2013
Khronos Group
glObjectLabel
3G
glObjectLabel
label a named object identified within a namespace
C Specification
void glObjectLabel
GLenum identifier
GLuint name
GLsizei length
const char * label
Parameters
identifier
The namespace from which the name of the object is allocated.
name
The name of the object to label.
length
The length of the label to be used for the object.
label
The address of a string containing the label to assign to the object.
Description
glObjectLabel labels the object identified by
name within the namespace given by identifier.
identifier must be one of GL_BUFFER, GL_SHADER,
GL_PROGRAM, GL_VERTEX_ARRAY, GL_QUERY,
GL_PROGRAM_PIPELINE, GL_TRANSFORM_FEEDBACK, GL_SAMPLER,
GL_TEXTURE, GL_RENDERBUFFER, GL_FRAMEBUFFER,
to indicate the namespace containing the names of buffers, shaders, programs, vertex array objects, query objects,
program pipelines, transform feedback objects, samplers, textures, renderbuffers and frame
buffers, respectively.
label is the address of a string that will be used to label an object.
length contains the number of characters in label.
If length is negative, it is implied that
label contains a null-terminated string. If label
is NULL, any debug label is effectively removed from the object.
Errors
GL_INVALID_ENUM is generated if identifier
is not one of the accepted object types.
GL_INVALID_OPERATION is generated if name
is not the name of an existing object of the type specified by identifier.
GL_INVALID_VALUE is generated if the number of characters in
label, excluding the null terminator when length
is negative, is greater than the value of GL_MAX_LABEL_LENGTH.
Associated Gets
glGet with argument GL_MAX_LABEL_LENGTH.
See Also
glPushDebugGroup,
glPopDebugGroup,
glObjectPtrLabel.
Copyright
Copyright 2013 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/.