1991-2006 Silicon Graphics, Inc. glClientActiveTexture 3G glClientActiveTexture select active texture unit C Specification void glClientActiveTexture GLenum texture Parameters texture Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTUREi, where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. The initial value is GL_TEXTURE0. Description glClientActiveTexture selects the vertex array client state parameters to be modified by glTexCoordPointer, and enabled or disabled with glEnableClientState or glDisableClientState, respectively, when called with a parameter of GL_TEXTURE_COORD_ARRAY. Notes glClientActiveTexture is supported only if the GL version is 1.3 or greater, or ARB_multitexture is included in the string returned by glGetString when called with the argument GL_EXTENSIONS. Errors GL_INVALID_ENUM is generated if texture is not one of GL_TEXTUREi, where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1. Associated Gets glGet with argument GL_CLIENT_ACTIVE_TEXTURE or GL_MAX_TEXTURE_COORDS See Also glActiveTexture, glDisableClientState, glEnableClientState, glMultiTexCoord, glTexCoordPointer Copyright Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.