
/// The index of the vertex buffer binding point to which to bind the buffer.
///
///
/// The name of an existing buffer to bind to the vertex buffer binding point.
///
///
/// The offset of the first element of the buffer.
///
///
/// The distance between elements within the buffer.
///
[AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glBindVertexBuffer")]
[CLSCompliant(false)]
public static void BindVertexBuffer(UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
///
///
/// Specifies the first vertex buffer binding point to which a buffer object is to be bound.
///
///
/// Specifies the number of buffers to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing buffer objects.
///
/// [length: count]
/// Specifies the address of an array of offsets to associate with the binding points.
///
/// [length: count]
/// Specifies the address of an array of strides to associate with the binding points.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")]
[CLSCompliant(false)]
public static void BindVertexBuffers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] buffers, [CountAttribute(Parameter = "count")] IntPtr[] offsets, [CountAttribute(Parameter = "count")] Int32[] strides) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
///
///
/// Specifies the first vertex buffer binding point to which a buffer object is to be bound.
///
///
/// Specifies the number of buffers to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing buffer objects.
///
/// [length: count]
/// Specifies the address of an array of offsets to associate with the binding points.
///
/// [length: count]
/// Specifies the address of an array of strides to associate with the binding points.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")]
[CLSCompliant(false)]
public static void BindVertexBuffers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 buffers, [CountAttribute(Parameter = "count")] ref IntPtr offsets, [CountAttribute(Parameter = "count")] ref Int32 strides) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
///
///
/// Specifies the first vertex buffer binding point to which a buffer object is to be bound.
///
///
/// Specifies the number of buffers to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing buffer objects.
///
/// [length: count]
/// Specifies the address of an array of offsets to associate with the binding points.
///
/// [length: count]
/// Specifies the address of an array of strides to associate with the binding points.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")]
[CLSCompliant(false)]
public static unsafe void BindVertexBuffers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] Int32* strides) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
///
///
/// Specifies the first vertex buffer binding point to which a buffer object is to be bound.
///
///
/// Specifies the number of buffers to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing buffer objects.
///
/// [length: count]
/// Specifies the address of an array of offsets to associate with the binding points.
///
/// [length: count]
/// Specifies the address of an array of strides to associate with the binding points.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")]
[CLSCompliant(false)]
public static void BindVertexBuffers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] buffers, [CountAttribute(Parameter = "count")] IntPtr[] offsets, [CountAttribute(Parameter = "count")] Int32[] strides) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
///
///
/// Specifies the first vertex buffer binding point to which a buffer object is to be bound.
///
///
/// Specifies the number of buffers to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing buffer objects.
///
/// [length: count]
/// Specifies the address of an array of offsets to associate with the binding points.
///
/// [length: count]
/// Specifies the address of an array of strides to associate with the binding points.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")]
[CLSCompliant(false)]
public static void BindVertexBuffers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 buffers, [CountAttribute(Parameter = "count")] ref IntPtr offsets, [CountAttribute(Parameter = "count")] ref Int32 strides) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_multi_bind|VERSION_4_4]
/// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
///
///
/// Specifies the first vertex buffer binding point to which a buffer object is to be bound.
///
///
/// Specifies the number of buffers to bind.
///
/// [length: count]
/// Specifies the address of an array of names of existing buffer objects.
///
/// [length: count]
/// Specifies the address of an array of offsets to associate with the binding points.
///
/// [length: count]
/// Specifies the address of an array of strides to associate with the binding points.
///
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")]
[CLSCompliant(false)]
public static unsafe void BindVertexBuffers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] Int32* strides) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.4 or ARB_imaging|VERSION_1_4]
/// Set the blend color
///
///
/// specify the components of BlendColor
///
///
/// specify the components of BlendColor
///
///
/// specify the components of BlendColor
///
///
/// specify the components of BlendColor
///
[AutoGenerated(Category = "ARB_imaging|VERSION_1_4", Version = "1.4", EntryPoint = "glBlendColor")]
public static void BlendColor(Single red, Single green, Single blue, Single alpha) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.4 or ARB_imaging|VERSION_1_4]
/// Specify the equation used for both the RGB blend equation and the Alpha blend equation
///
///
/// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
[AutoGenerated(Category = "ARB_imaging|VERSION_1_4", Version = "1.4", EntryPoint = "glBlendEquation")]
public static void BlendEquation(OpenTK.Graphics.OpenGL4.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0]
/// Specify the equation used for both the RGB blend equation and the Alpha blend equation
///
///
/// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
///
///
/// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")]
[CLSCompliant(false)]
public static void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0]
/// Specify the equation used for both the RGB blend equation and the Alpha blend equation
///
///
/// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
///
///
/// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")]
[CLSCompliant(false)]
public static void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Set the RGB blend equation and the alpha blend equation separately
///
///
/// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
///
/// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquationSeparate")]
public static void BlendEquationSeparate(OpenTK.Graphics.OpenGL4.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0]
/// Set the RGB blend equation and the alpha blend equation separately
///
///
/// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations.
///
///
/// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
///
/// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationSeparatei")]
[CLSCompliant(false)]
public static void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0]
/// Set the RGB blend equation and the alpha blend equation separately
///
///
/// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations.
///
///
/// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
///
/// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
///
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationSeparatei")]
[CLSCompliant(false)]
public static void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.0]
/// Specify pixel arithmetic
///
///
/// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
///
///
/// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBlendFunc")]
public static void BlendFunc(OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactor, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactor) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0]
/// Specify pixel arithmetic
///
///
/// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function.
///
///
/// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
///
///
/// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
///
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")]
[CLSCompliant(false)]
public static void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL4.BlendingFactorSrc src, OpenTK.Graphics.OpenGL4.BlendingFactorDest dst) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0]
/// Specify pixel arithmetic
///
///
/// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function.
///
///
/// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
///
///
/// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
///
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")]
[CLSCompliant(false)]
public static void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendingFactorSrc src, OpenTK.Graphics.OpenGL4.BlendingFactorDest dst) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.4]
/// Specify pixel arithmetic for RGB and alpha components separately
///
///
/// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
///
///
/// Specifies how the red, green, and blue blending factors are computed. The initial value is One.
///
///
/// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
///
///
/// Specified how the alpha source blending factor is computed. The initial value is One.
///
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glBlendFuncSeparate")]
public static void BlendFuncSeparate(OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactorRGB, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactorRGB, OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactorAlpha, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactorAlpha) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0]
/// Specify pixel arithmetic for RGB and alpha components separately
///
///
/// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
///
///
/// Specifies how the red, green, and blue blending factors are computed. The initial value is One.
///
///
/// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
///
///
/// Specified how the alpha source blending factor is computed. The initial value is One.
///
///
/// Specified how the alpha destination blending factor is computed. The initial value is Zero.
///
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")]
[CLSCompliant(false)]
public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL4.BlendingFactorSrc srcRGB, OpenTK.Graphics.OpenGL4.BlendingFactorDest dstRGB, OpenTK.Graphics.OpenGL4.BlendingFactorSrc srcAlpha, OpenTK.Graphics.OpenGL4.BlendingFactorDest dstAlpha) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0]
/// Specify pixel arithmetic for RGB and alpha components separately
///
///
/// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
///
///
/// Specifies how the red, green, and blue blending factors are computed. The initial value is One.
///
///
/// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
///
///
/// Specified how the alpha source blending factor is computed. The initial value is One.
///
///
/// Specified how the alpha destination blending factor is computed. The initial value is Zero.
///
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")]
[CLSCompliant(false)]
public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendingFactorSrc srcRGB, OpenTK.Graphics.OpenGL4.BlendingFactorDest dstRGB, OpenTK.Graphics.OpenGL4.BlendingFactorSrc srcAlpha, OpenTK.Graphics.OpenGL4.BlendingFactorDest dstAlpha) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Copy a block of pixels from the read framebuffer to the draw framebuffer
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
/// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
///
///
/// Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBlitFramebuffer")]
public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL4.ClearBufferMask mask, OpenTK.Graphics.OpenGL4.BlitFramebufferFilter filter) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBlitNamedFramebuffer")]
[CLSCompliant(false)]
public static void BlitNamedFramebuffer(Int32 readFramebuffer, Int32 drawFramebuffer, Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL4.ClearBufferMask mask, OpenTK.Graphics.OpenGL4.BlitFramebufferFilter filter) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBlitNamedFramebuffer")]
[CLSCompliant(false)]
public static void BlitNamedFramebuffer(UInt32 readFramebuffer, UInt32 drawFramebuffer, Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL4.ClearBufferMask mask, OpenTK.Graphics.OpenGL4.BlitFramebufferFilter filter) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Creates and initializes a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
/// Creates and initializes a buffer object's immutable data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
///
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
/// Creates and initializes a buffer object's immutable data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
///
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
[CLSCompliant(false)]
public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
/// Creates and initializes a buffer object's immutable data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
///
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
[CLSCompliant(false)]
public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
/// Creates and initializes a buffer object's immutable data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
///
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
[CLSCompliant(false)]
public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
/// Creates and initializes a buffer object's immutable data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
///
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
/// Creates and initializes a buffer object's immutable data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
///
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
/// Creates and initializes a buffer object's immutable data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
///
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
[CLSCompliant(false)]
public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
/// Creates and initializes a buffer object's immutable data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
///
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
[CLSCompliant(false)]
public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
/// Creates and initializes a buffer object's immutable data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
///
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
[CLSCompliant(false)]
public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
/// Creates and initializes a buffer object's immutable data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
/// [length: size]
/// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
///
///
/// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
///
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Updates a subset of a buffer object's data store
///
///
/// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
/// [length: size]
/// Specifies a pointer to the new data that will be copied into the data store.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Check the completeness status of a framebuffer
///
///
/// Specify the target of the framebuffer completeness check.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glCheckFramebufferStatus")]
public static OpenTK.Graphics.OpenGL4.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.OpenGL4.FramebufferTarget target) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCheckNamedFramebufferStatus")]
[CLSCompliant(false)]
public static OpenTK.Graphics.OpenGL4.All CheckNamedFramebufferStatus(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferTarget target) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCheckNamedFramebufferStatus")]
[CLSCompliant(false)]
public static OpenTK.Graphics.OpenGL4.All CheckNamedFramebufferStatus(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferTarget target) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Specify whether data read via glReadPixels should be clamped
///
///
/// Target for color clamping. target must be ClampReadColor.
///
///
/// Specifies whether to apply color clamping. clamp must be True or False.
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClampColor")]
public static void ClampColor(OpenTK.Graphics.OpenGL4.ClampColorTarget target, OpenTK.Graphics.OpenGL4.ClampColorMode clamp) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.0]
/// Clear buffers to preset values
///
///
/// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit.
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClear")]
public static void Clear(OpenTK.Graphics.OpenGL4.ClearBufferMask mask) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
/// Fill a buffer object's data store with a fixed value
///
///
/// Specify the target of the operation. target must be one of the global buffer binding targets.
///
///
/// The internal format with which the data will be stored in the buffer object.
///
///
/// The format of the data in memory addressed by data.
///
///
/// The type of the data in memory addressed by data.
///
/// [length: COMPSIZE(format,type)]
/// The address of a memory location storing the data to be replicated into the buffer's data store.
///
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")]
public static void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
/// Fill a buffer object's data store with a fixed value
///
///
/// Specify the target of the operation. target must be one of the global buffer binding targets.
///
///
/// The internal format with which the data will be stored in the buffer object.
///
///
/// The format of the data in memory addressed by data.
///
///
/// The type of the data in memory addressed by data.
///
/// [length: COMPSIZE(format,type)]
/// The address of a memory location storing the data to be replicated into the buffer's data store.
///
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")]
[CLSCompliant(false)]
public static void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
/// Fill a buffer object's data store with a fixed value
///
///
/// Specify the target of the operation. target must be one of the global buffer binding targets.
///
///
/// The internal format with which the data will be stored in the buffer object.
///
///
/// The format of the data in memory addressed by data.
///
///
/// The type of the data in memory addressed by data.
///
/// [length: COMPSIZE(format,type)]
/// The address of a memory location storing the data to be replicated into the buffer's data store.
///
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")]
[CLSCompliant(false)]
public static void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
/// Fill a buffer object's data store with a fixed value
///
///
/// Specify the target of the operation. target must be one of the global buffer binding targets.
///
///
/// The internal format with which the data will be stored in the buffer object.
///
///
/// The format of the data in memory addressed by data.
///
///
/// The type of the data in memory addressed by data.
///
/// [length: COMPSIZE(format,type)]
/// The address of a memory location storing the data to be replicated into the buffer's data store.
///
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")]
[CLSCompliant(false)]
public static void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
/// Fill a buffer object's data store with a fixed value
///
///
/// Specify the target of the operation. target must be one of the global buffer binding targets.
///
///
/// The internal format with which the data will be stored in the buffer object.
///
///
/// The format of the data in memory addressed by data.
///
///
/// The type of the data in memory addressed by data.
///
/// [length: COMPSIZE(format,type)]
/// The address of a memory location storing the data to be replicated into the buffer's data store.
///
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")]
public static void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
///
/// The value to clear a depth render buffer to.
///
///
/// The value to clear a stencil render buffer to.
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfi")]
public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: COMPSIZE(buffer)]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")]
[CLSCompliant(false)]
public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Single[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: COMPSIZE(buffer)]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")]
[CLSCompliant(false)]
public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] ref Single value) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: COMPSIZE(buffer)]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")]
[CLSCompliant(false)]
public static unsafe void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Single* value) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: COMPSIZE(buffer)]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")]
[CLSCompliant(false)]
public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Int32[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: COMPSIZE(buffer)]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")]
[CLSCompliant(false)]
public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] ref Int32 value) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: COMPSIZE(buffer)]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")]
[CLSCompliant(false)]
public static unsafe void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Int32* value) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
/// Fill all or part of buffer object's data store with a fixed value
///
///
/// Specify the target of the operation. target must be one of the global buffer binding targets.
///
///
/// The internal format with which the data will be stored in the buffer object.
///
///
/// The offset, in basic machine units into the buffer object's data store at which to start filling.
///
///
/// The size, in basic machine units of the range of the data store to fill.
///
///
/// The format of the data in memory addressed by data.
///
///
/// The type of the data in memory addressed by data.
///
/// [length: COMPSIZE(format,type)]
/// The address of a memory location storing the data to be replicated into the buffer's data store.
///
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
/// Fill all or part of buffer object's data store with a fixed value
///
///
/// Specify the target of the operation. target must be one of the global buffer binding targets.
///
///
/// The internal format with which the data will be stored in the buffer object.
///
///
/// The offset, in basic machine units into the buffer object's data store at which to start filling.
///
///
/// The size, in basic machine units of the range of the data store to fill.
///
///
/// The format of the data in memory addressed by data.
///
///
/// The type of the data in memory addressed by data.
///
/// [length: COMPSIZE(format,type)]
/// The address of a memory location storing the data to be replicated into the buffer's data store.
///
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
[CLSCompliant(false)]
public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
/// Fill all or part of buffer object's data store with a fixed value
///
///
/// Specify the target of the operation. target must be one of the global buffer binding targets.
///
///
/// The internal format with which the data will be stored in the buffer object.
///
///
/// The offset, in basic machine units into the buffer object's data store at which to start filling.
///
///
/// The size, in basic machine units of the range of the data store to fill.
///
///
/// The format of the data in memory addressed by data.
///
///
/// The type of the data in memory addressed by data.
///
/// [length: COMPSIZE(format,type)]
/// The address of a memory location storing the data to be replicated into the buffer's data store.
///
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
[CLSCompliant(false)]
public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
/// Fill all or part of buffer object's data store with a fixed value
///
///
/// Specify the target of the operation. target must be one of the global buffer binding targets.
///
///
/// The internal format with which the data will be stored in the buffer object.
///
///
/// The offset, in basic machine units into the buffer object's data store at which to start filling.
///
///
/// The size, in basic machine units of the range of the data store to fill.
///
///
/// The format of the data in memory addressed by data.
///
///
/// The type of the data in memory addressed by data.
///
/// [length: COMPSIZE(format,type)]
/// The address of a memory location storing the data to be replicated into the buffer's data store.
///
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
[CLSCompliant(false)]
public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
/// Fill all or part of buffer object's data store with a fixed value
///
///
/// Specify the target of the operation. target must be one of the global buffer binding targets.
///
///
/// The internal format with which the data will be stored in the buffer object.
///
///
/// The offset, in basic machine units into the buffer object's data store at which to start filling.
///
///
/// The size, in basic machine units of the range of the data store to fill.
///
///
/// The format of the data in memory addressed by data.
///
///
/// The type of the data in memory addressed by data.
///
/// [length: COMPSIZE(format,type)]
/// The address of a memory location storing the data to be replicated into the buffer's data store.
///
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
/// Fill all or part of buffer object's data store with a fixed value
///
///
/// Specify the target of the operation. target must be one of the global buffer binding targets.
///
///
/// The internal format with which the data will be stored in the buffer object.
///
///
/// The offset, in basic machine units into the buffer object's data store at which to start filling.
///
///
/// The size, in basic machine units of the range of the data store to fill.
///
///
/// The format of the data in memory addressed by data.
///
///
/// The type of the data in memory addressed by data.
///
/// [length: COMPSIZE(format,type)]
/// The address of a memory location storing the data to be replicated into the buffer's data store.
///
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
/// Fill all or part of buffer object's data store with a fixed value
///
///
/// Specify the target of the operation. target must be one of the global buffer binding targets.
///
///
/// The internal format with which the data will be stored in the buffer object.
///
///
/// The offset, in basic machine units into the buffer object's data store at which to start filling.
///
///
/// The size, in basic machine units of the range of the data store to fill.
///
///
/// The format of the data in memory addressed by data.
///
///
/// The type of the data in memory addressed by data.
///
/// [length: COMPSIZE(format,type)]
/// The address of a memory location storing the data to be replicated into the buffer's data store.
///
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
[CLSCompliant(false)]
public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
/// Fill all or part of buffer object's data store with a fixed value
///
///
/// Specify the target of the operation. target must be one of the global buffer binding targets.
///
///
/// The internal format with which the data will be stored in the buffer object.
///
///
/// The offset, in basic machine units into the buffer object's data store at which to start filling.
///
///
/// The size, in basic machine units of the range of the data store to fill.
///
///
/// The format of the data in memory addressed by data.
///
///
/// The type of the data in memory addressed by data.
///
/// [length: COMPSIZE(format,type)]
/// The address of a memory location storing the data to be replicated into the buffer's data store.
///
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
[CLSCompliant(false)]
public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
/// Fill all or part of buffer object's data store with a fixed value
///
///
/// Specify the target of the operation. target must be one of the global buffer binding targets.
///
///
/// The internal format with which the data will be stored in the buffer object.
///
///
/// The offset, in basic machine units into the buffer object's data store at which to start filling.
///
///
/// The size, in basic machine units of the range of the data store to fill.
///
///
/// The format of the data in memory addressed by data.
///
///
/// The type of the data in memory addressed by data.
///
/// [length: COMPSIZE(format,type)]
/// The address of a memory location storing the data to be replicated into the buffer's data store.
///
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
[CLSCompliant(false)]
public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
/// Fill all or part of buffer object's data store with a fixed value
///
///
/// Specify the target of the operation. target must be one of the global buffer binding targets.
///
///
/// The internal format with which the data will be stored in the buffer object.
///
///
/// The offset, in basic machine units into the buffer object's data store at which to start filling.
///
///
/// The size, in basic machine units of the range of the data store to fill.
///
///
/// The format of the data in memory addressed by data.
///
///
/// The type of the data in memory addressed by data.
///
/// [length: COMPSIZE(format,type)]
/// The address of a memory location storing the data to be replicated into the buffer's data store.
///
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: COMPSIZE(buffer)]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")]
[CLSCompliant(false)]
public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] UInt32[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: COMPSIZE(buffer)]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")]
[CLSCompliant(false)]
public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] ref UInt32 value) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
/// Specify the buffer to clear.
///
///
/// Specify a particular draw buffer to clear.
///
/// [length: COMPSIZE(buffer)]
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")]
[CLSCompliant(false)]
public static unsafe void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] UInt32* value) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.0]
/// Specify clear values for the color buffers
///
///
/// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
///
///
/// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
///
///
/// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
///
///
/// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearColor")]
public static void ClearColor(Single red, Single green, Single blue, Single alpha) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.0]
/// Specify the clear value for the depth buffer
///
///
/// Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearDepth")]
public static void ClearDepth(Double depth) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
/// Specify the clear value for the depth buffer
///
///
/// Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
///
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glClearDepthf")]
public static void ClearDepth(Single d) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T4[] data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T4[,] data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T4[,,] data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T4 data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T4[] data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T4[,] data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T4[,,] data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T4 data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T6 data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T6 data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T6 data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T6 data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfi")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfi")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Single[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref Single value) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")]
[CLSCompliant(false)]
public static unsafe void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Single* value) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Single[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref Single value) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")]
[CLSCompliant(false)]
public static unsafe void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Single* value) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Int32[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref Int32 value) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")]
[CLSCompliant(false)]
public static unsafe void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Int32* value) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Int32[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref Int32 value) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")]
[CLSCompliant(false)]
public static unsafe void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Int32* value) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferuiv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, UInt32[] value) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferuiv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref UInt32 value) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferuiv")]
[CLSCompliant(false)]
public static unsafe void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, UInt32* value) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.0]
/// Specify the clear value for the stencil buffer
///
///
/// Specifies the index used when the stencil buffer is cleared. The initial value is 0.
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearStencil")]
public static void ClearStencil(Int32 s) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data)
where T4 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all or part of a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The coordinate of the left edge of the region to be cleared.
///
///
/// The coordinate of the lower edge of the region to be cleared.
///
///
/// The coordinate of the front of the region to be cleared.
///
///
/// The width of the region to be cleared.
///
///
/// The height of the region to be cleared.
///
///
/// The depth of the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all or part of a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The coordinate of the left edge of the region to be cleared.
///
///
/// The coordinate of the lower edge of the region to be cleared.
///
///
/// The coordinate of the front of the region to be cleared.
///
///
/// The width of the region to be cleared.
///
///
/// The height of the region to be cleared.
///
///
/// The depth of the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[] data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all or part of a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The coordinate of the left edge of the region to be cleared.
///
///
/// The coordinate of the lower edge of the region to be cleared.
///
///
/// The coordinate of the front of the region to be cleared.
///
///
/// The width of the region to be cleared.
///
///
/// The height of the region to be cleared.
///
///
/// The depth of the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,] data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all or part of a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The coordinate of the left edge of the region to be cleared.
///
///
/// The coordinate of the lower edge of the region to be cleared.
///
///
/// The coordinate of the front of the region to be cleared.
///
///
/// The width of the region to be cleared.
///
///
/// The height of the region to be cleared.
///
///
/// The depth of the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,,] data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all or part of a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The coordinate of the left edge of the region to be cleared.
///
///
/// The coordinate of the lower edge of the region to be cleared.
///
///
/// The coordinate of the front of the region to be cleared.
///
///
/// The width of the region to be cleared.
///
///
/// The height of the region to be cleared.
///
///
/// The depth of the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T10 data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all or part of a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The coordinate of the left edge of the region to be cleared.
///
///
/// The coordinate of the lower edge of the region to be cleared.
///
///
/// The coordinate of the front of the region to be cleared.
///
///
/// The width of the region to be cleared.
///
///
/// The height of the region to be cleared.
///
///
/// The depth of the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all or part of a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The coordinate of the left edge of the region to be cleared.
///
///
/// The coordinate of the lower edge of the region to be cleared.
///
///
/// The coordinate of the front of the region to be cleared.
///
///
/// The width of the region to be cleared.
///
///
/// The height of the region to be cleared.
///
///
/// The depth of the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[] data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all or part of a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The coordinate of the left edge of the region to be cleared.
///
///
/// The coordinate of the lower edge of the region to be cleared.
///
///
/// The coordinate of the front of the region to be cleared.
///
///
/// The width of the region to be cleared.
///
///
/// The height of the region to be cleared.
///
///
/// The depth of the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,] data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all or part of a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The coordinate of the left edge of the region to be cleared.
///
///
/// The coordinate of the lower edge of the region to be cleared.
///
///
/// The coordinate of the front of the region to be cleared.
///
///
/// The width of the region to be cleared.
///
///
/// The height of the region to be cleared.
///
///
/// The depth of the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,,] data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.4 or ARB_clear_texture|VERSION_4_4]
/// Fills all or part of a texture image with a constant value
///
///
/// The name of an existing texture object containing the image to be cleared.
///
///
/// The level of texture containing the region to be cleared.
///
///
/// The coordinate of the left edge of the region to be cleared.
///
///
/// The coordinate of the lower edge of the region to be cleared.
///
///
/// The coordinate of the front of the region to be cleared.
///
///
/// The width of the region to be cleared.
///
///
/// The height of the region to be cleared.
///
///
/// The depth of the region to be cleared.
///
///
/// The format of the data whose address in memory is given by data.
///
///
/// The type of the data whose address in memory is given by data.
///
/// [length: COMPSIZE(format,type)]
/// The address in memory of the data to be used to clear the specified region.
///
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T10 data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.2 or ARB_sync|VERSION_3_2]
/// Block and wait for a sync object to become signaled
///
///
/// The sync object whose status to wait on.
///
///
/// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
///
///
/// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
///
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glClientWaitSync")]
[CLSCompliant(false)]
public static OpenTK.Graphics.OpenGL4.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.ClientWaitSyncFlags flags, Int64 timeout) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.2 or ARB_sync|VERSION_3_2]
/// Block and wait for a sync object to become signaled
///
///
/// The sync object whose status to wait on.
///
///
/// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
///
///
/// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
///
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glClientWaitSync")]
[CLSCompliant(false)]
public static OpenTK.Graphics.OpenGL4.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.ClientWaitSyncFlags flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_clip_control|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_clip_control|VERSION_4_5", Version = "4.5", EntryPoint = "glClipControl")]
public static void ClipControl(OpenTK.Graphics.OpenGL4.ClipOrigin origin, OpenTK.Graphics.OpenGL4.ClipDepthMode depth) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.0]
/// Enable and disable writing of frame buffer color components
///
///
/// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
///
///
/// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
///
///
/// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
///
///
/// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColorMask")]
public static void ColorMask(bool red, bool green, bool blue, bool alpha) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Enable and disable writing of frame buffer color components
///
///
/// For glColorMaski, specifies the index of the draw buffer whose color mask to set.
///
///
/// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
///
///
/// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
///
///
/// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
///
///
/// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")]
[CLSCompliant(false)]
public static void ColorMask(Int32 index, bool r, bool g, bool b, bool a) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
/// Enable and disable writing of frame buffer color components
///
///
/// For glColorMaski, specifies the index of the draw buffer whose color mask to set.
///
///
/// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
///
///
/// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
///
///
/// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
///
///
/// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")]
[CLSCompliant(false)]
public static void ColorMask(UInt32 index, bool r, bool g, bool b, bool a) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
///
///
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3ui")]
[CLSCompliant(false)]
public static void ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 color) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
///
///
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3ui")]
[CLSCompliant(false)]
public static void ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
///
/// [length: 1]
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3uiv")]
[CLSCompliant(false)]
public static unsafe void ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* color) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
///
/// [length: 1]
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3uiv")]
[CLSCompliant(false)]
public static unsafe void ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* color) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
///
///
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4ui")]
[CLSCompliant(false)]
public static void ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 color) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
///
///
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4ui")]
[CLSCompliant(false)]
public static void ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
///
/// [length: 1]
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4uiv")]
[CLSCompliant(false)]
public static unsafe void ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* color) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
///
/// [length: 1]
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4uiv")]
[CLSCompliant(false)]
public static unsafe void ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* color) { throw new BindingsNotRewrittenException(); }
///
/// Respecify a portion of a color table
///
///
/// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
/// The number of table entries to replace.
///
///
/// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
///
///
/// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
///
/// [length: COMPSIZE(format,type,count)]
/// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")]
public static void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,count")] IntPtr data) { throw new BindingsNotRewrittenException(); }
///
/// Respecify a portion of a color table
///
///
/// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
/// The number of table entries to replace.
///
///
/// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
///
///
/// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
///
/// [length: COMPSIZE(format,type,count)]
/// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")]
[CLSCompliant(false)]
public static void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] T5[] data)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Respecify a portion of a color table
///
///
/// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
/// The number of table entries to replace.
///
///
/// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
///
///
/// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
///
/// [length: COMPSIZE(format,type,count)]
/// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")]
[CLSCompliant(false)]
public static void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] T5[,] data)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Respecify a portion of a color table
///
///
/// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
/// The number of table entries to replace.
///
///
/// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
///
///
/// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
///
/// [length: COMPSIZE(format,type,count)]
/// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")]
[CLSCompliant(false)]
public static void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] T5[,,] data)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Respecify a portion of a color table
///
///
/// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
/// The number of table entries to replace.
///
///
/// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
///
///
/// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
///
/// [length: COMPSIZE(format,type,count)]
/// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")]
public static void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] ref T5 data)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Define a color lookup table
///
///
/// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
///
///
/// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
///
///
/// The number of entries in the color lookup table specified by data.
///
///
/// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
///
///
/// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
///
/// [length: COMPSIZE(format,type,width)]
/// Pointer to a one-dimensional array of pixel data that is processed to build the color table.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")]
public static void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr table) { throw new BindingsNotRewrittenException(); }
///
/// Define a color lookup table
///
///
/// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
///
///
/// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
///
///
/// The number of entries in the color lookup table specified by data.
///
///
/// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
///
///
/// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
///
/// [length: COMPSIZE(format,type,width)]
/// Pointer to a one-dimensional array of pixel data that is processed to build the color table.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")]
[CLSCompliant(false)]
public static void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[] table)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Define a color lookup table
///
///
/// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
///
///
/// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
///
///
/// The number of entries in the color lookup table specified by data.
///
///
/// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
///
///
/// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
///
/// [length: COMPSIZE(format,type,width)]
/// Pointer to a one-dimensional array of pixel data that is processed to build the color table.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")]
[CLSCompliant(false)]
public static void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,] table)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Define a color lookup table
///
///
/// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
///
///
/// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
///
///
/// The number of entries in the color lookup table specified by data.
///
///
/// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
///
///
/// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
///
/// [length: COMPSIZE(format,type,width)]
/// Pointer to a one-dimensional array of pixel data that is processed to build the color table.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")]
[CLSCompliant(false)]
public static void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,,] table)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Define a color lookup table
///
///
/// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
///
///
/// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
///
///
/// The number of entries in the color lookup table specified by data.
///
///
/// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
///
///
/// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
///
/// [length: COMPSIZE(format,type,width)]
/// Pointer to a one-dimensional array of pixel data that is processed to build the color table.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")]
public static void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T5 table)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Set color lookup table parameters
///
///
/// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
///
/// [length: COMPSIZE(pname)]
/// A pointer to an array where the values of the parameters are stored.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")]
[CLSCompliant(false)]
public static void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); }
///
/// Set color lookup table parameters
///
///
/// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
///
/// [length: COMPSIZE(pname)]
/// A pointer to an array where the values of the parameters are stored.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")]
[CLSCompliant(false)]
public static void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, [CountAttribute(Computed = "pname")] ref Single @params) { throw new BindingsNotRewrittenException(); }
///
/// Set color lookup table parameters
///
///
/// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
///
/// [length: COMPSIZE(pname)]
/// A pointer to an array where the values of the parameters are stored.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")]
[CLSCompliant(false)]
public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); }
///
/// Set color lookup table parameters
///
///
/// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
///
/// [length: COMPSIZE(pname)]
/// A pointer to an array where the values of the parameters are stored.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")]
[CLSCompliant(false)]
public static void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); }
///
/// Set color lookup table parameters
///
///
/// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
///
/// [length: COMPSIZE(pname)]
/// A pointer to an array where the values of the parameters are stored.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")]
[CLSCompliant(false)]
public static void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); }
///
/// Set color lookup table parameters
///
///
/// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
///
/// [length: COMPSIZE(pname)]
/// A pointer to an array where the values of the parameters are stored.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")]
[CLSCompliant(false)]
public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Compiles a shader object
///
///
/// Specifies the shader object to be compiled.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")]
[CLSCompliant(false)]
public static void CompileShader(Int32 shader) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Compiles a shader object
///
///
/// Specifies the shader object to be compiled.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")]
[CLSCompliant(false)]
public static void CompileShader(UInt32 shader) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a one-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture1D or ProxyTexture1D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a one-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture1D or ProxyTexture1D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
[CLSCompliant(false)]
public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a one-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture1D or ProxyTexture1D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
[CLSCompliant(false)]
public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a one-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture1D or ProxyTexture1D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
[CLSCompliant(false)]
public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a one-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture1D or ProxyTexture1D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T6 data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a two-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a two-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
[CLSCompliant(false)]
public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] data)
where T7 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a two-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
[CLSCompliant(false)]
public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] data)
where T7 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a two-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
[CLSCompliant(false)]
public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] data)
where T7 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a two-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 data)
where T7 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a three-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
///
///
/// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a three-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
///
///
/// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
[CLSCompliant(false)]
public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data)
where T8 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a three-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
///
///
/// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
[CLSCompliant(false)]
public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data)
where T8 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a three-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
///
///
/// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
[CLSCompliant(false)]
public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data)
where T8 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a three-dimensional texture image in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
///
///
/// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
///
///
/// This value must be 0.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data)
where T8 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a one-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture1D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a one-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture1D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a one-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture1D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a one-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture1D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a one-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture1D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T6 data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data)
where T8 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data)
where T8 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data)
where T8 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data)
where T8 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[] data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[,] data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[,,] data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.3]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
/// Specifies the target texture. Must be Texture3D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
///
/// Specifies the depth of the texture subimage.
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
/// [length: imageSize]
/// Specifies a pointer to the compressed image data in memory.
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T10 data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data)
where T8 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data)
where T8 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data)
where T8 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data)
where T8 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data)
where T8 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data)
where T8 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data)
where T8 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data)
where T8 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data)
where T10 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Define a one-dimensional convolution filter
///
///
/// Must be Convolution1D.
///
///
/// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
///
///
/// The width of the pixel array referenced by data.
///
///
/// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
///
///
/// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
///
/// [length: COMPSIZE(format,type,width)]
/// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")]
public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr image) { throw new BindingsNotRewrittenException(); }
///
/// Define a one-dimensional convolution filter
///
///
/// Must be Convolution1D.
///
///
/// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
///
///
/// The width of the pixel array referenced by data.
///
///
/// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
///
///
/// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
///
/// [length: COMPSIZE(format,type,width)]
/// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")]
[CLSCompliant(false)]
public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[] image)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Define a one-dimensional convolution filter
///
///
/// Must be Convolution1D.
///
///
/// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
///
///
/// The width of the pixel array referenced by data.
///
///
/// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
///
///
/// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
///
/// [length: COMPSIZE(format,type,width)]
/// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")]
[CLSCompliant(false)]
public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,] image)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Define a one-dimensional convolution filter
///
///
/// Must be Convolution1D.
///
///
/// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
///
///
/// The width of the pixel array referenced by data.
///
///
/// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
///
///
/// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
///
/// [length: COMPSIZE(format,type,width)]
/// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")]
[CLSCompliant(false)]
public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,,] image)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Define a one-dimensional convolution filter
///
///
/// Must be Convolution1D.
///
///
/// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
///
///
/// The width of the pixel array referenced by data.
///
///
/// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
///
///
/// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
///
/// [length: COMPSIZE(format,type,width)]
/// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")]
public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T5 image)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Define a two-dimensional convolution filter
///
///
/// Must be Convolution2D.
///
///
/// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
///
///
/// The width of the pixel array referenced by data.
///
///
/// The height of the pixel array referenced by data.
///
///
/// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
///
///
/// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
///
/// [length: COMPSIZE(format,type,width,height)]
/// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")]
public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr image) { throw new BindingsNotRewrittenException(); }
///
/// Define a two-dimensional convolution filter
///
///
/// Must be Convolution2D.
///
///
/// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
///
///
/// The width of the pixel array referenced by data.
///
///
/// The height of the pixel array referenced by data.
///
///
/// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
///
///
/// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
///
/// [length: COMPSIZE(format,type,width,height)]
/// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")]
[CLSCompliant(false)]
public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[] image)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Define a two-dimensional convolution filter
///
///
/// Must be Convolution2D.
///
///
/// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
///
///
/// The width of the pixel array referenced by data.
///
///
/// The height of the pixel array referenced by data.
///
///
/// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
///
///
/// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
///
/// [length: COMPSIZE(format,type,width,height)]
/// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")]
[CLSCompliant(false)]
public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,] image)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Define a two-dimensional convolution filter
///
///
/// Must be Convolution2D.
///
///
/// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
///
///
/// The width of the pixel array referenced by data.
///
///
/// The height of the pixel array referenced by data.
///
///
/// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
///
///
/// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
///
/// [length: COMPSIZE(format,type,width,height)]
/// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")]
[CLSCompliant(false)]
public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,,] image)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Define a two-dimensional convolution filter
///
///
/// Must be Convolution2D.
///
///
/// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
///
///
/// The width of the pixel array referenced by data.
///
///
/// The height of the pixel array referenced by data.
///
///
/// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
///
///
/// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
///
/// [length: COMPSIZE(format,type,width,height)]
/// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")]
public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T6 image)
where T6 : struct
{ throw new BindingsNotRewrittenException(); }
///
/// Set convolution parameters
///
///
/// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
///
///
/// The parameter to be set. Must be ConvolutionBorderMode.
///
///
/// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterf")]
public static void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Single @params) { throw new BindingsNotRewrittenException(); }
///
/// Set convolution parameters
///
///
/// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
///
///
/// The parameter to be set. Must be ConvolutionBorderMode.
///
/// [length: COMPSIZE(pname)]
/// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterfv")]
[CLSCompliant(false)]
public static void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); }
///
/// Set convolution parameters
///
///
/// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
///
///
/// The parameter to be set. Must be ConvolutionBorderMode.
///
/// [length: COMPSIZE(pname)]
/// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterfv")]
[CLSCompliant(false)]
public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); }
///
/// Set convolution parameters
///
///
/// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
///
///
/// The parameter to be set. Must be ConvolutionBorderMode.
///
///
/// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteri")]
public static void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Int32 @params) { throw new BindingsNotRewrittenException(); }
///
/// Set convolution parameters
///
///
/// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
///
///
/// The parameter to be set. Must be ConvolutionBorderMode.
///
/// [length: COMPSIZE(pname)]
/// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteriv")]
[CLSCompliant(false)]
public static void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); }
///
/// Set convolution parameters
///
///
/// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
///
///
/// The parameter to be set. Must be ConvolutionBorderMode.
///
/// [length: COMPSIZE(pname)]
/// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteriv")]
[CLSCompliant(false)]
public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.1 or ARB_copy_buffer|VERSION_3_1]
/// Copy part of the data store of a buffer object to the data store of another buffer object
///
///
/// Specifies the target from whose data store data should be read.
///
///
/// Specifies the target to whose data store data should be written.
///
///
/// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
///
///
/// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
///
///
/// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
///
[AutoGenerated(Category = "ARB_copy_buffer|VERSION_3_1", Version = "3.1", EntryPoint = "glCopyBufferSubData")]
public static void CopyBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget readTarget, OpenTK.Graphics.OpenGL4.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.1 or ARB_copy_buffer|VERSION_3_1]
/// Copy part of the data store of a buffer object to the data store of another buffer object
///
///
/// Specifies the target from whose data store data should be read.
///
///
/// Specifies the target to whose data store data should be written.
///
///
/// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
///
///
/// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
///
///
/// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
///
[AutoGenerated(Category = "ARB_copy_buffer|VERSION_3_1", Version = "3.1", EntryPoint = "glCopyBufferSubData")]
public static void CopyBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget readTarget, OpenTK.Graphics.OpenGL4.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); }
///
/// Respecify a portion of a color table
///
///
/// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
/// The window coordinates of the left corner of the row of pixels to be copied.
///
///
/// The window coordinates of the left corner of the row of pixels to be copied.
///
///
/// The number of table entries to replace.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyColorSubTable")]
public static void CopyColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); }
///
/// Copy pixels into a color table
///
///
/// The color table target. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
///
///
/// The internal storage format of the texture image. Must be one of the following symbolic constants: Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
///
///
/// The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table.
///
///
/// The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table.
///
///
/// The width of the pixel rectangle.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyColorTable")]
public static void CopyColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); }
///
/// Copy pixels into a one-dimensional convolution filter
///
///
/// Must be Convolution1D.
///
///
/// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
///
///
/// The window space coordinates of the lower-left coordinate of the pixel array to copy.
///
///
/// The window space coordinates of the lower-left coordinate of the pixel array to copy.
///
///
/// The width of the pixel array to copy.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyConvolutionFilter1D")]
public static void CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); }
///
/// Copy pixels into a two-dimensional convolution filter
///
///
/// Must be Convolution2D.
///
///
/// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
///
///
/// The window space coordinates of the lower-left coordinate of the pixel array to copy.
///
///
/// The window space coordinates of the lower-left coordinate of the pixel array to copy.
///
///
/// The width of the pixel array to copy.
///
///
/// The height of the pixel array to copy.
///
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyConvolutionFilter2D")]
public static void CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_copy_image|VERSION_4_3]
/// Perform a raw data copy between two images
///
///
/// The name of a texture or renderbuffer object from which to copy.
///
///
/// The target representing the namespace of the source name srcName.
///
///
/// The mipmap level to read from the source.
///
///
/// The X coordinate of the left edge of the souce region to copy.
///
///
/// The Y coordinate of the top edge of the souce region to copy.
///
///
/// The Z coordinate of the near edge of the souce region to copy.
///
///
/// The name of a texture or renderbuffer object to which to copy.
///
///
/// The target representing the namespace of the destination name dstName.
///
///
/// The X coordinate of the left edge of the destination region.
///
///
/// The X coordinate of the left edge of the destination region.
///
///
/// The Y coordinate of the top edge of the destination region.
///
///
/// The Z coordinate of the near edge of the destination region.
///
///
/// The width of the region to be copied.
///
///
/// The height of the region to be copied.
///
///
/// The depth of the region to be copied.
///
[AutoGenerated(Category = "ARB_copy_image|VERSION_4_3", Version = "4.3", EntryPoint = "glCopyImageSubData")]
[CLSCompliant(false)]
public static void CopyImageSubData(Int32 srcName, OpenTK.Graphics.OpenGL4.ImageTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, Int32 dstName, OpenTK.Graphics.OpenGL4.ImageTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_copy_image|VERSION_4_3]
/// Perform a raw data copy between two images
///
///
/// The name of a texture or renderbuffer object from which to copy.
///
///
/// The target representing the namespace of the source name srcName.
///
///
/// The mipmap level to read from the source.
///
///
/// The X coordinate of the left edge of the souce region to copy.
///
///
/// The Y coordinate of the top edge of the souce region to copy.
///
///
/// The Z coordinate of the near edge of the souce region to copy.
///
///
/// The name of a texture or renderbuffer object to which to copy.
///
///
/// The target representing the namespace of the destination name dstName.
///
///
/// The X coordinate of the left edge of the destination region.
///
///
/// The X coordinate of the left edge of the destination region.
///
///
/// The Y coordinate of the top edge of the destination region.
///
///
/// The Z coordinate of the near edge of the destination region.
///
///
/// The width of the region to be copied.
///
///
/// The height of the region to be copied.
///
///
/// The depth of the region to be copied.
///
[AutoGenerated(Category = "ARB_copy_image|VERSION_4_3", Version = "4.3", EntryPoint = "glCopyImageSubData")]
[CLSCompliant(false)]
public static void CopyImageSubData(UInt32 srcName, OpenTK.Graphics.OpenGL4.ImageTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.OpenGL4.ImageTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")]
[CLSCompliant(false)]
public static void CopyNamedBufferSubData(Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")]
[CLSCompliant(false)]
public static void CopyNamedBufferSubData(Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")]
[CLSCompliant(false)]
public static void CopyNamedBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")]
[CLSCompliant(false)]
public static void CopyNamedBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Copy pixels into a 1D texture image
///
///
/// Specifies the target texture. Must be Texture1D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8.
///
///
/// Specify the window coordinates of the left corner of the row of pixels to be copied.
///
///
/// Specify the window coordinates of the left corner of the row of pixels to be copied.
///
///
/// Specifies the width of the texture image. The height of the texture image is 1.
///
///
/// Must be 0.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage1D")]
public static void CopyTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Copy pixels into a 2D texture image
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specifies the width of the texture image.
///
///
/// Specifies the height of the texture image.
///
///
/// Must be 0.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage2D")]
public static void CopyTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Copy a one-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture1D.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies the texel offset within the texture array.
///
///
/// Specify the window coordinates of the left corner of the row of pixels to be copied.
///
///
/// Specify the window coordinates of the left corner of the row of pixels to be copied.
///
///
/// Specifies the width of the texture subimage.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage1D")]
public static void CopyTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Copy a two-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage2D")]
public static void CopyTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.2]
/// Copy a three-dimensional texture subimage
///
///
/// Specifies the target texture. Must be Texture3D or Texture2DArray.
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
/// Specifies the width of the texture subimage.
///
///
/// Specifies the height of the texture subimage.
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyTexSubImage3D")]
public static void CopyTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage1D")]
[CLSCompliant(false)]
public static void CopyTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage1D")]
[CLSCompliant(false)]
public static void CopyTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage2D")]
[CLSCompliant(false)]
public static void CopyTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage2D")]
[CLSCompliant(false)]
public static void CopyTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage3D")]
[CLSCompliant(false)]
public static void CopyTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
///
///
///
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage3D")]
[CLSCompliant(false)]
public static void CopyTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")]
[CLSCompliant(false)]
public static void CreateBuffers(Int32 n, [OutAttribute] Int32[] buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")]
[CLSCompliant(false)]
public static void CreateBuffers(Int32 n, [OutAttribute] out Int32 buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")]
[CLSCompliant(false)]
public static unsafe void CreateBuffers(Int32 n, [OutAttribute] Int32* buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")]
[CLSCompliant(false)]
public static void CreateBuffers(Int32 n, [OutAttribute] UInt32[] buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")]
[CLSCompliant(false)]
public static void CreateBuffers(Int32 n, [OutAttribute] out UInt32 buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")]
[CLSCompliant(false)]
public static unsafe void CreateBuffers(Int32 n, [OutAttribute] UInt32* buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")]
[CLSCompliant(false)]
public static void CreateFramebuffers(Int32 n, [OutAttribute] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")]
[CLSCompliant(false)]
public static void CreateFramebuffers(Int32 n, [OutAttribute] out Int32 framebuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")]
[CLSCompliant(false)]
public static unsafe void CreateFramebuffers(Int32 n, [OutAttribute] Int32* framebuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")]
[CLSCompliant(false)]
public static void CreateFramebuffers(Int32 n, [OutAttribute] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")]
[CLSCompliant(false)]
public static void CreateFramebuffers(Int32 n, [OutAttribute] out UInt32 framebuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")]
[CLSCompliant(false)]
public static unsafe void CreateFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Creates a program object
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateProgram")]
public static Int32 CreateProgram() { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")]
[CLSCompliant(false)]
public static void CreateProgramPipelines(Int32 n, [OutAttribute] Int32[] pipelines) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")]
[CLSCompliant(false)]
public static void CreateProgramPipelines(Int32 n, [OutAttribute] out Int32 pipelines) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")]
[CLSCompliant(false)]
public static unsafe void CreateProgramPipelines(Int32 n, [OutAttribute] Int32* pipelines) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")]
[CLSCompliant(false)]
public static void CreateProgramPipelines(Int32 n, [OutAttribute] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")]
[CLSCompliant(false)]
public static void CreateProgramPipelines(Int32 n, [OutAttribute] out UInt32 pipelines) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")]
[CLSCompliant(false)]
public static unsafe void CreateProgramPipelines(Int32 n, [OutAttribute] UInt32* pipelines) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")]
[CLSCompliant(false)]
public static void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute] Int32[] ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")]
[CLSCompliant(false)]
public static void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute] out Int32 ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")]
[CLSCompliant(false)]
public static unsafe void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute] Int32* ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")]
[CLSCompliant(false)]
public static void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute] UInt32[] ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")]
[CLSCompliant(false)]
public static void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute] out UInt32 ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")]
[CLSCompliant(false)]
public static unsafe void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute] UInt32* ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")]
[CLSCompliant(false)]
public static void CreateRenderbuffers(Int32 n, [OutAttribute] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")]
[CLSCompliant(false)]
public static void CreateRenderbuffers(Int32 n, [OutAttribute] out Int32 renderbuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")]
[CLSCompliant(false)]
public static unsafe void CreateRenderbuffers(Int32 n, [OutAttribute] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")]
[CLSCompliant(false)]
public static void CreateRenderbuffers(Int32 n, [OutAttribute] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")]
[CLSCompliant(false)]
public static void CreateRenderbuffers(Int32 n, [OutAttribute] out UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")]
[CLSCompliant(false)]
public static unsafe void CreateRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")]
[CLSCompliant(false)]
public static void CreateSamplers(Int32 n, [OutAttribute] Int32[] samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")]
[CLSCompliant(false)]
public static void CreateSamplers(Int32 n, [OutAttribute] out Int32 samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")]
[CLSCompliant(false)]
public static unsafe void CreateSamplers(Int32 n, [OutAttribute] Int32* samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")]
[CLSCompliant(false)]
public static void CreateSamplers(Int32 n, [OutAttribute] UInt32[] samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")]
[CLSCompliant(false)]
public static void CreateSamplers(Int32 n, [OutAttribute] out UInt32 samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")]
[CLSCompliant(false)]
public static unsafe void CreateSamplers(Int32 n, [OutAttribute] UInt32* samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Creates a shader object
///
///
/// Specifies the type of shader to be created. Must be one of ComputeShader, VertexShader, TessControlShader, TessEvaluationShader, GeometryShader, or FragmentShader.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateShader")]
public static Int32 CreateShader(OpenTK.Graphics.OpenGL4.ShaderType type) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
/// Create a stand-alone program from an array of null-terminated source code strings
///
///
/// Specifies the type of shader to create.
///
///
/// Specifies the number of source code strings in the array strings.
///
/// [length: count]
/// Specifies the address of an array of pointers to source code strings from which to create the program object.
///
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glCreateShaderProgramv")]
public static Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL4.ShaderType type, Int32 count, [CountAttribute(Parameter = "count")] String[] strings) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")]
[CLSCompliant(false)]
public static void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute] Int32[] textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")]
[CLSCompliant(false)]
public static void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute] out Int32 textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")]
[CLSCompliant(false)]
public static unsafe void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute] Int32* textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")]
[CLSCompliant(false)]
public static void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute] UInt32[] textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")]
[CLSCompliant(false)]
public static void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute] out UInt32 textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")]
[CLSCompliant(false)]
public static unsafe void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute] UInt32* textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")]
[CLSCompliant(false)]
public static void CreateTransformFeedbacks(Int32 n, [OutAttribute] Int32[] ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")]
[CLSCompliant(false)]
public static void CreateTransformFeedbacks(Int32 n, [OutAttribute] out Int32 ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")]
[CLSCompliant(false)]
public static unsafe void CreateTransformFeedbacks(Int32 n, [OutAttribute] Int32* ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")]
[CLSCompliant(false)]
public static void CreateTransformFeedbacks(Int32 n, [OutAttribute] UInt32[] ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")]
[CLSCompliant(false)]
public static void CreateTransformFeedbacks(Int32 n, [OutAttribute] out UInt32 ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")]
[CLSCompliant(false)]
public static unsafe void CreateTransformFeedbacks(Int32 n, [OutAttribute] UInt32* ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")]
[CLSCompliant(false)]
public static void CreateVertexArrays(Int32 n, [OutAttribute] Int32[] arrays) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")]
[CLSCompliant(false)]
public static void CreateVertexArrays(Int32 n, [OutAttribute] out Int32 arrays) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")]
[CLSCompliant(false)]
public static unsafe void CreateVertexArrays(Int32 n, [OutAttribute] Int32* arrays) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")]
[CLSCompliant(false)]
public static void CreateVertexArrays(Int32 n, [OutAttribute] UInt32[] arrays) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")]
[CLSCompliant(false)]
public static void CreateVertexArrays(Int32 n, [OutAttribute] out UInt32 arrays) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")]
[CLSCompliant(false)]
public static unsafe void CreateVertexArrays(Int32 n, [OutAttribute] UInt32* arrays) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.0]
/// Specify whether front- or back-facing facets can be culled
///
///
/// Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back.
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCullFace")]
public static void CullFace(OpenTK.Graphics.OpenGL4.CullFaceMode mode) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or KHR_debug|VERSION_4_3]
/// Specify a callback to receive debugging messages from the GL
///
///
/// The address of a callback function that will be called when a debug message is generated.
///
///
/// A user supplied pointer that will be passed on each invocation of callback.
///
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")]
public static void DebugMessageCallback(DebugProc callback, IntPtr userParam) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or KHR_debug|VERSION_4_3]
/// Specify a callback to receive debugging messages from the GL
///
///
/// The address of a callback function that will be called when a debug message is generated.
///
///
/// A user supplied pointer that will be passed on each invocation of callback.
///
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")]
[CLSCompliant(false)]
public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[] userParam)
where T1 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or KHR_debug|VERSION_4_3]
/// Specify a callback to receive debugging messages from the GL
///
///
/// The address of a callback function that will be called when a debug message is generated.
///
///
/// A user supplied pointer that will be passed on each invocation of callback.
///
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")]
[CLSCompliant(false)]
public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,] userParam)
where T1 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or KHR_debug|VERSION_4_3]
/// Specify a callback to receive debugging messages from the GL
///
///
/// The address of a callback function that will be called when a debug message is generated.
///
///
/// A user supplied pointer that will be passed on each invocation of callback.
///
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")]
[CLSCompliant(false)]
public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,,] userParam)
where T1 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or KHR_debug|VERSION_4_3]
/// Specify a callback to receive debugging messages from the GL
///
///
/// The address of a callback function that will be called when a debug message is generated.
///
///
/// A user supplied pointer that will be passed on each invocation of callback.
///
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")]
public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] ref T1 userParam)
where T1 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or KHR_debug|VERSION_4_3]
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or KHR_debug|VERSION_4_3]
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or KHR_debug|VERSION_4_3]
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or KHR_debug|VERSION_4_3]
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or KHR_debug|VERSION_4_3]
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or KHR_debug|VERSION_4_3]
/// Control the reporting of debug messages in a debug context
///
///
/// The source of debug messages to enable or disable.
///
///
/// The type of debug messages to enable or disable.
///
///
/// The severity of debug messages to enable or disable.
///
///
/// The length of the array ids.
///
/// [length: count]
/// The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
///
///
/// A Boolean flag determining whether the selected messages should be enabled or disabled.
///
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or KHR_debug|VERSION_4_3]
/// Inject an application-supplied message into the debug message queue
///
///
/// The source of the debug message to insert.
///
///
/// The type of the debug message insert.
///
///
/// The user-supplied identifier of the message to insert.
///
///
/// The severity of the debug messages to insert.
///
///
/// The length string contained in the character array whose address is given by message.
///
/// [length: COMPSIZE(buf,length)]
/// The address of a character array containing the message to insert.
///
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageInsert")]
[CLSCompliant(false)]
public static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, OpenTK.Graphics.OpenGL4.DebugType type, Int32 id, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 length, [CountAttribute(Computed = "buf,length")] String buf) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or KHR_debug|VERSION_4_3]
/// Inject an application-supplied message into the debug message queue
///
///
/// The source of the debug message to insert.
///
///
/// The type of the debug message insert.
///
///
/// The user-supplied identifier of the message to insert.
///
///
/// The severity of the debug messages to insert.
///
///
/// The length string contained in the character array whose address is given by message.
///
/// [length: COMPSIZE(buf,length)]
/// The address of a character array containing the message to insert.
///
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageInsert")]
[CLSCompliant(false)]
public static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, OpenTK.Graphics.OpenGL4.DebugType type, UInt32 id, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 length, [CountAttribute(Computed = "buf,length")] String buf) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delete named buffer objects
///
/// [length: n]
/// Specifies an array of buffer objects to be deleted.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffer([CountAttribute(Parameter = "n")] Int32 buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delete named buffer objects
///
/// [length: n]
/// Specifies an array of buffer objects to be deleted.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffer([CountAttribute(Parameter = "n")] UInt32 buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delete named buffer objects
///
///
/// Specifies the number of buffer objects to be deleted.
///
/// [length: n]
/// Specifies an array of buffer objects to be deleted.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delete named buffer objects
///
///
/// Specifies the number of buffer objects to be deleted.
///
/// [length: n]
/// Specifies an array of buffer objects to be deleted.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delete named buffer objects
///
///
/// Specifies the number of buffer objects to be deleted.
///
/// [length: n]
/// Specifies an array of buffer objects to be deleted.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static unsafe void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delete named buffer objects
///
///
/// Specifies the number of buffer objects to be deleted.
///
/// [length: n]
/// Specifies an array of buffer objects to be deleted.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delete named buffer objects
///
///
/// Specifies the number of buffer objects to be deleted.
///
/// [length: n]
/// Specifies an array of buffer objects to be deleted.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delete named buffer objects
///
///
/// Specifies the number of buffer objects to be deleted.
///
/// [length: n]
/// Specifies an array of buffer objects to be deleted.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static unsafe void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* buffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Delete framebuffer objects
///
/// [length: n]
/// A pointer to an array containing n framebuffer objects to be deleted.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffer([CountAttribute(Parameter = "n")] Int32 framebuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Delete framebuffer objects
///
/// [length: n]
/// A pointer to an array containing n framebuffer objects to be deleted.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffer([CountAttribute(Parameter = "n")] UInt32 framebuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Delete framebuffer objects
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n framebuffer objects to be deleted.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Delete framebuffer objects
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n framebuffer objects to be deleted.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 framebuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Delete framebuffer objects
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n framebuffer objects to be deleted.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static unsafe void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* framebuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Delete framebuffer objects
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n framebuffer objects to be deleted.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Delete framebuffer objects
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n framebuffer objects to be deleted.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 framebuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Delete framebuffer objects
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n framebuffer objects to be deleted.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static unsafe void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Deletes a program object
///
///
/// Specifies the program object to be deleted.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")]
[CLSCompliant(false)]
public static void DeleteProgram(Int32 program) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Deletes a program object
///
///
/// Specifies the program object to be deleted.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")]
[CLSCompliant(false)]
public static void DeleteProgram(UInt32 program) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
/// Delete program pipeline objects
///
/// [length: n]
/// Specifies an array of names of program pipeline objects to delete.
///
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipeline([CountAttribute(Parameter = "n")] Int32 pipelines) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
/// Delete program pipeline objects
///
/// [length: n]
/// Specifies an array of names of program pipeline objects to delete.
///
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipeline([CountAttribute(Parameter = "n")] UInt32 pipelines) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
/// Delete program pipeline objects
///
///
/// Specifies the number of program pipeline objects to delete.
///
/// [length: n]
/// Specifies an array of names of program pipeline objects to delete.
///
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
/// Delete program pipeline objects
///
///
/// Specifies the number of program pipeline objects to delete.
///
/// [length: n]
/// Specifies an array of names of program pipeline objects to delete.
///
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 pipelines) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
/// Delete program pipeline objects
///
///
/// Specifies the number of program pipeline objects to delete.
///
/// [length: n]
/// Specifies an array of names of program pipeline objects to delete.
///
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static unsafe void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
/// Delete program pipeline objects
///
///
/// Specifies the number of program pipeline objects to delete.
///
/// [length: n]
/// Specifies an array of names of program pipeline objects to delete.
///
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
/// Delete program pipeline objects
///
///
/// Specifies the number of program pipeline objects to delete.
///
/// [length: n]
/// Specifies an array of names of program pipeline objects to delete.
///
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 pipelines) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
/// Delete program pipeline objects
///
///
/// Specifies the number of program pipeline objects to delete.
///
/// [length: n]
/// Specifies an array of names of program pipeline objects to delete.
///
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static unsafe void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delete named query objects
///
/// [length: n]
/// Specifies an array of query objects to be deleted.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQuery([CountAttribute(Parameter = "n")] Int32 ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delete named query objects
///
/// [length: n]
/// Specifies an array of query objects to be deleted.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQuery([CountAttribute(Parameter = "n")] UInt32 ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delete named query objects
///
///
/// Specifies the number of query objects to be deleted.
///
/// [length: n]
/// Specifies an array of query objects to be deleted.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delete named query objects
///
///
/// Specifies the number of query objects to be deleted.
///
/// [length: n]
/// Specifies an array of query objects to be deleted.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delete named query objects
///
///
/// Specifies the number of query objects to be deleted.
///
/// [length: n]
/// Specifies an array of query objects to be deleted.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static unsafe void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delete named query objects
///
///
/// Specifies the number of query objects to be deleted.
///
/// [length: n]
/// Specifies an array of query objects to be deleted.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delete named query objects
///
///
/// Specifies the number of query objects to be deleted.
///
/// [length: n]
/// Specifies an array of query objects to be deleted.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.5]
/// Delete named query objects
///
///
/// Specifies the number of query objects to be deleted.
///
/// [length: n]
/// Specifies an array of query objects to be deleted.
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static unsafe void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Delete renderbuffer objects
///
/// [length: n]
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffer([CountAttribute(Parameter = "n")] Int32 renderbuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Delete renderbuffer objects
///
/// [length: n]
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffer([CountAttribute(Parameter = "n")] UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Delete renderbuffer objects
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Delete renderbuffer objects
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 renderbuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Delete renderbuffer objects
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static unsafe void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Delete renderbuffer objects
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Delete renderbuffer objects
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
/// Delete renderbuffer objects
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
/// [length: n]
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static unsafe void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
/// Delete named sampler objects
///
/// [length: count]
/// Specifies an array of sampler objects to be deleted.
///
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSampler([CountAttribute(Parameter = "count")] Int32 samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
/// Delete named sampler objects
///
/// [length: count]
/// Specifies an array of sampler objects to be deleted.
///
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSampler([CountAttribute(Parameter = "count")] UInt32 samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
/// Delete named sampler objects
///
///
/// Specifies the number of sampler objects to be deleted.
///
/// [length: count]
/// Specifies an array of sampler objects to be deleted.
///
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] Int32[] samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
/// Delete named sampler objects
///
///
/// Specifies the number of sampler objects to be deleted.
///
/// [length: count]
/// Specifies an array of sampler objects to be deleted.
///
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
/// Delete named sampler objects
///
///
/// Specifies the number of sampler objects to be deleted.
///
/// [length: count]
/// Specifies an array of sampler objects to be deleted.
///
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static unsafe void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] Int32* samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
/// Delete named sampler objects
///
///
/// Specifies the number of sampler objects to be deleted.
///
/// [length: count]
/// Specifies an array of sampler objects to be deleted.
///
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
/// Delete named sampler objects
///
///
/// Specifies the number of sampler objects to be deleted.
///
/// [length: count]
/// Specifies an array of sampler objects to be deleted.
///
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
/// Delete named sampler objects
///
///
/// Specifies the number of sampler objects to be deleted.
///
/// [length: count]
/// Specifies an array of sampler objects to be deleted.
///
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static unsafe void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] UInt32* samplers) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Deletes a shader object
///
///
/// Specifies the shader object to be deleted.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")]
[CLSCompliant(false)]
public static void DeleteShader(Int32 shader) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Deletes a shader object
///
///
/// Specifies the shader object to be deleted.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")]
[CLSCompliant(false)]
public static void DeleteShader(UInt32 shader) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.2 or ARB_sync|VERSION_3_2]
/// Delete a sync object
///
///
/// The sync object to be deleted.
///
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glDeleteSync")]
public static void DeleteSync(IntPtr sync) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Delete named textures
///
/// [length: n]
/// Specifies an array of textures to be deleted.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTexture([CountAttribute(Parameter = "n")] Int32 textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Delete named textures
///
/// [length: n]
/// Specifies an array of textures to be deleted.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTexture([CountAttribute(Parameter = "n")] UInt32 textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Delete named textures
///
///
/// Specifies the number of textures to be deleted.
///
/// [length: n]
/// Specifies an array of textures to be deleted.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32[] textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Delete named textures
///
///
/// Specifies the number of textures to be deleted.
///
/// [length: n]
/// Specifies an array of textures to be deleted.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Delete named textures
///
///
/// Specifies the number of textures to be deleted.
///
/// [length: n]
/// Specifies an array of textures to be deleted.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static unsafe void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32* textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Delete named textures
///
///
/// Specifies the number of textures to be deleted.
///
/// [length: n]
/// Specifies an array of textures to be deleted.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Delete named textures
///
///
/// Specifies the number of textures to be deleted.
///
/// [length: n]
/// Specifies an array of textures to be deleted.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Delete named textures
///
///
/// Specifies the number of textures to be deleted.
///
/// [length: n]
/// Specifies an array of textures to be deleted.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static unsafe void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
/// Delete transform feedback objects
///
/// [length: n]
/// Specifies an array of names of transform feedback objects to delete.
///
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedback([CountAttribute(Parameter = "n")] Int32 ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
/// Delete transform feedback objects
///
/// [length: n]
/// Specifies an array of names of transform feedback objects to delete.
///
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedback([CountAttribute(Parameter = "n")] UInt32 ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
/// Delete transform feedback objects
///
///
/// Specifies the number of transform feedback objects to delete.
///
/// [length: n]
/// Specifies an array of names of transform feedback objects to delete.
///
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
/// Delete transform feedback objects
///
///
/// Specifies the number of transform feedback objects to delete.
///
/// [length: n]
/// Specifies an array of names of transform feedback objects to delete.
///
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
/// Delete transform feedback objects
///
///
/// Specifies the number of transform feedback objects to delete.
///
/// [length: n]
/// Specifies an array of names of transform feedback objects to delete.
///
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static unsafe void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
/// Delete transform feedback objects
///
///
/// Specifies the number of transform feedback objects to delete.
///
/// [length: n]
/// Specifies an array of names of transform feedback objects to delete.
///
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
/// Delete transform feedback objects
///
///
/// Specifies the number of transform feedback objects to delete.
///
/// [length: n]
/// Specifies an array of names of transform feedback objects to delete.
///
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
/// Delete transform feedback objects
///
///
/// Specifies the number of transform feedback objects to delete.
///
/// [length: n]
/// Specifies an array of names of transform feedback objects to delete.
///
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static unsafe void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
/// Delete vertex array objects
///
/// [length: n]
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArray([CountAttribute(Parameter = "n")] Int32 arrays) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
/// Delete vertex array objects
///
/// [length: n]
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArray([CountAttribute(Parameter = "n")] UInt32 arrays) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
/// Delete vertex array objects
///
///
/// Specifies the number of vertex array objects to be deleted.
///
/// [length: n]
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] Int32[] arrays) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
/// Delete vertex array objects
///
///
/// Specifies the number of vertex array objects to be deleted.
///
/// [length: n]
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 arrays) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
/// Delete vertex array objects
///
///
/// Specifies the number of vertex array objects to be deleted.
///
/// [length: n]
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static unsafe void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] Int32* arrays) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
/// Delete vertex array objects
///
///
/// Specifies the number of vertex array objects to be deleted.
///
/// [length: n]
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] arrays) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
/// Delete vertex array objects
///
///
/// Specifies the number of vertex array objects to be deleted.
///
/// [length: n]
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 arrays) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
/// Delete vertex array objects
///
///
/// Specifies the number of vertex array objects to be deleted.
///
/// [length: n]
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static unsafe void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32* arrays) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.0]
/// Specify the value used for depth buffer comparisons
///
///
/// Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less.
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthFunc")]
public static void DepthFunc(OpenTK.Graphics.OpenGL4.DepthFunction func) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.0]
/// Enable or disable writing into the depth buffer
///
///
/// Specifies whether the depth buffer is enabled for writing. If flag is False, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthMask")]
public static void DepthMask(bool flag) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.0]
/// Specify mapping of depth values from normalized device coordinates to window coordinates
///
///
/// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
///
///
/// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthRange")]
public static void DepthRange(Double near, Double far) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_viewport_array|VERSION_4_1]
/// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
///
///
/// Specifies the index of the first viewport whose depth range to update.
///
///
/// Specifies the number of viewports whose depth range to update.
///
/// [length: COMPSIZE(count)]
/// Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
///
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
[CLSCompliant(false)]
public static void DepthRangeArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Double[] v) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_viewport_array|VERSION_4_1]
/// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
///
///
/// Specifies the index of the first viewport whose depth range to update.
///
///
/// Specifies the number of viewports whose depth range to update.
///
/// [length: COMPSIZE(count)]
/// Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
///
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
[CLSCompliant(false)]
public static void DepthRangeArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] ref Double v) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_viewport_array|VERSION_4_1]
/// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
///
///
/// Specifies the index of the first viewport whose depth range to update.
///
///
/// Specifies the number of viewports whose depth range to update.
///
/// [length: COMPSIZE(count)]
/// Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
///
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
[CLSCompliant(false)]
public static unsafe void DepthRangeArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Double* v) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_viewport_array|VERSION_4_1]
/// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
///
///
/// Specifies the index of the first viewport whose depth range to update.
///
///
/// Specifies the number of viewports whose depth range to update.
///
/// [length: COMPSIZE(count)]
/// Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
///
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
[CLSCompliant(false)]
public static void DepthRangeArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Double[] v) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_viewport_array|VERSION_4_1]
/// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
///
///
/// Specifies the index of the first viewport whose depth range to update.
///
///
/// Specifies the number of viewports whose depth range to update.
///
/// [length: COMPSIZE(count)]
/// Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
///
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
[CLSCompliant(false)]
public static void DepthRangeArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] ref Double v) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_viewport_array|VERSION_4_1]
/// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
///
///
/// Specifies the index of the first viewport whose depth range to update.
///
///
/// Specifies the number of viewports whose depth range to update.
///
/// [length: COMPSIZE(count)]
/// Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
///
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
[CLSCompliant(false)]
public static unsafe void DepthRangeArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Double* v) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
/// Specify mapping of depth values from normalized device coordinates to window coordinates
///
///
/// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
///
///
/// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
///
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangef")]
public static void DepthRange(Single n, Single f) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_viewport_array|VERSION_4_1]
/// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
///
///
/// Specifies the index of the viewport whose depth range to update.
///
///
/// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
///
///
/// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
///
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeIndexed")]
[CLSCompliant(false)]
public static void DepthRangeIndexed(Int32 index, Double n, Double f) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.1 or ARB_viewport_array|VERSION_4_1]
/// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
///
///
/// Specifies the index of the viewport whose depth range to update.
///
///
/// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
///
///
/// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
///
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeIndexed")]
[CLSCompliant(false)]
public static void DepthRangeIndexed(UInt32 index, Double n, Double f) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Detaches a shader object from a program object to which it is attached
///
///
/// Specifies the program object from which to detach the shader object.
///
///
/// Specifies the shader object to be detached.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")]
[CLSCompliant(false)]
public static void DetachShader(Int32 program, Int32 shader) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Detaches a shader object from a program object to which it is attached
///
///
/// Specifies the program object from which to detach the shader object.
///
///
/// Specifies the shader object to be detached.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")]
[CLSCompliant(false)]
public static void DetachShader(UInt32 program, UInt32 shader) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.0]
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDisable")]
public static void Disable(OpenTK.Graphics.OpenGL4.EnableCap cap) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
///
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glDisablei")]
[CLSCompliant(false)]
public static void Disable(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.0]
///
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glDisablei")]
[CLSCompliant(false)]
public static void Disable(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glDisableVertexArrayAttrib")]
[CLSCompliant(false)]
public static void DisableVertexArrayAttrib(Int32 vaobj, Int32 index) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
///
///
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glDisableVertexArrayAttrib")]
[CLSCompliant(false)]
public static void DisableVertexArrayAttrib(UInt32 vaobj, UInt32 index) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")]
[CLSCompliant(false)]
public static void DisableVertexAttribArray(Int32 index) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")]
[CLSCompliant(false)]
public static void DisableVertexAttribArray(UInt32 index) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_compute_shader|VERSION_4_3]
/// Launch one or more compute work groups
///
///
/// The number of work groups to be launched in the X dimension.
///
///
/// The number of work groups to be launched in the Y dimension.
///
///
/// The number of work groups to be launched in the Z dimension.
///
[AutoGenerated(Category = "ARB_compute_shader|VERSION_4_3", Version = "4.3", EntryPoint = "glDispatchCompute")]
[CLSCompliant(false)]
public static void DispatchCompute(Int32 num_groups_x, Int32 num_groups_y, Int32 num_groups_z) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_compute_shader|VERSION_4_3]
/// Launch one or more compute work groups
///
///
/// The number of work groups to be launched in the X dimension.
///
///
/// The number of work groups to be launched in the Y dimension.
///
///
/// The number of work groups to be launched in the Z dimension.
///
[AutoGenerated(Category = "ARB_compute_shader|VERSION_4_3", Version = "4.3", EntryPoint = "glDispatchCompute")]
[CLSCompliant(false)]
public static void DispatchCompute(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.3 or ARB_compute_shader|VERSION_4_3]
/// Launch one or more compute work groups using parameters stored in a buffer
///
///
/// The offset into the buffer object currently bound to the DispatchIndirectBuffer buffer target at which the dispatch parameters are stored.
///
[AutoGenerated(Category = "ARB_compute_shader|VERSION_4_3", Version = "4.3", EntryPoint = "glDispatchComputeIndirect")]
public static void DispatchComputeIndirect(IntPtr indirect) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the starting index in the enabled arrays.
///
///
/// Specifies the number of indices to be rendered.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawArrays")]
public static void DrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
/// Render primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")]
public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
/// Render primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")]
[CLSCompliant(false)]
public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect)
where T1 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
/// Render primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")]
[CLSCompliant(false)]
public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect)
where T1 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
/// Render primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")]
[CLSCompliant(false)]
public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect)
where T1 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
/// Render primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")]
public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect)
where T1 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.1]
/// Draw multiple instances of a range of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the starting index in the enabled arrays.
///
///
/// Specifies the number of indices to be rendered.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysInstanced")]
public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Draw multiple instances of a range of elements with offset applied to instanced attributes
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the starting index in the enabled arrays.
///
///
/// Specifies the number of indices to be rendered.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, Int32 baseinstance) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Draw multiple instances of a range of elements with offset applied to instanced attributes
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the starting index in the enabled arrays.
///
///
/// Specifies the number of indices to be rendered.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.0]
/// Specify which color buffers are to be drawn into
///
///
/// Specifies up to four color buffers to be drawn into. Symbolic constants None, FrontLeft, FrontRight, BackLeft, BackRight, Front, Back, Left, Right, and FrontAndBack are accepted. The initial value is Front for single-buffered contexts, and Back for double-buffered contexts.
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawBuffer")]
public static void DrawBuffer(OpenTK.Graphics.OpenGL4.DrawBufferMode buf) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Specifies a list of color buffers to be drawn into
///
///
/// Specifies the number of buffers in bufs.
///
/// [length: n]
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")]
[CLSCompliant(false)]
public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL4.DrawBuffersEnum[] bufs) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Specifies a list of color buffers to be drawn into
///
///
/// Specifies the number of buffers in bufs.
///
/// [length: n]
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")]
[CLSCompliant(false)]
public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.OpenGL4.DrawBuffersEnum bufs) { throw new BindingsNotRewrittenException(); }
/// [requires: v2.0]
/// Specifies a list of color buffers to be drawn into
///
///
/// Specifies the number of buffers in bufs.
///
/// [length: n]
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")]
[CLSCompliant(false)]
public static unsafe void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL4.DrawBuffersEnum* bufs) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")]
public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] Int32 indices) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")]
public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")]
[CLSCompliant(false)]
public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")]
[CLSCompliant(false)]
public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")]
[CLSCompliant(false)]
public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.1]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")]
public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
/// Render primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")]
public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
/// Render primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 basevertex)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
/// Render primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 basevertex)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
/// Render primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 basevertex)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
/// Render primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")]
public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 basevertex)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
/// Render indexed primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
///
///
/// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")]
public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, IntPtr indirect) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
/// Render indexed primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
///
///
/// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")]
[CLSCompliant(false)]
public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[] indirect)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
/// Render indexed primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
///
///
/// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")]
[CLSCompliant(false)]
public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,] indirect)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
/// Render indexed primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
///
///
/// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")]
[CLSCompliant(false)]
public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,,] indirect)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
/// Render indexed primitives from array data, taking parameters from memory
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
///
///
/// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
///
///
/// Specifies the address of a structure containing the draw parameters.
///
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")]
public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T2 indirect)
where T2 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.1]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")]
public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.1]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 instancecount)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.1]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 instancecount)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.1]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")]
[CLSCompliant(false)]
public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 instancecount)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.1]
/// Draw multiple instances of a set of elements
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")]
public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 instancecount)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Draw multiple instances of a set of elements with offset applied to instanced attributes
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 baseinstance) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Draw multiple instances of a set of elements with offset applied to instanced attributes
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Draw multiple instances of a set of elements with offset applied to instanced attributes
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 baseinstance)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Draw multiple instances of a set of elements with offset applied to instanced attributes
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, UInt32 baseinstance)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Draw multiple instances of a set of elements with offset applied to instanced attributes
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 baseinstance)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Draw multiple instances of a set of elements with offset applied to instanced attributes
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, UInt32 baseinstance)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Draw multiple instances of a set of elements with offset applied to instanced attributes
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 baseinstance)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Draw multiple instances of a set of elements with offset applied to instanced attributes
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, UInt32 baseinstance)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Draw multiple instances of a set of elements with offset applied to instanced attributes
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 baseinstance)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Draw multiple instances of a set of elements with offset applied to instanced attributes
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, UInt32 baseinstance)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
/// Render multiple instances of a set of primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the indexed geometry that should be drawn.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")]
public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount, Int32 basevertex) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
/// Render multiple instances of a set of primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the indexed geometry that should be drawn.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 instancecount, Int32 basevertex)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
/// Render multiple instances of a set of primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the indexed geometry that should be drawn.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 instancecount, Int32 basevertex)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
/// Render multiple instances of a set of primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the indexed geometry that should be drawn.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 instancecount, Int32 basevertex)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
/// Render multiple instances of a set of primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the indexed geometry that should be drawn.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")]
public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 instancecount, Int32 basevertex)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Render multiple instances of a set of primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the indexed geometry that should be drawn.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Render multiple instances of a set of primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the indexed geometry that should be drawn.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Render multiple instances of a set of primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the indexed geometry that should be drawn.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Render multiple instances of a set of primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the indexed geometry that should be drawn.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Render multiple instances of a set of primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the indexed geometry that should be drawn.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Render multiple instances of a set of primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the indexed geometry that should be drawn.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Render multiple instances of a set of primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the indexed geometry that should be drawn.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Render multiple instances of a set of primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the indexed geometry that should be drawn.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Render multiple instances of a set of primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the indexed geometry that should be drawn.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v4.2 or ARB_base_instance|VERSION_4_2]
/// Render multiple instances of a set of primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: count]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies the number of instances of the indexed geometry that should be drawn.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
///
/// Specifies the base instance for use in fetching instanced vertex attributes.
///
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance)
where T3 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.2]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.2]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.2]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.2]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.2]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.2]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); }
/// [requires: v1.2]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.2]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.2]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v1.2]
/// Render primitives from array data
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
/// Render primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); }
/// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
/// Render primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
/// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
/// Render primitives from array data with a per-element offset
///
///
/// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
///
///
/// Specifies the minimum array index contained in indices.
///
///
/// Specifies the maximum array index contained in indices.
///
///
/// Specifies the number of elements to be rendered.
///
///
/// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
///
/// [length: COMPSIZE(count,type)]
/// Specifies a pointer to the location where the indices are stored.
///
///
/// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
///
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex)
where T5 : struct
{ throw new BindingsNotRewrittenException(); }
///