// // The Open Toolkit Library License // // Copyright (c) 2006 - 2015 Stefanos Apostolopoulos for the Open Toolkit Library // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do // so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // namespace OpenTK.Graphics.OpenGL4 { using System; using System.Text; using System.Runtime.InteropServices; #pragma warning disable 3019 #pragma warning disable 1591 #pragma warning disable 1572 #pragma warning disable 1573 #pragma warning disable 626 partial class GL { static GL() { EntryPointNames = new byte[] { 103, 108, 65, 99, 116, 105, 118, 101, 80, 114, 111, 103, 114, 97, 109, 69, 88, 84, 0, 103, 108, 65, 99, 116, 105, 118, 101, 83, 104, 97, 100, 101, 114, 80, 114, 111, 103, 114, 97, 109, 0, 103, 108, 65, 99, 116, 105, 118, 101, 83, 104, 97, 100, 101, 114, 80, 114, 111, 103, 114, 97, 109, 69, 88, 84, 0, 103, 108, 65, 99, 116, 105, 118, 101, 84, 101, 120, 116, 117, 114, 101, 0, 103, 108, 65, 112, 112, 108, 121, 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105, 98, 80, 52, 117, 105, 118, 0, 103, 108, 86, 101, 114, 116, 101, 120, 65, 116, 116, 114, 105, 98, 80, 111, 105, 110, 116, 101, 114, 0, 103, 108, 86, 101, 114, 116, 101, 120, 66, 105, 110, 100, 105, 110, 103, 68, 105, 118, 105, 115, 111, 114, 0, 103, 108, 86, 101, 114, 116, 101, 120, 70, 111, 114, 109, 97, 116, 78, 86, 0, 103, 108, 86, 101, 114, 116, 101, 120, 80, 50, 117, 105, 0, 103, 108, 86, 101, 114, 116, 101, 120, 80, 50, 117, 105, 118, 0, 103, 108, 86, 101, 114, 116, 101, 120, 80, 51, 117, 105, 0, 103, 108, 86, 101, 114, 116, 101, 120, 80, 51, 117, 105, 118, 0, 103, 108, 86, 101, 114, 116, 101, 120, 80, 52, 117, 105, 0, 103, 108, 86, 101, 114, 116, 101, 120, 80, 52, 117, 105, 118, 0, 103, 108, 86, 105, 101, 119, 112, 111, 114, 116, 0, 103, 108, 86, 105, 101, 119, 112, 111, 114, 116, 65, 114, 114, 97, 121, 118, 0, 103, 108, 86, 105, 101, 119, 112, 111, 114, 116, 73, 110, 100, 101, 120, 101, 100, 102, 0, 103, 108, 86, 105, 101, 119, 112, 111, 114, 116, 73, 110, 100, 101, 120, 101, 100, 102, 118, 0, 103, 108, 86, 105, 101, 119, 112, 111, 114, 116, 80, 111, 115, 105, 116, 105, 111, 110, 87, 83, 99, 97, 108, 101, 78, 86, 0, 103, 108, 86, 105, 101, 119, 112, 111, 114, 116, 83, 119, 105, 122, 122, 108, 101, 78, 86, 0, 103, 108, 87, 97, 105, 116, 83, 121, 110, 99, 0, 103, 108, 87, 97, 105, 116, 86, 107, 83, 101, 109, 97, 112, 104, 111, 114, 101, 78, 86, 0, 103, 108, 87, 101, 105, 103, 104, 116, 80, 97, 116, 104, 115, 78, 86, 0, 103, 108, 87, 105, 110, 100, 111, 119, 82, 101, 99, 116, 97, 110, 103, 108, 101, 115, 69, 88, 84, 0, }; EntryPointNameOffsets = new int[] { 0, 19, 41, 66, 82, 120, 135, 160, 187, 209, 231, 244, 264, 289, 310, 323, 340, 358, 376, 395, 418, 448, 466, 485, 505, 527, 549, 574, 593, 607, 622, 636, 651, 669, 693, 711, 730, 750, 768, 785, 798, 814, 831, 851, 875, 900, 928, 940, 953, 969, 989, 1010, 1034, 1054, 1072, 1095, 1118, 1131, 1157, 1173, 1189, 1209, 1234, 1264, 1297, 1310, 1318, 1336, 1352, 1368, 1384, 1405, 1422, 1435, 1448, 1462, 1485, 1511, 1537, 1566, 1592, 1618, 1644, 1671, 1686, 1702, 1721, 1746, 1763, 1777, 1793, 1805, 1818, 1830, 1843, 1855, 1868, 1884, 1897, 1921, 1945, 1969, 1992, 2008, 2034, 2065, 2096, 2127, 2161, 2195, 2229, 2252, 2275, 2298, 2324, 2350, 2376, 2406, 2436, 2466, 2496, 2529, 2559, 2592, 2622, 2655, 2688, 2721, 2743, 2765, 2789, 2814, 2838, 2863, 2883, 2903, 2920, 2946, 2972, 2991, 3016, 3041, 3069, 3097, 3125, 3150, 3163, 3180, 3197, 3217, 3237, 3257, 3281, 3305, 3329, 3356, 3380, 3407, 3431, 3458, 3481, 3509, 3536, 3554, 3583, 3603, 3619, 3642, 3663, 3686, 3702, 3727, 3743, 3765, 3782, 3797, 3822, 3845, 3871, 3888, 3915, 3932, 3959, 3980, 3991, 4014, 4040, 4066, 4088, 4113, 4138, 4159, 4183, 4207, 4223, 4246, 4267, 4290, 4306, 4330, 4353, 4369, 4394, 4422, 4438, 4460, 4477, 4492, 4509, 4522, 4539, 4566, 4587, 4599, 4611, 4624, 4643, 4657, 4677, 4692, 4702, 4727, 4758, 4769, 4789, 4816, 4846, 4870, 4897, 4915, 4945, 4971, 4984, 5005, 5027, 5052, 5086, 5111, 5124, 5138, 5162, 5179, 5209, 5232, 5247, 5272, 5295, 5319, 5346, 5382, 5416, 5462, 5489, 5509, 5539, 5563, 5596, 5626, 5665, 5681, 5700, 5709, 5733, 5763, 5773, 5792, 5818, 5847, 5870, 5896, 5919, 5944, 5964, 5984, 5995, 6013, 6036, 6061, 6073, 6082, 6090, 6115, 6145, 6178, 6197, 6223, 6250, 6278, 6302, 6329, 6355, 6389, 6422, 6443, 6466, 6489, 6512, 6536, 6564, 6590, 6619, 6652, 6664, 6677, 6694, 6722, 6746, 6773, 6791, 6804, 6825, 6847, 6872, 6885, 6904, 6918, 6932, 6956, 6974, 7007, 7025, 7051, 7082, 7115, 7134, 7160, 7188, 7211, 7233, 7254, 7274, 7290, 7314, 7328, 7353, 7376, 7404, 7424, 7443, 7459, 7486, 7513, 7534, 7566, 7590, 7618, 7649, 7680, 7703, 7731, 7759, 7790, 7811, 7835, 7859, 7874, 7892, 7915, 7928, 7939, 7966, 7980, 7997, 8019, 8031, 8050, 8072, 8110, 8138, 8169, 8194, 8222, 8250, 8265, 8291, 8317, 8337, 8356, 8374, 8390, 8406, 8430, 8452, 8472, 8486, 8510, 8532, 8562, 8574, 8597, 8620, 8639, 8661, 8683, 8705, 8727, 8749, 8771, 8804, 8837, 8865, 8894, 8924, 8952, 8982, 9010, 9041, 9074, 9099, 9127, 9151, 9178, 9221, 9267, 9300, 9336, 9359, 9396, 9433, 9471, 9510, 9537, 9571, 9608, 9628, 9650, 9667, 9687, 9712, 9740, 9764, 9791, 9817, 9833, 9852, 9864, 9879, 9891, 9906, 9918, 9933, 9946, 9962, 9979, 9999, 10017, 10038, 10056, 10077, 10098, 10122, 10144, 10169, 10184, 10202, 10218, 10237, 10253, 10272, 10291, 10312, 10328, 10347, 10366, 10388, 10405, 10425, 10445, 10462, 10482, 10502, 10522, 10545, 10567, 10589, 10609, 10627, 10648, 10666, 10689, 10708, 10731, 10754, 10773, 10793, 10813, 10839, 10870, 10901, 10929, 10962, 10988, 11019, 11043, 11071, 11095, 11114, 11138, 11152, 11169, 11188, 11208, 11232, 11247, 11275, 11306, 11329, 11355, 11380, 11406, 11429, 11458, 11492, 11517, 11537, 11564, 11589, 11617, 11643, 11663, 11676, 11697, 11716, 11738, 11758, 11787, 11811, 11836, 11862, 11886, 11907, 11926, 11940, 11967, 11985, 12003, 12015, 12028, 12049, 12080, 12092, 12106, 12131, 12156, 12176, 12197, 12219, 12239, 12261, 12282, 12300, 12321, 12350, 12382, 12411, 12443, 12467, 12494, 12519, 12547, 12573, 12602, 12626, 12653, 12682, 12710, 12731, 12757, 12785, 12810, 12840, 12863, 12878, 12893, 12913, 12932, 12952, 12967, 12988, 13014, 13035, 13055, 13071, 13099, 13125, 13155, 13183, 13202, 13232, 13260, 13280, 13300, 13321, 13343, 13363, 13384, 13409, 13436, 13462, 13488, 13506, 13513, 13525, 13541, 13564, 13585, 13608, 13634, 13658, 13691, 13727, 13754, 13775, 13799, 13810, 13831, 13849, 13861, 13874, 13896, 13912, 13939, 13965, 13991, 14010, 14021, 14043, 14067, 14079, 14099, 14122, 14132, 14149, 14161, 14172, 14184, 14193, 14205, 14234, 14262, 14284, 14300, 14317, 14329, 14343, 14376, 14386, 14412, 14435, 14467, 14498, 14527, 14555, 14586, 14614, 14648, 14681, 14712, 14742, 14754, 14771, 14788, 14808, 14830, 14855, 14874, 14893, 14912, 14929, 14946, 14970, 14998, 15024, 15050, 15069, 15088, 15105, 15122, 15150, 15176, 15202, 15219, 15234, 15250, 15269, 15288, 15306, 15324, 15346, 15368, 15398, 15414, 15438, 15447, 15466, 15488, 15506, 15532, 15573, 15609, 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25421, 25434, 25446, 25459, 25471, 25488, 25504, 25522, 25539, 25552, 25565, 25583, 25600, 25619, 25637, 25651, 25663, 25676, 25688, 25701, 25713, 25730, 25746, 25764, 25781, 25794, 25807, 25825, 25842, 25861, 25879, 25893, 25905, 25918, 25930, 25943, 25955, 25972, 25988, 26006, 26023, 26036, 26049, 26067, 26084, 26103, 26121, 26135, 26157, 26180, 26202, 26226, 26249, 26268, 26287, 26308, 26329, 26350, 26371, 26390, 26409, 26430, 26451, 26472, 26493, 26512, 26531, 26552, 26573, 26594, 26615, 26639, 26655, 26672, 26686, 26705, 26727, 26740, 26759, 26781, 26803, 26821, 26847, 26876, 26903, 26929, 26956, 26983, 27011, 27044, 27072, 27103, 27130, 27161, 27189, 27225, 27254, 27291, 27322, 27358, 27394, 27429, 27465, 27501, 27537, 27573, 27608, 27645, 27671, 27698, 27727, 27744, 27762, 27779, 27797, 27814, 27832, 27849, 27867, 27884, 27902, 27919, 27937, 27954, 27972, 27989, 28007, 28024, 28042, 28060, 28077, 28095, 28112, 28130, 28148, 28167, 28186, 28205, 28224, 28244, 28264, 28284, 28301, 28319, 28338, 28357, 28376, 28398, 28420, 28445, 28466, 28489, 28507, 28526, 28545, 28565, 28583, 28602, 28621, 28641, 28659, 28678, 28697, 28717, 28736, 28754, 28773, 28792, 28812, 28831, 28851, 28871, 28893, 28917, 28940, 28958, 28977, 28999, 29022, 29046, 29069, 29094, 29118, 29136, 29155, 29177, 29200, 29223, 29247, 29265, 29284, 29306, 29329, 29352, 29376, 29394, 29413, 29435, 29458, 29481, 29505, 29527, 29551, 29574, 29593, 29613, 29632, 29652, 29671, 29691, 29710, 29730, 29752, 29775, 29792, 29805, 29819, 29832, 29846, 29859, 29873, 29884, 29901, 29920, 29940, 29967, 29987, 29998, 30018, 30034, }; EntryPoints = new IntPtr[EntryPointNameOffsets.Length]; } public static partial class Amd { /// [requires: AMD_performance_monitor] /// [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glBeginPerfMonitorAMD")] [CLSCompliant(false)] public static void BeginPerfMonitor(Int32 monitor) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glBeginPerfMonitorAMD")] [CLSCompliant(false)] public static void BeginPerfMonitor(UInt32 monitor) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// [length: n] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] [CLSCompliant(false)] public static void DeletePerfMonitor([CountAttribute(Parameter = "n")] Int32 monitors) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// [length: n] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] [CLSCompliant(false)] public static void DeletePerfMonitor([CountAttribute(Parameter = "n")] UInt32 monitors) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: n] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] [CLSCompliant(false)] public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] Int32[] monitors) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: n] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] [CLSCompliant(false)] public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 monitors) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: n] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] [CLSCompliant(false)] public static unsafe void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] Int32* monitors) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: n] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] [CLSCompliant(false)] public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] monitors) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: n] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] [CLSCompliant(false)] public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 monitors) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: n] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] [CLSCompliant(false)] public static unsafe void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] UInt32* monitors) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")] [CLSCompliant(false)] public static void EndPerfMonitor(Int32 monitor) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")] [CLSCompliant(false)] public static void EndPerfMonitor(UInt32 monitor) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] [CLSCompliant(false)] public static Int32 GenPerfMonitor() { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: n] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] [CLSCompliant(false)] public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] monitors) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: n] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] [CLSCompliant(false)] public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 monitors) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: n] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] [CLSCompliant(false)] public static unsafe void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* monitors) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: n] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] [CLSCompliant(false)] public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] monitors) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: n] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] [CLSCompliant(false)] public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 monitors) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: n] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] [CLSCompliant(false)] public static unsafe void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* monitors) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: dataSize] /// [length: 1] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] Int32[] data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: dataSize] /// [length: 1] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] out Int32 data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: dataSize] /// [length: 1] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] [CLSCompliant(false)] public static unsafe void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] Int32* data, [OutAttribute, CountAttribute(Count = 1)] Int32* bytesWritten) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: dataSize] /// [length: 1] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] UInt32[] data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: dataSize] /// [length: 1] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] out UInt32 data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: dataSize] /// [length: 1] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] [CLSCompliant(false)] public static unsafe void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] UInt32* data, [OutAttribute, CountAttribute(Count = 1)] Int32* bytesWritten) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: 1] /// [length: 1] /// /// [length: counterSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounters(Int32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] Int32[] counters) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: 1] /// [length: 1] /// /// [length: counterSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounters(Int32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] out Int32 counters) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: 1] /// [length: 1] /// /// [length: counterSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] [CLSCompliant(false)] public static unsafe void GetPerfMonitorCounters(Int32 group, [OutAttribute, CountAttribute(Count = 1)] Int32* numCounters, [OutAttribute, CountAttribute(Count = 1)] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] Int32* counters) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: 1] /// [length: 1] /// /// [length: counterSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounters(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] UInt32[] counters) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: 1] /// [length: 1] /// /// [length: counterSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounters(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] out UInt32 counters) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// [length: 1] /// [length: 1] /// /// [length: counterSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] [CLSCompliant(false)] public static unsafe void GetPerfMonitorCounters(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] Int32* numCounters, [OutAttribute, CountAttribute(Count = 1)] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] UInt32* counters) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: 1] /// [length: bufSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: 1] /// [length: bufSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] [CLSCompliant(false)] public static unsafe void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: 1] /// [length: bufSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] [CLSCompliant(false)] public static void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// [length: 1] /// [length: bufSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] [CLSCompliant(false)] public static unsafe void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// [length: 1] /// /// [length: groupsSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] [CLSCompliant(false)] public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] Int32[] groups) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// [length: 1] /// /// [length: groupsSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] [CLSCompliant(false)] public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] out Int32 groups) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// [length: 1] /// /// [length: groupsSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] [CLSCompliant(false)] public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] UInt32[] groups) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// [length: 1] /// /// [length: groupsSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] [CLSCompliant(false)] public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] out UInt32 groups) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// [length: 1] /// /// [length: groupsSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] [CLSCompliant(false)] public static unsafe void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] Int32* numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] Int32* groups) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// [length: 1] /// /// [length: groupsSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] [CLSCompliant(false)] public static unsafe void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] Int32* numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] UInt32* groups) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// [length: 1] /// [length: bufSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] [CLSCompliant(false)] public static void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// [length: 1] /// [length: bufSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] [CLSCompliant(false)] public static unsafe void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// [length: 1] /// [length: bufSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] [CLSCompliant(false)] public static void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// [length: 1] /// [length: bufSize] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] [CLSCompliant(false)] public static unsafe void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// /// [length: numCounters] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] [CLSCompliant(false)] public static void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] Int32[] counterList) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// /// [length: numCounters] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] [CLSCompliant(false)] public static void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] out Int32 counterList) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// /// [length: numCounters] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] [CLSCompliant(false)] public static unsafe void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] Int32* counterList) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// /// [length: numCounters] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] [CLSCompliant(false)] public static void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] UInt32[] counterList) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// /// [length: numCounters] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] [CLSCompliant(false)] public static void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] out UInt32 counterList) { throw new BindingsNotRewrittenException(); } /// [requires: AMD_performance_monitor] /// /// /// /// /// [length: numCounters] [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] [CLSCompliant(false)] public static unsafe void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] UInt32* counterList) { throw new BindingsNotRewrittenException(); } } public static partial class Arb { /// [requires: ARB_draw_buffers_blend] /// Specify the equation used for both the RGB blend equation and the Alpha blend equation /// /// /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. /// /// /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. /// [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationiARB")] [CLSCompliant(false)] public static void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_draw_buffers_blend] /// Specify the equation used for both the RGB blend equation and the Alpha blend equation /// /// /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. /// /// /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. /// [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationiARB")] [CLSCompliant(false)] public static void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_draw_buffers_blend] /// Set the RGB blend equation and the alpha blend equation separately /// /// /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. /// /// /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. /// /// /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. /// [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationSeparateiARB")] [CLSCompliant(false)] public static void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.OpenGL4.All modeRGB, OpenTK.Graphics.OpenGL4.All modeAlpha) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_draw_buffers_blend] /// Set the RGB blend equation and the alpha blend equation separately /// /// /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. /// /// /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. /// /// /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. /// [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationSeparateiARB")] [CLSCompliant(false)] public static void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.OpenGL4.All modeRGB, OpenTK.Graphics.OpenGL4.All modeAlpha) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_draw_buffers_blend] /// Specify pixel arithmetic /// /// /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. /// /// /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. /// /// /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. /// [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFunciARB")] [CLSCompliant(false)] public static void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL4.All src, OpenTK.Graphics.OpenGL4.All dst) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_draw_buffers_blend] /// Specify pixel arithmetic /// /// /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. /// /// /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. /// /// /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. /// [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFunciARB")] [CLSCompliant(false)] public static void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL4.All src, OpenTK.Graphics.OpenGL4.All dst) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_draw_buffers_blend] /// Specify pixel arithmetic for RGB and alpha components separately /// /// /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. /// /// /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. /// /// /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. /// /// /// Specified how the alpha source blending factor is computed. The initial value is One. /// /// /// Specified how the alpha destination blending factor is computed. The initial value is Zero. /// [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncSeparateiARB")] [CLSCompliant(false)] public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL4.All srcRGB, OpenTK.Graphics.OpenGL4.All dstRGB, OpenTK.Graphics.OpenGL4.All srcAlpha, OpenTK.Graphics.OpenGL4.All dstAlpha) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_draw_buffers_blend] /// Specify pixel arithmetic for RGB and alpha components separately /// /// /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. /// /// /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. /// /// /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. /// /// /// Specified how the alpha source blending factor is computed. The initial value is One. /// /// /// Specified how the alpha destination blending factor is computed. The initial value is Zero. /// [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncSeparateiARB")] [CLSCompliant(false)] public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL4.All srcRGB, OpenTK.Graphics.OpenGL4.All dstRGB, OpenTK.Graphics.OpenGL4.All srcAlpha, OpenTK.Graphics.OpenGL4.All dstAlpha) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sparse_buffer] /// /// /// /// [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glBufferPageCommitmentARB")] public static void BufferPageCommitment(OpenTK.Graphics.OpenGL4.All target, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sparse_buffer] /// /// /// /// [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glBufferPageCommitmentARB")] public static void BufferPageCommitment(OpenTK.Graphics.OpenGL4.All target, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_shading_language_include] /// /// /// [length: count] /// [length: count] [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] [CLSCompliant(false)] public static void CompileShaderInclude(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_shading_language_include] /// /// /// [length: count] /// [length: count] [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] [CLSCompliant(false)] public static void CompileShaderInclude(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_shading_language_include] /// /// /// [length: count] /// [length: count] [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] [CLSCompliant(false)] public static unsafe void CompileShaderInclude(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_shading_language_include] /// /// /// [length: count] /// [length: count] [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] [CLSCompliant(false)] public static void CompileShaderInclude(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_shading_language_include] /// /// /// [length: count] /// [length: count] [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] [CLSCompliant(false)] public static void CompileShaderInclude(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_shading_language_include] /// /// /// [length: count] /// [length: count] [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] [CLSCompliant(false)] public static unsafe void CompileShaderInclude(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_cl_event] /// /// /// [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] [CLSCompliant(false)] public static IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr[] context, [OutAttribute] IntPtr[] @event, Int32 flags) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_cl_event] /// /// /// [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] [CLSCompliant(false)] public static IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr[] context, [OutAttribute] IntPtr[] @event, UInt32 flags) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_cl_event] /// /// /// [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] [CLSCompliant(false)] public static IntPtr CreateSyncFromCLevent([OutAttribute] out IntPtr context, [OutAttribute] out IntPtr @event, Int32 flags) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_cl_event] /// /// /// [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] [CLSCompliant(false)] public static IntPtr CreateSyncFromCLevent([OutAttribute] out IntPtr context, [OutAttribute] out IntPtr @event, UInt32 flags) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_cl_event] /// /// /// [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] [CLSCompliant(false)] public static unsafe IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, Int32 flags) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_cl_event] /// /// /// [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] [CLSCompliant(false)] public static unsafe IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, UInt32 flags) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Specify a callback to receive debugging messages from the GL /// /// /// The address of a callback function that will be called when a debug message is generated. /// /// [length: COMPSIZE(callback)] /// A user supplied pointer that will be passed on each invocation of callback. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] public static void DebugMessageCallback(DebugProcArb callback, [CountAttribute(Computed = "callback")] IntPtr userParam) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Specify a callback to receive debugging messages from the GL /// /// /// The address of a callback function that will be called when a debug message is generated. /// /// [length: COMPSIZE(callback)] /// A user supplied pointer that will be passed on each invocation of callback. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] [CLSCompliant(false)] public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute, CountAttribute(Computed = "callback")] T1[] userParam) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Specify a callback to receive debugging messages from the GL /// /// /// The address of a callback function that will be called when a debug message is generated. /// /// [length: COMPSIZE(callback)] /// A user supplied pointer that will be passed on each invocation of callback. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] [CLSCompliant(false)] public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute, CountAttribute(Computed = "callback")] T1[,] userParam) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Specify a callback to receive debugging messages from the GL /// /// /// The address of a callback function that will be called when a debug message is generated. /// /// [length: COMPSIZE(callback)] /// A user supplied pointer that will be passed on each invocation of callback. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] [CLSCompliant(false)] public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute, CountAttribute(Computed = "callback")] T1[,,] userParam) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Specify a callback to receive debugging messages from the GL /// /// /// The address of a callback function that will be called when a debug message is generated. /// /// [length: COMPSIZE(callback)] /// A user supplied pointer that will be passed on each invocation of callback. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute, CountAttribute(Computed = "callback")] ref T1 userParam) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// [length: count] /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] [CLSCompliant(false)] public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, [CountAttribute(Parameter = "count")] Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// [length: count] /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] [CLSCompliant(false)] public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// [length: count] /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] [CLSCompliant(false)] public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, [CountAttribute(Parameter = "count")] Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// [length: count] /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] [CLSCompliant(false)] public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// [length: count] /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] [CLSCompliant(false)] public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// [length: count] /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] [CLSCompliant(false)] public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Inject an application-supplied message into the debug message queue /// /// /// The source of the debug message to insert. /// /// /// The type of the debug message insert. /// /// /// The user-supplied identifier of the message to insert. /// /// /// The severity of the debug messages to insert. /// /// /// The length string contained in the character array whose address is given by message. /// /// [length: length] /// The address of a character array containing the message to insert. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageInsertARB")] [CLSCompliant(false)] public static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, Int32 id, OpenTK.Graphics.OpenGL4.All severity, Int32 length, [CountAttribute(Parameter = "length")] String buf) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Inject an application-supplied message into the debug message queue /// /// /// The source of the debug message to insert. /// /// /// The type of the debug message insert. /// /// /// The user-supplied identifier of the message to insert. /// /// /// The severity of the debug messages to insert. /// /// /// The length string contained in the character array whose address is given by message. /// /// [length: length] /// The address of a character array containing the message to insert. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageInsertARB")] [CLSCompliant(false)] public static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, UInt32 id, OpenTK.Graphics.OpenGL4.All severity, Int32 length, [CountAttribute(Parameter = "length")] String buf) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_shading_language_include] /// /// [length: namelen] [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glDeleteNamedStringARB")] public static void DeleteNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_compute_variable_group_size] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_compute_variable_group_size", Version = "", EntryPoint = "glDispatchComputeGroupSizeARB")] [CLSCompliant(false)] public static void DispatchComputeGroupSize(Int32 num_groups_x, Int32 num_groups_y, Int32 num_groups_z, Int32 group_size_x, Int32 group_size_y, Int32 group_size_z) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_compute_variable_group_size] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_compute_variable_group_size", Version = "", EntryPoint = "glDispatchComputeGroupSizeARB")] [CLSCompliant(false)] public static void DispatchComputeGroupSize(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z, UInt32 group_size_x, UInt32 group_size_y, UInt32 group_size_z) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_draw_instanced] /// Draw multiple instances of a range of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the starting index in the enabled arrays. /// /// /// Specifies the number of indices to be rendered. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedARB")] public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] [CLSCompliant(false)] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 primcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] [CLSCompliant(false)] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 primcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] [CLSCompliant(false)] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 primcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 primcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sample_locations] [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glEvaluateDepthValuesARB")] public static void EvaluateDepthValues() { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sample_locations] /// /// /// /// [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] [CLSCompliant(false)] public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sample_locations] /// /// /// /// [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] [CLSCompliant(false)] public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sample_locations] /// /// /// /// [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] [CLSCompliant(false)] public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sample_locations] /// /// /// /// [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] [CLSCompliant(false)] public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sample_locations] /// /// /// /// [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] [CLSCompliant(false)] public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sample_locations] /// /// /// /// [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] [CLSCompliant(false)] public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_geometry_shader4] /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object /// /// /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. /// /// /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// Specifies the mipmap level of texture to attach. /// [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureARB")] [CLSCompliant(false)] public static void FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_geometry_shader4] /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object /// /// /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. /// /// /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// Specifies the mipmap level of texture to attach. /// [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureARB")] [CLSCompliant(false)] public static void FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_geometry_shader4] /// /// /// /// /// [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureFaceARB")] [CLSCompliant(false)] public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.TextureTarget face) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_geometry_shader4] /// /// /// /// /// [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureFaceARB")] [CLSCompliant(false)] public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.TextureTarget face) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_geometry_shader4] /// Attach a single layer of a texture to a framebuffer /// /// /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. /// /// /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// Specifies the mipmap level of texture to attach. /// /// /// Specifies the layer of texture to attach. /// [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureLayerARB")] [CLSCompliant(false)] public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_geometry_shader4] /// Attach a single layer of a texture to a framebuffer /// /// /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. /// /// /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// Specifies the mipmap level of texture to attach. /// /// /// Specifies the layer of texture to attach. /// [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureLayerARB")] [CLSCompliant(false)] public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] [CLSCompliant(false)] public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] [CLSCompliant(false)] public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] [CLSCompliant(false)] public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] [CLSCompliant(false)] public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] [CLSCompliant(false)] public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_debug_output] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] [CLSCompliant(false)] public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatusARB")] public static OpenTK.Graphics.OpenGL4.All GetGraphicsResetStatus() { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetImageHandleARB")] [CLSCompliant(false)] public static Int64 GetImageHandle(Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.All format) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetImageHandleARB")] [CLSCompliant(false)] public static Int64 GetImageHandle(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.All format) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_shading_language_include] /// /// [length: namelen] /// /// [length: 1] /// [length: bufSize] [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringARB")] [CLSCompliant(false)] public static void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 stringlen, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String @string) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_shading_language_include] /// /// [length: namelen] /// /// [length: 1] /// [length: bufSize] [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringARB")] [CLSCompliant(false)] public static unsafe void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* stringlen, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String @string) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_shading_language_include] /// /// [length: namelen] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")] [CLSCompliant(false)] public static void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_shading_language_include] /// /// [length: namelen] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")] [CLSCompliant(false)] public static void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_shading_language_include] /// /// [length: namelen] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")] [CLSCompliant(false)] public static unsafe void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] public static void GetnColorTable(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr table) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] [CLSCompliant(false)] public static void GetnColorTable(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] table) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] [CLSCompliant(false)] public static void GetnColorTable(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] table) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] [CLSCompliant(false)] public static void GetnColorTable(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] table) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] public static void GetnColorTable(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 table) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 lod, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr img) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] [CLSCompliant(false)] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T3[] img) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] [CLSCompliant(false)] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T3[,] img) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] [CLSCompliant(false)] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T3[,,] img) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T3 img) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr image) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] [CLSCompliant(false)] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] image) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] [CLSCompliant(false)] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] image) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] [CLSCompliant(false)] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] image) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 image) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] public static void GetnHistogram(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] [CLSCompliant(false)] public static void GetnHistogram(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[] values) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] [CLSCompliant(false)] public static void GetnHistogram(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,] values) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] [CLSCompliant(false)] public static void GetnHistogram(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,,] values) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] public static void GetnHistogram(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T5 values) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")] [CLSCompliant(false)] public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double[] v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")] [CLSCompliant(false)] public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Double v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")] [CLSCompliant(false)] public static unsafe void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")] [CLSCompliant(false)] public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")] [CLSCompliant(false)] public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")] [CLSCompliant(false)] public static unsafe void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")] [CLSCompliant(false)] public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")] [CLSCompliant(false)] public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")] [CLSCompliant(false)] public static unsafe void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] public static void GetnMinmax(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] [CLSCompliant(false)] public static void GetnMinmax(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[] values) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] [CLSCompliant(false)] public static void GetnMinmax(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,] values) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] [CLSCompliant(false)] public static void GetnMinmax(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,,] values) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] public static void GetnMinmax(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T5 values) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")] [CLSCompliant(false)] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] [CLSCompliant(false)] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32[] values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out UInt32 values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] [CLSCompliant(false)] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32* values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int16[] values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int16 values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] [CLSCompliant(false)] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int16* values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt16[] values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out UInt16 values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] [CLSCompliant(false)] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt16* values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] [CLSCompliant(false)] public static Byte GetnPolygonStipple() { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] [CLSCompliant(false)] public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Byte[] pattern) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] [CLSCompliant(false)] public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Byte pattern) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] [CLSCompliant(false)] public static unsafe void GetnPolygonStipple(Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Byte* pattern) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// [length: rowBufSize] /// /// [length: columnBufSize] /// [length: 0] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 rowBufSize, [OutAttribute, CountAttribute(Parameter = "rowBufSize")] IntPtr row, Int32 columnBufSize, [OutAttribute, CountAttribute(Parameter = "columnBufSize")] IntPtr column, [OutAttribute, CountAttribute(Count = 0)] IntPtr span) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// [length: rowBufSize] /// /// [length: columnBufSize] /// [length: 0] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] [CLSCompliant(false)] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 rowBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "rowBufSize")] T4[] row, Int32 columnBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "columnBufSize")] T6[] column, [InAttribute, OutAttribute, CountAttribute(Count = 0)] T7[] span) where T4 : struct where T6 : struct where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// [length: rowBufSize] /// /// [length: columnBufSize] /// [length: 0] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] [CLSCompliant(false)] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 rowBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "rowBufSize")] T4[,] row, Int32 columnBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "columnBufSize")] T6[,] column, [InAttribute, OutAttribute, CountAttribute(Count = 0)] T7[,] span) where T4 : struct where T6 : struct where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// [length: rowBufSize] /// /// [length: columnBufSize] /// [length: 0] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] [CLSCompliant(false)] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 rowBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "rowBufSize")] T4[,,] row, Int32 columnBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "columnBufSize")] T6[,,] column, [InAttribute, OutAttribute, CountAttribute(Count = 0)] T7[,,] span) where T4 : struct where T6 : struct where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// [length: rowBufSize] /// /// [length: columnBufSize] /// [length: 0] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 rowBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "rowBufSize")] ref T4 row, Int32 columnBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "columnBufSize")] ref T6 column, [InAttribute, OutAttribute, CountAttribute(Count = 0)] ref T7 span) where T4 : struct where T6 : struct where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] public static void GetnTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 level, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr img) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] [CLSCompliant(false)] public static void GetnTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 level, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[] img) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] [CLSCompliant(false)] public static void GetnTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 level, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,] img) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] [CLSCompliant(false)] public static void GetnTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 level, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,,] img) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] public static void GetnTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 level, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T5 img) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] [CLSCompliant(false)] public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] [CLSCompliant(false)] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] [CLSCompliant(false)] public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] [CLSCompliant(false)] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// /// /// /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// /// /// /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// /// /// /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] [CLSCompliant(false)] public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// /// /// /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// /// /// /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// /// /// /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] [CLSCompliant(false)] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] [CLSCompliant(false)] public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] [CLSCompliant(false)] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// /// /// /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformui64vARB")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// /// /// /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformui64vARB")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// /// /// /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformui64vARB")] [CLSCompliant(false)] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")] [CLSCompliant(false)] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleARB")] [CLSCompliant(false)] public static Int64 GetTextureHandle(Int32 texture) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleARB")] [CLSCompliant(false)] public static Int64 GetTextureHandle(UInt32 texture) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleARB")] [CLSCompliant(false)] public static Int64 GetTextureSamplerHandle(Int32 texture, Int32 sampler) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleARB")] [CLSCompliant(false)] public static Int64 GetTextureSamplerHandle(UInt32 texture, UInt32 sampler) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] [CLSCompliant(false)] public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] [CLSCompliant(false)] public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] [CLSCompliant(false)] public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] [CLSCompliant(false)] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] [CLSCompliant(false)] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] [CLSCompliant(false)] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformui64vARB")] [CLSCompliant(false)] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformui64vARB")] [CLSCompliant(false)] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformui64vARB")] [CLSCompliant(false)] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] [CLSCompliant(false)] public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] [CLSCompliant(false)] public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] [CLSCompliant(false)] public static unsafe void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] [CLSCompliant(false)] public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] UInt64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] [CLSCompliant(false)] public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] out UInt64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] [CLSCompliant(false)] public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] UInt64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentARB")] [CLSCompliant(false)] public static bool IsImageHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentARB")] [CLSCompliant(false)] public static bool IsImageHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_shading_language_include] /// /// [length: namelen] [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glIsNamedStringARB")] public static bool IsNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentARB")] [CLSCompliant(false)] public static bool IsTextureHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentARB")] [CLSCompliant(false)] public static bool IsTextureHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentARB")] [CLSCompliant(false)] public static void MakeImageHandleNonResident(Int64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentARB")] [CLSCompliant(false)] public static void MakeImageHandleNonResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentARB")] [CLSCompliant(false)] public static void MakeImageHandleResident(Int64 handle, OpenTK.Graphics.OpenGL4.All access) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentARB")] [CLSCompliant(false)] public static void MakeImageHandleResident(UInt64 handle, OpenTK.Graphics.OpenGL4.All access) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentARB")] [CLSCompliant(false)] public static void MakeTextureHandleNonResident(Int64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentARB")] [CLSCompliant(false)] public static void MakeTextureHandleNonResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentARB")] [CLSCompliant(false)] public static void MakeTextureHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentARB")] [CLSCompliant(false)] public static void MakeTextureHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_parallel_shader_compile] /// [AutoGenerated(Category = "ARB_parallel_shader_compile", Version = "", EntryPoint = "glMaxShaderCompilerThreadsARB")] [CLSCompliant(false)] public static void MaxShaderCompilerThreads(Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_parallel_shader_compile] /// [AutoGenerated(Category = "ARB_parallel_shader_compile", Version = "", EntryPoint = "glMaxShaderCompilerThreadsARB")] [CLSCompliant(false)] public static void MaxShaderCompilerThreads(UInt32 count) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sample_shading] /// Specifies minimum rate at which sample shaing takes place /// /// /// Specifies the rate at which samples are shaded within each covered pixel. /// [AutoGenerated(Category = "ARB_sample_shading", Version = "", EntryPoint = "glMinSampleShadingARB")] public static void MinSampleShading(Single value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_indirect_parameters] /// /// /// /// /// [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_indirect_parameters] /// /// /// /// /// [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] [CLSCompliant(false)] public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_indirect_parameters] /// /// /// /// /// [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] [CLSCompliant(false)] public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_indirect_parameters] /// /// /// /// /// [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] [CLSCompliant(false)] public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_indirect_parameters] /// /// /// /// /// [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_indirect_parameters] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_indirect_parameters] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] [CLSCompliant(false)] public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_indirect_parameters] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] [CLSCompliant(false)] public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_indirect_parameters] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] [CLSCompliant(false)] public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_indirect_parameters] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T2 indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sparse_buffer] /// /// /// /// [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentARB")] [CLSCompliant(false)] public static void NamedBufferPageCommitment(Int32 buffer, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sparse_buffer] /// /// /// /// [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentARB")] [CLSCompliant(false)] public static void NamedBufferPageCommitment(Int32 buffer, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sparse_buffer] /// /// /// /// [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentARB")] [CLSCompliant(false)] public static void NamedBufferPageCommitment(UInt32 buffer, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sparse_buffer] /// /// /// /// [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentARB")] [CLSCompliant(false)] public static void NamedBufferPageCommitment(UInt32 buffer, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sample_locations] /// /// /// /// [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] [CLSCompliant(false)] public static void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sample_locations] /// /// /// /// [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] [CLSCompliant(false)] public static void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sample_locations] /// /// /// /// [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] [CLSCompliant(false)] public static unsafe void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sample_locations] /// /// /// /// [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] [CLSCompliant(false)] public static void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sample_locations] /// /// /// /// [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] [CLSCompliant(false)] public static void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sample_locations] /// /// /// /// [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] [CLSCompliant(false)] public static unsafe void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_shading_language_include] /// /// /// [length: namelen] /// /// [length: stringlen] [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glNamedStringARB")] public static void NamedString(OpenTK.Graphics.OpenGL4.All type, Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, Int32 stringlen, [CountAttribute(Parameter = "stringlen")] String @string) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_ES3_2_compatibility] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_ES3_2_compatibility", Version = "", EntryPoint = "glPrimitiveBoundingBoxARB")] public static void PrimitiveBoundingBox(Single minX, Single minY, Single minZ, Single minW, Single maxX, Single maxY, Single maxZ, Single maxW) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_geometry_shader4] /// Specify a parameter for a program object /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// Specifies the name of the parameter to modify. /// /// /// Specifies the new value of the parameter specified by pname for program. /// [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glProgramParameteriARB")] [CLSCompliant(false)] public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb pname, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_geometry_shader4] /// Specify a parameter for a program object /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// Specifies the name of the parameter to modify. /// /// /// Specifies the new value of the parameter specified by pname for program. /// [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glProgramParameteriARB")] [CLSCompliant(false)] public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb pname, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64ARB")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64ARB")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1ui64ARB")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, UInt64 x) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1ui64vARB")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1ui64vARB")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1ui64vARB")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64ARB")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64ARB")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2ui64ARB")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2ui64vARB")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2ui64vARB")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2ui64vARB")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64ARB")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64ARB")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3ui64ARB")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3ui64vARB")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3ui64vARB")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3ui64vARB")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64ARB")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64ARB")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4ui64ARB")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4ui64vARB")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4ui64vARB")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4ui64vARB")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64ARB")] [CLSCompliant(false)] public static void ProgramUniformHandle(Int32 program, Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64ARB")] [CLSCompliant(false)] public static void ProgramUniformHandle(UInt32 program, Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// /// [length: count] [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] [CLSCompliant(false)] public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// /// [length: count] [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] [CLSCompliant(false)] public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// /// [length: count] [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] [CLSCompliant(false)] public static unsafe void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// /// [length: count] [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] [CLSCompliant(false)] public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// /// [length: count] [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] [CLSCompliant(false)] public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// /// [length: count] [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] [CLSCompliant(false)] public static unsafe void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// /// /// [length: bufSize] [Obsolete("Use strongly-typed overload instead")] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// /// /// [length: bufSize] [Obsolete("Use strongly-typed overload instead")] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] [CLSCompliant(false)] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// /// /// [length: bufSize] [Obsolete("Use strongly-typed overload instead")] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] [CLSCompliant(false)] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// /// /// [length: bufSize] [Obsolete("Use strongly-typed overload instead")] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] [CLSCompliant(false)] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// /// /// [length: bufSize] [Obsolete("Use strongly-typed overload instead")] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] [CLSCompliant(false)] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] [CLSCompliant(false)] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] [CLSCompliant(false)] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_robustness] /// /// /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gl_spirv] /// /// /// /// /// [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] [CLSCompliant(false)] public static void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, Int32[] pConstantIndex, Int32[] pConstantValue) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gl_spirv] /// /// /// /// /// [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] [CLSCompliant(false)] public static void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, ref Int32 pConstantIndex, ref Int32 pConstantValue) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gl_spirv] /// /// /// /// /// [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] [CLSCompliant(false)] public static unsafe void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, Int32* pConstantIndex, Int32* pConstantValue) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gl_spirv] /// /// /// /// /// [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] [CLSCompliant(false)] public static void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, UInt32[] pConstantIndex, UInt32[] pConstantValue) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gl_spirv] /// /// /// /// /// [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] [CLSCompliant(false)] public static void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, ref UInt32 pConstantIndex, ref UInt32 pConstantValue) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gl_spirv] /// /// /// /// /// [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] [CLSCompliant(false)] public static unsafe void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, UInt32* pConstantIndex, UInt32* pConstantValue) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_texture_buffer_object] /// Attach the storage for a buffer object to the active buffer texture /// /// /// Specifies the target of the operation and must be TextureBuffer. /// /// /// Specifies the internal format of the data in the store belonging to buffer. /// /// /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. /// [AutoGenerated(Category = "ARB_texture_buffer_object", Version = "", EntryPoint = "glTexBufferARB")] [CLSCompliant(false)] public static void TexBuffer(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.All internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_texture_buffer_object] /// Attach the storage for a buffer object to the active buffer texture /// /// /// Specifies the target of the operation and must be TextureBuffer. /// /// /// Specifies the internal format of the data in the store belonging to buffer. /// /// /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. /// [AutoGenerated(Category = "ARB_texture_buffer_object", Version = "", EntryPoint = "glTexBufferARB")] [CLSCompliant(false)] public static void TexBuffer(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.All internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sparse_texture] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_sparse_texture", Version = "", EntryPoint = "glTexPageCommitmentARB")] public static void TexPageCommitment(OpenTK.Graphics.OpenGL4.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1i64ARB")] public static void Uniform1(Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1i64vARB")] [CLSCompliant(false)] public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1i64vARB")] [CLSCompliant(false)] public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1i64vARB")] [CLSCompliant(false)] public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1ui64ARB")] [CLSCompliant(false)] public static void Uniform1(Int32 location, UInt64 x) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1ui64vARB")] [CLSCompliant(false)] public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1ui64vARB")] [CLSCompliant(false)] public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1ui64vARB")] [CLSCompliant(false)] public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2i64ARB")] public static void Uniform2(Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2i64vARB")] [CLSCompliant(false)] public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2i64vARB")] [CLSCompliant(false)] public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2i64vARB")] [CLSCompliant(false)] public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2ui64ARB")] [CLSCompliant(false)] public static void Uniform2(Int32 location, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2ui64vARB")] [CLSCompliant(false)] public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2ui64vARB")] [CLSCompliant(false)] public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2ui64vARB")] [CLSCompliant(false)] public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3i64ARB")] public static void Uniform3(Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3i64vARB")] [CLSCompliant(false)] public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3i64vARB")] [CLSCompliant(false)] public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3i64vARB")] [CLSCompliant(false)] public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3ui64ARB")] [CLSCompliant(false)] public static void Uniform3(Int32 location, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3ui64vARB")] [CLSCompliant(false)] public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3ui64vARB")] [CLSCompliant(false)] public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3ui64vARB")] [CLSCompliant(false)] public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4i64ARB")] public static void Uniform4(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4i64vARB")] [CLSCompliant(false)] public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4i64vARB")] [CLSCompliant(false)] public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4i64vARB")] [CLSCompliant(false)] public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4ui64ARB")] [CLSCompliant(false)] public static void Uniform4(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4ui64vARB")] [CLSCompliant(false)] public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4ui64vARB")] [CLSCompliant(false)] public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_gpu_shader_int64] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4ui64vARB")] [CLSCompliant(false)] public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64ARB")] [CLSCompliant(false)] public static void UniformHandle(Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64ARB")] [CLSCompliant(false)] public static void UniformHandle(Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// [length: count] [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] [CLSCompliant(false)] public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// [length: count] [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] [CLSCompliant(false)] public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// [length: count] [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] [CLSCompliant(false)] public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// [length: count] [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] [CLSCompliant(false)] public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// [length: count] [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] [CLSCompliant(false)] public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// /// [length: count] [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] [CLSCompliant(false)] public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_instanced_arrays] /// Modify the rate at which generic vertex attributes advance during instanced rendering /// /// /// Specify the index of the generic vertex attribute. /// /// /// Specify the number of instances that will pass between updates of the generic attribute at slot index. /// [AutoGenerated(Category = "ARB_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorARB")] [CLSCompliant(false)] public static void VertexAttribDivisor(Int32 index, Int32 divisor) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_instanced_arrays] /// Modify the rate at which generic vertex attributes advance during instanced rendering /// /// /// Specify the index of the generic vertex attribute. /// /// /// Specify the number of instances that will pass between updates of the generic attribute at slot index. /// [AutoGenerated(Category = "ARB_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorARB")] [CLSCompliant(false)] public static void VertexAttribDivisor(UInt32 index, UInt32 divisor) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64ARB")] [CLSCompliant(false)] public static void VertexAttribL1(Int32 index, Int64 x) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64ARB")] [CLSCompliant(false)] public static void VertexAttribL1(UInt32 index, UInt64 x) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] [CLSCompliant(false)] public static void VertexAttribL1(Int32 index, Int64[] v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] [CLSCompliant(false)] public static unsafe void VertexAttribL1(Int32 index, Int64* v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] [CLSCompliant(false)] public static void VertexAttribL1(UInt32 index, UInt64[] v) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_bindless_texture] /// /// [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] [CLSCompliant(false)] public static unsafe void VertexAttribL1(UInt32 index, UInt64* v) { throw new BindingsNotRewrittenException(); } } public static partial class Cmaaintel { /// [requires: INTEL_framebuffer_CMAA] [AutoGenerated(Category = "INTEL_framebuffer_CMAA", Version = "", EntryPoint = "glApplyFramebufferAttachmentCMAAINTEL")] public static void ApplyFramebufferAttachment() { throw new BindingsNotRewrittenException(); } } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Set the active program object for a program pipeline object /// /// /// Specifies the program pipeline object to set the active program object for. /// /// /// Specifies the program object to set as the active program pipeline object pipeline. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glActiveShaderProgram")] [CLSCompliant(false)] public static void ActiveShaderProgram(Int32 pipeline, Int32 program) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Set the active program object for a program pipeline object /// /// /// Specifies the program pipeline object to set the active program object for. /// /// /// Specifies the program object to set as the active program pipeline object pipeline. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glActiveShaderProgram")] [CLSCompliant(false)] public static void ActiveShaderProgram(UInt32 pipeline, UInt32 program) { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Select active texture unit /// /// /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of Texturei, where i ranges from zero to the value of MaxCombinedTextureImageUnits minus one. The initial value is Texture0. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glActiveTexture")] public static void ActiveTexture(OpenTK.Graphics.OpenGL4.TextureUnit texture) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Attaches a shader object to a program object /// /// /// Specifies the program object to which a shader object will be attached. /// /// /// Specifies the shader object that is to be attached. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] [CLSCompliant(false)] public static void AttachShader(Int32 program, Int32 shader) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Attaches a shader object to a program object /// /// /// Specifies the program object to which a shader object will be attached. /// /// /// Specifies the shader object that is to be attached. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] [CLSCompliant(false)] public static void AttachShader(UInt32 program, UInt32 shader) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Start conditional rendering /// /// /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. /// /// /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")] [CLSCompliant(false)] public static void BeginConditionalRender(Int32 id, OpenTK.Graphics.OpenGL4.ConditionalRenderType mode) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Start conditional rendering /// /// /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. /// /// /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")] [CLSCompliant(false)] public static void BeginConditionalRender(UInt32 id, OpenTK.Graphics.OpenGL4.ConditionalRenderType mode) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delimit the boundaries of a query object /// /// /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. /// /// /// Specifies the name of a query object. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")] [CLSCompliant(false)] public static void BeginQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 id) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delimit the boundaries of a query object /// /// /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. /// /// /// Specifies the name of a query object. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")] [CLSCompliant(false)] public static void BeginQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 id) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] /// Delimit the boundaries of a query object on an indexed target /// /// /// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. /// /// /// Specifies the index of the query target upon which to begin the query. /// /// /// Specifies the name of a query object. /// [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glBeginQueryIndexed")] [CLSCompliant(false)] public static void BeginQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 index, Int32 id) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] /// Delimit the boundaries of a query object on an indexed target /// /// /// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. /// /// /// Specifies the index of the query target upon which to begin the query. /// /// /// Specifies the name of a query object. /// [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glBeginQueryIndexed")] [CLSCompliant(false)] public static void BeginQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, UInt32 id) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Start transform feedback operation /// /// /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginTransformFeedback")] public static void BeginTransformFeedback(OpenTK.Graphics.OpenGL4.TransformFeedbackPrimitiveType primitiveMode) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Associates a generic vertex attribute index with a named attribute variable /// /// /// Specifies the handle of the program object in which the association is to be made. /// /// /// Specifies the index of the generic vertex attribute to be bound. /// /// /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] [CLSCompliant(false)] public static void BindAttribLocation(Int32 program, Int32 index, String name) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Associates a generic vertex attribute index with a named attribute variable /// /// /// Specifies the handle of the program object in which the association is to be made. /// /// /// Specifies the index of the generic vertex attribute to be bound. /// /// /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] [CLSCompliant(false)] public static void BindAttribLocation(UInt32 program, UInt32 index, String name) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Bind a named buffer object /// /// /// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the name of a buffer object. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")] [CLSCompliant(false)] public static void BindBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Bind a named buffer object /// /// /// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the name of a buffer object. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")] [CLSCompliant(false)] public static void BindBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target, UInt32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] /// Bind a buffer object to an indexed buffer target /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// The name of a buffer object to bind to the specified binding point. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferBase")] [CLSCompliant(false)] public static void BindBufferBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 index, Int32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] /// Bind a buffer object to an indexed buffer target /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// The name of a buffer object to bind to the specified binding point. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferBase")] [CLSCompliant(false)] public static void BindBufferBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 index, UInt32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] /// Bind a range within a buffer object to an indexed buffer target /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// The name of a buffer object to bind to the specified binding point. /// /// /// The starting offset in basic machine units into the buffer object buffer. /// /// /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")] [CLSCompliant(false)] public static void BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 index, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] /// Bind a range within a buffer object to an indexed buffer target /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// The name of a buffer object to bind to the specified binding point. /// /// /// The starting offset in basic machine units into the buffer object buffer. /// /// /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")] [CLSCompliant(false)] public static void BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] /// Bind a range within a buffer object to an indexed buffer target /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// The name of a buffer object to bind to the specified binding point. /// /// /// The starting offset in basic machine units into the buffer object buffer. /// /// /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")] [CLSCompliant(false)] public static void BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 index, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] /// Bind a range within a buffer object to an indexed buffer target /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// The name of a buffer object to bind to the specified binding point. /// /// /// The starting offset in basic machine units into the buffer object buffer. /// /// /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")] [CLSCompliant(false)] public static void BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more buffer objects to a sequence of indexed buffer targets /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. /// /// /// Specify the index of the first binding point within the array specified by target. /// /// /// Specify the number of contiguous binding points to which to bind buffers. /// /// [length: count] /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] [CLSCompliant(false)] public static void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more buffer objects to a sequence of indexed buffer targets /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. /// /// /// Specify the index of the first binding point within the array specified by target. /// /// /// Specify the number of contiguous binding points to which to bind buffers. /// /// [length: count] /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] [CLSCompliant(false)] public static void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more buffer objects to a sequence of indexed buffer targets /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. /// /// /// Specify the index of the first binding point within the array specified by target. /// /// /// Specify the number of contiguous binding points to which to bind buffers. /// /// [length: count] /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] [CLSCompliant(false)] public static unsafe void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more buffer objects to a sequence of indexed buffer targets /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. /// /// /// Specify the index of the first binding point within the array specified by target. /// /// /// Specify the number of contiguous binding points to which to bind buffers. /// /// [length: count] /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] [CLSCompliant(false)] public static void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more buffer objects to a sequence of indexed buffer targets /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. /// /// /// Specify the index of the first binding point within the array specified by target. /// /// /// Specify the number of contiguous binding points to which to bind buffers. /// /// [length: count] /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] [CLSCompliant(false)] public static void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more buffer objects to a sequence of indexed buffer targets /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. /// /// /// Specify the index of the first binding point within the array specified by target. /// /// /// Specify the number of contiguous binding points to which to bind buffers. /// /// [length: count] /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] [CLSCompliant(false)] public static unsafe void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. /// /// /// Specify the index of the first binding point within the array specified by target. /// /// /// Specify the number of contiguous binding points to which to bind buffers. /// /// [length: count] /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. /// /// [length: count] /// [length: count] [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] [CLSCompliant(false)] public static void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] buffers, [CountAttribute(Parameter = "count")] IntPtr[] offsets, [CountAttribute(Parameter = "count")] IntPtr[] sizes) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. /// /// /// Specify the index of the first binding point within the array specified by target. /// /// /// Specify the number of contiguous binding points to which to bind buffers. /// /// [length: count] /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. /// /// [length: count] /// [length: count] [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] [CLSCompliant(false)] public static void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 buffers, [CountAttribute(Parameter = "count")] ref IntPtr offsets, [CountAttribute(Parameter = "count")] ref IntPtr sizes) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. /// /// /// Specify the index of the first binding point within the array specified by target. /// /// /// Specify the number of contiguous binding points to which to bind buffers. /// /// [length: count] /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. /// /// [length: count] /// [length: count] [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] [CLSCompliant(false)] public static unsafe void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] IntPtr* sizes) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. /// /// /// Specify the index of the first binding point within the array specified by target. /// /// /// Specify the number of contiguous binding points to which to bind buffers. /// /// [length: count] /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. /// /// [length: count] /// [length: count] [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] [CLSCompliant(false)] public static void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] buffers, [CountAttribute(Parameter = "count")] IntPtr[] offsets, [CountAttribute(Parameter = "count")] IntPtr[] sizes) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. /// /// /// Specify the index of the first binding point within the array specified by target. /// /// /// Specify the number of contiguous binding points to which to bind buffers. /// /// [length: count] /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. /// /// [length: count] /// [length: count] [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] [CLSCompliant(false)] public static void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 buffers, [CountAttribute(Parameter = "count")] ref IntPtr offsets, [CountAttribute(Parameter = "count")] ref IntPtr sizes) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets /// /// /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. /// /// /// Specify the index of the first binding point within the array specified by target. /// /// /// Specify the number of contiguous binding points to which to bind buffers. /// /// [length: count] /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. /// /// [length: count] /// [length: count] [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] [CLSCompliant(false)] public static unsafe void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] IntPtr* sizes) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Bind a user-defined varying out variable to a fragment shader color number /// /// /// The name of the program containing varying out variable whose binding to modify /// /// /// The color number to bind the user-defined varying out variable to /// /// [length: COMPSIZE(name)] /// The name of the user-defined varying out variable whose binding to modify /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")] [CLSCompliant(false)] public static void BindFragDataLocation(Int32 program, Int32 color, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Bind a user-defined varying out variable to a fragment shader color number /// /// /// The name of the program containing varying out variable whose binding to modify /// /// /// The color number to bind the user-defined varying out variable to /// /// [length: COMPSIZE(name)] /// The name of the user-defined varying out variable whose binding to modify /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")] [CLSCompliant(false)] public static void BindFragDataLocation(UInt32 program, UInt32 color, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_blend_func_extended|VERSION_3_3] /// Bind a user-defined varying out variable to a fragment shader color number and index /// /// /// The name of the program containing varying out variable whose binding to modify /// /// /// The color number to bind the user-defined varying out variable to /// /// /// The index of the color input to bind the user-defined varying out variable to /// /// /// The name of the user-defined varying out variable whose binding to modify /// [AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glBindFragDataLocationIndexed")] [CLSCompliant(false)] public static void BindFragDataLocationIndexed(Int32 program, Int32 colorNumber, Int32 index, String name) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_blend_func_extended|VERSION_3_3] /// Bind a user-defined varying out variable to a fragment shader color number and index /// /// /// The name of the program containing varying out variable whose binding to modify /// /// /// The color number to bind the user-defined varying out variable to /// /// /// The index of the color input to bind the user-defined varying out variable to /// /// /// The name of the user-defined varying out variable whose binding to modify /// [AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glBindFragDataLocationIndexed")] [CLSCompliant(false)] public static void BindFragDataLocationIndexed(UInt32 program, UInt32 colorNumber, UInt32 index, String name) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Bind a framebuffer to a framebuffer target /// /// /// Specifies the framebuffer target of the binding operation. /// /// /// Specifies the name of the framebuffer object to bind. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindFramebuffer")] [CLSCompliant(false)] public static void BindFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 framebuffer) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Bind a framebuffer to a framebuffer target /// /// /// Specifies the framebuffer target of the binding operation. /// /// /// Specifies the name of the framebuffer object to bind. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindFramebuffer")] [CLSCompliant(false)] public static void BindFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, UInt32 framebuffer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2] /// Bind a level of a texture to an image unit /// /// /// Specifies the index of the image unit to which to bind the texture /// /// /// Specifies the name of the texture to bind to the image unit. /// /// /// Specifies the level of the texture that is to be bound. /// /// /// Specifies whether a layered texture binding is to be established. /// /// /// If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise. /// /// /// Specifies a token indicating the type of access that will be performed on the image. /// /// /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. /// [AutoGenerated(Category = "ARB_shader_image_load_store|VERSION_4_2", Version = "4.2", EntryPoint = "glBindImageTexture")] [CLSCompliant(false)] public static void BindImageTexture(Int32 unit, Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.TextureAccess access, OpenTK.Graphics.OpenGL4.SizedInternalFormat format) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2] /// Bind a level of a texture to an image unit /// /// /// Specifies the index of the image unit to which to bind the texture /// /// /// Specifies the name of the texture to bind to the image unit. /// /// /// Specifies the level of the texture that is to be bound. /// /// /// Specifies whether a layered texture binding is to be established. /// /// /// If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise. /// /// /// Specifies a token indicating the type of access that will be performed on the image. /// /// /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. /// [AutoGenerated(Category = "ARB_shader_image_load_store|VERSION_4_2", Version = "4.2", EntryPoint = "glBindImageTexture")] [CLSCompliant(false)] public static void BindImageTexture(UInt32 unit, UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.TextureAccess access, OpenTK.Graphics.OpenGL4.SizedInternalFormat format) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named texture images to a sequence of consecutive image units /// /// /// Specifies the first image unit to which a texture is to be bound. /// /// /// Specifies the number of textures to bind. /// /// [length: count] /// Specifies the address of an array of names of existing texture objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] [CLSCompliant(false)] public static void BindImageTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named texture images to a sequence of consecutive image units /// /// /// Specifies the first image unit to which a texture is to be bound. /// /// /// Specifies the number of textures to bind. /// /// [length: count] /// Specifies the address of an array of names of existing texture objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] [CLSCompliant(false)] public static void BindImageTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named texture images to a sequence of consecutive image units /// /// /// Specifies the first image unit to which a texture is to be bound. /// /// /// Specifies the number of textures to bind. /// /// [length: count] /// Specifies the address of an array of names of existing texture objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] [CLSCompliant(false)] public static unsafe void BindImageTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named texture images to a sequence of consecutive image units /// /// /// Specifies the first image unit to which a texture is to be bound. /// /// /// Specifies the number of textures to bind. /// /// [length: count] /// Specifies the address of an array of names of existing texture objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] [CLSCompliant(false)] public static void BindImageTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named texture images to a sequence of consecutive image units /// /// /// Specifies the first image unit to which a texture is to be bound. /// /// /// Specifies the number of textures to bind. /// /// [length: count] /// Specifies the address of an array of names of existing texture objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] [CLSCompliant(false)] public static void BindImageTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named texture images to a sequence of consecutive image units /// /// /// Specifies the first image unit to which a texture is to be bound. /// /// /// Specifies the number of textures to bind. /// /// [length: count] /// Specifies the address of an array of names of existing texture objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] [CLSCompliant(false)] public static unsafe void BindImageTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Bind a program pipeline to the current context /// /// /// Specifies the name of the pipeline object to bind to the context. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glBindProgramPipeline")] [CLSCompliant(false)] public static void BindProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Bind a program pipeline to the current context /// /// /// Specifies the name of the pipeline object to bind to the context. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glBindProgramPipeline")] [CLSCompliant(false)] public static void BindProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Bind a renderbuffer to a renderbuffer target /// /// /// Specifies the renderbuffer target of the binding operation. target must be Renderbuffer. /// /// /// Specifies the name of the renderbuffer object to bind. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindRenderbuffer")] [CLSCompliant(false)] public static void BindRenderbuffer(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Bind a renderbuffer to a renderbuffer target /// /// /// Specifies the renderbuffer target of the binding operation. target must be Renderbuffer. /// /// /// Specifies the name of the renderbuffer object to bind. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindRenderbuffer")] [CLSCompliant(false)] public static void BindRenderbuffer(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Bind a named sampler to a texturing target /// /// /// Specifies the index of the texture unit to which the sampler is bound. /// /// /// Specifies the name of a sampler. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glBindSampler")] [CLSCompliant(false)] public static void BindSampler(Int32 unit, Int32 sampler) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Bind a named sampler to a texturing target /// /// /// Specifies the index of the texture unit to which the sampler is bound. /// /// /// Specifies the name of a sampler. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glBindSampler")] [CLSCompliant(false)] public static void BindSampler(UInt32 unit, UInt32 sampler) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named sampler objects to a sequence of consecutive sampler units /// /// /// Specifies the first sampler unit to which a sampler object is to be bound. /// /// /// Specifies the number of samplers to bind. /// /// [length: count] /// Specifies the address of an array of names of existing sampler objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] [CLSCompliant(false)] public static void BindSamplers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named sampler objects to a sequence of consecutive sampler units /// /// /// Specifies the first sampler unit to which a sampler object is to be bound. /// /// /// Specifies the number of samplers to bind. /// /// [length: count] /// Specifies the address of an array of names of existing sampler objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] [CLSCompliant(false)] public static void BindSamplers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named sampler objects to a sequence of consecutive sampler units /// /// /// Specifies the first sampler unit to which a sampler object is to be bound. /// /// /// Specifies the number of samplers to bind. /// /// [length: count] /// Specifies the address of an array of names of existing sampler objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] [CLSCompliant(false)] public static unsafe void BindSamplers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named sampler objects to a sequence of consecutive sampler units /// /// /// Specifies the first sampler unit to which a sampler object is to be bound. /// /// /// Specifies the number of samplers to bind. /// /// [length: count] /// Specifies the address of an array of names of existing sampler objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] [CLSCompliant(false)] public static void BindSamplers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named sampler objects to a sequence of consecutive sampler units /// /// /// Specifies the first sampler unit to which a sampler object is to be bound. /// /// /// Specifies the number of samplers to bind. /// /// [length: count] /// Specifies the address of an array of names of existing sampler objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] [CLSCompliant(false)] public static void BindSamplers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named sampler objects to a sequence of consecutive sampler units /// /// /// Specifies the first sampler unit to which a sampler object is to be bound. /// /// /// Specifies the number of samplers to bind. /// /// [length: count] /// Specifies the address of an array of names of existing sampler objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] [CLSCompliant(false)] public static unsafe void BindSamplers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Bind a named texture to a texturing target /// /// /// Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray. /// /// /// Specifies the name of a texture. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")] [CLSCompliant(false)] public static void BindTexture(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 texture) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Bind a named texture to a texturing target /// /// /// Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray. /// /// /// Specifies the name of a texture. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")] [CLSCompliant(false)] public static void BindTexture(OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 texture) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named textures to a sequence of consecutive texture units /// /// /// Specifies the first texture unit to which a texture is to be bound. /// /// /// Specifies the number of textures to bind. /// /// [length: count] /// Specifies the address of an array of names of existing texture objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] [CLSCompliant(false)] public static void BindTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named textures to a sequence of consecutive texture units /// /// /// Specifies the first texture unit to which a texture is to be bound. /// /// /// Specifies the number of textures to bind. /// /// [length: count] /// Specifies the address of an array of names of existing texture objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] [CLSCompliant(false)] public static void BindTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named textures to a sequence of consecutive texture units /// /// /// Specifies the first texture unit to which a texture is to be bound. /// /// /// Specifies the number of textures to bind. /// /// [length: count] /// Specifies the address of an array of names of existing texture objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] [CLSCompliant(false)] public static unsafe void BindTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named textures to a sequence of consecutive texture units /// /// /// Specifies the first texture unit to which a texture is to be bound. /// /// /// Specifies the number of textures to bind. /// /// [length: count] /// Specifies the address of an array of names of existing texture objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] [CLSCompliant(false)] public static void BindTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named textures to a sequence of consecutive texture units /// /// /// Specifies the first texture unit to which a texture is to be bound. /// /// /// Specifies the number of textures to bind. /// /// [length: count] /// Specifies the address of an array of names of existing texture objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] [CLSCompliant(false)] public static void BindTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named textures to a sequence of consecutive texture units /// /// /// Specifies the first texture unit to which a texture is to be bound. /// /// /// Specifies the number of textures to bind. /// /// [length: count] /// Specifies the address of an array of names of existing texture objects. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] [CLSCompliant(false)] public static unsafe void BindTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBindTextureUnit")] [CLSCompliant(false)] public static void BindTextureUnit(Int32 unit, Int32 texture) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBindTextureUnit")] [CLSCompliant(false)] public static void BindTextureUnit(UInt32 unit, UInt32 texture) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Bind a transform feedback object /// /// /// Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback. /// /// /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glBindTransformFeedback")] [CLSCompliant(false)] public static void BindTransformFeedback(OpenTK.Graphics.OpenGL4.TransformFeedbackTarget target, Int32 id) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Bind a transform feedback object /// /// /// Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback. /// /// /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glBindTransformFeedback")] [CLSCompliant(false)] public static void BindTransformFeedback(OpenTK.Graphics.OpenGL4.TransformFeedbackTarget target, UInt32 id) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Bind a vertex array object /// /// /// Specifies the name of the vertex array to bind. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindVertexArray")] [CLSCompliant(false)] public static void BindVertexArray(Int32 array) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Bind a vertex array object /// /// /// Specifies the name of the vertex array to bind. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindVertexArray")] [CLSCompliant(false)] public static void BindVertexArray(UInt32 array) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] /// Bind a buffer to a vertex buffer bind point /// /// /// The index of the vertex buffer binding point to which to bind the buffer. /// /// /// The name of an existing buffer to bind to the vertex buffer binding point. /// /// /// The offset of the first element of the buffer. /// /// /// The distance between elements within the buffer. /// [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glBindVertexBuffer")] [CLSCompliant(false)] public static void BindVertexBuffer(Int32 bindingindex, Int32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] /// Bind a buffer to a vertex buffer bind point /// /// /// The index of the vertex buffer binding point to which to bind the buffer. /// /// /// The name of an existing buffer to bind to the vertex buffer binding point. /// /// /// The offset of the first element of the buffer. /// /// /// The distance between elements within the buffer. /// [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glBindVertexBuffer")] [CLSCompliant(false)] public static void BindVertexBuffer(UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points /// /// /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. /// /// /// Specifies the number of buffers to bind. /// /// [length: count] /// Specifies the address of an array of names of existing buffer objects. /// /// [length: count] /// Specifies the address of an array of offsets to associate with the binding points. /// /// [length: count] /// Specifies the address of an array of strides to associate with the binding points. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] [CLSCompliant(false)] public static void BindVertexBuffers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] buffers, [CountAttribute(Parameter = "count")] IntPtr[] offsets, [CountAttribute(Parameter = "count")] Int32[] strides) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points /// /// /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. /// /// /// Specifies the number of buffers to bind. /// /// [length: count] /// Specifies the address of an array of names of existing buffer objects. /// /// [length: count] /// Specifies the address of an array of offsets to associate with the binding points. /// /// [length: count] /// Specifies the address of an array of strides to associate with the binding points. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] [CLSCompliant(false)] public static void BindVertexBuffers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 buffers, [CountAttribute(Parameter = "count")] ref IntPtr offsets, [CountAttribute(Parameter = "count")] ref Int32 strides) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points /// /// /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. /// /// /// Specifies the number of buffers to bind. /// /// [length: count] /// Specifies the address of an array of names of existing buffer objects. /// /// [length: count] /// Specifies the address of an array of offsets to associate with the binding points. /// /// [length: count] /// Specifies the address of an array of strides to associate with the binding points. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] [CLSCompliant(false)] public static unsafe void BindVertexBuffers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] Int32* strides) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points /// /// /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. /// /// /// Specifies the number of buffers to bind. /// /// [length: count] /// Specifies the address of an array of names of existing buffer objects. /// /// [length: count] /// Specifies the address of an array of offsets to associate with the binding points. /// /// [length: count] /// Specifies the address of an array of strides to associate with the binding points. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] [CLSCompliant(false)] public static void BindVertexBuffers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] buffers, [CountAttribute(Parameter = "count")] IntPtr[] offsets, [CountAttribute(Parameter = "count")] Int32[] strides) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points /// /// /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. /// /// /// Specifies the number of buffers to bind. /// /// [length: count] /// Specifies the address of an array of names of existing buffer objects. /// /// [length: count] /// Specifies the address of an array of offsets to associate with the binding points. /// /// [length: count] /// Specifies the address of an array of strides to associate with the binding points. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] [CLSCompliant(false)] public static void BindVertexBuffers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 buffers, [CountAttribute(Parameter = "count")] ref IntPtr offsets, [CountAttribute(Parameter = "count")] ref Int32 strides) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points /// /// /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. /// /// /// Specifies the number of buffers to bind. /// /// [length: count] /// Specifies the address of an array of names of existing buffer objects. /// /// [length: count] /// Specifies the address of an array of offsets to associate with the binding points. /// /// [length: count] /// Specifies the address of an array of strides to associate with the binding points. /// [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] [CLSCompliant(false)] public static unsafe void BindVertexBuffers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] Int32* strides) { throw new BindingsNotRewrittenException(); } /// [requires: v1.4 or ARB_imaging|VERSION_1_4] /// Set the blend color /// /// /// specify the components of BlendColor /// /// /// specify the components of BlendColor /// /// /// specify the components of BlendColor /// /// /// specify the components of BlendColor /// [AutoGenerated(Category = "ARB_imaging|VERSION_1_4", Version = "1.4", EntryPoint = "glBlendColor")] public static void BlendColor(Single red, Single green, Single blue, Single alpha) { throw new BindingsNotRewrittenException(); } /// [requires: v1.4 or ARB_imaging|VERSION_1_4] /// Specify the equation used for both the RGB blend equation and the Alpha blend equation /// /// /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. /// [AutoGenerated(Category = "ARB_imaging|VERSION_1_4", Version = "1.4", EntryPoint = "glBlendEquation")] public static void BlendEquation(OpenTK.Graphics.OpenGL4.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0] /// Specify the equation used for both the RGB blend equation and the Alpha blend equation /// /// /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. /// /// /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. /// [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")] [CLSCompliant(false)] public static void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0] /// Specify the equation used for both the RGB blend equation and the Alpha blend equation /// /// /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. /// /// /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. /// [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")] [CLSCompliant(false)] public static void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Set the RGB blend equation and the alpha blend equation separately /// /// /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. /// /// /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquationSeparate")] public static void BlendEquationSeparate(OpenTK.Graphics.OpenGL4.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0] /// Set the RGB blend equation and the alpha blend equation separately /// /// /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. /// /// /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. /// /// /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. /// [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationSeparatei")] [CLSCompliant(false)] public static void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0] /// Set the RGB blend equation and the alpha blend equation separately /// /// /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. /// /// /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. /// /// /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. /// [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationSeparatei")] [CLSCompliant(false)] public static void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify pixel arithmetic /// /// /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. /// /// /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBlendFunc")] public static void BlendFunc(OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactor, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactor) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0] /// Specify pixel arithmetic /// /// /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. /// /// /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. /// /// /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. /// [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")] [CLSCompliant(false)] public static void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL4.BlendingFactorSrc src, OpenTK.Graphics.OpenGL4.BlendingFactorDest dst) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0] /// Specify pixel arithmetic /// /// /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. /// /// /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. /// /// /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. /// [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")] [CLSCompliant(false)] public static void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendingFactorSrc src, OpenTK.Graphics.OpenGL4.BlendingFactorDest dst) { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Specify pixel arithmetic for RGB and alpha components separately /// /// /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. /// /// /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. /// /// /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. /// /// /// Specified how the alpha source blending factor is computed. The initial value is One. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glBlendFuncSeparate")] public static void BlendFuncSeparate(OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactorRGB, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactorRGB, OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactorAlpha, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactorAlpha) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0] /// Specify pixel arithmetic for RGB and alpha components separately /// /// /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. /// /// /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. /// /// /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. /// /// /// Specified how the alpha source blending factor is computed. The initial value is One. /// /// /// Specified how the alpha destination blending factor is computed. The initial value is Zero. /// [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")] [CLSCompliant(false)] public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL4.BlendingFactorSrc srcRGB, OpenTK.Graphics.OpenGL4.BlendingFactorDest dstRGB, OpenTK.Graphics.OpenGL4.BlendingFactorSrc srcAlpha, OpenTK.Graphics.OpenGL4.BlendingFactorDest dstAlpha) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0] /// Specify pixel arithmetic for RGB and alpha components separately /// /// /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. /// /// /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. /// /// /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. /// /// /// Specified how the alpha source blending factor is computed. The initial value is One. /// /// /// Specified how the alpha destination blending factor is computed. The initial value is Zero. /// [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")] [CLSCompliant(false)] public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendingFactorSrc srcRGB, OpenTK.Graphics.OpenGL4.BlendingFactorDest dstRGB, OpenTK.Graphics.OpenGL4.BlendingFactorSrc srcAlpha, OpenTK.Graphics.OpenGL4.BlendingFactorDest dstAlpha) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Copy a block of pixels from the read framebuffer to the draw framebuffer /// /// /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. /// /// /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. /// /// /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. /// /// /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. /// /// /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. /// /// /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. /// /// /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. /// /// /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. /// /// /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit. /// /// /// Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBlitFramebuffer")] public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL4.ClearBufferMask mask, OpenTK.Graphics.OpenGL4.BlitFramebufferFilter filter) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBlitNamedFramebuffer")] [CLSCompliant(false)] public static void BlitNamedFramebuffer(Int32 readFramebuffer, Int32 drawFramebuffer, Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL4.ClearBufferMask mask, OpenTK.Graphics.OpenGL4.BlitFramebufferFilter filter) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBlitNamedFramebuffer")] [CLSCompliant(false)] public static void BlitNamedFramebuffer(UInt32 readFramebuffer, UInt32 drawFramebuffer, Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL4.ClearBufferMask mask, OpenTK.Graphics.OpenGL4.BlitFramebufferFilter filter) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Creates and initializes a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Creates and initializes a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] [CLSCompliant(false)] public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Creates and initializes a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] [CLSCompliant(false)] public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Creates and initializes a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] [CLSCompliant(false)] public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Creates and initializes a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Creates and initializes a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Creates and initializes a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] [CLSCompliant(false)] public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Creates and initializes a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] [CLSCompliant(false)] public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Creates and initializes a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] [CLSCompliant(false)] public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Creates and initializes a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] /// Creates and initializes a buffer object's immutable data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. /// [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] /// Creates and initializes a buffer object's immutable data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. /// [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] [CLSCompliant(false)] public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] /// Creates and initializes a buffer object's immutable data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. /// [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] [CLSCompliant(false)] public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] /// Creates and initializes a buffer object's immutable data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. /// [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] [CLSCompliant(false)] public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] /// Creates and initializes a buffer object's immutable data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. /// [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] /// Creates and initializes a buffer object's immutable data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. /// [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] /// Creates and initializes a buffer object's immutable data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. /// [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] [CLSCompliant(false)] public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] /// Creates and initializes a buffer object's immutable data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. /// [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] [CLSCompliant(false)] public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] /// Creates and initializes a buffer object's immutable data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. /// [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] [CLSCompliant(false)] public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] /// Creates and initializes a buffer object's immutable data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// [length: size] /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. /// /// /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. /// [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Updates a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// [length: size] /// Specifies a pointer to the new data that will be copied into the data store. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Updates a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// [length: size] /// Specifies a pointer to the new data that will be copied into the data store. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] [CLSCompliant(false)] public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Updates a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// [length: size] /// Specifies a pointer to the new data that will be copied into the data store. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] [CLSCompliant(false)] public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Updates a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// [length: size] /// Specifies a pointer to the new data that will be copied into the data store. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] [CLSCompliant(false)] public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Updates a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// [length: size] /// Specifies a pointer to the new data that will be copied into the data store. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Updates a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// [length: size] /// Specifies a pointer to the new data that will be copied into the data store. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Updates a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// [length: size] /// Specifies a pointer to the new data that will be copied into the data store. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] [CLSCompliant(false)] public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Updates a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// [length: size] /// Specifies a pointer to the new data that will be copied into the data store. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] [CLSCompliant(false)] public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Updates a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// [length: size] /// Specifies a pointer to the new data that will be copied into the data store. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] [CLSCompliant(false)] public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Updates a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// [length: size] /// Specifies a pointer to the new data that will be copied into the data store. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Check the completeness status of a framebuffer /// /// /// Specify the target of the framebuffer completeness check. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glCheckFramebufferStatus")] public static OpenTK.Graphics.OpenGL4.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.OpenGL4.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCheckNamedFramebufferStatus")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All CheckNamedFramebufferStatus(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCheckNamedFramebufferStatus")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All CheckNamedFramebufferStatus(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify whether data read via glReadPixels should be clamped /// /// /// Target for color clamping. target must be ClampReadColor. /// /// /// Specifies whether to apply color clamping. clamp must be True or False. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClampColor")] public static void ClampColor(OpenTK.Graphics.OpenGL4.ClampColorTarget target, OpenTK.Graphics.OpenGL4.ClampColorMode clamp) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Clear buffers to preset values /// /// /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClear")] public static void Clear(OpenTK.Graphics.OpenGL4.ClearBufferMask mask) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] /// Fill a buffer object's data store with a fixed value /// /// /// Specify the target of the operation. target must be one of the global buffer binding targets. /// /// /// The internal format with which the data will be stored in the buffer object. /// /// /// The format of the data in memory addressed by data. /// /// /// The type of the data in memory addressed by data. /// /// [length: COMPSIZE(format,type)] /// The address of a memory location storing the data to be replicated into the buffer's data store. /// [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")] public static void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] /// Fill a buffer object's data store with a fixed value /// /// /// Specify the target of the operation. target must be one of the global buffer binding targets. /// /// /// The internal format with which the data will be stored in the buffer object. /// /// /// The format of the data in memory addressed by data. /// /// /// The type of the data in memory addressed by data. /// /// [length: COMPSIZE(format,type)] /// The address of a memory location storing the data to be replicated into the buffer's data store. /// [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")] [CLSCompliant(false)] public static void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] /// Fill a buffer object's data store with a fixed value /// /// /// Specify the target of the operation. target must be one of the global buffer binding targets. /// /// /// The internal format with which the data will be stored in the buffer object. /// /// /// The format of the data in memory addressed by data. /// /// /// The type of the data in memory addressed by data. /// /// [length: COMPSIZE(format,type)] /// The address of a memory location storing the data to be replicated into the buffer's data store. /// [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")] [CLSCompliant(false)] public static void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] /// Fill a buffer object's data store with a fixed value /// /// /// Specify the target of the operation. target must be one of the global buffer binding targets. /// /// /// The internal format with which the data will be stored in the buffer object. /// /// /// The format of the data in memory addressed by data. /// /// /// The type of the data in memory addressed by data. /// /// [length: COMPSIZE(format,type)] /// The address of a memory location storing the data to be replicated into the buffer's data store. /// [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")] [CLSCompliant(false)] public static void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] /// Fill a buffer object's data store with a fixed value /// /// /// Specify the target of the operation. target must be one of the global buffer binding targets. /// /// /// The internal format with which the data will be stored in the buffer object. /// /// /// The format of the data in memory addressed by data. /// /// /// The type of the data in memory addressed by data. /// /// [length: COMPSIZE(format,type)] /// The address of a memory location storing the data to be replicated into the buffer's data store. /// [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")] public static void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// Specify the buffer to clear. /// /// /// Specify a particular draw buffer to clear. /// /// /// The value to clear a depth render buffer to. /// /// /// The value to clear a stencil render buffer to. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfi")] public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// Specify the buffer to clear. /// /// /// Specify a particular draw buffer to clear. /// /// [length: COMPSIZE(buffer)] /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] [CLSCompliant(false)] public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// Specify the buffer to clear. /// /// /// Specify a particular draw buffer to clear. /// /// [length: COMPSIZE(buffer)] /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] [CLSCompliant(false)] public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// Specify the buffer to clear. /// /// /// Specify a particular draw buffer to clear. /// /// [length: COMPSIZE(buffer)] /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] [CLSCompliant(false)] public static unsafe void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// Specify the buffer to clear. /// /// /// Specify a particular draw buffer to clear. /// /// [length: COMPSIZE(buffer)] /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] [CLSCompliant(false)] public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// Specify the buffer to clear. /// /// /// Specify a particular draw buffer to clear. /// /// [length: COMPSIZE(buffer)] /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] [CLSCompliant(false)] public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// Specify the buffer to clear. /// /// /// Specify a particular draw buffer to clear. /// /// [length: COMPSIZE(buffer)] /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] [CLSCompliant(false)] public static unsafe void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] /// Fill all or part of buffer object's data store with a fixed value /// /// /// Specify the target of the operation. target must be one of the global buffer binding targets. /// /// /// The internal format with which the data will be stored in the buffer object. /// /// /// The offset, in basic machine units into the buffer object's data store at which to start filling. /// /// /// The size, in basic machine units of the range of the data store to fill. /// /// /// The format of the data in memory addressed by data. /// /// /// The type of the data in memory addressed by data. /// /// [length: COMPSIZE(format,type)] /// The address of a memory location storing the data to be replicated into the buffer's data store. /// [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] /// Fill all or part of buffer object's data store with a fixed value /// /// /// Specify the target of the operation. target must be one of the global buffer binding targets. /// /// /// The internal format with which the data will be stored in the buffer object. /// /// /// The offset, in basic machine units into the buffer object's data store at which to start filling. /// /// /// The size, in basic machine units of the range of the data store to fill. /// /// /// The format of the data in memory addressed by data. /// /// /// The type of the data in memory addressed by data. /// /// [length: COMPSIZE(format,type)] /// The address of a memory location storing the data to be replicated into the buffer's data store. /// [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] [CLSCompliant(false)] public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] /// Fill all or part of buffer object's data store with a fixed value /// /// /// Specify the target of the operation. target must be one of the global buffer binding targets. /// /// /// The internal format with which the data will be stored in the buffer object. /// /// /// The offset, in basic machine units into the buffer object's data store at which to start filling. /// /// /// The size, in basic machine units of the range of the data store to fill. /// /// /// The format of the data in memory addressed by data. /// /// /// The type of the data in memory addressed by data. /// /// [length: COMPSIZE(format,type)] /// The address of a memory location storing the data to be replicated into the buffer's data store. /// [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] [CLSCompliant(false)] public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] /// Fill all or part of buffer object's data store with a fixed value /// /// /// Specify the target of the operation. target must be one of the global buffer binding targets. /// /// /// The internal format with which the data will be stored in the buffer object. /// /// /// The offset, in basic machine units into the buffer object's data store at which to start filling. /// /// /// The size, in basic machine units of the range of the data store to fill. /// /// /// The format of the data in memory addressed by data. /// /// /// The type of the data in memory addressed by data. /// /// [length: COMPSIZE(format,type)] /// The address of a memory location storing the data to be replicated into the buffer's data store. /// [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] [CLSCompliant(false)] public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] /// Fill all or part of buffer object's data store with a fixed value /// /// /// Specify the target of the operation. target must be one of the global buffer binding targets. /// /// /// The internal format with which the data will be stored in the buffer object. /// /// /// The offset, in basic machine units into the buffer object's data store at which to start filling. /// /// /// The size, in basic machine units of the range of the data store to fill. /// /// /// The format of the data in memory addressed by data. /// /// /// The type of the data in memory addressed by data. /// /// [length: COMPSIZE(format,type)] /// The address of a memory location storing the data to be replicated into the buffer's data store. /// [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] /// Fill all or part of buffer object's data store with a fixed value /// /// /// Specify the target of the operation. target must be one of the global buffer binding targets. /// /// /// The internal format with which the data will be stored in the buffer object. /// /// /// The offset, in basic machine units into the buffer object's data store at which to start filling. /// /// /// The size, in basic machine units of the range of the data store to fill. /// /// /// The format of the data in memory addressed by data. /// /// /// The type of the data in memory addressed by data. /// /// [length: COMPSIZE(format,type)] /// The address of a memory location storing the data to be replicated into the buffer's data store. /// [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] /// Fill all or part of buffer object's data store with a fixed value /// /// /// Specify the target of the operation. target must be one of the global buffer binding targets. /// /// /// The internal format with which the data will be stored in the buffer object. /// /// /// The offset, in basic machine units into the buffer object's data store at which to start filling. /// /// /// The size, in basic machine units of the range of the data store to fill. /// /// /// The format of the data in memory addressed by data. /// /// /// The type of the data in memory addressed by data. /// /// [length: COMPSIZE(format,type)] /// The address of a memory location storing the data to be replicated into the buffer's data store. /// [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] [CLSCompliant(false)] public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] /// Fill all or part of buffer object's data store with a fixed value /// /// /// Specify the target of the operation. target must be one of the global buffer binding targets. /// /// /// The internal format with which the data will be stored in the buffer object. /// /// /// The offset, in basic machine units into the buffer object's data store at which to start filling. /// /// /// The size, in basic machine units of the range of the data store to fill. /// /// /// The format of the data in memory addressed by data. /// /// /// The type of the data in memory addressed by data. /// /// [length: COMPSIZE(format,type)] /// The address of a memory location storing the data to be replicated into the buffer's data store. /// [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] [CLSCompliant(false)] public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] /// Fill all or part of buffer object's data store with a fixed value /// /// /// Specify the target of the operation. target must be one of the global buffer binding targets. /// /// /// The internal format with which the data will be stored in the buffer object. /// /// /// The offset, in basic machine units into the buffer object's data store at which to start filling. /// /// /// The size, in basic machine units of the range of the data store to fill. /// /// /// The format of the data in memory addressed by data. /// /// /// The type of the data in memory addressed by data. /// /// [length: COMPSIZE(format,type)] /// The address of a memory location storing the data to be replicated into the buffer's data store. /// [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] [CLSCompliant(false)] public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] /// Fill all or part of buffer object's data store with a fixed value /// /// /// Specify the target of the operation. target must be one of the global buffer binding targets. /// /// /// The internal format with which the data will be stored in the buffer object. /// /// /// The offset, in basic machine units into the buffer object's data store at which to start filling. /// /// /// The size, in basic machine units of the range of the data store to fill. /// /// /// The format of the data in memory addressed by data. /// /// /// The type of the data in memory addressed by data. /// /// [length: COMPSIZE(format,type)] /// The address of a memory location storing the data to be replicated into the buffer's data store. /// [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// Specify the buffer to clear. /// /// /// Specify a particular draw buffer to clear. /// /// [length: COMPSIZE(buffer)] /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] [CLSCompliant(false)] public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] UInt32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// Specify the buffer to clear. /// /// /// Specify a particular draw buffer to clear. /// /// [length: COMPSIZE(buffer)] /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] [CLSCompliant(false)] public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// Specify the buffer to clear. /// /// /// Specify a particular draw buffer to clear. /// /// [length: COMPSIZE(buffer)] /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] [CLSCompliant(false)] public static unsafe void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify clear values for the color buffers /// /// /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. /// /// /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. /// /// /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. /// /// /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearColor")] public static void ClearColor(Single red, Single green, Single blue, Single alpha) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify the clear value for the depth buffer /// /// /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearDepth")] public static void ClearDepth(Double depth) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Specify the clear value for the depth buffer /// /// /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glClearDepthf")] public static void ClearDepth(Single d) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] [CLSCompliant(false)] public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] [CLSCompliant(false)] public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T4[] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] [CLSCompliant(false)] public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T4[,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] [CLSCompliant(false)] public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T4[,,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] [CLSCompliant(false)] public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T4 data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] [CLSCompliant(false)] public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] [CLSCompliant(false)] public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T4[] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] [CLSCompliant(false)] public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T4[,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] [CLSCompliant(false)] public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T4[,,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] [CLSCompliant(false)] public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T4 data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfi")] [CLSCompliant(false)] public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfi")] [CLSCompliant(false)] public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] [CLSCompliant(false)] public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] [CLSCompliant(false)] public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] [CLSCompliant(false)] public static unsafe void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] [CLSCompliant(false)] public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] [CLSCompliant(false)] public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] [CLSCompliant(false)] public static unsafe void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] [CLSCompliant(false)] public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] [CLSCompliant(false)] public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] [CLSCompliant(false)] public static unsafe void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] [CLSCompliant(false)] public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] [CLSCompliant(false)] public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] [CLSCompliant(false)] public static unsafe void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferuiv")] [CLSCompliant(false)] public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, UInt32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferuiv")] [CLSCompliant(false)] public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferuiv")] [CLSCompliant(false)] public static unsafe void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify the clear value for the stencil buffer /// /// /// Specifies the index used when the stencil buffer is cleared. The initial value is 0. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearStencil")] public static void ClearStencil(Int32 s) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] [CLSCompliant(false)] public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] [CLSCompliant(false)] public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] [CLSCompliant(false)] public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] [CLSCompliant(false)] public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] [CLSCompliant(false)] public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] [CLSCompliant(false)] public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] [CLSCompliant(false)] public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] [CLSCompliant(false)] public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] [CLSCompliant(false)] public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] [CLSCompliant(false)] public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all or part of a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The coordinate of the left edge of the region to be cleared. /// /// /// The coordinate of the lower edge of the region to be cleared. /// /// /// The coordinate of the front of the region to be cleared. /// /// /// The width of the region to be cleared. /// /// /// The height of the region to be cleared. /// /// /// The depth of the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] [CLSCompliant(false)] public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all or part of a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The coordinate of the left edge of the region to be cleared. /// /// /// The coordinate of the lower edge of the region to be cleared. /// /// /// The coordinate of the front of the region to be cleared. /// /// /// The width of the region to be cleared. /// /// /// The height of the region to be cleared. /// /// /// The depth of the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] [CLSCompliant(false)] public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[] data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all or part of a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The coordinate of the left edge of the region to be cleared. /// /// /// The coordinate of the lower edge of the region to be cleared. /// /// /// The coordinate of the front of the region to be cleared. /// /// /// The width of the region to be cleared. /// /// /// The height of the region to be cleared. /// /// /// The depth of the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] [CLSCompliant(false)] public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,] data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all or part of a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The coordinate of the left edge of the region to be cleared. /// /// /// The coordinate of the lower edge of the region to be cleared. /// /// /// The coordinate of the front of the region to be cleared. /// /// /// The width of the region to be cleared. /// /// /// The height of the region to be cleared. /// /// /// The depth of the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] [CLSCompliant(false)] public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,,] data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all or part of a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The coordinate of the left edge of the region to be cleared. /// /// /// The coordinate of the lower edge of the region to be cleared. /// /// /// The coordinate of the front of the region to be cleared. /// /// /// The width of the region to be cleared. /// /// /// The height of the region to be cleared. /// /// /// The depth of the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] [CLSCompliant(false)] public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T10 data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all or part of a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The coordinate of the left edge of the region to be cleared. /// /// /// The coordinate of the lower edge of the region to be cleared. /// /// /// The coordinate of the front of the region to be cleared. /// /// /// The width of the region to be cleared. /// /// /// The height of the region to be cleared. /// /// /// The depth of the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] [CLSCompliant(false)] public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all or part of a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The coordinate of the left edge of the region to be cleared. /// /// /// The coordinate of the lower edge of the region to be cleared. /// /// /// The coordinate of the front of the region to be cleared. /// /// /// The width of the region to be cleared. /// /// /// The height of the region to be cleared. /// /// /// The depth of the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] [CLSCompliant(false)] public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[] data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all or part of a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The coordinate of the left edge of the region to be cleared. /// /// /// The coordinate of the lower edge of the region to be cleared. /// /// /// The coordinate of the front of the region to be cleared. /// /// /// The width of the region to be cleared. /// /// /// The height of the region to be cleared. /// /// /// The depth of the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] [CLSCompliant(false)] public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,] data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all or part of a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The coordinate of the left edge of the region to be cleared. /// /// /// The coordinate of the lower edge of the region to be cleared. /// /// /// The coordinate of the front of the region to be cleared. /// /// /// The width of the region to be cleared. /// /// /// The height of the region to be cleared. /// /// /// The depth of the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] [CLSCompliant(false)] public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,,] data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] /// Fills all or part of a texture image with a constant value /// /// /// The name of an existing texture object containing the image to be cleared. /// /// /// The level of texture containing the region to be cleared. /// /// /// The coordinate of the left edge of the region to be cleared. /// /// /// The coordinate of the lower edge of the region to be cleared. /// /// /// The coordinate of the front of the region to be cleared. /// /// /// The width of the region to be cleared. /// /// /// The height of the region to be cleared. /// /// /// The depth of the region to be cleared. /// /// /// The format of the data whose address in memory is given by data. /// /// /// The type of the data whose address in memory is given by data. /// /// [length: COMPSIZE(format,type)] /// The address in memory of the data to be used to clear the specified region. /// [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] [CLSCompliant(false)] public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T10 data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_sync|VERSION_3_2] /// Block and wait for a sync object to become signaled /// /// /// The sync object whose status to wait on. /// /// /// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. /// /// /// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. /// [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glClientWaitSync")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.ClientWaitSyncFlags flags, Int64 timeout) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_sync|VERSION_3_2] /// Block and wait for a sync object to become signaled /// /// /// The sync object whose status to wait on. /// /// /// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. /// /// /// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. /// [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glClientWaitSync")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.ClientWaitSyncFlags flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_clip_control|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_clip_control|VERSION_4_5", Version = "4.5", EntryPoint = "glClipControl")] public static void ClipControl(OpenTK.Graphics.OpenGL4.ClipOrigin origin, OpenTK.Graphics.OpenGL4.ClipDepthMode depth) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Enable and disable writing of frame buffer color components /// /// /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. /// /// /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. /// /// /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. /// /// /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColorMask")] public static void ColorMask(bool red, bool green, bool blue, bool alpha) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Enable and disable writing of frame buffer color components /// /// /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. /// /// /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. /// /// /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. /// /// /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. /// /// /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")] [CLSCompliant(false)] public static void ColorMask(Int32 index, bool r, bool g, bool b, bool a) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Enable and disable writing of frame buffer color components /// /// /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. /// /// /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. /// /// /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. /// /// /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. /// /// /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")] [CLSCompliant(false)] public static void ColorMask(UInt32 index, bool r, bool g, bool b, bool a) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3ui")] [CLSCompliant(false)] public static void ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 color) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3ui")] [CLSCompliant(false)] public static void ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3uiv")] [CLSCompliant(false)] public static unsafe void ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* color) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3uiv")] [CLSCompliant(false)] public static unsafe void ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* color) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4ui")] [CLSCompliant(false)] public static void ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 color) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4ui")] [CLSCompliant(false)] public static void ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4uiv")] [CLSCompliant(false)] public static unsafe void ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* color) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4uiv")] [CLSCompliant(false)] public static unsafe void ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* color) { throw new BindingsNotRewrittenException(); } /// /// Respecify a portion of a color table /// /// /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// The number of table entries to replace. /// /// /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. /// /// /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,count)] /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] public static void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,count")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// /// Respecify a portion of a color table /// /// /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// The number of table entries to replace. /// /// /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. /// /// /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,count)] /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] [CLSCompliant(false)] public static void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] T5[] data) where T5 : struct { throw new BindingsNotRewrittenException(); } /// /// Respecify a portion of a color table /// /// /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// The number of table entries to replace. /// /// /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. /// /// /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,count)] /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] [CLSCompliant(false)] public static void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] T5[,] data) where T5 : struct { throw new BindingsNotRewrittenException(); } /// /// Respecify a portion of a color table /// /// /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// The number of table entries to replace. /// /// /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. /// /// /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,count)] /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] [CLSCompliant(false)] public static void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] T5[,,] data) where T5 : struct { throw new BindingsNotRewrittenException(); } /// /// Respecify a portion of a color table /// /// /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// The number of table entries to replace. /// /// /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. /// /// /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,count)] /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] public static void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] ref T5 data) where T5 : struct { throw new BindingsNotRewrittenException(); } /// /// Define a color lookup table /// /// /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. /// /// /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. /// /// /// The number of entries in the color lookup table specified by data. /// /// /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. /// /// /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width)] /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] public static void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr table) { throw new BindingsNotRewrittenException(); } /// /// Define a color lookup table /// /// /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. /// /// /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. /// /// /// The number of entries in the color lookup table specified by data. /// /// /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. /// /// /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width)] /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] [CLSCompliant(false)] public static void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[] table) where T5 : struct { throw new BindingsNotRewrittenException(); } /// /// Define a color lookup table /// /// /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. /// /// /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. /// /// /// The number of entries in the color lookup table specified by data. /// /// /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. /// /// /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width)] /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] [CLSCompliant(false)] public static void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,] table) where T5 : struct { throw new BindingsNotRewrittenException(); } /// /// Define a color lookup table /// /// /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. /// /// /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. /// /// /// The number of entries in the color lookup table specified by data. /// /// /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. /// /// /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width)] /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] [CLSCompliant(false)] public static void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,,] table) where T5 : struct { throw new BindingsNotRewrittenException(); } /// /// Define a color lookup table /// /// /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. /// /// /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. /// /// /// The number of entries in the color lookup table specified by data. /// /// /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. /// /// /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width)] /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] public static void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T5 table) where T5 : struct { throw new BindingsNotRewrittenException(); } /// /// Set color lookup table parameters /// /// /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. /// /// [length: COMPSIZE(pname)] /// A pointer to an array where the values of the parameters are stored. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")] [CLSCompliant(false)] public static void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// /// Set color lookup table parameters /// /// /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. /// /// [length: COMPSIZE(pname)] /// A pointer to an array where the values of the parameters are stored. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")] [CLSCompliant(false)] public static void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, [CountAttribute(Computed = "pname")] ref Single @params) { throw new BindingsNotRewrittenException(); } /// /// Set color lookup table parameters /// /// /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. /// /// [length: COMPSIZE(pname)] /// A pointer to an array where the values of the parameters are stored. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")] [CLSCompliant(false)] public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// /// Set color lookup table parameters /// /// /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. /// /// [length: COMPSIZE(pname)] /// A pointer to an array where the values of the parameters are stored. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")] [CLSCompliant(false)] public static void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// /// Set color lookup table parameters /// /// /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. /// /// [length: COMPSIZE(pname)] /// A pointer to an array where the values of the parameters are stored. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")] [CLSCompliant(false)] public static void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } /// /// Set color lookup table parameters /// /// /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. /// /// [length: COMPSIZE(pname)] /// A pointer to an array where the values of the parameters are stored. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")] [CLSCompliant(false)] public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Compiles a shader object /// /// /// Specifies the shader object to be compiled. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] [CLSCompliant(false)] public static void CompileShader(Int32 shader) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Compiles a shader object /// /// /// Specifies the shader object to be compiled. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] [CLSCompliant(false)] public static void CompileShader(UInt32 shader) { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a one-dimensional texture image in a compressed format /// /// /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. /// /// /// This value must be 0. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a one-dimensional texture image in a compressed format /// /// /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. /// /// /// This value must be 0. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] [CLSCompliant(false)] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a one-dimensional texture image in a compressed format /// /// /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. /// /// /// This value must be 0. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] [CLSCompliant(false)] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a one-dimensional texture image in a compressed format /// /// /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. /// /// /// This value must be 0. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] [CLSCompliant(false)] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a one-dimensional texture image in a compressed format /// /// /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. /// /// /// This value must be 0. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a two-dimensional texture image in a compressed format /// /// /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. /// /// /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. /// /// /// This value must be 0. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a two-dimensional texture image in a compressed format /// /// /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. /// /// /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. /// /// /// This value must be 0. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] [CLSCompliant(false)] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a two-dimensional texture image in a compressed format /// /// /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. /// /// /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. /// /// /// This value must be 0. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] [CLSCompliant(false)] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a two-dimensional texture image in a compressed format /// /// /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. /// /// /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. /// /// /// This value must be 0. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] [CLSCompliant(false)] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a two-dimensional texture image in a compressed format /// /// /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. /// /// /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. /// /// /// This value must be 0. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a three-dimensional texture image in a compressed format /// /// /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. /// /// /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. /// /// /// This value must be 0. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a three-dimensional texture image in a compressed format /// /// /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. /// /// /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. /// /// /// This value must be 0. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] [CLSCompliant(false)] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a three-dimensional texture image in a compressed format /// /// /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. /// /// /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. /// /// /// This value must be 0. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] [CLSCompliant(false)] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a three-dimensional texture image in a compressed format /// /// /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. /// /// /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. /// /// /// This value must be 0. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] [CLSCompliant(false)] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a three-dimensional texture image in a compressed format /// /// /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. /// /// /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. /// /// /// This value must be 0. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a one-dimensional texture subimage in a compressed format /// /// /// Specifies the target texture. Must be Texture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a one-dimensional texture subimage in a compressed format /// /// /// Specifies the target texture. Must be Texture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] [CLSCompliant(false)] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a one-dimensional texture subimage in a compressed format /// /// /// Specifies the target texture. Must be Texture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] [CLSCompliant(false)] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a one-dimensional texture subimage in a compressed format /// /// /// Specifies the target texture. Must be Texture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] [CLSCompliant(false)] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a one-dimensional texture subimage in a compressed format /// /// /// Specifies the target texture. Must be Texture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a two-dimensional texture subimage in a compressed format /// /// /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a two-dimensional texture subimage in a compressed format /// /// /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] [CLSCompliant(false)] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a two-dimensional texture subimage in a compressed format /// /// /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] [CLSCompliant(false)] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a two-dimensional texture subimage in a compressed format /// /// /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] [CLSCompliant(false)] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a two-dimensional texture subimage in a compressed format /// /// /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a three-dimensional texture subimage in a compressed format /// /// /// Specifies the target texture. Must be Texture3D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the depth of the texture subimage. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a three-dimensional texture subimage in a compressed format /// /// /// Specifies the target texture. Must be Texture3D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the depth of the texture subimage. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] [CLSCompliant(false)] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[] data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a three-dimensional texture subimage in a compressed format /// /// /// Specifies the target texture. Must be Texture3D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the depth of the texture subimage. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] [CLSCompliant(false)] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[,] data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a three-dimensional texture subimage in a compressed format /// /// /// Specifies the target texture. Must be Texture3D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the depth of the texture subimage. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] [CLSCompliant(false)] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[,,] data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify a three-dimensional texture subimage in a compressed format /// /// /// Specifies the target texture. Must be Texture3D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the depth of the texture subimage. /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// [length: imageSize] /// Specifies a pointer to the compressed image data in memory. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T10 data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data) where T10 : struct { throw new BindingsNotRewrittenException(); } /// /// Define a one-dimensional convolution filter /// /// /// Must be Convolution1D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The width of the pixel array referenced by data. /// /// /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. /// /// /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(format,type,width)] /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr image) { throw new BindingsNotRewrittenException(); } /// /// Define a one-dimensional convolution filter /// /// /// Must be Convolution1D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The width of the pixel array referenced by data. /// /// /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. /// /// /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(format,type,width)] /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] [CLSCompliant(false)] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[] image) where T5 : struct { throw new BindingsNotRewrittenException(); } /// /// Define a one-dimensional convolution filter /// /// /// Must be Convolution1D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The width of the pixel array referenced by data. /// /// /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. /// /// /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(format,type,width)] /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] [CLSCompliant(false)] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,] image) where T5 : struct { throw new BindingsNotRewrittenException(); } /// /// Define a one-dimensional convolution filter /// /// /// Must be Convolution1D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The width of the pixel array referenced by data. /// /// /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. /// /// /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(format,type,width)] /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] [CLSCompliant(false)] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,,] image) where T5 : struct { throw new BindingsNotRewrittenException(); } /// /// Define a one-dimensional convolution filter /// /// /// Must be Convolution1D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The width of the pixel array referenced by data. /// /// /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. /// /// /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(format,type,width)] /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T5 image) where T5 : struct { throw new BindingsNotRewrittenException(); } /// /// Define a two-dimensional convolution filter /// /// /// Must be Convolution2D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The width of the pixel array referenced by data. /// /// /// The height of the pixel array referenced by data. /// /// /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. /// /// /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(format,type,width,height)] /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr image) { throw new BindingsNotRewrittenException(); } /// /// Define a two-dimensional convolution filter /// /// /// Must be Convolution2D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The width of the pixel array referenced by data. /// /// /// The height of the pixel array referenced by data. /// /// /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. /// /// /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(format,type,width,height)] /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] [CLSCompliant(false)] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[] image) where T6 : struct { throw new BindingsNotRewrittenException(); } /// /// Define a two-dimensional convolution filter /// /// /// Must be Convolution2D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The width of the pixel array referenced by data. /// /// /// The height of the pixel array referenced by data. /// /// /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. /// /// /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(format,type,width,height)] /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] [CLSCompliant(false)] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,] image) where T6 : struct { throw new BindingsNotRewrittenException(); } /// /// Define a two-dimensional convolution filter /// /// /// Must be Convolution2D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The width of the pixel array referenced by data. /// /// /// The height of the pixel array referenced by data. /// /// /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. /// /// /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(format,type,width,height)] /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] [CLSCompliant(false)] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,,] image) where T6 : struct { throw new BindingsNotRewrittenException(); } /// /// Define a two-dimensional convolution filter /// /// /// Must be Convolution2D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The width of the pixel array referenced by data. /// /// /// The height of the pixel array referenced by data. /// /// /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. /// /// /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(format,type,width,height)] /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T6 image) where T6 : struct { throw new BindingsNotRewrittenException(); } /// /// Set convolution parameters /// /// /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. /// /// /// The parameter to be set. Must be ConvolutionBorderMode. /// /// /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterf")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Single @params) { throw new BindingsNotRewrittenException(); } /// /// Set convolution parameters /// /// /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. /// /// /// The parameter to be set. Must be ConvolutionBorderMode. /// /// [length: COMPSIZE(pname)] /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterfv")] [CLSCompliant(false)] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// /// Set convolution parameters /// /// /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. /// /// /// The parameter to be set. Must be ConvolutionBorderMode. /// /// [length: COMPSIZE(pname)] /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterfv")] [CLSCompliant(false)] public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// /// Set convolution parameters /// /// /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. /// /// /// The parameter to be set. Must be ConvolutionBorderMode. /// /// /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteri")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Int32 @params) { throw new BindingsNotRewrittenException(); } /// /// Set convolution parameters /// /// /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. /// /// /// The parameter to be set. Must be ConvolutionBorderMode. /// /// [length: COMPSIZE(pname)] /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteriv")] [CLSCompliant(false)] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// /// Set convolution parameters /// /// /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. /// /// /// The parameter to be set. Must be ConvolutionBorderMode. /// /// [length: COMPSIZE(pname)] /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteriv")] [CLSCompliant(false)] public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_copy_buffer|VERSION_3_1] /// Copy part of the data store of a buffer object to the data store of another buffer object /// /// /// Specifies the target from whose data store data should be read. /// /// /// Specifies the target to whose data store data should be written. /// /// /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. /// /// /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. /// /// /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. /// [AutoGenerated(Category = "ARB_copy_buffer|VERSION_3_1", Version = "3.1", EntryPoint = "glCopyBufferSubData")] public static void CopyBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget readTarget, OpenTK.Graphics.OpenGL4.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_copy_buffer|VERSION_3_1] /// Copy part of the data store of a buffer object to the data store of another buffer object /// /// /// Specifies the target from whose data store data should be read. /// /// /// Specifies the target to whose data store data should be written. /// /// /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. /// /// /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. /// /// /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. /// [AutoGenerated(Category = "ARB_copy_buffer|VERSION_3_1", Version = "3.1", EntryPoint = "glCopyBufferSubData")] public static void CopyBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget readTarget, OpenTK.Graphics.OpenGL4.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// /// Respecify a portion of a color table /// /// /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// The window coordinates of the left corner of the row of pixels to be copied. /// /// /// The window coordinates of the left corner of the row of pixels to be copied. /// /// /// The number of table entries to replace. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyColorSubTable")] public static void CopyColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } /// /// Copy pixels into a color table /// /// /// The color table target. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The internal storage format of the texture image. Must be one of the following symbolic constants: Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. /// /// /// The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. /// /// /// The width of the pixel rectangle. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyColorTable")] public static void CopyColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } /// /// Copy pixels into a one-dimensional convolution filter /// /// /// Must be Convolution1D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The window space coordinates of the lower-left coordinate of the pixel array to copy. /// /// /// The window space coordinates of the lower-left coordinate of the pixel array to copy. /// /// /// The width of the pixel array to copy. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyConvolutionFilter1D")] public static void CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } /// /// Copy pixels into a two-dimensional convolution filter /// /// /// Must be Convolution2D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The window space coordinates of the lower-left coordinate of the pixel array to copy. /// /// /// The window space coordinates of the lower-left coordinate of the pixel array to copy. /// /// /// The width of the pixel array to copy. /// /// /// The height of the pixel array to copy. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyConvolutionFilter2D")] public static void CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_copy_image|VERSION_4_3] /// Perform a raw data copy between two images /// /// /// The name of a texture or renderbuffer object from which to copy. /// /// /// The target representing the namespace of the source name srcName. /// /// /// The mipmap level to read from the source. /// /// /// The X coordinate of the left edge of the souce region to copy. /// /// /// The Y coordinate of the top edge of the souce region to copy. /// /// /// The Z coordinate of the near edge of the souce region to copy. /// /// /// The name of a texture or renderbuffer object to which to copy. /// /// /// The target representing the namespace of the destination name dstName. /// /// /// The X coordinate of the left edge of the destination region. /// /// /// The X coordinate of the left edge of the destination region. /// /// /// The Y coordinate of the top edge of the destination region. /// /// /// The Z coordinate of the near edge of the destination region. /// /// /// The width of the region to be copied. /// /// /// The height of the region to be copied. /// /// /// The depth of the region to be copied. /// [AutoGenerated(Category = "ARB_copy_image|VERSION_4_3", Version = "4.3", EntryPoint = "glCopyImageSubData")] [CLSCompliant(false)] public static void CopyImageSubData(Int32 srcName, OpenTK.Graphics.OpenGL4.ImageTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, Int32 dstName, OpenTK.Graphics.OpenGL4.ImageTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_copy_image|VERSION_4_3] /// Perform a raw data copy between two images /// /// /// The name of a texture or renderbuffer object from which to copy. /// /// /// The target representing the namespace of the source name srcName. /// /// /// The mipmap level to read from the source. /// /// /// The X coordinate of the left edge of the souce region to copy. /// /// /// The Y coordinate of the top edge of the souce region to copy. /// /// /// The Z coordinate of the near edge of the souce region to copy. /// /// /// The name of a texture or renderbuffer object to which to copy. /// /// /// The target representing the namespace of the destination name dstName. /// /// /// The X coordinate of the left edge of the destination region. /// /// /// The X coordinate of the left edge of the destination region. /// /// /// The Y coordinate of the top edge of the destination region. /// /// /// The Z coordinate of the near edge of the destination region. /// /// /// The width of the region to be copied. /// /// /// The height of the region to be copied. /// /// /// The depth of the region to be copied. /// [AutoGenerated(Category = "ARB_copy_image|VERSION_4_3", Version = "4.3", EntryPoint = "glCopyImageSubData")] [CLSCompliant(false)] public static void CopyImageSubData(UInt32 srcName, OpenTK.Graphics.OpenGL4.ImageTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.OpenGL4.ImageTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")] [CLSCompliant(false)] public static void CopyNamedBufferSubData(Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")] [CLSCompliant(false)] public static void CopyNamedBufferSubData(Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")] [CLSCompliant(false)] public static void CopyNamedBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")] [CLSCompliant(false)] public static void CopyNamedBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Copy pixels into a 1D texture image /// /// /// Specifies the target texture. Must be Texture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8. /// /// /// Specify the window coordinates of the left corner of the row of pixels to be copied. /// /// /// Specify the window coordinates of the left corner of the row of pixels to be copied. /// /// /// Specifies the width of the texture image. The height of the texture image is 1. /// /// /// Must be 0. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage1D")] public static void CopyTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Copy pixels into a 2D texture image /// /// /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8. /// /// /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. /// /// /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. /// /// /// Specifies the width of the texture image. /// /// /// Specifies the height of the texture image. /// /// /// Must be 0. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage2D")] public static void CopyTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Copy a one-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the texel offset within the texture array. /// /// /// Specify the window coordinates of the left corner of the row of pixels to be copied. /// /// /// Specify the window coordinates of the left corner of the row of pixels to be copied. /// /// /// Specifies the width of the texture subimage. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage1D")] public static void CopyTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Copy a two-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. /// /// /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage2D")] public static void CopyTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Copy a three-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture3D or Texture2DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. /// /// /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyTexSubImage3D")] public static void CopyTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage1D")] [CLSCompliant(false)] public static void CopyTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage1D")] [CLSCompliant(false)] public static void CopyTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage2D")] [CLSCompliant(false)] public static void CopyTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage2D")] [CLSCompliant(false)] public static void CopyTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage3D")] [CLSCompliant(false)] public static void CopyTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage3D")] [CLSCompliant(false)] public static void CopyTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] [CLSCompliant(false)] public static void CreateBuffers(Int32 n, [OutAttribute] Int32[] buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] [CLSCompliant(false)] public static void CreateBuffers(Int32 n, [OutAttribute] out Int32 buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] [CLSCompliant(false)] public static unsafe void CreateBuffers(Int32 n, [OutAttribute] Int32* buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] [CLSCompliant(false)] public static void CreateBuffers(Int32 n, [OutAttribute] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] [CLSCompliant(false)] public static void CreateBuffers(Int32 n, [OutAttribute] out UInt32 buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] [CLSCompliant(false)] public static unsafe void CreateBuffers(Int32 n, [OutAttribute] UInt32* buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] [CLSCompliant(false)] public static void CreateFramebuffers(Int32 n, [OutAttribute] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] [CLSCompliant(false)] public static void CreateFramebuffers(Int32 n, [OutAttribute] out Int32 framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] [CLSCompliant(false)] public static unsafe void CreateFramebuffers(Int32 n, [OutAttribute] Int32* framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] [CLSCompliant(false)] public static void CreateFramebuffers(Int32 n, [OutAttribute] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] [CLSCompliant(false)] public static void CreateFramebuffers(Int32 n, [OutAttribute] out UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] [CLSCompliant(false)] public static unsafe void CreateFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Creates a program object /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateProgram")] public static Int32 CreateProgram() { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] [CLSCompliant(false)] public static void CreateProgramPipelines(Int32 n, [OutAttribute] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] [CLSCompliant(false)] public static void CreateProgramPipelines(Int32 n, [OutAttribute] out Int32 pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] [CLSCompliant(false)] public static unsafe void CreateProgramPipelines(Int32 n, [OutAttribute] Int32* pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] [CLSCompliant(false)] public static void CreateProgramPipelines(Int32 n, [OutAttribute] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] [CLSCompliant(false)] public static void CreateProgramPipelines(Int32 n, [OutAttribute] out UInt32 pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] [CLSCompliant(false)] public static unsafe void CreateProgramPipelines(Int32 n, [OutAttribute] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] [CLSCompliant(false)] public static void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute] Int32[] ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] [CLSCompliant(false)] public static void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute] out Int32 ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] [CLSCompliant(false)] public static unsafe void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute] Int32* ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] [CLSCompliant(false)] public static void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute] UInt32[] ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] [CLSCompliant(false)] public static void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute] out UInt32 ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] [CLSCompliant(false)] public static unsafe void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute] UInt32* ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] [CLSCompliant(false)] public static void CreateRenderbuffers(Int32 n, [OutAttribute] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] [CLSCompliant(false)] public static void CreateRenderbuffers(Int32 n, [OutAttribute] out Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] [CLSCompliant(false)] public static unsafe void CreateRenderbuffers(Int32 n, [OutAttribute] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] [CLSCompliant(false)] public static void CreateRenderbuffers(Int32 n, [OutAttribute] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] [CLSCompliant(false)] public static void CreateRenderbuffers(Int32 n, [OutAttribute] out UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] [CLSCompliant(false)] public static unsafe void CreateRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] [CLSCompliant(false)] public static void CreateSamplers(Int32 n, [OutAttribute] Int32[] samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] [CLSCompliant(false)] public static void CreateSamplers(Int32 n, [OutAttribute] out Int32 samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] [CLSCompliant(false)] public static unsafe void CreateSamplers(Int32 n, [OutAttribute] Int32* samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] [CLSCompliant(false)] public static void CreateSamplers(Int32 n, [OutAttribute] UInt32[] samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] [CLSCompliant(false)] public static void CreateSamplers(Int32 n, [OutAttribute] out UInt32 samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] [CLSCompliant(false)] public static unsafe void CreateSamplers(Int32 n, [OutAttribute] UInt32* samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Creates a shader object /// /// /// Specifies the type of shader to be created. Must be one of ComputeShader, VertexShader, TessControlShader, TessEvaluationShader, GeometryShader, or FragmentShader. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateShader")] public static Int32 CreateShader(OpenTK.Graphics.OpenGL4.ShaderType type) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Create a stand-alone program from an array of null-terminated source code strings /// /// /// Specifies the type of shader to create. /// /// /// Specifies the number of source code strings in the array strings. /// /// [length: count] /// Specifies the address of an array of pointers to source code strings from which to create the program object. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glCreateShaderProgramv")] public static Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL4.ShaderType type, Int32 count, [CountAttribute(Parameter = "count")] String[] strings) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] [CLSCompliant(false)] public static void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute] Int32[] textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] [CLSCompliant(false)] public static void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute] out Int32 textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] [CLSCompliant(false)] public static unsafe void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute] Int32* textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] [CLSCompliant(false)] public static void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute] UInt32[] textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] [CLSCompliant(false)] public static void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute] out UInt32 textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] [CLSCompliant(false)] public static unsafe void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute] UInt32* textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] [CLSCompliant(false)] public static void CreateTransformFeedbacks(Int32 n, [OutAttribute] Int32[] ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] [CLSCompliant(false)] public static void CreateTransformFeedbacks(Int32 n, [OutAttribute] out Int32 ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] [CLSCompliant(false)] public static unsafe void CreateTransformFeedbacks(Int32 n, [OutAttribute] Int32* ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] [CLSCompliant(false)] public static void CreateTransformFeedbacks(Int32 n, [OutAttribute] UInt32[] ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] [CLSCompliant(false)] public static void CreateTransformFeedbacks(Int32 n, [OutAttribute] out UInt32 ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] [CLSCompliant(false)] public static unsafe void CreateTransformFeedbacks(Int32 n, [OutAttribute] UInt32* ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] [CLSCompliant(false)] public static void CreateVertexArrays(Int32 n, [OutAttribute] Int32[] arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] [CLSCompliant(false)] public static void CreateVertexArrays(Int32 n, [OutAttribute] out Int32 arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] [CLSCompliant(false)] public static unsafe void CreateVertexArrays(Int32 n, [OutAttribute] Int32* arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] [CLSCompliant(false)] public static void CreateVertexArrays(Int32 n, [OutAttribute] UInt32[] arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] [CLSCompliant(false)] public static void CreateVertexArrays(Int32 n, [OutAttribute] out UInt32 arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] [CLSCompliant(false)] public static unsafe void CreateVertexArrays(Int32 n, [OutAttribute] UInt32* arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify whether front- or back-facing facets can be culled /// /// /// Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCullFace")] public static void CullFace(OpenTK.Graphics.OpenGL4.CullFaceMode mode) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Specify a callback to receive debugging messages from the GL /// /// /// The address of a callback function that will be called when a debug message is generated. /// /// /// A user supplied pointer that will be passed on each invocation of callback. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")] public static void DebugMessageCallback(DebugProc callback, IntPtr userParam) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Specify a callback to receive debugging messages from the GL /// /// /// The address of a callback function that will be called when a debug message is generated. /// /// /// A user supplied pointer that will be passed on each invocation of callback. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")] [CLSCompliant(false)] public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[] userParam) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Specify a callback to receive debugging messages from the GL /// /// /// The address of a callback function that will be called when a debug message is generated. /// /// /// A user supplied pointer that will be passed on each invocation of callback. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")] [CLSCompliant(false)] public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,] userParam) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Specify a callback to receive debugging messages from the GL /// /// /// The address of a callback function that will be called when a debug message is generated. /// /// /// A user supplied pointer that will be passed on each invocation of callback. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")] [CLSCompliant(false)] public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,,] userParam) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Specify a callback to receive debugging messages from the GL /// /// /// The address of a callback function that will be called when a debug message is generated. /// /// /// A user supplied pointer that will be passed on each invocation of callback. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")] public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] ref T1 userParam) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// [length: count] /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] [CLSCompliant(false)] public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// [length: count] /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] [CLSCompliant(false)] public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// [length: count] /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] [CLSCompliant(false)] public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// [length: count] /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] [CLSCompliant(false)] public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// [length: count] /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] [CLSCompliant(false)] public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// [length: count] /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] [CLSCompliant(false)] public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Inject an application-supplied message into the debug message queue /// /// /// The source of the debug message to insert. /// /// /// The type of the debug message insert. /// /// /// The user-supplied identifier of the message to insert. /// /// /// The severity of the debug messages to insert. /// /// /// The length string contained in the character array whose address is given by message. /// /// [length: COMPSIZE(buf,length)] /// The address of a character array containing the message to insert. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageInsert")] [CLSCompliant(false)] public static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, OpenTK.Graphics.OpenGL4.DebugType type, Int32 id, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 length, [CountAttribute(Computed = "buf,length")] String buf) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Inject an application-supplied message into the debug message queue /// /// /// The source of the debug message to insert. /// /// /// The type of the debug message insert. /// /// /// The user-supplied identifier of the message to insert. /// /// /// The severity of the debug messages to insert. /// /// /// The length string contained in the character array whose address is given by message. /// /// [length: COMPSIZE(buf,length)] /// The address of a character array containing the message to insert. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageInsert")] [CLSCompliant(false)] public static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, OpenTK.Graphics.OpenGL4.DebugType type, UInt32 id, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 length, [CountAttribute(Computed = "buf,length")] String buf) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delete named buffer objects /// /// [length: n] /// Specifies an array of buffer objects to be deleted. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] [CLSCompliant(false)] public static void DeleteBuffer([CountAttribute(Parameter = "n")] Int32 buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delete named buffer objects /// /// [length: n] /// Specifies an array of buffer objects to be deleted. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] [CLSCompliant(false)] public static void DeleteBuffer([CountAttribute(Parameter = "n")] UInt32 buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delete named buffer objects /// /// /// Specifies the number of buffer objects to be deleted. /// /// [length: n] /// Specifies an array of buffer objects to be deleted. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] [CLSCompliant(false)] public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delete named buffer objects /// /// /// Specifies the number of buffer objects to be deleted. /// /// [length: n] /// Specifies an array of buffer objects to be deleted. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] [CLSCompliant(false)] public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delete named buffer objects /// /// /// Specifies the number of buffer objects to be deleted. /// /// [length: n] /// Specifies an array of buffer objects to be deleted. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] [CLSCompliant(false)] public static unsafe void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delete named buffer objects /// /// /// Specifies the number of buffer objects to be deleted. /// /// [length: n] /// Specifies an array of buffer objects to be deleted. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] [CLSCompliant(false)] public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delete named buffer objects /// /// /// Specifies the number of buffer objects to be deleted. /// /// [length: n] /// Specifies an array of buffer objects to be deleted. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] [CLSCompliant(false)] public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delete named buffer objects /// /// /// Specifies the number of buffer objects to be deleted. /// /// [length: n] /// Specifies an array of buffer objects to be deleted. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] [CLSCompliant(false)] public static unsafe void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Delete framebuffer objects /// /// [length: n] /// A pointer to an array containing n framebuffer objects to be deleted. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] [CLSCompliant(false)] public static void DeleteFramebuffer([CountAttribute(Parameter = "n")] Int32 framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Delete framebuffer objects /// /// [length: n] /// A pointer to an array containing n framebuffer objects to be deleted. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] [CLSCompliant(false)] public static void DeleteFramebuffer([CountAttribute(Parameter = "n")] UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Delete framebuffer objects /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// [length: n] /// A pointer to an array containing n framebuffer objects to be deleted. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] [CLSCompliant(false)] public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Delete framebuffer objects /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// [length: n] /// A pointer to an array containing n framebuffer objects to be deleted. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] [CLSCompliant(false)] public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Delete framebuffer objects /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// [length: n] /// A pointer to an array containing n framebuffer objects to be deleted. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] [CLSCompliant(false)] public static unsafe void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Delete framebuffer objects /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// [length: n] /// A pointer to an array containing n framebuffer objects to be deleted. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] [CLSCompliant(false)] public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Delete framebuffer objects /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// [length: n] /// A pointer to an array containing n framebuffer objects to be deleted. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] [CLSCompliant(false)] public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Delete framebuffer objects /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// [length: n] /// A pointer to an array containing n framebuffer objects to be deleted. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] [CLSCompliant(false)] public static unsafe void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Deletes a program object /// /// /// Specifies the program object to be deleted. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] [CLSCompliant(false)] public static void DeleteProgram(Int32 program) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Deletes a program object /// /// /// Specifies the program object to be deleted. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] [CLSCompliant(false)] public static void DeleteProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Delete program pipeline objects /// /// [length: n] /// Specifies an array of names of program pipeline objects to delete. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] [CLSCompliant(false)] public static void DeleteProgramPipeline([CountAttribute(Parameter = "n")] Int32 pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Delete program pipeline objects /// /// [length: n] /// Specifies an array of names of program pipeline objects to delete. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] [CLSCompliant(false)] public static void DeleteProgramPipeline([CountAttribute(Parameter = "n")] UInt32 pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Delete program pipeline objects /// /// /// Specifies the number of program pipeline objects to delete. /// /// [length: n] /// Specifies an array of names of program pipeline objects to delete. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] [CLSCompliant(false)] public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Delete program pipeline objects /// /// /// Specifies the number of program pipeline objects to delete. /// /// [length: n] /// Specifies an array of names of program pipeline objects to delete. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] [CLSCompliant(false)] public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Delete program pipeline objects /// /// /// Specifies the number of program pipeline objects to delete. /// /// [length: n] /// Specifies an array of names of program pipeline objects to delete. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] [CLSCompliant(false)] public static unsafe void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Delete program pipeline objects /// /// /// Specifies the number of program pipeline objects to delete. /// /// [length: n] /// Specifies an array of names of program pipeline objects to delete. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] [CLSCompliant(false)] public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Delete program pipeline objects /// /// /// Specifies the number of program pipeline objects to delete. /// /// [length: n] /// Specifies an array of names of program pipeline objects to delete. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] [CLSCompliant(false)] public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Delete program pipeline objects /// /// /// Specifies the number of program pipeline objects to delete. /// /// [length: n] /// Specifies an array of names of program pipeline objects to delete. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] [CLSCompliant(false)] public static unsafe void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delete named query objects /// /// [length: n] /// Specifies an array of query objects to be deleted. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] [CLSCompliant(false)] public static void DeleteQuery([CountAttribute(Parameter = "n")] Int32 ids) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delete named query objects /// /// [length: n] /// Specifies an array of query objects to be deleted. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] [CLSCompliant(false)] public static void DeleteQuery([CountAttribute(Parameter = "n")] UInt32 ids) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delete named query objects /// /// /// Specifies the number of query objects to be deleted. /// /// [length: n] /// Specifies an array of query objects to be deleted. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] [CLSCompliant(false)] public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delete named query objects /// /// /// Specifies the number of query objects to be deleted. /// /// [length: n] /// Specifies an array of query objects to be deleted. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] [CLSCompliant(false)] public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 ids) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delete named query objects /// /// /// Specifies the number of query objects to be deleted. /// /// [length: n] /// Specifies an array of query objects to be deleted. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] [CLSCompliant(false)] public static unsafe void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delete named query objects /// /// /// Specifies the number of query objects to be deleted. /// /// [length: n] /// Specifies an array of query objects to be deleted. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] [CLSCompliant(false)] public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delete named query objects /// /// /// Specifies the number of query objects to be deleted. /// /// [length: n] /// Specifies an array of query objects to be deleted. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] [CLSCompliant(false)] public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 ids) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Delete named query objects /// /// /// Specifies the number of query objects to be deleted. /// /// [length: n] /// Specifies an array of query objects to be deleted. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] [CLSCompliant(false)] public static unsafe void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Delete renderbuffer objects /// /// [length: n] /// A pointer to an array containing n renderbuffer objects to be deleted. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] [CLSCompliant(false)] public static void DeleteRenderbuffer([CountAttribute(Parameter = "n")] Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Delete renderbuffer objects /// /// [length: n] /// A pointer to an array containing n renderbuffer objects to be deleted. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] [CLSCompliant(false)] public static void DeleteRenderbuffer([CountAttribute(Parameter = "n")] UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Delete renderbuffer objects /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// [length: n] /// A pointer to an array containing n renderbuffer objects to be deleted. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] [CLSCompliant(false)] public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Delete renderbuffer objects /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// [length: n] /// A pointer to an array containing n renderbuffer objects to be deleted. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] [CLSCompliant(false)] public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Delete renderbuffer objects /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// [length: n] /// A pointer to an array containing n renderbuffer objects to be deleted. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] [CLSCompliant(false)] public static unsafe void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Delete renderbuffer objects /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// [length: n] /// A pointer to an array containing n renderbuffer objects to be deleted. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] [CLSCompliant(false)] public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Delete renderbuffer objects /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// [length: n] /// A pointer to an array containing n renderbuffer objects to be deleted. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] [CLSCompliant(false)] public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Delete renderbuffer objects /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// [length: n] /// A pointer to an array containing n renderbuffer objects to be deleted. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] [CLSCompliant(false)] public static unsafe void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Delete named sampler objects /// /// [length: count] /// Specifies an array of sampler objects to be deleted. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] [CLSCompliant(false)] public static void DeleteSampler([CountAttribute(Parameter = "count")] Int32 samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Delete named sampler objects /// /// [length: count] /// Specifies an array of sampler objects to be deleted. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] [CLSCompliant(false)] public static void DeleteSampler([CountAttribute(Parameter = "count")] UInt32 samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Delete named sampler objects /// /// /// Specifies the number of sampler objects to be deleted. /// /// [length: count] /// Specifies an array of sampler objects to be deleted. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] [CLSCompliant(false)] public static void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] Int32[] samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Delete named sampler objects /// /// /// Specifies the number of sampler objects to be deleted. /// /// [length: count] /// Specifies an array of sampler objects to be deleted. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] [CLSCompliant(false)] public static void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Delete named sampler objects /// /// /// Specifies the number of sampler objects to be deleted. /// /// [length: count] /// Specifies an array of sampler objects to be deleted. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] [CLSCompliant(false)] public static unsafe void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] Int32* samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Delete named sampler objects /// /// /// Specifies the number of sampler objects to be deleted. /// /// [length: count] /// Specifies an array of sampler objects to be deleted. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] [CLSCompliant(false)] public static void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Delete named sampler objects /// /// /// Specifies the number of sampler objects to be deleted. /// /// [length: count] /// Specifies an array of sampler objects to be deleted. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] [CLSCompliant(false)] public static void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Delete named sampler objects /// /// /// Specifies the number of sampler objects to be deleted. /// /// [length: count] /// Specifies an array of sampler objects to be deleted. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] [CLSCompliant(false)] public static unsafe void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] UInt32* samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Deletes a shader object /// /// /// Specifies the shader object to be deleted. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] [CLSCompliant(false)] public static void DeleteShader(Int32 shader) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Deletes a shader object /// /// /// Specifies the shader object to be deleted. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] [CLSCompliant(false)] public static void DeleteShader(UInt32 shader) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_sync|VERSION_3_2] /// Delete a sync object /// /// /// The sync object to be deleted. /// [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glDeleteSync")] public static void DeleteSync(IntPtr sync) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Delete named textures /// /// [length: n] /// Specifies an array of textures to be deleted. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] [CLSCompliant(false)] public static void DeleteTexture([CountAttribute(Parameter = "n")] Int32 textures) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Delete named textures /// /// [length: n] /// Specifies an array of textures to be deleted. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] [CLSCompliant(false)] public static void DeleteTexture([CountAttribute(Parameter = "n")] UInt32 textures) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Delete named textures /// /// /// Specifies the number of textures to be deleted. /// /// [length: n] /// Specifies an array of textures to be deleted. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] [CLSCompliant(false)] public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32[] textures) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Delete named textures /// /// /// Specifies the number of textures to be deleted. /// /// [length: n] /// Specifies an array of textures to be deleted. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] [CLSCompliant(false)] public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 textures) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Delete named textures /// /// /// Specifies the number of textures to be deleted. /// /// [length: n] /// Specifies an array of textures to be deleted. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] [CLSCompliant(false)] public static unsafe void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32* textures) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Delete named textures /// /// /// Specifies the number of textures to be deleted. /// /// [length: n] /// Specifies an array of textures to be deleted. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] [CLSCompliant(false)] public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Delete named textures /// /// /// Specifies the number of textures to be deleted. /// /// [length: n] /// Specifies an array of textures to be deleted. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] [CLSCompliant(false)] public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 textures) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Delete named textures /// /// /// Specifies the number of textures to be deleted. /// /// [length: n] /// Specifies an array of textures to be deleted. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] [CLSCompliant(false)] public static unsafe void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Delete transform feedback objects /// /// [length: n] /// Specifies an array of names of transform feedback objects to delete. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] [CLSCompliant(false)] public static void DeleteTransformFeedback([CountAttribute(Parameter = "n")] Int32 ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Delete transform feedback objects /// /// [length: n] /// Specifies an array of names of transform feedback objects to delete. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] [CLSCompliant(false)] public static void DeleteTransformFeedback([CountAttribute(Parameter = "n")] UInt32 ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Delete transform feedback objects /// /// /// Specifies the number of transform feedback objects to delete. /// /// [length: n] /// Specifies an array of names of transform feedback objects to delete. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] [CLSCompliant(false)] public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Delete transform feedback objects /// /// /// Specifies the number of transform feedback objects to delete. /// /// [length: n] /// Specifies an array of names of transform feedback objects to delete. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] [CLSCompliant(false)] public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Delete transform feedback objects /// /// /// Specifies the number of transform feedback objects to delete. /// /// [length: n] /// Specifies an array of names of transform feedback objects to delete. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] [CLSCompliant(false)] public static unsafe void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Delete transform feedback objects /// /// /// Specifies the number of transform feedback objects to delete. /// /// [length: n] /// Specifies an array of names of transform feedback objects to delete. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] [CLSCompliant(false)] public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Delete transform feedback objects /// /// /// Specifies the number of transform feedback objects to delete. /// /// [length: n] /// Specifies an array of names of transform feedback objects to delete. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] [CLSCompliant(false)] public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Delete transform feedback objects /// /// /// Specifies the number of transform feedback objects to delete. /// /// [length: n] /// Specifies an array of names of transform feedback objects to delete. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] [CLSCompliant(false)] public static unsafe void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Delete vertex array objects /// /// [length: n] /// Specifies the address of an array containing the n names of the objects to be deleted. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] [CLSCompliant(false)] public static void DeleteVertexArray([CountAttribute(Parameter = "n")] Int32 arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Delete vertex array objects /// /// [length: n] /// Specifies the address of an array containing the n names of the objects to be deleted. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] [CLSCompliant(false)] public static void DeleteVertexArray([CountAttribute(Parameter = "n")] UInt32 arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Delete vertex array objects /// /// /// Specifies the number of vertex array objects to be deleted. /// /// [length: n] /// Specifies the address of an array containing the n names of the objects to be deleted. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] [CLSCompliant(false)] public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] Int32[] arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Delete vertex array objects /// /// /// Specifies the number of vertex array objects to be deleted. /// /// [length: n] /// Specifies the address of an array containing the n names of the objects to be deleted. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] [CLSCompliant(false)] public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Delete vertex array objects /// /// /// Specifies the number of vertex array objects to be deleted. /// /// [length: n] /// Specifies the address of an array containing the n names of the objects to be deleted. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] [CLSCompliant(false)] public static unsafe void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] Int32* arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Delete vertex array objects /// /// /// Specifies the number of vertex array objects to be deleted. /// /// [length: n] /// Specifies the address of an array containing the n names of the objects to be deleted. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] [CLSCompliant(false)] public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Delete vertex array objects /// /// /// Specifies the number of vertex array objects to be deleted. /// /// [length: n] /// Specifies the address of an array containing the n names of the objects to be deleted. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] [CLSCompliant(false)] public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Delete vertex array objects /// /// /// Specifies the number of vertex array objects to be deleted. /// /// [length: n] /// Specifies the address of an array containing the n names of the objects to be deleted. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] [CLSCompliant(false)] public static unsafe void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32* arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify the value used for depth buffer comparisons /// /// /// Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthFunc")] public static void DepthFunc(OpenTK.Graphics.OpenGL4.DepthFunction func) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Enable or disable writing into the depth buffer /// /// /// Specifies whether the depth buffer is enabled for writing. If flag is False, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthMask")] public static void DepthMask(bool flag) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify mapping of depth values from normalized device coordinates to window coordinates /// /// /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. /// /// /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthRange")] public static void DepthRange(Double near, Double far) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports /// /// /// Specifies the index of the first viewport whose depth range to update. /// /// /// Specifies the number of viewports whose depth range to update. /// /// [length: COMPSIZE(count)] /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] [CLSCompliant(false)] public static void DepthRangeArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Double[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports /// /// /// Specifies the index of the first viewport whose depth range to update. /// /// /// Specifies the number of viewports whose depth range to update. /// /// [length: COMPSIZE(count)] /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] [CLSCompliant(false)] public static void DepthRangeArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] ref Double v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports /// /// /// Specifies the index of the first viewport whose depth range to update. /// /// /// Specifies the number of viewports whose depth range to update. /// /// [length: COMPSIZE(count)] /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] [CLSCompliant(false)] public static unsafe void DepthRangeArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports /// /// /// Specifies the index of the first viewport whose depth range to update. /// /// /// Specifies the number of viewports whose depth range to update. /// /// [length: COMPSIZE(count)] /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] [CLSCompliant(false)] public static void DepthRangeArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Double[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports /// /// /// Specifies the index of the first viewport whose depth range to update. /// /// /// Specifies the number of viewports whose depth range to update. /// /// [length: COMPSIZE(count)] /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] [CLSCompliant(false)] public static void DepthRangeArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] ref Double v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports /// /// /// Specifies the index of the first viewport whose depth range to update. /// /// /// Specifies the number of viewports whose depth range to update. /// /// [length: COMPSIZE(count)] /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] [CLSCompliant(false)] public static unsafe void DepthRangeArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Specify mapping of depth values from normalized device coordinates to window coordinates /// /// /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. /// /// /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangef")] public static void DepthRange(Single n, Single f) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport /// /// /// Specifies the index of the viewport whose depth range to update. /// /// /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. /// /// /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeIndexed")] [CLSCompliant(false)] public static void DepthRangeIndexed(Int32 index, Double n, Double f) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport /// /// /// Specifies the index of the viewport whose depth range to update. /// /// /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. /// /// /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeIndexed")] [CLSCompliant(false)] public static void DepthRangeIndexed(UInt32 index, Double n, Double f) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Detaches a shader object from a program object to which it is attached /// /// /// Specifies the program object from which to detach the shader object. /// /// /// Specifies the shader object to be detached. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] [CLSCompliant(false)] public static void DetachShader(Int32 program, Int32 shader) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Detaches a shader object from a program object to which it is attached /// /// /// Specifies the program object from which to detach the shader object. /// /// /// Specifies the shader object to be detached. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] [CLSCompliant(false)] public static void DetachShader(UInt32 program, UInt32 shader) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDisable")] public static void Disable(OpenTK.Graphics.OpenGL4.EnableCap cap) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glDisablei")] [CLSCompliant(false)] public static void Disable(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glDisablei")] [CLSCompliant(false)] public static void Disable(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glDisableVertexArrayAttrib")] [CLSCompliant(false)] public static void DisableVertexArrayAttrib(Int32 vaobj, Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glDisableVertexArrayAttrib")] [CLSCompliant(false)] public static void DisableVertexArrayAttrib(UInt32 vaobj, UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] [CLSCompliant(false)] public static void DisableVertexAttribArray(Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] [CLSCompliant(false)] public static void DisableVertexAttribArray(UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_compute_shader|VERSION_4_3] /// Launch one or more compute work groups /// /// /// The number of work groups to be launched in the X dimension. /// /// /// The number of work groups to be launched in the Y dimension. /// /// /// The number of work groups to be launched in the Z dimension. /// [AutoGenerated(Category = "ARB_compute_shader|VERSION_4_3", Version = "4.3", EntryPoint = "glDispatchCompute")] [CLSCompliant(false)] public static void DispatchCompute(Int32 num_groups_x, Int32 num_groups_y, Int32 num_groups_z) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_compute_shader|VERSION_4_3] /// Launch one or more compute work groups /// /// /// The number of work groups to be launched in the X dimension. /// /// /// The number of work groups to be launched in the Y dimension. /// /// /// The number of work groups to be launched in the Z dimension. /// [AutoGenerated(Category = "ARB_compute_shader|VERSION_4_3", Version = "4.3", EntryPoint = "glDispatchCompute")] [CLSCompliant(false)] public static void DispatchCompute(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_compute_shader|VERSION_4_3] /// Launch one or more compute work groups using parameters stored in a buffer /// /// /// The offset into the buffer object currently bound to the DispatchIndirectBuffer buffer target at which the dispatch parameters are stored. /// [AutoGenerated(Category = "ARB_compute_shader|VERSION_4_3", Version = "4.3", EntryPoint = "glDispatchComputeIndirect")] public static void DispatchComputeIndirect(IntPtr indirect) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the starting index in the enabled arrays. /// /// /// Specifies the number of indices to be rendered. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawArrays")] public static void DrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] /// Render primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the address of a structure containing the draw parameters. /// [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] /// Render primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the address of a structure containing the draw parameters. /// [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] [CLSCompliant(false)] public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] /// Render primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the address of a structure containing the draw parameters. /// [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] [CLSCompliant(false)] public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] /// Render primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the address of a structure containing the draw parameters. /// [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] [CLSCompliant(false)] public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] /// Render primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the address of a structure containing the draw parameters. /// [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.1] /// Draw multiple instances of a range of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the starting index in the enabled arrays. /// /// /// Specifies the number of indices to be rendered. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysInstanced")] public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Draw multiple instances of a range of elements with offset applied to instanced attributes /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the starting index in the enabled arrays. /// /// /// Specifies the number of indices to be rendered. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")] [CLSCompliant(false)] public static void DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, Int32 baseinstance) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Draw multiple instances of a range of elements with offset applied to instanced attributes /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the starting index in the enabled arrays. /// /// /// Specifies the number of indices to be rendered. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")] [CLSCompliant(false)] public static void DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify which color buffers are to be drawn into /// /// /// Specifies up to four color buffers to be drawn into. Symbolic constants None, FrontLeft, FrontRight, BackLeft, BackRight, Front, Back, Left, Right, and FrontAndBack are accepted. The initial value is Front for single-buffered contexts, and Back for double-buffered contexts. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawBuffer")] public static void DrawBuffer(OpenTK.Graphics.OpenGL4.DrawBufferMode buf) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies a list of color buffers to be drawn into /// /// /// Specifies the number of buffers in bufs. /// /// [length: n] /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] [CLSCompliant(false)] public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL4.DrawBuffersEnum[] bufs) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies a list of color buffers to be drawn into /// /// /// Specifies the number of buffers in bufs. /// /// [length: n] /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] [CLSCompliant(false)] public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.OpenGL4.DrawBuffersEnum bufs) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies a list of color buffers to be drawn into /// /// /// Specifies the number of buffers in bufs. /// /// [length: n] /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] [CLSCompliant(false)] public static unsafe void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL4.DrawBuffersEnum* bufs) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] Int32 indices) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] [CLSCompliant(false)] public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] [CLSCompliant(false)] public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] [CLSCompliant(false)] public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] [CLSCompliant(false)] public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] [CLSCompliant(false)] public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] [CLSCompliant(false)] public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] /// Render indexed primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. /// /// /// Specifies the address of a structure containing the draw parameters. /// [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, IntPtr indirect) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] /// Render indexed primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. /// /// /// Specifies the address of a structure containing the draw parameters. /// [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] [CLSCompliant(false)] public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[] indirect) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] /// Render indexed primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. /// /// /// Specifies the address of a structure containing the draw parameters. /// [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] [CLSCompliant(false)] public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,] indirect) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] /// Render indexed primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. /// /// /// Specifies the address of a structure containing the draw parameters. /// [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] [CLSCompliant(false)] public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,,] indirect) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] /// Render indexed primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. /// /// /// Specifies the address of a structure containing the draw parameters. /// [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T2 indirect) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.1] /// Draw multiple instances of a set of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1] /// Draw multiple instances of a set of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] [CLSCompliant(false)] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 instancecount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.1] /// Draw multiple instances of a set of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] [CLSCompliant(false)] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 instancecount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.1] /// Draw multiple instances of a set of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] [CLSCompliant(false)] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 instancecount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.1] /// Draw multiple instances of a set of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 instancecount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Draw multiple instances of a set of elements with offset applied to instanced attributes /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 baseinstance) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Draw multiple instances of a set of elements with offset applied to instanced attributes /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Draw multiple instances of a set of elements with offset applied to instanced attributes /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 baseinstance) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Draw multiple instances of a set of elements with offset applied to instanced attributes /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, UInt32 baseinstance) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Draw multiple instances of a set of elements with offset applied to instanced attributes /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 baseinstance) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Draw multiple instances of a set of elements with offset applied to instanced attributes /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, UInt32 baseinstance) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Draw multiple instances of a set of elements with offset applied to instanced attributes /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 baseinstance) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Draw multiple instances of a set of elements with offset applied to instanced attributes /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, UInt32 baseinstance) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Draw multiple instances of a set of elements with offset applied to instanced attributes /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 baseinstance) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Draw multiple instances of a set of elements with offset applied to instanced attributes /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, UInt32 baseinstance) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount, Int32 basevertex) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 instancecount, Int32 basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 instancecount, Int32 basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 instancecount, Int32 basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 instancecount, Int32 basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: count] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// /// Specifies the base instance for use in fetching instanced vertex attributes. /// [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] [CLSCompliant(false)] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] [CLSCompliant(false)] public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] [CLSCompliant(false)] public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] [CLSCompliant(false)] public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] [CLSCompliant(false)] public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] [CLSCompliant(false)] public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] [CLSCompliant(false)] public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] [CLSCompliant(false)] public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] [CLSCompliant(false)] public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] [CLSCompliant(false)] public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Render primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] [CLSCompliant(false)] public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] [CLSCompliant(false)] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] [CLSCompliant(false)] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] [CLSCompliant(false)] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] [CLSCompliant(false)] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices, Int32 basevertex) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] [CLSCompliant(false)] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices, Int32 basevertex) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] [CLSCompliant(false)] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] [CLSCompliant(false)] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] [CLSCompliant(false)] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] [CLSCompliant(false)] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices, Int32 basevertex) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render primitives from array data with a per-element offset /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the minimum array index contained in indices. /// /// /// Specifies the maximum array index contained in indices. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] [CLSCompliant(false)] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices, Int32 basevertex) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Render primitives using a count derived from a transform feedback object /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the name of a transform feedback object from which to retrieve a primitive count. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedback")] [CLSCompliant(false)] public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 id) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Render primitives using a count derived from a transform feedback object /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the name of a transform feedback object from which to retrieve a primitive count. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedback")] [CLSCompliant(false)] public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2] /// Render multiple instances of primitives using a count derived from a transform feedback object /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the name of a transform feedback object from which to retrieve a primitive count. /// /// /// Specifies the number of instances of the geometry to render. /// [AutoGenerated(Category = "ARB_transform_feedback_instanced|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawTransformFeedbackInstanced")] [CLSCompliant(false)] public static void DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 id, Int32 instancecount) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2] /// Render multiple instances of primitives using a count derived from a transform feedback object /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the name of a transform feedback object from which to retrieve a primitive count. /// /// /// Specifies the number of instances of the geometry to render. /// [AutoGenerated(Category = "ARB_transform_feedback_instanced|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawTransformFeedbackInstanced")] [CLSCompliant(false)] public static void DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id, Int32 instancecount) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] /// Render primitives using a count derived from a specifed stream of a transform feedback object /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the name of a transform feedback object from which to retrieve a primitive count. /// /// /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. /// [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedbackStream")] [CLSCompliant(false)] public static void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 id, Int32 stream) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] /// Render primitives using a count derived from a specifed stream of a transform feedback object /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the name of a transform feedback object from which to retrieve a primitive count. /// /// /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. /// [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedbackStream")] [CLSCompliant(false)] public static void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id, UInt32 stream) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2] /// Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the name of a transform feedback object from which to retrieve a primitive count. /// /// /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. /// /// /// Specifies the number of instances of the geometry to render. /// [AutoGenerated(Category = "ARB_transform_feedback_instanced|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawTransformFeedbackStreamInstanced")] [CLSCompliant(false)] public static void DrawTransformFeedbackStreamInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 id, Int32 stream, Int32 instancecount) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2] /// Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the name of a transform feedback object from which to retrieve a primitive count. /// /// /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. /// /// /// Specifies the number of instances of the geometry to render. /// [AutoGenerated(Category = "ARB_transform_feedback_instanced|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawTransformFeedbackStreamInstanced")] [CLSCompliant(false)] public static void DrawTransformFeedbackStreamInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id, UInt32 stream, Int32 instancecount) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Enable or disable server-side GL capabilities /// /// /// Specifies a symbolic constant indicating a GL capability. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEnable")] public static void Enable(OpenTK.Graphics.OpenGL4.EnableCap cap) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Enable or disable server-side GL capabilities /// /// /// Specifies a symbolic constant indicating a GL capability. /// /// /// Specifies the index of the switch to disable (for glEnablei and glDisablei only). /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEnablei")] [CLSCompliant(false)] public static void Enable(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Enable or disable server-side GL capabilities /// /// /// Specifies a symbolic constant indicating a GL capability. /// /// /// Specifies the index of the switch to disable (for glEnablei and glDisablei only). /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEnablei")] [CLSCompliant(false)] public static void Enable(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glEnableVertexArrayAttrib")] [CLSCompliant(false)] public static void EnableVertexArrayAttrib(Int32 vaobj, Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glEnableVertexArrayAttrib")] [CLSCompliant(false)] public static void EnableVertexArrayAttrib(UInt32 vaobj, UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Enable or disable a generic vertex attribute array /// /// /// Specifies the index of the generic vertex attribute to be enabled or disabled. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] [CLSCompliant(false)] public static void EnableVertexAttribArray(Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Enable or disable a generic vertex attribute array /// /// /// Specifies the index of the generic vertex attribute to be enabled or disabled. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] [CLSCompliant(false)] public static void EnableVertexAttribArray(UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEndConditionalRender")] public static void EndConditionalRender() { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glEndQuery")] public static void EndQuery(OpenTK.Graphics.OpenGL4.QueryTarget target) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] /// /// [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glEndQueryIndexed")] [CLSCompliant(false)] public static void EndQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] /// /// [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glEndQueryIndexed")] [CLSCompliant(false)] public static void EndQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEndTransformFeedback")] public static void EndTransformFeedback() { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_sync|VERSION_3_2] /// Create a new sync object and insert it into the GL command stream /// /// /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete. /// /// /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities. /// [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glFenceSync")] public static IntPtr FenceSync(OpenTK.Graphics.OpenGL4.SyncCondition condition, OpenTK.Graphics.OpenGL4.WaitSyncFlags flags) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Block until all GL execution is complete /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFinish")] public static void Finish() { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Force execution of GL commands in finite time /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFlush")] public static void Flush() { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_map_buffer_range|VERSION_3_0] /// Indicate modifications to a range of a mapped buffer /// /// /// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the start of the buffer subrange, in basic machine units. /// /// /// Specifies the length of the buffer subrange, in basic machine units. /// [AutoGenerated(Category = "ARB_map_buffer_range|VERSION_3_0", Version = "3.0", EntryPoint = "glFlushMappedBufferRange")] public static void FlushMappedBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_map_buffer_range|VERSION_3_0] /// Indicate modifications to a range of a mapped buffer /// /// /// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the start of the buffer subrange, in basic machine units. /// /// /// Specifies the length of the buffer subrange, in basic machine units. /// [AutoGenerated(Category = "ARB_map_buffer_range|VERSION_3_0", Version = "3.0", EntryPoint = "glFlushMappedBufferRange")] public static void FlushMappedBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glFlushMappedNamedBufferRange")] [CLSCompliant(false)] public static void FlushMappedNamedBufferRange(Int32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glFlushMappedNamedBufferRange")] [CLSCompliant(false)] public static void FlushMappedNamedBufferRange(Int32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glFlushMappedNamedBufferRange")] [CLSCompliant(false)] public static void FlushMappedNamedBufferRange(UInt32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glFlushMappedNamedBufferRange")] [CLSCompliant(false)] public static void FlushMappedNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3] /// Set a named parameter of a framebuffer /// /// /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. /// /// /// A token indicating the parameter to be modified. /// /// /// The new value for the parameter named pname. /// [AutoGenerated(Category = "ARB_framebuffer_no_attachments|VERSION_4_3", Version = "4.3", EntryPoint = "glFramebufferParameteri")] public static void FramebufferParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object /// /// /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. /// /// /// Specifies the attachment point of the framebuffer. /// /// /// Specifies the renderbuffer target and must be Renderbuffer. /// /// /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")] [CLSCompliant(false)] public static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object /// /// /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. /// /// /// Specifies the attachment point of the framebuffer. /// /// /// Specifies the renderbuffer target and must be Renderbuffer. /// /// /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")] [CLSCompliant(false)] public static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2] /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object /// /// /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. /// /// /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// Specifies the mipmap level of texture to attach. /// [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glFramebufferTexture")] [CLSCompliant(false)] public static void FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2] /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object /// /// /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. /// /// /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// Specifies the mipmap level of texture to attach. /// [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glFramebufferTexture")] [CLSCompliant(false)] public static void FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// /// /// /// /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture1D")] [CLSCompliant(false)] public static void FramebufferTexture1D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// /// /// /// /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture1D")] [CLSCompliant(false)] public static void FramebufferTexture1D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// /// /// /// /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture2D")] [CLSCompliant(false)] public static void FramebufferTexture2D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// /// /// /// /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture2D")] [CLSCompliant(false)] public static void FramebufferTexture2D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture3D")] [CLSCompliant(false)] public static void FramebufferTexture3D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, Int32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture3D")] [CLSCompliant(false)] public static void FramebufferTexture3D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Attach a single layer of a texture to a framebuffer /// /// /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. /// /// /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// Specifies the mipmap level of texture to attach. /// /// /// Specifies the layer of texture to attach. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")] [CLSCompliant(false)] public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Attach a single layer of a texture to a framebuffer /// /// /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. /// /// /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// Specifies the mipmap level of texture to attach. /// /// /// Specifies the layer of texture to attach. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")] [CLSCompliant(false)] public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Define front- and back-facing polygons /// /// /// Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFrontFace")] public static void FrontFace(OpenTK.Graphics.OpenGL4.FrontFaceDirection mode) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Generate buffer object names /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] [CLSCompliant(false)] public static Int32 GenBuffer() { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Generate buffer object names /// /// /// Specifies the number of buffer object names to be generated. /// /// [length: n] /// Specifies an array in which the generated buffer object names are stored. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] [CLSCompliant(false)] public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Generate buffer object names /// /// /// Specifies the number of buffer object names to be generated. /// /// [length: n] /// Specifies an array in which the generated buffer object names are stored. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] [CLSCompliant(false)] public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Generate buffer object names /// /// /// Specifies the number of buffer object names to be generated. /// /// [length: n] /// Specifies an array in which the generated buffer object names are stored. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] [CLSCompliant(false)] public static unsafe void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Generate buffer object names /// /// /// Specifies the number of buffer object names to be generated. /// /// [length: n] /// Specifies an array in which the generated buffer object names are stored. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] [CLSCompliant(false)] public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Generate buffer object names /// /// /// Specifies the number of buffer object names to be generated. /// /// [length: n] /// Specifies an array in which the generated buffer object names are stored. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] [CLSCompliant(false)] public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Generate buffer object names /// /// /// Specifies the number of buffer object names to be generated. /// /// [length: n] /// Specifies an array in which the generated buffer object names are stored. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] [CLSCompliant(false)] public static unsafe void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Generate mipmaps for a specified texture target /// /// /// Specifies the target to which the texture whose mimaps to generate is bound. target must be Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray or TextureCubeMap. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenerateMipmap")] public static void GenerateMipmap(OpenTK.Graphics.OpenGL4.GenerateMipmapTarget target) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGenerateTextureMipmap")] [CLSCompliant(false)] public static void GenerateTextureMipmap(Int32 texture) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGenerateTextureMipmap")] [CLSCompliant(false)] public static void GenerateTextureMipmap(UInt32 texture) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Generate framebuffer object names /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] [CLSCompliant(false)] public static Int32 GenFramebuffer() { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Generate framebuffer object names /// /// /// Specifies the number of framebuffer object names to generate. /// /// [length: n] /// Specifies an array in which the generated framebuffer object names are stored. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] [CLSCompliant(false)] public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Generate framebuffer object names /// /// /// Specifies the number of framebuffer object names to generate. /// /// [length: n] /// Specifies an array in which the generated framebuffer object names are stored. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] [CLSCompliant(false)] public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Generate framebuffer object names /// /// /// Specifies the number of framebuffer object names to generate. /// /// [length: n] /// Specifies an array in which the generated framebuffer object names are stored. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] [CLSCompliant(false)] public static unsafe void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Generate framebuffer object names /// /// /// Specifies the number of framebuffer object names to generate. /// /// [length: n] /// Specifies an array in which the generated framebuffer object names are stored. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] [CLSCompliant(false)] public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Generate framebuffer object names /// /// /// Specifies the number of framebuffer object names to generate. /// /// [length: n] /// Specifies an array in which the generated framebuffer object names are stored. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] [CLSCompliant(false)] public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Generate framebuffer object names /// /// /// Specifies the number of framebuffer object names to generate. /// /// [length: n] /// Specifies an array in which the generated framebuffer object names are stored. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] [CLSCompliant(false)] public static unsafe void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Reserve program pipeline object names /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] [CLSCompliant(false)] public static Int32 GenProgramPipeline() { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Reserve program pipeline object names /// /// /// Specifies the number of program pipeline object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] [CLSCompliant(false)] public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Reserve program pipeline object names /// /// /// Specifies the number of program pipeline object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] [CLSCompliant(false)] public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Reserve program pipeline object names /// /// /// Specifies the number of program pipeline object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] [CLSCompliant(false)] public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Reserve program pipeline object names /// /// /// Specifies the number of program pipeline object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] [CLSCompliant(false)] public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Reserve program pipeline object names /// /// /// Specifies the number of program pipeline object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] [CLSCompliant(false)] public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Reserve program pipeline object names /// /// /// Specifies the number of program pipeline object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] [CLSCompliant(false)] public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Generate query object names /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] [CLSCompliant(false)] public static Int32 GenQuery() { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Generate query object names /// /// /// Specifies the number of query object names to be generated. /// /// [length: n] /// Specifies an array in which the generated query object names are stored. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] [CLSCompliant(false)] public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Generate query object names /// /// /// Specifies the number of query object names to be generated. /// /// [length: n] /// Specifies an array in which the generated query object names are stored. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] [CLSCompliant(false)] public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 ids) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Generate query object names /// /// /// Specifies the number of query object names to be generated. /// /// [length: n] /// Specifies an array in which the generated query object names are stored. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] [CLSCompliant(false)] public static unsafe void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Generate query object names /// /// /// Specifies the number of query object names to be generated. /// /// [length: n] /// Specifies an array in which the generated query object names are stored. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] [CLSCompliant(false)] public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Generate query object names /// /// /// Specifies the number of query object names to be generated. /// /// [length: n] /// Specifies an array in which the generated query object names are stored. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] [CLSCompliant(false)] public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 ids) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Generate query object names /// /// /// Specifies the number of query object names to be generated. /// /// [length: n] /// Specifies an array in which the generated query object names are stored. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] [CLSCompliant(false)] public static unsafe void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Generate renderbuffer object names /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] [CLSCompliant(false)] public static Int32 GenRenderbuffer() { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Generate renderbuffer object names /// /// /// Specifies the number of renderbuffer object names to generate. /// /// [length: n] /// Specifies an array in which the generated renderbuffer object names are stored. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] [CLSCompliant(false)] public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Generate renderbuffer object names /// /// /// Specifies the number of renderbuffer object names to generate. /// /// [length: n] /// Specifies an array in which the generated renderbuffer object names are stored. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] [CLSCompliant(false)] public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Generate renderbuffer object names /// /// /// Specifies the number of renderbuffer object names to generate. /// /// [length: n] /// Specifies an array in which the generated renderbuffer object names are stored. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] [CLSCompliant(false)] public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Generate renderbuffer object names /// /// /// Specifies the number of renderbuffer object names to generate. /// /// [length: n] /// Specifies an array in which the generated renderbuffer object names are stored. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] [CLSCompliant(false)] public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Generate renderbuffer object names /// /// /// Specifies the number of renderbuffer object names to generate. /// /// [length: n] /// Specifies an array in which the generated renderbuffer object names are stored. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] [CLSCompliant(false)] public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Generate renderbuffer object names /// /// /// Specifies the number of renderbuffer object names to generate. /// /// [length: n] /// Specifies an array in which the generated renderbuffer object names are stored. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] [CLSCompliant(false)] public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Generate sampler object names /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] [CLSCompliant(false)] public static Int32 GenSampler() { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Generate sampler object names /// /// /// Specifies the number of sampler object names to generate. /// /// [length: count] /// Specifies an array in which the generated sampler object names are stored. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] [CLSCompliant(false)] public static void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Generate sampler object names /// /// /// Specifies the number of sampler object names to generate. /// /// [length: count] /// Specifies an array in which the generated sampler object names are stored. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] [CLSCompliant(false)] public static void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Generate sampler object names /// /// /// Specifies the number of sampler object names to generate. /// /// [length: count] /// Specifies an array in which the generated sampler object names are stored. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] [CLSCompliant(false)] public static unsafe void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] Int32* samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Generate sampler object names /// /// /// Specifies the number of sampler object names to generate. /// /// [length: count] /// Specifies an array in which the generated sampler object names are stored. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] [CLSCompliant(false)] public static void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Generate sampler object names /// /// /// Specifies the number of sampler object names to generate. /// /// [length: count] /// Specifies an array in which the generated sampler object names are stored. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] [CLSCompliant(false)] public static void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Generate sampler object names /// /// /// Specifies the number of sampler object names to generate. /// /// [length: count] /// Specifies an array in which the generated sampler object names are stored. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] [CLSCompliant(false)] public static unsafe void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* samplers) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Generate texture names /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] [CLSCompliant(false)] public static Int32 GenTexture() { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Generate texture names /// /// /// Specifies the number of texture names to be generated. /// /// [length: n] /// Specifies an array in which the generated texture names are stored. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] [CLSCompliant(false)] public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] textures) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Generate texture names /// /// /// Specifies the number of texture names to be generated. /// /// [length: n] /// Specifies an array in which the generated texture names are stored. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] [CLSCompliant(false)] public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 textures) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Generate texture names /// /// /// Specifies the number of texture names to be generated. /// /// [length: n] /// Specifies an array in which the generated texture names are stored. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] [CLSCompliant(false)] public static unsafe void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* textures) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Generate texture names /// /// /// Specifies the number of texture names to be generated. /// /// [length: n] /// Specifies an array in which the generated texture names are stored. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] [CLSCompliant(false)] public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Generate texture names /// /// /// Specifies the number of texture names to be generated. /// /// [length: n] /// Specifies an array in which the generated texture names are stored. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] [CLSCompliant(false)] public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 textures) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Generate texture names /// /// /// Specifies the number of texture names to be generated. /// /// [length: n] /// Specifies an array in which the generated texture names are stored. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] [CLSCompliant(false)] public static unsafe void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* textures) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Reserve transform feedback object names /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] [CLSCompliant(false)] public static Int32 GenTransformFeedback() { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Reserve transform feedback object names /// /// /// Specifies the number of transform feedback object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] [CLSCompliant(false)] public static void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Reserve transform feedback object names /// /// /// Specifies the number of transform feedback object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] [CLSCompliant(false)] public static void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Reserve transform feedback object names /// /// /// Specifies the number of transform feedback object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] [CLSCompliant(false)] public static unsafe void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Reserve transform feedback object names /// /// /// Specifies the number of transform feedback object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] [CLSCompliant(false)] public static void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Reserve transform feedback object names /// /// /// Specifies the number of transform feedback object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] [CLSCompliant(false)] public static void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 ids) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Reserve transform feedback object names /// /// /// Specifies the number of transform feedback object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] [CLSCompliant(false)] public static unsafe void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Generate vertex array object names /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] [CLSCompliant(false)] public static Int32 GenVertexArray() { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Generate vertex array object names /// /// /// Specifies the number of vertex array object names to generate. /// /// [length: n] /// Specifies an array in which the generated vertex array object names are stored. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] [CLSCompliant(false)] public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Generate vertex array object names /// /// /// Specifies the number of vertex array object names to generate. /// /// [length: n] /// Specifies an array in which the generated vertex array object names are stored. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] [CLSCompliant(false)] public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Generate vertex array object names /// /// /// Specifies the number of vertex array object names to generate. /// /// [length: n] /// Specifies an array in which the generated vertex array object names are stored. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] [CLSCompliant(false)] public static unsafe void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Generate vertex array object names /// /// /// Specifies the number of vertex array object names to generate. /// /// [length: n] /// Specifies an array in which the generated vertex array object names are stored. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] [CLSCompliant(false)] public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Generate vertex array object names /// /// /// Specifies the number of vertex array object names to generate. /// /// [length: n] /// Specifies an array in which the generated vertex array object names are stored. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] [CLSCompliant(false)] public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Generate vertex array object names /// /// /// Specifies the number of vertex array object names to generate. /// /// [length: n] /// Specifies an array in which the generated vertex array object names are stored. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] [CLSCompliant(false)] public static unsafe void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* arrays) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] /// Retrieve information about the set of active atomic counter buffers for a program /// /// /// The name of a program object from which to retrieve information. /// /// /// Specifies index of an active atomic counter buffer. /// /// /// Specifies which parameter of the atomic counter buffer to retrieve. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a variable into which to write the retrieved information. /// [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] [CLSCompliant(false)] public static void GetActiveAtomicCounterBuffer(Int32 program, Int32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] /// Retrieve information about the set of active atomic counter buffers for a program /// /// /// The name of a program object from which to retrieve information. /// /// /// Specifies index of an active atomic counter buffer. /// /// /// Specifies which parameter of the atomic counter buffer to retrieve. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a variable into which to write the retrieved information. /// [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] [CLSCompliant(false)] public static void GetActiveAtomicCounterBuffer(Int32 program, Int32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] /// Retrieve information about the set of active atomic counter buffers for a program /// /// /// The name of a program object from which to retrieve information. /// /// /// Specifies index of an active atomic counter buffer. /// /// /// Specifies which parameter of the atomic counter buffer to retrieve. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a variable into which to write the retrieved information. /// [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] [CLSCompliant(false)] public static unsafe void GetActiveAtomicCounterBuffer(Int32 program, Int32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] /// Retrieve information about the set of active atomic counter buffers for a program /// /// /// The name of a program object from which to retrieve information. /// /// /// Specifies index of an active atomic counter buffer. /// /// /// Specifies which parameter of the atomic counter buffer to retrieve. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a variable into which to write the retrieved information. /// [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] [CLSCompliant(false)] public static void GetActiveAtomicCounterBuffer(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] /// Retrieve information about the set of active atomic counter buffers for a program /// /// /// The name of a program object from which to retrieve information. /// /// /// Specifies index of an active atomic counter buffer. /// /// /// Specifies which parameter of the atomic counter buffer to retrieve. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a variable into which to write the retrieved information. /// [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] [CLSCompliant(false)] public static void GetActiveAtomicCounterBuffer(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] /// Retrieve information about the set of active atomic counter buffers for a program /// /// /// The name of a program object from which to retrieve information. /// /// /// Specifies index of an active atomic counter buffer. /// /// /// Specifies which parameter of the atomic counter buffer to retrieve. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a variable into which to write the retrieved information. /// [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] [CLSCompliant(false)] public static unsafe void GetActiveAtomicCounterBuffer(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns information about an active attribute variable for the specified program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the index of the attribute variable to be queried. /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// [length: 1] /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. /// /// [length: 1] /// Returns the size of the attribute variable. /// /// [length: 1] /// Returns the data type of the attribute variable. /// /// [length: bufSize] /// Returns a null terminated string containing the name of the attribute variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] [CLSCompliant(false)] public static void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.ActiveAttribType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns information about an active attribute variable for the specified program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the index of the attribute variable to be queried. /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// [length: 1] /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. /// /// [length: 1] /// Returns the size of the attribute variable. /// /// [length: 1] /// Returns the data type of the attribute variable. /// /// [length: bufSize] /// Returns a null terminated string containing the name of the attribute variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] [CLSCompliant(false)] public static unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.ActiveAttribType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns information about an active attribute variable for the specified program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the index of the attribute variable to be queried. /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// [length: 1] /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. /// /// [length: 1] /// Returns the size of the attribute variable. /// /// [length: 1] /// Returns the data type of the attribute variable. /// /// [length: bufSize] /// Returns a null terminated string containing the name of the attribute variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] [CLSCompliant(false)] public static void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.ActiveAttribType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns information about an active attribute variable for the specified program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the index of the attribute variable to be queried. /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// [length: 1] /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. /// /// [length: 1] /// Returns the size of the attribute variable. /// /// [length: 1] /// Returns the data type of the attribute variable. /// /// [length: bufSize] /// Returns a null terminated string containing the name of the attribute variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] [CLSCompliant(false)] public static unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.ActiveAttribType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Query the name of an active shader subroutine /// /// /// Specifies the name of the program containing the subroutine. /// /// /// Specifies the shader stage from which to query the subroutine name. /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// Specifies the size of the buffer whose address is given in name. /// /// [length: 1] /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. /// /// [length: bufsize] /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] [CLSCompliant(false)] public static void GetActiveSubroutineName(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Query the name of an active shader subroutine /// /// /// Specifies the name of the program containing the subroutine. /// /// /// Specifies the shader stage from which to query the subroutine name. /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// Specifies the size of the buffer whose address is given in name. /// /// [length: 1] /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. /// /// [length: bufsize] /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] [CLSCompliant(false)] public static unsafe void GetActiveSubroutineName(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Query the name of an active shader subroutine /// /// /// Specifies the name of the program containing the subroutine. /// /// /// Specifies the shader stage from which to query the subroutine name. /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// Specifies the size of the buffer whose address is given in name. /// /// [length: 1] /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. /// /// [length: bufsize] /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] [CLSCompliant(false)] public static void GetActiveSubroutineName(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Query the name of an active shader subroutine /// /// /// Specifies the name of the program containing the subroutine. /// /// /// Specifies the shader stage from which to query the subroutine name. /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// Specifies the size of the buffer whose address is given in name. /// /// [length: 1] /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. /// /// [length: bufsize] /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] [CLSCompliant(false)] public static unsafe void GetActiveSubroutineName(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Query a property of an active shader subroutine uniform /// /// /// Specifies the name of the program containing the subroutine. /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a into which the queried value or values will be placed. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] [CLSCompliant(false)] public static void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Query a property of an active shader subroutine uniform /// /// /// Specifies the name of the program containing the subroutine. /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a into which the queried value or values will be placed. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] [CLSCompliant(false)] public static void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Query a property of an active shader subroutine uniform /// /// /// Specifies the name of the program containing the subroutine. /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a into which the queried value or values will be placed. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] [CLSCompliant(false)] public static unsafe void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Query a property of an active shader subroutine uniform /// /// /// Specifies the name of the program containing the subroutine. /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a into which the queried value or values will be placed. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] [CLSCompliant(false)] public static void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Query a property of an active shader subroutine uniform /// /// /// Specifies the name of the program containing the subroutine. /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a into which the queried value or values will be placed. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] [CLSCompliant(false)] public static void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Query a property of an active shader subroutine uniform /// /// /// Specifies the name of the program containing the subroutine. /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a into which the queried value or values will be placed. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] [CLSCompliant(false)] public static unsafe void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Query the name of an active shader subroutine uniform /// /// /// Specifies the name of the program containing the subroutine. /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// Specifies the size of the buffer whose address is given in name. /// /// [length: 1] /// Specifies the address of a variable into which is written the number of characters copied into name. /// /// [length: bufsize] /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] [CLSCompliant(false)] public static void GetActiveSubroutineUniformName(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Query the name of an active shader subroutine uniform /// /// /// Specifies the name of the program containing the subroutine. /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// Specifies the size of the buffer whose address is given in name. /// /// [length: 1] /// Specifies the address of a variable into which is written the number of characters copied into name. /// /// [length: bufsize] /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] [CLSCompliant(false)] public static unsafe void GetActiveSubroutineUniformName(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Query the name of an active shader subroutine uniform /// /// /// Specifies the name of the program containing the subroutine. /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// Specifies the size of the buffer whose address is given in name. /// /// [length: 1] /// Specifies the address of a variable into which is written the number of characters copied into name. /// /// [length: bufsize] /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] [CLSCompliant(false)] public static void GetActiveSubroutineUniformName(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Query the name of an active shader subroutine uniform /// /// /// Specifies the name of the program containing the subroutine. /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// Specifies the size of the buffer whose address is given in name. /// /// [length: 1] /// Specifies the address of a variable into which is written the number of characters copied into name. /// /// [length: bufsize] /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] [CLSCompliant(false)] public static unsafe void GetActiveSubroutineUniformName(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns information about an active uniform variable for the specified program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the index of the uniform variable to be queried. /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// [length: 1] /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. /// /// [length: 1] /// Returns the size of the uniform variable. /// /// [length: 1] /// Returns the data type of the uniform variable. /// /// [length: bufSize] /// Returns a null terminated string containing the name of the uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] [CLSCompliant(false)] public static void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.ActiveUniformType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns information about an active uniform variable for the specified program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the index of the uniform variable to be queried. /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// [length: 1] /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. /// /// [length: 1] /// Returns the size of the uniform variable. /// /// [length: 1] /// Returns the data type of the uniform variable. /// /// [length: bufSize] /// Returns a null terminated string containing the name of the uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] [CLSCompliant(false)] public static unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.ActiveUniformType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns information about an active uniform variable for the specified program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the index of the uniform variable to be queried. /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// [length: 1] /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. /// /// [length: 1] /// Returns the size of the uniform variable. /// /// [length: 1] /// Returns the data type of the uniform variable. /// /// [length: bufSize] /// Returns a null terminated string containing the name of the uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] [CLSCompliant(false)] public static void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.ActiveUniformType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns information about an active uniform variable for the specified program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the index of the uniform variable to be queried. /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// [length: 1] /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. /// /// [length: 1] /// Returns the size of the uniform variable. /// /// [length: 1] /// Returns the data type of the uniform variable. /// /// [length: bufSize] /// Returns a null terminated string containing the name of the uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] [CLSCompliant(false)] public static unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.ActiveUniformType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Query information about an active uniform block /// /// /// Specifies the name of a program containing the uniform block. /// /// /// Specifies the index of the uniform block within program. /// /// /// Specifies the name of the parameter to query. /// /// [length: COMPSIZE(program,uniformBlockIndex,pname)] /// Specifies the address of a variable to receive the result of the query. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] [CLSCompliant(false)] public static void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Query information about an active uniform block /// /// /// Specifies the name of a program containing the uniform block. /// /// /// Specifies the index of the uniform block within program. /// /// /// Specifies the name of the parameter to query. /// /// [length: COMPSIZE(program,uniformBlockIndex,pname)] /// Specifies the address of a variable to receive the result of the query. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] [CLSCompliant(false)] public static void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Query information about an active uniform block /// /// /// Specifies the name of a program containing the uniform block. /// /// /// Specifies the index of the uniform block within program. /// /// /// Specifies the name of the parameter to query. /// /// [length: COMPSIZE(program,uniformBlockIndex,pname)] /// Specifies the address of a variable to receive the result of the query. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] [CLSCompliant(false)] public static unsafe void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Query information about an active uniform block /// /// /// Specifies the name of a program containing the uniform block. /// /// /// Specifies the index of the uniform block within program. /// /// /// Specifies the name of the parameter to query. /// /// [length: COMPSIZE(program,uniformBlockIndex,pname)] /// Specifies the address of a variable to receive the result of the query. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] [CLSCompliant(false)] public static void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Query information about an active uniform block /// /// /// Specifies the name of a program containing the uniform block. /// /// /// Specifies the index of the uniform block within program. /// /// /// Specifies the name of the parameter to query. /// /// [length: COMPSIZE(program,uniformBlockIndex,pname)] /// Specifies the address of a variable to receive the result of the query. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] [CLSCompliant(false)] public static void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Query information about an active uniform block /// /// /// Specifies the name of a program containing the uniform block. /// /// /// Specifies the index of the uniform block within program. /// /// /// Specifies the name of the parameter to query. /// /// [length: COMPSIZE(program,uniformBlockIndex,pname)] /// Specifies the address of a variable to receive the result of the query. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] [CLSCompliant(false)] public static unsafe void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Retrieve the name of an active uniform block /// /// /// Specifies the name of a program containing the uniform block. /// /// /// Specifies the index of the uniform block within program. /// /// /// Specifies the size of the buffer addressed by uniformBlockName. /// /// [length: 1] /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. /// /// [length: bufSize] /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] [CLSCompliant(false)] public static void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformBlockName) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Retrieve the name of an active uniform block /// /// /// Specifies the name of a program containing the uniform block. /// /// /// Specifies the index of the uniform block within program. /// /// /// Specifies the size of the buffer addressed by uniformBlockName. /// /// [length: 1] /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. /// /// [length: bufSize] /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] [CLSCompliant(false)] public static unsafe void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformBlockName) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Retrieve the name of an active uniform block /// /// /// Specifies the name of a program containing the uniform block. /// /// /// Specifies the index of the uniform block within program. /// /// /// Specifies the size of the buffer addressed by uniformBlockName. /// /// [length: 1] /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. /// /// [length: bufSize] /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] [CLSCompliant(false)] public static void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformBlockName) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Retrieve the name of an active uniform block /// /// /// Specifies the name of a program containing the uniform block. /// /// /// Specifies the index of the uniform block within program. /// /// /// Specifies the size of the buffer addressed by uniformBlockName. /// /// [length: 1] /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. /// /// [length: bufSize] /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] [CLSCompliant(false)] public static unsafe void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformBlockName) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Query the name of an active uniform /// /// /// Specifies the program containing the active uniform index uniformIndex. /// /// /// Specifies the index of the active uniform whose name to query. /// /// /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. /// /// [length: 1] /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. /// /// [length: bufSize] /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformName")] [CLSCompliant(false)] public static void GetActiveUniformName(Int32 program, Int32 uniformIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformName) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Query the name of an active uniform /// /// /// Specifies the program containing the active uniform index uniformIndex. /// /// /// Specifies the index of the active uniform whose name to query. /// /// /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. /// /// [length: 1] /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. /// /// [length: bufSize] /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformName")] [CLSCompliant(false)] public static unsafe void GetActiveUniformName(Int32 program, Int32 uniformIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformName) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Query the name of an active uniform /// /// /// Specifies the program containing the active uniform index uniformIndex. /// /// /// Specifies the index of the active uniform whose name to query. /// /// /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. /// /// [length: 1] /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. /// /// [length: bufSize] /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformName")] [CLSCompliant(false)] public static void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformName) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Query the name of an active uniform /// /// /// Specifies the program containing the active uniform index uniformIndex. /// /// /// Specifies the index of the active uniform whose name to query. /// /// /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. /// /// [length: 1] /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. /// /// [length: bufSize] /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformName")] [CLSCompliant(false)] public static unsafe void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformName) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Returns information about several active uniform variables for the specified program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. /// /// [length: uniformCount] /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. /// /// /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. /// /// [length: COMPSIZE(uniformCount,pname)] /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] [CLSCompliant(false)] public static void GetActiveUniforms(Int32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] Int32[] uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Returns information about several active uniform variables for the specified program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. /// /// [length: uniformCount] /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. /// /// /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. /// /// [length: COMPSIZE(uniformCount,pname)] /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] [CLSCompliant(false)] public static void GetActiveUniforms(Int32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] ref Int32 uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Returns information about several active uniform variables for the specified program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. /// /// [length: uniformCount] /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. /// /// /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. /// /// [length: COMPSIZE(uniformCount,pname)] /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] [CLSCompliant(false)] public static unsafe void GetActiveUniforms(Int32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] Int32* uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Returns information about several active uniform variables for the specified program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. /// /// [length: uniformCount] /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. /// /// /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. /// /// [length: COMPSIZE(uniformCount,pname)] /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] [CLSCompliant(false)] public static void GetActiveUniforms(UInt32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] UInt32[] uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Returns information about several active uniform variables for the specified program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. /// /// [length: uniformCount] /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. /// /// /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. /// /// [length: COMPSIZE(uniformCount,pname)] /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] [CLSCompliant(false)] public static void GetActiveUniforms(UInt32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] ref UInt32 uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Returns information about several active uniform variables for the specified program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. /// /// [length: uniformCount] /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. /// /// /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. /// /// [length: COMPSIZE(uniformCount,pname)] /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] [CLSCompliant(false)] public static unsafe void GetActiveUniforms(UInt32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] UInt32* uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the handles of the shader objects attached to a program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the size of the array for storing the returned object names. /// /// [length: 1] /// Returns the number of names actually returned in shaders. /// /// [length: maxCount] /// Specifies an array that is used to return the names of attached shader objects. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] [CLSCompliant(false)] public static void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] Int32[] shaders) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the handles of the shader objects attached to a program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the size of the array for storing the returned object names. /// /// [length: 1] /// Returns the number of names actually returned in shaders. /// /// [length: maxCount] /// Specifies an array that is used to return the names of attached shader objects. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] [CLSCompliant(false)] public static void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] out Int32 shaders) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the handles of the shader objects attached to a program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the size of the array for storing the returned object names. /// /// [length: 1] /// Returns the number of names actually returned in shaders. /// /// [length: maxCount] /// Specifies an array that is used to return the names of attached shader objects. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] [CLSCompliant(false)] public static unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] Int32* count, [OutAttribute, CountAttribute(Parameter = "maxCount")] Int32* shaders) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the handles of the shader objects attached to a program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the size of the array for storing the returned object names. /// /// [length: 1] /// Returns the number of names actually returned in shaders. /// /// [length: maxCount] /// Specifies an array that is used to return the names of attached shader objects. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] [CLSCompliant(false)] public static void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] UInt32[] shaders) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the handles of the shader objects attached to a program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the size of the array for storing the returned object names. /// /// [length: 1] /// Returns the number of names actually returned in shaders. /// /// [length: maxCount] /// Specifies an array that is used to return the names of attached shader objects. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] [CLSCompliant(false)] public static void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] out UInt32 shaders) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the handles of the shader objects attached to a program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the size of the array for storing the returned object names. /// /// [length: 1] /// Returns the number of names actually returned in shaders. /// /// [length: maxCount] /// Specifies an array that is used to return the names of attached shader objects. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] [CLSCompliant(false)] public static unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] Int32* count, [OutAttribute, CountAttribute(Parameter = "maxCount")] UInt32* shaders) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the location of an attribute variable /// /// /// Specifies the program object to be queried. /// /// /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] [CLSCompliant(false)] public static Int32 GetAttribLocation(Int32 program, String name) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the location of an attribute variable /// /// /// Specifies the program object to be queried. /// /// /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] [CLSCompliant(false)] public static Int32 GetAttribLocation(UInt32 program, String name) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] [CLSCompliant(false)] public static void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] bool[] data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] [CLSCompliant(false)] public static void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out bool data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] [CLSCompliant(false)] public static unsafe void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] [CLSCompliant(false)] public static void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool[] data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] [CLSCompliant(false)] public static void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out bool data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] [CLSCompliant(false)] public static unsafe void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] [CLSCompliant(false)] public static bool GetBoolean(OpenTK.Graphics.OpenGL4.GetPName pname) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] [CLSCompliant(false)] public static void GetBoolean(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] bool[] data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] [CLSCompliant(false)] public static void GetBoolean(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out bool data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] [CLSCompliant(false)] public static unsafe void GetBoolean(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] bool* data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2] /// Return parameters of a buffer object /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. /// /// [length: COMPSIZE(pname)] /// Returns the requested parameter. /// [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] [CLSCompliant(false)] public static void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2] /// Return parameters of a buffer object /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. /// /// [length: COMPSIZE(pname)] /// Returns the requested parameter. /// [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] [CLSCompliant(false)] public static void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2] /// Return parameters of a buffer object /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. /// /// [length: COMPSIZE(pname)] /// Returns the requested parameter. /// [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] [CLSCompliant(false)] public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return parameters of a buffer object /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer. /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. /// /// [length: COMPSIZE(pname)] /// Returns the requested parameter. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] [CLSCompliant(false)] public static void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return parameters of a buffer object /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer. /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. /// /// [length: COMPSIZE(pname)] /// Returns the requested parameter. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] [CLSCompliant(false)] public static void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return parameters of a buffer object /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer. /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. /// /// [length: COMPSIZE(pname)] /// Returns the requested parameter. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] [CLSCompliant(false)] public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return the pointer to a mapped buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. /// /// [length: 1] /// Returns the pointer value specified by pname. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return the pointer to a mapped buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. /// /// [length: 1] /// Returns the pointer value specified by pname. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] [CLSCompliant(false)] public static void GetBufferPointer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return the pointer to a mapped buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. /// /// [length: 1] /// Returns the pointer value specified by pname. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] [CLSCompliant(false)] public static void GetBufferPointer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return the pointer to a mapped buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. /// /// [length: 1] /// Returns the pointer value specified by pname. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] [CLSCompliant(false)] public static void GetBufferPointer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return the pointer to a mapped buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. /// /// [length: 1] /// Returns the pointer value specified by pname. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Returns a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being returned. /// /// [length: size] /// Specifies a pointer to the location where buffer object data is returned. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Returns a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being returned. /// /// [length: size] /// Specifies a pointer to the location where buffer object data is returned. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] [CLSCompliant(false)] public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Returns a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being returned. /// /// [length: size] /// Specifies a pointer to the location where buffer object data is returned. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] [CLSCompliant(false)] public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Returns a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being returned. /// /// [length: size] /// Specifies a pointer to the location where buffer object data is returned. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] [CLSCompliant(false)] public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Returns a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being returned. /// /// [length: size] /// Specifies a pointer to the location where buffer object data is returned. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Returns a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being returned. /// /// [length: size] /// Specifies a pointer to the location where buffer object data is returned. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Returns a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being returned. /// /// [length: size] /// Specifies a pointer to the location where buffer object data is returned. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] [CLSCompliant(false)] public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Returns a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being returned. /// /// [length: size] /// Specifies a pointer to the location where buffer object data is returned. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] [CLSCompliant(false)] public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Returns a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being returned. /// /// [length: size] /// Specifies a pointer to the location where buffer object data is returned. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] [CLSCompliant(false)] public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Returns a subset of a buffer object's data store /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// Specifies the size in bytes of the data store region being returned. /// /// [length: size] /// Specifies a pointer to the location where buffer object data is returned. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// /// Retrieve contents of a color lookup table /// /// /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. /// /// /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] public static void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr table) { throw new BindingsNotRewrittenException(); } /// /// Retrieve contents of a color lookup table /// /// /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. /// /// /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] [CLSCompliant(false)] public static void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[] table) where T3 : struct { throw new BindingsNotRewrittenException(); } /// /// Retrieve contents of a color lookup table /// /// /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. /// /// /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] [CLSCompliant(false)] public static void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,] table) where T3 : struct { throw new BindingsNotRewrittenException(); } /// /// Retrieve contents of a color lookup table /// /// /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. /// /// /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] [CLSCompliant(false)] public static void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,,] table) where T3 : struct { throw new BindingsNotRewrittenException(); } /// /// Retrieve contents of a color lookup table /// /// /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. /// /// /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. /// /// /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] public static void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T3 table) where T3 : struct { throw new BindingsNotRewrittenException(); } /// /// Get color lookup table parameters /// /// /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. /// /// /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. /// /// [length: COMPSIZE(pname)] /// A pointer to an array where the values of the parameter will be stored. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")] [CLSCompliant(false)] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// /// Get color lookup table parameters /// /// /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. /// /// /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. /// /// [length: COMPSIZE(pname)] /// A pointer to an array where the values of the parameter will be stored. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")] [CLSCompliant(false)] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// /// Get color lookup table parameters /// /// /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. /// /// /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. /// /// [length: COMPSIZE(pname)] /// A pointer to an array where the values of the parameter will be stored. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")] [CLSCompliant(false)] public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// /// Get color lookup table parameters /// /// /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. /// /// /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. /// /// [length: COMPSIZE(pname)] /// A pointer to an array where the values of the parameter will be stored. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")] [CLSCompliant(false)] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// /// Get color lookup table parameters /// /// /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. /// /// /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. /// /// [length: COMPSIZE(pname)] /// A pointer to an array where the values of the parameter will be stored. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")] [CLSCompliant(false)] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// /// Get color lookup table parameters /// /// /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. /// /// /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. /// /// [length: COMPSIZE(pname)] /// A pointer to an array where the values of the parameter will be stored. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")] [CLSCompliant(false)] public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Return a compressed texture image /// /// /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// [length: COMPSIZE(target,level)] /// Returns the compressed texture image. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [OutAttribute, CountAttribute(Computed = "target,level")] IntPtr img) { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Return a compressed texture image /// /// /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// [length: COMPSIZE(target,level)] /// Returns the compressed texture image. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] [CLSCompliant(false)] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level")] T2[] img) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Return a compressed texture image /// /// /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// [length: COMPSIZE(target,level)] /// Returns the compressed texture image. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] [CLSCompliant(false)] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level")] T2[,] img) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Return a compressed texture image /// /// /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// [length: COMPSIZE(target,level)] /// Returns the compressed texture image. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] [CLSCompliant(false)] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level")] T2[,,] img) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Return a compressed texture image /// /// /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// [length: COMPSIZE(target,level)] /// Returns the compressed texture image. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level")] ref T2 img) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] [CLSCompliant(false)] public static void GetCompressedTextureImage(Int32 texture, Int32 level, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] [CLSCompliant(false)] public static void GetCompressedTextureImage(Int32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[] pixels) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] [CLSCompliant(false)] public static void GetCompressedTextureImage(Int32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[,] pixels) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] [CLSCompliant(false)] public static void GetCompressedTextureImage(Int32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[,,] pixels) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] [CLSCompliant(false)] public static void GetCompressedTextureImage(Int32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] ref T3 pixels) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] [CLSCompliant(false)] public static void GetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] [CLSCompliant(false)] public static void GetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[] pixels) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] [CLSCompliant(false)] public static void GetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[,] pixels) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] [CLSCompliant(false)] public static void GetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[,,] pixels) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] [CLSCompliant(false)] public static void GetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] ref T3 pixels) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] [CLSCompliant(false)] public static void GetCompressedTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] [CLSCompliant(false)] public static void GetCompressedTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] [CLSCompliant(false)] public static void GetCompressedTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] [CLSCompliant(false)] public static void GetCompressedTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[,,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] [CLSCompliant(false)] public static void GetCompressedTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] ref T9 pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] [CLSCompliant(false)] public static void GetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] [CLSCompliant(false)] public static void GetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] [CLSCompliant(false)] public static void GetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] [CLSCompliant(false)] public static void GetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[,,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] [CLSCompliant(false)] public static void GetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] ref T9 pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// /// Get current 1D or 2D convolution filter kernel /// /// /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. /// /// /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the output image. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr image) { throw new BindingsNotRewrittenException(); } /// /// Get current 1D or 2D convolution filter kernel /// /// /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. /// /// /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the output image. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] [CLSCompliant(false)] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[] image) where T3 : struct { throw new BindingsNotRewrittenException(); } /// /// Get current 1D or 2D convolution filter kernel /// /// /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. /// /// /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the output image. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] [CLSCompliant(false)] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,] image) where T3 : struct { throw new BindingsNotRewrittenException(); } /// /// Get current 1D or 2D convolution filter kernel /// /// /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. /// /// /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the output image. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] [CLSCompliant(false)] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,,] image) where T3 : struct { throw new BindingsNotRewrittenException(); } /// /// Get current 1D or 2D convolution filter kernel /// /// /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. /// /// /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the output image. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T3 image) where T3 : struct { throw new BindingsNotRewrittenException(); } /// /// Get convolution parameters /// /// /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. /// /// /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. /// /// [length: COMPSIZE(pname)] /// Pointer to storage for the parameters to be retrieved. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")] [CLSCompliant(false)] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// /// Get convolution parameters /// /// /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. /// /// /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. /// /// [length: COMPSIZE(pname)] /// Pointer to storage for the parameters to be retrieved. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")] [CLSCompliant(false)] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// /// Get convolution parameters /// /// /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. /// /// /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. /// /// [length: COMPSIZE(pname)] /// Pointer to storage for the parameters to be retrieved. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")] [CLSCompliant(false)] public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// /// Get convolution parameters /// /// /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. /// /// /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. /// /// [length: COMPSIZE(pname)] /// Pointer to storage for the parameters to be retrieved. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")] [CLSCompliant(false)] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// /// Get convolution parameters /// /// /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. /// /// /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. /// /// [length: COMPSIZE(pname)] /// Pointer to storage for the parameters to be retrieved. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")] [CLSCompliant(false)] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// /// Get convolution parameters /// /// /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. /// /// /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. /// /// [length: COMPSIZE(pname)] /// Pointer to storage for the parameters to be retrieved. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")] [CLSCompliant(false)] public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] [CLSCompliant(false)] public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] [CLSCompliant(false)] public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] [CLSCompliant(false)] public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] [CLSCompliant(false)] public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] [CLSCompliant(false)] public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] [CLSCompliant(false)] public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] [CLSCompliant(false)] public static void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Double[] data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] [CLSCompliant(false)] public static void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Double data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] [CLSCompliant(false)] public static unsafe void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] [CLSCompliant(false)] public static void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double[] data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] [CLSCompliant(false)] public static void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Double data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] [CLSCompliant(false)] public static unsafe void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] [CLSCompliant(false)] public static Double GetDouble(OpenTK.Graphics.OpenGL4.GetPName pname) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] [CLSCompliant(false)] public static void GetDouble(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] [CLSCompliant(false)] public static void GetDouble(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] [CLSCompliant(false)] public static unsafe void GetDouble(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return error information /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetError")] public static OpenTK.Graphics.OpenGL4.ErrorCode GetError() { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] [CLSCompliant(false)] public static void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] [CLSCompliant(false)] public static void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] [CLSCompliant(false)] public static unsafe void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] [CLSCompliant(false)] public static void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] [CLSCompliant(false)] public static void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] [CLSCompliant(false)] public static unsafe void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] [CLSCompliant(false)] public static Single GetFloat(OpenTK.Graphics.OpenGL4.GetPName pname) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] [CLSCompliant(false)] public static void GetFloat(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] [CLSCompliant(false)] public static void GetFloat(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] [CLSCompliant(false)] public static unsafe void GetFloat(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_blend_func_extended|VERSION_3_3] /// Query the bindings of color indices to user-defined varying out variables /// /// /// The name of the program containing varying out variable whose binding to query /// /// /// The name of the user-defined varying out variable whose index to query /// [AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glGetFragDataIndex")] [CLSCompliant(false)] public static Int32 GetFragDataIndex(Int32 program, String name) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_blend_func_extended|VERSION_3_3] /// Query the bindings of color indices to user-defined varying out variables /// /// /// The name of the program containing varying out variable whose binding to query /// /// /// The name of the user-defined varying out variable whose index to query /// [AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glGetFragDataIndex")] [CLSCompliant(false)] public static Int32 GetFragDataIndex(UInt32 program, String name) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Query the bindings of color numbers to user-defined varying out variables /// /// /// The name of the program containing varying out variable whose binding to query /// /// [length: COMPSIZE(name)] /// The name of the user-defined varying out variable whose binding to query /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")] [CLSCompliant(false)] public static Int32 GetFragDataLocation(Int32 program, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Query the bindings of color numbers to user-defined varying out variables /// /// /// The name of the program containing varying out variable whose binding to query /// /// [length: COMPSIZE(name)] /// The name of the user-defined varying out variable whose binding to query /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")] [CLSCompliant(false)] public static Int32 GetFragDataLocation(UInt32 program, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Retrieve information about attachments of a bound framebuffer object /// /// /// Specifies the target of the query operation. /// /// /// Specifies the attachment within target /// /// /// Specifies the parameter of attachment to query. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a variable receive the value of pname for attachment. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] [CLSCompliant(false)] public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Retrieve information about attachments of a bound framebuffer object /// /// /// Specifies the target of the query operation. /// /// /// Specifies the attachment within target /// /// /// Specifies the parameter of attachment to query. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a variable receive the value of pname for attachment. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] [CLSCompliant(false)] public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Retrieve information about attachments of a bound framebuffer object /// /// /// Specifies the target of the query operation. /// /// /// Specifies the attachment within target /// /// /// Specifies the parameter of attachment to query. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a variable receive the value of pname for attachment. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] [CLSCompliant(false)] public static unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3] /// Retrieve a named parameter from a framebuffer /// /// /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. /// /// /// A token indicating the parameter to be retrieved. /// /// [length: COMPSIZE(pname)] /// The address of a variable to receive the value of the parameter named pname. /// [AutoGenerated(Category = "ARB_framebuffer_no_attachments|VERSION_4_3", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] [CLSCompliant(false)] public static void GetFramebufferParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3] /// Retrieve a named parameter from a framebuffer /// /// /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. /// /// /// A token indicating the parameter to be retrieved. /// /// [length: COMPSIZE(pname)] /// The address of a variable to receive the value of the parameter named pname. /// [AutoGenerated(Category = "ARB_framebuffer_no_attachments|VERSION_4_3", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] [CLSCompliant(false)] public static void GetFramebufferParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3] /// Retrieve a named parameter from a framebuffer /// /// /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. /// /// /// A token indicating the parameter to be retrieved. /// /// [length: COMPSIZE(pname)] /// The address of a variable to receive the value of the parameter named pname. /// [AutoGenerated(Category = "ARB_framebuffer_no_attachments|VERSION_4_3", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] [CLSCompliant(false)] public static unsafe void GetFramebufferParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetGraphicsResetStatus")] public static OpenTK.Graphics.OpenGL4.ResetStatus GetGraphicsResetStatus() { throw new BindingsNotRewrittenException(); } /// /// Get histogram table /// /// /// Must be Histogram. /// /// /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. /// /// /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// A pointer to storage for the returned histogram table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] public static void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values) { throw new BindingsNotRewrittenException(); } /// /// Get histogram table /// /// /// Must be Histogram. /// /// /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. /// /// /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// A pointer to storage for the returned histogram table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] [CLSCompliant(false)] public static void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[] values) where T4 : struct { throw new BindingsNotRewrittenException(); } /// /// Get histogram table /// /// /// Must be Histogram. /// /// /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. /// /// /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// A pointer to storage for the returned histogram table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] [CLSCompliant(false)] public static void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,] values) where T4 : struct { throw new BindingsNotRewrittenException(); } /// /// Get histogram table /// /// /// Must be Histogram. /// /// /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. /// /// /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// A pointer to storage for the returned histogram table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] [CLSCompliant(false)] public static void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,,] values) where T4 : struct { throw new BindingsNotRewrittenException(); } /// /// Get histogram table /// /// /// Must be Histogram. /// /// /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. /// /// /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// A pointer to storage for the returned histogram table. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] public static void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T4 values) where T4 : struct { throw new BindingsNotRewrittenException(); } /// /// Get histogram parameters /// /// /// Must be one of Histogram or ProxyHistogram. /// /// /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. /// /// [length: COMPSIZE(pname)] /// Pointer to storage for the returned values. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")] [CLSCompliant(false)] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTarget target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// /// Get histogram parameters /// /// /// Must be one of Histogram or ProxyHistogram. /// /// /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. /// /// [length: COMPSIZE(pname)] /// Pointer to storage for the returned values. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")] [CLSCompliant(false)] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTarget target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// /// Get histogram parameters /// /// /// Must be one of Histogram or ProxyHistogram. /// /// /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. /// /// [length: COMPSIZE(pname)] /// Pointer to storage for the returned values. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")] [CLSCompliant(false)] public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTarget target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// /// Get histogram parameters /// /// /// Must be one of Histogram or ProxyHistogram. /// /// /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. /// /// [length: COMPSIZE(pname)] /// Pointer to storage for the returned values. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")] [CLSCompliant(false)] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTarget target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// /// Get histogram parameters /// /// /// Must be one of Histogram or ProxyHistogram. /// /// /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. /// /// [length: COMPSIZE(pname)] /// Pointer to storage for the returned values. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")] [CLSCompliant(false)] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTarget target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// /// Get histogram parameters /// /// /// Must be one of Histogram or ProxyHistogram. /// /// /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. /// /// [length: COMPSIZE(pname)] /// Pointer to storage for the returned values. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")] [CLSCompliant(false)] public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTarget target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] [CLSCompliant(false)] public static void GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64[] data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] [CLSCompliant(false)] public static void GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int64 data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] [CLSCompliant(false)] public static unsafe void GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64* data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] [CLSCompliant(false)] public static void GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64[] data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] [CLSCompliant(false)] public static void GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int64 data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] [CLSCompliant(false)] public static unsafe void GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64* data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_sync|VERSION_3_2] /// [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")] [CLSCompliant(false)] public static Int64 GetInteger64(OpenTK.Graphics.OpenGL4.GetPName pname) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_sync|VERSION_3_2] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")] [CLSCompliant(false)] public static void GetInteger64(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_sync|VERSION_3_2] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")] [CLSCompliant(false)] public static void GetInteger64(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_sync|VERSION_3_2] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")] [CLSCompliant(false)] public static unsafe void GetInteger64(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] [CLSCompliant(false)] public static void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32[] data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] [CLSCompliant(false)] public static void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int32 data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] [CLSCompliant(false)] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] [CLSCompliant(false)] public static void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32[] data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] [CLSCompliant(false)] public static void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int32 data) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] [CLSCompliant(false)] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] [CLSCompliant(false)] public static Int32 GetInteger(OpenTK.Graphics.OpenGL4.GetPName pname) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] [CLSCompliant(false)] public static void GetInteger(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] [CLSCompliant(false)] public static void GetInteger(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 data) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] [CLSCompliant(false)] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_internalformat_query2|VERSION_4_3] /// Retrieve information about implementation-dependent support for internal formats /// /// /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. /// /// /// Specifies the internal format about which to retrieve information. /// /// /// Specifies the type of information to query. /// /// /// Specifies the maximum number of basic machine units that may be written to params by the function. /// /// [length: bufSize] /// Specifies the address of a variable into which to write the retrieved information. /// [AutoGenerated(Category = "ARB_internalformat_query2|VERSION_4_3", Version = "4.3", EntryPoint = "glGetInternalformati64v")] [CLSCompliant(false)] public static void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_internalformat_query2|VERSION_4_3] /// Retrieve information about implementation-dependent support for internal formats /// /// /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. /// /// /// Specifies the internal format about which to retrieve information. /// /// /// Specifies the type of information to query. /// /// /// Specifies the maximum number of basic machine units that may be written to params by the function. /// /// [length: bufSize] /// Specifies the address of a variable into which to write the retrieved information. /// [AutoGenerated(Category = "ARB_internalformat_query2|VERSION_4_3", Version = "4.3", EntryPoint = "glGetInternalformati64v")] [CLSCompliant(false)] public static void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_internalformat_query2|VERSION_4_3] /// Retrieve information about implementation-dependent support for internal formats /// /// /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. /// /// /// Specifies the internal format about which to retrieve information. /// /// /// Specifies the type of information to query. /// /// /// Specifies the maximum number of basic machine units that may be written to params by the function. /// /// [length: bufSize] /// Specifies the address of a variable into which to write the retrieved information. /// [AutoGenerated(Category = "ARB_internalformat_query2|VERSION_4_3", Version = "4.3", EntryPoint = "glGetInternalformati64v")] [CLSCompliant(false)] public static unsafe void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_internalformat_query|VERSION_4_2] /// Retrieve information about implementation-dependent support for internal formats /// /// /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. /// /// /// Specifies the internal format about which to retrieve information. /// /// /// Specifies the type of information to query. /// /// /// Specifies the maximum number of basic machine units that may be written to params by the function. /// /// [length: bufSize] /// Specifies the address of a variable into which to write the retrieved information. /// [AutoGenerated(Category = "ARB_internalformat_query|VERSION_4_2", Version = "4.2", EntryPoint = "glGetInternalformativ")] [CLSCompliant(false)] public static void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_internalformat_query|VERSION_4_2] /// Retrieve information about implementation-dependent support for internal formats /// /// /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. /// /// /// Specifies the internal format about which to retrieve information. /// /// /// Specifies the type of information to query. /// /// /// Specifies the maximum number of basic machine units that may be written to params by the function. /// /// [length: bufSize] /// Specifies the address of a variable into which to write the retrieved information. /// [AutoGenerated(Category = "ARB_internalformat_query|VERSION_4_2", Version = "4.2", EntryPoint = "glGetInternalformativ")] [CLSCompliant(false)] public static void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_internalformat_query|VERSION_4_2] /// Retrieve information about implementation-dependent support for internal formats /// /// /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. /// /// /// Specifies the internal format about which to retrieve information. /// /// /// Specifies the type of information to query. /// /// /// Specifies the maximum number of basic machine units that may be written to params by the function. /// /// [length: bufSize] /// Specifies the address of a variable into which to write the retrieved information. /// [AutoGenerated(Category = "ARB_internalformat_query|VERSION_4_2", Version = "4.2", EntryPoint = "glGetInternalformativ")] [CLSCompliant(false)] public static unsafe void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// /// Get minimum and maximum pixel values /// /// /// Must be Minmax. /// /// /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. /// /// /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// A pointer to storage for the returned values. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] public static void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values) { throw new BindingsNotRewrittenException(); } /// /// Get minimum and maximum pixel values /// /// /// Must be Minmax. /// /// /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. /// /// /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// A pointer to storage for the returned values. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] [CLSCompliant(false)] public static void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[] values) where T4 : struct { throw new BindingsNotRewrittenException(); } /// /// Get minimum and maximum pixel values /// /// /// Must be Minmax. /// /// /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. /// /// /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// A pointer to storage for the returned values. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] [CLSCompliant(false)] public static void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,] values) where T4 : struct { throw new BindingsNotRewrittenException(); } /// /// Get minimum and maximum pixel values /// /// /// Must be Minmax. /// /// /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. /// /// /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// A pointer to storage for the returned values. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] [CLSCompliant(false)] public static void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,,] values) where T4 : struct { throw new BindingsNotRewrittenException(); } /// /// Get minimum and maximum pixel values /// /// /// Must be Minmax. /// /// /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. /// /// /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// A pointer to storage for the returned values. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] public static void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T4 values) where T4 : struct { throw new BindingsNotRewrittenException(); } /// /// Get minmax parameters /// /// /// Must be Minmax. /// /// /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. /// /// [length: COMPSIZE(pname)] /// A pointer to storage for the retrieved parameters. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")] [CLSCompliant(false)] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// /// Get minmax parameters /// /// /// Must be Minmax. /// /// /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. /// /// [length: COMPSIZE(pname)] /// A pointer to storage for the retrieved parameters. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")] [CLSCompliant(false)] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// /// Get minmax parameters /// /// /// Must be Minmax. /// /// /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. /// /// [length: COMPSIZE(pname)] /// A pointer to storage for the retrieved parameters. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")] [CLSCompliant(false)] public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// /// Get minmax parameters /// /// /// Must be Minmax. /// /// /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. /// /// [length: COMPSIZE(pname)] /// A pointer to storage for the retrieved parameters. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")] [CLSCompliant(false)] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// /// Get minmax parameters /// /// /// Must be Minmax. /// /// /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. /// /// [length: COMPSIZE(pname)] /// A pointer to storage for the retrieved parameters. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")] [CLSCompliant(false)] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// /// Get minmax parameters /// /// /// Must be Minmax. /// /// /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. /// /// [length: COMPSIZE(pname)] /// A pointer to storage for the retrieved parameters. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")] [CLSCompliant(false)] public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] /// Retrieve the location of a sample /// /// /// Specifies the sample parameter name. pname must be SamplePosition. /// /// /// Specifies the index of the sample whose position to query. /// /// [length: COMPSIZE(pname)] /// Specifies the address of an array to receive the position of the sample. /// [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] [CLSCompliant(false)] public static void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single[] val) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] /// Retrieve the location of a sample /// /// /// Specifies the sample parameter name. pname must be SamplePosition. /// /// /// Specifies the index of the sample whose position to query. /// /// [length: COMPSIZE(pname)] /// Specifies the address of an array to receive the position of the sample. /// [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] [CLSCompliant(false)] public static void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Single val) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] /// Retrieve the location of a sample /// /// /// Specifies the sample parameter name. pname must be SamplePosition. /// /// /// Specifies the index of the sample whose position to query. /// /// [length: COMPSIZE(pname)] /// Specifies the address of an array to receive the position of the sample. /// [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] [CLSCompliant(false)] public static unsafe void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* val) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] /// Retrieve the location of a sample /// /// /// Specifies the sample parameter name. pname must be SamplePosition. /// /// /// Specifies the index of the sample whose position to query. /// /// [length: COMPSIZE(pname)] /// Specifies the address of an array to receive the position of the sample. /// [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] [CLSCompliant(false)] public static void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single[] val) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] /// Retrieve the location of a sample /// /// /// Specifies the sample parameter name. pname must be SamplePosition. /// /// /// Specifies the index of the sample whose position to query. /// /// [length: COMPSIZE(pname)] /// Specifies the address of an array to receive the position of the sample. /// [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] [CLSCompliant(false)] public static void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Single val) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] /// Retrieve the location of a sample /// /// /// Specifies the sample parameter name. pname must be SamplePosition. /// /// /// Specifies the index of the sample whose position to query. /// /// [length: COMPSIZE(pname)] /// Specifies the address of an array to receive the position of the sample. /// [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] [CLSCompliant(false)] public static unsafe void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* val) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] [CLSCompliant(false)] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] [CLSCompliant(false)] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] [CLSCompliant(false)] public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] [CLSCompliant(false)] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] [CLSCompliant(false)] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] [CLSCompliant(false)] public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] [CLSCompliant(false)] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] [CLSCompliant(false)] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] [CLSCompliant(false)] public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] [CLSCompliant(false)] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] [CLSCompliant(false)] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] [CLSCompliant(false)] public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] [CLSCompliant(false)] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] [CLSCompliant(false)] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] T2[] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] [CLSCompliant(false)] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] T2[,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] [CLSCompliant(false)] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] T2[,,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] [CLSCompliant(false)] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] ref T2 @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] [CLSCompliant(false)] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] [CLSCompliant(false)] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] T2[] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] [CLSCompliant(false)] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] T2[,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] [CLSCompliant(false)] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] T2[,,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] [CLSCompliant(false)] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] ref T2 @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] [CLSCompliant(false)] public static void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] [CLSCompliant(false)] public static void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] [CLSCompliant(false)] public static unsafe void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] [CLSCompliant(false)] public static void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] [CLSCompliant(false)] public static void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] [CLSCompliant(false)] public static unsafe void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] [CLSCompliant(false)] public static void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] [CLSCompliant(false)] public static void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] [CLSCompliant(false)] public static unsafe void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] [CLSCompliant(false)] public static void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] [CLSCompliant(false)] public static void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] [CLSCompliant(false)] public static unsafe void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] [CLSCompliant(false)] public static void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] [CLSCompliant(false)] public static void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] [CLSCompliant(false)] public static unsafe void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] [CLSCompliant(false)] public static void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] [CLSCompliant(false)] public static void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] [CLSCompliant(false)] public static unsafe void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")] public static void GetnColorTable(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute] IntPtr table) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")] [CLSCompliant(false)] public static void GetnColorTable(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] T4[] table) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")] [CLSCompliant(false)] public static void GetnColorTable(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] T4[,] table) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")] [CLSCompliant(false)] public static void GetnColorTable(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] T4[,,] table) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")] public static void GetnColorTable(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] ref T4 table) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 lod, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")] [CLSCompliant(false)] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[] pixels) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")] [CLSCompliant(false)] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[,] pixels) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")] [CLSCompliant(false)] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[,,] pixels) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] ref T3 pixels) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute] IntPtr image) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")] [CLSCompliant(false)] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] T4[] image) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")] [CLSCompliant(false)] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] T4[,] image) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")] [CLSCompliant(false)] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] T4[,,] image) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] ref T4 image) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")] public static void GetnHistogram(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute] IntPtr values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")] [CLSCompliant(false)] public static void GetnHistogram(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] T5[] values) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")] [CLSCompliant(false)] public static void GetnHistogram(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] values) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")] [CLSCompliant(false)] public static void GetnHistogram(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] values) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")] public static void GetnHistogram(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 values) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapdv")] [CLSCompliant(false)] public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute] Double[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapdv")] [CLSCompliant(false)] public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute] out Double v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapdv")] [CLSCompliant(false)] public static unsafe void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapfv")] [CLSCompliant(false)] public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute] Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapfv")] [CLSCompliant(false)] public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute] out Single v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapfv")] [CLSCompliant(false)] public static unsafe void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute] Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapiv")] [CLSCompliant(false)] public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute] Int32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapiv")] [CLSCompliant(false)] public static void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute] out Int32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapiv")] [CLSCompliant(false)] public static unsafe void GetnMap(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All query, Int32 bufSize, [OutAttribute] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")] public static void GetnMinmax(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute] IntPtr values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")] [CLSCompliant(false)] public static void GetnMinmax(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] T5[] values) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")] [CLSCompliant(false)] public static void GetnMinmax(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] values) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")] [CLSCompliant(false)] public static void GetnMinmax(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] values) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")] public static void GetnMinmax(OpenTK.Graphics.OpenGL4.All target, bool reset, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 values) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapfv")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute] Single[] values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapfv")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute] out Single values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapfv")] [CLSCompliant(false)] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute] Single* values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute] Int32[] values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute] out Int32 values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] [CLSCompliant(false)] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute] Int32* values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute] UInt32[] values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute] out UInt32 values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] [CLSCompliant(false)] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute] UInt32* values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute] Int16[] values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute] out Int16 values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] [CLSCompliant(false)] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute] Int16* values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute] UInt16[] values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] [CLSCompliant(false)] public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute] out UInt16 values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] [CLSCompliant(false)] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.All map, Int32 bufSize, [OutAttribute] UInt16* values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPolygonStipple")] [CLSCompliant(false)] public static Byte GetnPolygonStipple() { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPolygonStipple")] [CLSCompliant(false)] public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte[] pattern) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPolygonStipple")] [CLSCompliant(false)] public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute] out Byte pattern) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPolygonStipple")] [CLSCompliant(false)] public static unsafe void GetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte* pattern) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")] [CLSCompliant(false)] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[] column, [InAttribute, OutAttribute] T7[] span) where T4 : struct where T6 : struct where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")] [CLSCompliant(false)] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[,] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,] column, [InAttribute, OutAttribute] T7[,] span) where T4 : struct where T6 : struct where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")] [CLSCompliant(false)] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[,,] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,,] column, [InAttribute, OutAttribute] T7[,,] span) where T4 : struct where T6 : struct where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 rowBufSize, [InAttribute, OutAttribute] ref T4 row, Int32 columnBufSize, [InAttribute, OutAttribute] ref T6 column, [InAttribute, OutAttribute] ref T7 span) where T4 : struct where T6 : struct where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")] public static void GetnTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 level, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")] [CLSCompliant(false)] public static void GetnTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 level, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] T5[] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")] [CLSCompliant(false)] public static void GetnTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 level, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")] [CLSCompliant(false)] public static void GetnTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 level, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")] public static void GetnTexImage(OpenTK.Graphics.OpenGL4.All target, Int32 level, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] [CLSCompliant(false)] public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5] /// /// /// /// [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] [CLSCompliant(false)] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] [CLSCompliant(false)] public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] [CLSCompliant(false)] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] [CLSCompliant(false)] public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] [CLSCompliant(false)] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformuiv")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformuiv")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformuiv")] [CLSCompliant(false)] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] [CLSCompliant(false)] public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] [CLSCompliant(false)] public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] [CLSCompliant(false)] public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] [CLSCompliant(false)] public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] [CLSCompliant(false)] public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] [CLSCompliant(false)] public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] [CLSCompliant(false)] public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] [CLSCompliant(false)] public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] [CLSCompliant(false)] public static unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] [CLSCompliant(false)] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] [CLSCompliant(false)] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] [CLSCompliant(false)] public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] [CLSCompliant(false)] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] [CLSCompliant(false)] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] [CLSCompliant(false)] public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] [CLSCompliant(false)] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] [CLSCompliant(false)] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] [CLSCompliant(false)] public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] [CLSCompliant(false)] public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] [CLSCompliant(false)] public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] [CLSCompliant(false)] public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3] /// Return the address of the specified pointer /// /// /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. /// /// [length: 1] /// Returns the pointer value specified by pname. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3|VERSION_4_3", Version = "4.3", EntryPoint = "glGetPointerv")] public static void GetPointer(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3] /// Return the address of the specified pointer /// /// /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. /// /// [length: 1] /// Returns the pointer value specified by pname. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3|VERSION_4_3", Version = "4.3", EntryPoint = "glGetPointerv")] [CLSCompliant(false)] public static void GetPointer(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[] @params) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3] /// Return the address of the specified pointer /// /// /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. /// /// [length: 1] /// Returns the pointer value specified by pname. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3|VERSION_4_3", Version = "4.3", EntryPoint = "glGetPointerv")] [CLSCompliant(false)] public static void GetPointer(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[,] @params) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3] /// Return the address of the specified pointer /// /// /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. /// /// [length: 1] /// Returns the pointer value specified by pname. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3|VERSION_4_3", Version = "4.3", EntryPoint = "glGetPointerv")] [CLSCompliant(false)] public static void GetPointer(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[,,] @params) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3] /// Return the address of the specified pointer /// /// /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. /// /// [length: 1] /// Returns the pointer value specified by pname. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3|VERSION_4_3", Version = "4.3", EntryPoint = "glGetPointerv")] public static void GetPointer(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T1 @params) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// [length: 1] /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// [length: 1] /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// [length: bufSize] /// Specifies the address an array into which the GL will return program's binary representation. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] [CLSCompliant(false)] public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the information log for a program object /// /// /// Specifies the program object whose information log is to be queried. /// /// /// Specifies the size of the character buffer for storing the returned information log. /// /// [length: 1] /// Returns the length of the string returned in infoLog (excluding the null terminator). /// /// [length: bufSize] /// Specifies an array of characters that is used to return the information log. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] [CLSCompliant(false)] public static void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the information log for a program object /// /// /// Specifies the program object whose information log is to be queried. /// /// /// Specifies the size of the character buffer for storing the returned information log. /// /// [length: 1] /// Returns the length of the string returned in infoLog (excluding the null terminator). /// /// [length: bufSize] /// Specifies an array of characters that is used to return the information log. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] [CLSCompliant(false)] public static unsafe void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the information log for a program object /// /// /// Specifies the program object whose information log is to be queried. /// /// /// Specifies the size of the character buffer for storing the returned information log. /// /// [length: 1] /// Returns the length of the string returned in infoLog (excluding the null terminator). /// /// [length: bufSize] /// Specifies an array of characters that is used to return the information log. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] [CLSCompliant(false)] public static void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the information log for a program object /// /// /// Specifies the program object whose information log is to be queried. /// /// /// Specifies the size of the character buffer for storing the returned information log. /// /// [length: 1] /// Returns the length of the string returned in infoLog (excluding the null terminator). /// /// [length: bufSize] /// Specifies an array of characters that is used to return the information log. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] [CLSCompliant(false)] public static unsafe void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query a property of an interface in a program /// /// /// The name of a program object whose interface to query. /// /// /// A token identifying the interface within program to query. /// /// /// The name of the parameter within programInterface to query. /// /// [length: COMPSIZE(pname)] /// The address of a variable to retrieve the value of pname for the program interface. /// [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] [CLSCompliant(false)] public static void GetProgramInterface(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query a property of an interface in a program /// /// /// The name of a program object whose interface to query. /// /// /// A token identifying the interface within program to query. /// /// /// The name of the parameter within programInterface to query. /// /// [length: COMPSIZE(pname)] /// The address of a variable to retrieve the value of pname for the program interface. /// [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] [CLSCompliant(false)] public static void GetProgramInterface(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query a property of an interface in a program /// /// /// The name of a program object whose interface to query. /// /// /// A token identifying the interface within program to query. /// /// /// The name of the parameter within programInterface to query. /// /// [length: COMPSIZE(pname)] /// The address of a variable to retrieve the value of pname for the program interface. /// [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] [CLSCompliant(false)] public static unsafe void GetProgramInterface(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query a property of an interface in a program /// /// /// The name of a program object whose interface to query. /// /// /// A token identifying the interface within program to query. /// /// /// The name of the parameter within programInterface to query. /// /// [length: COMPSIZE(pname)] /// The address of a variable to retrieve the value of pname for the program interface. /// [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] [CLSCompliant(false)] public static void GetProgramInterface(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query a property of an interface in a program /// /// /// The name of a program object whose interface to query. /// /// /// A token identifying the interface within program to query. /// /// /// The name of the parameter within programInterface to query. /// /// [length: COMPSIZE(pname)] /// The address of a variable to retrieve the value of pname for the program interface. /// [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] [CLSCompliant(false)] public static void GetProgramInterface(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query a property of an interface in a program /// /// /// The name of a program object whose interface to query. /// /// /// A token identifying the interface within program to query. /// /// /// The name of the parameter within programInterface to query. /// /// [length: COMPSIZE(pname)] /// The address of a variable to retrieve the value of pname for the program interface. /// [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] [CLSCompliant(false)] public static unsafe void GetProgramInterface(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns a parameter from a program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. /// /// [length: COMPSIZE(pname)] /// Returns the requested object parameter. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] [CLSCompliant(false)] public static void GetProgram(Int32 program, OpenTK.Graphics.OpenGL4.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns a parameter from a program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. /// /// [length: COMPSIZE(pname)] /// Returns the requested object parameter. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] [CLSCompliant(false)] public static void GetProgram(Int32 program, OpenTK.Graphics.OpenGL4.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns a parameter from a program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. /// /// [length: COMPSIZE(pname)] /// Returns the requested object parameter. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] [CLSCompliant(false)] public static unsafe void GetProgram(Int32 program, OpenTK.Graphics.OpenGL4.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns a parameter from a program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. /// /// [length: COMPSIZE(pname)] /// Returns the requested object parameter. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] [CLSCompliant(false)] public static void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL4.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns a parameter from a program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. /// /// [length: COMPSIZE(pname)] /// Returns the requested object parameter. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] [CLSCompliant(false)] public static void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL4.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns a parameter from a program object /// /// /// Specifies the program object to be queried. /// /// /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. /// /// [length: COMPSIZE(pname)] /// Returns the requested object parameter. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] [CLSCompliant(false)] public static unsafe void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL4.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Retrieve the info log string from a program pipeline object /// /// /// Specifies the name of a program pipeline object from which to retrieve the info log. /// /// /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. /// /// [length: 1] /// Specifies the address of a variable into which will be written the number of characters written into infoLog. /// /// [length: bufSize] /// Specifies the address of an array of characters into which will be written the info log for pipeline. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] [CLSCompliant(false)] public static void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Retrieve the info log string from a program pipeline object /// /// /// Specifies the name of a program pipeline object from which to retrieve the info log. /// /// /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. /// /// [length: 1] /// Specifies the address of a variable into which will be written the number of characters written into infoLog. /// /// [length: bufSize] /// Specifies the address of an array of characters into which will be written the info log for pipeline. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] [CLSCompliant(false)] public static unsafe void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Retrieve the info log string from a program pipeline object /// /// /// Specifies the name of a program pipeline object from which to retrieve the info log. /// /// /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. /// /// [length: 1] /// Specifies the address of a variable into which will be written the number of characters written into infoLog. /// /// [length: bufSize] /// Specifies the address of an array of characters into which will be written the info log for pipeline. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] [CLSCompliant(false)] public static void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Retrieve the info log string from a program pipeline object /// /// /// Specifies the name of a program pipeline object from which to retrieve the info log. /// /// /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. /// /// [length: 1] /// Specifies the address of a variable into which will be written the number of characters written into infoLog. /// /// [length: bufSize] /// Specifies the address of an array of characters into which will be written the info log for pipeline. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] [CLSCompliant(false)] public static unsafe void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Retrieve properties of a program pipeline object /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// Specifies the name of the parameter to retrieve. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] [CLSCompliant(false)] public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Retrieve properties of a program pipeline object /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// Specifies the name of the parameter to retrieve. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] [CLSCompliant(false)] public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Retrieve properties of a program pipeline object /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// Specifies the name of the parameter to retrieve. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] [CLSCompliant(false)] public static unsafe void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Retrieve properties of a program pipeline object /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// Specifies the name of the parameter to retrieve. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] [CLSCompliant(false)] public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Retrieve properties of a program pipeline object /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// Specifies the name of the parameter to retrieve. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] [CLSCompliant(false)] public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Retrieve properties of a program pipeline object /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// Specifies the name of the parameter to retrieve. /// /// [length: COMPSIZE(pname)] /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] [CLSCompliant(false)] public static unsafe void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query the index of a named resource within a program /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// [length: COMPSIZE(name)] /// The name of the resource to query the index of. /// [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceIndex")] [CLSCompliant(false)] public static Int32 GetProgramResourceIndex(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query the index of a named resource within a program /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// [length: COMPSIZE(name)] /// The name of the resource to query the index of. /// [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceIndex")] [CLSCompliant(false)] public static Int32 GetProgramResourceIndex(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Retrieve values for multiple properties of a single active resource within a program object /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// /// /// [length: propCount] /// /// [length: 1] /// [length: bufSize] [Obsolete("Use out overload instead")] [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] [CLSCompliant(false)] public static void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL4.ProgramProperty[] props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Retrieve values for multiple properties of a single active resource within a program object /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// /// /// [length: propCount] /// /// [length: 1] /// [length: bufSize] [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] [CLSCompliant(false)] public static void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL4.ProgramProperty[] props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Retrieve values for multiple properties of a single active resource within a program object /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// /// /// [length: propCount] /// /// [length: 1] /// [length: bufSize] [Obsolete("Use out overload instead")] [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] [CLSCompliant(false)] public static void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] ref OpenTK.Graphics.OpenGL4.ProgramProperty props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Retrieve values for multiple properties of a single active resource within a program object /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// /// /// [length: propCount] /// /// [length: 1] /// [length: bufSize] [Obsolete("Use out overload instead")] [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] [CLSCompliant(false)] public static unsafe void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL4.ProgramProperty* props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Retrieve values for multiple properties of a single active resource within a program object /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// /// /// [length: propCount] /// /// [length: 1] /// [length: bufSize] [Obsolete("Use out overload instead")] [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] [CLSCompliant(false)] public static void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL4.ProgramProperty[] props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Retrieve values for multiple properties of a single active resource within a program object /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// /// /// [length: propCount] /// /// [length: 1] /// [length: bufSize] [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] [CLSCompliant(false)] public static void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL4.ProgramProperty[] props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Retrieve values for multiple properties of a single active resource within a program object /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// /// /// [length: propCount] /// /// [length: 1] /// [length: bufSize] [Obsolete("Use out overload instead")] [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] [CLSCompliant(false)] public static void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] ref OpenTK.Graphics.OpenGL4.ProgramProperty props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Retrieve values for multiple properties of a single active resource within a program object /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// /// /// [length: propCount] /// /// [length: 1] /// [length: bufSize] [Obsolete("Use out overload instead")] [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] [CLSCompliant(false)] public static unsafe void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL4.ProgramProperty* props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query the location of a named resource within a program /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// [length: COMPSIZE(name)] /// The name of the resource to query the location of. /// [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceLocation")] [CLSCompliant(false)] public static Int32 GetProgramResourceLocation(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query the location of a named resource within a program /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// [length: COMPSIZE(name)] /// The name of the resource to query the location of. /// [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceLocation")] [CLSCompliant(false)] public static Int32 GetProgramResourceLocation(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query the fragment color index of a named variable within a program /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// [length: COMPSIZE(name)] /// The name of the resource to query the location of. /// [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceLocationIndex")] [CLSCompliant(false)] public static Int32 GetProgramResourceLocationIndex(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query the fragment color index of a named variable within a program /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// [length: COMPSIZE(name)] /// The name of the resource to query the location of. /// [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceLocationIndex")] [CLSCompliant(false)] public static Int32 GetProgramResourceLocationIndex(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query the name of an indexed resource within a program /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the indexed resource. /// /// /// The index of the resource within programInterface of program. /// /// /// The size of the character array whose address is given by name. /// /// [length: 1] /// The address of a variable which will receive the length of the resource name. /// /// [length: bufSize] /// The address of a character array into which will be written the name of the resource. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] [CLSCompliant(false)] public static void GetProgramResourceName(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query the name of an indexed resource within a program /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the indexed resource. /// /// /// The index of the resource within programInterface of program. /// /// /// The size of the character array whose address is given by name. /// /// [length: 1] /// The address of a variable which will receive the length of the resource name. /// /// [length: bufSize] /// The address of a character array into which will be written the name of the resource. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] [CLSCompliant(false)] public static void GetProgramResourceName(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query the name of an indexed resource within a program /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the indexed resource. /// /// /// The index of the resource within programInterface of program. /// /// /// The size of the character array whose address is given by name. /// /// [length: 1] /// The address of a variable which will receive the length of the resource name. /// /// [length: bufSize] /// The address of a character array into which will be written the name of the resource. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] [CLSCompliant(false)] public static unsafe void GetProgramResourceName(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query the name of an indexed resource within a program /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the indexed resource. /// /// /// The index of the resource within programInterface of program. /// /// /// The size of the character array whose address is given by name. /// /// [length: 1] /// The address of a variable which will receive the length of the resource name. /// /// [length: bufSize] /// The address of a character array into which will be written the name of the resource. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] [CLSCompliant(false)] public static void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query the name of an indexed resource within a program /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the indexed resource. /// /// /// The index of the resource within programInterface of program. /// /// /// The size of the character array whose address is given by name. /// /// [length: 1] /// The address of a variable which will receive the length of the resource name. /// /// [length: bufSize] /// The address of a character array into which will be written the name of the resource. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] [CLSCompliant(false)] public static void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] /// Query the name of an indexed resource within a program /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the indexed resource. /// /// /// The index of the resource within programInterface of program. /// /// /// The size of the character array whose address is given by name. /// /// [length: 1] /// The address of a variable which will receive the length of the resource name. /// /// [length: bufSize] /// The address of a character array into which will be written the name of the resource. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] [CLSCompliant(false)] public static unsafe void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Retrieve properties of a program object corresponding to a specified shader stage /// /// /// Specifies the name of the program containing shader stage. /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength. /// /// [length: 1] /// Specifies the address of a variable into which the queried value or values will be placed. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetProgramStageiv")] [CLSCompliant(false)] public static void GetProgramStage(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ProgramStageParameter pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Retrieve properties of a program object corresponding to a specified shader stage /// /// /// Specifies the name of the program containing shader stage. /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength. /// /// [length: 1] /// Specifies the address of a variable into which the queried value or values will be placed. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetProgramStageiv")] [CLSCompliant(false)] public static unsafe void GetProgramStage(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ProgramStageParameter pname, [OutAttribute, CountAttribute(Count = 1)] Int32* values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Retrieve properties of a program object corresponding to a specified shader stage /// /// /// Specifies the name of the program containing shader stage. /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength. /// /// [length: 1] /// Specifies the address of a variable into which the queried value or values will be placed. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetProgramStageiv")] [CLSCompliant(false)] public static void GetProgramStage(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ProgramStageParameter pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Retrieve properties of a program object corresponding to a specified shader stage /// /// /// Specifies the name of the program containing shader stage. /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength. /// /// [length: 1] /// Specifies the address of a variable into which the queried value or values will be placed. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetProgramStageiv")] [CLSCompliant(false)] public static unsafe void GetProgramStage(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ProgramStageParameter pname, [OutAttribute, CountAttribute(Count = 1)] Int32* values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetQueryBufferObjecti64v")] [CLSCompliant(false)] public static void GetQueryBufferObject(Int32 id, Int32 buffer, OpenTK.Graphics.OpenGL4.All pname, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetQueryBufferObjecti64v")] [CLSCompliant(false)] public static void GetQueryBufferObject(UInt32 id, UInt32 buffer, OpenTK.Graphics.OpenGL4.All pname, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] /// Return parameters of an indexed query object target /// /// /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. /// /// /// Specifies the index of the query object target. /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. /// /// [length: COMPSIZE(pname)] /// Returns the requested data. /// [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] [CLSCompliant(false)] public static void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] /// Return parameters of an indexed query object target /// /// /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. /// /// /// Specifies the index of the query object target. /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. /// /// [length: COMPSIZE(pname)] /// Returns the requested data. /// [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] [CLSCompliant(false)] public static void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] /// Return parameters of an indexed query object target /// /// /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. /// /// /// Specifies the index of the query object target. /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. /// /// [length: COMPSIZE(pname)] /// Returns the requested data. /// [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] [CLSCompliant(false)] public static unsafe void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] /// Return parameters of an indexed query object target /// /// /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. /// /// /// Specifies the index of the query object target. /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. /// /// [length: COMPSIZE(pname)] /// Returns the requested data. /// [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] [CLSCompliant(false)] public static void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] /// Return parameters of an indexed query object target /// /// /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. /// /// /// Specifies the index of the query object target. /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. /// /// [length: COMPSIZE(pname)] /// Returns the requested data. /// [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] [CLSCompliant(false)] public static void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] /// Return parameters of an indexed query object target /// /// /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. /// /// /// Specifies the index of the query object target. /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. /// /// [length: COMPSIZE(pname)] /// Returns the requested data. /// [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] [CLSCompliant(false)] public static unsafe void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return parameters of a query object target /// /// /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. /// /// [length: COMPSIZE(pname)] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] [CLSCompliant(false)] public static void GetQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return parameters of a query object target /// /// /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. /// /// [length: COMPSIZE(pname)] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] [CLSCompliant(false)] public static void GetQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return parameters of a query object target /// /// /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. /// /// [length: COMPSIZE(pname)] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] [CLSCompliant(false)] public static unsafe void GetQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] [CLSCompliant(false)] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] [CLSCompliant(false)] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] [CLSCompliant(false)] public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] [CLSCompliant(false)] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] [CLSCompliant(false)] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] [CLSCompliant(false)] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] [CLSCompliant(false)] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] [CLSCompliant(false)] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] [CLSCompliant(false)] public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] [CLSCompliant(false)] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] [CLSCompliant(false)] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] [CLSCompliant(false)] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")] [CLSCompliant(false)] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")] [CLSCompliant(false)] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")] [CLSCompliant(false)] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] [CLSCompliant(false)] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] [CLSCompliant(false)] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Return parameters of a query object /// /// /// Specifies the name of a query object. /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. /// /// [length: COMPSIZE(pname)] /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] [CLSCompliant(false)] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Retrieve information about a bound renderbuffer object /// /// /// Specifies the target of the query operation. target must be Renderbuffer. /// /// /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. /// /// [length: COMPSIZE(pname)] /// Specifies the address of an array to receive the value of the queried parameter. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] [CLSCompliant(false)] public static void GetRenderbufferParameter(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Retrieve information about a bound renderbuffer object /// /// /// Specifies the target of the query operation. target must be Renderbuffer. /// /// /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. /// /// [length: COMPSIZE(pname)] /// Specifies the address of an array to receive the value of the queried parameter. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] [CLSCompliant(false)] public static void GetRenderbufferParameter(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Retrieve information about a bound renderbuffer object /// /// /// Specifies the target of the query operation. target must be Renderbuffer. /// /// /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. /// /// [length: COMPSIZE(pname)] /// Specifies the address of an array to receive the value of the queried parameter. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] [CLSCompliant(false)] public static unsafe void GetRenderbufferParameter(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Return sampler parameter values /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the sampler parameters. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] [CLSCompliant(false)] public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Return sampler parameter values /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the sampler parameters. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] [CLSCompliant(false)] public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Return sampler parameter values /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the sampler parameters. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] [CLSCompliant(false)] public static unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Return sampler parameter values /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the sampler parameters. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] [CLSCompliant(false)] public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Return sampler parameter values /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the sampler parameters. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] [CLSCompliant(false)] public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Return sampler parameter values /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the sampler parameters. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] [CLSCompliant(false)] public static unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] [CLSCompliant(false)] public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] [CLSCompliant(false)] public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] [CLSCompliant(false)] public static unsafe void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] [CLSCompliant(false)] public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] [CLSCompliant(false)] public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] [CLSCompliant(false)] public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] [CLSCompliant(false)] public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] [CLSCompliant(false)] public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] [CLSCompliant(false)] public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Return sampler parameter values /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the sampler parameters. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] [CLSCompliant(false)] public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Return sampler parameter values /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the sampler parameters. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] [CLSCompliant(false)] public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Return sampler parameter values /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the sampler parameters. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] [CLSCompliant(false)] public static unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Return sampler parameter values /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the sampler parameters. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] [CLSCompliant(false)] public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Return sampler parameter values /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the sampler parameters. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] [CLSCompliant(false)] public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Return sampler parameter values /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the sampler parameters. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] [CLSCompliant(false)] public static unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// /// Get separable convolution filter kernel images /// /// /// The separable filter to be retrieved. Must be Separable2D. /// /// /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the row filter image. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the column filter image. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the span filter image (currently unused). /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr row, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr column, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr span) { throw new BindingsNotRewrittenException(); } /// /// Get separable convolution filter kernel images /// /// /// The separable filter to be retrieved. Must be Separable2D. /// /// /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the row filter image. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the column filter image. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the span filter image (currently unused). /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] [CLSCompliant(false)] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[] column, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T5[] span) where T3 : struct where T4 : struct where T5 : struct { throw new BindingsNotRewrittenException(); } /// /// Get separable convolution filter kernel images /// /// /// The separable filter to be retrieved. Must be Separable2D. /// /// /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the row filter image. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the column filter image. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the span filter image (currently unused). /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] [CLSCompliant(false)] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,] column, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T5[,] span) where T3 : struct where T4 : struct where T5 : struct { throw new BindingsNotRewrittenException(); } /// /// Get separable convolution filter kernel images /// /// /// The separable filter to be retrieved. Must be Separable2D. /// /// /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the row filter image. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the column filter image. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the span filter image (currently unused). /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] [CLSCompliant(false)] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,,] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,,] column, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T5[,,] span) where T3 : struct where T4 : struct where T5 : struct { throw new BindingsNotRewrittenException(); } /// /// Get separable convolution filter kernel images /// /// /// The separable filter to be retrieved. Must be Separable2D. /// /// /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. /// /// /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the row filter image. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the column filter image. /// /// [length: COMPSIZE(target,format,type)] /// Pointer to storage for the span filter image (currently unused). /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T3 row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T4 column, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T5 span) where T3 : struct where T4 : struct where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the information log for a shader object /// /// /// Specifies the shader object whose information log is to be queried. /// /// /// Specifies the size of the character buffer for storing the returned information log. /// /// [length: 1] /// Returns the length of the string returned in infoLog (excluding the null terminator). /// /// [length: bufSize] /// Specifies an array of characters that is used to return the information log. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] [CLSCompliant(false)] public static void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the information log for a shader object /// /// /// Specifies the shader object whose information log is to be queried. /// /// /// Specifies the size of the character buffer for storing the returned information log. /// /// [length: 1] /// Returns the length of the string returned in infoLog (excluding the null terminator). /// /// [length: bufSize] /// Specifies an array of characters that is used to return the information log. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] [CLSCompliant(false)] public static unsafe void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the information log for a shader object /// /// /// Specifies the shader object whose information log is to be queried. /// /// /// Specifies the size of the character buffer for storing the returned information log. /// /// [length: 1] /// Returns the length of the string returned in infoLog (excluding the null terminator). /// /// [length: bufSize] /// Specifies an array of characters that is used to return the information log. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] [CLSCompliant(false)] public static void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the information log for a shader object /// /// /// Specifies the shader object whose information log is to be queried. /// /// /// Specifies the size of the character buffer for storing the returned information log. /// /// [length: 1] /// Returns the length of the string returned in infoLog (excluding the null terminator). /// /// [length: bufSize] /// Specifies an array of characters that is used to return the information log. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] [CLSCompliant(false)] public static unsafe void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns a parameter from a shader object /// /// /// Specifies the shader object to be queried. /// /// /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. /// /// [length: COMPSIZE(pname)] /// Returns the requested object parameter. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] [CLSCompliant(false)] public static void GetShader(Int32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns a parameter from a shader object /// /// /// Specifies the shader object to be queried. /// /// /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. /// /// [length: COMPSIZE(pname)] /// Returns the requested object parameter. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] [CLSCompliant(false)] public static void GetShader(Int32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns a parameter from a shader object /// /// /// Specifies the shader object to be queried. /// /// /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. /// /// [length: COMPSIZE(pname)] /// Returns the requested object parameter. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] [CLSCompliant(false)] public static unsafe void GetShader(Int32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns a parameter from a shader object /// /// /// Specifies the shader object to be queried. /// /// /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. /// /// [length: COMPSIZE(pname)] /// Returns the requested object parameter. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] [CLSCompliant(false)] public static void GetShader(UInt32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns a parameter from a shader object /// /// /// Specifies the shader object to be queried. /// /// /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. /// /// [length: COMPSIZE(pname)] /// Returns the requested object parameter. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] [CLSCompliant(false)] public static void GetShader(UInt32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns a parameter from a shader object /// /// /// Specifies the shader object to be queried. /// /// /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. /// /// [length: COMPSIZE(pname)] /// Returns the requested object parameter. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] [CLSCompliant(false)] public static unsafe void GetShader(UInt32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Retrieve the range and precision for numeric formats supported by the shader compiler /// /// /// Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader. /// /// /// Specifies the numeric format whose precision and range to query. /// /// [length: 2] /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. /// /// [length: 1] /// Specifies the address of an integer into which the numeric precision of the implementation is written. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] [CLSCompliant(false)] public static void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ShaderPrecision precisiontype, [OutAttribute, CountAttribute(Count = 2)] Int32[] range, [OutAttribute, CountAttribute(Count = 1)] out Int32 precision) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Retrieve the range and precision for numeric formats supported by the shader compiler /// /// /// Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader. /// /// /// Specifies the numeric format whose precision and range to query. /// /// [length: 2] /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. /// /// [length: 1] /// Specifies the address of an integer into which the numeric precision of the implementation is written. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] [CLSCompliant(false)] public static void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ShaderPrecision precisiontype, [OutAttribute, CountAttribute(Count = 2)] out Int32 range, [OutAttribute, CountAttribute(Count = 1)] out Int32 precision) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Retrieve the range and precision for numeric formats supported by the shader compiler /// /// /// Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader. /// /// /// Specifies the numeric format whose precision and range to query. /// /// [length: 2] /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. /// /// [length: 1] /// Specifies the address of an integer into which the numeric precision of the implementation is written. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] [CLSCompliant(false)] public static unsafe void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ShaderPrecision precisiontype, [OutAttribute, CountAttribute(Count = 2)] Int32* range, [OutAttribute, CountAttribute(Count = 1)] Int32* precision) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the source code string from a shader object /// /// /// Specifies the shader object to be queried. /// /// /// Specifies the size of the character buffer for storing the returned source code string. /// /// [length: 1] /// Returns the length of the string returned in source (excluding the null terminator). /// /// [length: bufSize] /// Specifies an array of characters that is used to return the source code string. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] [CLSCompliant(false)] public static void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String source) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the source code string from a shader object /// /// /// Specifies the shader object to be queried. /// /// /// Specifies the size of the character buffer for storing the returned source code string. /// /// [length: 1] /// Returns the length of the string returned in source (excluding the null terminator). /// /// [length: bufSize] /// Specifies an array of characters that is used to return the source code string. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] [CLSCompliant(false)] public static unsafe void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String source) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the source code string from a shader object /// /// /// Specifies the shader object to be queried. /// /// /// Specifies the size of the character buffer for storing the returned source code string. /// /// [length: 1] /// Returns the length of the string returned in source (excluding the null terminator). /// /// [length: bufSize] /// Specifies an array of characters that is used to return the source code string. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] [CLSCompliant(false)] public static void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String source) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the source code string from a shader object /// /// /// Specifies the shader object to be queried. /// /// /// Specifies the size of the character buffer for storing the returned source code string. /// /// [length: 1] /// Returns the length of the string returned in source (excluding the null terminator). /// /// [length: bufSize] /// Specifies an array of characters that is used to return the source code string. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] [CLSCompliant(false)] public static unsafe void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String source) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return a string describing the current GL connection /// /// /// Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetString")] public static String GetString(OpenTK.Graphics.OpenGL4.StringName name) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Return a string describing the current GL connection /// /// /// Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token. /// /// /// For glGetStringi, specifies the index of the string to return. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")] [CLSCompliant(false)] public static String GetString(OpenTK.Graphics.OpenGL4.StringNameIndexed name, Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Return a string describing the current GL connection /// /// /// Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token. /// /// /// For glGetStringi, specifies the index of the string to return. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")] [CLSCompliant(false)] public static String GetString(OpenTK.Graphics.OpenGL4.StringNameIndexed name, UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Retrieve the index of a subroutine uniform of a given shader stage within a program /// /// /// Specifies the name of the program containing shader stage. /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the name of the subroutine uniform whose index to query. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetSubroutineIndex")] [CLSCompliant(false)] public static Int32 GetSubroutineIndex(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Retrieve the index of a subroutine uniform of a given shader stage within a program /// /// /// Specifies the name of the program containing shader stage. /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the name of the subroutine uniform whose index to query. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetSubroutineIndex")] [CLSCompliant(false)] public static Int32 GetSubroutineIndex(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Retrieve the location of a subroutine uniform of a given shader stage within a program /// /// /// Specifies the name of the program containing shader stage. /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the name of the subroutine uniform whose index to query. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetSubroutineUniformLocation")] [CLSCompliant(false)] public static Int32 GetSubroutineUniformLocation(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Retrieve the location of a subroutine uniform of a given shader stage within a program /// /// /// Specifies the name of the program containing shader stage. /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the name of the subroutine uniform whose index to query. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetSubroutineUniformLocation")] [CLSCompliant(false)] public static Int32 GetSubroutineUniformLocation(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, String name) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_sync|VERSION_3_2] /// Query the properties of a sync object /// /// /// Specifies the sync object whose properties to query. /// /// /// Specifies the parameter whose value to retrieve from the sync object specified in sync. /// /// /// Specifies the size of the buffer whose address is given in values. /// /// [length: 1] /// Specifies the address of an variable to receive the number of integers placed in values. /// /// [length: bufSize] /// Specifies the address of an array to receive the values of the queried parameter. /// [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetSynciv")] [CLSCompliant(false)] public static void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL4.SyncParameterName pname, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] values) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_sync|VERSION_3_2] /// Query the properties of a sync object /// /// /// Specifies the sync object whose properties to query. /// /// /// Specifies the parameter whose value to retrieve from the sync object specified in sync. /// /// /// Specifies the size of the buffer whose address is given in values. /// /// [length: 1] /// Specifies the address of an variable to receive the number of integers placed in values. /// /// [length: bufSize] /// Specifies the address of an array to receive the values of the queried parameter. /// [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetSynciv")] [CLSCompliant(false)] public static void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL4.SyncParameterName pname, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 values) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_sync|VERSION_3_2] /// Query the properties of a sync object /// /// /// Specifies the sync object whose properties to query. /// /// /// Specifies the parameter whose value to retrieve from the sync object specified in sync. /// /// /// Specifies the size of the buffer whose address is given in values. /// /// [length: 1] /// Specifies the address of an variable to receive the number of integers placed in values. /// /// [length: bufSize] /// Specifies the address of an array to receive the values of the queried parameter. /// [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetSynciv")] [CLSCompliant(false)] public static unsafe void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL4.SyncParameterName pname, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return a texture image /// /// /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. /// /// /// Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. /// /// [length: COMPSIZE(target,level,format,type)] /// Returns the texture image. Should be a pointer to an array of the type specified by type. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] public static void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return a texture image /// /// /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. /// /// /// Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. /// /// [length: COMPSIZE(target,level,format,type)] /// Returns the texture image. Should be a pointer to an array of the type specified by type. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] [CLSCompliant(false)] public static void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T4[] pixels) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return a texture image /// /// /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. /// /// /// Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. /// /// [length: COMPSIZE(target,level,format,type)] /// Returns the texture image. Should be a pointer to an array of the type specified by type. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] [CLSCompliant(false)] public static void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T4[,] pixels) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return a texture image /// /// /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. /// /// /// Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. /// /// [length: COMPSIZE(target,level,format,type)] /// Returns the texture image. Should be a pointer to an array of the type specified by type. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] [CLSCompliant(false)] public static void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T4[,,] pixels) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return a texture image /// /// /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. /// /// /// Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. /// /// [length: COMPSIZE(target,level,format,type)] /// Returns the texture image. Should be a pointer to an array of the type specified by type. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] public static void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] ref T4 pixels) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return texture parameter values for a specific level of detail /// /// /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] [CLSCompliant(false)] public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return texture parameter values for a specific level of detail /// /// /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] [CLSCompliant(false)] public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return texture parameter values for a specific level of detail /// /// /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] [CLSCompliant(false)] public static unsafe void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return texture parameter values for a specific level of detail /// /// /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] [CLSCompliant(false)] public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return texture parameter values for a specific level of detail /// /// /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] [CLSCompliant(false)] public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return texture parameter values for a specific level of detail /// /// /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] [CLSCompliant(false)] public static unsafe void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return texture parameter values /// /// /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. /// /// /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the texture parameters. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] [CLSCompliant(false)] public static void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return texture parameter values /// /// /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. /// /// /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the texture parameters. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] [CLSCompliant(false)] public static void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return texture parameter values /// /// /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. /// /// /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the texture parameters. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] [CLSCompliant(false)] public static unsafe void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")] [CLSCompliant(false)] public static void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")] [CLSCompliant(false)] public static void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")] [CLSCompliant(false)] public static unsafe void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")] [CLSCompliant(false)] public static void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")] [CLSCompliant(false)] public static void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")] [CLSCompliant(false)] public static unsafe void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return texture parameter values /// /// /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. /// /// /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the texture parameters. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] [CLSCompliant(false)] public static void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return texture parameter values /// /// /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. /// /// /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the texture parameters. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] [CLSCompliant(false)] public static void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Return texture parameter values /// /// /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. /// /// /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. /// /// [length: COMPSIZE(pname)] /// Returns the texture parameters. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] [CLSCompliant(false)] public static unsafe void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] [CLSCompliant(false)] public static void GetTextureImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] [CLSCompliant(false)] public static void GetTextureImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] [CLSCompliant(false)] public static void GetTextureImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] [CLSCompliant(false)] public static void GetTextureImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] [CLSCompliant(false)] public static void GetTextureImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] [CLSCompliant(false)] public static void GetTextureImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] [CLSCompliant(false)] public static void GetTextureImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] [CLSCompliant(false)] public static void GetTextureImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] [CLSCompliant(false)] public static void GetTextureImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] [CLSCompliant(false)] public static void GetTextureImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] [CLSCompliant(false)] public static void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] [CLSCompliant(false)] public static void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] [CLSCompliant(false)] public static unsafe void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] [CLSCompliant(false)] public static void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] [CLSCompliant(false)] public static void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] [CLSCompliant(false)] public static unsafe void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] [CLSCompliant(false)] public static void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] [CLSCompliant(false)] public static void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] [CLSCompliant(false)] public static unsafe void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] [CLSCompliant(false)] public static void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] [CLSCompliant(false)] public static void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] [CLSCompliant(false)] public static unsafe void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] [CLSCompliant(false)] public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] [CLSCompliant(false)] public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] [CLSCompliant(false)] public static unsafe void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] [CLSCompliant(false)] public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] [CLSCompliant(false)] public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] [CLSCompliant(false)] public static unsafe void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] [CLSCompliant(false)] public static void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] [CLSCompliant(false)] public static void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] [CLSCompliant(false)] public static unsafe void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] [CLSCompliant(false)] public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] [CLSCompliant(false)] public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] [CLSCompliant(false)] public static unsafe void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIuiv")] [CLSCompliant(false)] public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIuiv")] [CLSCompliant(false)] public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] out UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIuiv")] [CLSCompliant(false)] public static unsafe void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] [CLSCompliant(false)] public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] [CLSCompliant(false)] public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] [CLSCompliant(false)] public static unsafe void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] [CLSCompliant(false)] public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] [CLSCompliant(false)] public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] [CLSCompliant(false)] public static unsafe void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] [CLSCompliant(false)] public static void GetTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] [CLSCompliant(false)] public static void GetTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[] pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] [CLSCompliant(false)] public static void GetTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[,] pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] [CLSCompliant(false)] public static void GetTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[,,] pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] [CLSCompliant(false)] public static void GetTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T11 pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] [CLSCompliant(false)] public static void GetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] [CLSCompliant(false)] public static void GetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[] pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] [CLSCompliant(false)] public static void GetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[,] pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] [CLSCompliant(false)] public static void GetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[,,] pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] [CLSCompliant(false)] public static void GetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T11 pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] [CLSCompliant(false)] public static void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] [CLSCompliant(false)] public static void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] [CLSCompliant(false)] public static unsafe void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] [CLSCompliant(false)] public static void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] [CLSCompliant(false)] public static void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] [CLSCompliant(false)] public static unsafe void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] [CLSCompliant(false)] public static void GetTransformFeedbacki64_(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] Int64[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] [CLSCompliant(false)] public static void GetTransformFeedbacki64_(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] out Int64 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] [CLSCompliant(false)] public static unsafe void GetTransformFeedbacki64_(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] Int64* param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] [CLSCompliant(false)] public static void GetTransformFeedbacki64_(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] Int64[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] [CLSCompliant(false)] public static void GetTransformFeedbacki64_(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] out Int64 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] [CLSCompliant(false)] public static unsafe void GetTransformFeedbacki64_(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] Int64* param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] [CLSCompliant(false)] public static void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] [CLSCompliant(false)] public static void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] [CLSCompliant(false)] public static unsafe void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] [CLSCompliant(false)] public static void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] [CLSCompliant(false)] public static void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] [CLSCompliant(false)] public static unsafe void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Retrieve information about varying variables selected for transform feedback /// /// /// The name of the target program object. /// /// /// The index of the varying variable whose information to retrieve. /// /// /// The maximum number of characters, including the null terminator, that may be written into name. /// /// [length: 1] /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. /// /// [length: 1] /// The address of a variable that will receive the size of the varying. /// /// [length: 1] /// The address of a variable that will recieve the type of the varying. /// /// [length: bufSize] /// The address of a buffer into which will be written the name of the varying. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] [CLSCompliant(false)] public static void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.TransformFeedbackType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Retrieve information about varying variables selected for transform feedback /// /// /// The name of the target program object. /// /// /// The index of the varying variable whose information to retrieve. /// /// /// The maximum number of characters, including the null terminator, that may be written into name. /// /// [length: 1] /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. /// /// [length: 1] /// The address of a variable that will receive the size of the varying. /// /// [length: 1] /// The address of a variable that will recieve the type of the varying. /// /// [length: bufSize] /// The address of a buffer into which will be written the name of the varying. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] [CLSCompliant(false)] public static unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.TransformFeedbackType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Retrieve information about varying variables selected for transform feedback /// /// /// The name of the target program object. /// /// /// The index of the varying variable whose information to retrieve. /// /// /// The maximum number of characters, including the null terminator, that may be written into name. /// /// [length: 1] /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. /// /// [length: 1] /// The address of a variable that will receive the size of the varying. /// /// [length: 1] /// The address of a variable that will recieve the type of the varying. /// /// [length: bufSize] /// The address of a buffer into which will be written the name of the varying. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] [CLSCompliant(false)] public static void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.TransformFeedbackType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Retrieve information about varying variables selected for transform feedback /// /// /// The name of the target program object. /// /// /// The index of the varying variable whose information to retrieve. /// /// /// The maximum number of characters, including the null terminator, that may be written into name. /// /// [length: 1] /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. /// /// [length: 1] /// The address of a variable that will receive the size of the varying. /// /// [length: 1] /// The address of a variable that will recieve the type of the varying. /// /// [length: bufSize] /// The address of a buffer into which will be written the name of the varying. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] [CLSCompliant(false)] public static unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.TransformFeedbackType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Retrieve the index of a named uniform block /// /// /// Specifies the name of a program containing the uniform block. /// /// [length: COMPSIZE()] /// Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformBlockIndex")] [CLSCompliant(false)] public static Int32 GetUniformBlockIndex(Int32 program, [CountAttribute(Computed = "")] String uniformBlockName) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Retrieve the index of a named uniform block /// /// /// Specifies the name of a program containing the uniform block. /// /// [length: COMPSIZE()] /// Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformBlockIndex")] [CLSCompliant(false)] public static Int32 GetUniformBlockIndex(UInt32 program, [CountAttribute(Computed = "")] String uniformBlockName) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] [CLSCompliant(false)] public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] [CLSCompliant(false)] public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] [CLSCompliant(false)] public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] [CLSCompliant(false)] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] [CLSCompliant(false)] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] [CLSCompliant(false)] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] [CLSCompliant(false)] public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] [CLSCompliant(false)] public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] [CLSCompliant(false)] public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] [CLSCompliant(false)] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] [CLSCompliant(false)] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] [CLSCompliant(false)] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Retrieve the index of a named uniform block /// /// /// Specifies the name of a program containing uniforms whose indices to query. /// /// /// Specifies the number of uniforms whose indices to query. /// /// [length: COMPSIZE(uniformCount)] /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. /// /// [length: COMPSIZE(uniformCount)] /// Specifies the address of an array that will receive the indices of the uniforms. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] [CLSCompliant(false)] public static void GetUniformIndices(Int32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] Int32[] uniformIndices) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Retrieve the index of a named uniform block /// /// /// Specifies the name of a program containing uniforms whose indices to query. /// /// /// Specifies the number of uniforms whose indices to query. /// /// [length: COMPSIZE(uniformCount)] /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. /// /// [length: COMPSIZE(uniformCount)] /// Specifies the address of an array that will receive the indices of the uniforms. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] [CLSCompliant(false)] public static void GetUniformIndices(Int32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] out Int32 uniformIndices) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Retrieve the index of a named uniform block /// /// /// Specifies the name of a program containing uniforms whose indices to query. /// /// /// Specifies the number of uniforms whose indices to query. /// /// [length: COMPSIZE(uniformCount)] /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. /// /// [length: COMPSIZE(uniformCount)] /// Specifies the address of an array that will receive the indices of the uniforms. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] [CLSCompliant(false)] public static unsafe void GetUniformIndices(Int32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] Int32* uniformIndices) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Retrieve the index of a named uniform block /// /// /// Specifies the name of a program containing uniforms whose indices to query. /// /// /// Specifies the number of uniforms whose indices to query. /// /// [length: COMPSIZE(uniformCount)] /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. /// /// [length: COMPSIZE(uniformCount)] /// Specifies the address of an array that will receive the indices of the uniforms. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] [CLSCompliant(false)] public static void GetUniformIndices(UInt32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] UInt32[] uniformIndices) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Retrieve the index of a named uniform block /// /// /// Specifies the name of a program containing uniforms whose indices to query. /// /// /// Specifies the number of uniforms whose indices to query. /// /// [length: COMPSIZE(uniformCount)] /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. /// /// [length: COMPSIZE(uniformCount)] /// Specifies the address of an array that will receive the indices of the uniforms. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] [CLSCompliant(false)] public static void GetUniformIndices(UInt32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] out UInt32 uniformIndices) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Retrieve the index of a named uniform block /// /// /// Specifies the name of a program containing uniforms whose indices to query. /// /// /// Specifies the number of uniforms whose indices to query. /// /// [length: COMPSIZE(uniformCount)] /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. /// /// [length: COMPSIZE(uniformCount)] /// Specifies the address of an array that will receive the indices of the uniforms. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] [CLSCompliant(false)] public static unsafe void GetUniformIndices(UInt32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] UInt32* uniformIndices) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] [CLSCompliant(false)] public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] [CLSCompliant(false)] public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] [CLSCompliant(false)] public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] [CLSCompliant(false)] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] [CLSCompliant(false)] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] [CLSCompliant(false)] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the location of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] [CLSCompliant(false)] public static Int32 GetUniformLocation(Int32 program, String name) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Returns the location of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] [CLSCompliant(false)] public static Int32 GetUniformLocation(UInt32 program, String name) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Retrieve the value of a subroutine uniform of a given shader stage of the current program /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the location of the subroutine uniform. /// /// [length: 1] /// Specifies the address of a variable to receive the value or values of the subroutine uniform. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] [CLSCompliant(false)] public static void GetUniformSubroutine(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 location, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Retrieve the value of a subroutine uniform of a given shader stage of the current program /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the location of the subroutine uniform. /// /// [length: 1] /// Specifies the address of a variable to receive the value or values of the subroutine uniform. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] [CLSCompliant(false)] public static unsafe void GetUniformSubroutine(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 location, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Retrieve the value of a subroutine uniform of a given shader stage of the current program /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the location of the subroutine uniform. /// /// [length: 1] /// Specifies the address of a variable to receive the value or values of the subroutine uniform. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] [CLSCompliant(false)] public static void GetUniformSubroutine(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 location, [OutAttribute, CountAttribute(Count = 1)] out UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Retrieve the value of a subroutine uniform of a given shader stage of the current program /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the location of the subroutine uniform. /// /// [length: 1] /// Specifies the address of a variable to receive the value or values of the subroutine uniform. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] [CLSCompliant(false)] public static unsafe void GetUniformSubroutine(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 location, [OutAttribute, CountAttribute(Count = 1)] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] [CLSCompliant(false)] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] [CLSCompliant(false)] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] [CLSCompliant(false)] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] [CLSCompliant(false)] public static void GetVertexArrayIndexed64(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexed64Parameter pname, [OutAttribute] Int64[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] [CLSCompliant(false)] public static void GetVertexArrayIndexed64(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexed64Parameter pname, [OutAttribute] out Int64 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] [CLSCompliant(false)] public static unsafe void GetVertexArrayIndexed64(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexed64Parameter pname, [OutAttribute] Int64* param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] [CLSCompliant(false)] public static void GetVertexArrayIndexed64(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexed64Parameter pname, [OutAttribute] Int64[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] [CLSCompliant(false)] public static void GetVertexArrayIndexed64(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexed64Parameter pname, [OutAttribute] out Int64 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] [CLSCompliant(false)] public static unsafe void GetVertexArrayIndexed64(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexed64Parameter pname, [OutAttribute] Int64* param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] [CLSCompliant(false)] public static void GetVertexArrayIndexed(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] [CLSCompliant(false)] public static void GetVertexArrayIndexed(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] [CLSCompliant(false)] public static unsafe void GetVertexArrayIndexed(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] [CLSCompliant(false)] public static void GetVertexArrayIndexed(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] [CLSCompliant(false)] public static void GetVertexArrayIndexed(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] [CLSCompliant(false)] public static unsafe void GetVertexArrayIndexed(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] [CLSCompliant(false)] public static void GetVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] [CLSCompliant(false)] public static void GetVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] [CLSCompliant(false)] public static unsafe void GetVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] [CLSCompliant(false)] public static void GetVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] [CLSCompliant(false)] public static void GetVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] [CLSCompliant(false)] public static unsafe void GetVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] [CLSCompliant(false)] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] [CLSCompliant(false)] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] [CLSCompliant(false)] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] [CLSCompliant(false)] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] [CLSCompliant(false)] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] [CLSCompliant(false)] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] [CLSCompliant(false)] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] [CLSCompliant(false)] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] [CLSCompliant(false)] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] [CLSCompliant(false)] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] [CLSCompliant(false)] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] [CLSCompliant(false)] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: 1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] [CLSCompliant(false)] public static void GetVertexAttribI(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: 1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] [CLSCompliant(false)] public static unsafe void GetVertexAttribI(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: 1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] [CLSCompliant(false)] public static void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: 1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] [CLSCompliant(false)] public static unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: 1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")] [CLSCompliant(false)] public static void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] out UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: 1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")] [CLSCompliant(false)] public static unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] [CLSCompliant(false)] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] [CLSCompliant(false)] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] [CLSCompliant(false)] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] [CLSCompliant(false)] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] [CLSCompliant(false)] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. /// /// [length: 4] /// Returns the requested data. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] [CLSCompliant(false)] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] [CLSCompliant(false)] public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] [CLSCompliant(false)] public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] [CLSCompliant(false)] public static unsafe void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] [CLSCompliant(false)] public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] [CLSCompliant(false)] public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] [CLSCompliant(false)] public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. /// /// [length: 1] /// Returns the pointer value. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] [CLSCompliant(false)] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. /// /// [length: 1] /// Returns the pointer value. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] [CLSCompliant(false)] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] pointer) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. /// /// [length: 1] /// Returns the pointer value. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] [CLSCompliant(false)] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] pointer) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. /// /// [length: 1] /// Returns the pointer value. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] [CLSCompliant(false)] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] pointer) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. /// /// [length: 1] /// Returns the pointer value. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] [CLSCompliant(false)] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 pointer) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. /// /// [length: 1] /// Returns the pointer value. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] [CLSCompliant(false)] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. /// /// [length: 1] /// Returns the pointer value. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] [CLSCompliant(false)] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] pointer) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. /// /// [length: 1] /// Returns the pointer value. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] [CLSCompliant(false)] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] pointer) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. /// /// [length: 1] /// Returns the pointer value. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] [CLSCompliant(false)] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] pointer) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. /// /// [length: 1] /// Returns the pointer value. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] [CLSCompliant(false)] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 pointer) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify implementation-specific hints /// /// /// Specifies a symbolic constant indicating the behavior to be controlled. LineSmoothHint, PolygonSmoothHint, TextureCompressionHint, and FragmentShaderDerivativeHint are accepted. /// /// /// Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glHint")] public static void Hint(OpenTK.Graphics.OpenGL4.HintTarget target, OpenTK.Graphics.OpenGL4.HintMode mode) { throw new BindingsNotRewrittenException(); } /// /// Define histogram table /// /// /// The histogram whose parameters are to be set. Must be one of Histogram or ProxyHistogram. /// /// /// The number of entries in the histogram table. Must be a power of 2. /// /// /// The format of entries in the histogram table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// If True, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If False, pixels will proceed to the minmax process after histogramming. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glHistogram")] public static void Histogram(OpenTK.Graphics.OpenGL4.HistogramTarget target, Int32 width, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, bool sink) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] /// Invalidate the content of a buffer object's data store /// /// /// The name of a buffer object whose data store to invalidate. /// [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferData")] [CLSCompliant(false)] public static void InvalidateBufferData(Int32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] /// Invalidate the content of a buffer object's data store /// /// /// The name of a buffer object whose data store to invalidate. /// [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferData")] [CLSCompliant(false)] public static void InvalidateBufferData(UInt32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] /// Invalidate a region of a buffer object's data store /// /// /// The name of a buffer object, a subrange of whose data store to invalidate. /// /// /// The offset within the buffer's data store of the start of the range to be invalidated. /// /// /// The length of the range within the buffer's data store to be invalidated. /// [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] [CLSCompliant(false)] public static void InvalidateBufferSubData(Int32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] /// Invalidate a region of a buffer object's data store /// /// /// The name of a buffer object, a subrange of whose data store to invalidate. /// /// /// The offset within the buffer's data store of the start of the range to be invalidated. /// /// /// The length of the range within the buffer's data store to be invalidated. /// [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] [CLSCompliant(false)] public static void InvalidateBufferSubData(Int32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] /// Invalidate a region of a buffer object's data store /// /// /// The name of a buffer object, a subrange of whose data store to invalidate. /// /// /// The offset within the buffer's data store of the start of the range to be invalidated. /// /// /// The length of the range within the buffer's data store to be invalidated. /// [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] [CLSCompliant(false)] public static void InvalidateBufferSubData(UInt32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] /// Invalidate a region of a buffer object's data store /// /// /// The name of a buffer object, a subrange of whose data store to invalidate. /// /// /// The offset within the buffer's data store of the start of the range to be invalidated. /// /// /// The length of the range within the buffer's data store to be invalidated. /// [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] [CLSCompliant(false)] public static void InvalidateBufferSubData(UInt32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] /// Invalidate the content some or all of a framebuffer object's attachments /// /// /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. /// /// /// The number of entries in the attachments array. /// /// [length: numAttachments] /// The address of an array identifying the attachments to be invalidated. /// [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] [CLSCompliant(false)] public static void InvalidateFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] OpenTK.Graphics.OpenGL4.FramebufferAttachment[] attachments) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] /// Invalidate the content some or all of a framebuffer object's attachments /// /// /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. /// /// /// The number of entries in the attachments array. /// /// [length: numAttachments] /// The address of an array identifying the attachments to be invalidated. /// [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] [CLSCompliant(false)] public static void InvalidateFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] ref OpenTK.Graphics.OpenGL4.FramebufferAttachment attachments) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] /// Invalidate the content some or all of a framebuffer object's attachments /// /// /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. /// /// /// The number of entries in the attachments array. /// /// [length: numAttachments] /// The address of an array identifying the attachments to be invalidated. /// [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] [CLSCompliant(false)] public static unsafe void InvalidateFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] [CLSCompliant(false)] public static void InvalidateNamedFramebufferData(Int32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment[] attachments) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] [CLSCompliant(false)] public static void InvalidateNamedFramebufferData(Int32 framebuffer, Int32 numAttachments, ref OpenTK.Graphics.OpenGL4.FramebufferAttachment attachments) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] [CLSCompliant(false)] public static unsafe void InvalidateNamedFramebufferData(Int32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] [CLSCompliant(false)] public static void InvalidateNamedFramebufferData(UInt32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment[] attachments) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] [CLSCompliant(false)] public static void InvalidateNamedFramebufferData(UInt32 framebuffer, Int32 numAttachments, ref OpenTK.Graphics.OpenGL4.FramebufferAttachment attachments) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] [CLSCompliant(false)] public static unsafe void InvalidateNamedFramebufferData(UInt32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] [CLSCompliant(false)] public static void InvalidateNamedFramebufferSubData(Int32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment[] attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] [CLSCompliant(false)] public static void InvalidateNamedFramebufferSubData(Int32 framebuffer, Int32 numAttachments, ref OpenTK.Graphics.OpenGL4.FramebufferAttachment attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] [CLSCompliant(false)] public static unsafe void InvalidateNamedFramebufferSubData(Int32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] [CLSCompliant(false)] public static void InvalidateNamedFramebufferSubData(UInt32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment[] attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] [CLSCompliant(false)] public static void InvalidateNamedFramebufferSubData(UInt32 framebuffer, Int32 numAttachments, ref OpenTK.Graphics.OpenGL4.FramebufferAttachment attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] [CLSCompliant(false)] public static unsafe void InvalidateNamedFramebufferSubData(UInt32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] /// Invalidate the content of a region of some or all of a framebuffer object's attachments /// /// /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. /// /// /// The number of entries in the attachments array. /// /// [length: numAttachments] /// The address of an array identifying the attachments to be invalidated. /// /// /// The X offset of the region to be invalidated. /// /// /// The Y offset of the region to be invalidated. /// /// /// The width of the region to be invalidated. /// /// /// The height of the region to be invalidated. /// [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] [CLSCompliant(false)] public static void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] OpenTK.Graphics.OpenGL4.FramebufferAttachment[] attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] /// Invalidate the content of a region of some or all of a framebuffer object's attachments /// /// /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. /// /// /// The number of entries in the attachments array. /// /// [length: numAttachments] /// The address of an array identifying the attachments to be invalidated. /// /// /// The X offset of the region to be invalidated. /// /// /// The Y offset of the region to be invalidated. /// /// /// The width of the region to be invalidated. /// /// /// The height of the region to be invalidated. /// [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] [CLSCompliant(false)] public static void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] ref OpenTK.Graphics.OpenGL4.FramebufferAttachment attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] /// Invalidate the content of a region of some or all of a framebuffer object's attachments /// /// /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. /// /// /// The number of entries in the attachments array. /// /// [length: numAttachments] /// The address of an array identifying the attachments to be invalidated. /// /// /// The X offset of the region to be invalidated. /// /// /// The Y offset of the region to be invalidated. /// /// /// The width of the region to be invalidated. /// /// /// The height of the region to be invalidated. /// [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] [CLSCompliant(false)] public static unsafe void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] /// Invalidate the entirety a texture image /// /// /// The name of a texture object to invalidate. /// /// /// The level of detail of the texture object to invalidate. /// [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateTexImage")] [CLSCompliant(false)] public static void InvalidateTexImage(Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] /// Invalidate the entirety a texture image /// /// /// The name of a texture object to invalidate. /// /// /// The level of detail of the texture object to invalidate. /// [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateTexImage")] [CLSCompliant(false)] public static void InvalidateTexImage(UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] /// Invalidate a region of a texture image /// /// /// The name of a texture object a subregion of which to invalidate. /// /// /// The level of detail of the texture object within which the region resides. /// /// /// The X offset of the region to be invalidated. /// /// /// The Y offset of the region to be invalidated. /// /// /// The Z offset of the region to be invalidated. /// /// /// The width of the region to be invalidated. /// /// /// The height of the region to be invalidated. /// /// /// The depth of the region to be invalidated. /// [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateTexSubImage")] [CLSCompliant(false)] public static void InvalidateTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] /// Invalidate a region of a texture image /// /// /// The name of a texture object a subregion of which to invalidate. /// /// /// The level of detail of the texture object within which the region resides. /// /// /// The X offset of the region to be invalidated. /// /// /// The Y offset of the region to be invalidated. /// /// /// The Z offset of the region to be invalidated. /// /// /// The width of the region to be invalidated. /// /// /// The height of the region to be invalidated. /// /// /// The depth of the region to be invalidated. /// [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateTexSubImage")] [CLSCompliant(false)] public static void InvalidateTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Determine if a name corresponds to a buffer object /// /// /// Specifies a value that may be the name of a buffer object. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsBuffer")] [CLSCompliant(false)] public static bool IsBuffer(Int32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Determine if a name corresponds to a buffer object /// /// /// Specifies a value that may be the name of a buffer object. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsBuffer")] [CLSCompliant(false)] public static bool IsBuffer(UInt32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Test whether a capability is enabled /// /// /// Specifies a symbolic constant indicating a GL capability. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIsEnabled")] public static bool IsEnabled(OpenTK.Graphics.OpenGL4.EnableCap cap) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Test whether a capability is enabled /// /// /// Specifies a symbolic constant indicating a GL capability. /// /// /// Specifies the index of the capability. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glIsEnabledi")] [CLSCompliant(false)] public static bool IsEnabled(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Test whether a capability is enabled /// /// /// Specifies a symbolic constant indicating a GL capability. /// /// /// Specifies the index of the capability. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glIsEnabledi")] [CLSCompliant(false)] public static bool IsEnabled(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Determine if a name corresponds to a framebuffer object /// /// /// Specifies a value that may be the name of a framebuffer object. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsFramebuffer")] [CLSCompliant(false)] public static bool IsFramebuffer(Int32 framebuffer) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Determine if a name corresponds to a framebuffer object /// /// /// Specifies a value that may be the name of a framebuffer object. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsFramebuffer")] [CLSCompliant(false)] public static bool IsFramebuffer(UInt32 framebuffer) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Determines if a name corresponds to a program object /// /// /// Specifies a potential program object. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] [CLSCompliant(false)] public static bool IsProgram(Int32 program) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Determines if a name corresponds to a program object /// /// /// Specifies a potential program object. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] [CLSCompliant(false)] public static bool IsProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Determine if a name corresponds to a program pipeline object /// /// /// Specifies a value that may be the name of a program pipeline object. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glIsProgramPipeline")] [CLSCompliant(false)] public static bool IsProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Determine if a name corresponds to a program pipeline object /// /// /// Specifies a value that may be the name of a program pipeline object. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glIsProgramPipeline")] [CLSCompliant(false)] public static bool IsProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Determine if a name corresponds to a query object /// /// /// Specifies a value that may be the name of a query object. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsQuery")] [CLSCompliant(false)] public static bool IsQuery(Int32 id) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Determine if a name corresponds to a query object /// /// /// Specifies a value that may be the name of a query object. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsQuery")] [CLSCompliant(false)] public static bool IsQuery(UInt32 id) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Determine if a name corresponds to a renderbuffer object /// /// /// Specifies a value that may be the name of a renderbuffer object. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsRenderbuffer")] [CLSCompliant(false)] public static bool IsRenderbuffer(Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Determine if a name corresponds to a renderbuffer object /// /// /// Specifies a value that may be the name of a renderbuffer object. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsRenderbuffer")] [CLSCompliant(false)] public static bool IsRenderbuffer(UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Determine if a name corresponds to a sampler object /// /// /// Specifies a value that may be the name of a sampler object. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glIsSampler")] [CLSCompliant(false)] public static bool IsSampler(Int32 sampler) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Determine if a name corresponds to a sampler object /// /// /// Specifies a value that may be the name of a sampler object. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glIsSampler")] [CLSCompliant(false)] public static bool IsSampler(UInt32 sampler) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Determines if a name corresponds to a shader object /// /// /// Specifies a potential shader object. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] [CLSCompliant(false)] public static bool IsShader(Int32 shader) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Determines if a name corresponds to a shader object /// /// /// Specifies a potential shader object. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] [CLSCompliant(false)] public static bool IsShader(UInt32 shader) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_sync|VERSION_3_2] /// Determine if a name corresponds to a sync object /// /// /// Specifies a value that may be the name of a sync object. /// [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glIsSync")] public static bool IsSync(IntPtr sync) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Determine if a name corresponds to a texture /// /// /// Specifies a value that may be the name of a texture. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIsTexture")] [CLSCompliant(false)] public static bool IsTexture(Int32 texture) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Determine if a name corresponds to a texture /// /// /// Specifies a value that may be the name of a texture. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIsTexture")] [CLSCompliant(false)] public static bool IsTexture(UInt32 texture) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Determine if a name corresponds to a transform feedback object /// /// /// Specifies a value that may be the name of a transform feedback object. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glIsTransformFeedback")] [CLSCompliant(false)] public static bool IsTransformFeedback(Int32 id) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Determine if a name corresponds to a transform feedback object /// /// /// Specifies a value that may be the name of a transform feedback object. /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glIsTransformFeedback")] [CLSCompliant(false)] public static bool IsTransformFeedback(UInt32 id) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Determine if a name corresponds to a vertex array object /// /// /// Specifies a value that may be the name of a vertex array object. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsVertexArray")] [CLSCompliant(false)] public static bool IsVertexArray(Int32 array) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] /// Determine if a name corresponds to a vertex array object /// /// /// Specifies a value that may be the name of a vertex array object. /// [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsVertexArray")] [CLSCompliant(false)] public static bool IsVertexArray(UInt32 array) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify the width of rasterized lines /// /// /// Specifies the width of rasterized lines. The initial value is 1. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLineWidth")] public static void LineWidth(Single width) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Links a program object /// /// /// Specifies the handle of the program object to be linked. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] [CLSCompliant(false)] public static void LinkProgram(Int32 program) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Links a program object /// /// /// Specifies the handle of the program object to be linked. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] [CLSCompliant(false)] public static void LinkProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify a logical pixel operation for rendering /// /// /// Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: Clear, Set, Copy, CopyInverted, Noop, Invert, And, Nand, Or, Nor, Xor, Equiv, AndReverse, AndInverted, OrReverse, and OrInverted. The initial value is Copy. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLogicOp")] public static void LogicOp(OpenTK.Graphics.OpenGL4.LogicOp opcode) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// Map a buffer object's data store /// /// /// Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer. /// /// /// For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite. /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glMapBuffer")] public static IntPtr MapBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferAccess access) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_map_buffer_range|VERSION_3_0] /// Map a section of a buffer object's data store /// /// /// Specifies a binding to which the target buffer is bound. /// /// /// Specifies a the starting offset within the buffer of the range to be mapped. /// /// /// Specifies a length of the range to be mapped. /// /// /// Specifies a combination of access flags indicating the desired access to the range. /// [AutoGenerated(Category = "ARB_map_buffer_range|VERSION_3_0", Version = "3.0", EntryPoint = "glMapBufferRange")] public static IntPtr MapBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_map_buffer_range|VERSION_3_0] /// Map a section of a buffer object's data store /// /// /// Specifies a binding to which the target buffer is bound. /// /// /// Specifies a the starting offset within the buffer of the range to be mapped. /// /// /// Specifies a length of the range to be mapped. /// /// /// Specifies a combination of access flags indicating the desired access to the range. /// [AutoGenerated(Category = "ARB_map_buffer_range|VERSION_3_0", Version = "3.0", EntryPoint = "glMapBufferRange")] public static IntPtr MapBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBuffer")] [CLSCompliant(false)] public static IntPtr MapNamedBuffer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferAccess access) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBuffer")] [CLSCompliant(false)] public static IntPtr MapNamedBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferAccess access) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBufferRange")] [CLSCompliant(false)] public static IntPtr MapNamedBufferRange(Int32 buffer, IntPtr offset, Int32 length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBufferRange")] [CLSCompliant(false)] public static IntPtr MapNamedBufferRange(Int32 buffer, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBufferRange")] [CLSCompliant(false)] public static IntPtr MapNamedBufferRange(UInt32 buffer, IntPtr offset, Int32 length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBufferRange")] [CLSCompliant(false)] public static IntPtr MapNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2] /// Defines a barrier ordering memory transactions /// /// /// Specifies the barriers to insert. Must be a bitwise combination of VertexAttribArrayBarrierBit, ElementArrayBarrierBit, UniformBarrierBit, TextureFetchBarrierBit, ShaderImageAccessBarrierBit, CommandBarrierBit, PixelBufferBarrierBit, TextureUpdateBarrierBit, BufferUpdateBarrierBit, FramebufferBarrierBit, TransformFeedbackBarrierBit, AtomicCounterBarrierBit, or ShaderStorageBarrierBit. If the special value AllBarrierBits is specified, all supported barriers will be inserted. /// [AutoGenerated(Category = "ARB_shader_image_load_store|VERSION_4_2", Version = "4.2", EntryPoint = "glMemoryBarrier")] public static void MemoryBarrier(OpenTK.Graphics.OpenGL4.MemoryBarrierFlags barriers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_ES3_1_compatibility|VERSION_4_5] /// [AutoGenerated(Category = "ARB_ES3_1_compatibility|VERSION_4_5", Version = "4.5", EntryPoint = "glMemoryBarrierByRegion")] public static void MemoryBarrierByRegion(OpenTK.Graphics.OpenGL4.MemoryBarrierRegionFlags barriers) { throw new BindingsNotRewrittenException(); } /// /// Define minmax table /// /// /// The minmax table whose parameters are to be set. Must be Minmax. /// /// /// The format of entries in the minmax table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// If True, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If False, pixels will proceed to the final conversion process after minmax. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glMinmax")] public static void Minmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, bool sink) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0] /// Specifies minimum rate at which sample shaing takes place /// /// /// Specifies the rate at which samples are shaded within each covered pixel. /// [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glMinSampleShading")] public static void MinSampleShading(Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(count)] /// Points to an array of starting indices in the enabled arrays. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the number of indices to be rendered. /// /// /// Specifies the size of the first and count /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] [CLSCompliant(false)] public static void MultiDrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "count")] Int32[] first, [CountAttribute(Computed = "drawcount")] Int32[] count, Int32 drawcount) { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(count)] /// Points to an array of starting indices in the enabled arrays. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the number of indices to be rendered. /// /// /// Specifies the size of the first and count /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] [CLSCompliant(false)] public static void MultiDrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "count")] ref Int32 first, [CountAttribute(Computed = "drawcount")] ref Int32 count, Int32 drawcount) { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives from array data /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(count)] /// Points to an array of starting indices in the enabled arrays. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the number of indices to be rendered. /// /// /// Specifies the size of the first and count /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] [CLSCompliant(false)] public static unsafe void MultiDrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "count")] Int32* first, [CountAttribute(Computed = "drawcount")] Int32* count, Int32 drawcount) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] /// Render multiple sets of primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// [length: COMPSIZE(drawcount,stride)] /// Specifies the address of an array of structures containing the draw parameters. /// /// /// Specifies the the number of elements in the array of draw parameter structures. /// /// /// Specifies the distance in basic machine units between elements of the draw parameter array. /// [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] /// Render multiple sets of primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// [length: COMPSIZE(drawcount,stride)] /// Specifies the address of an array of structures containing the draw parameters. /// /// /// Specifies the the number of elements in the array of draw parameter structures. /// /// /// Specifies the distance in basic machine units between elements of the draw parameter array. /// [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] [CLSCompliant(false)] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T1[] indirect, Int32 drawcount, Int32 stride) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] /// Render multiple sets of primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// [length: COMPSIZE(drawcount,stride)] /// Specifies the address of an array of structures containing the draw parameters. /// /// /// Specifies the the number of elements in the array of draw parameter structures. /// /// /// Specifies the distance in basic machine units between elements of the draw parameter array. /// [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] [CLSCompliant(false)] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T1[,] indirect, Int32 drawcount, Int32 stride) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] /// Render multiple sets of primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// [length: COMPSIZE(drawcount,stride)] /// Specifies the address of an array of structures containing the draw parameters. /// /// /// Specifies the the number of elements in the array of draw parameter structures. /// /// /// Specifies the distance in basic machine units between elements of the draw parameter array. /// [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] [CLSCompliant(false)] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T1[,,] indirect, Int32 drawcount, Int32 stride) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] /// Render multiple sets of primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// [length: COMPSIZE(drawcount,stride)] /// Specifies the address of an array of structures containing the draw parameters. /// /// /// Specifies the the number of elements in the array of draw parameter structures. /// /// /// Specifies the distance in basic machine units between elements of the draw parameter array. /// [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] ref T1 indirect, Int32 drawcount, Int32 stride) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.6] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")] public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: v4.6] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")] [CLSCompliant(false)] public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.6] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")] [CLSCompliant(false)] public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.6] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")] [CLSCompliant(false)] public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.6] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")] public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count and indices arrays. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] [CLSCompliant(false)] public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount) { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count and indices arrays. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] [CLSCompliant(false)] public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count and indices arrays. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] [CLSCompliant(false)] public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count and indices arrays. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] [CLSCompliant(false)] public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count and indices arrays. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] [CLSCompliant(false)] public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count and indices arrays. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] [CLSCompliant(false)] public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount) { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count and indices arrays. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] [CLSCompliant(false)] public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count and indices arrays. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] [CLSCompliant(false)] public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count and indices arrays. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] [CLSCompliant(false)] public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count and indices arrays. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] [CLSCompliant(false)] public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count and indices arrays. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] [CLSCompliant(false)] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount) { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count and indices arrays. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] [CLSCompliant(false)] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count and indices arrays. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] [CLSCompliant(false)] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count and indices arrays. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] [CLSCompliant(false)] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count and indices arrays. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] [CLSCompliant(false)] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count, indices and basevertex arrays. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the base vertices are stored. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] [CLSCompliant(false)] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count, indices and basevertex arrays. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the base vertices are stored. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] [CLSCompliant(false)] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count, indices and basevertex arrays. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the base vertices are stored. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] [CLSCompliant(false)] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count, indices and basevertex arrays. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the base vertices are stored. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] [CLSCompliant(false)] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count, indices and basevertex arrays. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the base vertices are stored. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] [CLSCompliant(false)] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count, indices and basevertex arrays. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the base vertices are stored. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] [CLSCompliant(false)] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count, indices and basevertex arrays. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the base vertices are stored. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] [CLSCompliant(false)] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count, indices and basevertex arrays. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the base vertices are stored. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] [CLSCompliant(false)] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count, indices and basevertex arrays. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the base vertices are stored. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] [CLSCompliant(false)] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count, indices and basevertex arrays. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the base vertices are stored. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] [CLSCompliant(false)] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count, indices and basevertex arrays. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the base vertices are stored. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] [CLSCompliant(false)] public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count, indices and basevertex arrays. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the base vertices are stored. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] [CLSCompliant(false)] public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count, indices and basevertex arrays. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the base vertices are stored. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] [CLSCompliant(false)] public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count, indices and basevertex arrays. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the base vertices are stored. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] [CLSCompliant(false)] public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// [length: COMPSIZE(drawcount)] /// Points to an array of the elements counts. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the size of the count, indices and basevertex arrays. /// /// [length: COMPSIZE(drawcount)] /// Specifies a pointer to the location where the base vertices are stored. /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] [CLSCompliant(false)] public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] /// Render indexed primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. /// /// [length: COMPSIZE(drawcount,stride)] /// Specifies the address of a structure containing an array of draw parameters. /// /// /// Specifies the number of elements in the array addressed by indirect. /// /// /// Specifies the distance in basic machine units between elements of the draw parameter array. /// [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] /// Render indexed primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. /// /// [length: COMPSIZE(drawcount,stride)] /// Specifies the address of a structure containing an array of draw parameters. /// /// /// Specifies the number of elements in the array addressed by indirect. /// /// /// Specifies the distance in basic machine units between elements of the draw parameter array. /// [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] [CLSCompliant(false)] public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T2[] indirect, Int32 drawcount, Int32 stride) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] /// Render indexed primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. /// /// [length: COMPSIZE(drawcount,stride)] /// Specifies the address of a structure containing an array of draw parameters. /// /// /// Specifies the number of elements in the array addressed by indirect. /// /// /// Specifies the distance in basic machine units between elements of the draw parameter array. /// [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] [CLSCompliant(false)] public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T2[,] indirect, Int32 drawcount, Int32 stride) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] /// Render indexed primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. /// /// [length: COMPSIZE(drawcount,stride)] /// Specifies the address of a structure containing an array of draw parameters. /// /// /// Specifies the number of elements in the array addressed by indirect. /// /// /// Specifies the distance in basic machine units between elements of the draw parameter array. /// [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] [CLSCompliant(false)] public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T2[,,] indirect, Int32 drawcount, Int32 stride) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] /// Render indexed primitives from array data, taking parameters from memory /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. /// /// /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. /// /// [length: COMPSIZE(drawcount,stride)] /// Specifies the address of a structure containing an array of draw parameters. /// /// /// Specifies the number of elements in the array addressed by indirect. /// /// /// Specifies the distance in basic machine units between elements of the draw parameter array. /// [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] ref T2 indirect, Int32 drawcount, Int32 stride) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.6] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")] public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: v4.6] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")] [CLSCompliant(false)] public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.6] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")] [CLSCompliant(false)] public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.6] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")] [CLSCompliant(false)] public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.6] /// /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")] public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T2 indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP1ui")] [CLSCompliant(false)] public static void MultiTexCoordP1(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP1ui")] [CLSCompliant(false)] public static void MultiTexCoordP1(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP1uiv")] [CLSCompliant(false)] public static unsafe void MultiTexCoordP1(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP1uiv")] [CLSCompliant(false)] public static unsafe void MultiTexCoordP1(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP2ui")] [CLSCompliant(false)] public static void MultiTexCoordP2(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP2ui")] [CLSCompliant(false)] public static void MultiTexCoordP2(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP2uiv")] [CLSCompliant(false)] public static unsafe void MultiTexCoordP2(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP2uiv")] [CLSCompliant(false)] public static unsafe void MultiTexCoordP2(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP3ui")] [CLSCompliant(false)] public static void MultiTexCoordP3(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP3ui")] [CLSCompliant(false)] public static void MultiTexCoordP3(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP3uiv")] [CLSCompliant(false)] public static unsafe void MultiTexCoordP3(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP3uiv")] [CLSCompliant(false)] public static unsafe void MultiTexCoordP3(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP4ui")] [CLSCompliant(false)] public static void MultiTexCoordP4(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP4ui")] [CLSCompliant(false)] public static void MultiTexCoordP4(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP4uiv")] [CLSCompliant(false)] public static unsafe void MultiTexCoordP4(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP4uiv")] [CLSCompliant(false)] public static unsafe void MultiTexCoordP4(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, Int32 size, IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, Int32 size, IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [length: size] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffer")] [CLSCompliant(false)] public static void NamedFramebufferDrawBuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.DrawBufferMode buf) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffer")] [CLSCompliant(false)] public static void NamedFramebufferDrawBuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.DrawBufferMode buf) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] [CLSCompliant(false)] public static void NamedFramebufferDrawBuffers(Int32 framebuffer, Int32 n, OpenTK.Graphics.OpenGL4.DrawBuffersEnum[] bufs) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] [CLSCompliant(false)] public static void NamedFramebufferDrawBuffers(Int32 framebuffer, Int32 n, ref OpenTK.Graphics.OpenGL4.DrawBuffersEnum bufs) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] [CLSCompliant(false)] public static unsafe void NamedFramebufferDrawBuffers(Int32 framebuffer, Int32 n, OpenTK.Graphics.OpenGL4.DrawBuffersEnum* bufs) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] [CLSCompliant(false)] public static void NamedFramebufferDrawBuffers(UInt32 framebuffer, Int32 n, OpenTK.Graphics.OpenGL4.DrawBuffersEnum[] bufs) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] [CLSCompliant(false)] public static void NamedFramebufferDrawBuffers(UInt32 framebuffer, Int32 n, ref OpenTK.Graphics.OpenGL4.DrawBuffersEnum bufs) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] [CLSCompliant(false)] public static unsafe void NamedFramebufferDrawBuffers(UInt32 framebuffer, Int32 n, OpenTK.Graphics.OpenGL4.DrawBuffersEnum* bufs) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferParameteri")] [CLSCompliant(false)] public static void NamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferParameteri")] [CLSCompliant(false)] public static void NamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferReadBuffer")] [CLSCompliant(false)] public static void NamedFramebufferReadBuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ReadBufferMode src) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferReadBuffer")] [CLSCompliant(false)] public static void NamedFramebufferReadBuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ReadBufferMode src) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferRenderbuffer")] [CLSCompliant(false)] public static void NamedFramebufferRenderbuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferRenderbuffer")] [CLSCompliant(false)] public static void NamedFramebufferRenderbuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferTexture")] [CLSCompliant(false)] public static void NamedFramebufferTexture(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferTexture")] [CLSCompliant(false)] public static void NamedFramebufferTexture(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferTextureLayer")] [CLSCompliant(false)] public static void NamedFramebufferTextureLayer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferTextureLayer")] [CLSCompliant(false)] public static void NamedFramebufferTextureLayer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedRenderbufferStorage")] [CLSCompliant(false)] public static void NamedRenderbufferStorage(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedRenderbufferStorage")] [CLSCompliant(false)] public static void NamedRenderbufferStorage(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedRenderbufferStorageMultisample")] [CLSCompliant(false)] public static void NamedRenderbufferStorageMultisample(Int32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedRenderbufferStorageMultisample")] [CLSCompliant(false)] public static void NamedRenderbufferStorageMultisample(UInt32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glNormalP3ui")] [CLSCompliant(false)] public static void NormalP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glNormalP3ui")] [CLSCompliant(false)] public static void NormalP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glNormalP3uiv")] [CLSCompliant(false)] public static unsafe void NormalP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glNormalP3uiv")] [CLSCompliant(false)] public static unsafe void NormalP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Label a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object to label. /// /// /// The length of the label to be used for the object. /// /// [length: COMPSIZE(label,length)] /// The address of a string containing the label to assign to the object. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectLabel")] [CLSCompliant(false)] public static void ObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, Int32 name, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Label a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object to label. /// /// /// The length of the label to be used for the object. /// /// [length: COMPSIZE(label,length)] /// The address of a string containing the label to assign to the object. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectLabel")] [CLSCompliant(false)] public static void ObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, UInt32 name, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Label a a sync object identified by a pointer /// /// /// A pointer identifying a sync object. /// /// /// The length of the label to be used for the object. /// /// [length: COMPSIZE(label,length)] /// The address of a string containing the label to assign to the object. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")] public static void ObjectPtrLabel(IntPtr ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Label a a sync object identified by a pointer /// /// /// A pointer identifying a sync object. /// /// /// The length of the label to be used for the object. /// /// [length: COMPSIZE(label,length)] /// The address of a string containing the label to assign to the object. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")] [CLSCompliant(false)] public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Label a a sync object identified by a pointer /// /// /// A pointer identifying a sync object. /// /// /// The length of the label to be used for the object. /// /// [length: COMPSIZE(label,length)] /// The address of a string containing the label to assign to the object. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")] [CLSCompliant(false)] public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Label a a sync object identified by a pointer /// /// /// A pointer identifying a sync object. /// /// /// The length of the label to be used for the object. /// /// [length: COMPSIZE(label,length)] /// The address of a string containing the label to assign to the object. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")] [CLSCompliant(false)] public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Label a a sync object identified by a pointer /// /// /// A pointer identifying a sync object. /// /// /// The length of the label to be used for the object. /// /// [length: COMPSIZE(label,length)] /// The address of a string containing the label to assign to the object. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")] public static void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_tessellation_shader|VERSION_4_0] /// Specifies the parameters for patch primitives /// /// /// Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. /// /// [length: COMPSIZE(pname)] /// Specifies the address of an array containing the new values for the parameter given by pname. /// [AutoGenerated(Category = "ARB_tessellation_shader|VERSION_4_0", Version = "4.0", EntryPoint = "glPatchParameterfv")] [CLSCompliant(false)] public static void PatchParameter(OpenTK.Graphics.OpenGL4.PatchParameterFloat pname, [CountAttribute(Computed = "pname")] Single[] values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_tessellation_shader|VERSION_4_0] /// Specifies the parameters for patch primitives /// /// /// Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. /// /// [length: COMPSIZE(pname)] /// Specifies the address of an array containing the new values for the parameter given by pname. /// [AutoGenerated(Category = "ARB_tessellation_shader|VERSION_4_0", Version = "4.0", EntryPoint = "glPatchParameterfv")] [CLSCompliant(false)] public static void PatchParameter(OpenTK.Graphics.OpenGL4.PatchParameterFloat pname, [CountAttribute(Computed = "pname")] ref Single values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_tessellation_shader|VERSION_4_0] /// Specifies the parameters for patch primitives /// /// /// Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. /// /// [length: COMPSIZE(pname)] /// Specifies the address of an array containing the new values for the parameter given by pname. /// [AutoGenerated(Category = "ARB_tessellation_shader|VERSION_4_0", Version = "4.0", EntryPoint = "glPatchParameterfv")] [CLSCompliant(false)] public static unsafe void PatchParameter(OpenTK.Graphics.OpenGL4.PatchParameterFloat pname, [CountAttribute(Computed = "pname")] Single* values) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_tessellation_shader|VERSION_4_0] /// Specifies the parameters for patch primitives /// /// /// Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. /// /// /// Specifies the new value for the parameter given by pname. /// [AutoGenerated(Category = "ARB_tessellation_shader|VERSION_4_0", Version = "4.0", EntryPoint = "glPatchParameteri")] public static void PatchParameter(OpenTK.Graphics.OpenGL4.PatchParameterInt pname, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Pause transform feedback operations /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glPauseTransformFeedback")] public static void PauseTransformFeedback() { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Set pixel storage modes /// /// /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: PackSwapBytes, PackLsbFirst, PackRowLength, PackImageHeight, PackSkipPixels, PackSkipRows, PackSkipImages, and PackAlignment. Six more affect the unpacking of pixel data from memory: UnpackSwapBytes, UnpackLsbFirst, UnpackRowLength, UnpackImageHeight, UnpackSkipPixels, UnpackSkipRows, UnpackSkipImages, and UnpackAlignment. /// /// /// Specifies the value that pname is set to. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelStoref")] public static void PixelStore(OpenTK.Graphics.OpenGL4.PixelStoreParameter pname, Single param) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Set pixel storage modes /// /// /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: PackSwapBytes, PackLsbFirst, PackRowLength, PackImageHeight, PackSkipPixels, PackSkipRows, PackSkipImages, and PackAlignment. Six more affect the unpacking of pixel data from memory: UnpackSwapBytes, UnpackLsbFirst, UnpackRowLength, UnpackImageHeight, UnpackSkipPixels, UnpackSkipRows, UnpackSkipImages, and UnpackAlignment. /// /// /// Specifies the value that pname is set to. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelStorei")] public static void PixelStore(OpenTK.Graphics.OpenGL4.PixelStoreParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Specify point parameters /// /// /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. /// /// /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterf")] public static void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Specify point parameters /// /// /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. /// /// [length: COMPSIZE(pname)] /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterfv")] [CLSCompliant(false)] public static void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Specify point parameters /// /// /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. /// /// [length: COMPSIZE(pname)] /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterfv")] [CLSCompliant(false)] public static unsafe void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Specify point parameters /// /// /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. /// /// /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteri")] public static void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Specify point parameters /// /// /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. /// /// [length: COMPSIZE(pname)] /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteriv")] [CLSCompliant(false)] public static void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.4] /// Specify point parameters /// /// /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. /// /// [length: COMPSIZE(pname)] /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteriv")] [CLSCompliant(false)] public static unsafe void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify the diameter of rasterized points /// /// /// Specifies the diameter of rasterized points. The initial value is 1. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPointSize")] public static void PointSize(Single size) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Select a polygon rasterization mode /// /// /// Specifies the polygons that mode applies to. Must be FrontAndBack for front- and back-facing polygons. /// /// /// Specifies how polygons will be rasterized. Accepted values are Point, Line, and Fill. The initial value is Fill for both front- and back-facing polygons. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPolygonMode")] public static void PolygonMode(OpenTK.Graphics.OpenGL4.MaterialFace face, OpenTK.Graphics.OpenGL4.PolygonMode mode) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Set the scale and units used to calculate depth values /// /// /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. /// /// /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPolygonOffset")] public static void PolygonOffset(Single factor, Single units) { throw new BindingsNotRewrittenException(); } /// [requires: v4.6 or ARB_polygon_offset_clamp|VERSION_4_6] /// /// /// [AutoGenerated(Category = "ARB_polygon_offset_clamp|VERSION_4_6", Version = "4.6", EntryPoint = "glPolygonOffsetClamp")] public static void PolygonOffsetClamp(Single factor, Single units, Single clamp) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Pop the active debug group /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glPopDebugGroup")] public static void PopDebugGroup() { throw new BindingsNotRewrittenException(); } /// [requires: v3.1] /// Specify the primitive restart index /// /// /// Specifies the value to be interpreted as the primitive restart index. /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glPrimitiveRestartIndex")] [CLSCompliant(false)] public static void PrimitiveRestartIndex(Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1] /// Specify the primitive restart index /// /// /// Specifies the value to be interpreted as the primitive restart index. /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glPrimitiveRestartIndex")] [CLSCompliant(false)] public static void PrimitiveRestartIndex(UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Load a program object with a program binary /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// Specifies the format of the binary data in binary. /// /// [length: length] /// Specifies the address an array containing the binary to be loaded into program. /// /// /// Specifies the number of bytes contained in binary. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] [CLSCompliant(false)] public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Load a program object with a program binary /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// Specifies the format of the binary data in binary. /// /// [length: length] /// Specifies the address an array containing the binary to be loaded into program. /// /// /// Specifies the number of bytes contained in binary. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] [CLSCompliant(false)] public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[] binary, Int32 length) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Load a program object with a program binary /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// Specifies the format of the binary data in binary. /// /// [length: length] /// Specifies the address an array containing the binary to be loaded into program. /// /// /// Specifies the number of bytes contained in binary. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] [CLSCompliant(false)] public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,] binary, Int32 length) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Load a program object with a program binary /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// Specifies the format of the binary data in binary. /// /// [length: length] /// Specifies the address an array containing the binary to be loaded into program. /// /// /// Specifies the number of bytes contained in binary. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] [CLSCompliant(false)] public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,,] binary, Int32 length) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Load a program object with a program binary /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// Specifies the format of the binary data in binary. /// /// [length: length] /// Specifies the address an array containing the binary to be loaded into program. /// /// /// Specifies the number of bytes contained in binary. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] [CLSCompliant(false)] public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T2 binary, Int32 length) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Load a program object with a program binary /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// Specifies the format of the binary data in binary. /// /// [length: length] /// Specifies the address an array containing the binary to be loaded into program. /// /// /// Specifies the number of bytes contained in binary. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] [CLSCompliant(false)] public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Load a program object with a program binary /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// Specifies the format of the binary data in binary. /// /// [length: length] /// Specifies the address an array containing the binary to be loaded into program. /// /// /// Specifies the number of bytes contained in binary. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] [CLSCompliant(false)] public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[] binary, Int32 length) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Load a program object with a program binary /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// Specifies the format of the binary data in binary. /// /// [length: length] /// Specifies the address an array containing the binary to be loaded into program. /// /// /// Specifies the number of bytes contained in binary. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] [CLSCompliant(false)] public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,] binary, Int32 length) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Load a program object with a program binary /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// Specifies the format of the binary data in binary. /// /// [length: length] /// Specifies the address an array containing the binary to be loaded into program. /// /// /// Specifies the number of bytes contained in binary. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] [CLSCompliant(false)] public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,,] binary, Int32 length) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] /// Load a program object with a program binary /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// Specifies the format of the binary data in binary. /// /// [length: length] /// Specifies the address an array containing the binary to be loaded into program. /// /// /// Specifies the number of bytes contained in binary. /// [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] [CLSCompliant(false)] public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T2 binary, Int32 length) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1] /// Specify a parameter for a program object /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// Specifies the name of the parameter to modify. /// /// /// Specifies the new value of the parameter specified by pname for program. /// [AutoGenerated(Category = "ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramParameteri")] [CLSCompliant(false)] public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL4.ProgramParameterName pname, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1] /// Specify a parameter for a program object /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// Specifies the name of the parameter to modify. /// /// /// Specifies the new value of the parameter specified by pname for program. /// [AutoGenerated(Category = "ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramParameteri")] [CLSCompliant(false)] public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramParameterName pname, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1d")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Double v0) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1d")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Double v0) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1f")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1f")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1i")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1i")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1ui")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, UInt32 v0) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2d")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Double v0, Double v1) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2d")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Double v0, Double v1) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2f")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2f")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2i")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2i")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2iv")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2iv")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2iv")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2iv")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2ui")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, UInt32 v0, UInt32 v1) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3d")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Double v0, Double v1, Double v2) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3d")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Double v0, Double v1, Double v2) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3f")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3f")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3i")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3i")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3ui")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4d")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Double v0, Double v1, Double v2, Double v3) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4d")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Double v0, Double v1, Double v2, Double v3) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4f")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4f")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4i")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4i")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4ui")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_provoking_vertex|VERSION_3_2] /// Specifiy the vertex to be used as the source of data for flat shaded varyings /// /// /// Specifies the vertex to be used as the source of data for flat shaded varyings. /// [AutoGenerated(Category = "ARB_provoking_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glProvokingVertex")] public static void ProvokingVertex(OpenTK.Graphics.OpenGL4.ProvokingVertexMode mode) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Push a named debug group into the command stream /// /// /// The source of the debug message. /// /// /// The identifier of the message. /// /// /// The length of the message to be sent to the debug output stream. /// /// [length: COMPSIZE(message,length)] /// The a string containing the message to be sent to the debug output stream. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glPushDebugGroup")] [CLSCompliant(false)] public static void PushDebugGroup(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, Int32 id, Int32 length, [CountAttribute(Computed = "message,length")] String message) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or KHR_debug|VERSION_4_3] /// Push a named debug group into the command stream /// /// /// The source of the debug message. /// /// /// The identifier of the message. /// /// /// The length of the message to be sent to the debug output stream. /// /// [length: COMPSIZE(message,length)] /// The a string containing the message to be sent to the debug output stream. /// [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glPushDebugGroup")] [CLSCompliant(false)] public static void PushDebugGroup(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, UInt32 id, Int32 length, [CountAttribute(Computed = "message,length")] String message) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. /// /// /// Specify the name of a query object into which to record the GL time. /// /// /// Specify the counter to query. target must be Timestamp. /// [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glQueryCounter")] [CLSCompliant(false)] public static void QueryCounter(Int32 id, OpenTK.Graphics.OpenGL4.QueryCounterTarget target) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. /// /// /// Specify the name of a query object into which to record the GL time. /// /// /// Specify the counter to query. target must be Timestamp. /// [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glQueryCounter")] [CLSCompliant(false)] public static void QueryCounter(UInt32 id, OpenTK.Graphics.OpenGL4.QueryCounterTarget target) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Select a color buffer source for pixels /// /// /// Specifies a color buffer. Accepted values are FrontLeft, FrontRight, BackLeft, BackRight, Front, Back, Left, Right, and the constants ColorAttachmenti. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadBuffer")] public static void ReadBuffer(OpenTK.Graphics.OpenGL4.ReadBufferMode src) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")] [CLSCompliant(false)] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T7[] data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")] [CLSCompliant(false)] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T7[,] data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")] [CLSCompliant(false)] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T7[,,] data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or KHR_robustness|VERSION_4_5] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T7 data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Read a block of pixels from the frame buffer /// /// /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. /// /// /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. /// /// /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. /// /// /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. /// /// /// Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. /// /// [length: COMPSIZE(format,type,width,height)] /// Returns the pixel data. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Read a block of pixels from the frame buffer /// /// /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. /// /// /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. /// /// /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. /// /// /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. /// /// /// Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. /// /// [length: COMPSIZE(format,type,width,height)] /// Returns the pixel data. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] [CLSCompliant(false)] public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[] pixels) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Read a block of pixels from the frame buffer /// /// /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. /// /// /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. /// /// /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. /// /// /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. /// /// /// Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. /// /// [length: COMPSIZE(format,type,width,height)] /// Returns the pixel data. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] [CLSCompliant(false)] public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,] pixels) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Read a block of pixels from the frame buffer /// /// /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. /// /// /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. /// /// /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. /// /// /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. /// /// /// Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. /// /// [length: COMPSIZE(format,type,width,height)] /// Returns the pixel data. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] [CLSCompliant(false)] public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,,] pixels) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Read a block of pixels from the frame buffer /// /// /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. /// /// /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. /// /// /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. /// /// /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. /// /// /// Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. /// /// [length: COMPSIZE(format,type,width,height)] /// Returns the pixel data. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T6 pixels) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Release resources consumed by the implementation's shader compiler /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glReleaseShaderCompiler")] public static void ReleaseShaderCompiler() { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Establish data storage, format and dimensions of a renderbuffer object's image /// /// /// Specifies a binding to which the target of the allocation and must be Renderbuffer. /// /// /// Specifies the internal format to use for the renderbuffer object's image. /// /// /// Specifies the width of the renderbuffer, in pixels. /// /// /// Specifies the height of the renderbuffer, in pixels. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glRenderbufferStorage")] public static void RenderbufferStorage(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image /// /// /// Specifies a binding to which the target of the allocation and must be Renderbuffer. /// /// /// Specifies the number of samples to be used for the renderbuffer object's storage. /// /// /// Specifies the internal format to use for the renderbuffer object's image. /// /// /// Specifies the width of the renderbuffer, in pixels. /// /// /// Specifies the height of the renderbuffer, in pixels. /// [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glRenderbufferStorageMultisample")] public static void RenderbufferStorageMultisample(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// /// Reset histogram table entries to zero /// /// /// Must be Histogram. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glResetHistogram")] public static void ResetHistogram(OpenTK.Graphics.OpenGL4.HistogramTarget target) { throw new BindingsNotRewrittenException(); } /// /// Reset minmax table entries to initial values /// /// /// Must be Minmax. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glResetMinmax")] public static void ResetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] /// Resume transform feedback operations /// [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glResumeTransformFeedback")] public static void ResumeTransformFeedback() { throw new BindingsNotRewrittenException(); } /// [requires: v1.3] /// Specify multisample coverage parameters /// /// /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. /// /// /// Specify a single boolean value representing if the coverage masks should be inverted. True and False are accepted. The initial value is False. /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glSampleCoverage")] public static void SampleCoverage(Single value, bool invert) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] /// Set the value of a sub-word of the sample mask /// /// /// Specifies which 32-bit sub-word of the sample mask to update. /// /// /// Specifies the new value of the mask sub-word. /// [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glSampleMaski")] [CLSCompliant(false)] public static void SampleMask(Int32 maskNumber, Int32 mask) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] /// Set the value of a sub-word of the sample mask /// /// /// Specifies which 32-bit sub-word of the sample mask to update. /// /// /// Specifies the new value of the mask sub-word. /// [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glSampleMaski")] [CLSCompliant(false)] public static void SampleMask(UInt32 maskNumber, UInt32 mask) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Set sampler parameters /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. /// /// /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterf")] [CLSCompliant(false)] public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Set sampler parameters /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. /// /// /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterf")] [CLSCompliant(false)] public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Set sampler parameters /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. /// /// [length: COMPSIZE(pname)] /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")] [CLSCompliant(false)] public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Single[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Set sampler parameters /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. /// /// [length: COMPSIZE(pname)] /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")] [CLSCompliant(false)] public static unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Single* param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Set sampler parameters /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. /// /// [length: COMPSIZE(pname)] /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")] [CLSCompliant(false)] public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Single[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Set sampler parameters /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. /// /// [length: COMPSIZE(pname)] /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")] [CLSCompliant(false)] public static unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Single* param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Set sampler parameters /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. /// /// /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteri")] [CLSCompliant(false)] public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Set sampler parameters /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. /// /// /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteri")] [CLSCompliant(false)] public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] [CLSCompliant(false)] public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] [CLSCompliant(false)] public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] [CLSCompliant(false)] public static unsafe void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] [CLSCompliant(false)] public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] [CLSCompliant(false)] public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] [CLSCompliant(false)] public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] [CLSCompliant(false)] public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] [CLSCompliant(false)] public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] [CLSCompliant(false)] public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] UInt32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Set sampler parameters /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. /// /// [length: COMPSIZE(pname)] /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")] [CLSCompliant(false)] public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Set sampler parameters /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. /// /// [length: COMPSIZE(pname)] /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")] [CLSCompliant(false)] public static unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Set sampler parameters /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. /// /// [length: COMPSIZE(pname)] /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")] [CLSCompliant(false)] public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] /// Set sampler parameters /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. /// /// [length: COMPSIZE(pname)] /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")] [CLSCompliant(false)] public static unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Define the scissor box /// /// /// Specify the lower left corner of the scissor box. Initially (0, 0). /// /// /// Specify the lower left corner of the scissor box. Initially (0, 0). /// /// /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// /// /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glScissor")] public static void Scissor(Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Define the scissor box for multiple viewports /// /// /// Specifies the index of the first viewport whose scissor box to modify. /// /// /// Specifies the number of scissor boxes to modify. /// /// [length: COMPSIZE(count)] /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] [CLSCompliant(false)] public static void ScissorArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Int32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Define the scissor box for multiple viewports /// /// /// Specifies the index of the first viewport whose scissor box to modify. /// /// /// Specifies the number of scissor boxes to modify. /// /// [length: COMPSIZE(count)] /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] [CLSCompliant(false)] public static void ScissorArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] ref Int32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Define the scissor box for multiple viewports /// /// /// Specifies the index of the first viewport whose scissor box to modify. /// /// /// Specifies the number of scissor boxes to modify. /// /// [length: COMPSIZE(count)] /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] [CLSCompliant(false)] public static unsafe void ScissorArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Define the scissor box for multiple viewports /// /// /// Specifies the index of the first viewport whose scissor box to modify. /// /// /// Specifies the number of scissor boxes to modify. /// /// [length: COMPSIZE(count)] /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] [CLSCompliant(false)] public static void ScissorArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Int32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Define the scissor box for multiple viewports /// /// /// Specifies the index of the first viewport whose scissor box to modify. /// /// /// Specifies the number of scissor boxes to modify. /// /// [length: COMPSIZE(count)] /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] [CLSCompliant(false)] public static void ScissorArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] ref Int32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Define the scissor box for multiple viewports /// /// /// Specifies the index of the first viewport whose scissor box to modify. /// /// /// Specifies the number of scissor boxes to modify. /// /// [length: COMPSIZE(count)] /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] [CLSCompliant(false)] public static unsafe void ScissorArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Define the scissor box for a specific viewport /// /// /// Specifies the index of the viewport whose scissor box to modify. /// /// /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. /// /// /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. /// /// /// Specify ths dimensions of the scissor box, in pixels. /// /// /// Specify ths dimensions of the scissor box, in pixels. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexed")] [CLSCompliant(false)] public static void ScissorIndexed(Int32 index, Int32 left, Int32 bottom, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Define the scissor box for a specific viewport /// /// /// Specifies the index of the viewport whose scissor box to modify. /// /// /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. /// /// /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. /// /// /// Specify ths dimensions of the scissor box, in pixels. /// /// /// Specify ths dimensions of the scissor box, in pixels. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexed")] [CLSCompliant(false)] public static void ScissorIndexed(UInt32 index, Int32 left, Int32 bottom, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Define the scissor box for a specific viewport /// /// /// Specifies the index of the viewport whose scissor box to modify. /// /// [length: 4] /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] [CLSCompliant(false)] public static void ScissorIndexed(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Define the scissor box for a specific viewport /// /// /// Specifies the index of the viewport whose scissor box to modify. /// /// [length: 4] /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] [CLSCompliant(false)] public static void ScissorIndexed(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Define the scissor box for a specific viewport /// /// /// Specifies the index of the viewport whose scissor box to modify. /// /// [length: 4] /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] [CLSCompliant(false)] public static unsafe void ScissorIndexed(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Define the scissor box for a specific viewport /// /// /// Specifies the index of the viewport whose scissor box to modify. /// /// [length: 4] /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] [CLSCompliant(false)] public static void ScissorIndexed(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Define the scissor box for a specific viewport /// /// /// Specifies the index of the viewport whose scissor box to modify. /// /// [length: 4] /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] [CLSCompliant(false)] public static void ScissorIndexed(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Define the scissor box for a specific viewport /// /// /// Specifies the index of the viewport whose scissor box to modify. /// /// [length: 4] /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] [CLSCompliant(false)] public static unsafe void ScissorIndexed(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glSecondaryColorP3ui")] [CLSCompliant(false)] public static void SecondaryColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 color) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glSecondaryColorP3ui")] [CLSCompliant(false)] public static void SecondaryColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glSecondaryColorP3uiv")] [CLSCompliant(false)] public static unsafe void SecondaryColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* color) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glSecondaryColorP3uiv")] [CLSCompliant(false)] public static unsafe void SecondaryColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* color) { throw new BindingsNotRewrittenException(); } /// /// Define a separable two-dimensional convolution filter /// /// /// Must be Separable2D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. /// /// /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type,width)] /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// [length: COMPSIZE(target,format,type,height)] /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "target,format,type,width")] IntPtr row, [CountAttribute(Computed = "target,format,type,height")] IntPtr column) { throw new BindingsNotRewrittenException(); } /// /// Define a separable two-dimensional convolution filter /// /// /// Must be Separable2D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. /// /// /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type,width)] /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// [length: COMPSIZE(target,format,type,height)] /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] [CLSCompliant(false)] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,width")] T6[] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,height")] T7[] column) where T6 : struct where T7 : struct { throw new BindingsNotRewrittenException(); } /// /// Define a separable two-dimensional convolution filter /// /// /// Must be Separable2D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. /// /// /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type,width)] /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// [length: COMPSIZE(target,format,type,height)] /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] [CLSCompliant(false)] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,width")] T6[,] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,height")] T7[,] column) where T6 : struct where T7 : struct { throw new BindingsNotRewrittenException(); } /// /// Define a separable two-dimensional convolution filter /// /// /// Must be Separable2D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. /// /// /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type,width)] /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// [length: COMPSIZE(target,format,type,height)] /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] [CLSCompliant(false)] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,width")] T6[,,] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,height")] T7[,,] column) where T6 : struct where T7 : struct { throw new BindingsNotRewrittenException(); } /// /// Define a separable two-dimensional convolution filter /// /// /// Must be Separable2D. /// /// /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. /// /// /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. /// /// [length: COMPSIZE(target,format,type,width)] /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// [length: COMPSIZE(target,format,type,height)] /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,width")] ref T6 row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,height")] ref T7 column) where T6 : struct where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] /// Load pre-compiled shader binaries /// /// /// Specifies the number of shader object handles contained in shaders. /// /// [length: count] /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// Specifies the format of the shader binaries contained in binary. /// /// [length: length] /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// Specifies the length of the array whose address is given in binary. /// [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] [CLSCompliant(false)] public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Replaces the source code in a shader object /// /// /// Specifies the handle of the shader object whose source code is to be replaced. /// /// /// Specifies the number of elements in the string and length arrays. /// /// [length: count] /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. /// /// [length: count] /// Specifies an array of string lengths. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] [CLSCompliant(false)] public static void ShaderSource(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Replaces the source code in a shader object /// /// /// Specifies the handle of the shader object whose source code is to be replaced. /// /// /// Specifies the number of elements in the string and length arrays. /// /// [length: count] /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. /// /// [length: count] /// Specifies an array of string lengths. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] [CLSCompliant(false)] public static void ShaderSource(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Replaces the source code in a shader object /// /// /// Specifies the handle of the shader object whose source code is to be replaced. /// /// /// Specifies the number of elements in the string and length arrays. /// /// [length: count] /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. /// /// [length: count] /// Specifies an array of string lengths. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] [CLSCompliant(false)] public static unsafe void ShaderSource(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Replaces the source code in a shader object /// /// /// Specifies the handle of the shader object whose source code is to be replaced. /// /// /// Specifies the number of elements in the string and length arrays. /// /// [length: count] /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. /// /// [length: count] /// Specifies an array of string lengths. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] [CLSCompliant(false)] public static void ShaderSource(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Replaces the source code in a shader object /// /// /// Specifies the handle of the shader object whose source code is to be replaced. /// /// /// Specifies the number of elements in the string and length arrays. /// /// [length: count] /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. /// /// [length: count] /// Specifies an array of string lengths. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] [CLSCompliant(false)] public static void ShaderSource(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Replaces the source code in a shader object /// /// /// Specifies the handle of the shader object whose source code is to be replaced. /// /// /// Specifies the number of elements in the string and length arrays. /// /// [length: count] /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. /// /// [length: count] /// Specifies an array of string lengths. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] [CLSCompliant(false)] public static unsafe void ShaderSource(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_shader_storage_buffer_object|VERSION_4_3] /// Change an active shader storage block binding /// /// /// The name of the program containing the block whose binding to change. /// /// /// The index storage block within the program. /// /// /// The index storage block binding to associate with the specified storage block. /// [AutoGenerated(Category = "ARB_shader_storage_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glShaderStorageBlockBinding")] [CLSCompliant(false)] public static void ShaderStorageBlockBinding(Int32 program, Int32 storageBlockIndex, Int32 storageBlockBinding) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_shader_storage_buffer_object|VERSION_4_3] /// Change an active shader storage block binding /// /// /// The name of the program containing the block whose binding to change. /// /// /// The index storage block within the program. /// /// /// The index storage block binding to associate with the specified storage block. /// [AutoGenerated(Category = "ARB_shader_storage_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glShaderStorageBlockBinding")] [CLSCompliant(false)] public static void ShaderStorageBlockBinding(UInt32 program, UInt32 storageBlockIndex, UInt32 storageBlockBinding) { throw new BindingsNotRewrittenException(); } /// [requires: v4.6] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] [CLSCompliant(false)] public static void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, Int32[] pConstantIndex, Int32[] pConstantValue) { throw new BindingsNotRewrittenException(); } /// [requires: v4.6] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] [CLSCompliant(false)] public static void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, ref Int32 pConstantIndex, ref Int32 pConstantValue) { throw new BindingsNotRewrittenException(); } /// [requires: v4.6] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] [CLSCompliant(false)] public static unsafe void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, Int32* pConstantIndex, Int32* pConstantValue) { throw new BindingsNotRewrittenException(); } /// [requires: v4.6] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] [CLSCompliant(false)] public static void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, UInt32[] pConstantIndex, UInt32[] pConstantValue) { throw new BindingsNotRewrittenException(); } /// [requires: v4.6] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] [CLSCompliant(false)] public static void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, ref UInt32 pConstantIndex, ref UInt32 pConstantValue) { throw new BindingsNotRewrittenException(); } /// [requires: v4.6] /// /// /// /// /// [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] [CLSCompliant(false)] public static unsafe void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, UInt32* pConstantIndex, UInt32* pConstantValue) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Set front and back function and reference value for stencil testing /// /// /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. /// /// /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. /// /// /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] [CLSCompliant(false)] public static void StencilFunc(OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Set front and back function and reference value for stencil testing /// /// /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. /// /// /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. /// /// /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] [CLSCompliant(false)] public static void StencilFunc(OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Set front and/or back function and reference value for stencil testing /// /// /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. /// /// /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. /// /// /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. /// /// /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] [CLSCompliant(false)] public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Set front and/or back function and reference value for stencil testing /// /// /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. /// /// /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. /// /// /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. /// /// /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] [CLSCompliant(false)] public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Control the front and back writing of individual bits in the stencil planes /// /// /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilMask")] [CLSCompliant(false)] public static void StencilMask(Int32 mask) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Control the front and back writing of individual bits in the stencil planes /// /// /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilMask")] [CLSCompliant(false)] public static void StencilMask(UInt32 mask) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Control the front and/or back writing of individual bits in the stencil planes /// /// /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. /// /// /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] [CLSCompliant(false)] public static void StencilMaskSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, Int32 mask) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Control the front and/or back writing of individual bits in the stencil planes /// /// /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. /// /// /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] [CLSCompliant(false)] public static void StencilMaskSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, UInt32 mask) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Set front and back stencil test actions /// /// /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep. /// /// /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep. /// /// /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilOp")] public static void StencilOp(OpenTK.Graphics.OpenGL4.StencilOp fail, OpenTK.Graphics.OpenGL4.StencilOp zfail, OpenTK.Graphics.OpenGL4.StencilOp zpass) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Set front and/or back stencil test actions /// /// /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. /// /// /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep. /// /// /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep. /// /// /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOpSeparate")] public static void StencilOpSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, OpenTK.Graphics.OpenGL4.StencilOp sfail, OpenTK.Graphics.OpenGL4.StencilOp dpfail, OpenTK.Graphics.OpenGL4.StencilOp dppass) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1] /// Attach the storage for a buffer object to the active buffer texture /// /// /// Specifies the target of the operation and must be TextureBuffer. /// /// /// Specifies the internal format of the data in the store belonging to buffer. /// /// /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glTexBuffer")] [CLSCompliant(false)] public static void TexBuffer(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1] /// Attach the storage for a buffer object to the active buffer texture /// /// /// Specifies the target of the operation and must be TextureBuffer. /// /// /// Specifies the internal format of the data in the store belonging to buffer. /// /// /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glTexBuffer")] [CLSCompliant(false)] public static void TexBuffer(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3] /// Bind a range of a buffer's data store to a buffer texture /// /// /// Specifies the target of the operation and must be TextureBuffer. /// /// /// Specifies the internal format of the data in the store belonging to buffer. /// /// /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. /// /// /// Specifies the offset of the start of the range of the buffer's data store to attach. /// /// /// Specifies the size of the range of the buffer's data store to attach. /// [AutoGenerated(Category = "ARB_texture_buffer_range|VERSION_4_3", Version = "4.3", EntryPoint = "glTexBufferRange")] [CLSCompliant(false)] public static void TexBufferRange(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3] /// Bind a range of a buffer's data store to a buffer texture /// /// /// Specifies the target of the operation and must be TextureBuffer. /// /// /// Specifies the internal format of the data in the store belonging to buffer. /// /// /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. /// /// /// Specifies the offset of the start of the range of the buffer's data store to attach. /// /// /// Specifies the size of the range of the buffer's data store to attach. /// [AutoGenerated(Category = "ARB_texture_buffer_range|VERSION_4_3", Version = "4.3", EntryPoint = "glTexBufferRange")] [CLSCompliant(false)] public static void TexBufferRange(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3] /// Bind a range of a buffer's data store to a buffer texture /// /// /// Specifies the target of the operation and must be TextureBuffer. /// /// /// Specifies the internal format of the data in the store belonging to buffer. /// /// /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. /// /// /// Specifies the offset of the start of the range of the buffer's data store to attach. /// /// /// Specifies the size of the range of the buffer's data store to attach. /// [AutoGenerated(Category = "ARB_texture_buffer_range|VERSION_4_3", Version = "4.3", EntryPoint = "glTexBufferRange")] [CLSCompliant(false)] public static void TexBufferRange(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3] /// Bind a range of a buffer's data store to a buffer texture /// /// /// Specifies the target of the operation and must be TextureBuffer. /// /// /// Specifies the internal format of the data in the store belonging to buffer. /// /// /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. /// /// /// Specifies the offset of the start of the range of the buffer's data store to attach. /// /// /// Specifies the size of the range of the buffer's data store to attach. /// [AutoGenerated(Category = "ARB_texture_buffer_range|VERSION_4_3", Version = "4.3", EntryPoint = "glTexBufferRange")] [CLSCompliant(false)] public static void TexBufferRange(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP1ui")] [CLSCompliant(false)] public static void TexCoordP1(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP1ui")] [CLSCompliant(false)] public static void TexCoordP1(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP1uiv")] [CLSCompliant(false)] public static unsafe void TexCoordP1(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP1uiv")] [CLSCompliant(false)] public static unsafe void TexCoordP1(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP2ui")] [CLSCompliant(false)] public static void TexCoordP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP2ui")] [CLSCompliant(false)] public static void TexCoordP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP2uiv")] [CLSCompliant(false)] public static unsafe void TexCoordP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP2uiv")] [CLSCompliant(false)] public static unsafe void TexCoordP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP3ui")] [CLSCompliant(false)] public static void TexCoordP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP3ui")] [CLSCompliant(false)] public static void TexCoordP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP3uiv")] [CLSCompliant(false)] public static unsafe void TexCoordP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP3uiv")] [CLSCompliant(false)] public static unsafe void TexCoordP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP4ui")] [CLSCompliant(false)] public static void TexCoordP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP4ui")] [CLSCompliant(false)] public static void TexCoordP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP4uiv")] [CLSCompliant(false)] public static unsafe void TexCoordP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP4uiv")] [CLSCompliant(false)] public static unsafe void TexCoordP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify a one-dimensional texture image /// /// /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. /// /// /// This value must be 0. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] public static void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify a one-dimensional texture image /// /// /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. /// /// /// This value must be 0. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] [CLSCompliant(false)] public static void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[] pixels) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify a one-dimensional texture image /// /// /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. /// /// /// This value must be 0. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] [CLSCompliant(false)] public static void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,] pixels) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify a one-dimensional texture image /// /// /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. /// /// /// This value must be 0. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] [CLSCompliant(false)] public static void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,,] pixels) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify a one-dimensional texture image /// /// /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. /// /// /// This value must be 0. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] public static void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T7 pixels) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify a two-dimensional texture image /// /// /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. /// /// /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. /// /// /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. /// /// /// This value must be 0. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] public static void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify a two-dimensional texture image /// /// /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. /// /// /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. /// /// /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. /// /// /// This value must be 0. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] [CLSCompliant(false)] public static void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify a two-dimensional texture image /// /// /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. /// /// /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. /// /// /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. /// /// /// This value must be 0. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] [CLSCompliant(false)] public static void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify a two-dimensional texture image /// /// /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. /// /// /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. /// /// /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. /// /// /// This value must be 0. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] [CLSCompliant(false)] public static void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Specify a two-dimensional texture image /// /// /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. /// /// /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. /// /// /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. /// /// /// This value must be 0. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] public static void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] /// Establish the data storage, format, dimensions, and number of samples of a multisample texture's image /// /// /// Specifies the target of the operation. target must be Texture2DMultisample or ProxyTexture2DMultisample. /// /// /// The number of samples in the multisample texture's image. /// /// /// The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format. /// /// /// The width of the multisample texture's image, in texels. /// /// /// The height of the multisample texture's image, in texels. /// /// /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. /// [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glTexImage2DMultisample")] public static void TexImage2DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Specify a three-dimensional texture image /// /// /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. /// /// /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. /// /// /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. /// /// /// This value must be 0. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height,depth)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] public static void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Specify a three-dimensional texture image /// /// /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. /// /// /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. /// /// /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. /// /// /// This value must be 0. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height,depth)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] [CLSCompliant(false)] public static void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Specify a three-dimensional texture image /// /// /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. /// /// /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. /// /// /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. /// /// /// This value must be 0. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height,depth)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] [CLSCompliant(false)] public static void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Specify a three-dimensional texture image /// /// /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. /// /// /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. /// /// /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. /// /// /// This value must be 0. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height,depth)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] [CLSCompliant(false)] public static void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[,,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Specify a three-dimensional texture image /// /// /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. /// /// /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. /// /// /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. /// /// /// This value must be 0. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height,depth)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] public static void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T9 pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] /// Establish the data storage, format, dimensions, and number of samples of a multisample texture's image /// /// /// Specifies the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleArray. /// /// /// The number of samples in the multisample texture's image. /// /// /// The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format. /// /// /// The width of the multisample texture's image, in texels. /// /// /// The height of the multisample texture's image, in texels. /// /// /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. /// /// /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. /// [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glTexImage3DMultisample")] public static void TexImage3DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Set texture parameters /// /// /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. /// /// /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. /// /// /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterf")] public static void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Set texture parameters /// /// /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. /// /// /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. /// /// [length: COMPSIZE(pname)] /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] [CLSCompliant(false)] public static void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Set texture parameters /// /// /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. /// /// /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. /// /// [length: COMPSIZE(pname)] /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] [CLSCompliant(false)] public static unsafe void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Set texture parameters /// /// /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. /// /// /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. /// /// /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteri")] public static void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")] [CLSCompliant(false)] public static void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")] [CLSCompliant(false)] public static void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")] [CLSCompliant(false)] public static unsafe void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")] [CLSCompliant(false)] public static void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")] [CLSCompliant(false)] public static void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")] [CLSCompliant(false)] public static unsafe void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Set texture parameters /// /// /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. /// /// /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. /// /// [length: COMPSIZE(pname)] /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] [CLSCompliant(false)] public static void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Set texture parameters /// /// /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. /// /// /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. /// /// [length: COMPSIZE(pname)] /// For the scalar commands, specifies the value of pname. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] [CLSCompliant(false)] public static unsafe void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_texture_storage|VERSION_4_2] /// Simultaneously specify storage for all levels of a one-dimensional texture /// /// /// Specify the target of the operation. target must be either Texture1D or ProxyTexture1D. /// /// /// Specify the number of texture levels. /// /// /// Specifies the sized internal format to be used to store texture image data. /// /// /// Specifies the width of the texture, in texels. /// [AutoGenerated(Category = "ARB_texture_storage|VERSION_4_2", Version = "4.2", EntryPoint = "glTexStorage1D")] public static void TexStorage1D(OpenTK.Graphics.OpenGL4.TextureTarget1d target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_texture_storage|VERSION_4_2] /// Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture /// /// /// Specify the target of the operation. target must be one of Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, or ProxyTextureCubeMap. /// /// /// Specify the number of texture levels. /// /// /// Specifies the sized internal format to be used to store texture image data. /// /// /// Specifies the width of the texture, in texels. /// /// /// Specifies the height of the texture, in texels. /// [AutoGenerated(Category = "ARB_texture_storage|VERSION_4_2", Version = "4.2", EntryPoint = "glTexStorage2D")] public static void TexStorage2D(OpenTK.Graphics.OpenGL4.TextureTarget2d target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_texture_storage_multisample|VERSION_4_3] /// Specify storage for a two-dimensional multisample texture /// /// /// Specify the target of the operation. target must be Texture2DMultisample or ProxyTexture2DMultisample. /// /// /// Specify the number of samples in the texture. /// /// /// Specifies the sized internal format to be used to store texture image data. /// /// /// Specifies the width of the texture, in texels. /// /// /// Specifies the height of the texture, in texels. /// /// /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. /// [AutoGenerated(Category = "ARB_texture_storage_multisample|VERSION_4_3", Version = "4.3", EntryPoint = "glTexStorage2DMultisample")] public static void TexStorage2DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample2d target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: v4.2 or ARB_texture_storage|VERSION_4_2] /// Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture /// /// /// Specify the target of the operation. target must be one of Texture3D, ProxyTexture3D, Texture2DArray, ProxyTexture2DArray, TextureCubeArray, or ProxyTextureCubeArray. /// /// /// Specify the number of texture levels. /// /// /// Specifies the sized internal format to be used to store texture image data. /// /// /// Specifies the width of the texture, in texels. /// /// /// Specifies the height of the texture, in texels. /// /// /// Specifies the depth of the texture, in texels. /// [AutoGenerated(Category = "ARB_texture_storage|VERSION_4_2", Version = "4.2", EntryPoint = "glTexStorage3D")] public static void TexStorage3D(OpenTK.Graphics.OpenGL4.TextureTarget3d target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_texture_storage_multisample|VERSION_4_3] /// Specify storage for a two-dimensional multisample array texture /// /// /// Specify the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleMultisample. /// /// /// Specify the number of samples in the texture. /// /// /// Specifies the sized internal format to be used to store texture image data. /// /// /// Specifies the width of the texture, in texels. /// /// /// Specifies the height of the texture, in texels. /// /// /// Specifies the depth of the texture, in layers. /// /// /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. /// [AutoGenerated(Category = "ARB_texture_storage_multisample|VERSION_4_3", Version = "4.3", EntryPoint = "glTexStorage3DMultisample")] public static void TexStorage3DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample3d target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Specify a one-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Specify a one-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] [CLSCompliant(false)] public static void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T6[] pixels) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Specify a one-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] [CLSCompliant(false)] public static void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T6[,] pixels) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Specify a one-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] [CLSCompliant(false)] public static void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T6[,,] pixels) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Specify a one-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture1D. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T6 pixels) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Specify a two-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Specify a two-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] [CLSCompliant(false)] public static void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Specify a two-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] [CLSCompliant(false)] public static void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Specify a two-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] [CLSCompliant(false)] public static void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.1] /// Specify a two-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Specify a three-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture3D or Texture2DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the depth of the texture subimage. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height,depth)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Specify a three-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture3D or Texture2DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the depth of the texture subimage. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height,depth)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] [CLSCompliant(false)] public static void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Specify a three-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture3D or Texture2DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the depth of the texture subimage. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height,depth)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] [CLSCompliant(false)] public static void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Specify a three-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture3D or Texture2DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the depth of the texture subimage. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height,depth)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] [CLSCompliant(false)] public static void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v1.2] /// Specify a three-dimensional texture subimage /// /// /// Specifies the target texture. Must be Texture3D or Texture2DArray. /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// Specifies the width of the texture subimage. /// /// /// Specifies the height of the texture subimage. /// /// /// Specifies the depth of the texture subimage. /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. /// /// [length: COMPSIZE(format,type,width,height,depth)] /// Specifies a pointer to the image data in memory. /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_texture_barrier|VERSION_4_5] [AutoGenerated(Category = "ARB_texture_barrier|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBarrier")] public static void TextureBarrier() { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBuffer")] [CLSCompliant(false)] public static void TextureBuffer(Int32 texture, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBuffer")] [CLSCompliant(false)] public static void TextureBuffer(UInt32 texture, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBufferRange")] [CLSCompliant(false)] public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBufferRange")] [CLSCompliant(false)] public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBufferRange")] [CLSCompliant(false)] public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBufferRange")] [CLSCompliant(false)] public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterf")] [CLSCompliant(false)] public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterf")] [CLSCompliant(false)] public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterfv")] [CLSCompliant(false)] public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterfv")] [CLSCompliant(false)] public static unsafe void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single* param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterfv")] [CLSCompliant(false)] public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterfv")] [CLSCompliant(false)] public static unsafe void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single* param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteri")] [CLSCompliant(false)] public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteri")] [CLSCompliant(false)] public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] [CLSCompliant(false)] public static void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.All pname, Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] [CLSCompliant(false)] public static void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.All pname, ref Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] [CLSCompliant(false)] public static unsafe void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.All pname, Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] [CLSCompliant(false)] public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.All pname, Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] [CLSCompliant(false)] public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.All pname, ref Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] [CLSCompliant(false)] public static unsafe void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.All pname, Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIuiv")] [CLSCompliant(false)] public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.All pname, UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIuiv")] [CLSCompliant(false)] public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.All pname, ref UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIuiv")] [CLSCompliant(false)] public static unsafe void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.All pname, UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteriv")] [CLSCompliant(false)] public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteriv")] [CLSCompliant(false)] public static unsafe void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteriv")] [CLSCompliant(false)] public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteriv")] [CLSCompliant(false)] public static unsafe void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage1D")] [CLSCompliant(false)] public static void TextureStorage1D(Int32 texture, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage1D")] [CLSCompliant(false)] public static void TextureStorage1D(UInt32 texture, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage2D")] [CLSCompliant(false)] public static void TextureStorage2D(Int32 texture, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage2D")] [CLSCompliant(false)] public static void TextureStorage2D(UInt32 texture, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage2DMultisample")] [CLSCompliant(false)] public static void TextureStorage2DMultisample(Int32 texture, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage2DMultisample")] [CLSCompliant(false)] public static void TextureStorage2DMultisample(UInt32 texture, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage3D")] [CLSCompliant(false)] public static void TextureStorage3D(Int32 texture, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage3D")] [CLSCompliant(false)] public static void TextureStorage3D(UInt32 texture, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage3DMultisample")] [CLSCompliant(false)] public static void TextureStorage3DMultisample(Int32 texture, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage3DMultisample")] [CLSCompliant(false)] public static void TextureStorage3DMultisample(UInt32 texture, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] [CLSCompliant(false)] public static void TextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] [CLSCompliant(false)] public static void TextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[] pixels) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] [CLSCompliant(false)] public static void TextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] [CLSCompliant(false)] public static void TextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] [CLSCompliant(false)] public static void TextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] [CLSCompliant(false)] public static void TextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] [CLSCompliant(false)] public static void TextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[] pixels) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] [CLSCompliant(false)] public static void TextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] [CLSCompliant(false)] public static void TextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] [CLSCompliant(false)] public static void TextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] [CLSCompliant(false)] public static void TextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] [CLSCompliant(false)] public static void TextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] [CLSCompliant(false)] public static void TextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] [CLSCompliant(false)] public static void TextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] [CLSCompliant(false)] public static void TextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] [CLSCompliant(false)] public static void TextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] [CLSCompliant(false)] public static void TextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] [CLSCompliant(false)] public static void TextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] [CLSCompliant(false)] public static void TextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] [CLSCompliant(false)] public static void TextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] [CLSCompliant(false)] public static void TextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] [CLSCompliant(false)] public static void TextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] [CLSCompliant(false)] public static void TextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] [CLSCompliant(false)] public static void TextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] [CLSCompliant(false)] public static void TextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] [CLSCompliant(false)] public static void TextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] [CLSCompliant(false)] public static void TextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] [CLSCompliant(false)] public static void TextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] [CLSCompliant(false)] public static void TextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] [CLSCompliant(false)] public static void TextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_texture_view|VERSION_4_3] /// Initialize a texture as a data alias of another texture's data store /// /// /// Specifies the texture object to be initialized as a view. /// /// /// Specifies the target to be used for the newly initialized texture. /// /// /// Specifies the name of a texture object of which to make a view. /// /// /// Specifies the internal format for the newly created view. /// /// /// Specifies lowest level of detail of the view. /// /// /// Specifies the number of levels of detail to include in the view. /// /// /// Specifies the index of the first layer to include in the view. /// /// /// Specifies the number of layers to include in the view. /// [AutoGenerated(Category = "ARB_texture_view|VERSION_4_3", Version = "4.3", EntryPoint = "glTextureView")] [CLSCompliant(false)] public static void TextureView(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 origtexture, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 minlevel, Int32 numlevels, Int32 minlayer, Int32 numlayers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_texture_view|VERSION_4_3] /// Initialize a texture as a data alias of another texture's data store /// /// /// Specifies the texture object to be initialized as a view. /// /// /// Specifies the target to be used for the newly initialized texture. /// /// /// Specifies the name of a texture object of which to make a view. /// /// /// Specifies the internal format for the newly created view. /// /// /// Specifies lowest level of detail of the view. /// /// /// Specifies the number of levels of detail to include in the view. /// /// /// Specifies the index of the first layer to include in the view. /// /// /// Specifies the number of layers to include in the view. /// [AutoGenerated(Category = "ARB_texture_view|VERSION_4_3", Version = "4.3", EntryPoint = "glTextureView")] [CLSCompliant(false)] public static void TextureView(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 origtexture, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferBase")] [CLSCompliant(false)] public static void TransformFeedbackBufferBase(Int32 xfb, Int32 index, Int32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferBase")] [CLSCompliant(false)] public static void TransformFeedbackBufferBase(UInt32 xfb, UInt32 index, UInt32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferRange")] [CLSCompliant(false)] public static void TransformFeedbackBufferRange(Int32 xfb, Int32 index, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferRange")] [CLSCompliant(false)] public static void TransformFeedbackBufferRange(Int32 xfb, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferRange")] [CLSCompliant(false)] public static void TransformFeedbackBufferRange(UInt32 xfb, UInt32 index, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferRange")] [CLSCompliant(false)] public static void TransformFeedbackBufferRange(UInt32 xfb, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify values to record in transform feedback buffers /// /// /// The name of the target program object. /// /// /// The number of varying variables used for transform feedback. /// /// [length: count] /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. /// /// /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")] [CLSCompliant(false)] public static void TransformFeedbackVaryings(Int32 program, Int32 count, [CountAttribute(Parameter = "count")] String[] varyings, OpenTK.Graphics.OpenGL4.TransformFeedbackMode bufferMode) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify values to record in transform feedback buffers /// /// /// The name of the target program object. /// /// /// The number of varying variables used for transform feedback. /// /// [length: count] /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. /// /// /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")] [CLSCompliant(false)] public static void TransformFeedbackVaryings(UInt32 program, Int32 count, [CountAttribute(Parameter = "count")] String[] varyings, OpenTK.Graphics.OpenGL4.TransformFeedbackMode bufferMode) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform1d")] public static void Uniform1(Int32 location, Double x) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform1dv")] [CLSCompliant(false)] public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform1dv")] [CLSCompliant(false)] public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform1dv")] [CLSCompliant(false)] public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1f")] public static void Uniform1(Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] [CLSCompliant(false)] public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] [CLSCompliant(false)] public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] [CLSCompliant(false)] public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1i")] public static void Uniform1(Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] [CLSCompliant(false)] public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] [CLSCompliant(false)] public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] [CLSCompliant(false)] public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1ui")] [CLSCompliant(false)] public static void Uniform1(Int32 location, UInt32 v0) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] [CLSCompliant(false)] public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] [CLSCompliant(false)] public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] [CLSCompliant(false)] public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform2d")] public static void Uniform2(Int32 location, Double x, Double y) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform2dv")] [CLSCompliant(false)] public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform2dv")] [CLSCompliant(false)] public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform2dv")] [CLSCompliant(false)] public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2f")] public static void Uniform2(Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] [CLSCompliant(false)] public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] [CLSCompliant(false)] public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] [CLSCompliant(false)] public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2i")] public static void Uniform2(Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] [CLSCompliant(false)] public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] [CLSCompliant(false)] public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2ui")] [CLSCompliant(false)] public static void Uniform2(Int32 location, UInt32 v0, UInt32 v1) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] [CLSCompliant(false)] public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] [CLSCompliant(false)] public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] [CLSCompliant(false)] public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform3d")] public static void Uniform3(Int32 location, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform3dv")] [CLSCompliant(false)] public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform3dv")] [CLSCompliant(false)] public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform3dv")] [CLSCompliant(false)] public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3f")] public static void Uniform3(Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] [CLSCompliant(false)] public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] [CLSCompliant(false)] public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] [CLSCompliant(false)] public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3i")] public static void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] [CLSCompliant(false)] public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] [CLSCompliant(false)] public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] [CLSCompliant(false)] public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3ui")] [CLSCompliant(false)] public static void Uniform3(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] [CLSCompliant(false)] public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] [CLSCompliant(false)] public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] [CLSCompliant(false)] public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform4d")] public static void Uniform4(Int32 location, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform4dv")] [CLSCompliant(false)] public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform4dv")] [CLSCompliant(false)] public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform4dv")] [CLSCompliant(false)] public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4f")] public static void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] [CLSCompliant(false)] public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] [CLSCompliant(false)] public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] [CLSCompliant(false)] public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4i")] public static void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] [CLSCompliant(false)] public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] [CLSCompliant(false)] public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] [CLSCompliant(false)] public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4ui")] [CLSCompliant(false)] public static void Uniform4(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] [CLSCompliant(false)] public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] [CLSCompliant(false)] public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] [CLSCompliant(false)] public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Assign a binding point to an active uniform block /// /// /// The name of a program object containing the active uniform block whose binding to assign. /// /// /// The index of the active uniform block within program whose binding to assign. /// /// /// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glUniformBlockBinding")] [CLSCompliant(false)] public static void UniformBlockBinding(Int32 program, Int32 uniformBlockIndex, Int32 uniformBlockBinding) { throw new BindingsNotRewrittenException(); } /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] /// Assign a binding point to an active uniform block /// /// /// The name of a program object containing the active uniform block whose binding to assign. /// /// /// The index of the active uniform block within program whose binding to assign. /// /// /// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. /// [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glUniformBlockBinding")] [CLSCompliant(false)] public static void UniformBlockBinding(UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*4] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2dv")] [CLSCompliant(false)] public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*4] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2dv")] [CLSCompliant(false)] public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*4] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2dv")] [CLSCompliant(false)] public static unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// /// /// [length: count*4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] [CLSCompliant(false)] public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// /// /// [length: count*4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] [CLSCompliant(false)] public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// /// /// [length: count*4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] [CLSCompliant(false)] public static unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")] [CLSCompliant(false)] public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")] [CLSCompliant(false)] public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")] [CLSCompliant(false)] public static unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*6] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")] [CLSCompliant(false)] public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*6] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")] [CLSCompliant(false)] public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*6] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")] [CLSCompliant(false)] public static unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")] [CLSCompliant(false)] public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")] [CLSCompliant(false)] public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")] [CLSCompliant(false)] public static unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*8] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")] [CLSCompliant(false)] public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*8] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")] [CLSCompliant(false)] public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*8] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")] [CLSCompliant(false)] public static unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*9] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3dv")] [CLSCompliant(false)] public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*9] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3dv")] [CLSCompliant(false)] public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*9] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3dv")] [CLSCompliant(false)] public static unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// /// /// [length: count*9] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] [CLSCompliant(false)] public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// /// /// [length: count*9] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] [CLSCompliant(false)] public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// /// /// [length: count*9] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] [CLSCompliant(false)] public static unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")] [CLSCompliant(false)] public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")] [CLSCompliant(false)] public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*6] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")] [CLSCompliant(false)] public static unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*6] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")] [CLSCompliant(false)] public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*6] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")] [CLSCompliant(false)] public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*6] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")] [CLSCompliant(false)] public static unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")] [CLSCompliant(false)] public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")] [CLSCompliant(false)] public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")] [CLSCompliant(false)] public static unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*12] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")] [CLSCompliant(false)] public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*12] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")] [CLSCompliant(false)] public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*12] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")] [CLSCompliant(false)] public static unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*16] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4dv")] [CLSCompliant(false)] public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*16] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4dv")] [CLSCompliant(false)] public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*16] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4dv")] [CLSCompliant(false)] public static unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// /// /// [length: count*16] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] [CLSCompliant(false)] public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// /// /// [length: count*16] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] [CLSCompliant(false)] public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// /// /// [length: count*16] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] [CLSCompliant(false)] public static unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")] [CLSCompliant(false)] public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")] [CLSCompliant(false)] public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*8] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")] [CLSCompliant(false)] public static unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*8] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")] [CLSCompliant(false)] public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*8] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")] [CLSCompliant(false)] public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*8] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")] [CLSCompliant(false)] public static unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")] [CLSCompliant(false)] public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")] [CLSCompliant(false)] public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] /// /// /// /// [length: count*12] [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")] [CLSCompliant(false)] public static unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*12] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")] [CLSCompliant(false)] public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*12] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")] [CLSCompliant(false)] public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.1] /// /// /// /// [length: count*12] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")] [CLSCompliant(false)] public static unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Load active subroutine uniforms /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the number of uniform indices stored in indices. /// /// [length: count] /// Specifies the address of an array holding the indices to load into the shader subroutine variables. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] [CLSCompliant(false)] public static void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] Int32[] indices) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Load active subroutine uniforms /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the number of uniform indices stored in indices. /// /// [length: count] /// Specifies the address of an array holding the indices to load into the shader subroutine variables. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] [CLSCompliant(false)] public static void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 indices) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Load active subroutine uniforms /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the number of uniform indices stored in indices. /// /// [length: count] /// Specifies the address of an array holding the indices to load into the shader subroutine variables. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] [CLSCompliant(false)] public static unsafe void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] Int32* indices) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Load active subroutine uniforms /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the number of uniform indices stored in indices. /// /// [length: count] /// Specifies the address of an array holding the indices to load into the shader subroutine variables. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] [CLSCompliant(false)] public static void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] indices) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Load active subroutine uniforms /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the number of uniform indices stored in indices. /// /// [length: count] /// Specifies the address of an array holding the indices to load into the shader subroutine variables. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] [CLSCompliant(false)] public static void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 indices) { throw new BindingsNotRewrittenException(); } /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] /// Load active subroutine uniforms /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. /// /// /// Specifies the number of uniform indices stored in indices. /// /// [length: count] /// Specifies the address of an array holding the indices to load into the shader subroutine variables. /// [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] [CLSCompliant(false)] public static unsafe void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] UInt32* indices) { throw new BindingsNotRewrittenException(); } /// [requires: v1.5] /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glUnmapBuffer")] public static bool UnmapBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glUnmapNamedBuffer")] [CLSCompliant(false)] public static bool UnmapNamedBuffer(Int32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glUnmapNamedBuffer")] [CLSCompliant(false)] public static bool UnmapNamedBuffer(UInt32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Installs a program object as part of current rendering state /// /// /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] [CLSCompliant(false)] public static void UseProgram(Int32 program) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Installs a program object as part of current rendering state /// /// /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] [CLSCompliant(false)] public static void UseProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Bind stages of a program object to a program pipeline /// /// /// Specifies the program pipeline object to which to bind stages from program. /// /// /// Specifies a set of program stages to bind to the program pipeline object. /// /// /// Specifies the program object containing the shader executables to use in pipeline. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glUseProgramStages")] [CLSCompliant(false)] public static void UseProgramStages(Int32 pipeline, OpenTK.Graphics.OpenGL4.ProgramStageMask stages, Int32 program) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Bind stages of a program object to a program pipeline /// /// /// Specifies the program pipeline object to which to bind stages from program. /// /// /// Specifies a set of program stages to bind to the program pipeline object. /// /// /// Specifies the program object containing the shader executables to use in pipeline. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glUseProgramStages")] [CLSCompliant(false)] public static void UseProgramStages(UInt32 pipeline, OpenTK.Graphics.OpenGL4.ProgramStageMask stages, UInt32 program) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Validates a program object /// /// /// Specifies the handle of the program object to be validated. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] [CLSCompliant(false)] public static void ValidateProgram(Int32 program) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Validates a program object /// /// /// Specifies the handle of the program object to be validated. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] [CLSCompliant(false)] public static void ValidateProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Validate a program pipeline object against current GL state /// /// /// Specifies the name of a program pipeline object to validate. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glValidateProgramPipeline")] [CLSCompliant(false)] public static void ValidateProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] /// Validate a program pipeline object against current GL state /// /// /// Specifies the name of a program pipeline object to validate. /// [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glValidateProgramPipeline")] [CLSCompliant(false)] public static void ValidateProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribBinding")] [CLSCompliant(false)] public static void VertexArrayAttribBinding(Int32 vaobj, Int32 attribindex, Int32 bindingindex) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribBinding")] [CLSCompliant(false)] public static void VertexArrayAttribBinding(UInt32 vaobj, UInt32 attribindex, UInt32 bindingindex) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribFormat")] [CLSCompliant(false)] public static void VertexArrayAttribFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, bool normalized, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribFormat")] [CLSCompliant(false)] public static void VertexArrayAttribFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, bool normalized, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribIFormat")] [CLSCompliant(false)] public static void VertexArrayAttribIFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribIFormat")] [CLSCompliant(false)] public static void VertexArrayAttribIFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribLFormat")] [CLSCompliant(false)] public static void VertexArrayAttribLFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribLFormat")] [CLSCompliant(false)] public static void VertexArrayAttribLFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.All type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayBindingDivisor")] [CLSCompliant(false)] public static void VertexArrayBindingDivisor(Int32 vaobj, Int32 bindingindex, Int32 divisor) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayBindingDivisor")] [CLSCompliant(false)] public static void VertexArrayBindingDivisor(UInt32 vaobj, UInt32 bindingindex, UInt32 divisor) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayElementBuffer")] [CLSCompliant(false)] public static void VertexArrayElementBuffer(Int32 vaobj, Int32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayElementBuffer")] [CLSCompliant(false)] public static void VertexArrayElementBuffer(UInt32 vaobj, UInt32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffer")] [CLSCompliant(false)] public static void VertexArrayVertexBuffer(Int32 vaobj, Int32 bindingindex, Int32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffer")] [CLSCompliant(false)] public static void VertexArrayVertexBuffer(UInt32 vaobj, UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] [CLSCompliant(false)] public static void VertexArrayVertexBuffers(Int32 vaobj, Int32 first, Int32 count, Int32[] buffers, IntPtr[] offsets, Int32[] strides) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] [CLSCompliant(false)] public static void VertexArrayVertexBuffers(Int32 vaobj, Int32 first, Int32 count, ref Int32 buffers, ref IntPtr offsets, ref Int32 strides) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] [CLSCompliant(false)] public static unsafe void VertexArrayVertexBuffers(Int32 vaobj, Int32 first, Int32 count, Int32* buffers, IntPtr* offsets, Int32* strides) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] [CLSCompliant(false)] public static void VertexArrayVertexBuffers(UInt32 vaobj, UInt32 first, Int32 count, UInt32[] buffers, IntPtr[] offsets, Int32[] strides) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] [CLSCompliant(false)] public static void VertexArrayVertexBuffers(UInt32 vaobj, UInt32 first, Int32 count, ref UInt32 buffers, ref IntPtr offsets, ref Int32 strides) { throw new BindingsNotRewrittenException(); } /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] /// /// /// /// /// /// [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] [CLSCompliant(false)] public static unsafe void VertexArrayVertexBuffers(UInt32 vaobj, UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, Int32* strides) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1d")] [CLSCompliant(false)] public static void VertexAttrib1(Int32 index, Double x) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1d")] [CLSCompliant(false)] public static void VertexAttrib1(UInt32 index, Double x) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 1] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1dv")] [CLSCompliant(false)] public static unsafe void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 1] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1dv")] [CLSCompliant(false)] public static unsafe void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] [CLSCompliant(false)] public static void VertexAttrib1(Int32 index, Single x) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] [CLSCompliant(false)] public static void VertexAttrib1(UInt32 index, Single x) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 1] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] [CLSCompliant(false)] public static unsafe void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 1] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] [CLSCompliant(false)] public static unsafe void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1s")] [CLSCompliant(false)] public static void VertexAttrib1(Int32 index, Int16 x) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1s")] [CLSCompliant(false)] public static void VertexAttrib1(UInt32 index, Int16 x) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 1] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1sv")] [CLSCompliant(false)] public static unsafe void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Int16* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 1] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1sv")] [CLSCompliant(false)] public static unsafe void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Int16* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2d")] [CLSCompliant(false)] public static void VertexAttrib2(Int32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2d")] [CLSCompliant(false)] public static void VertexAttrib2(UInt32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] [CLSCompliant(false)] public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] [CLSCompliant(false)] public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] [CLSCompliant(false)] public static unsafe void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] [CLSCompliant(false)] public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] [CLSCompliant(false)] public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] [CLSCompliant(false)] public static unsafe void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] [CLSCompliant(false)] public static void VertexAttrib2(Int32 index, Single x, Single y) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] [CLSCompliant(false)] public static void VertexAttrib2(UInt32 index, Single x, Single y) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] [CLSCompliant(false)] public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] [CLSCompliant(false)] public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] [CLSCompliant(false)] public static unsafe void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] [CLSCompliant(false)] public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] [CLSCompliant(false)] public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] [CLSCompliant(false)] public static unsafe void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2s")] [CLSCompliant(false)] public static void VertexAttrib2(Int32 index, Int16 x, Int16 y) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2s")] [CLSCompliant(false)] public static void VertexAttrib2(UInt32 index, Int16 x, Int16 y) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] [CLSCompliant(false)] public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] [CLSCompliant(false)] public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] [CLSCompliant(false)] public static unsafe void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] [CLSCompliant(false)] public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] [CLSCompliant(false)] public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 2] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] [CLSCompliant(false)] public static unsafe void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3d")] [CLSCompliant(false)] public static void VertexAttrib3(Int32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3d")] [CLSCompliant(false)] public static void VertexAttrib3(UInt32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] [CLSCompliant(false)] public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] [CLSCompliant(false)] public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] [CLSCompliant(false)] public static unsafe void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] [CLSCompliant(false)] public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] [CLSCompliant(false)] public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] [CLSCompliant(false)] public static unsafe void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] [CLSCompliant(false)] public static void VertexAttrib3(Int32 index, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] [CLSCompliant(false)] public static void VertexAttrib3(UInt32 index, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] [CLSCompliant(false)] public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] [CLSCompliant(false)] public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] [CLSCompliant(false)] public static unsafe void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] [CLSCompliant(false)] public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] [CLSCompliant(false)] public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] [CLSCompliant(false)] public static unsafe void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3s")] [CLSCompliant(false)] public static void VertexAttrib3(Int32 index, Int16 x, Int16 y, Int16 z) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3s")] [CLSCompliant(false)] public static void VertexAttrib3(UInt32 index, Int16 x, Int16 y, Int16 z) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] [CLSCompliant(false)] public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] [CLSCompliant(false)] public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] [CLSCompliant(false)] public static unsafe void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] [CLSCompliant(false)] public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] [CLSCompliant(false)] public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 3] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] [CLSCompliant(false)] public static unsafe void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] SByte[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref SByte v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] SByte* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4d")] [CLSCompliant(false)] public static void VertexAttrib4(Int32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4d")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] [CLSCompliant(false)] public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] [CLSCompliant(false)] public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] [CLSCompliant(false)] public static void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] [CLSCompliant(false)] public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] [CLSCompliant(false)] public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] [CLSCompliant(false)] public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] [CLSCompliant(false)] public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] [CLSCompliant(false)] public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] SByte[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] [CLSCompliant(false)] public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref SByte v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] SByte* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] [CLSCompliant(false)] public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] [CLSCompliant(false)] public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] [CLSCompliant(false)] public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] [CLSCompliant(false)] public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] [CLSCompliant(false)] public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] [CLSCompliant(false)] public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] [CLSCompliant(false)] public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] [CLSCompliant(false)] public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// /// /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nub")] [CLSCompliant(false)] public static void VertexAttrib4N(Int32 index, Byte x, Byte y, Byte z, Byte w) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// /// /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nub")] [CLSCompliant(false)] public static void VertexAttrib4N(UInt32 index, Byte x, Byte y, Byte z, Byte w) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] [CLSCompliant(false)] public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] [CLSCompliant(false)] public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] [CLSCompliant(false)] public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] [CLSCompliant(false)] public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] [CLSCompliant(false)] public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] UInt32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] [CLSCompliant(false)] public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] UInt32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] [CLSCompliant(false)] public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] UInt16[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] [CLSCompliant(false)] public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref UInt16 v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] UInt16* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4s")] [CLSCompliant(false)] public static void VertexAttrib4(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// /// /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4s")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] [CLSCompliant(false)] public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] [CLSCompliant(false)] public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] [CLSCompliant(false)] public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] [CLSCompliant(false)] public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] UInt32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] UInt32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] UInt16[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] [CLSCompliant(false)] public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref UInt16 v) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Specifies the value of a generic vertex attribute /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// [length: 4] /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] [CLSCompliant(false)] public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] UInt16* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] /// Associate a vertex attribute and a vertex buffer binding /// /// /// The index of the attribute to associate with a vertex buffer binding. /// /// /// The index of the vertex buffer binding with which to associate the generic vertex attribute. /// [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribBinding")] [CLSCompliant(false)] public static void VertexAttribBinding(Int32 attribindex, Int32 bindingindex) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] /// Associate a vertex attribute and a vertex buffer binding /// /// /// The index of the attribute to associate with a vertex buffer binding. /// /// /// The index of the vertex buffer binding with which to associate the generic vertex attribute. /// [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribBinding")] [CLSCompliant(false)] public static void VertexAttribBinding(UInt32 attribindex, UInt32 bindingindex) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3] /// Modify the rate at which generic vertex attributes advance during instanced rendering /// /// /// Specify the index of the generic vertex attribute. /// /// /// Specify the number of instances that will pass between updates of the generic attribute at slot index. /// [AutoGenerated(Category = "VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribDivisor")] [CLSCompliant(false)] public static void VertexAttribDivisor(Int32 index, Int32 divisor) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3] /// Modify the rate at which generic vertex attributes advance during instanced rendering /// /// /// Specify the index of the generic vertex attribute. /// /// /// Specify the number of instances that will pass between updates of the generic attribute at slot index. /// [AutoGenerated(Category = "VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribDivisor")] [CLSCompliant(false)] public static void VertexAttribDivisor(UInt32 index, UInt32 divisor) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] /// Specify the organization of vertex arrays /// /// /// The generic vertex attribute array being described. /// /// /// The number of values per vertex that are stored in the array. /// /// /// The type of the data stored in the array. /// /// /// The distance between elements within the buffer. /// /// /// The distance between elements within the buffer. /// [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribFormat")] [CLSCompliant(false)] public static void VertexAttribFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, bool normalized, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] /// Specify the organization of vertex arrays /// /// /// The generic vertex attribute array being described. /// /// /// The number of values per vertex that are stored in the array. /// /// /// The type of the data stored in the array. /// /// /// The distance between elements within the buffer. /// /// /// The distance between elements within the buffer. /// [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribFormat")] [CLSCompliant(false)] public static void VertexAttribFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, bool normalized, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1i")] [CLSCompliant(false)] public static void VertexAttribI1(Int32 index, Int32 x) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1i")] [CLSCompliant(false)] public static void VertexAttribI1(UInt32 index, Int32 x) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1iv")] [CLSCompliant(false)] public static unsafe void VertexAttribI1(Int32 index, [CountAttribute(Count = 1)] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1iv")] [CLSCompliant(false)] public static unsafe void VertexAttribI1(UInt32 index, [CountAttribute(Count = 1)] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1ui")] [CLSCompliant(false)] public static void VertexAttribI1(UInt32 index, UInt32 x) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1uiv")] [CLSCompliant(false)] public static unsafe void VertexAttribI1(UInt32 index, [CountAttribute(Count = 1)] UInt32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2i")] [CLSCompliant(false)] public static void VertexAttribI2(Int32 index, Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2i")] [CLSCompliant(false)] public static void VertexAttribI2(UInt32 index, Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 2] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] [CLSCompliant(false)] public static void VertexAttribI2(Int32 index, [CountAttribute(Count = 2)] Int32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 2] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] [CLSCompliant(false)] public static void VertexAttribI2(Int32 index, [CountAttribute(Count = 2)] ref Int32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 2] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] [CLSCompliant(false)] public static unsafe void VertexAttribI2(Int32 index, [CountAttribute(Count = 2)] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 2] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] [CLSCompliant(false)] public static void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] Int32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 2] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] [CLSCompliant(false)] public static void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] ref Int32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 2] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] [CLSCompliant(false)] public static unsafe void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2ui")] [CLSCompliant(false)] public static void VertexAttribI2(UInt32 index, UInt32 x, UInt32 y) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 2] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] [CLSCompliant(false)] public static void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] UInt32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 2] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] [CLSCompliant(false)] public static void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 2] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] [CLSCompliant(false)] public static unsafe void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] UInt32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3i")] [CLSCompliant(false)] public static void VertexAttribI3(Int32 index, Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3i")] [CLSCompliant(false)] public static void VertexAttribI3(UInt32 index, Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 3] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] [CLSCompliant(false)] public static void VertexAttribI3(Int32 index, [CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 3] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] [CLSCompliant(false)] public static void VertexAttribI3(Int32 index, [CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 3] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] [CLSCompliant(false)] public static unsafe void VertexAttribI3(Int32 index, [CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 3] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] [CLSCompliant(false)] public static void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 3] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] [CLSCompliant(false)] public static void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 3] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] [CLSCompliant(false)] public static unsafe void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3ui")] [CLSCompliant(false)] public static void VertexAttribI3(UInt32 index, UInt32 x, UInt32 y, UInt32 z) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 3] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] [CLSCompliant(false)] public static void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] UInt32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 3] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] [CLSCompliant(false)] public static void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 3] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] [CLSCompliant(false)] public static unsafe void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] UInt32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] [CLSCompliant(false)] public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] SByte[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] [CLSCompliant(false)] public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref SByte v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] [CLSCompliant(false)] public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] SByte* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")] [CLSCompliant(false)] public static void VertexAttribI4(Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")] [CLSCompliant(false)] public static void VertexAttribI4(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] [CLSCompliant(false)] public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] [CLSCompliant(false)] public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] [CLSCompliant(false)] public static unsafe void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] [CLSCompliant(false)] public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] [CLSCompliant(false)] public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] [CLSCompliant(false)] public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] [CLSCompliant(false)] public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] [CLSCompliant(false)] public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] [CLSCompliant(false)] public static unsafe void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] [CLSCompliant(false)] public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] [CLSCompliant(false)] public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] [CLSCompliant(false)] public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] [CLSCompliant(false)] public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] [CLSCompliant(false)] public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] [CLSCompliant(false)] public static unsafe void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] [CLSCompliant(false)] public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] [CLSCompliant(false)] public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] [CLSCompliant(false)] public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ui")] [CLSCompliant(false)] public static void VertexAttribI4(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] [CLSCompliant(false)] public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] UInt32[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] [CLSCompliant(false)] public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] [CLSCompliant(false)] public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] UInt32* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] [CLSCompliant(false)] public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] UInt16[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] [CLSCompliant(false)] public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref UInt16 v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// [length: 4] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] [CLSCompliant(false)] public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] UInt16* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] /// /// /// /// [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribIFormat")] [CLSCompliant(false)] public static void VertexAttribIFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] /// /// /// /// [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribIFormat")] [CLSCompliant(false)] public static void VertexAttribIFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// /// /// [length: COMPSIZE(size,type,stride)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] [CLSCompliant(false)] public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// /// /// [length: COMPSIZE(size,type,stride)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] [CLSCompliant(false)] public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[] pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// /// /// [length: COMPSIZE(size,type,stride)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] [CLSCompliant(false)] public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,] pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// /// /// [length: COMPSIZE(size,type,stride)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] [CLSCompliant(false)] public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,,] pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// /// /// [length: COMPSIZE(size,type,stride)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] [CLSCompliant(false)] public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T4 pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// /// /// [length: COMPSIZE(size,type,stride)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] [CLSCompliant(false)] public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// /// /// [length: COMPSIZE(size,type,stride)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] [CLSCompliant(false)] public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[] pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// /// /// [length: COMPSIZE(size,type,stride)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] [CLSCompliant(false)] public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,] pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// /// /// [length: COMPSIZE(size,type,stride)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] [CLSCompliant(false)] public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,,] pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.0] /// /// /// /// /// [length: COMPSIZE(size,type,stride)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] [CLSCompliant(false)] public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T4 pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL1d")] [CLSCompliant(false)] public static void VertexAttribL1(Int32 index, Double x) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL1d")] [CLSCompliant(false)] public static void VertexAttribL1(UInt32 index, Double x) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL1dv")] [CLSCompliant(false)] public static unsafe void VertexAttribL1(Int32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL1dv")] [CLSCompliant(false)] public static unsafe void VertexAttribL1(UInt32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2d")] [CLSCompliant(false)] public static void VertexAttribL2(Int32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2d")] [CLSCompliant(false)] public static void VertexAttribL2(UInt32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 2] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] [CLSCompliant(false)] public static void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 2] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] [CLSCompliant(false)] public static void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 2] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] [CLSCompliant(false)] public static unsafe void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 2] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] [CLSCompliant(false)] public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 2] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] [CLSCompliant(false)] public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 2] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] [CLSCompliant(false)] public static unsafe void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// /// [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3d")] [CLSCompliant(false)] public static void VertexAttribL3(Int32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// /// [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3d")] [CLSCompliant(false)] public static void VertexAttribL3(UInt32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 3] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] [CLSCompliant(false)] public static void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 3] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] [CLSCompliant(false)] public static void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 3] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] [CLSCompliant(false)] public static unsafe void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 3] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] [CLSCompliant(false)] public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 3] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] [CLSCompliant(false)] public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 3] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] [CLSCompliant(false)] public static unsafe void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// /// /// [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4d")] [CLSCompliant(false)] public static void VertexAttribL4(Int32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// /// /// [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4d")] [CLSCompliant(false)] public static void VertexAttribL4(UInt32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 4] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] [CLSCompliant(false)] public static void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 4] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] [CLSCompliant(false)] public static void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 4] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] [CLSCompliant(false)] public static unsafe void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 4] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] [CLSCompliant(false)] public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 4] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] [CLSCompliant(false)] public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// [length: 4] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] [CLSCompliant(false)] public static unsafe void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] /// /// /// /// [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribLFormat")] [CLSCompliant(false)] public static void VertexAttribLFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] /// /// /// /// [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribLFormat")] [CLSCompliant(false)] public static void VertexAttribLFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// /// /// [length: size] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] [CLSCompliant(false)] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [CountAttribute(Parameter = "size")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// /// /// [length: size] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] [CLSCompliant(false)] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[] pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// /// /// [length: size] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] [CLSCompliant(false)] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,] pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// /// /// [length: size] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] [CLSCompliant(false)] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,,] pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// /// /// [length: size] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] [CLSCompliant(false)] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T4 pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// /// /// [length: size] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] [CLSCompliant(false)] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [CountAttribute(Parameter = "size")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// /// /// [length: size] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] [CLSCompliant(false)] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[] pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// /// /// [length: size] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] [CLSCompliant(false)] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,] pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// /// /// [length: size] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] [CLSCompliant(false)] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,,] pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] /// /// /// /// /// [length: size] [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] [CLSCompliant(false)] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T4 pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP1ui")] [CLSCompliant(false)] public static void VertexAttribP1(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP1ui")] [CLSCompliant(false)] public static void VertexAttribP1(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP1uiv")] [CLSCompliant(false)] public static unsafe void VertexAttribP1(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP1uiv")] [CLSCompliant(false)] public static unsafe void VertexAttribP1(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP2ui")] [CLSCompliant(false)] public static void VertexAttribP2(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP2ui")] [CLSCompliant(false)] public static void VertexAttribP2(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP2uiv")] [CLSCompliant(false)] public static unsafe void VertexAttribP2(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP2uiv")] [CLSCompliant(false)] public static unsafe void VertexAttribP2(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP3ui")] [CLSCompliant(false)] public static void VertexAttribP3(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP3ui")] [CLSCompliant(false)] public static void VertexAttribP3(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP3uiv")] [CLSCompliant(false)] public static unsafe void VertexAttribP3(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP3uiv")] [CLSCompliant(false)] public static unsafe void VertexAttribP3(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP4ui")] [CLSCompliant(false)] public static void VertexAttribP4(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP4ui")] [CLSCompliant(false)] public static void VertexAttribP4(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP4uiv")] [CLSCompliant(false)] public static unsafe void VertexAttribP4(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP4uiv")] [CLSCompliant(false)] public static unsafe void VertexAttribP4(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// [length: COMPSIZE(size,type,stride)] /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] [CLSCompliant(false)] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// [length: COMPSIZE(size,type,stride)] /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] [CLSCompliant(false)] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[] pointer) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// [length: COMPSIZE(size,type,stride)] /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] [CLSCompliant(false)] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,] pointer) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// [length: COMPSIZE(size,type,stride)] /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] [CLSCompliant(false)] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,,] pointer) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// [length: COMPSIZE(size,type,stride)] /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] [CLSCompliant(false)] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T5 pointer) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// [length: COMPSIZE(size,type,stride)] /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] [CLSCompliant(false)] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// [length: COMPSIZE(size,type,stride)] /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] [CLSCompliant(false)] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[] pointer) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// [length: COMPSIZE(size,type,stride)] /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] [CLSCompliant(false)] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,] pointer) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// [length: COMPSIZE(size,type,stride)] /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] [CLSCompliant(false)] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,,] pointer) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// [length: COMPSIZE(size,type,stride)] /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] [CLSCompliant(false)] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T5 pointer) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] /// Modify the rate at which generic vertex attributes advance /// /// /// The index of the binding whose divisor to modify. /// /// /// The new value for the instance step rate to apply. /// [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexBindingDivisor")] [CLSCompliant(false)] public static void VertexBindingDivisor(Int32 bindingindex, Int32 divisor) { throw new BindingsNotRewrittenException(); } /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] /// Modify the rate at which generic vertex attributes advance /// /// /// The index of the binding whose divisor to modify. /// /// /// The new value for the instance step rate to apply. /// [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexBindingDivisor")] [CLSCompliant(false)] public static void VertexBindingDivisor(UInt32 bindingindex, UInt32 divisor) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP2ui")] [CLSCompliant(false)] public static void VertexP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP2ui")] [CLSCompliant(false)] public static void VertexP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP2uiv")] [CLSCompliant(false)] public static unsafe void VertexP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP2uiv")] [CLSCompliant(false)] public static unsafe void VertexP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP3ui")] [CLSCompliant(false)] public static void VertexP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP3ui")] [CLSCompliant(false)] public static void VertexP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP3uiv")] [CLSCompliant(false)] public static unsafe void VertexP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP3uiv")] [CLSCompliant(false)] public static unsafe void VertexP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP4ui")] [CLSCompliant(false)] public static void VertexP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP4ui")] [CLSCompliant(false)] public static void VertexP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP4uiv")] [CLSCompliant(false)] public static unsafe void VertexP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] /// /// [length: 1] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP4uiv")] [CLSCompliant(false)] public static unsafe void VertexP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: v1.0] /// Set the viewport /// /// /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). /// /// /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). /// /// /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// /// /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glViewport")] public static void Viewport(Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Set multiple viewports /// /// /// Specify the first viewport to set. /// /// /// Specify the number of viewports to set. /// /// [length: COMPSIZE(count)] /// Specify the address of an array containing the viewport parameters. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] [CLSCompliant(false)] public static void ViewportArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Set multiple viewports /// /// /// Specify the first viewport to set. /// /// /// Specify the number of viewports to set. /// /// [length: COMPSIZE(count)] /// Specify the address of an array containing the viewport parameters. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] [CLSCompliant(false)] public static void ViewportArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Set multiple viewports /// /// /// Specify the first viewport to set. /// /// /// Specify the number of viewports to set. /// /// [length: COMPSIZE(count)] /// Specify the address of an array containing the viewport parameters. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] [CLSCompliant(false)] public static unsafe void ViewportArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Set multiple viewports /// /// /// Specify the first viewport to set. /// /// /// Specify the number of viewports to set. /// /// [length: COMPSIZE(count)] /// Specify the address of an array containing the viewport parameters. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] [CLSCompliant(false)] public static void ViewportArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Set multiple viewports /// /// /// Specify the first viewport to set. /// /// /// Specify the number of viewports to set. /// /// [length: COMPSIZE(count)] /// Specify the address of an array containing the viewport parameters. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] [CLSCompliant(false)] public static void ViewportArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Set multiple viewports /// /// /// Specify the first viewport to set. /// /// /// Specify the number of viewports to set. /// /// [length: COMPSIZE(count)] /// Specify the address of an array containing the viewport parameters. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] [CLSCompliant(false)] public static unsafe void ViewportArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Set a specified viewport /// /// /// Specify the first viewport to set. /// /// /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). /// /// /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). /// /// /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// /// /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedf")] [CLSCompliant(false)] public static void ViewportIndexed(Int32 index, Single x, Single y, Single w, Single h) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Set a specified viewport /// /// /// Specify the first viewport to set. /// /// /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). /// /// /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). /// /// /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// /// /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedf")] [CLSCompliant(false)] public static void ViewportIndexed(UInt32 index, Single x, Single y, Single w, Single h) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Set a specified viewport /// /// /// Specify the first viewport to set. /// /// [length: 4] /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] [CLSCompliant(false)] public static void ViewportIndexed(Int32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Set a specified viewport /// /// /// Specify the first viewport to set. /// /// [length: 4] /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] [CLSCompliant(false)] public static void ViewportIndexed(Int32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Set a specified viewport /// /// /// Specify the first viewport to set. /// /// [length: 4] /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] [CLSCompliant(false)] public static unsafe void ViewportIndexed(Int32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Set a specified viewport /// /// /// Specify the first viewport to set. /// /// [length: 4] /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] [CLSCompliant(false)] public static void ViewportIndexed(UInt32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Set a specified viewport /// /// /// Specify the first viewport to set. /// /// [length: 4] /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] [CLSCompliant(false)] public static void ViewportIndexed(UInt32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] /// Set a specified viewport /// /// /// Specify the first viewport to set. /// /// [length: 4] /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. /// [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] [CLSCompliant(false)] public static unsafe void ViewportIndexed(UInt32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_sync|VERSION_3_2] /// Instruct the GL server to block until the specified sync object becomes signaled /// /// /// Specifies the sync object whose status to wait on. /// /// /// A bitfield controlling the command flushing behavior. flags may be zero. /// /// /// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. /// [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glWaitSync")] [CLSCompliant(false)] public static void WaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.WaitSyncFlags flags, Int64 timeout) { throw new BindingsNotRewrittenException(); } /// [requires: v3.2 or ARB_sync|VERSION_3_2] /// Instruct the GL server to block until the specified sync object becomes signaled /// /// /// Specifies the sync object whose status to wait on. /// /// /// A bitfield controlling the command flushing behavior. flags may be zero. /// /// /// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. /// [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glWaitSync")] [CLSCompliant(false)] public static void WaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.WaitSyncFlags flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } public static partial class Ext { /// [requires: EXT_separate_shader_objects] /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveProgramEXT")] [CLSCompliant(false)] public static void ActiveProgram(Int32 program) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveProgramEXT")] [CLSCompliant(false)] public static void ActiveProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Set the active program object for a program pipeline object /// /// /// Specifies the program pipeline object to set the active program object for. /// /// /// Specifies the program object to set as the active program pipeline object pipeline. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveShaderProgramEXT")] [CLSCompliant(false)] public static void ActiveShaderProgram(Int32 pipeline, Int32 program) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Set the active program object for a program pipeline object /// /// /// Specifies the program pipeline object to set the active program object for. /// /// /// Specifies the program object to set as the active program pipeline object pipeline. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveShaderProgramEXT")] [CLSCompliant(false)] public static void ActiveShaderProgram(UInt32 pipeline, UInt32 program) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glBindMultiTextureEXT")] [CLSCompliant(false)] public static void BindMultiTexture(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 texture) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glBindMultiTextureEXT")] [CLSCompliant(false)] public static void BindMultiTexture(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 texture) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Bind a program pipeline to the current context /// /// /// Specifies the name of the pipeline object to bind to the context. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glBindProgramPipelineEXT")] [CLSCompliant(false)] public static void BindProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Bind a program pipeline to the current context /// /// /// Specifies the name of the pipeline object to bind to the context. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glBindProgramPipelineEXT")] [CLSCompliant(false)] public static void BindProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCheckNamedFramebufferStatusEXT")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All CheckNamedFramebufferStatus(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCheckNamedFramebufferStatusEXT")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All CheckNamedFramebufferStatus(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [length: COMPSIZE(format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClientAttribDefaultEXT")] public static void ClientAttribDefault(OpenTK.Graphics.OpenGL4.ClientAttribMask mask) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] bits) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] bits) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] bits) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 bits) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[] bits) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,] bits) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] [CLSCompliant(false)] public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,,] bits) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T11 bits) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] bits) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] bits) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] bits) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 bits) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] bits) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] bits) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] bits) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 bits) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[] bits) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,] bits) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,,] bits) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T11 bits) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[] bits) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,] bits) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,,] bits) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: imageSize] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] [CLSCompliant(false)] public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T11 bits) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexImage1DEXT")] public static void CopyMultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexImage2DEXT")] public static void CopyMultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexSubImage1DEXT")] public static void CopyMultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexSubImage2DEXT")] public static void CopyMultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexSubImage3DEXT")] public static void CopyMultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage1DEXT")] [CLSCompliant(false)] public static void CopyTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage1DEXT")] [CLSCompliant(false)] public static void CopyTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage2DEXT")] [CLSCompliant(false)] public static void CopyTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage2DEXT")] [CLSCompliant(false)] public static void CopyTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.All internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage1DEXT")] [CLSCompliant(false)] public static void CopyTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage1DEXT")] [CLSCompliant(false)] public static void CopyTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage2DEXT")] [CLSCompliant(false)] public static void CopyTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage2DEXT")] [CLSCompliant(false)] public static void CopyTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage3DEXT")] [CLSCompliant(false)] public static void CopyTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage3DEXT")] [CLSCompliant(false)] public static void CopyTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Create a stand-alone program from an array of null-terminated source code strings /// /// /// Specifies the type of shader to create. /// /// /// Specifies the number of source code strings in the array strings. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramEXT")] public static Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL4.All type, String @string) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Create a stand-alone program from an array of null-terminated source code strings /// /// /// Specifies the type of shader to create. /// /// /// Specifies the number of source code strings in the array strings. /// /// [length: count] /// Specifies the address of an array of pointers to source code strings from which to create the program object. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramvEXT")] public static Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL4.All type, Int32 count, [CountAttribute(Parameter = "count")] String[] strings) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Delete program pipeline objects /// /// [length: n] /// Specifies an array of names of program pipeline objects to delete. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] [CLSCompliant(false)] public static void DeleteProgramPipeline([CountAttribute(Parameter = "n")] Int32 pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Delete program pipeline objects /// /// [length: n] /// Specifies an array of names of program pipeline objects to delete. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] [CLSCompliant(false)] public static void DeleteProgramPipeline([CountAttribute(Parameter = "n")] UInt32 pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Delete program pipeline objects /// /// /// Specifies the number of program pipeline objects to delete. /// /// [length: n] /// Specifies an array of names of program pipeline objects to delete. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] [CLSCompliant(false)] public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Delete program pipeline objects /// /// /// Specifies the number of program pipeline objects to delete. /// /// [length: n] /// Specifies an array of names of program pipeline objects to delete. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] [CLSCompliant(false)] public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Delete program pipeline objects /// /// /// Specifies the number of program pipeline objects to delete. /// /// [length: n] /// Specifies an array of names of program pipeline objects to delete. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] [CLSCompliant(false)] public static unsafe void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Delete program pipeline objects /// /// /// Specifies the number of program pipeline objects to delete. /// /// [length: n] /// Specifies an array of names of program pipeline objects to delete. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] [CLSCompliant(false)] public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Delete program pipeline objects /// /// /// Specifies the number of program pipeline objects to delete. /// /// [length: n] /// Specifies an array of names of program pipeline objects to delete. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] [CLSCompliant(false)] public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Delete program pipeline objects /// /// /// Specifies the number of program pipeline objects to delete. /// /// [length: n] /// Specifies an array of names of program pipeline objects to delete. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] [CLSCompliant(false)] public static unsafe void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateiEXT")] [CLSCompliant(false)] public static void DisableClientState(OpenTK.Graphics.OpenGL4.ArrayCap array, Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateiEXT")] [CLSCompliant(false)] public static void DisableClientState(OpenTK.Graphics.OpenGL4.ArrayCap array, UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")] [CLSCompliant(false)] public static void DisableClientStateIndexed(OpenTK.Graphics.OpenGL4.ArrayCap array, Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")] [CLSCompliant(false)] public static void DisableClientStateIndexed(OpenTK.Graphics.OpenGL4.ArrayCap array, UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableIndexedEXT")] [CLSCompliant(false)] public static void DisableIndexed(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableIndexedEXT")] [CLSCompliant(false)] public static void DisableIndexed(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayAttribEXT")] [CLSCompliant(false)] public static void DisableVertexArrayAttrib(Int32 vaobj, Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayAttribEXT")] [CLSCompliant(false)] public static void DisableVertexArrayAttrib(UInt32 vaobj, UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayEXT")] [CLSCompliant(false)] public static void DisableVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL4.EnableCap array) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayEXT")] [CLSCompliant(false)] public static void DisableVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL4.EnableCap array) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_draw_instanced] /// Draw multiple instances of a range of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. /// /// /// Specifies the starting index in the enabled arrays. /// /// /// Specifies the number of indices to be rendered. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedEXT")] public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] [CLSCompliant(false)] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 primcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] [CLSCompliant(false)] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 primcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] [CLSCompliant(false)] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 primcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. /// /// /// Specifies the number of elements to be rendered. /// /// /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. /// /// [length: COMPSIZE(count,type)] /// Specifies a pointer to the location where the indices are stored. /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 primcount) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Enable or disable client-side capability /// /// /// Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateiEXT")] [CLSCompliant(false)] public static void EnableClientState(OpenTK.Graphics.OpenGL4.ArrayCap array, Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Enable or disable client-side capability /// /// /// Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateiEXT")] [CLSCompliant(false)] public static void EnableClientState(OpenTK.Graphics.OpenGL4.ArrayCap array, UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")] [CLSCompliant(false)] public static void EnableClientStateIndexed(OpenTK.Graphics.OpenGL4.ArrayCap array, Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")] [CLSCompliant(false)] public static void EnableClientStateIndexed(OpenTK.Graphics.OpenGL4.ArrayCap array, UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableIndexedEXT")] [CLSCompliant(false)] public static void EnableIndexed(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableIndexedEXT")] [CLSCompliant(false)] public static void EnableIndexed(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayAttribEXT")] [CLSCompliant(false)] public static void EnableVertexArrayAttrib(Int32 vaobj, Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayAttribEXT")] [CLSCompliant(false)] public static void EnableVertexArrayAttrib(UInt32 vaobj, UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayEXT")] [CLSCompliant(false)] public static void EnableVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL4.EnableCap array) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayEXT")] [CLSCompliant(false)] public static void EnableVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL4.EnableCap array) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")] [CLSCompliant(false)] public static void FlushMappedNamedBufferRange(Int32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")] [CLSCompliant(false)] public static void FlushMappedNamedBufferRange(Int32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")] [CLSCompliant(false)] public static void FlushMappedNamedBufferRange(UInt32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")] [CLSCompliant(false)] public static void FlushMappedNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBufferEXT")] [CLSCompliant(false)] public static void FramebufferDrawBuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.DrawBufferMode mode) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBufferEXT")] [CLSCompliant(false)] public static void FramebufferDrawBuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.DrawBufferMode mode) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: n] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] [CLSCompliant(false)] public static void FramebufferDrawBuffers(Int32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL4.DrawBufferMode[] bufs) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: n] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] [CLSCompliant(false)] public static void FramebufferDrawBuffers(Int32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.OpenGL4.DrawBufferMode bufs) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: n] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] [CLSCompliant(false)] public static unsafe void FramebufferDrawBuffers(Int32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL4.DrawBufferMode* bufs) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: n] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] [CLSCompliant(false)] public static void FramebufferDrawBuffers(UInt32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL4.DrawBufferMode[] bufs) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: n] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] [CLSCompliant(false)] public static void FramebufferDrawBuffers(UInt32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.OpenGL4.DrawBufferMode bufs) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: n] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] [CLSCompliant(false)] public static unsafe void FramebufferDrawBuffers(UInt32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL4.DrawBufferMode* bufs) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferReadBufferEXT")] [CLSCompliant(false)] public static void FramebufferReadBuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ReadBufferMode mode) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferReadBufferEXT")] [CLSCompliant(false)] public static void FramebufferReadBuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ReadBufferMode mode) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGenerateMultiTexMipmapEXT")] public static void GenerateMultiTexMipmap(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGenerateTextureMipmapEXT")] [CLSCompliant(false)] public static void GenerateTextureMipmap(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGenerateTextureMipmapEXT")] [CLSCompliant(false)] public static void GenerateTextureMipmap(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Reserve program pipeline object names /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] [CLSCompliant(false)] public static Int32 GenProgramPipeline() { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Reserve program pipeline object names /// /// /// Specifies the number of program pipeline object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] [CLSCompliant(false)] public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Reserve program pipeline object names /// /// /// Specifies the number of program pipeline object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] [CLSCompliant(false)] public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Reserve program pipeline object names /// /// /// Specifies the number of program pipeline object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] [CLSCompliant(false)] public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Reserve program pipeline object names /// /// /// Specifies the number of program pipeline object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] [CLSCompliant(false)] public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Reserve program pipeline object names /// /// /// Specifies the number of program pipeline object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] [CLSCompliant(false)] public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Reserve program pipeline object names /// /// /// Specifies the number of program pipeline object names to reserve. /// /// [length: n] /// Specifies an array of into which the reserved names will be written. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] [CLSCompliant(false)] public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] [CLSCompliant(false)] public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] bool[] data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] [CLSCompliant(false)] public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out bool data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] [CLSCompliant(false)] public static unsafe void GetBooleanIndexed(OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] [CLSCompliant(false)] public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool[] data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] [CLSCompliant(false)] public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out bool data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] [CLSCompliant(false)] public static unsafe void GetBooleanIndexed(OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(target,lod)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [OutAttribute, CountAttribute(Computed = "target,lod")] IntPtr img) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(target,lod)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] [CLSCompliant(false)] public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[] img) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(target,lod)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] [CLSCompliant(false)] public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,] img) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(target,lod)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] [CLSCompliant(false)] public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,,] img) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(target,lod)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] ref T3 img) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(target,lod)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] [CLSCompliant(false)] public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [OutAttribute, CountAttribute(Computed = "target,lod")] IntPtr img) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(target,lod)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] [CLSCompliant(false)] public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[] img) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(target,lod)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] [CLSCompliant(false)] public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,] img) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(target,lod)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] [CLSCompliant(false)] public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,,] img) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(target,lod)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] [CLSCompliant(false)] public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] ref T3 img) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(target,lod)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] [CLSCompliant(false)] public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [OutAttribute, CountAttribute(Computed = "target,lod")] IntPtr img) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(target,lod)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] [CLSCompliant(false)] public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[] img) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(target,lod)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] [CLSCompliant(false)] public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,] img) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(target,lod)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] [CLSCompliant(false)] public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,,] img) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(target,lod)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] [CLSCompliant(false)] public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] ref T3 img) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] [CLSCompliant(false)] public static void GetDouble(OpenTK.Graphics.OpenGL4.All pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] [CLSCompliant(false)] public static void GetDouble(OpenTK.Graphics.OpenGL4.All pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] [CLSCompliant(false)] public static unsafe void GetDouble(OpenTK.Graphics.OpenGL4.All pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] [CLSCompliant(false)] public static void GetDouble(OpenTK.Graphics.OpenGL4.All pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] [CLSCompliant(false)] public static void GetDouble(OpenTK.Graphics.OpenGL4.All pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] [CLSCompliant(false)] public static unsafe void GetDouble(OpenTK.Graphics.OpenGL4.All pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] [CLSCompliant(false)] public static void GetDoubleIndexed(OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Double[] data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] [CLSCompliant(false)] public static void GetDoubleIndexed(OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Double data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] [CLSCompliant(false)] public static unsafe void GetDoubleIndexed(OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] [CLSCompliant(false)] public static void GetDoubleIndexed(OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double[] data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] [CLSCompliant(false)] public static void GetDoubleIndexed(OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Double data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] [CLSCompliant(false)] public static unsafe void GetDoubleIndexed(OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] [CLSCompliant(false)] public static void GetFloat(OpenTK.Graphics.OpenGL4.All pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] [CLSCompliant(false)] public static void GetFloat(OpenTK.Graphics.OpenGL4.All pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] [CLSCompliant(false)] public static unsafe void GetFloat(OpenTK.Graphics.OpenGL4.All pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] [CLSCompliant(false)] public static void GetFloat(OpenTK.Graphics.OpenGL4.All pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] [CLSCompliant(false)] public static void GetFloat(OpenTK.Graphics.OpenGL4.All pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] [CLSCompliant(false)] public static unsafe void GetFloat(OpenTK.Graphics.OpenGL4.All pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] [CLSCompliant(false)] public static void GetFloatIndexed(OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] [CLSCompliant(false)] public static void GetFloatIndexed(OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] [CLSCompliant(false)] public static unsafe void GetFloatIndexed(OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] [CLSCompliant(false)] public static void GetFloatIndexed(OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] [CLSCompliant(false)] public static void GetFloatIndexed(OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] [CLSCompliant(false)] public static unsafe void GetFloatIndexed(OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Retrieve a named parameter from a framebuffer /// /// /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. /// /// /// A token indicating the parameter to be retrieved. /// /// [length: COMPSIZE(pname)] /// The address of a variable to receive the value of the parameter named pname. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] [CLSCompliant(false)] public static void GetFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Retrieve a named parameter from a framebuffer /// /// /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. /// /// /// A token indicating the parameter to be retrieved. /// /// [length: COMPSIZE(pname)] /// The address of a variable to receive the value of the parameter named pname. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] [CLSCompliant(false)] public static void GetFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Retrieve a named parameter from a framebuffer /// /// /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. /// /// /// A token indicating the parameter to be retrieved. /// /// [length: COMPSIZE(pname)] /// The address of a variable to receive the value of the parameter named pname. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Retrieve a named parameter from a framebuffer /// /// /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. /// /// /// A token indicating the parameter to be retrieved. /// /// [length: COMPSIZE(pname)] /// The address of a variable to receive the value of the parameter named pname. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] [CLSCompliant(false)] public static void GetFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Retrieve a named parameter from a framebuffer /// /// /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. /// /// /// A token indicating the parameter to be retrieved. /// /// [length: COMPSIZE(pname)] /// The address of a variable to receive the value of the parameter named pname. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] [CLSCompliant(false)] public static void GetFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Retrieve a named parameter from a framebuffer /// /// /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. /// /// /// A token indicating the parameter to be retrieved. /// /// [length: COMPSIZE(pname)] /// The address of a variable to receive the value of the parameter named pname. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] [CLSCompliant(false)] public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32[] data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] [CLSCompliant(false)] public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int32 data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] [CLSCompliant(false)] public static unsafe void GetIntegerIndexed(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] [CLSCompliant(false)] public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32[] data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] [CLSCompliant(false)] public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int32 data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(target)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] [CLSCompliant(false)] public static unsafe void GetIntegerIndexed(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvfvEXT")] [CLSCompliant(false)] public static void GetMultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvfvEXT")] [CLSCompliant(false)] public static void GetMultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvfvEXT")] [CLSCompliant(false)] public static unsafe void GetMultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvivEXT")] [CLSCompliant(false)] public static void GetMultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvivEXT")] [CLSCompliant(false)] public static void GetMultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvivEXT")] [CLSCompliant(false)] public static unsafe void GetMultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGendvEXT")] [CLSCompliant(false)] public static void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGendvEXT")] [CLSCompliant(false)] public static void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGendvEXT")] [CLSCompliant(false)] public static unsafe void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenfvEXT")] [CLSCompliant(false)] public static void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenfvEXT")] [CLSCompliant(false)] public static void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenfvEXT")] [CLSCompliant(false)] public static unsafe void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenivEXT")] [CLSCompliant(false)] public static void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenivEXT")] [CLSCompliant(false)] public static void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenivEXT")] [CLSCompliant(false)] public static unsafe void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [length: COMPSIZE(target,level,format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] public static void GetMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [length: COMPSIZE(target,level,format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] [CLSCompliant(false)] public static void GetMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [length: COMPSIZE(target,level,format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] [CLSCompliant(false)] public static void GetMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [length: COMPSIZE(target,level,format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] [CLSCompliant(false)] public static void GetMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,,] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [length: COMPSIZE(target,level,format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] public static void GetMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] ref T5 pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterfvEXT")] [CLSCompliant(false)] public static void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterfvEXT")] [CLSCompliant(false)] public static void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterfvEXT")] [CLSCompliant(false)] public static unsafe void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterivEXT")] [CLSCompliant(false)] public static void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterivEXT")] [CLSCompliant(false)] public static void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterfvEXT")] [CLSCompliant(false)] public static void GetMultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterfvEXT")] [CLSCompliant(false)] public static void GetMultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterfvEXT")] [CLSCompliant(false)] public static unsafe void GetMultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIivEXT")] [CLSCompliant(false)] public static void GetMultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIivEXT")] [CLSCompliant(false)] public static void GetMultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIivEXT")] [CLSCompliant(false)] public static unsafe void GetMultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIuivEXT")] [CLSCompliant(false)] public static void GetMultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIuivEXT")] [CLSCompliant(false)] public static void GetMultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIuivEXT")] [CLSCompliant(false)] public static unsafe void GetMultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterivEXT")] [CLSCompliant(false)] public static void GetMultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterivEXT")] [CLSCompliant(false)] public static void GetMultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetMultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] [CLSCompliant(false)] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] [CLSCompliant(false)] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] [CLSCompliant(false)] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] [CLSCompliant(false)] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] [CLSCompliant(false)] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] [CLSCompliant(false)] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] [CLSCompliant(false)] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] [CLSCompliant(false)] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] [CLSCompliant(false)] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [OutAttribute, CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [OutAttribute, CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] [CLSCompliant(false)] public static void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] [CLSCompliant(false)] public static void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] [CLSCompliant(false)] public static void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] [CLSCompliant(false)] public static void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] [CLSCompliant(false)] public static void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] [CLSCompliant(false)] public static void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] [CLSCompliant(false)] public static void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] [CLSCompliant(false)] public static void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] [CLSCompliant(false)] public static void GetNamedProgram(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.ProgramProperty pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] [CLSCompliant(false)] public static unsafe void GetNamedProgram(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.ProgramProperty pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] [CLSCompliant(false)] public static void GetNamedProgram(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.ProgramProperty pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] [CLSCompliant(false)] public static unsafe void GetNamedProgram(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.ProgramProperty pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] [CLSCompliant(false)] public static void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] [CLSCompliant(false)] public static void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] [CLSCompliant(false)] public static unsafe void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] [CLSCompliant(false)] public static void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] [CLSCompliant(false)] public static void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] [CLSCompliant(false)] public static unsafe void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] [CLSCompliant(false)] public static void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] [CLSCompliant(false)] public static void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] [CLSCompliant(false)] public static unsafe void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] [CLSCompliant(false)] public static void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] [CLSCompliant(false)] public static void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] [CLSCompliant(false)] public static unsafe void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] [CLSCompliant(false)] public static void GetNamedProgramLocalParameterI(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] [CLSCompliant(false)] public static void GetNamedProgramLocalParameterI(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] [CLSCompliant(false)] public static unsafe void GetNamedProgramLocalParameterI(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] [CLSCompliant(false)] public static void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] [CLSCompliant(false)] public static void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] [CLSCompliant(false)] public static unsafe void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIuivEXT")] [CLSCompliant(false)] public static void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIuivEXT")] [CLSCompliant(false)] public static void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIuivEXT")] [CLSCompliant(false)] public static unsafe void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(program,pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] [CLSCompliant(false)] public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "program,pname")] IntPtr @string) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(program,pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] [CLSCompliant(false)] public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[] @string) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(program,pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] [CLSCompliant(false)] public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[,] @string) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(program,pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] [CLSCompliant(false)] public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[,,] @string) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(program,pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] [CLSCompliant(false)] public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] ref T3 @string) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(program,pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] [CLSCompliant(false)] public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "program,pname")] IntPtr @string) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(program,pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] [CLSCompliant(false)] public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[] @string) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(program,pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] [CLSCompliant(false)] public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[,] @string) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(program,pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] [CLSCompliant(false)] public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[,,] @string) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(program,pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] [CLSCompliant(false)] public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] ref T3 @string) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] [CLSCompliant(false)] public static void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] [CLSCompliant(false)] public static void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] [CLSCompliant(false)] public static void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] [CLSCompliant(false)] public static void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_debug_label] /// Retrieve the label of a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] [CLSCompliant(false)] public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.All type, Int32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_debug_label] /// Retrieve the label of a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] [CLSCompliant(false)] public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.All type, Int32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_debug_label] /// Retrieve the label of a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] [CLSCompliant(false)] public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.All type, UInt32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_debug_label] /// Retrieve the label of a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] [CLSCompliant(false)] public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.All type, UInt32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] [CLSCompliant(false)] public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, Int32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] [CLSCompliant(false)] public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] [CLSCompliant(false)] public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] [CLSCompliant(false)] public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] [CLSCompliant(false)] public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] [CLSCompliant(false)] public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, UInt32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] [CLSCompliant(false)] public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] [CLSCompliant(false)] public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] [CLSCompliant(false)] public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] [CLSCompliant(false)] public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] [CLSCompliant(false)] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] [CLSCompliant(false)] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.All target, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] data) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] [CLSCompliant(false)] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.All target, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] data) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] [CLSCompliant(false)] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.All target, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] data) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] [CLSCompliant(false)] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.All target, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 data) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] [CLSCompliant(false)] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] [CLSCompliant(false)] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.All target, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] data) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] [CLSCompliant(false)] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.All target, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] data) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] [CLSCompliant(false)] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.All target, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] data) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] [CLSCompliant(false)] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.All target, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 data) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Retrieve the info log string from a program pipeline object /// /// /// Specifies the name of a program pipeline object from which to retrieve the info log. /// /// /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. /// /// [length: 1] /// Specifies the address of a variable into which will be written the number of characters written into infoLog. /// /// [length: bufSize] /// Specifies the address of an array of characters into which will be written the info log for pipeline. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] [CLSCompliant(false)] public static void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Retrieve the info log string from a program pipeline object /// /// /// Specifies the name of a program pipeline object from which to retrieve the info log. /// /// /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. /// /// [length: 1] /// Specifies the address of a variable into which will be written the number of characters written into infoLog. /// /// [length: bufSize] /// Specifies the address of an array of characters into which will be written the info log for pipeline. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] [CLSCompliant(false)] public static unsafe void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Retrieve the info log string from a program pipeline object /// /// /// Specifies the name of a program pipeline object from which to retrieve the info log. /// /// /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. /// /// [length: 1] /// Specifies the address of a variable into which will be written the number of characters written into infoLog. /// /// [length: bufSize] /// Specifies the address of an array of characters into which will be written the info log for pipeline. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] [CLSCompliant(false)] public static void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Retrieve the info log string from a program pipeline object /// /// /// Specifies the name of a program pipeline object from which to retrieve the info log. /// /// /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. /// /// [length: 1] /// Specifies the address of a variable into which will be written the number of characters written into infoLog. /// /// [length: bufSize] /// Specifies the address of an array of characters into which will be written the info log for pipeline. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] [CLSCompliant(false)] public static unsafe void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Retrieve properties of a program pipeline object /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// Specifies the name of the parameter to retrieve. /// /// /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] [CLSCompliant(false)] public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Retrieve properties of a program pipeline object /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// Specifies the name of the parameter to retrieve. /// /// /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] [CLSCompliant(false)] public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Retrieve properties of a program pipeline object /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// Specifies the name of the parameter to retrieve. /// /// /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] [CLSCompliant(false)] public static unsafe void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Retrieve properties of a program pipeline object /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// Specifies the name of the parameter to retrieve. /// /// /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] [CLSCompliant(false)] public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Retrieve properties of a program pipeline object /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// Specifies the name of the parameter to retrieve. /// /// /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] [CLSCompliant(false)] public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Retrieve properties of a program pipeline object /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// Specifies the name of the parameter to retrieve. /// /// /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] [CLSCompliant(false)] public static unsafe void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [length: COMPSIZE(target,level,format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] [CLSCompliant(false)] public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [length: COMPSIZE(target,level,format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] [CLSCompliant(false)] public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [length: COMPSIZE(target,level,format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] [CLSCompliant(false)] public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [length: COMPSIZE(target,level,format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] [CLSCompliant(false)] public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,,] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [length: COMPSIZE(target,level,format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] [CLSCompliant(false)] public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] ref T5 pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [length: COMPSIZE(target,level,format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] [CLSCompliant(false)] public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [length: COMPSIZE(target,level,format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] [CLSCompliant(false)] public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [length: COMPSIZE(target,level,format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] [CLSCompliant(false)] public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [length: COMPSIZE(target,level,format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] [CLSCompliant(false)] public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,,] pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [length: COMPSIZE(target,level,format,type)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] [CLSCompliant(false)] public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] ref T5 pixels) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] [CLSCompliant(false)] public static void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] [CLSCompliant(false)] public static void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] [CLSCompliant(false)] public static unsafe void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] [CLSCompliant(false)] public static void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] [CLSCompliant(false)] public static void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] [CLSCompliant(false)] public static unsafe void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] [CLSCompliant(false)] public static void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] [CLSCompliant(false)] public static void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] [CLSCompliant(false)] public static void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] [CLSCompliant(false)] public static void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] [CLSCompliant(false)] public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] [CLSCompliant(false)] public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] [CLSCompliant(false)] public static unsafe void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] [CLSCompliant(false)] public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] [CLSCompliant(false)] public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] [CLSCompliant(false)] public static unsafe void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] [CLSCompliant(false)] public static void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] [CLSCompliant(false)] public static void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] [CLSCompliant(false)] public static unsafe void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] [CLSCompliant(false)] public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] [CLSCompliant(false)] public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] [CLSCompliant(false)] public static unsafe void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIuivEXT")] [CLSCompliant(false)] public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIuivEXT")] [CLSCompliant(false)] public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIuivEXT")] [CLSCompliant(false)] public static unsafe void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] [CLSCompliant(false)] public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] [CLSCompliant(false)] public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] [CLSCompliant(false)] public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] [CLSCompliant(false)] public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] [CLSCompliant(false)] public static unsafe void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] [CLSCompliant(false)] public static void GetVertexArrayInteger(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] [CLSCompliant(false)] public static void GetVertexArrayInteger(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] [CLSCompliant(false)] public static unsafe void GetVertexArrayInteger(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] [CLSCompliant(false)] public static void GetVertexArrayInteger(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] [CLSCompliant(false)] public static void GetVertexArrayInteger(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] [CLSCompliant(false)] public static unsafe void GetVertexArrayInteger(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] [CLSCompliant(false)] public static void GetVertexArrayInteger(Int32 vaobj, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] [CLSCompliant(false)] public static void GetVertexArrayInteger(Int32 vaobj, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] [CLSCompliant(false)] public static unsafe void GetVertexArrayInteger(Int32 vaobj, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] [CLSCompliant(false)] public static void GetVertexArrayInteger(UInt32 vaobj, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] [CLSCompliant(false)] public static void GetVertexArrayInteger(UInt32 vaobj, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] [CLSCompliant(false)] public static unsafe void GetVertexArrayInteger(UInt32 vaobj, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] IntPtr param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute] T3[] param) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute] T3[,] param) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute] T3[,,] param) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute] ref T3 param) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] IntPtr param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute] T3[] param) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute] T3[,] param) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute] T3[,,] param) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute] ref T3 param) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] param) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] param) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] param) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 param) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] param) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] param) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] param) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: 1] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] [CLSCompliant(false)] public static void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 param) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_debug_marker] /// /// [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glInsertEventMarkerEXT")] public static void InsertEventMarker(Int32 length, String marker) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glIsEnabledIndexedEXT")] [CLSCompliant(false)] public static bool IsEnabledIndexed(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glIsEnabledIndexedEXT")] [CLSCompliant(false)] public static bool IsEnabledIndexed(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Determine if a name corresponds to a program pipeline object /// /// /// Specifies a value that may be the name of a program pipeline object. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glIsProgramPipelineEXT")] [CLSCompliant(false)] public static bool IsProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Determine if a name corresponds to a program pipeline object /// /// /// Specifies a value that may be the name of a program pipeline object. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glIsProgramPipelineEXT")] [CLSCompliant(false)] public static bool IsProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_debug_label] /// /// /// /// [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glLabelObjectEXT")] [CLSCompliant(false)] public static void LabelObject(OpenTK.Graphics.OpenGL4.All type, Int32 @object, Int32 length, String label) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_debug_label] /// /// /// /// [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glLabelObjectEXT")] [CLSCompliant(false)] public static void LabelObject(OpenTK.Graphics.OpenGL4.All type, UInt32 @object, Int32 length, String label) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")] [CLSCompliant(false)] public static IntPtr MapNamedBuffer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferAccess access) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")] [CLSCompliant(false)] public static IntPtr MapNamedBuffer(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess access) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")] [CLSCompliant(false)] public static IntPtr MapNamedBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferAccess access) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")] [CLSCompliant(false)] public static IntPtr MapNamedBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess access) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")] [CLSCompliant(false)] public static IntPtr MapNamedBufferRange(Int32 buffer, IntPtr offset, Int32 length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")] [CLSCompliant(false)] public static IntPtr MapNamedBufferRange(Int32 buffer, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")] [CLSCompliant(false)] public static IntPtr MapNamedBufferRange(UInt32 buffer, IntPtr offset, Int32 length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")] [CLSCompliant(false)] public static IntPtr MapNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixFrustumEXT")] public static void MatrixFrustum(OpenTK.Graphics.OpenGL4.MatrixMode mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoaddEXT")] [CLSCompliant(false)] public static void MatrixLoad(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoaddEXT")] [CLSCompliant(false)] public static void MatrixLoad(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoaddEXT")] [CLSCompliant(false)] public static unsafe void MatrixLoad(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadfEXT")] [CLSCompliant(false)] public static void MatrixLoad(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadfEXT")] [CLSCompliant(false)] public static void MatrixLoad(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadfEXT")] [CLSCompliant(false)] public static unsafe void MatrixLoad(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadIdentityEXT")] public static void MatrixLoadIdentity(OpenTK.Graphics.OpenGL4.MatrixMode mode) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] [CLSCompliant(false)] public static void MatrixLoadTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] [CLSCompliant(false)] public static void MatrixLoadTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] [CLSCompliant(false)] public static unsafe void MatrixLoadTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] [CLSCompliant(false)] public static void MatrixLoadTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] [CLSCompliant(false)] public static void MatrixLoadTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] [CLSCompliant(false)] public static unsafe void MatrixLoadTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultdEXT")] [CLSCompliant(false)] public static void MatrixMult(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultdEXT")] [CLSCompliant(false)] public static void MatrixMult(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultdEXT")] [CLSCompliant(false)] public static unsafe void MatrixMult(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultfEXT")] [CLSCompliant(false)] public static void MatrixMult(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultfEXT")] [CLSCompliant(false)] public static void MatrixMult(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultfEXT")] [CLSCompliant(false)] public static unsafe void MatrixMult(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] [CLSCompliant(false)] public static void MatrixMultTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] [CLSCompliant(false)] public static void MatrixMultTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] [CLSCompliant(false)] public static unsafe void MatrixMultTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] [CLSCompliant(false)] public static void MatrixMultTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] [CLSCompliant(false)] public static void MatrixMultTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// [length: 16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] [CLSCompliant(false)] public static unsafe void MatrixMultTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixOrthoEXT")] public static void MatrixOrtho(OpenTK.Graphics.OpenGL4.MatrixMode mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixPopEXT")] public static void MatrixPop(OpenTK.Graphics.OpenGL4.MatrixMode mode) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixPushEXT")] public static void MatrixPush(OpenTK.Graphics.OpenGL4.MatrixMode mode) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixRotatedEXT")] public static void MatrixRotate(OpenTK.Graphics.OpenGL4.MatrixMode mode, Double angle, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixRotatefEXT")] public static void MatrixRotate(OpenTK.Graphics.OpenGL4.MatrixMode mode, Single angle, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixScaledEXT")] public static void MatrixScale(OpenTK.Graphics.OpenGL4.MatrixMode mode, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixScalefEXT")] public static void MatrixScale(OpenTK.Graphics.OpenGL4.MatrixMode mode, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixTranslatedEXT")] public static void MatrixTranslate(OpenTK.Graphics.OpenGL4.MatrixMode mode, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixTranslatefEXT")] public static void MatrixTranslate(OpenTK.Graphics.OpenGL4.MatrixMode mode, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexBufferEXT")] [CLSCompliant(false)] public static void MultiTexBuffer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.All internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexBufferEXT")] [CLSCompliant(false)] public static void MultiTexBuffer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.All internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(size,type,stride)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(size,type,stride)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] [CLSCompliant(false)] public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[] pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(size,type,stride)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] [CLSCompliant(false)] public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,] pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(size,type,stride)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] [CLSCompliant(false)] public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,,] pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: COMPSIZE(size,type,stride)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T4 pointer) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvfEXT")] public static void MultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, Single param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvfvEXT")] [CLSCompliant(false)] public static void MultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvfvEXT")] [CLSCompliant(false)] public static unsafe void MultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnviEXT")] public static void MultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvivEXT")] [CLSCompliant(false)] public static void MultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvivEXT")] [CLSCompliant(false)] public static unsafe void MultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendEXT")] public static void MultiTexGend(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, Double param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendvEXT")] [CLSCompliant(false)] public static void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendvEXT")] [CLSCompliant(false)] public static void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [CountAttribute(Computed = "pname")] ref Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendvEXT")] [CLSCompliant(false)] public static unsafe void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenfEXT")] public static void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, Single param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenfvEXT")] [CLSCompliant(false)] public static void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenfvEXT")] [CLSCompliant(false)] public static unsafe void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGeniEXT")] public static void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenivEXT")] [CLSCompliant(false)] public static void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenivEXT")] [CLSCompliant(false)] public static unsafe void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] public static void MultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] [CLSCompliant(false)] public static void MultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] [CLSCompliant(false)] public static void MultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] [CLSCompliant(false)] public static void MultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,,] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] public static void MultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T8 pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] public static void MultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] [CLSCompliant(false)] public static void MultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] [CLSCompliant(false)] public static void MultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] [CLSCompliant(false)] public static void MultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] public static void MultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] public static void MultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] [CLSCompliant(false)] public static void MultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] [CLSCompliant(false)] public static void MultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] [CLSCompliant(false)] public static void MultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] public static void MultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterfEXT")] public static void MultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterfvEXT")] [CLSCompliant(false)] public static void MultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterfvEXT")] [CLSCompliant(false)] public static unsafe void MultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameteriEXT")] public static void MultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIivEXT")] [CLSCompliant(false)] public static void MultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIivEXT")] [CLSCompliant(false)] public static void MultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIivEXT")] [CLSCompliant(false)] public static unsafe void MultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIuivEXT")] [CLSCompliant(false)] public static void MultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIuivEXT")] [CLSCompliant(false)] public static void MultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIuivEXT")] [CLSCompliant(false)] public static unsafe void MultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterivEXT")] [CLSCompliant(false)] public static void MultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterivEXT")] [CLSCompliant(false)] public static unsafe void MultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexRenderbufferEXT")] [CLSCompliant(false)] public static void MultiTexRenderbuffer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexRenderbufferEXT")] [CLSCompliant(false)] public static void MultiTexRenderbuffer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] [CLSCompliant(false)] public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[] pixels) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] [CLSCompliant(false)] public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,] pixels) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] [CLSCompliant(false)] public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,,] pixels) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T7 pixels) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] [CLSCompliant(false)] public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] [CLSCompliant(false)] public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] [CLSCompliant(false)] public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] [CLSCompliant(false)] public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[] pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] [CLSCompliant(false)] public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,] pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] [CLSCompliant(false)] public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,,] pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T11 pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, Int32 size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, Int32 size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, Int32 size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, Int32 size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: COMPSIZE(size)] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] [CLSCompliant(false)] public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sparse_buffer] /// /// /// /// [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentEXT")] [CLSCompliant(false)] public static void NamedBufferPageCommitment(Int32 buffer, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sparse_buffer] /// /// /// /// [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentEXT")] [CLSCompliant(false)] public static void NamedBufferPageCommitment(Int32 buffer, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sparse_buffer] /// /// /// /// [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentEXT")] [CLSCompliant(false)] public static void NamedBufferPageCommitment(UInt32 buffer, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); } /// [requires: ARB_sparse_buffer] /// /// /// /// [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentEXT")] [CLSCompliant(false)] public static void NamedBufferPageCommitment(UInt32 buffer, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, Int32 flags) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, Int32 flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, Int32 flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, Int32 flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, Int32 flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, Int32 flags) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, Int32 flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, Int32 flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, Int32 flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, Int32 flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, UInt32 flags) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, UInt32 flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, UInt32 flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, UInt32 flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, UInt32 flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, UInt32 flags) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, UInt32 flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, UInt32 flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, UInt32 flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [length: size] /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] [CLSCompliant(false)] public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, UInt32 flags) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(size)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedCopyBufferSubData(Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedCopyBufferSubData(Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedCopyBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")] [CLSCompliant(false)] public static void NamedCopyBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] [CLSCompliant(false)] public static void NamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] [CLSCompliant(false)] public static void NamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] [CLSCompliant(false)] public static void NamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] [CLSCompliant(false)] public static void NamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] [CLSCompliant(false)] public static void NamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] [CLSCompliant(false)] public static void NamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferRenderbufferEXT")] [CLSCompliant(false)] public static void NamedFramebufferRenderbuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferRenderbufferEXT")] [CLSCompliant(false)] public static void NamedFramebufferRenderbuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture1DEXT")] [CLSCompliant(false)] public static void NamedFramebufferTexture1D(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture1DEXT")] [CLSCompliant(false)] public static void NamedFramebufferTexture1D(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture2DEXT")] [CLSCompliant(false)] public static void NamedFramebufferTexture2D(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture2DEXT")] [CLSCompliant(false)] public static void NamedFramebufferTexture2D(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture3DEXT")] [CLSCompliant(false)] public static void NamedFramebufferTexture3D(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, Int32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture3DEXT")] [CLSCompliant(false)] public static void NamedFramebufferTexture3D(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureEXT")] [CLSCompliant(false)] public static void NamedFramebufferTexture(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureEXT")] [CLSCompliant(false)] public static void NamedFramebufferTexture(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureFaceEXT")] [CLSCompliant(false)] public static void NamedFramebufferTextureFace(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.TextureTarget face) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureFaceEXT")] [CLSCompliant(false)] public static void NamedFramebufferTextureFace(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.TextureTarget face) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureLayerEXT")] [CLSCompliant(false)] public static void NamedFramebufferTextureLayer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureLayerEXT")] [CLSCompliant(false)] public static void NamedFramebufferTextureLayer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] ref Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] [CLSCompliant(false)] public static unsafe void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] ref Double @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] [CLSCompliant(false)] public static unsafe void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] ref Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] [CLSCompliant(false)] public static unsafe void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] ref Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] [CLSCompliant(false)] public static unsafe void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4iEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameterI4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4iEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameterI4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameterI4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] ref Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] [CLSCompliant(false)] public static unsafe void NamedProgramLocalParameterI4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] ref Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] [CLSCompliant(false)] public static unsafe void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uiEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uivEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uivEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: 4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uivEXT")] [CLSCompliant(false)] public static unsafe void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameters4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameters4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] [CLSCompliant(false)] public static unsafe void NamedProgramLocalParameters4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameters4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParameters4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] [CLSCompliant(false)] public static unsafe void NamedProgramLocalParameters4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParametersI4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParametersI4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] [CLSCompliant(false)] public static unsafe void NamedProgramLocalParametersI4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] [CLSCompliant(false)] public static unsafe void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4uivEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4uivEXT")] [CLSCompliant(false)] public static void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4uivEXT")] [CLSCompliant(false)] public static unsafe void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: len] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] [CLSCompliant(false)] public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [CountAttribute(Parameter = "len")] IntPtr @string) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: len] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] [CLSCompliant(false)] public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[] @string) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: len] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] [CLSCompliant(false)] public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[,] @string) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: len] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] [CLSCompliant(false)] public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[,,] @string) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: len] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] [CLSCompliant(false)] public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] ref T4 @string) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: len] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] [CLSCompliant(false)] public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [CountAttribute(Parameter = "len")] IntPtr @string) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: len] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] [CLSCompliant(false)] public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[] @string) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: len] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] [CLSCompliant(false)] public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[,] @string) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: len] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] [CLSCompliant(false)] public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[,,] @string) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: len] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] [CLSCompliant(false)] public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] ref T4 @string) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] [CLSCompliant(false)] public static void NamedRenderbufferStorage(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] [CLSCompliant(false)] public static void NamedRenderbufferStorage(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] [CLSCompliant(false)] public static void NamedRenderbufferStorage(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] [CLSCompliant(false)] public static void NamedRenderbufferStorage(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] [CLSCompliant(false)] public static void NamedRenderbufferStorage(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] [CLSCompliant(false)] public static void NamedRenderbufferStorage(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleCoverageEXT")] [CLSCompliant(false)] public static void NamedRenderbufferStorageMultisampleCoverage(Int32 renderbuffer, Int32 coverageSamples, Int32 colorSamples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleCoverageEXT")] [CLSCompliant(false)] public static void NamedRenderbufferStorageMultisampleCoverage(UInt32 renderbuffer, Int32 coverageSamples, Int32 colorSamples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] [CLSCompliant(false)] public static void NamedRenderbufferStorageMultisample(Int32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] [CLSCompliant(false)] public static void NamedRenderbufferStorageMultisample(Int32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] [CLSCompliant(false)] public static void NamedRenderbufferStorageMultisample(Int32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] [CLSCompliant(false)] public static void NamedRenderbufferStorageMultisample(UInt32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] [CLSCompliant(false)] public static void NamedRenderbufferStorageMultisample(UInt32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] [CLSCompliant(false)] public static void NamedRenderbufferStorageMultisample(UInt32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_polygon_offset_clamp] /// /// /// [AutoGenerated(Category = "EXT_polygon_offset_clamp", Version = "", EntryPoint = "glPolygonOffsetClampEXT")] public static void PolygonOffsetClamp(Single factor, Single units, Single clamp) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_debug_marker] [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPopGroupMarkerEXT")] public static void PopGroupMarker() { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Specify a parameter for a program object /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// Specifies the name of the parameter to modify. /// /// /// Specifies the new value of the parameter specified by pname for program. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")] [CLSCompliant(false)] public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb pname, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Specify a parameter for a program object /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// Specifies the name of the parameter to modify. /// /// /// Specifies the new value of the parameter specified by pname for program. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")] [CLSCompliant(false)] public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb pname, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dEXT")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Double x) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dEXT")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Double x) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fEXT")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fEXT")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1iEXT")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1iEXT")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uiEXT")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, UInt32 v0) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dEXT")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Double x, Double y) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dEXT")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Double x, Double y) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fEXT")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fEXT")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2iEXT")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2iEXT")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uiEXT")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, UInt32 v0, UInt32 v1) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dEXT")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dEXT")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fEXT")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fEXT")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3iEXT")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3iEXT")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uiEXT")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dEXT")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dEXT")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fEXT")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fEXT")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4iEXT")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4iEXT")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uiEXT")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*4] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*9] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*6] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] /// /// /// /// /// [length: count*16] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*8] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] [CLSCompliant(false)] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] /// /// /// /// /// [length: count*12] [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] [CLSCompliant(false)] public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glPushClientAttribDefaultEXT")] public static void PushClientAttribDefault(OpenTK.Graphics.OpenGL4.ClientAttribMask mask) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_debug_marker] /// /// [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPushGroupMarkerEXT")] public static void PushGroupMarker(Int32 length, String marker) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples] /// /// [AutoGenerated(Category = "EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glRasterSamplesEXT")] [CLSCompliant(false)] public static void RasterSamples(Int32 samples, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples] /// /// [AutoGenerated(Category = "EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glRasterSamplesEXT")] [CLSCompliant(false)] public static void RasterSamples(UInt32 samples, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")] [CLSCompliant(false)] public static void TextureBuffer(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")] [CLSCompliant(false)] public static void TextureBuffer(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")] [CLSCompliant(false)] public static void TextureBuffer(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")] [CLSCompliant(false)] public static void TextureBuffer(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] [CLSCompliant(false)] public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] [CLSCompliant(false)] public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] [CLSCompliant(false)] public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] [CLSCompliant(false)] public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] [CLSCompliant(false)] public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] [CLSCompliant(false)] public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] [CLSCompliant(false)] public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] [CLSCompliant(false)] public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] [CLSCompliant(false)] public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] [CLSCompliant(false)] public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] [CLSCompliant(false)] public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] [CLSCompliant(false)] public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,,] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] [CLSCompliant(false)] public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T8 pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] [CLSCompliant(false)] public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] [CLSCompliant(false)] public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] [CLSCompliant(false)] public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] [CLSCompliant(false)] public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,,] pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] [CLSCompliant(false)] public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T8 pixels) where T8 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] [CLSCompliant(false)] public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] [CLSCompliant(false)] public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] [CLSCompliant(false)] public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] [CLSCompliant(false)] public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] [CLSCompliant(false)] public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] [CLSCompliant(false)] public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] [CLSCompliant(false)] public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] [CLSCompliant(false)] public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] [CLSCompliant(false)] public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] [CLSCompliant(false)] public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] [CLSCompliant(false)] public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] [CLSCompliant(false)] public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] [CLSCompliant(false)] public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] [CLSCompliant(false)] public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] [CLSCompliant(false)] public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] [CLSCompliant(false)] public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] [CLSCompliant(false)] public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] [CLSCompliant(false)] public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] [CLSCompliant(false)] public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] [CLSCompliant(false)] public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) where T10 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTexturePageCommitmentEXT")] [CLSCompliant(false)] public static void TexturePageCommitment(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTexturePageCommitmentEXT")] [CLSCompliant(false)] public static void TexturePageCommitment(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfEXT")] [CLSCompliant(false)] public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfEXT")] [CLSCompliant(false)] public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")] [CLSCompliant(false)] public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")] [CLSCompliant(false)] public static unsafe void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")] [CLSCompliant(false)] public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")] [CLSCompliant(false)] public static unsafe void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameteriEXT")] [CLSCompliant(false)] public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameteriEXT")] [CLSCompliant(false)] public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] [CLSCompliant(false)] public static void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] [CLSCompliant(false)] public static void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] [CLSCompliant(false)] public static unsafe void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] [CLSCompliant(false)] public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] [CLSCompliant(false)] public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] [CLSCompliant(false)] public static unsafe void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIuivEXT")] [CLSCompliant(false)] public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIuivEXT")] [CLSCompliant(false)] public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIuivEXT")] [CLSCompliant(false)] public static unsafe void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")] [CLSCompliant(false)] public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")] [CLSCompliant(false)] public static unsafe void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")] [CLSCompliant(false)] public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")] [CLSCompliant(false)] public static unsafe void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureRenderbufferEXT")] [CLSCompliant(false)] public static void TextureRenderbuffer(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureRenderbufferEXT")] [CLSCompliant(false)] public static void TextureRenderbuffer(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")] [CLSCompliant(false)] public static void TextureStorage1D(Int32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")] [CLSCompliant(false)] public static void TextureStorage1D(Int32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")] [CLSCompliant(false)] public static void TextureStorage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")] [CLSCompliant(false)] public static void TextureStorage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")] [CLSCompliant(false)] public static void TextureStorage2D(Int32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")] [CLSCompliant(false)] public static void TextureStorage2D(Int32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")] [CLSCompliant(false)] public static void TextureStorage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")] [CLSCompliant(false)] public static void TextureStorage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")] [CLSCompliant(false)] public static void TextureStorage2DMultisample(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")] [CLSCompliant(false)] public static void TextureStorage2DMultisample(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")] [CLSCompliant(false)] public static void TextureStorage2DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")] [CLSCompliant(false)] public static void TextureStorage2DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")] [CLSCompliant(false)] public static void TextureStorage3D(Int32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")] [CLSCompliant(false)] public static void TextureStorage3D(Int32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")] [CLSCompliant(false)] public static void TextureStorage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")] [CLSCompliant(false)] public static void TextureStorage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")] [CLSCompliant(false)] public static void TextureStorage3DMultisample(Int32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 samples, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")] [CLSCompliant(false)] public static void TextureStorage3DMultisample(Int32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")] [CLSCompliant(false)] public static void TextureStorage3DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 samples, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")] [CLSCompliant(false)] public static void TextureStorage3DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] [CLSCompliant(false)] public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] [CLSCompliant(false)] public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[] pixels) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] [CLSCompliant(false)] public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,] pixels) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] [CLSCompliant(false)] public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,,] pixels) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] [CLSCompliant(false)] public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T7 pixels) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] [CLSCompliant(false)] public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] [CLSCompliant(false)] public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[] pixels) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] [CLSCompliant(false)] public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,] pixels) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] [CLSCompliant(false)] public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,,] pixels) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] [CLSCompliant(false)] public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T7 pixels) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] [CLSCompliant(false)] public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] [CLSCompliant(false)] public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] [CLSCompliant(false)] public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] [CLSCompliant(false)] public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] [CLSCompliant(false)] public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] [CLSCompliant(false)] public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] [CLSCompliant(false)] public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] [CLSCompliant(false)] public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] [CLSCompliant(false)] public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] [CLSCompliant(false)] public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) where T9 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] [CLSCompliant(false)] public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] [CLSCompliant(false)] public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[] pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] [CLSCompliant(false)] public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,] pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] [CLSCompliant(false)] public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,,] pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] [CLSCompliant(false)] public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T11 pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] [CLSCompliant(false)] public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] [CLSCompliant(false)] public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[] pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] [CLSCompliant(false)] public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,] pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] [CLSCompliant(false)] public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,,] pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// /// /// /// /// [length: COMPSIZE(format,type,width,height,depth)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] [CLSCompliant(false)] public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T11 pixels) where T11 : struct { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glUnmapNamedBufferEXT")] [CLSCompliant(false)] public static bool UnmapNamedBuffer(Int32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glUnmapNamedBufferEXT")] [CLSCompliant(false)] public static bool UnmapNamedBuffer(UInt32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Bind stages of a program object to a program pipeline /// /// /// Specifies the program pipeline object to which to bind stages from program. /// /// /// Specifies a set of program stages to bind to the program pipeline object. /// /// /// Specifies the program object containing the shader executables to use in pipeline. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")] [CLSCompliant(false)] public static void UseProgramStages(Int32 pipeline, Int32 stages, Int32 program) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Bind stages of a program object to a program pipeline /// /// /// Specifies the program pipeline object to which to bind stages from program. /// /// /// Specifies a set of program stages to bind to the program pipeline object. /// /// /// Specifies the program object containing the shader executables to use in pipeline. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")] [CLSCompliant(false)] public static void UseProgramStages(UInt32 pipeline, UInt32 stages, UInt32 program) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseShaderProgramEXT")] [CLSCompliant(false)] public static void UseShaderProgram(OpenTK.Graphics.OpenGL4.All type, Int32 program) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseShaderProgramEXT")] [CLSCompliant(false)] public static void UseShaderProgram(OpenTK.Graphics.OpenGL4.All type, UInt32 program) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Validate a program pipeline object against current GL state /// /// /// Specifies the name of a program pipeline object to validate. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glValidateProgramPipelineEXT")] [CLSCompliant(false)] public static void ValidateProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_separate_shader_objects] /// Validate a program pipeline object against current GL state /// /// /// Specifies the name of a program pipeline object to validate. /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glValidateProgramPipelineEXT")] [CLSCompliant(false)] public static void ValidateProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayBindVertexBufferEXT")] [CLSCompliant(false)] public static void VertexArrayBindVertexBuffer(Int32 vaobj, Int32 bindingindex, Int32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayBindVertexBufferEXT")] [CLSCompliant(false)] public static void VertexArrayBindVertexBuffer(UInt32 vaobj, UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayColorOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayColorOffset(Int32 vaobj, Int32 buffer, Int32 size, OpenTK.Graphics.OpenGL4.ColorPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayColorOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayColorOffset(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL4.ColorPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayEdgeFlagOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayEdgeFlagOffset(Int32 vaobj, Int32 buffer, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayEdgeFlagOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayEdgeFlagOffset(UInt32 vaobj, UInt32 buffer, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayFogCoordOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayFogCoordOffset(Int32 vaobj, Int32 buffer, OpenTK.Graphics.OpenGL4.FogPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayFogCoordOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayFogCoordOffset(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL4.FogPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayIndexOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayIndexOffset(Int32 vaobj, Int32 buffer, OpenTK.Graphics.OpenGL4.IndexPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayIndexOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayIndexOffset(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL4.IndexPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayMultiTexCoordOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayMultiTexCoordOffset(Int32 vaobj, Int32 buffer, OpenTK.Graphics.OpenGL4.All texunit, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayMultiTexCoordOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayMultiTexCoordOffset(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL4.All texunit, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayNormalOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayNormalOffset(Int32 vaobj, Int32 buffer, OpenTK.Graphics.OpenGL4.NormalPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayNormalOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayNormalOffset(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL4.NormalPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArraySecondaryColorOffsetEXT")] [CLSCompliant(false)] public static void VertexArraySecondaryColorOffset(Int32 vaobj, Int32 buffer, Int32 size, OpenTK.Graphics.OpenGL4.ColorPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArraySecondaryColorOffsetEXT")] [CLSCompliant(false)] public static void VertexArraySecondaryColorOffset(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL4.ColorPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayTexCoordOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayTexCoordOffset(Int32 vaobj, Int32 buffer, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayTexCoordOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayTexCoordOffset(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribBindingEXT")] [CLSCompliant(false)] public static void VertexArrayVertexAttribBinding(Int32 vaobj, Int32 attribindex, Int32 bindingindex) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribBindingEXT")] [CLSCompliant(false)] public static void VertexArrayVertexAttribBinding(UInt32 vaobj, UInt32 attribindex, UInt32 bindingindex) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribDivisorEXT")] [CLSCompliant(false)] public static void VertexArrayVertexAttribDivisor(Int32 vaobj, Int32 index, Int32 divisor) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribDivisorEXT")] [CLSCompliant(false)] public static void VertexArrayVertexAttribDivisor(UInt32 vaobj, UInt32 index, UInt32 divisor) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribFormatEXT")] [CLSCompliant(false)] public static void VertexArrayVertexAttribFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.All type, bool normalized, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribFormatEXT")] [CLSCompliant(false)] public static void VertexArrayVertexAttribFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.All type, bool normalized, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIFormatEXT")] [CLSCompliant(false)] public static void VertexArrayVertexAttribIFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIFormatEXT")] [CLSCompliant(false)] public static void VertexArrayVertexAttribIFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.All type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayVertexAttribIOffset(Int32 vaobj, Int32 buffer, Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayVertexAttribIOffset(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLFormatEXT")] [CLSCompliant(false)] public static void VertexArrayVertexAttribLFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLFormatEXT")] [CLSCompliant(false)] public static void VertexArrayVertexAttribLFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.All type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayVertexAttribLOffset(Int32 vaobj, Int32 buffer, Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayVertexAttribLOffset(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayVertexAttribOffset(Int32 vaobj, Int32 buffer, Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayVertexAttribOffset(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexBindingDivisorEXT")] [CLSCompliant(false)] public static void VertexArrayVertexBindingDivisor(Int32 vaobj, Int32 bindingindex, Int32 divisor) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexBindingDivisorEXT")] [CLSCompliant(false)] public static void VertexArrayVertexBindingDivisor(UInt32 vaobj, UInt32 bindingindex, UInt32 divisor) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayVertexOffset(Int32 vaobj, Int32 buffer, Int32 size, OpenTK.Graphics.OpenGL4.VertexPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_direct_state_access] /// /// /// /// /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexOffsetEXT")] [CLSCompliant(false)] public static void VertexArrayVertexOffset(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL4.VertexPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_window_rectangles] /// /// /// [length: COMPSIZE(count)] [AutoGenerated(Category = "EXT_window_rectangles", Version = "", EntryPoint = "glWindowRectanglesEXT")] [CLSCompliant(false)] public static void WindowRectangles(OpenTK.Graphics.OpenGL4.All mode, Int32 count, [CountAttribute(Computed = "count")] Int32[] box) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_window_rectangles] /// /// /// [length: COMPSIZE(count)] [AutoGenerated(Category = "EXT_window_rectangles", Version = "", EntryPoint = "glWindowRectanglesEXT")] [CLSCompliant(false)] public static void WindowRectangles(OpenTK.Graphics.OpenGL4.All mode, Int32 count, [CountAttribute(Computed = "count")] ref Int32 box) { throw new BindingsNotRewrittenException(); } /// [requires: EXT_window_rectangles] /// /// /// [length: COMPSIZE(count)] [AutoGenerated(Category = "EXT_window_rectangles", Version = "", EntryPoint = "glWindowRectanglesEXT")] [CLSCompliant(false)] public static unsafe void WindowRectangles(OpenTK.Graphics.OpenGL4.All mode, Int32 count, [CountAttribute(Computed = "count")] Int32* box) { throw new BindingsNotRewrittenException(); } } public static partial class Intel { /// [requires: INTEL_performance_query] /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glBeginPerfQueryINTEL")] [CLSCompliant(false)] public static void BeginPerfQuery(Int32 queryHandle) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glBeginPerfQueryINTEL")] [CLSCompliant(false)] public static void BeginPerfQuery(UInt32 queryHandle) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] [CLSCompliant(false)] public static void CreatePerfQuery(Int32 queryId, [OutAttribute] Int32[] queryHandle) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] [CLSCompliant(false)] public static void CreatePerfQuery(Int32 queryId, [OutAttribute] out Int32 queryHandle) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] [CLSCompliant(false)] public static unsafe void CreatePerfQuery(Int32 queryId, [OutAttribute] Int32* queryHandle) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] [CLSCompliant(false)] public static void CreatePerfQuery(UInt32 queryId, [OutAttribute] UInt32[] queryHandle) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] [CLSCompliant(false)] public static void CreatePerfQuery(UInt32 queryId, [OutAttribute] out UInt32 queryHandle) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] [CLSCompliant(false)] public static unsafe void CreatePerfQuery(UInt32 queryId, [OutAttribute] UInt32* queryHandle) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glDeletePerfQueryINTEL")] [CLSCompliant(false)] public static void DeletePerfQuery(Int32 queryHandle) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glDeletePerfQueryINTEL")] [CLSCompliant(false)] public static void DeletePerfQuery(UInt32 queryHandle) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glEndPerfQueryINTEL")] [CLSCompliant(false)] public static void EndPerfQuery(Int32 queryHandle) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glEndPerfQueryINTEL")] [CLSCompliant(false)] public static void EndPerfQuery(UInt32 queryHandle) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] [CLSCompliant(false)] public static Int32 GetFirstPerfQueryI() { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] [CLSCompliant(false)] public static void GetFirstPerfQueryI([OutAttribute] Int32[] queryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] [CLSCompliant(false)] public static void GetFirstPerfQueryI([OutAttribute] out Int32 queryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] [CLSCompliant(false)] public static unsafe void GetFirstPerfQueryI([OutAttribute] Int32* queryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] [CLSCompliant(false)] public static void GetFirstPerfQueryI([OutAttribute] UInt32[] queryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] [CLSCompliant(false)] public static void GetFirstPerfQueryI([OutAttribute] out UInt32 queryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] [CLSCompliant(false)] public static unsafe void GetFirstPerfQueryI([OutAttribute] UInt32* queryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] [CLSCompliant(false)] public static Int32 GetNextPerfQueryI(Int32 queryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] [CLSCompliant(false)] public static Int32 GetNextPerfQueryI(UInt32 queryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] [CLSCompliant(false)] public static void GetNextPerfQueryI(Int32 queryId, [OutAttribute] Int32[] nextQueryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] [CLSCompliant(false)] public static void GetNextPerfQueryI(Int32 queryId, [OutAttribute] out Int32 nextQueryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] [CLSCompliant(false)] public static unsafe void GetNextPerfQueryI(Int32 queryId, [OutAttribute] Int32* nextQueryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] [CLSCompliant(false)] public static void GetNextPerfQueryI(UInt32 queryId, [OutAttribute] UInt32[] nextQueryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] [CLSCompliant(false)] public static void GetNextPerfQueryI(UInt32 queryId, [OutAttribute] out UInt32 nextQueryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] [CLSCompliant(false)] public static unsafe void GetNextPerfQueryI(UInt32 queryId, [OutAttribute] UInt32* nextQueryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] [CLSCompliant(false)] public static void GetPerfCounterInfo(Int32 queryId, Int32 counterId, Int32 counterNameLength, [OutAttribute] out String counterName, Int32 counterDescLength, [OutAttribute] out String counterDesc, [OutAttribute] Int32[] counterOffset, [OutAttribute] Int32[] counterDataSize, [OutAttribute] Int32[] counterTypeEnum, [OutAttribute] Int32[] counterDataTypeEnum, [OutAttribute] Int64[] rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] [CLSCompliant(false)] public static void GetPerfCounterInfo(Int32 queryId, Int32 counterId, Int32 counterNameLength, [OutAttribute] out String counterName, Int32 counterDescLength, [OutAttribute] out String counterDesc, [OutAttribute] out Int32 counterOffset, [OutAttribute] out Int32 counterDataSize, [OutAttribute] out Int32 counterTypeEnum, [OutAttribute] out Int32 counterDataTypeEnum, [OutAttribute] out Int64 rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] [CLSCompliant(false)] public static unsafe void GetPerfCounterInfo(Int32 queryId, Int32 counterId, Int32 counterNameLength, [OutAttribute] out String counterName, Int32 counterDescLength, [OutAttribute] out String counterDesc, [OutAttribute] Int32* counterOffset, [OutAttribute] Int32* counterDataSize, [OutAttribute] Int32* counterTypeEnum, [OutAttribute] Int32* counterDataTypeEnum, [OutAttribute] Int64* rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] [CLSCompliant(false)] public static void GetPerfCounterInfo(UInt32 queryId, UInt32 counterId, UInt32 counterNameLength, [OutAttribute] out String counterName, UInt32 counterDescLength, [OutAttribute] out String counterDesc, [OutAttribute] UInt32[] counterOffset, [OutAttribute] UInt32[] counterDataSize, [OutAttribute] UInt32[] counterTypeEnum, [OutAttribute] UInt32[] counterDataTypeEnum, [OutAttribute] UInt64[] rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] [CLSCompliant(false)] public static void GetPerfCounterInfo(UInt32 queryId, UInt32 counterId, UInt32 counterNameLength, [OutAttribute] out String counterName, UInt32 counterDescLength, [OutAttribute] out String counterDesc, [OutAttribute] out UInt32 counterOffset, [OutAttribute] out UInt32 counterDataSize, [OutAttribute] out UInt32 counterTypeEnum, [OutAttribute] out UInt32 counterDataTypeEnum, [OutAttribute] out UInt64 rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] [CLSCompliant(false)] public static unsafe void GetPerfCounterInfo(UInt32 queryId, UInt32 counterId, UInt32 counterNameLength, [OutAttribute] out String counterName, UInt32 counterDescLength, [OutAttribute] out String counterDesc, [OutAttribute] UInt32* counterOffset, [OutAttribute] UInt32* counterDataSize, [OutAttribute] UInt32* counterTypeEnum, [OutAttribute] UInt32* counterDataTypeEnum, [OutAttribute] UInt64* rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] Int32[] bytesWritten) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] Int32* bytesWritten) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] Int32[] bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] out Int32 bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] Int32* bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] Int32[] bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] out Int32 bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] Int32* bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] Int32[] bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] out Int32 bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] Int32* bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] Int32[] bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] out Int32 bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] Int32* bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] UInt32[] bytesWritten) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] out UInt32 bytesWritten) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] UInt32* bytesWritten) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] UInt32[] bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] out UInt32 bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] UInt32* bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] UInt32[] bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] out UInt32 bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] UInt32* bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] UInt32[] bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] out UInt32 bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] UInt32* bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] UInt32[] bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] out UInt32 bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] [CLSCompliant(false)] public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] UInt32* bytesWritten) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] [CLSCompliant(false)] public static Int32 GetPerfQueryIdByName([OutAttribute] out String queryName) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] [CLSCompliant(false)] public static void GetPerfQueryIdByName([OutAttribute] out String queryName, [OutAttribute] Int32[] queryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] [CLSCompliant(false)] public static void GetPerfQueryIdByName([OutAttribute] out String queryName, [OutAttribute] out Int32 queryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] [CLSCompliant(false)] public static unsafe void GetPerfQueryIdByName([OutAttribute] out String queryName, [OutAttribute] Int32* queryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] [CLSCompliant(false)] public static void GetPerfQueryIdByName([OutAttribute] out String queryName, [OutAttribute] UInt32[] queryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] [CLSCompliant(false)] public static void GetPerfQueryIdByName([OutAttribute] out String queryName, [OutAttribute] out UInt32 queryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] [CLSCompliant(false)] public static unsafe void GetPerfQueryIdByName([OutAttribute] out String queryName, [OutAttribute] UInt32* queryId) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] [CLSCompliant(false)] public static void GetPerfQueryInfo(Int32 queryId, Int32 queryNameLength, [OutAttribute] out String queryName, [OutAttribute] Int32[] dataSize, [OutAttribute] Int32[] noCounters, [OutAttribute] Int32[] noInstances, [OutAttribute] Int32[] capsMask) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] [CLSCompliant(false)] public static void GetPerfQueryInfo(Int32 queryId, Int32 queryNameLength, [OutAttribute] out String queryName, [OutAttribute] out Int32 dataSize, [OutAttribute] out Int32 noCounters, [OutAttribute] out Int32 noInstances, [OutAttribute] out Int32 capsMask) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] [CLSCompliant(false)] public static unsafe void GetPerfQueryInfo(Int32 queryId, Int32 queryNameLength, [OutAttribute] out String queryName, [OutAttribute] Int32* dataSize, [OutAttribute] Int32* noCounters, [OutAttribute] Int32* noInstances, [OutAttribute] Int32* capsMask) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] [CLSCompliant(false)] public static void GetPerfQueryInfo(UInt32 queryId, UInt32 queryNameLength, [OutAttribute] out String queryName, [OutAttribute] UInt32[] dataSize, [OutAttribute] UInt32[] noCounters, [OutAttribute] UInt32[] noInstances, [OutAttribute] UInt32[] capsMask) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] [CLSCompliant(false)] public static void GetPerfQueryInfo(UInt32 queryId, UInt32 queryNameLength, [OutAttribute] out String queryName, [OutAttribute] out UInt32 dataSize, [OutAttribute] out UInt32 noCounters, [OutAttribute] out UInt32 noInstances, [OutAttribute] out UInt32 capsMask) { throw new BindingsNotRewrittenException(); } /// [requires: INTEL_performance_query] /// /// /// /// /// /// /// [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] [CLSCompliant(false)] public static unsafe void GetPerfQueryInfo(UInt32 queryId, UInt32 queryNameLength, [OutAttribute] out String queryName, [OutAttribute] UInt32* dataSize, [OutAttribute] UInt32* noCounters, [OutAttribute] UInt32* noInstances, [OutAttribute] UInt32* capsMask) { throw new BindingsNotRewrittenException(); } } public static partial class Khr { /// [requires: KHR_blend_equation_advanced] [AutoGenerated(Category = "KHR_blend_equation_advanced", Version = "", EntryPoint = "glBlendBarrierKHR")] public static void BlendBarrier() { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Specify a callback to receive debugging messages from the GL /// /// /// The address of a callback function that will be called when a debug message is generated. /// /// /// A user supplied pointer that will be passed on each invocation of callback. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] public static void DebugMessageCallback(DebugProcKhr callback, IntPtr userParam) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Specify a callback to receive debugging messages from the GL /// /// /// The address of a callback function that will be called when a debug message is generated. /// /// /// A user supplied pointer that will be passed on each invocation of callback. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] [CLSCompliant(false)] public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[] userParam) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Specify a callback to receive debugging messages from the GL /// /// /// The address of a callback function that will be called when a debug message is generated. /// /// /// A user supplied pointer that will be passed on each invocation of callback. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] [CLSCompliant(false)] public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,] userParam) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Specify a callback to receive debugging messages from the GL /// /// /// The address of a callback function that will be called when a debug message is generated. /// /// /// A user supplied pointer that will be passed on each invocation of callback. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] [CLSCompliant(false)] public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,,] userParam) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Specify a callback to receive debugging messages from the GL /// /// /// The address of a callback function that will be called when a debug message is generated. /// /// /// A user supplied pointer that will be passed on each invocation of callback. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] ref T1 userParam) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] [CLSCompliant(false)] public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] [CLSCompliant(false)] public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] [CLSCompliant(false)] public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] [CLSCompliant(false)] public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] [CLSCompliant(false)] public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Control the reporting of debug messages in a debug context /// /// /// The source of debug messages to enable or disable. /// /// /// The type of debug messages to enable or disable. /// /// /// The severity of debug messages to enable or disable. /// /// /// The length of the array ids. /// /// /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. /// /// /// A Boolean flag determining whether the selected messages should be enabled or disabled. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] [CLSCompliant(false)] public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, OpenTK.Graphics.OpenGL4.All severity, Int32 count, UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Inject an application-supplied message into the debug message queue /// /// /// The source of the debug message to insert. /// /// /// The type of the debug message insert. /// /// /// The user-supplied identifier of the message to insert. /// /// /// The severity of the debug messages to insert. /// /// /// The length string contained in the character array whose address is given by message. /// /// /// The address of a character array containing the message to insert. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] [CLSCompliant(false)] public static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, Int32 id, OpenTK.Graphics.OpenGL4.All severity, Int32 length, String buf) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Inject an application-supplied message into the debug message queue /// /// /// The source of the debug message to insert. /// /// /// The type of the debug message insert. /// /// /// The user-supplied identifier of the message to insert. /// /// /// The severity of the debug messages to insert. /// /// /// The length string contained in the character array whose address is given by message. /// /// /// The address of a character array containing the message to insert. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] [CLSCompliant(false)] public static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.All source, OpenTK.Graphics.OpenGL4.All type, UInt32 id, OpenTK.Graphics.OpenGL4.All severity, Int32 length, String buf) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] [CLSCompliant(false)] public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] [CLSCompliant(false)] public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] [CLSCompliant(false)] public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] [CLSCompliant(false)] public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] [CLSCompliant(false)] public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.All severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve messages from the debug message log /// /// /// The number of debug messages to retrieve from the log. /// /// /// The size of the buffer whose address is given by messageLog. /// /// [length: count] /// The address of an array of variables to receive the sources of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the types of the retrieved messages. /// /// [length: count] /// The address of an array of unsigned integers to receive the ids of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the severites of the retrieved messages. /// /// [length: count] /// The address of an array of variables to receive the lengths of the received messages. /// /// [length: bufSize] /// The address of an array of characters that will receive the messages. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] [CLSCompliant(false)] public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.All* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatusKHR")] public static OpenTK.Graphics.OpenGL4.All GetGraphicsResetStatus() { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] [CLSCompliant(false)] public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] [CLSCompliant(false)] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] [CLSCompliant(false)] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] [CLSCompliant(false)] public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] [CLSCompliant(false)] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuivKHR")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuivKHR")] [CLSCompliant(false)] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuivKHR")] [CLSCompliant(false)] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] [CLSCompliant(false)] public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.All identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] [CLSCompliant(false)] public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.All identifier, Int32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] [CLSCompliant(false)] public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.All identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] [CLSCompliant(false)] public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.All identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] [CLSCompliant(false)] public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.All identifier, UInt32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] [CLSCompliant(false)] public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.All identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] [CLSCompliant(false)] public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] [CLSCompliant(false)] public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] [CLSCompliant(false)] public static unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] [CLSCompliant(false)] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] [CLSCompliant(false)] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] [CLSCompliant(false)] public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] [CLSCompliant(false)] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] [CLSCompliant(false)] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] [CLSCompliant(false)] public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] [CLSCompliant(false)] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] [CLSCompliant(false)] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] [CLSCompliant(false)] public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] [CLSCompliant(false)] public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] [CLSCompliant(false)] public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Retrieve the label of a sync object identified by a pointer /// /// /// The name of the sync object whose label to retrieve. /// /// /// The length of the buffer whose address is in label. /// /// [length: 1] /// The address of a variable to receive the length of the object label. /// /// [length: bufSize] /// The address of a string that will receive the object label. /// [Obsolete("Use out overload instead")] [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] [CLSCompliant(false)] public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] [CLSCompliant(false)] public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute] T1[] @params) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] [CLSCompliant(false)] public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute] T1[,] @params) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] [CLSCompliant(false)] public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute] T1[,,] @params) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute] ref T1 @params) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Label a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object to label. /// /// /// The length of the label to be used for the object. /// /// /// The address of a string containing the label to assign to the object. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] [CLSCompliant(false)] public static void ObjectLabel(OpenTK.Graphics.OpenGL4.All identifier, Int32 name, Int32 length, String label) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Label a named object identified within a namespace /// /// /// The namespace from which the name of the object is allocated. /// /// /// The name of the object to label. /// /// /// The length of the label to be used for the object. /// /// /// The address of a string containing the label to assign to the object. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] [CLSCompliant(false)] public static void ObjectLabel(OpenTK.Graphics.OpenGL4.All identifier, UInt32 name, Int32 length, String label) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Label a a sync object identified by a pointer /// /// /// A pointer identifying a sync object. /// /// /// The length of the label to be used for the object. /// /// /// The address of a string containing the label to assign to the object. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] public static void ObjectPtrLabel(IntPtr ptr, Int32 length, String label) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Label a a sync object identified by a pointer /// /// /// A pointer identifying a sync object. /// /// /// The length of the label to be used for the object. /// /// /// The address of a string containing the label to assign to the object. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] [CLSCompliant(false)] public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Label a a sync object identified by a pointer /// /// /// A pointer identifying a sync object. /// /// /// The length of the label to be used for the object. /// /// /// The address of a string containing the label to assign to the object. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] [CLSCompliant(false)] public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Label a a sync object identified by a pointer /// /// /// A pointer identifying a sync object. /// /// /// The length of the label to be used for the object. /// /// /// The address of a string containing the label to assign to the object. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] [CLSCompliant(false)] public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Label a a sync object identified by a pointer /// /// /// A pointer identifying a sync object. /// /// /// The length of the label to be used for the object. /// /// /// The address of a string containing the label to assign to the object. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] public static void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, String label) where T0 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Pop the active debug group /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPopDebugGroupKHR")] public static void PopDebugGroup() { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Push a named debug group into the command stream /// /// /// The source of the debug message. /// /// /// The identifier of the message. /// /// /// The length of the message to be sent to the debug output stream. /// /// /// The a string containing the message to be sent to the debug output stream. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] [CLSCompliant(false)] public static void PushDebugGroup(OpenTK.Graphics.OpenGL4.All source, Int32 id, Int32 length, String message) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_debug] /// Push a named debug group into the command stream /// /// /// The source of the debug message. /// /// /// The identifier of the message. /// /// /// The length of the message to be sent to the debug output stream. /// /// /// The a string containing the message to be sent to the debug output stream. /// [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] [CLSCompliant(false)] public static void PushDebugGroup(OpenTK.Graphics.OpenGL4.All source, UInt32 id, Int32 length, String message) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] [CLSCompliant(false)] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] [CLSCompliant(false)] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] [CLSCompliant(false)] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: KHR_robustness] /// /// /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data) where T7 : struct { throw new BindingsNotRewrittenException(); } } public static partial class NV { /// [requires: NV_conditional_render] /// Start conditional rendering /// /// /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. /// /// /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. /// [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNV")] [CLSCompliant(false)] public static void BeginConditionalRender(Int32 id, OpenTK.Graphics.OpenGL4.All mode) { throw new BindingsNotRewrittenException(); } /// [requires: NV_conditional_render] /// Start conditional rendering /// /// /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. /// /// /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. /// [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNV")] [CLSCompliant(false)] public static void BeginConditionalRender(UInt32 id, OpenTK.Graphics.OpenGL4.All mode) { throw new BindingsNotRewrittenException(); } /// [requires: NV_blend_equation_advanced] [AutoGenerated(Category = "NV_blend_equation_advanced", Version = "", EntryPoint = "glBlendBarrierNV")] public static void BlendBarrier() { throw new BindingsNotRewrittenException(); } /// [requires: NV_blend_equation_advanced] /// /// [AutoGenerated(Category = "NV_blend_equation_advanced", Version = "", EntryPoint = "glBlendParameteriNV")] public static void BlendParameter(OpenTK.Graphics.OpenGL4.All pname, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// /// /// [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")] [CLSCompliant(false)] public static void BufferAddressRange(OpenTK.Graphics.OpenGL4.All pname, Int32 index, Int64 address, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// /// /// [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")] [CLSCompliant(false)] public static void BufferAddressRange(OpenTK.Graphics.OpenGL4.All pname, Int32 index, Int64 address, IntPtr length) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// /// /// [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")] [CLSCompliant(false)] public static void BufferAddressRange(OpenTK.Graphics.OpenGL4.All pname, UInt32 index, UInt64 address, Int32 length) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// /// /// [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")] [CLSCompliant(false)] public static void BufferAddressRange(OpenTK.Graphics.OpenGL4.All pname, UInt32 index, UInt64 address, IntPtr length) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCallCommandListNV")] [CLSCompliant(false)] public static void CallCommandList(Int32 list) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCallCommandListNV")] [CLSCompliant(false)] public static void CallCommandList(UInt32 list) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// /// [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glColorFormatNV")] public static void ColorFormat(Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCommandListSegmentsNV")] [CLSCompliant(false)] public static void CommandListSegments(Int32 list, Int32 segments) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCommandListSegmentsNV")] [CLSCompliant(false)] public static void CommandListSegments(UInt32 list, UInt32 segments) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCompileCommandListNV")] [CLSCompliant(false)] public static void CompileCommandList(Int32 list) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCompileCommandListNV")] [CLSCompliant(false)] public static void CompileCommandList(UInt32 list) { throw new BindingsNotRewrittenException(); } /// [requires: NV_conservative_raster_dilate] /// /// [AutoGenerated(Category = "NV_conservative_raster_dilate", Version = "", EntryPoint = "glConservativeRasterParameterfNV")] public static void ConservativeRasterParameter(OpenTK.Graphics.OpenGL4.All pname, Single value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_conservative_raster_pre_snap_triangles] /// /// [AutoGenerated(Category = "NV_conservative_raster_pre_snap_triangles", Version = "", EntryPoint = "glConservativeRasterParameteriNV")] public static void ConservativeRasterParameter(OpenTK.Graphics.OpenGL4.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCopyPathNV")] [CLSCompliant(false)] public static void CopyPath(Int32 resultPath, Int32 srcPath) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCopyPathNV")] [CLSCompliant(false)] public static void CopyPath(UInt32 resultPath, UInt32 srcPath) { throw new BindingsNotRewrittenException(); } /// [requires: NV_framebuffer_mixed_samples] /// [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationNV")] public static void CoverageModulation(OpenTK.Graphics.OpenGL4.All components) { throw new BindingsNotRewrittenException(); } /// [requires: NV_framebuffer_mixed_samples] /// /// [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationTableNV")] [CLSCompliant(false)] public static void CoverageModulationTable(Int32 n, Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_framebuffer_mixed_samples] /// /// [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationTableNV")] [CLSCompliant(false)] public static void CoverageModulationTable(Int32 n, ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_framebuffer_mixed_samples] /// /// [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationTableNV")] [CLSCompliant(false)] public static unsafe void CoverageModulationTable(Int32 n, Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathNV")] [CLSCompliant(false)] public static void CoverFillPath(Int32 path, OpenTK.Graphics.OpenGL4.All coverMode) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathNV")] [CLSCompliant(false)] public static void CoverFillPath(UInt32 path, OpenTK.Graphics.OpenGL4.All coverMode) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathNV")] [CLSCompliant(false)] public static void CoverStrokePath(Int32 path, OpenTK.Graphics.OpenGL4.All coverMode) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathNV")] [CLSCompliant(false)] public static void CoverStrokePath(UInt32 path, OpenTK.Graphics.OpenGL4.All coverMode) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] [CLSCompliant(false)] public static void CreateCommandLists(Int32 n, [OutAttribute] Int32[] lists) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] [CLSCompliant(false)] public static void CreateCommandLists(Int32 n, [OutAttribute] out Int32 lists) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] [CLSCompliant(false)] public static unsafe void CreateCommandLists(Int32 n, [OutAttribute] Int32* lists) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] [CLSCompliant(false)] public static void CreateCommandLists(Int32 n, [OutAttribute] UInt32[] lists) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] [CLSCompliant(false)] public static void CreateCommandLists(Int32 n, [OutAttribute] out UInt32 lists) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] [CLSCompliant(false)] public static unsafe void CreateCommandLists(Int32 n, [OutAttribute] UInt32* lists) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] [CLSCompliant(false)] public static void CreateStates(Int32 n, [OutAttribute] Int32[] states) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] [CLSCompliant(false)] public static void CreateStates(Int32 n, [OutAttribute] out Int32 states) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] [CLSCompliant(false)] public static unsafe void CreateStates(Int32 n, [OutAttribute] Int32* states) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] [CLSCompliant(false)] public static void CreateStates(Int32 n, [OutAttribute] UInt32[] states) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] [CLSCompliant(false)] public static void CreateStates(Int32 n, [OutAttribute] out UInt32 states) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] [CLSCompliant(false)] public static unsafe void CreateStates(Int32 n, [OutAttribute] UInt32* states) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] [CLSCompliant(false)] public static void DeleteCommandList(Int32 lists) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] [CLSCompliant(false)] public static void DeleteCommandList(UInt32 lists) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] [CLSCompliant(false)] public static void DeleteCommandLists(Int32 n, Int32[] lists) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] [CLSCompliant(false)] public static void DeleteCommandLists(Int32 n, ref Int32 lists) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] [CLSCompliant(false)] public static unsafe void DeleteCommandLists(Int32 n, Int32* lists) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] [CLSCompliant(false)] public static void DeleteCommandLists(Int32 n, UInt32[] lists) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] [CLSCompliant(false)] public static void DeleteCommandLists(Int32 n, ref UInt32 lists) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] [CLSCompliant(false)] public static unsafe void DeleteCommandLists(Int32 n, UInt32* lists) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glDeletePathsNV")] [CLSCompliant(false)] public static void DeletePath(Int32 path, Int32 range) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glDeletePathsNV")] [CLSCompliant(false)] public static void DeletePath(UInt32 path, Int32 range) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] [CLSCompliant(false)] public static void DeleteState(Int32 states) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] [CLSCompliant(false)] public static void DeleteState(UInt32 states) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] [CLSCompliant(false)] public static void DeleteStates(Int32 n, Int32[] states) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] [CLSCompliant(false)] public static void DeleteStates(Int32 n, ref Int32 states) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] [CLSCompliant(false)] public static unsafe void DeleteStates(Int32 n, Int32* states) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] [CLSCompliant(false)] public static void DeleteStates(Int32 n, UInt32[] states) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] [CLSCompliant(false)] public static void DeleteStates(Int32 n, ref UInt32 states) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] [CLSCompliant(false)] public static unsafe void DeleteStates(Int32 n, UInt32* states) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] [CLSCompliant(false)] public static void DrawCommandsAddres(OpenTK.Graphics.OpenGL4.All primitiveMode, Int64[] indirects, Int32[] sizes, Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] [CLSCompliant(false)] public static void DrawCommandsAddres(OpenTK.Graphics.OpenGL4.All primitiveMode, ref Int64 indirects, ref Int32 sizes, Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] [CLSCompliant(false)] public static unsafe void DrawCommandsAddres(OpenTK.Graphics.OpenGL4.All primitiveMode, Int64* indirects, Int32* sizes, Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] [CLSCompliant(false)] public static void DrawCommandsAddres(OpenTK.Graphics.OpenGL4.All primitiveMode, UInt64[] indirects, Int32[] sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] [CLSCompliant(false)] public static void DrawCommandsAddres(OpenTK.Graphics.OpenGL4.All primitiveMode, ref UInt64 indirects, ref Int32 sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] [CLSCompliant(false)] public static unsafe void DrawCommandsAddres(OpenTK.Graphics.OpenGL4.All primitiveMode, UInt64* indirects, Int32* sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] [CLSCompliant(false)] public static void DrawCommands(OpenTK.Graphics.OpenGL4.All primitiveMode, Int32 buffer, IntPtr[] indirects, Int32[] sizes, Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] [CLSCompliant(false)] public static void DrawCommands(OpenTK.Graphics.OpenGL4.All primitiveMode, Int32 buffer, ref IntPtr indirects, ref Int32 sizes, Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] [CLSCompliant(false)] public static unsafe void DrawCommands(OpenTK.Graphics.OpenGL4.All primitiveMode, Int32 buffer, IntPtr* indirects, Int32* sizes, Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] [CLSCompliant(false)] public static void DrawCommands(OpenTK.Graphics.OpenGL4.All primitiveMode, UInt32 buffer, IntPtr[] indirects, Int32[] sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] [CLSCompliant(false)] public static void DrawCommands(OpenTK.Graphics.OpenGL4.All primitiveMode, UInt32 buffer, ref IntPtr indirects, ref Int32 sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] [CLSCompliant(false)] public static unsafe void DrawCommands(OpenTK.Graphics.OpenGL4.All primitiveMode, UInt32 buffer, IntPtr* indirects, Int32* sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] [CLSCompliant(false)] public static void DrawCommandsStatesAddres(Int64[] indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] [CLSCompliant(false)] public static void DrawCommandsStatesAddres(ref Int64 indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] [CLSCompliant(false)] public static unsafe void DrawCommandsStatesAddres(Int64* indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] [CLSCompliant(false)] public static void DrawCommandsStatesAddres(UInt64[] indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] [CLSCompliant(false)] public static void DrawCommandsStatesAddres(ref UInt64 indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] [CLSCompliant(false)] public static unsafe void DrawCommandsStatesAddres(UInt64* indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] [CLSCompliant(false)] public static void DrawCommandsStates(Int32 buffer, IntPtr[] indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] [CLSCompliant(false)] public static void DrawCommandsStates(Int32 buffer, ref IntPtr indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] [CLSCompliant(false)] public static unsafe void DrawCommandsStates(Int32 buffer, IntPtr* indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] [CLSCompliant(false)] public static void DrawCommandsStates(UInt32 buffer, IntPtr[] indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] [CLSCompliant(false)] public static void DrawCommandsStates(UInt32 buffer, ref IntPtr indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] [CLSCompliant(false)] public static unsafe void DrawCommandsStates(UInt32 buffer, IntPtr* indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_draw_vulkan_image] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glDrawVkImageNV")] [CLSCompliant(false)] public static void DrawVkImage(Int64 vkImage, Int32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1) { throw new BindingsNotRewrittenException(); } /// [requires: NV_draw_vulkan_image] /// /// /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glDrawVkImageNV")] [CLSCompliant(false)] public static void DrawVkImage(UInt64 vkImage, UInt32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glEdgeFlagFormatNV")] public static void EdgeFlagFormat(Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: NV_conditional_render] [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glEndConditionalRenderNV")] public static void EndConditionalRender() { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glFogCoordFormatNV")] public static void FogCoordFormat(OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: NV_fragment_coverage_to_color] /// [AutoGenerated(Category = "NV_fragment_coverage_to_color", Version = "", EntryPoint = "glFragmentCoverageColorNV")] [CLSCompliant(false)] public static void FragmentCoverageColor(Int32 color) { throw new BindingsNotRewrittenException(); } /// [requires: NV_fragment_coverage_to_color] /// [AutoGenerated(Category = "NV_fragment_coverage_to_color", Version = "", EntryPoint = "glFragmentCoverageColorNV")] [CLSCompliant(false)] public static void FragmentCoverageColor(UInt32 color) { throw new BindingsNotRewrittenException(); } /// [requires: NV_sample_locations] /// /// /// /// [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] [CLSCompliant(false)] public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_sample_locations] /// /// /// /// [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] [CLSCompliant(false)] public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_sample_locations] /// /// /// /// [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] [CLSCompliant(false)] public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_sample_locations] /// /// /// /// [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] [CLSCompliant(false)] public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_sample_locations] /// /// /// /// [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] [CLSCompliant(false)] public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_sample_locations] /// /// /// /// [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] [CLSCompliant(false)] public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.All target, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGenPathsNV")] public static Int32 GenPath(Int32 range) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Return parameters of a buffer object /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. /// /// [length: COMPSIZE(pname)] /// Returns the requested parameter. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] [CLSCompliant(false)] public static void GetBufferParameter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Return parameters of a buffer object /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. /// /// [length: COMPSIZE(pname)] /// Returns the requested parameter. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] [CLSCompliant(false)] public static void GetBufferParameter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Return parameters of a buffer object /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. /// /// [length: COMPSIZE(pname)] /// Returns the requested parameter. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] [CLSCompliant(false)] public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Return parameters of a buffer object /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. /// /// [length: COMPSIZE(pname)] /// Returns the requested parameter. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] [CLSCompliant(false)] public static void GetBufferParameter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Return parameters of a buffer object /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. /// /// [length: COMPSIZE(pname)] /// Returns the requested parameter. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] [CLSCompliant(false)] public static void GetBufferParameter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Return parameters of a buffer object /// /// /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. /// /// [length: COMPSIZE(pname)] /// Returns the requested parameter. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] [CLSCompliant(false)] public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glGetCommandHeaderNV")] [CLSCompliant(false)] public static Int32 GetCommandHeader(OpenTK.Graphics.OpenGL4.All tokenID, Int32 size) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glGetCommandHeaderNV")] [CLSCompliant(false)] public static Int32 GetCommandHeader(OpenTK.Graphics.OpenGL4.All tokenID, UInt32 size) { throw new BindingsNotRewrittenException(); } /// [requires: NV_framebuffer_mixed_samples] [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")] [CLSCompliant(false)] public static Single GetCoverageModulationTable() { throw new BindingsNotRewrittenException(); } /// [requires: NV_framebuffer_mixed_samples] /// /// [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")] [CLSCompliant(false)] public static void GetCoverageModulationTable(Int32 bufsize, [OutAttribute] Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_framebuffer_mixed_samples] /// /// [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")] [CLSCompliant(false)] public static void GetCoverageModulationTable(Int32 bufsize, [OutAttribute] out Single v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_framebuffer_mixed_samples] /// /// [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")] [CLSCompliant(false)] public static unsafe void GetCoverageModulationTable(Int32 bufsize, [OutAttribute] Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetImageHandleNV")] [CLSCompliant(false)] public static Int64 GetImageHandle(Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.All format) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetImageHandleNV")] [CLSCompliant(false)] public static Int64 GetImageHandle(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.All format) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// /// [length: COMPSIZE(value)] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] [CLSCompliant(false)] public static void GetIntegerui64(OpenTK.Graphics.OpenGL4.All value, Int32 index, [OutAttribute, CountAttribute(Computed = "value")] Int64[] result) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// /// [length: COMPSIZE(value)] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] [CLSCompliant(false)] public static void GetIntegerui64(OpenTK.Graphics.OpenGL4.All value, Int32 index, [OutAttribute, CountAttribute(Computed = "value")] out Int64 result) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// /// [length: COMPSIZE(value)] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] [CLSCompliant(false)] public static unsafe void GetIntegerui64(OpenTK.Graphics.OpenGL4.All value, Int32 index, [OutAttribute, CountAttribute(Computed = "value")] Int64* result) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// /// [length: COMPSIZE(value)] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] [CLSCompliant(false)] public static void GetIntegerui64(OpenTK.Graphics.OpenGL4.All value, UInt32 index, [OutAttribute, CountAttribute(Computed = "value")] UInt64[] result) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// /// [length: COMPSIZE(value)] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] [CLSCompliant(false)] public static void GetIntegerui64(OpenTK.Graphics.OpenGL4.All value, UInt32 index, [OutAttribute, CountAttribute(Computed = "value")] out UInt64 result) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// /// [length: COMPSIZE(value)] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] [CLSCompliant(false)] public static unsafe void GetIntegerui64(OpenTK.Graphics.OpenGL4.All value, UInt32 index, [OutAttribute, CountAttribute(Computed = "value")] UInt64* result) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] [CLSCompliant(false)] public static Int64 GetInteger(OpenTK.Graphics.OpenGL4.All value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// [length: COMPSIZE(value)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] [CLSCompliant(false)] public static void GetInteger(OpenTK.Graphics.OpenGL4.All value, [OutAttribute, CountAttribute(Computed = "value")] Int64[] result) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// [length: COMPSIZE(value)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] [CLSCompliant(false)] public static void GetInteger(OpenTK.Graphics.OpenGL4.All value, [OutAttribute, CountAttribute(Computed = "value")] out Int64 result) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// [length: COMPSIZE(value)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] [CLSCompliant(false)] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL4.All value, [OutAttribute, CountAttribute(Computed = "value")] Int64* result) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// [length: COMPSIZE(value)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] [CLSCompliant(false)] public static void GetInteger(OpenTK.Graphics.OpenGL4.All value, [OutAttribute, CountAttribute(Computed = "value")] UInt64[] result) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// [length: COMPSIZE(value)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] [CLSCompliant(false)] public static void GetInteger(OpenTK.Graphics.OpenGL4.All value, [OutAttribute, CountAttribute(Computed = "value")] out UInt64 result) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// [length: COMPSIZE(value)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] [CLSCompliant(false)] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL4.All value, [OutAttribute, CountAttribute(Computed = "value")] UInt64* result) { throw new BindingsNotRewrittenException(); } /// [requires: NV_internalformat_sample_query] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")] [CLSCompliant(false)] public static void GetInternalformatSample(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All internalformat, Int32 samples, OpenTK.Graphics.OpenGL4.All pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_internalformat_sample_query] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")] [CLSCompliant(false)] public static void GetInternalformatSample(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All internalformat, Int32 samples, OpenTK.Graphics.OpenGL4.All pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_internalformat_sample_query] /// /// /// /// /// /// [length: bufSize] [AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")] [CLSCompliant(false)] public static unsafe void GetInternalformatSample(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All internalformat, Int32 samples, OpenTK.Graphics.OpenGL4.All pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] [CLSCompliant(false)] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] [CLSCompliant(false)] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] [CLSCompliant(false)] public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// /// [length: COMPSIZE(pname)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] [CLSCompliant(false)] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// /// [length: COMPSIZE(pname)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] [CLSCompliant(false)] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// /// [length: COMPSIZE(pname)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] [CLSCompliant(false)] public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] [CLSCompliant(false)] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] [CLSCompliant(false)] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] [CLSCompliant(false)] public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// /// [length: COMPSIZE(pname)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] [CLSCompliant(false)] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// /// [length: COMPSIZE(pname)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] [CLSCompliant(false)] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// /// [length: COMPSIZE(pname)] [Obsolete("Use strongly typed overload instead")] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] [CLSCompliant(false)] public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] [CLSCompliant(false)] public static void GetPathColorGen(OpenTK.Graphics.OpenGL4.All color, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] [CLSCompliant(false)] public static void GetPathColorGen(OpenTK.Graphics.OpenGL4.All color, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] [CLSCompliant(false)] public static unsafe void GetPathColorGen(OpenTK.Graphics.OpenGL4.All color, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] [CLSCompliant(false)] public static void GetPathColorGen(OpenTK.Graphics.OpenGL4.All color, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] [CLSCompliant(false)] public static void GetPathColorGen(OpenTK.Graphics.OpenGL4.All color, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] [CLSCompliant(false)] public static unsafe void GetPathColorGen(OpenTK.Graphics.OpenGL4.All color, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] [CLSCompliant(false)] public static Byte GetPathCommand(Int32 path) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] [CLSCompliant(false)] public static Byte GetPathCommand(UInt32 path) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] [CLSCompliant(false)] public static void GetPathCommands(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte[] commands) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] [CLSCompliant(false)] public static void GetPathCommands(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] out Byte commands) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] [CLSCompliant(false)] public static unsafe void GetPathCommands(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte* commands) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] [CLSCompliant(false)] public static void GetPathCommands(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte[] commands) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] [CLSCompliant(false)] public static void GetPathCommands(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] out Byte commands) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] [CLSCompliant(false)] public static unsafe void GetPathCommands(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte* commands) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] [CLSCompliant(false)] public static Single GetPathCoord(Int32 path) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] [CLSCompliant(false)] public static Single GetPathCoord(UInt32 path) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] [CLSCompliant(false)] public static void GetPathCoords(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Single[] coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] [CLSCompliant(false)] public static void GetPathCoords(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] out Single coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] [CLSCompliant(false)] public static unsafe void GetPathCoords(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] [CLSCompliant(false)] public static void GetPathCoords(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single[] coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] [CLSCompliant(false)] public static void GetPathCoords(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] out Single coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] [CLSCompliant(false)] public static unsafe void GetPathCoords(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] [CLSCompliant(false)] public static Single GetPathDashArray(Int32 path) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] [CLSCompliant(false)] public static Single GetPathDashArray(UInt32 path) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] [CLSCompliant(false)] public static void GetPathDashArray(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Single[] dashArray) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] [CLSCompliant(false)] public static void GetPathDashArray(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] out Single dashArray) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] [CLSCompliant(false)] public static unsafe void GetPathDashArray(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* dashArray) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] [CLSCompliant(false)] public static void GetPathDashArray(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single[] dashArray) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] [CLSCompliant(false)] public static void GetPathDashArray(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] out Single dashArray) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [length: COMPSIZE(path)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] [CLSCompliant(false)] public static unsafe void GetPathDashArray(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* dashArray) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathLengthNV")] [CLSCompliant(false)] public static Single GetPathLength(Int32 path, Int32 startSegment, Int32 numSegments) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathLengthNV")] [CLSCompliant(false)] public static Single GetPathLength(UInt32 path, Int32 startSegment, Int32 numSegments) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] [CLSCompliant(false)] public static void GetPathMetricRange(Int32 metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] [CLSCompliant(false)] public static void GetPathMetricRange(Int32 metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] [CLSCompliant(false)] public static unsafe void GetPathMetricRange(Int32 metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] [CLSCompliant(false)] public static void GetPathMetricRange(UInt32 metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] [CLSCompliant(false)] public static void GetPathMetricRange(UInt32 metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] [CLSCompliant(false)] public static unsafe void GetPathMetricRange(UInt32 metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static unsafe void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static unsafe void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static unsafe void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static unsafe void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static unsafe void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static unsafe void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static unsafe void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static unsafe void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static unsafe void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] [CLSCompliant(false)] public static unsafe void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: 4] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] [CLSCompliant(false)] public static void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Count = 4)] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: 4] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] [CLSCompliant(false)] public static void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Count = 4)] out Single value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: 4] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] [CLSCompliant(false)] public static unsafe void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Count = 4)] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: 4] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] [CLSCompliant(false)] public static void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Count = 4)] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: 4] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] [CLSCompliant(false)] public static void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Count = 4)] out Single value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: 4] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] [CLSCompliant(false)] public static unsafe void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Count = 4)] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: 4] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] [CLSCompliant(false)] public static void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: 4] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] [CLSCompliant(false)] public static void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: 4] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] [CLSCompliant(false)] public static unsafe void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Count = 4)] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: 4] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] [CLSCompliant(false)] public static void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: 4] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] [CLSCompliant(false)] public static void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: 4] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] [CLSCompliant(false)] public static unsafe void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Count = 4)] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(pathListMode,numPaths)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] [CLSCompliant(false)] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.All pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] [CLSCompliant(false)] public static void GetPathTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] [CLSCompliant(false)] public static void GetPathTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] [CLSCompliant(false)] public static unsafe void GetPathTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] [CLSCompliant(false)] public static void GetPathTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] [CLSCompliant(false)] public static void GetPathTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] [CLSCompliant(false)] public static unsafe void GetPathTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// Retrieve values for multiple properties of a single active resource within a program object /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] [CLSCompliant(false)] public static void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.All programInterface, Int32 index, Int32 propCount, OpenTK.Graphics.OpenGL4.All[] props, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// Retrieve values for multiple properties of a single active resource within a program object /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] [CLSCompliant(false)] public static void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.All programInterface, Int32 index, Int32 propCount, ref OpenTK.Graphics.OpenGL4.All props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// Retrieve values for multiple properties of a single active resource within a program object /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] [CLSCompliant(false)] public static unsafe void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.All programInterface, Int32 index, Int32 propCount, OpenTK.Graphics.OpenGL4.All* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// Retrieve values for multiple properties of a single active resource within a program object /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] [CLSCompliant(false)] public static void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.All programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.OpenGL4.All[] props, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// Retrieve values for multiple properties of a single active resource within a program object /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] [CLSCompliant(false)] public static void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.All programInterface, UInt32 index, Int32 propCount, ref OpenTK.Graphics.OpenGL4.All props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// Retrieve values for multiple properties of a single active resource within a program object /// /// /// The name of a program object whose resources to query. /// /// /// A token identifying the interface within program containing the resource named name. /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] [CLSCompliant(false)] public static unsafe void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.All programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.OpenGL4.All* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glGetStageIndexNV")] public static Int16 GetStageIndex(OpenTK.Graphics.OpenGL4.All shadertype) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleNV")] [CLSCompliant(false)] public static Int64 GetTextureHandle(Int32 texture) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleNV")] [CLSCompliant(false)] public static Int64 GetTextureHandle(UInt32 texture) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleNV")] [CLSCompliant(false)] public static Int64 GetTextureSamplerHandle(Int32 texture, Int32 sampler) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleNV")] [CLSCompliant(false)] public static Int64 GetTextureSamplerHandle(UInt32 texture, UInt32 sampler) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] [CLSCompliant(false)] public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] [CLSCompliant(false)] public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] [CLSCompliant(false)] public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] [CLSCompliant(false)] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] [CLSCompliant(false)] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] [CLSCompliant(false)] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetUniformui64vNV")] [CLSCompliant(false)] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetUniformui64vNV")] [CLSCompliant(false)] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Returns the value of a uniform variable /// /// /// Specifies the program object to be queried. /// /// /// Specifies the location of the uniform variable to be queried. /// /// [length: COMPSIZE(program,location)] /// Returns the value of the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetUniformui64vNV")] [CLSCompliant(false)] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] [CLSCompliant(false)] public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] [CLSCompliant(false)] public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] [CLSCompliant(false)] public static unsafe void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] [CLSCompliant(false)] public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] [CLSCompliant(false)] public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] [CLSCompliant(false)] public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLui64vNV")] [CLSCompliant(false)] public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLui64vNV")] [CLSCompliant(false)] public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLui64vNV")] [CLSCompliant(false)] public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } /// [requires: NV_draw_vulkan_image] /// [length: COMPSIZE(name)] [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glGetVkProcAddrNV")] public static IntPtr GetVkProcAddr([CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glIndexFormatNV")] public static void IndexFormat(OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glInterpolatePathsNV")] [CLSCompliant(false)] public static void InterpolatePath(Int32 resultPath, Int32 pathA, Int32 pathB, Single weight) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glInterpolatePathsNV")] [CLSCompliant(false)] public static void InterpolatePath(UInt32 resultPath, UInt32 pathA, UInt32 pathB, Single weight) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glIsBufferResidentNV")] public static bool IsBufferResident(OpenTK.Graphics.OpenGL4.All target) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glIsCommandListNV")] [CLSCompliant(false)] public static bool IsCommandList(Int32 list) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glIsCommandListNV")] [CLSCompliant(false)] public static bool IsCommandList(UInt32 list) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentNV")] [CLSCompliant(false)] public static bool IsImageHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentNV")] [CLSCompliant(false)] public static bool IsImageHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glIsNamedBufferResidentNV")] [CLSCompliant(false)] public static bool IsNamedBufferResident(Int32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glIsNamedBufferResidentNV")] [CLSCompliant(false)] public static bool IsNamedBufferResident(UInt32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPathNV")] [CLSCompliant(false)] public static bool IsPath(Int32 path) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPathNV")] [CLSCompliant(false)] public static bool IsPath(UInt32 path) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInFillPathNV")] [CLSCompliant(false)] public static bool IsPointInFillPath(Int32 path, Int32 mask, Single x, Single y) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInFillPathNV")] [CLSCompliant(false)] public static bool IsPointInFillPath(UInt32 path, UInt32 mask, Single x, Single y) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInStrokePathNV")] [CLSCompliant(false)] public static bool IsPointInStrokePath(Int32 path, Single x, Single y) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInStrokePathNV")] [CLSCompliant(false)] public static bool IsPointInStrokePath(UInt32 path, Single x, Single y) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glIsStateNV")] [CLSCompliant(false)] public static bool IsState(Int32 state) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glIsStateNV")] [CLSCompliant(false)] public static bool IsState(UInt32 state) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentNV")] [CLSCompliant(false)] public static bool IsTextureHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentNV")] [CLSCompliant(false)] public static bool IsTextureHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, IntPtr indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, IntPtr indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static unsafe void ListDrawCommandsStatesClient(Int32 list, Int32 segment, IntPtr indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[] indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[] indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static unsafe void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[] indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,] indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,] indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static unsafe void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,] indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,,] indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,,] indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static unsafe void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,,] indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] ref T2 indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] ref T2 indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static unsafe void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] ref T2 indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, IntPtr indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, IntPtr indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static unsafe void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, IntPtr indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[] indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[] indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static unsafe void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[] indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,] indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,] indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static unsafe void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,] indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,,] indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,,] indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static unsafe void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,,] indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] ref T2 indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] ref T2 indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] [CLSCompliant(false)] public static unsafe void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] ref T2 indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeBufferNonResidentNV")] public static void MakeBufferNonResident(OpenTK.Graphics.OpenGL4.All target) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeBufferResidentNV")] public static void MakeBufferResident(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All access) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentNV")] [CLSCompliant(false)] public static void MakeImageHandleNonResident(Int64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentNV")] [CLSCompliant(false)] public static void MakeImageHandleNonResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentNV")] [CLSCompliant(false)] public static void MakeImageHandleResident(Int64 handle, OpenTK.Graphics.OpenGL4.All access) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentNV")] [CLSCompliant(false)] public static void MakeImageHandleResident(UInt64 handle, OpenTK.Graphics.OpenGL4.All access) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferNonResidentNV")] [CLSCompliant(false)] public static void MakeNamedBufferNonResident(Int32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferNonResidentNV")] [CLSCompliant(false)] public static void MakeNamedBufferNonResident(UInt32 buffer) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferResidentNV")] [CLSCompliant(false)] public static void MakeNamedBufferResident(Int32 buffer, OpenTK.Graphics.OpenGL4.All access) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferResidentNV")] [CLSCompliant(false)] public static void MakeNamedBufferResident(UInt32 buffer, OpenTK.Graphics.OpenGL4.All access) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentNV")] [CLSCompliant(false)] public static void MakeTextureHandleNonResident(Int64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentNV")] [CLSCompliant(false)] public static void MakeTextureHandleNonResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentNV")] [CLSCompliant(false)] public static void MakeTextureHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentNV")] [CLSCompliant(false)] public static void MakeTextureHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x2fNV")] [CLSCompliant(false)] public static void MatrixLoad3x2(OpenTK.Graphics.OpenGL4.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x2fNV")] [CLSCompliant(false)] public static void MatrixLoad3x2(OpenTK.Graphics.OpenGL4.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x2fNV")] [CLSCompliant(false)] public static unsafe void MatrixLoad3x2(OpenTK.Graphics.OpenGL4.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x3fNV")] [CLSCompliant(false)] public static void MatrixLoad3x3(OpenTK.Graphics.OpenGL4.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x3fNV")] [CLSCompliant(false)] public static void MatrixLoad3x3(OpenTK.Graphics.OpenGL4.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x3fNV")] [CLSCompliant(false)] public static unsafe void MatrixLoad3x3(OpenTK.Graphics.OpenGL4.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTranspose3x3fNV")] [CLSCompliant(false)] public static void MatrixLoadTranspose3x3(OpenTK.Graphics.OpenGL4.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTranspose3x3fNV")] [CLSCompliant(false)] public static void MatrixLoadTranspose3x3(OpenTK.Graphics.OpenGL4.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTranspose3x3fNV")] [CLSCompliant(false)] public static unsafe void MatrixLoadTranspose3x3(OpenTK.Graphics.OpenGL4.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x2fNV")] [CLSCompliant(false)] public static void MatrixMult3x2(OpenTK.Graphics.OpenGL4.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x2fNV")] [CLSCompliant(false)] public static void MatrixMult3x2(OpenTK.Graphics.OpenGL4.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x2fNV")] [CLSCompliant(false)] public static unsafe void MatrixMult3x2(OpenTK.Graphics.OpenGL4.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x3fNV")] [CLSCompliant(false)] public static void MatrixMult3x3(OpenTK.Graphics.OpenGL4.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x3fNV")] [CLSCompliant(false)] public static void MatrixMult3x3(OpenTK.Graphics.OpenGL4.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x3fNV")] [CLSCompliant(false)] public static unsafe void MatrixMult3x3(OpenTK.Graphics.OpenGL4.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTranspose3x3fNV")] [CLSCompliant(false)] public static void MatrixMultTranspose3x3(OpenTK.Graphics.OpenGL4.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTranspose3x3fNV")] [CLSCompliant(false)] public static void MatrixMultTranspose3x3(OpenTK.Graphics.OpenGL4.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTranspose3x3fNV")] [CLSCompliant(false)] public static unsafe void MatrixMultTranspose3x3(OpenTK.Graphics.OpenGL4.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect_count] /// /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")] public static void MultiDrawArraysIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect_count] /// /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")] [CLSCompliant(false)] public static void MultiDrawArraysIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect_count] /// /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")] [CLSCompliant(false)] public static void MultiDrawArraysIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect_count] /// /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")] [CLSCompliant(false)] public static void MultiDrawArraysIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect_count] /// /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")] public static void MultiDrawArraysIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect] /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] public static void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect] /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] [CLSCompliant(false)] public static void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect] /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] [CLSCompliant(false)] public static void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect] /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] [CLSCompliant(false)] public static void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect] /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] public static void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect_count] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")] public static void MultiDrawElementsIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, IntPtr indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect_count] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")] [CLSCompliant(false)] public static void MultiDrawElementsIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect_count] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")] [CLSCompliant(false)] public static void MultiDrawElementsIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect_count] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")] [CLSCompliant(false)] public static void MultiDrawElementsIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,,] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect_count] /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")] public static void MultiDrawElementsIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T2 indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect] /// /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] public static void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect] /// /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] [CLSCompliant(false)] public static void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect] /// /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] [CLSCompliant(false)] public static void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect] /// /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] [CLSCompliant(false)] public static void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,,] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_multi_draw_indirect] /// /// /// /// /// /// [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] public static void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T2 indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_sample_locations] /// /// /// /// [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] [CLSCompliant(false)] public static void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_sample_locations] /// /// /// /// [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] [CLSCompliant(false)] public static void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_sample_locations] /// /// /// /// [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] [CLSCompliant(false)] public static unsafe void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_sample_locations] /// /// /// /// [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] [CLSCompliant(false)] public static void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_sample_locations] /// /// /// /// [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] [CLSCompliant(false)] public static void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_sample_locations] /// /// /// /// [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] [CLSCompliant(false)] public static unsafe void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glNormalFormatNV")] public static void NormalFormat(OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(genMode,colorFormat)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] [CLSCompliant(false)] public static void PathColorGen(OpenTK.Graphics.OpenGL4.All color, OpenTK.Graphics.OpenGL4.All genMode, OpenTK.Graphics.OpenGL4.All colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] Single[] coeffs) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(genMode,colorFormat)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] [CLSCompliant(false)] public static void PathColorGen(OpenTK.Graphics.OpenGL4.All color, OpenTK.Graphics.OpenGL4.All genMode, OpenTK.Graphics.OpenGL4.All colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] ref Single coeffs) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(genMode,colorFormat)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] [CLSCompliant(false)] public static unsafe void PathColorGen(OpenTK.Graphics.OpenGL4.All color, OpenTK.Graphics.OpenGL4.All genMode, OpenTK.Graphics.OpenGL4.All colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] Single* coeffs) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] [CLSCompliant(false)] public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) where T5 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] [CLSCompliant(false)] public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] [CLSCompliant(false)] public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[] coords) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] [CLSCompliant(false)] public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[,] coords) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] [CLSCompliant(false)] public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[,,] coords) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] [CLSCompliant(false)] public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T3 coords) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] [CLSCompliant(false)] public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] [CLSCompliant(false)] public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[] coords) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] [CLSCompliant(false)] public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[,] coords) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] [CLSCompliant(false)] public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[,,] coords) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] [CLSCompliant(false)] public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T3 coords) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoverDepthFuncNV")] public static void PathCoverDepthFunc(OpenTK.Graphics.OpenGL4.DepthFunction func) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: dashCount] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] [CLSCompliant(false)] public static void PathDashArray(Int32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single[] dashArray) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: dashCount] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] [CLSCompliant(false)] public static void PathDashArray(Int32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] ref Single dashArray) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: dashCount] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] [CLSCompliant(false)] public static unsafe void PathDashArray(Int32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single* dashArray) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: dashCount] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] [CLSCompliant(false)] public static void PathDashArray(UInt32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single[] dashArray) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: dashCount] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] [CLSCompliant(false)] public static void PathDashArray(UInt32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] ref Single dashArray) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: dashCount] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] [CLSCompliant(false)] public static unsafe void PathDashArray(UInt32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single* dashArray) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathFogGenNV")] public static void PathFogGen(OpenTK.Graphics.OpenGL4.All genMode) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontName, Int32 fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T2[] fontName, Int32 fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T2[,] fontName, Int32 fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T2[,,] fontName, Int32 fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] ref T2 fontName, Int32 fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontName, UInt32 fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T2[] fontName, UInt32 fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T2[,] fontName, UInt32 fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T2[,,] fontName, UInt32 fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] ref T2 fontName, UInt32 fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontName, Int32 fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontName, UInt32 fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T1[] fontName, Int32 fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T1[] fontName, UInt32 fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T1[,] fontName, Int32 fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T1[,] fontName, UInt32 fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T1[,,] fontName, Int32 fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T1[,,] fontName, UInt32 fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] ref T1 fontName, Int32 fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] ref T1 fontName, UInt32 fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) where T1 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] [CLSCompliant(false)] public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, Int32 fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] [CLSCompliant(false)] public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, Int32 fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] [CLSCompliant(false)] public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, Int32 fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] [CLSCompliant(false)] public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, Int32 fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] [CLSCompliant(false)] public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, Int32 fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] [CLSCompliant(false)] public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, UInt32 fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] [CLSCompliant(false)] public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, UInt32 fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] [CLSCompliant(false)] public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, UInt32 fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] [CLSCompliant(false)] public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, UInt32 fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] [CLSCompliant(false)] public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, UInt32 fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// [length: COMPSIZE(numGlyphs,type,charcodes)] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] [CLSCompliant(false)] public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, Int32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All type, [CountAttribute(Computed = "numGlyphs,type,charcodes")] IntPtr charcodes, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// [length: COMPSIZE(numGlyphs,type,charcodes)] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] [CLSCompliant(false)] public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, Int32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[] charcodes, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// [length: COMPSIZE(numGlyphs,type,charcodes)] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] [CLSCompliant(false)] public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, Int32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,] charcodes, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// [length: COMPSIZE(numGlyphs,type,charcodes)] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] [CLSCompliant(false)] public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, Int32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,,] charcodes, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// [length: COMPSIZE(numGlyphs,type,charcodes)] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] [CLSCompliant(false)] public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, Int32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] ref T6 charcodes, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// [length: COMPSIZE(numGlyphs,type,charcodes)] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] [CLSCompliant(false)] public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, UInt32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All type, [CountAttribute(Computed = "numGlyphs,type,charcodes")] IntPtr charcodes, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// [length: COMPSIZE(numGlyphs,type,charcodes)] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] [CLSCompliant(false)] public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, UInt32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[] charcodes, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// [length: COMPSIZE(numGlyphs,type,charcodes)] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] [CLSCompliant(false)] public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, UInt32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,] charcodes, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// [length: COMPSIZE(numGlyphs,type,charcodes)] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] [CLSCompliant(false)] public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, UInt32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,,] charcodes, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(fontTarget,fontName)] /// /// /// /// [length: COMPSIZE(numGlyphs,type,charcodes)] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] [CLSCompliant(false)] public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, UInt32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] ref T6 charcodes, OpenTK.Graphics.OpenGL4.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct where T6 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, IntPtr fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[,] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[,,] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] ref T3 fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, IntPtr fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[,] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[,,] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] ref T3 fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, IntPtr fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[,] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[,,] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] ref T3 fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, IntPtr fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[,] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[,,] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] [CLSCompliant(false)] public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] ref T3 fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfNV")] [CLSCompliant(false)] public static void PathParameter(Int32 path, OpenTK.Graphics.OpenGL4.All pname, Single value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfNV")] [CLSCompliant(false)] public static void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.All pname, Single value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] [CLSCompliant(false)] public static void PathParameter(Int32 path, OpenTK.Graphics.OpenGL4.All pname, [CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] [CLSCompliant(false)] public static unsafe void PathParameter(Int32 path, OpenTK.Graphics.OpenGL4.All pname, [CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] [CLSCompliant(false)] public static void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.All pname, [CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] [CLSCompliant(false)] public static unsafe void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.All pname, [CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameteriNV")] [CLSCompliant(false)] public static void PathParameter(Int32 path, OpenTK.Graphics.OpenGL4.All pname, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameteriNV")] [CLSCompliant(false)] public static void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.All pname, Int32 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] [CLSCompliant(false)] public static void PathParameter(Int32 path, OpenTK.Graphics.OpenGL4.All pname, [CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] [CLSCompliant(false)] public static unsafe void PathParameter(Int32 path, OpenTK.Graphics.OpenGL4.All pname, [CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] [CLSCompliant(false)] public static void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.All pname, [CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(pname)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] [CLSCompliant(false)] public static unsafe void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.All pname, [CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilDepthOffsetNV")] public static void PathStencilDepthOffset(Single factor, Single units) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilFuncNV")] [CLSCompliant(false)] public static void PathStencilFunc(OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilFuncNV")] [CLSCompliant(false)] public static void PathStencilFunc(OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: length] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] [CLSCompliant(false)] public static void PathString(Int32 path, OpenTK.Graphics.OpenGL4.All format, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pathString) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: length] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] [CLSCompliant(false)] public static void PathString(Int32 path, OpenTK.Graphics.OpenGL4.All format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] pathString) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: length] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] [CLSCompliant(false)] public static void PathString(Int32 path, OpenTK.Graphics.OpenGL4.All format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] pathString) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: length] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] [CLSCompliant(false)] public static void PathString(Int32 path, OpenTK.Graphics.OpenGL4.All format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] pathString) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: length] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] [CLSCompliant(false)] public static void PathString(Int32 path, OpenTK.Graphics.OpenGL4.All format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 pathString) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: length] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] [CLSCompliant(false)] public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL4.All format, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pathString) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: length] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] [CLSCompliant(false)] public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL4.All format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] pathString) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: length] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] [CLSCompliant(false)] public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL4.All format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] pathString) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: length] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] [CLSCompliant(false)] public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL4.All format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] pathString) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: length] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] [CLSCompliant(false)] public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL4.All format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 pathString) where T3 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: numCommands] /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] [CLSCompliant(false)] public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) where T7 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] [CLSCompliant(false)] public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] [CLSCompliant(false)] public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[] coords) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] [CLSCompliant(false)] public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[,] coords) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] [CLSCompliant(false)] public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[,,] coords) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] [CLSCompliant(false)] public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T4 coords) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] [CLSCompliant(false)] public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] [CLSCompliant(false)] public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[] coords) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] [CLSCompliant(false)] public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[,] coords) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] [CLSCompliant(false)] public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[,,] coords) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: COMPSIZE(numCoords,coordType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] [CLSCompliant(false)] public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T4 coords) where T4 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(genMode,components)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] [CLSCompliant(false)] public static void PathTexGen(OpenTK.Graphics.OpenGL4.All texCoordSet, OpenTK.Graphics.OpenGL4.All genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] Single[] coeffs) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(genMode,components)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] [CLSCompliant(false)] public static void PathTexGen(OpenTK.Graphics.OpenGL4.All texCoordSet, OpenTK.Graphics.OpenGL4.All genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] ref Single coeffs) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(genMode,components)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] [CLSCompliant(false)] public static unsafe void PathTexGen(OpenTK.Graphics.OpenGL4.All texCoordSet, OpenTK.Graphics.OpenGL4.All genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] Single* coeffs) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: 1] /// [length: 1] /// [length: 1] /// [length: 1] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] [CLSCompliant(false)] public static bool PointAlongPath(Int32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] out Single x, [OutAttribute, CountAttribute(Count = 1)] out Single y, [OutAttribute, CountAttribute(Count = 1)] out Single tangentX, [OutAttribute, CountAttribute(Count = 1)] out Single tangentY) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: 1] /// [length: 1] /// [length: 1] /// [length: 1] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] [CLSCompliant(false)] public static unsafe bool PointAlongPath(Int32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] Single* x, [OutAttribute, CountAttribute(Count = 1)] Single* y, [OutAttribute, CountAttribute(Count = 1)] Single* tangentX, [OutAttribute, CountAttribute(Count = 1)] Single* tangentY) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: 1] /// [length: 1] /// [length: 1] /// [length: 1] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] [CLSCompliant(false)] public static bool PointAlongPath(UInt32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] out Single x, [OutAttribute, CountAttribute(Count = 1)] out Single y, [OutAttribute, CountAttribute(Count = 1)] out Single tangentX, [OutAttribute, CountAttribute(Count = 1)] out Single tangentY) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [length: 1] /// [length: 1] /// [length: 1] /// [length: 1] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] [CLSCompliant(false)] public static unsafe bool PointAlongPath(UInt32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] Single* x, [OutAttribute, CountAttribute(Count = 1)] Single* y, [OutAttribute, CountAttribute(Count = 1)] Single* tangentX, [OutAttribute, CountAttribute(Count = 1)] Single* tangentY) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] [CLSCompliant(false)] public static void ProgramPathFragmentInputGen(Int32 program, Int32 location, OpenTK.Graphics.OpenGL4.All genMode, Int32 components, Single[] coeffs) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] [CLSCompliant(false)] public static void ProgramPathFragmentInputGen(Int32 program, Int32 location, OpenTK.Graphics.OpenGL4.All genMode, Int32 components, ref Single coeffs) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] [CLSCompliant(false)] public static unsafe void ProgramPathFragmentInputGen(Int32 program, Int32 location, OpenTK.Graphics.OpenGL4.All genMode, Int32 components, Single* coeffs) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] [CLSCompliant(false)] public static void ProgramPathFragmentInputGen(UInt32 program, Int32 location, OpenTK.Graphics.OpenGL4.All genMode, Int32 components, Single[] coeffs) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] [CLSCompliant(false)] public static void ProgramPathFragmentInputGen(UInt32 program, Int32 location, OpenTK.Graphics.OpenGL4.All genMode, Int32 components, ref Single coeffs) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] [CLSCompliant(false)] public static unsafe void ProgramPathFragmentInputGen(UInt32 program, Int32 location, OpenTK.Graphics.OpenGL4.All genMode, Int32 components, Single* coeffs) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64NV")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64NV")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] [CLSCompliant(false)] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64NV")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, UInt64 x) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")] [CLSCompliant(false)] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")] [CLSCompliant(false)] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64NV")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64NV")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] [CLSCompliant(false)] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64NV")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")] [CLSCompliant(false)] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")] [CLSCompliant(false)] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64NV")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64NV")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] [CLSCompliant(false)] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64NV")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")] [CLSCompliant(false)] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")] [CLSCompliant(false)] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64NV")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64NV")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] [CLSCompliant(false)] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64NV")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")] [CLSCompliant(false)] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")] [CLSCompliant(false)] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64NV")] [CLSCompliant(false)] public static void ProgramUniformHandle(Int32 program, Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64NV")] [CLSCompliant(false)] public static void ProgramUniformHandle(UInt32 program, Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// /// /// [length: count] [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] [CLSCompliant(false)] public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] values) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// /// /// [length: count] [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] [CLSCompliant(false)] public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 values) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// /// /// [length: count] [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] [CLSCompliant(false)] public static unsafe void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* values) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// /// /// [length: count] [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] [CLSCompliant(false)] public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] values) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// /// /// [length: count] [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] [CLSCompliant(false)] public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 values) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// /// /// [length: count] [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] [CLSCompliant(false)] public static unsafe void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64NV")] [CLSCompliant(false)] public static void ProgramUniform(Int32 program, Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64NV")] [CLSCompliant(false)] public static void ProgramUniform(UInt32 program, Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] [CLSCompliant(false)] public static void ProgramUniform(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] [CLSCompliant(false)] public static void ProgramUniform(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] [CLSCompliant(false)] public static unsafe void ProgramUniform(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] [CLSCompliant(false)] public static void ProgramUniform(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] [CLSCompliant(false)] public static void ProgramUniform(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for a specified program object /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] [CLSCompliant(false)] public static unsafe void ProgramUniform(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_framebuffer_multisample_coverage] /// /// /// /// /// /// [AutoGenerated(Category = "NV_framebuffer_multisample_coverage", Version = "", EntryPoint = "glRenderbufferStorageMultisampleCoverageNV")] public static void RenderbufferStorageMultisampleCoverage(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, Int32 coverageSamples, Int32 colorSamples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } /// [requires: NV_sample_locations] [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glResolveDepthValuesNV")] public static void ResolveDepthValues() { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// /// [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glSecondaryColorFormatNV")] public static void SecondaryColorFormat(Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: NV_draw_vulkan_image] /// [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkFenceNV")] [CLSCompliant(false)] public static void SignalVkFence(Int64 vkFence) { throw new BindingsNotRewrittenException(); } /// [requires: NV_draw_vulkan_image] /// [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkFenceNV")] [CLSCompliant(false)] public static void SignalVkFence(UInt64 vkFence) { throw new BindingsNotRewrittenException(); } /// [requires: NV_draw_vulkan_image] /// [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkSemaphoreNV")] [CLSCompliant(false)] public static void SignalVkSemaphore(Int64 vkSemaphore) { throw new BindingsNotRewrittenException(); } /// [requires: NV_draw_vulkan_image] /// [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkSemaphoreNV")] [CLSCompliant(false)] public static void SignalVkSemaphore(UInt64 vkSemaphore) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glStateCaptureNV")] [CLSCompliant(false)] public static void StateCapture(Int32 state, OpenTK.Graphics.OpenGL4.All mode) { throw new BindingsNotRewrittenException(); } /// [requires: NV_command_list] /// /// [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glStateCaptureNV")] [CLSCompliant(false)] public static void StateCapture(UInt32 state, OpenTK.Graphics.OpenGL4.All mode) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathNV")] [CLSCompliant(false)] public static void StencilFillPath(Int32 path, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathNV")] [CLSCompliant(false)] public static void StencilFillPath(UInt32 path, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: COMPSIZE(numPaths,pathNameType,paths)] /// /// /// /// /// [length: COMPSIZE(numPaths,transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathNV")] [CLSCompliant(false)] public static void StencilStrokePath(Int32 path, Int32 reference, Int32 mask) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathNV")] [CLSCompliant(false)] public static void StencilStrokePath(UInt32 path, Int32 reference, UInt32 mask) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPath(Int32 path, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathNV")] [CLSCompliant(false)] public static void StencilThenCoverFillPath(UInt32 path, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// /// /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] [CLSCompliant(false)] public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) where T2 : struct { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePath(Int32 path, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathNV")] [CLSCompliant(false)] public static void StencilThenCoverStrokePath(UInt32 path, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode) { throw new BindingsNotRewrittenException(); } /// [requires: NV_conservative_raster] /// /// [AutoGenerated(Category = "NV_conservative_raster", Version = "", EntryPoint = "glSubpixelPrecisionBiasNV")] [CLSCompliant(false)] public static void SubpixelPrecisionBia(Int32 xbits, Int32 ybits) { throw new BindingsNotRewrittenException(); } /// [requires: NV_conservative_raster] /// /// [AutoGenerated(Category = "NV_conservative_raster", Version = "", EntryPoint = "glSubpixelPrecisionBiasNV")] [CLSCompliant(false)] public static void SubpixelPrecisionBia(UInt32 xbits, UInt32 ybits) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// /// [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glTexCoordFormatNV")] public static void TexCoordFormat(Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: NV_texture_barrier] [AutoGenerated(Category = "NV_texture_barrier", Version = "", EntryPoint = "glTextureBarrierNV")] public static void TextureBarrier() { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] [CLSCompliant(false)] public static void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] [CLSCompliant(false)] public static void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] [CLSCompliant(false)] public static unsafe void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] [CLSCompliant(false)] public static void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] [CLSCompliant(false)] public static void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// /// [length: COMPSIZE(transformType)] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] [CLSCompliant(false)] public static unsafe void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.OpenGL4.All transformType, [CountAttribute(Computed = "transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64NV")] public static void Uniform1(Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")] [CLSCompliant(false)] public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")] [CLSCompliant(false)] public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")] [CLSCompliant(false)] public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64NV")] [CLSCompliant(false)] public static void Uniform1(Int32 location, UInt64 x) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")] [CLSCompliant(false)] public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")] [CLSCompliant(false)] public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")] [CLSCompliant(false)] public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64NV")] public static void Uniform2(Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")] [CLSCompliant(false)] public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")] [CLSCompliant(false)] public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")] [CLSCompliant(false)] public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64NV")] [CLSCompliant(false)] public static void Uniform2(Int32 location, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")] [CLSCompliant(false)] public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")] [CLSCompliant(false)] public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*2] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")] [CLSCompliant(false)] public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64NV")] public static void Uniform3(Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")] [CLSCompliant(false)] public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")] [CLSCompliant(false)] public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")] [CLSCompliant(false)] public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64NV")] [CLSCompliant(false)] public static void Uniform3(Int32 location, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")] [CLSCompliant(false)] public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")] [CLSCompliant(false)] public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*3] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")] [CLSCompliant(false)] public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64NV")] public static void Uniform4(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")] [CLSCompliant(false)] public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")] [CLSCompliant(false)] public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")] [CLSCompliant(false)] public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// /// /// For the scalar commands, specifies the new values to be used for the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64NV")] [CLSCompliant(false)] public static void Uniform4(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")] [CLSCompliant(false)] public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")] [CLSCompliant(false)] public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*4] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")] [CLSCompliant(false)] public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64NV")] [CLSCompliant(false)] public static void UniformHandle(Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64NV")] [CLSCompliant(false)] public static void UniformHandle(Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// /// [length: count] [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] [CLSCompliant(false)] public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// /// [length: count] [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] [CLSCompliant(false)] public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// /// [length: count] [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] [CLSCompliant(false)] public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// /// [length: count] [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] [CLSCompliant(false)] public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// /// [length: count] [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] [CLSCompliant(false)] public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_bindless_texture] /// /// /// [length: count] [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] [CLSCompliant(false)] public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64NV")] [CLSCompliant(false)] public static void Uniform(Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64NV")] [CLSCompliant(false)] public static void Uniform(Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] [CLSCompliant(false)] public static void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] [CLSCompliant(false)] public static void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] [CLSCompliant(false)] public static unsafe void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] [CLSCompliant(false)] public static void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64[] value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] [CLSCompliant(false)] public static void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for the current program object /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. /// /// [length: count*1] /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] [CLSCompliant(false)] public static unsafe void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// Specify the organization of vertex arrays /// /// /// The generic vertex attribute array being described. /// /// /// The number of values per vertex that are stored in the array. /// /// /// The type of the data stored in the array. /// /// /// The distance between elements within the buffer. /// /// /// The distance between elements within the buffer. /// [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribFormatNV")] [CLSCompliant(false)] public static void VertexAttribFormat(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.All type, bool normalized, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// Specify the organization of vertex arrays /// /// /// The generic vertex attribute array being described. /// /// /// The number of values per vertex that are stored in the array. /// /// /// The type of the data stored in the array. /// /// /// The distance between elements within the buffer. /// /// /// The distance between elements within the buffer. /// [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribFormatNV")] [CLSCompliant(false)] public static void VertexAttribFormat(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.All type, bool normalized, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// /// /// [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribIFormatNV")] [CLSCompliant(false)] public static void VertexAttribIFormat(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// /// /// [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribIFormatNV")] [CLSCompliant(false)] public static void VertexAttribIFormat(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64NV")] [CLSCompliant(false)] public static void VertexAttribL1(Int32 index, Int64 x) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64NV")] [CLSCompliant(false)] public static void VertexAttribL1(UInt32 index, Int64 x) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 1] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64vNV")] [CLSCompliant(false)] public static unsafe void VertexAttribL1(Int32 index, [CountAttribute(Count = 1)] Int64* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 1] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64vNV")] [CLSCompliant(false)] public static unsafe void VertexAttribL1(UInt32 index, [CountAttribute(Count = 1)] Int64* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1ui64NV")] [CLSCompliant(false)] public static void VertexAttribL1(UInt32 index, UInt64 x) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 1] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1ui64vNV")] [CLSCompliant(false)] public static unsafe void VertexAttribL1(UInt32 index, [CountAttribute(Count = 1)] UInt64* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64NV")] [CLSCompliant(false)] public static void VertexAttribL2(Int32 index, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64NV")] [CLSCompliant(false)] public static void VertexAttribL2(UInt32 index, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 2] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] [CLSCompliant(false)] public static void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] Int64[] v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 2] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] [CLSCompliant(false)] public static void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] ref Int64 v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 2] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] [CLSCompliant(false)] public static unsafe void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] Int64* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 2] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] [CLSCompliant(false)] public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] Int64[] v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 2] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] [CLSCompliant(false)] public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] ref Int64 v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 2] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] [CLSCompliant(false)] public static unsafe void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] Int64* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64NV")] [CLSCompliant(false)] public static void VertexAttribL2(UInt32 index, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 2] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64vNV")] [CLSCompliant(false)] public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] UInt64[] v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 2] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64vNV")] [CLSCompliant(false)] public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] ref UInt64 v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 2] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64vNV")] [CLSCompliant(false)] public static unsafe void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] UInt64* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// /// [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64NV")] [CLSCompliant(false)] public static void VertexAttribL3(Int32 index, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// /// [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64NV")] [CLSCompliant(false)] public static void VertexAttribL3(UInt32 index, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 3] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] [CLSCompliant(false)] public static void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] Int64[] v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 3] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] [CLSCompliant(false)] public static void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] ref Int64 v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 3] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] [CLSCompliant(false)] public static unsafe void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] Int64* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 3] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] [CLSCompliant(false)] public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] Int64[] v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 3] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] [CLSCompliant(false)] public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] ref Int64 v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 3] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] [CLSCompliant(false)] public static unsafe void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] Int64* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// /// [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64NV")] [CLSCompliant(false)] public static void VertexAttribL3(UInt32 index, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 3] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64vNV")] [CLSCompliant(false)] public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] UInt64[] v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 3] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64vNV")] [CLSCompliant(false)] public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] ref UInt64 v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 3] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64vNV")] [CLSCompliant(false)] public static unsafe void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] UInt64* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// /// /// [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64NV")] [CLSCompliant(false)] public static void VertexAttribL4(Int32 index, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// /// /// [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64NV")] [CLSCompliant(false)] public static void VertexAttribL4(UInt32 index, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 4] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] [CLSCompliant(false)] public static void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] Int64[] v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 4] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] [CLSCompliant(false)] public static void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] ref Int64 v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 4] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] [CLSCompliant(false)] public static unsafe void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] Int64* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 4] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] [CLSCompliant(false)] public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] Int64[] v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 4] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] [CLSCompliant(false)] public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] ref Int64 v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 4] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] [CLSCompliant(false)] public static unsafe void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] Int64* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// /// /// [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64NV")] [CLSCompliant(false)] public static void VertexAttribL4(UInt32 index, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 4] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64vNV")] [CLSCompliant(false)] public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] UInt64[] v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 4] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64vNV")] [CLSCompliant(false)] public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] ref UInt64 v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// [length: 4] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64vNV")] [CLSCompliant(false)] public static unsafe void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] UInt64* v) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// /// [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribLFormatNV")] [CLSCompliant(false)] public static void VertexAttribLFormat(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_attrib_integer_64bit] /// /// /// /// [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribLFormatNV")] [CLSCompliant(false)] public static void VertexAttribLFormat(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: NV_vertex_buffer_unified_memory] /// /// /// [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexFormatNV")] public static void VertexFormat(Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } /// [requires: NV_clip_space_w_scaling] /// /// /// [AutoGenerated(Category = "NV_clip_space_w_scaling", Version = "", EntryPoint = "glViewportPositionWScaleNV")] [CLSCompliant(false)] public static void ViewportPositionWScale(Int32 index, Single xcoeff, Single ycoeff) { throw new BindingsNotRewrittenException(); } /// [requires: NV_clip_space_w_scaling] /// /// /// [AutoGenerated(Category = "NV_clip_space_w_scaling", Version = "", EntryPoint = "glViewportPositionWScaleNV")] [CLSCompliant(false)] public static void ViewportPositionWScale(UInt32 index, Single xcoeff, Single ycoeff) { throw new BindingsNotRewrittenException(); } /// [requires: NV_viewport_swizzle] /// /// /// /// /// [AutoGenerated(Category = "NV_viewport_swizzle", Version = "", EntryPoint = "glViewportSwizzleNV")] [CLSCompliant(false)] public static void ViewportSwizzle(Int32 index, OpenTK.Graphics.OpenGL4.All swizzlex, OpenTK.Graphics.OpenGL4.All swizzley, OpenTK.Graphics.OpenGL4.All swizzlez, OpenTK.Graphics.OpenGL4.All swizzlew) { throw new BindingsNotRewrittenException(); } /// [requires: NV_viewport_swizzle] /// /// /// /// /// [AutoGenerated(Category = "NV_viewport_swizzle", Version = "", EntryPoint = "glViewportSwizzleNV")] [CLSCompliant(false)] public static void ViewportSwizzle(UInt32 index, OpenTK.Graphics.OpenGL4.All swizzlex, OpenTK.Graphics.OpenGL4.All swizzley, OpenTK.Graphics.OpenGL4.All swizzlez, OpenTK.Graphics.OpenGL4.All swizzlew) { throw new BindingsNotRewrittenException(); } /// [requires: NV_draw_vulkan_image] /// [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glWaitVkSemaphoreNV")] [CLSCompliant(false)] public static void WaitVkSemaphore(Int64 vkSemaphore) { throw new BindingsNotRewrittenException(); } /// [requires: NV_draw_vulkan_image] /// [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glWaitVkSemaphoreNV")] [CLSCompliant(false)] public static void WaitVkSemaphore(UInt64 vkSemaphore) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numPaths] /// [length: numPaths] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] [CLSCompliant(false)] public static void WeightPath(Int32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] Int32[] paths, [CountAttribute(Parameter = "numPaths")] Single[] weights) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numPaths] /// [length: numPaths] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] [CLSCompliant(false)] public static void WeightPath(Int32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] ref Int32 paths, [CountAttribute(Parameter = "numPaths")] ref Single weights) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numPaths] /// [length: numPaths] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] [CLSCompliant(false)] public static unsafe void WeightPath(Int32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] Int32* paths, [CountAttribute(Parameter = "numPaths")] Single* weights) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numPaths] /// [length: numPaths] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] [CLSCompliant(false)] public static void WeightPath(UInt32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] UInt32[] paths, [CountAttribute(Parameter = "numPaths")] Single[] weights) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numPaths] /// [length: numPaths] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] [CLSCompliant(false)] public static void WeightPath(UInt32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] ref UInt32 paths, [CountAttribute(Parameter = "numPaths")] ref Single weights) { throw new BindingsNotRewrittenException(); } /// [requires: NV_path_rendering] /// /// /// [length: numPaths] /// [length: numPaths] [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] [CLSCompliant(false)] public static unsafe void WeightPath(UInt32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] UInt32* paths, [CountAttribute(Parameter = "numPaths")] Single* weights) { throw new BindingsNotRewrittenException(); } } public static partial class Ovr { /// [requires: OVR_multiview] /// /// /// /// /// /// [AutoGenerated(Category = "OVR_multiview", Version = "", EntryPoint = "glFramebufferTextureMultiviewOVR")] [CLSCompliant(false)] public static void FramebufferTextureMultiview(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 baseViewIndex, Int32 numViews) { throw new BindingsNotRewrittenException(); } /// [requires: OVR_multiview] /// /// /// /// /// /// [AutoGenerated(Category = "OVR_multiview", Version = "", EntryPoint = "glFramebufferTextureMultiviewOVR")] [CLSCompliant(false)] public static void FramebufferTextureMultiview(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 baseViewIndex, Int32 numViews) { throw new BindingsNotRewrittenException(); } } [Slot(8)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBeginPerfMonitorAMD(UInt32 monitor); [Slot(198)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDeletePerfMonitorsAMD(Int32 n, [CountAttribute(Parameter = "n")] UInt32* monitors); [Slot(271)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEndPerfMonitorAMD(UInt32 monitor); [Slot(309)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGenPerfMonitorsAMD(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* monitors); [Slot(486)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPerfMonitorCounterDataAMD(UInt32 monitor, System.Int32 pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] UInt32* data, [OutAttribute, CountAttribute(Count = 1)] Int32* bytesWritten); [Slot(487)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetPerfMonitorCounterInfoAMD(UInt32 group, UInt32 counter, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] IntPtr data); [Slot(488)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPerfMonitorCountersAMD(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] Int32* numCounters, [OutAttribute, CountAttribute(Count = 1)] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] UInt32* counters); [Slot(489)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPerfMonitorCounterStringAMD(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr counterString); [Slot(490)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPerfMonitorGroupsAMD([OutAttribute, CountAttribute(Count = 1)] Int32* numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] UInt32* groups); [Slot(491)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPerfMonitorGroupStringAMD(UInt32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr groupString); [Slot(1011)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glSelectPerfMonitorCountersAMD(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] UInt32* counterList); [Slot(42)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlendEquationiARB(UInt32 buf, System.Int32 mode); [Slot(45)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlendEquationSeparateiARB(UInt32 buf, System.Int32 modeRGB, System.Int32 modeAlpha); [Slot(48)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlendFunciARB(UInt32 buf, System.Int32 src, System.Int32 dst); [Slot(51)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlendFuncSeparateiARB(UInt32 buf, System.Int32 srcRGB, System.Int32 dstRGB, System.Int32 srcAlpha, System.Int32 dstAlpha); [Slot(57)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBufferPageCommitmentARB(System.Int32 target, IntPtr offset, IntPtr size, bool commit); [Slot(103)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glCompileShaderIncludeARB(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] IntPtr path, [CountAttribute(Parameter = "count")] Int32* length); [Slot(179)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe IntPtr glCreateSyncFromCLeventARB([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, UInt32 flags); [Slot(185)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDebugMessageCallbackARB(DebugProcArb callback, [CountAttribute(Computed = "callback")] IntPtr userParam); [Slot(188)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDebugMessageControlARB(System.Int32 source, System.Int32 type, System.Int32 severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled); [Slot(191)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDebugMessageInsertARB(System.Int32 source, System.Int32 type, UInt32 id, System.Int32 severity, Int32 length, [CountAttribute(Parameter = "length")] IntPtr buf); [Slot(196)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDeleteNamedStringARB(Int32 namelen, [CountAttribute(Parameter = "namelen")] IntPtr name); [Slot(229)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDispatchComputeGroupSizeARB(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z, UInt32 group_size_x, UInt32 group_size_y, UInt32 group_size_z); [Slot(234)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawArraysInstancedARB(System.Int32 mode, Int32 first, Int32 count, Int32 primcount); [Slot(247)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawElementsInstancedARB(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount); [Slot(276)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEvaluateDepthValuesARB(); [Slot(290)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glFramebufferSampleLocationsfvARB(System.Int32 target, UInt32 start, Int32 count, Single* v); [Slot(296)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFramebufferTextureARB(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level); [Slot(297)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFramebufferTextureFaceARB(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, System.Int32 face); [Slot(299)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFramebufferTextureLayerARB(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, Int32 layer); [Slot(352)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe Int32 glGetDebugMessageLogARB(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* sources, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr messageLog); [Slot(370)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern System.Int32 glGetGraphicsResetStatusARB(); [Slot(375)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int64 glGetImageHandleARB(UInt32 texture, Int32 level, bool layered, Int32 layer, System.Int32 format); [Slot(423)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedStringARB(Int32 namelen, [CountAttribute(Parameter = "namelen")] IntPtr name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* stringlen, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr @string); [Slot(424)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedStringivARB(Int32 namelen, [CountAttribute(Parameter = "namelen")] IntPtr name, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(426)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetnColorTableARB(System.Int32 target, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr table); [Slot(428)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetnCompressedTexImageARB(System.Int32 target, Int32 lod, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr img); [Slot(430)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetnConvolutionFilterARB(System.Int32 target, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr image); [Slot(433)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetnHistogramARB(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr values); [Slot(435)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnMapdvARB(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* v); [Slot(437)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnMapfvARB(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* v); [Slot(439)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnMapivARB(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* v); [Slot(441)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetnMinmaxARB(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr values); [Slot(443)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnPixelMapfvARB(System.Int32 map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* values); [Slot(445)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnPixelMapuivARB(System.Int32 map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32* values); [Slot(447)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnPixelMapusvARB(System.Int32 map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt16* values); [Slot(449)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnPolygonStippleARB(Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Byte* pattern); [Slot(451)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetnSeparableFilterARB(System.Int32 target, System.Int32 format, System.Int32 type, Int32 rowBufSize, [OutAttribute, CountAttribute(Parameter = "rowBufSize")] IntPtr row, Int32 columnBufSize, [OutAttribute, CountAttribute(Parameter = "columnBufSize")] IntPtr column, [OutAttribute, CountAttribute(Count = 0)] IntPtr span); [Slot(453)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetnTexImageARB(System.Int32 target, Int32 level, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr img); [Slot(455)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnUniformdvARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* @params); [Slot(457)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnUniformfvARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params); [Slot(459)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnUniformi64vARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64* @params); [Slot(461)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnUniformivARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params); [Slot(463)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnUniformui64vARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt64* @params); [Slot(465)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnUniformuivARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32* @params); [Slot(547)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int64 glGetTextureHandleARB(UInt32 texture); [Slot(563)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int64 glGetTextureSamplerHandleARB(UInt32 texture, UInt32 sampler); [Slot(573)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetUniformi64vARB(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params); [Slot(579)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetUniformui64vARB(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64* @params); [Slot(596)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetVertexAttribLui64vARB(UInt32 index, System.Int32 pname, [OutAttribute] UInt64* @params); [Slot(620)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsImageHandleResidentARB(UInt64 handle); [Slot(623)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsNamedStringARB(Int32 namelen, [CountAttribute(Parameter = "namelen")] IntPtr name); [Slot(637)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsTextureHandleResidentARB(UInt64 handle); [Slot(648)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMakeImageHandleNonResidentARB(UInt64 handle); [Slot(650)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMakeImageHandleResidentARB(UInt64 handle, System.Int32 access); [Slot(654)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMakeTextureHandleNonResidentARB(UInt64 handle); [Slot(656)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMakeTextureHandleResidentARB(UInt64 handle); [Slot(689)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMaxShaderCompilerThreadsARB(UInt32 count); [Slot(694)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMinSampleShadingARB(Single value); [Slot(700)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiDrawArraysIndirectCountARB(System.Int32 mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); [Slot(707)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiDrawElementsIndirectCountARB(System.Int32 mode, System.Int32 type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); [Slot(743)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedBufferPageCommitmentARB(UInt32 buffer, IntPtr offset, IntPtr size, bool commit); [Slot(757)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glNamedFramebufferSampleLocationsfvARB(UInt32 framebuffer, UInt32 start, Int32 count, Single* v); [Slot(784)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedStringARB(System.Int32 type, Int32 namelen, [CountAttribute(Parameter = "namelen")] IntPtr name, Int32 stringlen, [CountAttribute(Parameter = "stringlen")] IntPtr @string); [Slot(831)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPrimitiveBoundingBoxARB(Single minX, Single minY, Single minZ, Single minW, Single maxX, Single maxY, Single maxZ, Single maxW); [Slot(835)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramParameteriARB(UInt32 program, System.Int32 pname, Int32 value); [Slot(847)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform1i64ARB(UInt32 program, Int32 location, Int64 x); [Slot(849)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform1i64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value); [Slot(855)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform1ui64ARB(UInt32 program, Int32 location, UInt64 x); [Slot(857)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform1ui64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); [Slot(871)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform2i64ARB(UInt32 program, Int32 location, Int64 x, Int64 y); [Slot(873)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform2i64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value); [Slot(879)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform2ui64ARB(UInt32 program, Int32 location, UInt64 x, UInt64 y); [Slot(881)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform2ui64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value); [Slot(895)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform3i64ARB(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z); [Slot(897)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform3i64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value); [Slot(903)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform3ui64ARB(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z); [Slot(905)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform3ui64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value); [Slot(919)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform4i64ARB(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w); [Slot(921)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform4i64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value); [Slot(927)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform4ui64ARB(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w); [Slot(929)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform4ui64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value); [Slot(934)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniformHandleui64ARB(UInt32 program, Int32 location, UInt64 value); [Slot(936)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformHandleui64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values); [Slot(985)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glReadnPixelsARB(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data); [Slot(1019)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glSpecializeShaderARB(UInt32 shader, IntPtr pEntryPoint, UInt32 numSpecializationConstants, UInt32* pConstantIndex, UInt32* pConstantValue); [Slot(1037)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexBufferARB(System.Int32 target, System.Int32 internalformat, UInt32 buffer); [Slot(1053)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexPageCommitmentARB(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit); [Slot(1117)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform1i64ARB(Int32 location, Int64 x); [Slot(1119)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform1i64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value); [Slot(1123)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform1ui64ARB(Int32 location, UInt64 x); [Slot(1125)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform1ui64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value); [Slot(1133)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform2i64ARB(Int32 location, Int64 x, Int64 y); [Slot(1135)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform2i64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value); [Slot(1139)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform2ui64ARB(Int32 location, UInt64 x, UInt64 y); [Slot(1141)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform2ui64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value); [Slot(1149)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform3i64ARB(Int32 location, Int64 x, Int64 y, Int64 z); [Slot(1151)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform3i64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value); [Slot(1155)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform3ui64ARB(Int32 location, UInt64 x, UInt64 y, UInt64 z); [Slot(1157)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform3ui64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value); [Slot(1165)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform4i64ARB(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w); [Slot(1167)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform4i64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value); [Slot(1171)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform4ui64ARB(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w); [Slot(1173)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform4ui64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value); [Slot(1177)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniformHandleui64ARB(Int32 location, UInt64 value); [Slot(1179)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformHandleui64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); [Slot(1277)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribDivisorARB(UInt32 index, UInt32 divisor); [Slot(1307)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribL1ui64ARB(UInt32 index, UInt64 x); [Slot(1309)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribL1ui64vARB(UInt32 index, UInt64* v); [Slot(4)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glApplyFramebufferAttachmentCMAAINTEL(); [Slot(1)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glActiveShaderProgram(UInt32 pipeline, UInt32 program); [Slot(3)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glActiveTexture(System.Int32 texture); [Slot(5)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glAttachShader(UInt32 program, UInt32 shader); [Slot(6)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBeginConditionalRender(UInt32 id, System.Int32 mode); [Slot(10)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBeginQuery(System.Int32 target, UInt32 id); [Slot(11)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBeginQueryIndexed(System.Int32 target, UInt32 index, UInt32 id); [Slot(12)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBeginTransformFeedback(System.Int32 primitiveMode); [Slot(13)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindAttribLocation(UInt32 program, UInt32 index, IntPtr name); [Slot(14)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindBuffer(System.Int32 target, UInt32 buffer); [Slot(15)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindBufferBase(System.Int32 target, UInt32 index, UInt32 buffer); [Slot(16)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindBufferRange(System.Int32 target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size); [Slot(17)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glBindBuffersBase(System.Int32 target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers); [Slot(18)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glBindBuffersRange(System.Int32 target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] IntPtr* sizes); [Slot(19)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindFragDataLocation(UInt32 program, UInt32 color, [CountAttribute(Computed = "name")] IntPtr name); [Slot(20)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindFragDataLocationIndexed(UInt32 program, UInt32 colorNumber, UInt32 index, IntPtr name); [Slot(21)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindFramebuffer(System.Int32 target, UInt32 framebuffer); [Slot(22)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindImageTexture(UInt32 unit, UInt32 texture, Int32 level, bool layered, Int32 layer, System.Int32 access, System.Int32 format); [Slot(23)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glBindImageTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* textures); [Slot(25)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindProgramPipeline(UInt32 pipeline); [Slot(27)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindRenderbuffer(System.Int32 target, UInt32 renderbuffer); [Slot(28)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindSampler(UInt32 unit, UInt32 sampler); [Slot(29)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glBindSamplers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* samplers); [Slot(30)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindTexture(System.Int32 target, UInt32 texture); [Slot(31)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glBindTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* textures); [Slot(32)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindTextureUnit(UInt32 unit, UInt32 texture); [Slot(33)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindTransformFeedback(System.Int32 target, UInt32 id); [Slot(34)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindVertexArray(UInt32 array); [Slot(35)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindVertexBuffer(UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride); [Slot(36)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glBindVertexBuffers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] Int32* strides); [Slot(39)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlendColor(Single red, Single green, Single blue, Single alpha); [Slot(40)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlendEquation(System.Int32 mode); [Slot(41)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlendEquationi(UInt32 buf, System.Int32 mode); [Slot(43)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlendEquationSeparate(System.Int32 modeRGB, System.Int32 modeAlpha); [Slot(44)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlendEquationSeparatei(UInt32 buf, System.Int32 modeRGB, System.Int32 modeAlpha); [Slot(46)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlendFunc(System.Int32 sfactor, System.Int32 dfactor); [Slot(47)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlendFunci(UInt32 buf, System.Int32 src, System.Int32 dst); [Slot(49)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlendFuncSeparate(System.Int32 sfactorRGB, System.Int32 dfactorRGB, System.Int32 sfactorAlpha, System.Int32 dfactorAlpha); [Slot(50)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlendFuncSeparatei(UInt32 buf, System.Int32 srcRGB, System.Int32 dstRGB, System.Int32 srcAlpha, System.Int32 dstAlpha); [Slot(53)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, System.Int32 mask, System.Int32 filter); [Slot(54)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlitNamedFramebuffer(UInt32 readFramebuffer, UInt32 drawFramebuffer, Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, System.Int32 mask, System.Int32 filter); [Slot(56)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBufferData(System.Int32 target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, System.Int32 usage); [Slot(58)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBufferStorage(System.Int32 target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, System.Int32 flags); [Slot(59)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBufferSubData(System.Int32 target, IntPtr offset, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data); [Slot(61)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern System.Int32 glCheckFramebufferStatus(System.Int32 target); [Slot(62)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern System.Int32 glCheckNamedFramebufferStatus(UInt32 framebuffer, System.Int32 target); [Slot(64)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClampColor(System.Int32 target, System.Int32 clamp); [Slot(65)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClear(System.Int32 mask); [Slot(66)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClearBufferData(System.Int32 target, System.Int32 internalformat, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); [Slot(67)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClearBufferfi(System.Int32 buffer, Int32 drawbuffer, Single depth, Int32 stencil); [Slot(68)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glClearBufferfv(System.Int32 buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Single* value); [Slot(69)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glClearBufferiv(System.Int32 buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Int32* value); [Slot(70)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClearBufferSubData(System.Int32 target, System.Int32 internalformat, IntPtr offset, IntPtr size, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); [Slot(71)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glClearBufferuiv(System.Int32 buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] UInt32* value); [Slot(72)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClearColor(Single red, Single green, Single blue, Single alpha); [Slot(73)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClearDepth(Double depth); [Slot(74)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClearDepthf(Single d); [Slot(75)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClearNamedBufferData(UInt32 buffer, System.Int32 internalformat, System.Int32 format, System.Int32 type, IntPtr data); [Slot(77)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClearNamedBufferSubData(UInt32 buffer, System.Int32 internalformat, IntPtr offset, IntPtr size, System.Int32 format, System.Int32 type, IntPtr data); [Slot(79)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClearNamedFramebufferfi(UInt32 framebuffer, System.Int32 buffer, Int32 drawbuffer, Single depth, Int32 stencil); [Slot(80)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glClearNamedFramebufferfv(UInt32 framebuffer, System.Int32 buffer, Int32 drawbuffer, Single* value); [Slot(81)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glClearNamedFramebufferiv(UInt32 framebuffer, System.Int32 buffer, Int32 drawbuffer, Int32* value); [Slot(82)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glClearNamedFramebufferuiv(UInt32 framebuffer, System.Int32 buffer, Int32 drawbuffer, UInt32* value); [Slot(83)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClearStencil(Int32 s); [Slot(84)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClearTexImage(UInt32 texture, Int32 level, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); [Slot(85)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); [Slot(87)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern System.Int32 glClientWaitSync(IntPtr sync, System.Int32 flags, UInt64 timeout); [Slot(88)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClipControl(System.Int32 origin, System.Int32 depth); [Slot(90)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glColorMask(bool red, bool green, bool blue, bool alpha); [Slot(91)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glColorMaski(UInt32 index, bool r, bool g, bool b, bool a); [Slot(92)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glColorP3ui(System.Int32 type, UInt32 color); [Slot(93)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glColorP3uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* color); [Slot(94)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glColorP4ui(System.Int32 type, UInt32 color); [Slot(95)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glColorP4uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* color); [Slot(96)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glColorSubTable(System.Int32 target, Int32 start, Int32 count, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,count")] IntPtr data); [Slot(97)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glColorTable(System.Int32 target, System.Int32 internalformat, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr table); [Slot(98)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glColorTableParameterfv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); [Slot(99)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glColorTableParameteriv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); [Slot(102)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompileShader(UInt32 shader); [Slot(110)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedTexImage1D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); [Slot(111)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); [Slot(112)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedTexImage3D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); [Slot(113)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedTexSubImage1D(System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); [Slot(114)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); [Slot(115)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedTexSubImage3D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); [Slot(119)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, Int32 imageSize, IntPtr data); [Slot(121)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, Int32 imageSize, IntPtr data); [Slot(123)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, Int32 imageSize, IntPtr data); [Slot(127)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glConvolutionFilter1D(System.Int32 target, System.Int32 internalformat, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr image); [Slot(128)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glConvolutionFilter2D(System.Int32 target, System.Int32 internalformat, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr image); [Slot(129)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glConvolutionParameterf(System.Int32 target, System.Int32 pname, Single @params); [Slot(130)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glConvolutionParameterfv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); [Slot(131)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glConvolutionParameteri(System.Int32 target, System.Int32 pname, Int32 @params); [Slot(132)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glConvolutionParameteriv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); [Slot(133)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyBufferSubData(System.Int32 readTarget, System.Int32 writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size); [Slot(134)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyColorSubTable(System.Int32 target, Int32 start, Int32 x, Int32 y, Int32 width); [Slot(135)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyColorTable(System.Int32 target, System.Int32 internalformat, Int32 x, Int32 y, Int32 width); [Slot(136)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyConvolutionFilter1D(System.Int32 target, System.Int32 internalformat, Int32 x, Int32 y, Int32 width); [Slot(137)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyConvolutionFilter2D(System.Int32 target, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 height); [Slot(138)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyImageSubData(UInt32 srcName, System.Int32 srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, System.Int32 dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth); [Slot(144)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyNamedBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size); [Slot(146)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyTexImage1D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 border); [Slot(147)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); [Slot(148)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyTexSubImage1D(System.Int32 target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width); [Slot(149)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); [Slot(150)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyTexSubImage3D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); [Slot(153)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width); [Slot(155)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); [Slot(157)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); [Slot(165)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glCreateBuffers(Int32 n, [OutAttribute] UInt32* buffers); [Slot(167)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glCreateFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers); [Slot(169)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glCreateProgram(); [Slot(170)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glCreateProgramPipelines(Int32 n, [OutAttribute] UInt32* pipelines); [Slot(171)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glCreateQueries(System.Int32 target, Int32 n, [OutAttribute] UInt32* ids); [Slot(172)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glCreateRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers); [Slot(173)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glCreateSamplers(Int32 n, [OutAttribute] UInt32* samplers); [Slot(174)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glCreateShader(System.Int32 type); [Slot(176)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glCreateShaderProgramv(System.Int32 type, Int32 count, [CountAttribute(Parameter = "count")] IntPtr strings); [Slot(180)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glCreateTextures(System.Int32 target, Int32 n, [OutAttribute] UInt32* textures); [Slot(181)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glCreateTransformFeedbacks(Int32 n, [OutAttribute] UInt32* ids); [Slot(182)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glCreateVertexArrays(Int32 n, [OutAttribute] UInt32* arrays); [Slot(183)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCullFace(System.Int32 mode); [Slot(184)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDebugMessageCallback(DebugProc callback, IntPtr userParam); [Slot(187)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDebugMessageControl(System.Int32 source, System.Int32 type, System.Int32 severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled); [Slot(190)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDebugMessageInsert(System.Int32 source, System.Int32 type, UInt32 id, System.Int32 severity, Int32 length, [CountAttribute(Computed = "buf,length")] IntPtr buf); [Slot(193)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* buffers); [Slot(195)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* framebuffers); [Slot(200)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDeleteProgram(UInt32 program); [Slot(201)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32* pipelines); [Slot(203)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids); [Slot(204)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* renderbuffers); [Slot(205)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] UInt32* samplers); [Slot(206)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDeleteShader(UInt32 shader); [Slot(208)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDeleteSync(IntPtr sync); [Slot(209)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures); [Slot(210)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids); [Slot(211)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32* arrays); [Slot(212)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDepthFunc(System.Int32 func); [Slot(213)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDepthMask(bool flag); [Slot(214)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDepthRange(Double near, Double far); [Slot(215)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDepthRangeArrayv(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Double* v); [Slot(216)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDepthRangef(Single n, Single f); [Slot(217)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDepthRangeIndexed(UInt32 index, Double n, Double f); [Slot(218)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDetachShader(UInt32 program, UInt32 shader); [Slot(219)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDisable(System.Int32 cap); [Slot(222)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDisablei(System.Int32 target, UInt32 index); [Slot(224)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDisableVertexArrayAttrib(UInt32 vaobj, UInt32 index); [Slot(227)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDisableVertexAttribArray(UInt32 index); [Slot(228)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDispatchCompute(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z); [Slot(230)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDispatchComputeIndirect(IntPtr indirect); [Slot(231)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawArrays(System.Int32 mode, Int32 first, Int32 count); [Slot(232)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawArraysIndirect(System.Int32 mode, IntPtr indirect); [Slot(233)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawArraysInstanced(System.Int32 mode, Int32 first, Int32 count, Int32 instancecount); [Slot(235)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawArraysInstancedBaseInstance(System.Int32 mode, Int32 first, Int32 count, Int32 instancecount, UInt32 baseinstance); [Slot(237)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawBuffer(System.Int32 buf); [Slot(238)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] System.Int32* bufs); [Slot(243)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawElements(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices); [Slot(244)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawElementsBaseVertex(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex); [Slot(245)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawElementsIndirect(System.Int32 mode, System.Int32 type, IntPtr indirect); [Slot(246)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawElementsInstanced(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount); [Slot(248)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawElementsInstancedBaseInstance(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, UInt32 baseinstance); [Slot(249)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawElementsInstancedBaseVertex(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount, Int32 basevertex); [Slot(250)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawElementsInstancedBaseVertexBaseInstance(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance); [Slot(252)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawRangeElements(System.Int32 mode, UInt32 start, UInt32 end, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices); [Slot(253)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawRangeElementsBaseVertex(System.Int32 mode, UInt32 start, UInt32 end, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex); [Slot(254)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawTransformFeedback(System.Int32 mode, UInt32 id); [Slot(255)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawTransformFeedbackInstanced(System.Int32 mode, UInt32 id, Int32 instancecount); [Slot(256)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawTransformFeedbackStream(System.Int32 mode, UInt32 id, UInt32 stream); [Slot(257)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawTransformFeedbackStreamInstanced(System.Int32 mode, UInt32 id, UInt32 stream, Int32 instancecount); [Slot(260)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEnable(System.Int32 cap); [Slot(263)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEnablei(System.Int32 target, UInt32 index); [Slot(265)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEnableVertexArrayAttrib(UInt32 vaobj, UInt32 index); [Slot(268)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEnableVertexAttribArray(UInt32 index); [Slot(269)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEndConditionalRender(); [Slot(273)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEndQuery(System.Int32 target); [Slot(274)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEndQueryIndexed(System.Int32 target, UInt32 index); [Slot(275)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEndTransformFeedback(); [Slot(277)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern IntPtr glFenceSync(System.Int32 condition, System.Int32 flags); [Slot(278)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFinish(); [Slot(279)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFlush(); [Slot(280)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFlushMappedBufferRange(System.Int32 target, IntPtr offset, IntPtr length); [Slot(281)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFlushMappedNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length); [Slot(287)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFramebufferParameteri(System.Int32 target, System.Int32 pname, Int32 param); [Slot(289)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFramebufferRenderbuffer(System.Int32 target, System.Int32 attachment, System.Int32 renderbuffertarget, UInt32 renderbuffer); [Slot(292)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFramebufferTexture(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level); [Slot(293)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFramebufferTexture1D(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level); [Slot(294)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFramebufferTexture2D(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level); [Slot(295)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFramebufferTexture3D(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level, Int32 zoffset); [Slot(298)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFramebufferTextureLayer(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, Int32 layer); [Slot(301)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFrontFace(System.Int32 mode); [Slot(302)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* buffers); [Slot(303)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGenerateMipmap(System.Int32 target); [Slot(305)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGenerateTextureMipmap(UInt32 texture); [Slot(307)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* framebuffers); [Slot(310)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines); [Slot(312)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids); [Slot(313)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* renderbuffers); [Slot(314)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* samplers); [Slot(315)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* textures); [Slot(316)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids); [Slot(317)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* arrays); [Slot(318)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetActiveAtomicCounterBufferiv(UInt32 program, UInt32 bufferIndex, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(319)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] System.Int32* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr name); [Slot(320)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetActiveSubroutineName(UInt32 program, System.Int32 shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] IntPtr name); [Slot(321)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetActiveSubroutineUniformiv(UInt32 program, System.Int32 shadertype, UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* values); [Slot(322)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetActiveSubroutineUniformName(UInt32 program, System.Int32 shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] IntPtr name); [Slot(323)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] System.Int32* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr name); [Slot(324)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetActiveUniformBlockiv(UInt32 program, UInt32 uniformBlockIndex, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] Int32* @params); [Slot(325)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr uniformBlockName); [Slot(326)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr uniformName); [Slot(327)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetActiveUniformsiv(UInt32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] UInt32* uniformIndices, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] Int32* @params); [Slot(328)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] Int32* count, [OutAttribute, CountAttribute(Parameter = "maxCount")] UInt32* shaders); [Slot(329)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glGetAttribLocation(UInt32 program, IntPtr name); [Slot(330)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetBooleani_v(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data); [Slot(332)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetBooleanv(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] bool* data); [Slot(333)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetBufferParameteri64v(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params); [Slot(334)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetBufferParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(336)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetBufferPointerv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); [Slot(337)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetBufferSubData(System.Int32 target, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Parameter = "size")] IntPtr data); [Slot(338)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetColorTable(System.Int32 target, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr table); [Slot(339)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetColorTableParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); [Slot(340)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetColorTableParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(343)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetCompressedTexImage(System.Int32 target, Int32 level, [OutAttribute, CountAttribute(Computed = "target,level")] IntPtr img); [Slot(344)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [OutAttribute] IntPtr pixels); [Slot(346)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [OutAttribute] IntPtr pixels); [Slot(347)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetConvolutionFilter(System.Int32 target, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr image); [Slot(348)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetConvolutionParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); [Slot(349)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetConvolutionParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(351)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe Int32 glGetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* sources, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr messageLog); [Slot(354)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetDoublei_v(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data); [Slot(357)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetDoublev(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* data); [Slot(358)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern System.Int32 glGetError(); [Slot(360)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetFloati_v(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data); [Slot(363)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetFloatv(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* data); [Slot(364)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glGetFragDataIndex(UInt32 program, IntPtr name); [Slot(365)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glGetFragDataLocation(UInt32 program, [CountAttribute(Computed = "name")] IntPtr name); [Slot(366)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetFramebufferAttachmentParameteriv(System.Int32 target, System.Int32 attachment, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(367)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetFramebufferParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(369)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern System.Int32 glGetGraphicsResetStatus(); [Slot(372)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetHistogram(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values); [Slot(373)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetHistogramParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); [Slot(374)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetHistogramParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(377)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetInteger64i_v(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64* data); [Slot(378)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetInteger64v(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* data); [Slot(379)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetIntegeri_v(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data); [Slot(383)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetIntegerv(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* data); [Slot(384)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetInternalformati64v(System.Int32 target, System.Int32 internalformat, System.Int32 pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int64* @params); [Slot(385)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetInternalformativ(System.Int32 target, System.Int32 internalformat, System.Int32 pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params); [Slot(387)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetMinmax(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values); [Slot(388)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetMinmaxParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); [Slot(389)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetMinmaxParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(390)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetMultisamplefv(System.Int32 pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* val); [Slot(403)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedBufferParameteri64v(UInt32 buffer, System.Int32 pname, [OutAttribute] Int64* @params); [Slot(404)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedBufferParameteriv(UInt32 buffer, System.Int32 pname, [OutAttribute] Int32* @params); [Slot(407)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetNamedBufferPointerv(UInt32 buffer, System.Int32 pname, [OutAttribute] IntPtr @params); [Slot(409)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data); [Slot(411)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedFramebufferAttachmentParameteriv(UInt32 framebuffer, System.Int32 attachment, System.Int32 pname, [OutAttribute] Int32* @params); [Slot(413)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedFramebufferParameteriv(UInt32 framebuffer, System.Int32 pname, [OutAttribute] Int32* param); [Slot(421)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedRenderbufferParameteriv(UInt32 renderbuffer, System.Int32 pname, [OutAttribute] Int32* @params); [Slot(425)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetnColorTable(System.Int32 target, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr table); [Slot(427)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetnCompressedTexImage(System.Int32 target, Int32 lod, Int32 bufSize, [OutAttribute] IntPtr pixels); [Slot(429)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetnConvolutionFilter(System.Int32 target, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr image); [Slot(432)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetnHistogram(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr values); [Slot(434)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnMapdv(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute] Double* v); [Slot(436)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnMapfv(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute] Single* v); [Slot(438)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnMapiv(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute] Int32* v); [Slot(440)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetnMinmax(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr values); [Slot(442)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnPixelMapfv(System.Int32 map, Int32 bufSize, [OutAttribute] Single* values); [Slot(444)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnPixelMapuiv(System.Int32 map, Int32 bufSize, [OutAttribute] UInt32* values); [Slot(446)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnPixelMapusv(System.Int32 map, Int32 bufSize, [OutAttribute] UInt16* values); [Slot(448)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte* pattern); [Slot(450)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetnSeparableFilter(System.Int32 target, System.Int32 format, System.Int32 type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span); [Slot(452)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetnTexImage(System.Int32 target, Int32 level, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr pixels); [Slot(454)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnUniformdv(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params); [Slot(456)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnUniformfv(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params); [Slot(460)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnUniformiv(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params); [Slot(464)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnUniformuiv(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params); [Slot(467)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetObjectLabel(System.Int32 identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); [Slot(470)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); [Slot(497)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetPointerv(System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); [Slot(499)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] System.Int32* binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary); [Slot(500)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr infoLog); [Slot(501)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetProgramInterfaceiv(UInt32 program, System.Int32 programInterface, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(502)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetProgramiv(UInt32 program, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(503)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr infoLog); [Slot(505)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetProgramPipelineiv(UInt32 pipeline, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(508)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glGetProgramResourceIndex(UInt32 program, System.Int32 programInterface, [CountAttribute(Computed = "name")] IntPtr name); [Slot(509)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetProgramResourceiv(UInt32 program, System.Int32 programInterface, UInt32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] System.Int32* props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params); [Slot(510)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glGetProgramResourceLocation(UInt32 program, System.Int32 programInterface, [CountAttribute(Computed = "name")] IntPtr name); [Slot(511)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glGetProgramResourceLocationIndex(UInt32 program, System.Int32 programInterface, [CountAttribute(Computed = "name")] IntPtr name); [Slot(512)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetProgramResourceName(UInt32 program, System.Int32 programInterface, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr name); [Slot(513)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetProgramStageiv(UInt32 program, System.Int32 shadertype, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Int32* values); [Slot(514)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetQueryBufferObjecti64v(UInt32 id, UInt32 buffer, System.Int32 pname, IntPtr offset); [Slot(518)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetQueryIndexediv(System.Int32 target, UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(519)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetQueryiv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(520)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetQueryObjecti64v(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params); [Slot(521)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetQueryObjectiv(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(522)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetQueryObjectui64v(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params); [Slot(523)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetQueryObjectuiv(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); [Slot(524)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetRenderbufferParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(525)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetSamplerParameterfv(UInt32 sampler, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); [Slot(526)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetSamplerParameterIiv(UInt32 sampler, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(527)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetSamplerParameterIuiv(UInt32 sampler, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); [Slot(528)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetSamplerParameteriv(UInt32 sampler, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(529)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetSeparableFilter(System.Int32 target, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr row, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr column, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr span); [Slot(530)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr infoLog); [Slot(531)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetShaderiv(UInt32 shader, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(532)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetShaderPrecisionFormat(System.Int32 shadertype, System.Int32 precisiontype, [OutAttribute, CountAttribute(Count = 2)] Int32* range, [OutAttribute, CountAttribute(Count = 1)] Int32* precision); [Slot(533)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr source); [Slot(535)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern IntPtr glGetString(System.Int32 name); [Slot(536)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern IntPtr glGetStringi(System.Int32 name, UInt32 index); [Slot(537)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glGetSubroutineIndex(UInt32 program, System.Int32 shadertype, IntPtr name); [Slot(538)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glGetSubroutineUniformLocation(UInt32 program, System.Int32 shadertype, IntPtr name); [Slot(539)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetSynciv(IntPtr sync, System.Int32 pname, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values); [Slot(540)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetTexImage(System.Int32 target, Int32 level, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels); [Slot(541)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTexLevelParameterfv(System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); [Slot(542)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTexLevelParameteriv(System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(543)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTexParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); [Slot(544)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTexParameterIiv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(545)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTexParameterIuiv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); [Slot(546)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTexParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(549)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetTextureImage(UInt32 texture, Int32 level, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr pixels); [Slot(551)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTextureLevelParameterfv(UInt32 texture, Int32 level, System.Int32 pname, [OutAttribute] Single* @params); [Slot(553)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTextureLevelParameteriv(UInt32 texture, Int32 level, System.Int32 pname, [OutAttribute] Int32* @params); [Slot(555)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTextureParameterfv(UInt32 texture, System.Int32 pname, [OutAttribute] Single* @params); [Slot(557)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTextureParameterIiv(UInt32 texture, System.Int32 pname, [OutAttribute] Int32* @params); [Slot(559)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTextureParameterIuiv(UInt32 texture, System.Int32 pname, [OutAttribute] UInt32* @params); [Slot(561)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTextureParameteriv(UInt32 texture, System.Int32 pname, [OutAttribute] Int32* @params); [Slot(565)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr pixels); [Slot(566)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTransformFeedbacki_v(UInt32 xfb, System.Int32 pname, UInt32 index, [OutAttribute] Int32* param); [Slot(567)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTransformFeedbacki64_v(UInt32 xfb, System.Int32 pname, UInt32 index, [OutAttribute] Int64* param); [Slot(568)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTransformFeedbackiv(UInt32 xfb, System.Int32 pname, [OutAttribute] Int32* param); [Slot(569)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] System.Int32* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr name); [Slot(570)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glGetUniformBlockIndex(UInt32 program, [CountAttribute(Computed = "")] IntPtr uniformBlockName); [Slot(571)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetUniformdv(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Double* @params); [Slot(572)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetUniformfv(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single* @params); [Slot(575)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetUniformIndices(UInt32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] IntPtr uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] UInt32* uniformIndices); [Slot(576)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetUniformiv(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32* @params); [Slot(577)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glGetUniformLocation(UInt32 program, IntPtr name); [Slot(578)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetUniformSubroutineuiv(System.Int32 shadertype, Int32 location, [OutAttribute, CountAttribute(Count = 1)] UInt32* @params); [Slot(581)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetUniformuiv(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt32* @params); [Slot(582)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetVertexArrayIndexed64iv(UInt32 vaobj, UInt32 index, System.Int32 pname, [OutAttribute] Int64* param); [Slot(583)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetVertexArrayIndexediv(UInt32 vaobj, UInt32 index, System.Int32 pname, [OutAttribute] Int32* param); [Slot(586)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetVertexArrayiv(UInt32 vaobj, System.Int32 pname, [OutAttribute] Int32* param); [Slot(589)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetVertexAttribdv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params); [Slot(590)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetVertexAttribfv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params); [Slot(591)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetVertexAttribIiv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params); [Slot(592)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetVertexAttribIuiv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] UInt32* @params); [Slot(593)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetVertexAttribiv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params); [Slot(594)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetVertexAttribLdv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params); [Slot(598)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetVertexAttribPointerv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer); [Slot(600)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glHint(System.Int32 target, System.Int32 mode); [Slot(601)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glHistogram(System.Int32 target, Int32 width, System.Int32 internalformat, bool sink); [Slot(605)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glInvalidateBufferData(UInt32 buffer); [Slot(606)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glInvalidateBufferSubData(UInt32 buffer, IntPtr offset, IntPtr length); [Slot(607)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glInvalidateFramebuffer(System.Int32 target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] System.Int32* attachments); [Slot(608)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glInvalidateNamedFramebufferData(UInt32 framebuffer, Int32 numAttachments, System.Int32* attachments); [Slot(609)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glInvalidateNamedFramebufferSubData(UInt32 framebuffer, Int32 numAttachments, System.Int32* attachments, Int32 x, Int32 y, Int32 width, Int32 height); [Slot(610)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glInvalidateSubFramebuffer(System.Int32 target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] System.Int32* attachments, Int32 x, Int32 y, Int32 width, Int32 height); [Slot(611)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glInvalidateTexImage(UInt32 texture, Int32 level); [Slot(612)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glInvalidateTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth); [Slot(613)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsBuffer(UInt32 buffer); [Slot(616)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsEnabled(System.Int32 cap); [Slot(617)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsEnabledi(System.Int32 target, UInt32 index); [Slot(619)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsFramebuffer(UInt32 framebuffer); [Slot(627)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsProgram(UInt32 program); [Slot(628)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsProgramPipeline(UInt32 pipeline); [Slot(630)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsQuery(UInt32 id); [Slot(631)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsRenderbuffer(UInt32 renderbuffer); [Slot(632)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsSampler(UInt32 sampler); [Slot(633)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsShader(UInt32 shader); [Slot(635)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsSync(IntPtr sync); [Slot(636)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsTexture(UInt32 texture); [Slot(639)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsTransformFeedback(UInt32 id); [Slot(640)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsVertexArray(UInt32 array); [Slot(642)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glLineWidth(Single width); [Slot(643)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glLinkProgram(UInt32 program); [Slot(645)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glLogicOp(System.Int32 opcode); [Slot(658)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern IntPtr glMapBuffer(System.Int32 target, System.Int32 access); [Slot(659)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern IntPtr glMapBufferRange(System.Int32 target, IntPtr offset, IntPtr length, System.Int32 access); [Slot(660)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern IntPtr glMapNamedBuffer(UInt32 buffer, System.Int32 access); [Slot(662)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern IntPtr glMapNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length, System.Int32 access); [Slot(690)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMemoryBarrier(System.Int32 barriers); [Slot(691)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMemoryBarrierByRegion(System.Int32 barriers); [Slot(692)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMinmax(System.Int32 target, System.Int32 internalformat, bool sink); [Slot(693)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMinSampleShading(Single value); [Slot(695)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMultiDrawArrays(System.Int32 mode, [CountAttribute(Computed = "count")] Int32* first, [CountAttribute(Computed = "drawcount")] Int32* count, Int32 drawcount); [Slot(696)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiDrawArraysIndirect(System.Int32 mode, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride); [Slot(699)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiDrawArraysIndirectCount(System.Int32 mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); [Slot(701)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMultiDrawElements(System.Int32 mode, [CountAttribute(Computed = "drawcount")] Int32* count, System.Int32 type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount); [Slot(702)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMultiDrawElementsBaseVertex(System.Int32 mode, [CountAttribute(Computed = "drawcount")] Int32* count, System.Int32 type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex); [Slot(703)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiDrawElementsIndirect(System.Int32 mode, System.Int32 type, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride); [Slot(706)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiDrawElementsIndirectCount(System.Int32 mode, System.Int32 type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); [Slot(709)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexCoordP1ui(System.Int32 texture, System.Int32 type, UInt32 coords); [Slot(710)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMultiTexCoordP1uiv(System.Int32 texture, System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); [Slot(711)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexCoordP2ui(System.Int32 texture, System.Int32 type, UInt32 coords); [Slot(712)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMultiTexCoordP2uiv(System.Int32 texture, System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); [Slot(713)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexCoordP3ui(System.Int32 texture, System.Int32 type, UInt32 coords); [Slot(714)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMultiTexCoordP3uiv(System.Int32 texture, System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); [Slot(715)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexCoordP4ui(System.Int32 texture, System.Int32 type, UInt32 coords); [Slot(716)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMultiTexCoordP4uiv(System.Int32 texture, System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); [Slot(741)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedBufferData(UInt32 buffer, IntPtr size, IntPtr data, System.Int32 usage); [Slot(745)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedBufferStorage(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, System.Int32 flags); [Slot(747)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data); [Slot(750)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedFramebufferDrawBuffer(UInt32 framebuffer, System.Int32 buf); [Slot(751)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glNamedFramebufferDrawBuffers(UInt32 framebuffer, Int32 n, System.Int32* bufs); [Slot(752)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedFramebufferParameteri(UInt32 framebuffer, System.Int32 pname, Int32 param); [Slot(754)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedFramebufferReadBuffer(UInt32 framebuffer, System.Int32 src); [Slot(755)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedFramebufferRenderbuffer(UInt32 framebuffer, System.Int32 attachment, System.Int32 renderbuffertarget, UInt32 renderbuffer); [Slot(759)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedFramebufferTexture(UInt32 framebuffer, System.Int32 attachment, UInt32 texture, Int32 level); [Slot(765)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedFramebufferTextureLayer(UInt32 framebuffer, System.Int32 attachment, UInt32 texture, Int32 level, Int32 layer); [Slot(779)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedRenderbufferStorage(UInt32 renderbuffer, System.Int32 internalformat, Int32 width, Int32 height); [Slot(781)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedRenderbufferStorageMultisample(UInt32 renderbuffer, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); [Slot(786)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNormalP3ui(System.Int32 type, UInt32 coords); [Slot(787)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glNormalP3uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); [Slot(788)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glObjectLabel(System.Int32 identifier, UInt32 name, Int32 length, [CountAttribute(Computed = "label,length")] IntPtr label); [Slot(790)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glObjectPtrLabel(IntPtr ptr, Int32 length, [CountAttribute(Computed = "label,length")] IntPtr label); [Slot(792)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glPatchParameterfv(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* values); [Slot(793)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPatchParameteri(System.Int32 pname, Int32 value); [Slot(815)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPauseTransformFeedback(); [Slot(816)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPixelStoref(System.Int32 pname, Single param); [Slot(817)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPixelStorei(System.Int32 pname, Int32 param); [Slot(819)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPointParameterf(System.Int32 pname, Single param); [Slot(820)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glPointParameterfv(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); [Slot(821)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPointParameteri(System.Int32 pname, Int32 param); [Slot(822)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glPointParameteriv(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); [Slot(823)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPointSize(Single size); [Slot(824)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPolygonMode(System.Int32 face, System.Int32 mode); [Slot(825)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPolygonOffset(Single factor, Single units); [Slot(826)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPolygonOffsetClamp(Single factor, Single units, Single clamp); [Slot(828)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPopDebugGroup(); [Slot(832)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPrimitiveRestartIndex(UInt32 index); [Slot(833)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramBinary(UInt32 program, System.Int32 binaryFormat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length); [Slot(834)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramParameteri(UInt32 program, System.Int32 pname, Int32 value); [Slot(838)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform1d(UInt32 program, Int32 location, Double v0); [Slot(840)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform1dv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value); [Slot(842)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform1f(UInt32 program, Int32 location, Single v0); [Slot(844)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform1fv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value); [Slot(846)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform1i(UInt32 program, Int32 location, Int32 v0); [Slot(852)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform1iv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value); [Slot(854)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform1ui(UInt32 program, Int32 location, UInt32 v0); [Slot(860)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform1uiv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32* value); [Slot(862)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform2d(UInt32 program, Int32 location, Double v0, Double v1); [Slot(864)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform2dv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value); [Slot(866)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform2f(UInt32 program, Int32 location, Single v0, Single v1); [Slot(868)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform2fv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value); [Slot(870)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform2i(UInt32 program, Int32 location, Int32 v0, Int32 v1); [Slot(876)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform2iv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value); [Slot(878)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform2ui(UInt32 program, Int32 location, UInt32 v0, UInt32 v1); [Slot(884)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform2uiv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value); [Slot(886)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform3d(UInt32 program, Int32 location, Double v0, Double v1, Double v2); [Slot(888)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform3dv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value); [Slot(890)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform3f(UInt32 program, Int32 location, Single v0, Single v1, Single v2); [Slot(892)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform3fv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value); [Slot(894)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform3i(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2); [Slot(900)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform3iv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value); [Slot(902)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform3ui(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); [Slot(908)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform3uiv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value); [Slot(910)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform4d(UInt32 program, Int32 location, Double v0, Double v1, Double v2, Double v3); [Slot(912)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform4dv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value); [Slot(914)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform4f(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3); [Slot(916)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform4fv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value); [Slot(918)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform4i(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); [Slot(924)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform4iv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value); [Slot(926)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform4ui(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); [Slot(932)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform4uiv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value); [Slot(938)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix2dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value); [Slot(940)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix2fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value); [Slot(942)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix2x3dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); [Slot(944)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix2x3fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); [Slot(946)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix2x4dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); [Slot(948)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix2x4fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); [Slot(950)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix3dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value); [Slot(952)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix3fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value); [Slot(954)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix3x2dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); [Slot(956)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix3x2fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); [Slot(958)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix3x4dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); [Slot(960)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix3x4fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); [Slot(962)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix4dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value); [Slot(964)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix4fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value); [Slot(966)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix4x2dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); [Slot(968)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix4x2fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); [Slot(970)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix4x3dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); [Slot(972)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix4x3fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); [Slot(976)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProvokingVertex(System.Int32 mode); [Slot(978)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPushDebugGroup(System.Int32 source, UInt32 id, Int32 length, [CountAttribute(Computed = "message,length")] IntPtr message); [Slot(981)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glQueryCounter(UInt32 id, System.Int32 target); [Slot(983)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glReadBuffer(System.Int32 src); [Slot(984)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr data); [Slot(987)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); [Slot(988)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glReleaseShaderCompiler(); [Slot(989)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glRenderbufferStorage(System.Int32 target, System.Int32 internalformat, Int32 width, Int32 height); [Slot(990)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glRenderbufferStorageMultisample(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); [Slot(992)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glResetHistogram(System.Int32 target); [Slot(993)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glResetMinmax(System.Int32 target); [Slot(995)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glResumeTransformFeedback(); [Slot(996)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glSampleCoverage(Single value, bool invert); [Slot(997)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glSampleMaski(UInt32 maskNumber, UInt32 mask); [Slot(998)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glSamplerParameterf(UInt32 sampler, System.Int32 pname, Single param); [Slot(999)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glSamplerParameterfv(UInt32 sampler, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* param); [Slot(1000)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glSamplerParameteri(UInt32 sampler, System.Int32 pname, Int32 param); [Slot(1001)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glSamplerParameterIiv(UInt32 sampler, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); [Slot(1002)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glSamplerParameterIuiv(UInt32 sampler, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* param); [Slot(1003)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glSamplerParameteriv(UInt32 sampler, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); [Slot(1004)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glScissor(Int32 x, Int32 y, Int32 width, Int32 height); [Slot(1005)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glScissorArrayv(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Int32* v); [Slot(1006)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glScissorIndexed(UInt32 index, Int32 left, Int32 bottom, Int32 width, Int32 height); [Slot(1007)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glScissorIndexedv(UInt32 index, [CountAttribute(Count = 4)] Int32* v); [Slot(1009)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glSecondaryColorP3ui(System.Int32 type, UInt32 color); [Slot(1010)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glSecondaryColorP3uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* color); [Slot(1012)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glSeparableFilter2D(System.Int32 target, System.Int32 internalformat, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "target,format,type,width")] IntPtr row, [CountAttribute(Computed = "target,format,type,height")] IntPtr column); [Slot(1013)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, System.Int32 binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length); [Slot(1014)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glShaderSource(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] IntPtr @string, [CountAttribute(Parameter = "count")] Int32* length); [Slot(1015)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glShaderStorageBlockBinding(UInt32 program, UInt32 storageBlockIndex, UInt32 storageBlockBinding); [Slot(1018)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glSpecializeShader(UInt32 shader, IntPtr pEntryPoint, UInt32 numSpecializationConstants, UInt32* pConstantIndex, UInt32* pConstantValue); [Slot(1023)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glStencilFunc(System.Int32 func, Int32 @ref, UInt32 mask); [Slot(1024)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glStencilFuncSeparate(System.Int32 face, System.Int32 func, Int32 @ref, UInt32 mask); [Slot(1025)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glStencilMask(UInt32 mask); [Slot(1026)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glStencilMaskSeparate(System.Int32 face, UInt32 mask); [Slot(1027)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glStencilOp(System.Int32 fail, System.Int32 zfail, System.Int32 zpass); [Slot(1028)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glStencilOpSeparate(System.Int32 face, System.Int32 sfail, System.Int32 dpfail, System.Int32 dppass); [Slot(1036)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexBuffer(System.Int32 target, System.Int32 internalformat, UInt32 buffer); [Slot(1038)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexBufferRange(System.Int32 target, System.Int32 internalformat, UInt32 buffer, IntPtr offset, IntPtr size); [Slot(1040)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexCoordP1ui(System.Int32 type, UInt32 coords); [Slot(1041)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTexCoordP1uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); [Slot(1042)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexCoordP2ui(System.Int32 type, UInt32 coords); [Slot(1043)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTexCoordP2uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); [Slot(1044)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexCoordP3ui(System.Int32 type, UInt32 coords); [Slot(1045)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTexCoordP3uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); [Slot(1046)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexCoordP4ui(System.Int32 type, UInt32 coords); [Slot(1047)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTexCoordP4uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); [Slot(1048)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexImage1D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); [Slot(1049)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); [Slot(1050)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexImage2DMultisample(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, bool fixedsamplelocations); [Slot(1051)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexImage3D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); [Slot(1052)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexImage3DMultisample(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); [Slot(1054)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexParameterf(System.Int32 target, System.Int32 pname, Single param); [Slot(1055)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTexParameterfv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); [Slot(1056)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexParameteri(System.Int32 target, System.Int32 pname, Int32 param); [Slot(1057)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTexParameterIiv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); [Slot(1058)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTexParameterIuiv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* @params); [Slot(1059)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTexParameteriv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); [Slot(1060)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexStorage1D(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width); [Slot(1061)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexStorage2D(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height); [Slot(1062)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexStorage2DMultisample(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, bool fixedsamplelocations); [Slot(1063)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexStorage3D(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth); [Slot(1064)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexStorage3DMultisample(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); [Slot(1065)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexSubImage1D(System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); [Slot(1066)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); [Slot(1067)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexSubImage3D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); [Slot(1068)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureBarrier(); [Slot(1070)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureBuffer(UInt32 texture, System.Int32 internalformat, UInt32 buffer); [Slot(1072)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureBufferRange(UInt32 texture, System.Int32 internalformat, UInt32 buffer, IntPtr offset, IntPtr size); [Slot(1078)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureParameterf(UInt32 texture, System.Int32 pname, Single param); [Slot(1080)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTextureParameterfv(UInt32 texture, System.Int32 pname, Single* param); [Slot(1082)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureParameteri(UInt32 texture, System.Int32 pname, Int32 param); [Slot(1084)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTextureParameterIiv(UInt32 texture, System.Int32 pname, Int32* @params); [Slot(1086)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTextureParameterIuiv(UInt32 texture, System.Int32 pname, UInt32* @params); [Slot(1088)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTextureParameteriv(UInt32 texture, System.Int32 pname, Int32* param); [Slot(1091)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureStorage1D(UInt32 texture, Int32 levels, System.Int32 internalformat, Int32 width); [Slot(1093)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureStorage2D(UInt32 texture, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height); [Slot(1095)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureStorage2DMultisample(UInt32 texture, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, bool fixedsamplelocations); [Slot(1097)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureStorage3D(UInt32 texture, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth); [Slot(1099)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureStorage3DMultisample(UInt32 texture, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); [Slot(1101)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, System.Int32 type, IntPtr pixels); [Slot(1103)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, IntPtr pixels); [Slot(1105)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, IntPtr pixels); [Slot(1107)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureView(UInt32 texture, System.Int32 target, UInt32 origtexture, System.Int32 internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers); [Slot(1108)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTransformFeedbackBufferBase(UInt32 xfb, UInt32 index, UInt32 buffer); [Slot(1109)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTransformFeedbackBufferRange(UInt32 xfb, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size); [Slot(1110)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTransformFeedbackVaryings(UInt32 program, Int32 count, [CountAttribute(Parameter = "count")] IntPtr varyings, System.Int32 bufferMode); [Slot(1112)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform1d(Int32 location, Double x); [Slot(1113)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform1dv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Double* value); [Slot(1114)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform1f(Int32 location, Single v0); [Slot(1115)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform1fv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Single* value); [Slot(1116)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform1i(Int32 location, Int32 v0); [Slot(1121)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform1iv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32* value); [Slot(1122)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform1ui(Int32 location, UInt32 v0); [Slot(1127)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform1uiv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt32* value); [Slot(1128)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform2d(Int32 location, Double x, Double y); [Slot(1129)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform2dv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value); [Slot(1130)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform2f(Int32 location, Single v0, Single v1); [Slot(1131)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform2fv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value); [Slot(1132)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform2i(Int32 location, Int32 v0, Int32 v1); [Slot(1137)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform2iv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value); [Slot(1138)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform2ui(Int32 location, UInt32 v0, UInt32 v1); [Slot(1143)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform2uiv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value); [Slot(1144)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform3d(Int32 location, Double x, Double y, Double z); [Slot(1145)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform3dv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value); [Slot(1146)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform3f(Int32 location, Single v0, Single v1, Single v2); [Slot(1147)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform3fv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value); [Slot(1148)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform3i(Int32 location, Int32 v0, Int32 v1, Int32 v2); [Slot(1153)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform3iv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value); [Slot(1154)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform3ui(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); [Slot(1159)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform3uiv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value); [Slot(1160)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform4d(Int32 location, Double x, Double y, Double z, Double w); [Slot(1161)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform4dv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value); [Slot(1162)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform4f(Int32 location, Single v0, Single v1, Single v2, Single v3); [Slot(1163)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform4fv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value); [Slot(1164)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform4i(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); [Slot(1169)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform4iv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value); [Slot(1170)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform4ui(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); [Slot(1175)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform4uiv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value); [Slot(1176)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniformBlockBinding(UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding); [Slot(1181)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix2dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value); [Slot(1182)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix2fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value); [Slot(1183)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix2x3dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); [Slot(1184)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix2x3fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); [Slot(1185)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix2x4dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); [Slot(1186)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix2x4fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); [Slot(1187)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix3dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value); [Slot(1188)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix3fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value); [Slot(1189)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix3x2dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); [Slot(1190)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix3x2fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); [Slot(1191)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix3x4dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); [Slot(1192)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix3x4fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); [Slot(1193)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix4dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value); [Slot(1194)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix4fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value); [Slot(1195)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix4x2dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); [Slot(1196)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix4x2fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); [Slot(1197)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix4x3dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); [Slot(1198)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformMatrix4x3fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); [Slot(1199)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformSubroutinesuiv(System.Int32 shadertype, Int32 count, [CountAttribute(Parameter = "count")] UInt32* indices); [Slot(1202)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glUnmapBuffer(System.Int32 target); [Slot(1203)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glUnmapNamedBuffer(UInt32 buffer); [Slot(1205)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUseProgram(UInt32 program); [Slot(1206)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUseProgramStages(UInt32 pipeline, System.Int32 stages, UInt32 program); [Slot(1209)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glValidateProgram(UInt32 program); [Slot(1210)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glValidateProgramPipeline(UInt32 pipeline); [Slot(1212)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayAttribBinding(UInt32 vaobj, UInt32 attribindex, UInt32 bindingindex); [Slot(1213)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayAttribFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, bool normalized, UInt32 relativeoffset); [Slot(1214)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayAttribIFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); [Slot(1215)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayAttribLFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); [Slot(1216)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayBindingDivisor(UInt32 vaobj, UInt32 bindingindex, UInt32 divisor); [Slot(1220)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayElementBuffer(UInt32 vaobj, UInt32 buffer); [Slot(1236)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayVertexBuffer(UInt32 vaobj, UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride); [Slot(1237)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexArrayVertexBuffers(UInt32 vaobj, UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, Int32* strides); [Slot(1239)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttrib1d(UInt32 index, Double x); [Slot(1240)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib1dv(UInt32 index, [CountAttribute(Count = 1)] Double* v); [Slot(1241)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttrib1f(UInt32 index, Single x); [Slot(1242)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib1fv(UInt32 index, [CountAttribute(Count = 1)] Single* v); [Slot(1243)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttrib1s(UInt32 index, Int16 x); [Slot(1244)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib1sv(UInt32 index, [CountAttribute(Count = 1)] Int16* v); [Slot(1245)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttrib2d(UInt32 index, Double x, Double y); [Slot(1246)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib2dv(UInt32 index, [CountAttribute(Count = 2)] Double* v); [Slot(1247)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttrib2f(UInt32 index, Single x, Single y); [Slot(1248)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib2fv(UInt32 index, [CountAttribute(Count = 2)] Single* v); [Slot(1249)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttrib2s(UInt32 index, Int16 x, Int16 y); [Slot(1250)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib2sv(UInt32 index, [CountAttribute(Count = 2)] Int16* v); [Slot(1251)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttrib3d(UInt32 index, Double x, Double y, Double z); [Slot(1252)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib3dv(UInt32 index, [CountAttribute(Count = 3)] Double* v); [Slot(1253)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttrib3f(UInt32 index, Single x, Single y, Single z); [Slot(1254)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib3fv(UInt32 index, [CountAttribute(Count = 3)] Single* v); [Slot(1255)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttrib3s(UInt32 index, Int16 x, Int16 y, Int16 z); [Slot(1256)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib3sv(UInt32 index, [CountAttribute(Count = 3)] Int16* v); [Slot(1257)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib4bv(UInt32 index, [CountAttribute(Count = 4)] SByte* v); [Slot(1258)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttrib4d(UInt32 index, Double x, Double y, Double z, Double w); [Slot(1259)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib4dv(UInt32 index, [CountAttribute(Count = 4)] Double* v); [Slot(1260)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w); [Slot(1261)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib4fv(UInt32 index, [CountAttribute(Count = 4)] Single* v); [Slot(1262)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib4iv(UInt32 index, [CountAttribute(Count = 4)] Int32* v); [Slot(1263)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib4Nbv(UInt32 index, [CountAttribute(Count = 4)] SByte* v); [Slot(1264)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib4Niv(UInt32 index, [CountAttribute(Count = 4)] Int32* v); [Slot(1265)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib4Nsv(UInt32 index, [CountAttribute(Count = 4)] Int16* v); [Slot(1266)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttrib4Nub(UInt32 index, Byte x, Byte y, Byte z, Byte w); [Slot(1267)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib4Nubv(UInt32 index, [CountAttribute(Count = 4)] Byte* v); [Slot(1268)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib4Nuiv(UInt32 index, [CountAttribute(Count = 4)] UInt32* v); [Slot(1269)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib4Nusv(UInt32 index, [CountAttribute(Count = 4)] UInt16* v); [Slot(1270)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttrib4s(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w); [Slot(1271)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib4sv(UInt32 index, [CountAttribute(Count = 4)] Int16* v); [Slot(1272)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib4ubv(UInt32 index, [CountAttribute(Count = 4)] Byte* v); [Slot(1273)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib4uiv(UInt32 index, [CountAttribute(Count = 4)] UInt32* v); [Slot(1274)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttrib4usv(UInt32 index, [CountAttribute(Count = 4)] UInt16* v); [Slot(1275)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribBinding(UInt32 attribindex, UInt32 bindingindex); [Slot(1276)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribDivisor(UInt32 index, UInt32 divisor); [Slot(1278)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribFormat(UInt32 attribindex, Int32 size, System.Int32 type, bool normalized, UInt32 relativeoffset); [Slot(1280)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribI1i(UInt32 index, Int32 x); [Slot(1281)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribI1iv(UInt32 index, [CountAttribute(Count = 1)] Int32* v); [Slot(1282)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribI1ui(UInt32 index, UInt32 x); [Slot(1283)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribI1uiv(UInt32 index, [CountAttribute(Count = 1)] UInt32* v); [Slot(1284)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribI2i(UInt32 index, Int32 x, Int32 y); [Slot(1285)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribI2iv(UInt32 index, [CountAttribute(Count = 2)] Int32* v); [Slot(1286)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribI2ui(UInt32 index, UInt32 x, UInt32 y); [Slot(1287)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribI2uiv(UInt32 index, [CountAttribute(Count = 2)] UInt32* v); [Slot(1288)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribI3i(UInt32 index, Int32 x, Int32 y, Int32 z); [Slot(1289)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribI3iv(UInt32 index, [CountAttribute(Count = 3)] Int32* v); [Slot(1290)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribI3ui(UInt32 index, UInt32 x, UInt32 y, UInt32 z); [Slot(1291)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribI3uiv(UInt32 index, [CountAttribute(Count = 3)] UInt32* v); [Slot(1292)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribI4bv(UInt32 index, [CountAttribute(Count = 4)] SByte* v); [Slot(1293)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribI4i(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w); [Slot(1294)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribI4iv(UInt32 index, [CountAttribute(Count = 4)] Int32* v); [Slot(1295)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribI4sv(UInt32 index, [CountAttribute(Count = 4)] Int16* v); [Slot(1296)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribI4ubv(UInt32 index, [CountAttribute(Count = 4)] Byte* v); [Slot(1297)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribI4ui(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w); [Slot(1298)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribI4uiv(UInt32 index, [CountAttribute(Count = 4)] UInt32* v); [Slot(1299)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribI4usv(UInt32 index, [CountAttribute(Count = 4)] UInt16* v); [Slot(1300)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribIFormat(UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); [Slot(1302)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribIPointer(UInt32 index, Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); [Slot(1303)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribL1d(UInt32 index, Double x); [Slot(1304)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribL1dv(UInt32 index, [CountAttribute(Count = 1)] Double* v); [Slot(1311)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribL2d(UInt32 index, Double x, Double y); [Slot(1312)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribL2dv(UInt32 index, [CountAttribute(Count = 2)] Double* v); [Slot(1317)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribL3d(UInt32 index, Double x, Double y, Double z); [Slot(1318)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribL3dv(UInt32 index, [CountAttribute(Count = 3)] Double* v); [Slot(1323)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribL4d(UInt32 index, Double x, Double y, Double z, Double w); [Slot(1324)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribL4dv(UInt32 index, [CountAttribute(Count = 4)] Double* v); [Slot(1329)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribLFormat(UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); [Slot(1331)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribLPointer(UInt32 index, Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Parameter = "size")] IntPtr pointer); [Slot(1332)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribP1ui(UInt32 index, System.Int32 type, bool normalized, UInt32 value); [Slot(1333)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribP1uiv(UInt32 index, System.Int32 type, bool normalized, [CountAttribute(Count = 1)] UInt32* value); [Slot(1334)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribP2ui(UInt32 index, System.Int32 type, bool normalized, UInt32 value); [Slot(1335)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribP2uiv(UInt32 index, System.Int32 type, bool normalized, [CountAttribute(Count = 1)] UInt32* value); [Slot(1336)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribP3ui(UInt32 index, System.Int32 type, bool normalized, UInt32 value); [Slot(1337)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribP3uiv(UInt32 index, System.Int32 type, bool normalized, [CountAttribute(Count = 1)] UInt32* value); [Slot(1338)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribP4ui(UInt32 index, System.Int32 type, bool normalized, UInt32 value); [Slot(1339)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribP4uiv(UInt32 index, System.Int32 type, bool normalized, [CountAttribute(Count = 1)] UInt32* value); [Slot(1340)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribPointer(UInt32 index, Int32 size, System.Int32 type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); [Slot(1341)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexBindingDivisor(UInt32 bindingindex, UInt32 divisor); [Slot(1343)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexP2ui(System.Int32 type, UInt32 value); [Slot(1344)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexP2uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* value); [Slot(1345)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexP3ui(System.Int32 type, UInt32 value); [Slot(1346)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexP3uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* value); [Slot(1347)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexP4ui(System.Int32 type, UInt32 value); [Slot(1348)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexP4uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* value); [Slot(1349)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glViewport(Int32 x, Int32 y, Int32 width, Int32 height); [Slot(1350)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glViewportArrayv(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Single* v); [Slot(1351)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glViewportIndexedf(UInt32 index, Single x, Single y, Single w, Single h); [Slot(1352)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glViewportIndexedfv(UInt32 index, [CountAttribute(Count = 4)] Single* v); [Slot(1355)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glWaitSync(IntPtr sync, System.Int32 flags, UInt64 timeout); [Slot(0)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glActiveProgramEXT(UInt32 program); [Slot(2)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glActiveShaderProgramEXT(UInt32 pipeline, UInt32 program); [Slot(24)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindMultiTextureEXT(System.Int32 texunit, System.Int32 target, UInt32 texture); [Slot(26)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBindProgramPipelineEXT(UInt32 pipeline); [Slot(63)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern System.Int32 glCheckNamedFramebufferStatusEXT(UInt32 framebuffer, System.Int32 target); [Slot(76)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClearNamedBufferDataEXT(UInt32 buffer, System.Int32 internalformat, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); [Slot(78)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClearNamedBufferSubDataEXT(UInt32 buffer, System.Int32 internalformat, IntPtr offset, IntPtr size, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); [Slot(86)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glClientAttribDefaultEXT(System.Int32 mask); [Slot(104)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedMultiTexImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); [Slot(105)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedMultiTexImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); [Slot(106)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedMultiTexImage3DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); [Slot(107)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedMultiTexSubImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); [Slot(108)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedMultiTexSubImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); [Slot(109)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedMultiTexSubImage3DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); [Slot(116)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedTextureImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); [Slot(117)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedTextureImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); [Slot(118)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedTextureImage3DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); [Slot(120)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedTextureSubImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); [Slot(122)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedTextureSubImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); [Slot(124)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompressedTextureSubImage3DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); [Slot(139)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyMultiTexImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 border); [Slot(140)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyMultiTexImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); [Slot(141)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyMultiTexSubImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width); [Slot(142)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyMultiTexSubImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); [Slot(143)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyMultiTexSubImage3DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); [Slot(151)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyTextureImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 border); [Slot(152)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyTextureImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); [Slot(154)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyTextureSubImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width); [Slot(156)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyTextureSubImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); [Slot(158)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyTextureSubImage3DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); [Slot(175)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glCreateShaderProgramEXT(System.Int32 type, IntPtr @string); [Slot(177)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glCreateShaderProgramvEXT(System.Int32 type, Int32 count, [CountAttribute(Parameter = "count")] IntPtr strings); [Slot(202)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDeleteProgramPipelinesEXT(Int32 n, [CountAttribute(Parameter = "n")] UInt32* pipelines); [Slot(220)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDisableClientStateiEXT(System.Int32 array, UInt32 index); [Slot(221)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDisableClientStateIndexedEXT(System.Int32 array, UInt32 index); [Slot(223)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDisableIndexedEXT(System.Int32 target, UInt32 index); [Slot(225)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDisableVertexArrayAttribEXT(UInt32 vaobj, UInt32 index); [Slot(226)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDisableVertexArrayEXT(UInt32 vaobj, System.Int32 array); [Slot(236)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawArraysInstancedEXT(System.Int32 mode, Int32 start, Int32 count, Int32 primcount); [Slot(251)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawElementsInstancedEXT(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount); [Slot(261)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEnableClientStateiEXT(System.Int32 array, UInt32 index); [Slot(262)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEnableClientStateIndexedEXT(System.Int32 array, UInt32 index); [Slot(264)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEnableIndexedEXT(System.Int32 target, UInt32 index); [Slot(266)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEnableVertexArrayAttribEXT(UInt32 vaobj, UInt32 index); [Slot(267)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEnableVertexArrayEXT(UInt32 vaobj, System.Int32 array); [Slot(282)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFlushMappedNamedBufferRangeEXT(UInt32 buffer, IntPtr offset, IntPtr length); [Slot(285)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFramebufferDrawBufferEXT(UInt32 framebuffer, System.Int32 mode); [Slot(286)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glFramebufferDrawBuffersEXT(UInt32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] System.Int32* bufs); [Slot(288)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFramebufferReadBufferEXT(UInt32 framebuffer, System.Int32 mode); [Slot(304)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGenerateMultiTexMipmapEXT(System.Int32 texunit, System.Int32 target); [Slot(306)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGenerateTextureMipmapEXT(UInt32 texture, System.Int32 target); [Slot(311)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGenProgramPipelinesEXT(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines); [Slot(331)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetBooleanIndexedvEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data); [Slot(342)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetCompressedMultiTexImageEXT(System.Int32 texunit, System.Int32 target, Int32 lod, [OutAttribute, CountAttribute(Computed = "target,lod")] IntPtr img); [Slot(345)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetCompressedTextureImageEXT(UInt32 texture, System.Int32 target, Int32 lod, [OutAttribute, CountAttribute(Computed = "target,lod")] IntPtr img); [Slot(355)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetDoublei_vEXT(System.Int32 pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params); [Slot(356)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetDoubleIndexedvEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data); [Slot(361)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetFloati_vEXT(System.Int32 pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); [Slot(362)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetFloatIndexedvEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data); [Slot(368)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetFramebufferParameterivEXT(UInt32 framebuffer, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(380)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetIntegerIndexedvEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data); [Slot(391)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetMultiTexEnvfvEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); [Slot(392)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetMultiTexEnvivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(393)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetMultiTexGendvEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params); [Slot(394)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetMultiTexGenfvEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); [Slot(395)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetMultiTexGenivEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(396)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetMultiTexImageEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels); [Slot(397)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetMultiTexLevelParameterfvEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); [Slot(398)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetMultiTexLevelParameterivEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(399)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetMultiTexParameterfvEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); [Slot(400)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetMultiTexParameterIivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(401)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetMultiTexParameterIuivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); [Slot(402)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetMultiTexParameterivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(405)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedBufferParameterivEXT(UInt32 buffer, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(408)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetNamedBufferPointervEXT(UInt32 buffer, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); [Slot(410)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetNamedBufferSubDataEXT(UInt32 buffer, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Computed = "size")] IntPtr data); [Slot(412)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedFramebufferAttachmentParameterivEXT(UInt32 framebuffer, System.Int32 attachment, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(414)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedFramebufferParameterivEXT(UInt32 framebuffer, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(415)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedProgramivEXT(UInt32 program, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params); [Slot(416)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedProgramLocalParameterdvEXT(UInt32 program, System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params); [Slot(417)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedProgramLocalParameterfvEXT(UInt32 program, System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params); [Slot(418)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedProgramLocalParameterIivEXT(UInt32 program, System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Int32* @params); [Slot(419)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedProgramLocalParameterIuivEXT(UInt32 program, System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] UInt32* @params); [Slot(420)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetNamedProgramStringEXT(UInt32 program, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "program,pname")] IntPtr @string); [Slot(422)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedRenderbufferParameterivEXT(UInt32 renderbuffer, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(468)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetObjectLabelEXT(System.Int32 type, UInt32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); [Slot(495)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetPointeri_vEXT(System.Int32 pname, UInt32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); [Slot(496)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetPointerIndexedvEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr data); [Slot(504)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetProgramPipelineInfoLogEXT(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr infoLog); [Slot(506)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetProgramPipelineivEXT(UInt32 pipeline, System.Int32 pname, [OutAttribute] Int32* @params); [Slot(550)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetTextureImageEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels); [Slot(552)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTextureLevelParameterfvEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); [Slot(554)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTextureLevelParameterivEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(556)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTextureParameterfvEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); [Slot(558)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTextureParameterIivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(560)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTextureParameterIuivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); [Slot(562)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetTextureParameterivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); [Slot(584)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetVertexArrayIntegeri_vEXT(UInt32 vaobj, UInt32 index, System.Int32 pname, [OutAttribute] Int32* param); [Slot(585)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetVertexArrayIntegervEXT(UInt32 vaobj, System.Int32 pname, [OutAttribute] Int32* param); [Slot(587)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetVertexArrayPointeri_vEXT(UInt32 vaobj, UInt32 index, System.Int32 pname, [OutAttribute] IntPtr param); [Slot(588)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetVertexArrayPointervEXT(UInt32 vaobj, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr param); [Slot(603)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glInsertEventMarkerEXT(Int32 length, IntPtr marker); [Slot(618)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsEnabledIndexedEXT(System.Int32 target, UInt32 index); [Slot(629)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsProgramPipelineEXT(UInt32 pipeline); [Slot(641)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glLabelObjectEXT(System.Int32 type, UInt32 @object, Int32 length, IntPtr label); [Slot(661)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern IntPtr glMapNamedBufferEXT(UInt32 buffer, System.Int32 access); [Slot(663)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern IntPtr glMapNamedBufferRangeEXT(UInt32 buffer, IntPtr offset, IntPtr length, System.Int32 access); [Slot(664)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMatrixFrustumEXT(System.Int32 mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar); [Slot(667)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMatrixLoaddEXT(System.Int32 mode, [CountAttribute(Count = 16)] Double* m); [Slot(668)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMatrixLoadfEXT(System.Int32 mode, [CountAttribute(Count = 16)] Single* m); [Slot(669)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMatrixLoadIdentityEXT(System.Int32 mode); [Slot(671)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMatrixLoadTransposedEXT(System.Int32 mode, [CountAttribute(Count = 16)] Double* m); [Slot(672)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMatrixLoadTransposefEXT(System.Int32 mode, [CountAttribute(Count = 16)] Single* m); [Slot(675)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMatrixMultdEXT(System.Int32 mode, [CountAttribute(Count = 16)] Double* m); [Slot(676)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMatrixMultfEXT(System.Int32 mode, [CountAttribute(Count = 16)] Single* m); [Slot(678)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMatrixMultTransposedEXT(System.Int32 mode, [CountAttribute(Count = 16)] Double* m); [Slot(679)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMatrixMultTransposefEXT(System.Int32 mode, [CountAttribute(Count = 16)] Single* m); [Slot(680)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMatrixOrthoEXT(System.Int32 mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar); [Slot(681)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMatrixPopEXT(System.Int32 mode); [Slot(682)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMatrixPushEXT(System.Int32 mode); [Slot(683)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMatrixRotatedEXT(System.Int32 mode, Double angle, Double x, Double y, Double z); [Slot(684)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMatrixRotatefEXT(System.Int32 mode, Single angle, Single x, Single y, Single z); [Slot(685)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMatrixScaledEXT(System.Int32 mode, Double x, Double y, Double z); [Slot(686)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMatrixScalefEXT(System.Int32 mode, Single x, Single y, Single z); [Slot(687)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMatrixTranslatedEXT(System.Int32 mode, Double x, Double y, Double z); [Slot(688)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMatrixTranslatefEXT(System.Int32 mode, Single x, Single y, Single z); [Slot(708)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexBufferEXT(System.Int32 texunit, System.Int32 target, System.Int32 internalformat, UInt32 buffer); [Slot(717)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexCoordPointerEXT(System.Int32 texunit, Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); [Slot(718)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexEnvfEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, Single param); [Slot(719)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMultiTexEnvfvEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); [Slot(720)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexEnviEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, Int32 param); [Slot(721)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMultiTexEnvivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); [Slot(722)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexGendEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, Double param); [Slot(723)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMultiTexGendvEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [CountAttribute(Computed = "pname")] Double* @params); [Slot(724)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexGenfEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, Single param); [Slot(725)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMultiTexGenfvEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); [Slot(726)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexGeniEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, Int32 param); [Slot(727)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMultiTexGenivEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); [Slot(728)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 internalformat, Int32 width, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); [Slot(729)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); [Slot(730)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexImage3DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); [Slot(731)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexParameterfEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, Single param); [Slot(732)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMultiTexParameterfvEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); [Slot(733)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexParameteriEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, Int32 param); [Slot(734)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMultiTexParameterIivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); [Slot(735)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMultiTexParameterIuivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* @params); [Slot(736)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMultiTexParameterivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); [Slot(737)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexRenderbufferEXT(System.Int32 texunit, System.Int32 target, UInt32 renderbuffer); [Slot(738)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexSubImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); [Slot(739)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexSubImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); [Slot(740)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiTexSubImage3DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); [Slot(742)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedBufferDataEXT(UInt32 buffer, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data, System.Int32 usage); [Slot(744)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedBufferPageCommitmentEXT(UInt32 buffer, IntPtr offset, IntPtr size, bool commit); [Slot(746)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedBufferStorageEXT(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, System.Int32 flags); [Slot(748)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedBufferSubDataEXT(UInt32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data); [Slot(749)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedCopyBufferSubDataEXT(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size); [Slot(753)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedFramebufferParameteriEXT(UInt32 framebuffer, System.Int32 pname, Int32 param); [Slot(756)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedFramebufferRenderbufferEXT(UInt32 framebuffer, System.Int32 attachment, System.Int32 renderbuffertarget, UInt32 renderbuffer); [Slot(760)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedFramebufferTexture1DEXT(UInt32 framebuffer, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level); [Slot(761)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedFramebufferTexture2DEXT(UInt32 framebuffer, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level); [Slot(762)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedFramebufferTexture3DEXT(UInt32 framebuffer, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level, Int32 zoffset); [Slot(763)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedFramebufferTextureEXT(UInt32 framebuffer, System.Int32 attachment, UInt32 texture, Int32 level); [Slot(764)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedFramebufferTextureFaceEXT(UInt32 framebuffer, System.Int32 attachment, UInt32 texture, Int32 level, System.Int32 face); [Slot(766)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedFramebufferTextureLayerEXT(UInt32 framebuffer, System.Int32 attachment, UInt32 texture, Int32 level, Int32 layer); [Slot(767)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedProgramLocalParameter4dEXT(UInt32 program, System.Int32 target, UInt32 index, Double x, Double y, Double z, Double w); [Slot(768)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glNamedProgramLocalParameter4dvEXT(UInt32 program, System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Double* @params); [Slot(769)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedProgramLocalParameter4fEXT(UInt32 program, System.Int32 target, UInt32 index, Single x, Single y, Single z, Single w); [Slot(770)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glNamedProgramLocalParameter4fvEXT(UInt32 program, System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Single* @params); [Slot(771)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedProgramLocalParameterI4iEXT(UInt32 program, System.Int32 target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w); [Slot(772)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glNamedProgramLocalParameterI4ivEXT(UInt32 program, System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Int32* @params); [Slot(773)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedProgramLocalParameterI4uiEXT(UInt32 program, System.Int32 target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w); [Slot(774)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glNamedProgramLocalParameterI4uivEXT(UInt32 program, System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] UInt32* @params); [Slot(775)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glNamedProgramLocalParameters4fvEXT(UInt32 program, System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* @params); [Slot(776)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glNamedProgramLocalParametersI4ivEXT(UInt32 program, System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* @params); [Slot(777)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glNamedProgramLocalParametersI4uivEXT(UInt32 program, System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* @params); [Slot(778)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedProgramStringEXT(UInt32 program, System.Int32 target, System.Int32 format, Int32 len, [CountAttribute(Parameter = "len")] IntPtr @string); [Slot(780)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedRenderbufferStorageEXT(UInt32 renderbuffer, System.Int32 internalformat, Int32 width, Int32 height); [Slot(782)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedRenderbufferStorageMultisampleCoverageEXT(UInt32 renderbuffer, Int32 coverageSamples, Int32 colorSamples, System.Int32 internalformat, Int32 width, Int32 height); [Slot(783)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNamedRenderbufferStorageMultisampleEXT(UInt32 renderbuffer, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); [Slot(827)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPolygonOffsetClampEXT(Single factor, Single units, Single clamp); [Slot(830)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPopGroupMarkerEXT(); [Slot(836)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramParameteriEXT(UInt32 program, System.Int32 pname, Int32 value); [Slot(839)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform1dEXT(UInt32 program, Int32 location, Double x); [Slot(841)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform1dvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value); [Slot(843)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform1fEXT(UInt32 program, Int32 location, Single v0); [Slot(845)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform1fvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value); [Slot(851)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform1iEXT(UInt32 program, Int32 location, Int32 v0); [Slot(853)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform1ivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value); [Slot(859)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform1uiEXT(UInt32 program, Int32 location, UInt32 v0); [Slot(861)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform1uivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32* value); [Slot(863)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform2dEXT(UInt32 program, Int32 location, Double x, Double y); [Slot(865)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform2dvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value); [Slot(867)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform2fEXT(UInt32 program, Int32 location, Single v0, Single v1); [Slot(869)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform2fvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value); [Slot(875)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform2iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1); [Slot(877)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform2ivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value); [Slot(883)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform2uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1); [Slot(885)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform2uivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value); [Slot(887)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform3dEXT(UInt32 program, Int32 location, Double x, Double y, Double z); [Slot(889)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform3dvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value); [Slot(891)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform3fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2); [Slot(893)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform3fvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value); [Slot(899)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform3iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2); [Slot(901)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform3ivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value); [Slot(907)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform3uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); [Slot(909)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform3uivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value); [Slot(911)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform4dEXT(UInt32 program, Int32 location, Double x, Double y, Double z, Double w); [Slot(913)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform4dvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value); [Slot(915)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform4fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3); [Slot(917)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform4fvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value); [Slot(923)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform4iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); [Slot(925)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform4ivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value); [Slot(931)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform4uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); [Slot(933)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform4uivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value); [Slot(939)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix2dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value); [Slot(941)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value); [Slot(943)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix2x3dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); [Slot(945)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix2x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); [Slot(947)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix2x4dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); [Slot(949)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix2x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); [Slot(951)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix3dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value); [Slot(953)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value); [Slot(955)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix3x2dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); [Slot(957)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix3x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); [Slot(959)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix3x4dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); [Slot(961)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix3x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); [Slot(963)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix4dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value); [Slot(965)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value); [Slot(967)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix4x2dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); [Slot(969)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix4x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); [Slot(971)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix4x3dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); [Slot(973)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformMatrix4x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); [Slot(977)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPushClientAttribDefaultEXT(System.Int32 mask); [Slot(980)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPushGroupMarkerEXT(Int32 length, IntPtr marker); [Slot(982)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glRasterSamplesEXT(UInt32 samples, bool fixedsamplelocations); [Slot(1071)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureBufferEXT(UInt32 texture, System.Int32 target, System.Int32 internalformat, UInt32 buffer); [Slot(1073)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureBufferRangeEXT(UInt32 texture, System.Int32 target, System.Int32 internalformat, UInt32 buffer, IntPtr offset, IntPtr size); [Slot(1074)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 internalformat, Int32 width, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); [Slot(1075)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); [Slot(1076)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureImage3DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); [Slot(1077)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexturePageCommitmentEXT(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit); [Slot(1079)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureParameterfEXT(UInt32 texture, System.Int32 target, System.Int32 pname, Single param); [Slot(1081)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTextureParameterfvEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); [Slot(1083)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureParameteriEXT(UInt32 texture, System.Int32 target, System.Int32 pname, Int32 param); [Slot(1085)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTextureParameterIivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); [Slot(1087)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTextureParameterIuivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* @params); [Slot(1089)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTextureParameterivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); [Slot(1090)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureRenderbufferEXT(UInt32 texture, System.Int32 target, UInt32 renderbuffer); [Slot(1092)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureStorage1DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width); [Slot(1094)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureStorage2DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height); [Slot(1096)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureStorage2DMultisampleEXT(UInt32 texture, System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, bool fixedsamplelocations); [Slot(1098)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureStorage3DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth); [Slot(1100)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureStorage3DMultisampleEXT(UInt32 texture, System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); [Slot(1102)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureSubImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); [Slot(1104)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureSubImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); [Slot(1106)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureSubImage3DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); [Slot(1204)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glUnmapNamedBufferEXT(UInt32 buffer); [Slot(1207)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUseProgramStagesEXT(UInt32 pipeline, UInt32 stages, UInt32 program); [Slot(1208)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUseShaderProgramEXT(System.Int32 type, UInt32 program); [Slot(1211)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glValidateProgramPipelineEXT(UInt32 pipeline); [Slot(1217)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayBindVertexBufferEXT(UInt32 vaobj, UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride); [Slot(1218)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayColorOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); [Slot(1219)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayEdgeFlagOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 stride, IntPtr offset); [Slot(1221)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayFogCoordOffsetEXT(UInt32 vaobj, UInt32 buffer, System.Int32 type, Int32 stride, IntPtr offset); [Slot(1222)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayIndexOffsetEXT(UInt32 vaobj, UInt32 buffer, System.Int32 type, Int32 stride, IntPtr offset); [Slot(1223)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayMultiTexCoordOffsetEXT(UInt32 vaobj, UInt32 buffer, System.Int32 texunit, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); [Slot(1224)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayNormalOffsetEXT(UInt32 vaobj, UInt32 buffer, System.Int32 type, Int32 stride, IntPtr offset); [Slot(1225)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArraySecondaryColorOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); [Slot(1226)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayTexCoordOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); [Slot(1227)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayVertexAttribBindingEXT(UInt32 vaobj, UInt32 attribindex, UInt32 bindingindex); [Slot(1228)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayVertexAttribDivisorEXT(UInt32 vaobj, UInt32 index, UInt32 divisor); [Slot(1229)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayVertexAttribFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, bool normalized, UInt32 relativeoffset); [Slot(1230)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayVertexAttribIFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); [Slot(1231)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayVertexAttribIOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); [Slot(1232)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayVertexAttribLFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); [Slot(1233)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayVertexAttribLOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); [Slot(1234)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayVertexAttribOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, System.Int32 type, bool normalized, Int32 stride, IntPtr offset); [Slot(1235)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayVertexBindingDivisorEXT(UInt32 vaobj, UInt32 bindingindex, UInt32 divisor); [Slot(1238)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexArrayVertexOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); [Slot(1358)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glWindowRectanglesEXT(System.Int32 mode, Int32 count, [CountAttribute(Computed = "count")] Int32* box); [Slot(9)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBeginPerfQueryINTEL(UInt32 queryHandle); [Slot(168)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glCreatePerfQueryINTEL(UInt32 queryId, [OutAttribute] UInt32* queryHandle); [Slot(199)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDeletePerfQueryINTEL(UInt32 queryHandle); [Slot(272)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEndPerfQueryINTEL(UInt32 queryHandle); [Slot(359)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetFirstPerfQueryIdINTEL([OutAttribute] UInt32* queryId); [Slot(431)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNextPerfQueryIdINTEL(UInt32 queryId, [OutAttribute] UInt32* nextQueryId); [Slot(485)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPerfCounterInfoINTEL(UInt32 queryId, UInt32 counterId, UInt32 counterNameLength, [OutAttribute] IntPtr counterName, UInt32 counterDescLength, [OutAttribute] IntPtr counterDesc, [OutAttribute] UInt32* counterOffset, [OutAttribute] UInt32* counterDataSize, [OutAttribute] UInt32* counterTypeEnum, [OutAttribute] UInt32* counterDataTypeEnum, [OutAttribute] UInt64* rawCounterMaxValue); [Slot(492)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPerfQueryDataINTEL(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] UInt32* bytesWritten); [Slot(493)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPerfQueryIdByNameINTEL([OutAttribute] IntPtr queryName, [OutAttribute] UInt32* queryId); [Slot(494)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPerfQueryInfoINTEL(UInt32 queryId, UInt32 queryNameLength, [OutAttribute] IntPtr queryName, [OutAttribute] UInt32* dataSize, [OutAttribute] UInt32* noCounters, [OutAttribute] UInt32* noInstances, [OutAttribute] UInt32* capsMask); [Slot(37)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlendBarrierKHR(); [Slot(186)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDebugMessageCallbackKHR(DebugProcKhr callback, IntPtr userParam); [Slot(189)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDebugMessageControlKHR(System.Int32 source, System.Int32 type, System.Int32 severity, Int32 count, UInt32* ids, bool enabled); [Slot(192)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDebugMessageInsertKHR(System.Int32 source, System.Int32 type, UInt32 id, System.Int32 severity, Int32 length, IntPtr buf); [Slot(353)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe Int32 glGetDebugMessageLogKHR(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* sources, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr messageLog); [Slot(371)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern System.Int32 glGetGraphicsResetStatusKHR(); [Slot(458)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnUniformfvKHR(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params); [Slot(462)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnUniformivKHR(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params); [Slot(466)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetnUniformuivKHR(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params); [Slot(469)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetObjectLabelKHR(System.Int32 identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); [Slot(471)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetObjectPtrLabelKHR(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); [Slot(498)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glGetPointervKHR(System.Int32 pname, [OutAttribute] IntPtr @params); [Slot(789)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glObjectLabelKHR(System.Int32 identifier, UInt32 name, Int32 length, IntPtr label); [Slot(791)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glObjectPtrLabelKHR(IntPtr ptr, Int32 length, IntPtr label); [Slot(829)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPopDebugGroupKHR(); [Slot(979)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPushDebugGroupKHR(System.Int32 source, UInt32 id, Int32 length, IntPtr message); [Slot(986)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glReadnPixelsKHR(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data); [Slot(7)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBeginConditionalRenderNV(UInt32 id, System.Int32 mode); [Slot(38)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlendBarrierNV(); [Slot(52)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBlendParameteriNV(System.Int32 pname, Int32 value); [Slot(55)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glBufferAddressRangeNV(System.Int32 pname, UInt32 index, UInt64 address, IntPtr length); [Slot(60)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCallCommandListNV(UInt32 list); [Slot(89)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glColorFormatNV(Int32 size, System.Int32 type, Int32 stride); [Slot(100)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCommandListSegmentsNV(UInt32 list, UInt32 segments); [Slot(101)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCompileCommandListNV(UInt32 list); [Slot(125)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glConservativeRasterParameterfNV(System.Int32 pname, Single value); [Slot(126)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glConservativeRasterParameteriNV(System.Int32 pname, Int32 param); [Slot(145)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCopyPathNV(UInt32 resultPath, UInt32 srcPath); [Slot(159)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCoverageModulationNV(System.Int32 components); [Slot(160)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glCoverageModulationTableNV(Int32 n, Single* v); [Slot(161)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glCoverFillPathInstancedNV(Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, System.Int32 coverMode, System.Int32 transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues); [Slot(162)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCoverFillPathNV(UInt32 path, System.Int32 coverMode); [Slot(163)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glCoverStrokePathInstancedNV(Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, System.Int32 coverMode, System.Int32 transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues); [Slot(164)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glCoverStrokePathNV(UInt32 path, System.Int32 coverMode); [Slot(166)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glCreateCommandListsNV(Int32 n, [OutAttribute] UInt32* lists); [Slot(178)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glCreateStatesNV(Int32 n, [OutAttribute] UInt32* states); [Slot(194)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDeleteCommandListsNV(Int32 n, UInt32* lists); [Slot(197)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDeletePathsNV(UInt32 path, Int32 range); [Slot(207)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDeleteStatesNV(Int32 n, UInt32* states); [Slot(239)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDrawCommandsAddressNV(System.Int32 primitiveMode, UInt64* indirects, Int32* sizes, UInt32 count); [Slot(240)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDrawCommandsNV(System.Int32 primitiveMode, UInt32 buffer, IntPtr* indirects, Int32* sizes, UInt32 count); [Slot(241)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDrawCommandsStatesAddressNV(UInt64* indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count); [Slot(242)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glDrawCommandsStatesNV(UInt32 buffer, IntPtr* indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count); [Slot(258)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glDrawVkImageNV(UInt64 vkImage, UInt32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1); [Slot(259)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEdgeFlagFormatNV(Int32 stride); [Slot(270)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glEndConditionalRenderNV(); [Slot(283)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFogCoordFormatNV(System.Int32 type, Int32 stride); [Slot(284)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFragmentCoverageColorNV(UInt32 color); [Slot(291)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glFramebufferSampleLocationsfvNV(System.Int32 target, UInt32 start, Int32 count, Single* v); [Slot(308)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glGenPathsNV(Int32 range); [Slot(335)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetBufferParameterui64vNV(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params); [Slot(341)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int32 glGetCommandHeaderNV(System.Int32 tokenID, UInt32 size); [Slot(350)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetCoverageModulationTableNV(Int32 bufsize, [OutAttribute] Single* v); [Slot(376)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int64 glGetImageHandleNV(UInt32 texture, Int32 level, bool layered, Int32 layer, System.Int32 format); [Slot(381)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetIntegerui64i_vNV(System.Int32 value, UInt32 index, [OutAttribute, CountAttribute(Computed = "value")] UInt64* result); [Slot(382)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetIntegerui64vNV(System.Int32 value, [OutAttribute, CountAttribute(Computed = "value")] UInt64* result); [Slot(386)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetInternalformatSampleivNV(System.Int32 target, System.Int32 internalformat, Int32 samples, System.Int32 pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params); [Slot(406)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetNamedBufferParameterui64vNV(UInt32 buffer, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params); [Slot(472)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPathColorGenfvNV(System.Int32 color, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value); [Slot(473)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPathColorGenivNV(System.Int32 color, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value); [Slot(474)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPathCommandsNV(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte* commands); [Slot(475)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPathCoordsNV(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* coords); [Slot(476)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPathDashArrayNV(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* dashArray); [Slot(477)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Single glGetPathLengthNV(UInt32 path, Int32 startSegment, Int32 numSegments); [Slot(478)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPathMetricRangeNV(UInt32 metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics); [Slot(479)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPathMetricsNV(UInt32 metricQueryMask, Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics); [Slot(480)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPathParameterfvNV(UInt32 path, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Single* value); [Slot(481)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPathParameterivNV(UInt32 path, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Int32* value); [Slot(482)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPathSpacingNV(System.Int32 pathListMode, Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, System.Int32 transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing); [Slot(483)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPathTexGenfvNV(System.Int32 texCoordSet, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value); [Slot(484)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetPathTexGenivNV(System.Int32 texCoordSet, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value); [Slot(507)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetProgramResourcefvNV(UInt32 program, System.Int32 programInterface, UInt32 index, Int32 propCount, System.Int32* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Single* @params); [Slot(534)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int16 glGetStageIndexNV(System.Int32 shadertype); [Slot(548)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int64 glGetTextureHandleNV(UInt32 texture); [Slot(564)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern Int64 glGetTextureSamplerHandleNV(UInt32 texture, UInt32 sampler); [Slot(574)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetUniformi64vNV(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params); [Slot(580)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetUniformui64vNV(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64* @params); [Slot(595)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetVertexAttribLi64vNV(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params); [Slot(597)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glGetVertexAttribLui64vNV(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params); [Slot(599)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern IntPtr glGetVkProcAddrNV([CountAttribute(Computed = "name")] IntPtr name); [Slot(602)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glIndexFormatNV(System.Int32 type, Int32 stride); [Slot(604)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glInterpolatePathsNV(UInt32 resultPath, UInt32 pathA, UInt32 pathB, Single weight); [Slot(614)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsBufferResidentNV(System.Int32 target); [Slot(615)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsCommandListNV(UInt32 list); [Slot(621)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsImageHandleResidentNV(UInt64 handle); [Slot(622)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsNamedBufferResidentNV(UInt32 buffer); [Slot(624)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsPathNV(UInt32 path); [Slot(625)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsPointInFillPathNV(UInt32 path, UInt32 mask, Single x, Single y); [Slot(626)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsPointInStrokePathNV(UInt32 path, Single x, Single y); [Slot(634)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsStateNV(UInt32 state); [Slot(638)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern byte glIsTextureHandleResidentNV(UInt64 handle); [Slot(644)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glListDrawCommandsStatesClientNV(UInt32 list, UInt32 segment, IntPtr indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count); [Slot(646)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMakeBufferNonResidentNV(System.Int32 target); [Slot(647)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMakeBufferResidentNV(System.Int32 target, System.Int32 access); [Slot(649)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMakeImageHandleNonResidentNV(UInt64 handle); [Slot(651)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMakeImageHandleResidentNV(UInt64 handle, System.Int32 access); [Slot(652)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMakeNamedBufferNonResidentNV(UInt32 buffer); [Slot(653)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMakeNamedBufferResidentNV(UInt32 buffer, System.Int32 access); [Slot(655)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMakeTextureHandleNonResidentNV(UInt64 handle); [Slot(657)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMakeTextureHandleResidentNV(UInt64 handle); [Slot(665)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMatrixLoad3x2fNV(System.Int32 matrixMode, Single* m); [Slot(666)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMatrixLoad3x3fNV(System.Int32 matrixMode, Single* m); [Slot(670)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMatrixLoadTranspose3x3fNV(System.Int32 matrixMode, Single* m); [Slot(673)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMatrixMult3x2fNV(System.Int32 matrixMode, Single* m); [Slot(674)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMatrixMult3x3fNV(System.Int32 matrixMode, Single* m); [Slot(677)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glMatrixMultTranspose3x3fNV(System.Int32 matrixMode, Single* m); [Slot(697)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiDrawArraysIndirectBindlessCountNV(System.Int32 mode, IntPtr indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount); [Slot(698)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiDrawArraysIndirectBindlessNV(System.Int32 mode, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount); [Slot(704)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiDrawElementsIndirectBindlessCountNV(System.Int32 mode, System.Int32 type, IntPtr indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount); [Slot(705)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glMultiDrawElementsIndirectBindlessNV(System.Int32 mode, System.Int32 type, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount); [Slot(758)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glNamedFramebufferSampleLocationsfvNV(UInt32 framebuffer, UInt32 start, Int32 count, Single* v); [Slot(785)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glNormalFormatNV(System.Int32 type, Int32 stride); [Slot(794)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glPathColorGenNV(System.Int32 color, System.Int32 genMode, System.Int32 colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] Single* coeffs); [Slot(795)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glPathCommandsNV(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, System.Int32 coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords); [Slot(796)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPathCoordsNV(UInt32 path, Int32 numCoords, System.Int32 coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords); [Slot(797)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPathCoverDepthFuncNV(System.Int32 func); [Slot(798)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glPathDashArrayNV(UInt32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single* dashArray); [Slot(799)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPathFogGenNV(System.Int32 genMode); [Slot(800)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern System.Int32 glPathGlyphIndexArrayNV(UInt32 firstPathName, System.Int32 fontTarget, IntPtr fontName, UInt32 fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale); [Slot(801)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern System.Int32 glPathGlyphIndexRangeNV(System.Int32 fontTarget, IntPtr fontName, UInt32 fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount); [Slot(802)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPathGlyphRangeNV(UInt32 firstPathName, System.Int32 fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, UInt32 fontStyle, UInt32 firstGlyph, Int32 numGlyphs, System.Int32 handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale); [Slot(803)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPathGlyphsNV(UInt32 firstPathName, System.Int32 fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, UInt32 fontStyle, Int32 numGlyphs, System.Int32 type, [CountAttribute(Computed = "numGlyphs,type,charcodes")] IntPtr charcodes, System.Int32 handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale); [Slot(804)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern System.Int32 glPathMemoryGlyphIndexArrayNV(UInt32 firstPathName, System.Int32 fontTarget, IntPtr fontSize, IntPtr fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale); [Slot(805)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPathParameterfNV(UInt32 path, System.Int32 pname, Single value); [Slot(806)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glPathParameterfvNV(UInt32 path, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* value); [Slot(807)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPathParameteriNV(UInt32 path, System.Int32 pname, Int32 value); [Slot(808)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glPathParameterivNV(UInt32 path, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* value); [Slot(809)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPathStencilDepthOffsetNV(Single factor, Single units); [Slot(810)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPathStencilFuncNV(System.Int32 func, Int32 @ref, UInt32 mask); [Slot(811)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPathStringNV(UInt32 path, System.Int32 format, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pathString); [Slot(812)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glPathSubCommandsNV(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, System.Int32 coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords); [Slot(813)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glPathSubCoordsNV(UInt32 path, Int32 coordStart, Int32 numCoords, System.Int32 coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords); [Slot(814)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glPathTexGenNV(System.Int32 texCoordSet, System.Int32 genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] Single* coeffs); [Slot(818)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe byte glPointAlongPathNV(UInt32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] Single* x, [OutAttribute, CountAttribute(Count = 1)] Single* y, [OutAttribute, CountAttribute(Count = 1)] Single* tangentX, [OutAttribute, CountAttribute(Count = 1)] Single* tangentY); [Slot(837)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramPathFragmentInputGenNV(UInt32 program, Int32 location, System.Int32 genMode, Int32 components, Single* coeffs); [Slot(848)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform1i64NV(UInt32 program, Int32 location, Int64 x); [Slot(850)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform1i64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value); [Slot(856)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform1ui64NV(UInt32 program, Int32 location, UInt64 x); [Slot(858)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform1ui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); [Slot(872)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform2i64NV(UInt32 program, Int32 location, Int64 x, Int64 y); [Slot(874)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform2i64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value); [Slot(880)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform2ui64NV(UInt32 program, Int32 location, UInt64 x, UInt64 y); [Slot(882)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform2ui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value); [Slot(896)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform3i64NV(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z); [Slot(898)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform3i64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value); [Slot(904)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform3ui64NV(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z); [Slot(906)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform3ui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value); [Slot(920)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform4i64NV(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w); [Slot(922)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform4i64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value); [Slot(928)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniform4ui64NV(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w); [Slot(930)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniform4ui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value); [Slot(935)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniformHandleui64NV(UInt32 program, Int32 location, UInt64 value); [Slot(937)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformHandleui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values); [Slot(974)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glProgramUniformui64NV(UInt32 program, Int32 location, UInt64 value); [Slot(975)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glProgramUniformui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); [Slot(991)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glRenderbufferStorageMultisampleCoverageNV(System.Int32 target, Int32 coverageSamples, Int32 colorSamples, System.Int32 internalformat, Int32 width, Int32 height); [Slot(994)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glResolveDepthValuesNV(); [Slot(1008)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glSecondaryColorFormatNV(Int32 size, System.Int32 type, Int32 stride); [Slot(1016)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glSignalVkFenceNV(UInt64 vkFence); [Slot(1017)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glSignalVkSemaphoreNV(UInt64 vkSemaphore); [Slot(1020)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glStateCaptureNV(UInt32 state, System.Int32 mode); [Slot(1021)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glStencilFillPathInstancedNV(Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, System.Int32 fillMode, UInt32 mask, System.Int32 transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues); [Slot(1022)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glStencilFillPathNV(UInt32 path, System.Int32 fillMode, UInt32 mask); [Slot(1029)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glStencilStrokePathInstancedNV(Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, System.Int32 transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues); [Slot(1030)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glStencilStrokePathNV(UInt32 path, Int32 reference, UInt32 mask); [Slot(1031)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glStencilThenCoverFillPathInstancedNV(Int32 numPaths, System.Int32 pathNameType, IntPtr paths, UInt32 pathBase, System.Int32 fillMode, UInt32 mask, System.Int32 coverMode, System.Int32 transformType, Single* transformValues); [Slot(1032)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glStencilThenCoverFillPathNV(UInt32 path, System.Int32 fillMode, UInt32 mask, System.Int32 coverMode); [Slot(1033)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glStencilThenCoverStrokePathInstancedNV(Int32 numPaths, System.Int32 pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, System.Int32 coverMode, System.Int32 transformType, Single* transformValues); [Slot(1034)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glStencilThenCoverStrokePathNV(UInt32 path, Int32 reference, UInt32 mask, System.Int32 coverMode); [Slot(1035)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glSubpixelPrecisionBiasNV(UInt32 xbits, UInt32 ybits); [Slot(1039)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTexCoordFormatNV(Int32 size, System.Int32 type, Int32 stride); [Slot(1069)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glTextureBarrierNV(); [Slot(1111)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glTransformPathNV(UInt32 resultPath, UInt32 srcPath, System.Int32 transformType, [CountAttribute(Computed = "transformType")] Single* transformValues); [Slot(1118)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform1i64NV(Int32 location, Int64 x); [Slot(1120)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform1i64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value); [Slot(1124)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform1ui64NV(Int32 location, UInt64 x); [Slot(1126)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform1ui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value); [Slot(1134)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform2i64NV(Int32 location, Int64 x, Int64 y); [Slot(1136)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform2i64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value); [Slot(1140)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform2ui64NV(Int32 location, UInt64 x, UInt64 y); [Slot(1142)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform2ui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value); [Slot(1150)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform3i64NV(Int32 location, Int64 x, Int64 y, Int64 z); [Slot(1152)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform3i64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value); [Slot(1156)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform3ui64NV(Int32 location, UInt64 x, UInt64 y, UInt64 z); [Slot(1158)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform3ui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value); [Slot(1166)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform4i64NV(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w); [Slot(1168)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform4i64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value); [Slot(1172)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniform4ui64NV(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w); [Slot(1174)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniform4ui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value); [Slot(1178)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniformHandleui64NV(Int32 location, UInt64 value); [Slot(1180)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformHandleui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); [Slot(1200)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glUniformui64NV(Int32 location, UInt64 value); [Slot(1201)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glUniformui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value); [Slot(1279)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribFormatNV(UInt32 index, Int32 size, System.Int32 type, bool normalized, Int32 stride); [Slot(1301)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribIFormatNV(UInt32 index, Int32 size, System.Int32 type, Int32 stride); [Slot(1305)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribL1i64NV(UInt32 index, Int64 x); [Slot(1306)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribL1i64vNV(UInt32 index, [CountAttribute(Count = 1)] Int64* v); [Slot(1308)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribL1ui64NV(UInt32 index, UInt64 x); [Slot(1310)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribL1ui64vNV(UInt32 index, [CountAttribute(Count = 1)] UInt64* v); [Slot(1313)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribL2i64NV(UInt32 index, Int64 x, Int64 y); [Slot(1314)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribL2i64vNV(UInt32 index, [CountAttribute(Count = 2)] Int64* v); [Slot(1315)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribL2ui64NV(UInt32 index, UInt64 x, UInt64 y); [Slot(1316)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribL2ui64vNV(UInt32 index, [CountAttribute(Count = 2)] UInt64* v); [Slot(1319)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribL3i64NV(UInt32 index, Int64 x, Int64 y, Int64 z); [Slot(1320)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribL3i64vNV(UInt32 index, [CountAttribute(Count = 3)] Int64* v); [Slot(1321)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribL3ui64NV(UInt32 index, UInt64 x, UInt64 y, UInt64 z); [Slot(1322)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribL3ui64vNV(UInt32 index, [CountAttribute(Count = 3)] UInt64* v); [Slot(1325)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribL4i64NV(UInt32 index, Int64 x, Int64 y, Int64 z, Int64 w); [Slot(1326)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribL4i64vNV(UInt32 index, [CountAttribute(Count = 4)] Int64* v); [Slot(1327)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribL4ui64NV(UInt32 index, UInt64 x, UInt64 y, UInt64 z, UInt64 w); [Slot(1328)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glVertexAttribL4ui64vNV(UInt32 index, [CountAttribute(Count = 4)] UInt64* v); [Slot(1330)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexAttribLFormatNV(UInt32 index, Int32 size, System.Int32 type, Int32 stride); [Slot(1342)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glVertexFormatNV(Int32 size, System.Int32 type, Int32 stride); [Slot(1353)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glViewportPositionWScaleNV(UInt32 index, Single xcoeff, Single ycoeff); [Slot(1354)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glViewportSwizzleNV(UInt32 index, System.Int32 swizzlex, System.Int32 swizzley, System.Int32 swizzlez, System.Int32 swizzlew); [Slot(1356)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glWaitVkSemaphoreNV(UInt64 vkSemaphore); [Slot(1357)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern unsafe void glWeightPathsNV(UInt32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] UInt32* paths, [CountAttribute(Parameter = "numPaths")] Single* weights); [Slot(300)] [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] private static extern void glFramebufferTextureMultiviewOVR(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, Int32 baseViewIndex, Int32 numViews); } }