#region License // // The Open Toolkit Library License // // Copyright (c) 2006 - 2009 the Open Toolkit library. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do // so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // #endregion using System; using System.Collections.Generic; using System.Text; namespace OpenTK.Audio { /// Encapsulates a pointer to a decoded sound buffer. public class SoundData { byte[] buffer; SoundFormat format; #region --- Constructors --- /// /// Constructs a new SoundData object. /// The SoundFormat of these SoundData. /// An array of PCM buffer. internal SoundData(SoundFormat format, byte[] data) { if (data == null) throw new ArgumentNullException("buffer", "Must be a valid array of samples."); if (data.Length == 0) throw new ArgumentOutOfRangeException("buffer", "Data length must be higher than 0."); this.SoundFormat = format; buffer = new byte[data.Length]; Array.Copy(data, buffer, data.Length); } #endregion /// Gets the raw PCM buffer. public byte[] Data { get { return buffer; } internal set { buffer = value; } } /// Gets the SoundFormat of the SoundData. public SoundFormat SoundFormat { get { return format; } internal set { format = value; } } } }