1991-2006
Silicon Graphics, Inc.
glTexSubImage3D
3G
glTexSubImage3D
specify a three-dimensional texture subimage
C Specification
void glTexSubImage3D
GLenum target
GLint level
GLint xoffset
GLint yoffset
GLint zoffset
GLsizei width
GLsizei height
GLsizei depth
GLenum format
GLenum type
const GLvoid * data
Parameters
target
Specifies the target texture.
Must be GL_TEXTURE_3D.
level
Specifies the level-of-detail number.
Level 0 is the base image level.
Level n is the nth mipmap reduction image.
xoffset
Specifies a texel offset in the x direction within the texture array.
yoffset
Specifies a texel offset in the y direction within the texture array.
zoffset
Specifies a texel offset in the z direction within the texture array.
width
Specifies the width of the texture subimage.
height
Specifies the height of the texture subimage.
depth
Specifies the depth of the texture subimage.
format
Specifies the format of the pixel data.
The following symbolic values are accepted:
GL_COLOR_INDEX,
GL_RED,
GL_GREEN,
GL_BLUE,
GL_ALPHA,
GL_RGB,
GL_BGR,
GL_RGBA,
GL_BGRA,
GL_LUMINANCE, and
GL_LUMINANCE_ALPHA.
type
Specifies the data type of the pixel data.
The following symbolic values are accepted:
GL_UNSIGNED_BYTE,
GL_BYTE,
GL_BITMAP,
GL_UNSIGNED_SHORT,
GL_SHORT,
GL_UNSIGNED_INT,
GL_INT,
GL_FLOAT,
GL_UNSIGNED_BYTE_3_3_2,
GL_UNSIGNED_BYTE_2_3_3_REV,
GL_UNSIGNED_SHORT_5_6_5,
GL_UNSIGNED_SHORT_5_6_5_REV,
GL_UNSIGNED_SHORT_4_4_4_4,
GL_UNSIGNED_SHORT_4_4_4_4_REV,
GL_UNSIGNED_SHORT_5_5_5_1,
GL_UNSIGNED_SHORT_1_5_5_5_REV,
GL_UNSIGNED_INT_8_8_8_8,
GL_UNSIGNED_INT_8_8_8_8_REV,
GL_UNSIGNED_INT_10_10_10_2, and
GL_UNSIGNED_INT_2_10_10_10_REV.
data
Specifies a pointer to the image data in memory.
Description
Texturing maps a portion of a specified texture image
onto each graphical primitive for which texturing is enabled.
To enable and disable three-dimensional texturing, call glEnable
and glDisable with argument GL_TEXTURE_3D.
glTexSubImage3D redefines a contiguous subregion of an existing three-dimensional
texture image.
The texels referenced by data replace the portion of the
existing texture array with x indices xoffset and
xoffset
+
width
-
1
,
inclusive,
y indices yoffset and
yoffset
+
height
-
1
,
inclusive,
and z indices zoffset and
zoffset
+
depth
-
1
,
inclusive.
This region may not include any texels outside the range of the
texture array as it was originally specified.
It is not an error to specify a subtexture with zero width, height, or
depth but such a specification has no effect.
If a non-zero named buffer object is bound to the GL_PIXEL_UNPACK_BUFFER target
(see glBindBuffer) while a texture image is
specified, data is treated as a byte offset into the buffer object's data store.
Notes
glTexSubImage3D is available only if the GL version is 1.2 or greater.
Texturing has no effect in color index mode.
glPixelStore and glPixelTransfer modes affect texture images
in exactly the way they affect glDrawPixels.
Formats GL_BGR, and GL_BGRA and types
GL_UNSIGNED_BYTE_3_3_2,
GL_UNSIGNED_BYTE_2_3_3_REV,
GL_UNSIGNED_SHORT_5_6_5,
GL_UNSIGNED_SHORT_5_6_5_REV,
GL_UNSIGNED_SHORT_4_4_4_4,
GL_UNSIGNED_SHORT_4_4_4_4_REV,
GL_UNSIGNED_SHORT_5_5_5_1,
GL_UNSIGNED_SHORT_1_5_5_5_REV,
GL_UNSIGNED_INT_8_8_8_8,
GL_UNSIGNED_INT_8_8_8_8_REV,
GL_UNSIGNED_INT_10_10_10_2, and
GL_UNSIGNED_INT_2_10_10_10_REV are available only if the GL version
is 1.2 or greater.
For OpenGL versions 1.3 and greater, or when the ARB_multitexture
extension is supported, glTexSubImage3D
specifies a three-dimensional subtexture for the current texture unit,
specified with glActiveTexture.
When the ARB_imaging
extension is supported, the RGBA components
specified in data may be processed by the imaging pipeline. See
glTexImage3D for specific details.
Errors
GL_INVALID_ENUM is generated if /target is not GL_TEXTURE_3D.
GL_INVALID_ENUM is generated if format is not an accepted
format constant.
GL_INVALID_ENUM is generated if type is not a type constant.
GL_INVALID_ENUM is generated if type is GL_BITMAP and
format is not GL_COLOR_INDEX.
GL_INVALID_VALUE is generated if level is less than 0.
GL_INVALID_VALUE may be generated if level is greater
than
log
2
max,
where max is the returned value of GL_MAX_TEXTURE_SIZE.
GL_INVALID_VALUE is generated if
xoffset
<
-
b
,
xoffset
+
width
>
w
-
b
,
yoffset
<
-
b
,
or
yoffset
+
height
>
h
-
b
,
or
zoffset
<
-
b
,
or
zoffset
+
depth
>
d
-
b
,
where
w
is the GL_TEXTURE_WIDTH,
h
is the GL_TEXTURE_HEIGHT,
d
is the GL_TEXTURE_DEPTH
and
b
is the border width of the texture image being modified.
Note that
w,
h,
and
d
include twice the border width.
GL_INVALID_VALUE is generated if width, height, or depth
is less than 0.
GL_INVALID_OPERATION is generated if the texture array has not
been defined by a previous glTexImage3D operation.
GL_INVALID_OPERATION is generated if type is one of
GL_UNSIGNED_BYTE_3_3_2,
GL_UNSIGNED_BYTE_2_3_3_REV,
GL_UNSIGNED_SHORT_5_6_5, or
GL_UNSIGNED_SHORT_5_6_5_REV
and format is not GL_RGB.
GL_INVALID_OPERATION is generated if type is one of
GL_UNSIGNED_SHORT_4_4_4_4,
GL_UNSIGNED_SHORT_4_4_4_4_REV,
GL_UNSIGNED_SHORT_5_5_5_1,
GL_UNSIGNED_SHORT_1_5_5_5_REV,
GL_UNSIGNED_INT_8_8_8_8,
GL_UNSIGNED_INT_8_8_8_8_REV,
GL_UNSIGNED_INT_10_10_10_2, or
GL_UNSIGNED_INT_2_10_10_10_REV
and format is neither GL_RGBA nor GL_BGRA.
GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the
GL_PIXEL_UNPACK_BUFFER target and the buffer object's data store is currently mapped.
GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the
GL_PIXEL_UNPACK_BUFFER target and the data would be unpacked from the buffer
object such that the memory reads required would exceed the data store size.
GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the
GL_PIXEL_UNPACK_BUFFER target and data is not evenly divisible
into the number of bytes needed to store in memory a datum indicated by type.
GL_INVALID_OPERATION is generated if glTexSubImage3D is executed
between the execution of glBegin and the corresponding
execution of glEnd.
Associated Gets
glGetTexImage
glIsEnabled with argument GL_TEXTURE_3D
glGet with argument GL_PIXEL_UNPACK_BUFFER_BINDING
See Also
glActiveTexture,
glCopyTexImage1D,
glCopyTexImage2D,
glCopyTexSubImage1D,
glCopyTexSubImage2D,
glCopyTexSubImage3D,
glDrawPixels,
glPixelStore,
glPixelTransfer,
glTexEnv,
glTexGen,
glTexImage1D,
glTexImage2D,
glTexImage3D,
glTexSubImage1D,
glTexSubImage2D,
glTexParameter
Copyright
Copyright 1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.