Generic Todos:
+ Correctly implement disposable pattern in all relevant classes (WIP as of 0.3.8).
+ Investigate startup lag.
+ Investigate call performance (+-5%) (AMD Venice 3200+ @2250MHz, Vista Business x64, .Net 2.0 x64 optimized build)
	+ Dummy managed call:
		+ Inline function:		 100000000 calls/second.
		+ Function with try:	  74500000 calls/second.			<--- With try { } finally { } block
	- Delegates loaded with reflection:
		+ GL.Vertex2f:			  21878992 calls/second.			(wrapper->delegate->import->unmanaged)
		+ GL.Vertex2fv:			  23237133 calls/second.			<--- 'fixed' statement.
		+ GL.ARB.ActiveTexture:	  20133679 calls/second.			(wrapper->delegate->unmanaged)
		* GL.ColorPointer:		   2870254 calls/second.			<--- GCHandle.Alloc and Free
	+ Delegates loaded with constructors:
		+ GL.Vertex2f:			  22396040 calls/second.
		+ GL.Vertex2fv:			  22448539 calls/second.			<--- fixed statement
		+ GL.ARB.ActiveTexture:	  19920181 calls/second.
		* GL.ColorPointer:		   2340392 calls/second.			<--- GCHandle.Alloc and Free
		* GL.Vertex2fv:			   2260000 calls/second.			<--- GCHandle.Alloc and Free
	+ Direct DllImport (import->unmanaged)
		+ glVertex2f_1:			  10445125 calls/second.			<--- Unmanaged Code Security active
		+ glVertex2f_2:			  24684893 calls/second.			<--- Unmanaged Code Security suppressed
		+ glVertex2fv:			  25896611 calls/second.			<--- Unmanaged Code Security suppressed



Bind:
* Get ready for OpenGL 3.0 (Long Peaks).
* Implement Glx bindings.


OpenTK.OpenGL todos:
* Improve call performance for functions that use GCHandles.
* Inline XML documentation.


OpenTK.Platform:
* GLContext class:
	+ FSAA support.
	+ VSYNC support.
	+ Add native support for the MacOS X platform (now goes through X).
* GLControl class:
	+ Improve the interface. Add more constructors.


OpenTK.Input todos:
* Fix Mouse.Wheel and Mouse.WheelDelta.
+ Implement Joystick input.



Examples:
+ Add more Tutorials and WinForms examples.


OpenTK.Math todos:
+ Add Noise module.


OpenTK.OpenAL todos:
+ Start researching the OpenAL module.
+ Take a look at the OpenALDotNet wrapper.