2005
Sams Publishing
glDeleteBuffers
3G
glDeleteBuffers
delete named buffer objects
C Specification
void glDeleteBuffers
GLsizei n
const GLuint * buffers
Parameters
n
Specifies the number of buffer objects to be deleted.
buffers
Specifies an array of buffer objects to be deleted.
Description
glDeleteBuffers deletes n buffer objects named by the elements of the array buffers.
After a buffer object is deleted, it has no contents,
and its name is free for reuse (for example by glGenBuffers).
If a buffer object that is currently bound is deleted, the binding reverts
to 0 (the absence of any buffer object, which reverts to client memory usage).
glDeleteBuffers silently ignores 0's and names that do not correspond to
existing buffer objects.
Notes
glDeleteBuffers is available only if the GL version is 1.5 or greater.
Errors
GL_INVALID_VALUE is generated if n is negative.
GL_INVALID_OPERATION is generated if glDeleteBuffers is executed
between the execution of glBegin and the corresponding
execution of glEnd.
Associated Gets
glIsBuffer
See Also
glBindBuffer,
glGenBuffers,
glGet
Copyright
Copyright 2005 Addison-Wesley.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/.