glEnableVertexAttribArray
3G
glEnableVertexAttribArray
glEnableVertexAttribArray
glDisableVertexAttribArray
Enable or disable a generic vertex attribute array
C Specification
void glEnableVertexAttribArray
GLuint index
void glDisableVertexAttribArray
GLuint index
Parameters
index
Specifies the index of the generic vertex
attribute to be enabled or disabled.
Description
glEnableVertexAttribArray enables the
generic vertex attribute array specified by
index.
glDisableVertexAttribArray disables the
generic vertex attribute array specified by
index. By default, all client-side
capabilities are disabled, including all generic vertex
attribute arrays. If enabled, the values in the generic vertex
attribute array will be accessed and used for rendering when
calls are made to vertex array commands such as
glDrawArrays,
glDrawElements,
glDrawRangeElements,
glMultiDrawElements,
or
glMultiDrawArrays.
Errors
GL_INVALID_VALUE is generated if
index is greater than or equal to
GL_MAX_VERTEX_ATTRIBS.
Associated Gets
glGet
with argument GL_MAX_VERTEX_ATTRIBS
glGetVertexAttrib
with arguments index and
GL_VERTEX_ATTRIB_ARRAY_ENABLED
glGetVertexAttribPointerv
with arguments index and
GL_VERTEX_ATTRIB_ARRAY_POINTER
See Also
glBindAttribLocation,
glDrawArrays,
glDrawElements,
glDrawRangeElements,
glMultiDrawElements,
glVertexAttrib,
glVertexAttribPointer
Copyright
Copyright 2003-2005 3Dlabs Inc. Ltd.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/.