1991-2006
Silicon Graphics, Inc.
glBlendEquation
3G
glBlendEquation
specify the equation used for both the RGB blend equation and the Alpha blend equation
C Specification
void glBlendEquation
GLenum mode
void glBlendEquationi
GLuint buf
GLenum mode
Parameters
buf
for glBlendEquationi, specifies the index of the draw buffer
for which to set the blend equation.
mode
specifies how source and destination colors are combined.
It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT,
GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
Description
The blend equations determine how a new pixel (the ''source'' color)
is combined with a pixel already in the framebuffer (the ''destination''
color). This function sets both the RGB blend equation and the alpha
blend equation to a single equation. glBlendEquationi
specifies the blend equation for a single draw buffer whereas glBlendEquation
sets the blend equation for all draw buffers.
These equations use the source and destination blend factors
specified by either glBlendFunc or
glBlendFuncSeparate.
See glBlendFunc or glBlendFuncSeparate
for a description of the various blend factors.
In the equations that follow, source and destination
color components are referred to as
R
s
G
s
B
s
A
s
and
R
d
G
d
B
d
A
d
,
respectively.
The result color is referred to as
R
r
G
r
B
r
A
r
.
The source and destination blend factors are denoted
s
R
s
G
s
B
s
A
and
d
R
d
G
d
B
d
A
,
respectively.
For these equations all color components are understood to have values
in the range
0
1
.
Mode
RGB Components
Alpha Component
GL_FUNC_ADD
Rr
=
R
s
⁢
s
R
+
R
d
⁢
d
R
Gr
=
G
s
⁢
s
G
+
G
d
⁢
d
G
Br
=
B
s
⁢
s
B
+
B
d
⁢
d
B
Ar
=
A
s
⁢
s
A
+
A
d
⁢
d
A
GL_FUNC_SUBTRACT
Rr
=
R
s
⁢
s
R
-
R
d
⁢
d
R
Gr
=
G
s
⁢
s
G
-
G
d
⁢
d
G
Br
=
B
s
⁢
s
B
-
B
d
⁢
d
B
Ar
=
A
s
⁢
s
A
-
A
d
⁢
d
A
GL_FUNC_REVERSE_SUBTRACT
Rr
=
R
d
⁢
d
R
-
R
s
⁢
s
R
Gr
=
G
d
⁢
d
G
-
G
s
⁢
s
G
Br
=
B
d
⁢
d
B
-
B
s
⁢
s
B
Ar
=
A
d
⁢
d
A
-
A
s
⁢
s
A
GL_MIN
Rr
=
min
⁡
R
s
R
d
Gr
=
min
⁡
G
s
G
d
Br
=
min
⁡
B
s
B
d
Ar
=
min
⁡
A
s
A
d
GL_MAX
Rr
=
max
⁡
R
s
R
d
Gr
=
max
⁡
G
s
G
d
Br
=
max
⁡
B
s
B
d
Ar
=
max
⁡
A
s
A
d
The results of these equations are clamped to the range
0
1
.
The GL_MIN and GL_MAX equations are useful for applications
that analyze image data (image thresholding against a constant color,
for example).
The GL_FUNC_ADD equation is useful
for antialiasing and transparency, among other things.
Initially, both the RGB blend equation and the alpha blend equation are set to GL_FUNC_ADD.
Notes
The GL_MIN, and GL_MAX equations do not use
the source or destination factors, only the source and destination colors.
Errors
GL_INVALID_ENUM is generated if mode is not one of
GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT,
GL_MAX, or GL_MIN.
GL_INVALID_VALUE is generated by glBlendEquationi if buf is greater
than or equal to the value of GL_MAX_DRAW_BUFFERS.
Associated Gets
glGet with an argument of GL_BLEND_EQUATION_RGB
glGet with an argument of GL_BLEND_EQUATION_ALPHA
See Also
glBlendColor,
glBlendFunc
glBlendFuncSeparate
Copyright
Copyright 1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.