#region --- License --- /* Copyright (c) 2006, 2007 Stefanos Apostolopoulos * See license.txt for license info */ #endregion using System; using System.Collections.Generic; using System.IO; using System.Text.RegularExpressions; using Bind.Structures; using Delegate=Bind.Structures.Delegate; using Enum=Bind.Structures.Enum; namespace Bind { #region WrapperTypes enum [Flags] public enum WrapperTypes { /// /// No wrapper needed. /// None = 0, /// /// Function takes bool parameter - C uses Int for bools, so we have to marshal. /// BoolParameter, /// /// Function takes generic parameters - add ref/out generic and generic overloads. /// GenericParameter, /// /// Function takes arrays as parameters - add ref/out and ([Out]) array overloads. /// ArrayParameter, /// /// Function with bitmask parameters. Bitmask parameters map to UInt, but since we can only use signed /// types (for CLS compliance), we must add the unchecked keyword. /// Usually found in bitmasks /// UncheckedParameter, /// /// Function that takes (in/ref/out) a naked pointer as a parameter - we pass an IntPtr. /// PointerParameter, /// /// Function that takes a reference to a struct. /// ReferenceParameter, /// /// Function returns string - needs manual marshalling through IntPtr to prevent the managed GC /// from freeing memory allocated on the unmanaged side (e.g. glGetString). /// StringReturnType, /// /// Function returns a void pointer - maps to IntPtr, and the user has to manually marshal the type. /// GenericReturnType, /// /// Function returns a typed pointer - we have to copy the data to an array to protect it from the GC. /// ArrayReturnType } #endregion public static class Utilities { public static readonly char[] Separators = { ' ', '\n', ',', '(', ')', ';', '#' }; public static readonly Regex Extensions = new Regex( "(ARB|EXT|ATIX|ATI|AMDX|AMD|NV|NVX|SUNX|SUN|SGIS|SGIX|SGI|MESAX|MESA|3DFX|IBM|GREMEDY|HP|INTEL|PGI|INGR|APPLE|OML|I3D|ARM|ANGLE|OES|QCOM)", RegexOptions.Compiled); #region internal StreamReader OpenSpecFile(string file) internal static StreamReader OpenSpecFile(string folder, string file) { if (String.IsNullOrEmpty(folder) || String.IsNullOrEmpty(file)) return null; Console.WriteLine(folder); Console.WriteLine(file); string path = Path.Combine(folder, file); Console.WriteLine(path); return new StreamReader(path); } #endregion #region Keywords public static List Keywords { get { switch (Settings.Language) { case GeneratorLanguage.CSharp: return CSharpKeywords; case GeneratorLanguage.Cpp: return CppKeywords; case GeneratorLanguage.Java: return JavaKeywords; default: throw new NotImplementedException(); } } } static readonly List CSharpKeywords = new List( new string[] { "abstract", "event", "new", "struct", "as", "explicit", "null", "switch", "base", "extern", "object", "this", "bool", "false", "operator", "throw", "break", "finally", "out", "true", "byte", "fixed", "override", "try", "case", "float", "params", "typeof", "catch", "for", "private", "uint", "char", "foreach", "protected", "ulong", "checked", "goto", "public", "unchecked", "class", "if", "readonly", "unsafe", "const", "implicit", "ref", "ushort", "continue", "in", "return", "using", "decimal", "int", "sbyte", "virtual", "default", "interface", "sealed", "volatile", "delegate", "internal", "short", "void", "do", "is", "sizeof", "while", "double", "lock", "stackalloc", "else", "long", "static", "enum", "namespace", "string" } ); static readonly List JavaKeywords = new List( new string[] { "abstract", "continue", "for", "new", "switch", "assert", "default", "goto", "package", "synchronized", "boolean", "do", "if", "private", "this", "break", "double", "implements", "protected", "throw", "byte", "else", "import", "public", "throws", "case", "enum", "instanceof", "return", "transient", "catch", "extends", "int", "short", "try", "char", "final", "interface", "static", "void", "class", "finally", "long", "strictfp", "volatile", "const", "float", "native", "super", "while", "callback" }); static readonly List CppKeywords = new List(); #endregion #region Merge // Merges the specified enum collections. internal static void Merge(EnumCollection enums, EnumCollection new_enums) { foreach (var e in new_enums) { Merge(enums, e.Value); } } /// /// Merges the given enum into the enum list. If an enum of the same name exists, /// it merges their respective constants. /// /// /// internal static void Merge(EnumCollection enums, Enum t) { if (!enums.ContainsKey(t.Name)) { enums.Add(t.Name, t); } else { Enum e = enums[t.Name]; foreach (Constant c in t.ConstantCollection.Values) { Merge(e, c); } } } /// /// Places a new constant in the specified enum, if it doesn't already exist. /// The existing constant is replaced iff the new has a numeric value and the old /// has a reference value (eg 0x5 is preferred over AttribMask.Foo) /// /// /// /// internal static Enum Merge(Enum s, Constant t) { if (!s.ConstantCollection.ContainsKey(t.Name)) { s.ConstantCollection.Add(t.Name, t); } else { // Tried to add a constant that already exists. If one constant // is like: 'Foo = 0x5' and the other like: 'Foo = Bar.Foo', then // keep the first one. if (!Char.IsDigit(((Constant)s.ConstantCollection[t.Name]).Value[0])) { s.ConstantCollection.Remove(t.Name); s.ConstantCollection.Add(t.Name, t); } } return s; } // Merges the specified delegate collections. internal static void Merge(DelegateCollection delegates, DelegateCollection new_delegates) { foreach (var d in new_delegates) { Merge(delegates, d.Value); } } // Merges the given delegate into the delegate list. internal static void Merge(DelegateCollection delegates, Delegate t) { delegates.Add(t.Name, t); } #endregion #region internal static string GetGL2Extension(string name) internal static string GetGL2Extension(string name) { var match = Extensions.Match(name); if (match.Success) { string ext = match.Value; if (ext.Length > 2) { ext = ext[0] + ext.Substring(1).ToLower(); } return ext; } else { return String.Empty; } } #endregion #region private static bool IsGL2Extension(string function) private static bool IsGL2Extension(string function) { return !String.IsNullOrEmpty(GetGL2Extension(function)); } #endregion #region internal static string StripGL2Extension(string p) internal static string StripGL2Extension(string p) { return p.Substring(0, p.Length - GetGL2Extension(p).Length); } #endregion } }