#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2009 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
namespace OpenTK.Graphics
{
using System;
using System.Runtime.InteropServices;
#pragma warning disable 3019
#pragma warning disable 1591
#pragma warning disable 1572
#pragma warning disable 1573
static partial class GL
{
///
/// Create or replace a display list
///
///
///
/// Specifies the display-list name.
///
///
///
///
/// Specifies the compilation mode, which can be GL_COMPILE or GL_COMPILE_AND_EXECUTE.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DisplayList", Version = "1.0", EntryPoint = "glNewList")]
public static
void NewList(UInt32 list, OpenTK.Graphics.ListMode mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNewList((UInt32)list, (OpenTK.Graphics.ListMode)mode);
#if DEBUG
}
#endif
}
///
/// Create or replace a display list
///
///
///
/// Specifies the display-list name.
///
///
///
///
/// Specifies the compilation mode, which can be GL_COMPILE or GL_COMPILE_AND_EXECUTE.
///
///
[AutoGenerated(Category = "DisplayList", Version = "1.0", EntryPoint = "glNewList")]
public static
void NewList(Int32 list, OpenTK.Graphics.ListMode mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNewList((UInt32)list, (OpenTK.Graphics.ListMode)mode);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "DisplayList", Version = "1.0", EntryPoint = "glEndList")]
public static
void EndList()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEndList();
#if DEBUG
}
#endif
}
///
/// Execute a display list
///
///
///
/// Specifies the integer name of the display list to be executed.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DisplayList", Version = "1.0", EntryPoint = "glCallList")]
public static
void CallList(UInt32 list)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCallList((UInt32)list);
#if DEBUG
}
#endif
}
///
/// Execute a display list
///
///
///
/// Specifies the integer name of the display list to be executed.
///
///
[AutoGenerated(Category = "DisplayList", Version = "1.0", EntryPoint = "glCallList")]
public static
void CallList(Int32 list)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCallList((UInt32)list);
#if DEBUG
}
#endif
}
///
/// Execute a list of display lists
///
///
///
/// Specifies the number of display lists to be executed.
///
///
///
///
/// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted.
///
///
///
///
/// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type.
///
///
[AutoGenerated(Category = "DisplayList", Version = "1.0", EntryPoint = "glCallLists")]
public static
void CallLists(Int32 n, OpenTK.Graphics.ListNameType type, IntPtr lists)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCallLists((Int32)n, (OpenTK.Graphics.ListNameType)type, (IntPtr)lists);
#if DEBUG
}
#endif
}
///
/// Execute a list of display lists
///
///
///
/// Specifies the number of display lists to be executed.
///
///
///
///
/// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted.
///
///
///
///
/// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type.
///
///
[AutoGenerated(Category = "DisplayList", Version = "1.0", EntryPoint = "glCallLists")]
public static
void CallLists(Int32 n, OpenTK.Graphics.ListNameType type, [In, Out] ref T2 lists)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle lists_ptr = GCHandle.Alloc(lists, GCHandleType.Pinned);
try
{
Delegates.glCallLists((Int32)n, (OpenTK.Graphics.ListNameType)type, (IntPtr)lists_ptr.AddrOfPinnedObject());
}
finally
{
lists_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Execute a list of display lists
///
///
///
/// Specifies the number of display lists to be executed.
///
///
///
///
/// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted.
///
///
///
///
/// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type.
///
///
[AutoGenerated(Category = "DisplayList", Version = "1.0", EntryPoint = "glCallLists")]
public static
void CallLists(Int32 n, OpenTK.Graphics.ListNameType type, [In, Out] T2[] lists)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle lists_ptr = GCHandle.Alloc(lists, GCHandleType.Pinned);
try
{
Delegates.glCallLists((Int32)n, (OpenTK.Graphics.ListNameType)type, (IntPtr)lists_ptr.AddrOfPinnedObject());
}
finally
{
lists_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Execute a list of display lists
///
///
///
/// Specifies the number of display lists to be executed.
///
///
///
///
/// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted.
///
///
///
///
/// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type.
///
///
[AutoGenerated(Category = "DisplayList", Version = "1.0", EntryPoint = "glCallLists")]
public static
void CallLists(Int32 n, OpenTK.Graphics.ListNameType type, [In, Out] T2[,] lists)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle lists_ptr = GCHandle.Alloc(lists, GCHandleType.Pinned);
try
{
Delegates.glCallLists((Int32)n, (OpenTK.Graphics.ListNameType)type, (IntPtr)lists_ptr.AddrOfPinnedObject());
}
finally
{
lists_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Execute a list of display lists
///
///
///
/// Specifies the number of display lists to be executed.
///
///
///
///
/// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted.
///
///
///
///
/// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type.
///
///
[AutoGenerated(Category = "DisplayList", Version = "1.0", EntryPoint = "glCallLists")]
public static
void CallLists(Int32 n, OpenTK.Graphics.ListNameType type, [In, Out] T2[,,] lists)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle lists_ptr = GCHandle.Alloc(lists, GCHandleType.Pinned);
try
{
Delegates.glCallLists((Int32)n, (OpenTK.Graphics.ListNameType)type, (IntPtr)lists_ptr.AddrOfPinnedObject());
}
finally
{
lists_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Delete a contiguous group of display lists
///
///
///
/// Specifies the integer name of the first display list to delete.
///
///
///
///
/// Specifies the number of display lists to delete.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DisplayList", Version = "1.0", EntryPoint = "glDeleteLists")]
public static
void DeleteLists(UInt32 list, Int32 range)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteLists((UInt32)list, (Int32)range);
#if DEBUG
}
#endif
}
///
/// Delete a contiguous group of display lists
///
///
///
/// Specifies the integer name of the first display list to delete.
///
///
///
///
/// Specifies the number of display lists to delete.
///
///
[AutoGenerated(Category = "DisplayList", Version = "1.0", EntryPoint = "glDeleteLists")]
public static
void DeleteLists(Int32 list, Int32 range)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteLists((UInt32)list, (Int32)range);
#if DEBUG
}
#endif
}
///
/// Generate a contiguous set of empty display lists
///
///
///
/// Specifies the number of contiguous empty display lists to be generated.
///
///
[AutoGenerated(Category = "DisplayList", Version = "1.0", EntryPoint = "glGenLists")]
public static
Int32 GenLists(Int32 range)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGenLists((Int32)range);
#if DEBUG
}
#endif
}
///
/// Set the display-list base for glCallLists
///
///
///
/// Specifies an integer offset that will be added to glCallLists offsets to generate display-list names. The initial value is 0.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DisplayList", Version = "1.0", EntryPoint = "glListBase")]
public static
void ListBase(UInt32 @base)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glListBase((UInt32)@base);
#if DEBUG
}
#endif
}
///
/// Set the display-list base for glCallLists
///
///
///
/// Specifies an integer offset that will be added to glCallLists offsets to generate display-list names. The initial value is 0.
///
///
[AutoGenerated(Category = "DisplayList", Version = "1.0", EntryPoint = "glListBase")]
public static
void ListBase(Int32 @base)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glListBase((UInt32)@base);
#if DEBUG
}
#endif
}
///
/// Delimit the vertices of a primitive or a group of like primitives
///
///
///
/// Specifies the primitive or primitives that will be created from vertices presented between glBegin and the subsequent glEnd. Ten symbolic constants are accepted: GL_POINTS, GL_LINES, GL_LINE_STRIP, GL_LINE_LOOP, GL_TRIANGLES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_QUADS, GL_QUAD_STRIP, and GL_POLYGON.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glBegin")]
public static
void Begin(OpenTK.Graphics.BeginMode mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
GraphicsContext.CurrentContext.EnterBeginRegion();
#endif
Delegates.glBegin((OpenTK.Graphics.BeginMode)mode);
#if DEBUG
}
#endif
}
///
/// Draw a bitmap
///
///
///
/// Specify the pixel width and height of the bitmap image.
///
///
///
///
/// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes.
///
///
///
///
/// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn.
///
///
///
///
/// Specifies the address of the bitmap image.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glBitmap")]
public static
void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, Byte[] bitmap)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* bitmap_ptr = bitmap)
{
Delegates.glBitmap((Int32)width, (Int32)height, (Single)xorig, (Single)yorig, (Single)xmove, (Single)ymove, (Byte*)bitmap_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Draw a bitmap
///
///
///
/// Specify the pixel width and height of the bitmap image.
///
///
///
///
/// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes.
///
///
///
///
/// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn.
///
///
///
///
/// Specifies the address of the bitmap image.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glBitmap")]
public static
void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, ref Byte bitmap)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* bitmap_ptr = &bitmap)
{
Delegates.glBitmap((Int32)width, (Int32)height, (Single)xorig, (Single)yorig, (Single)xmove, (Single)ymove, (Byte*)bitmap_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Draw a bitmap
///
///
///
/// Specify the pixel width and height of the bitmap image.
///
///
///
///
/// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes.
///
///
///
///
/// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn.
///
///
///
///
/// Specifies the address of the bitmap image.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glBitmap")]
public static
unsafe void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, Byte* bitmap)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBitmap((Int32)width, (Int32)height, (Single)xorig, (Single)yorig, (Single)xmove, (Single)ymove, (Byte*)bitmap);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3b")]
public static
void Color3(SByte red, SByte green, SByte blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3b((SByte)red, (SByte)green, (SByte)blue);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3bv")]
public static
void Color3(SByte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = v)
{
Delegates.glColor3bv((SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3bv")]
public static
void Color3(ref SByte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = &v)
{
Delegates.glColor3bv((SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3bv")]
public static
unsafe void Color3(SByte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3bv((SByte*)v);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3d")]
public static
void Color3(Double red, Double green, Double blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3d((Double)red, (Double)green, (Double)blue);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3dv")]
public static
void Color3(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glColor3dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3dv")]
public static
void Color3(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glColor3dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3dv")]
public static
unsafe void Color3(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3dv((Double*)v);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3f")]
public static
void Color3(Single red, Single green, Single blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3f((Single)red, (Single)green, (Single)blue);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3fv")]
public static
void Color3(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glColor3fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3fv")]
public static
void Color3(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glColor3fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3fv")]
public static
unsafe void Color3(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3fv((Single*)v);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3i")]
public static
void Color3(Int32 red, Int32 green, Int32 blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3i((Int32)red, (Int32)green, (Int32)blue);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3iv")]
public static
void Color3(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glColor3iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3iv")]
public static
void Color3(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glColor3iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3iv")]
public static
unsafe void Color3(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3iv((Int32*)v);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3s")]
public static
void Color3(Int16 red, Int16 green, Int16 blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3s((Int16)red, (Int16)green, (Int16)blue);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3sv")]
public static
void Color3(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glColor3sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3sv")]
public static
void Color3(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glColor3sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3sv")]
public static
unsafe void Color3(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3sv((Int16*)v);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3ub")]
public static
void Color3(Byte red, Byte green, Byte blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3ub((Byte)red, (Byte)green, (Byte)blue);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3ubv")]
public static
void Color3(Byte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = v)
{
Delegates.glColor3ubv((Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3ubv")]
public static
void Color3(ref Byte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = &v)
{
Delegates.glColor3ubv((Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3ubv")]
public static
unsafe void Color3(Byte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3ubv((Byte*)v);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3ui")]
public static
void Color3(UInt32 red, UInt32 green, UInt32 blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3ui((UInt32)red, (UInt32)green, (UInt32)blue);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3uiv")]
public static
void Color3(UInt32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = v)
{
Delegates.glColor3uiv((UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3uiv")]
public static
void Color3(ref UInt32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = &v)
{
Delegates.glColor3uiv((UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3uiv")]
public static
unsafe void Color3(UInt32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3uiv((UInt32*)v);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3us")]
public static
void Color3(UInt16 red, UInt16 green, UInt16 blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3us((UInt16)red, (UInt16)green, (UInt16)blue);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3usv")]
public static
void Color3(UInt16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = v)
{
Delegates.glColor3usv((UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3usv")]
public static
void Color3(ref UInt16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = &v)
{
Delegates.glColor3usv((UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor3usv")]
public static
unsafe void Color3(UInt16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3usv((UInt16*)v);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4b")]
public static
void Color4(SByte red, SByte green, SByte blue, SByte alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4b((SByte)red, (SByte)green, (SByte)blue, (SByte)alpha);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4bv")]
public static
void Color4(SByte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = v)
{
Delegates.glColor4bv((SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4bv")]
public static
void Color4(ref SByte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = &v)
{
Delegates.glColor4bv((SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4bv")]
public static
unsafe void Color4(SByte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4bv((SByte*)v);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4d")]
public static
void Color4(Double red, Double green, Double blue, Double alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4d((Double)red, (Double)green, (Double)blue, (Double)alpha);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4dv")]
public static
void Color4(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glColor4dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4dv")]
public static
void Color4(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glColor4dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4dv")]
public static
unsafe void Color4(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4dv((Double*)v);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4f")]
public static
void Color4(Single red, Single green, Single blue, Single alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4f((Single)red, (Single)green, (Single)blue, (Single)alpha);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4fv")]
public static
void Color4(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glColor4fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4fv")]
public static
void Color4(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glColor4fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4fv")]
public static
unsafe void Color4(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4fv((Single*)v);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4i")]
public static
void Color4(Int32 red, Int32 green, Int32 blue, Int32 alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4i((Int32)red, (Int32)green, (Int32)blue, (Int32)alpha);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4iv")]
public static
void Color4(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glColor4iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4iv")]
public static
void Color4(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glColor4iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4iv")]
public static
unsafe void Color4(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4iv((Int32*)v);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4s")]
public static
void Color4(Int16 red, Int16 green, Int16 blue, Int16 alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4s((Int16)red, (Int16)green, (Int16)blue, (Int16)alpha);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4sv")]
public static
void Color4(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glColor4sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4sv")]
public static
void Color4(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glColor4sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4sv")]
public static
unsafe void Color4(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4sv((Int16*)v);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4ub")]
public static
void Color4(Byte red, Byte green, Byte blue, Byte alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4ub((Byte)red, (Byte)green, (Byte)blue, (Byte)alpha);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4ubv")]
public static
void Color4(Byte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = v)
{
Delegates.glColor4ubv((Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4ubv")]
public static
void Color4(ref Byte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = &v)
{
Delegates.glColor4ubv((Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4ubv")]
public static
unsafe void Color4(Byte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4ubv((Byte*)v);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4ui")]
public static
void Color4(UInt32 red, UInt32 green, UInt32 blue, UInt32 alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4ui((UInt32)red, (UInt32)green, (UInt32)blue, (UInt32)alpha);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4uiv")]
public static
void Color4(UInt32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = v)
{
Delegates.glColor4uiv((UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4uiv")]
public static
void Color4(ref UInt32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = &v)
{
Delegates.glColor4uiv((UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4uiv")]
public static
unsafe void Color4(UInt32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4uiv((UInt32*)v);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4us")]
public static
void Color4(UInt16 red, UInt16 green, UInt16 blue, UInt16 alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4us((UInt16)red, (UInt16)green, (UInt16)blue, (UInt16)alpha);
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4usv")]
public static
void Color4(UInt16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = v)
{
Delegates.glColor4usv((UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4usv")]
public static
void Color4(ref UInt16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = &v)
{
Delegates.glColor4usv((UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glColor4usv")]
public static
unsafe void Color4(UInt16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4usv((UInt16*)v);
#if DEBUG
}
#endif
}
///
/// Flag edges as either boundary or nonboundary
///
///
///
/// Specifies the current edge flag value, either GL_TRUE or GL_FALSE. The initial value is GL_TRUE.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glEdgeFlag")]
public static
void EdgeFlag(bool flag)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEdgeFlag((bool)flag);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glEdgeFlagv")]
public static
unsafe void EdgeFlagv(bool* flag)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEdgeFlagv((bool*)flag);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glEdgeFlagv")]
public static
void EdgeFlagv(ref bool flag)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (bool* flag_ptr = &flag)
{
Delegates.glEdgeFlagv((bool*)flag_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glEnd")]
public static
void End()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEnd();
#if DEBUG
GraphicsContext.CurrentContext.ExitBeginRegion();
}
#endif
}
///
/// Set the current color index
///
///
///
/// Specifies the new value for the current color index.
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glIndexd")]
public static
void Index(Double c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glIndexd((Double)c);
#if DEBUG
}
#endif
}
///
/// Set the current color index
///
///
///
/// Specifies the new value for the current color index.
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glIndexdv")]
public static
unsafe void Index(Double* c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glIndexdv((Double*)c);
#if DEBUG
}
#endif
}
///
/// Set the current color index
///
///
///
/// Specifies the new value for the current color index.
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glIndexdv")]
public static
void Index(ref Double c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* c_ptr = &c)
{
Delegates.glIndexdv((Double*)c_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color index
///
///
///
/// Specifies the new value for the current color index.
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glIndexf")]
public static
void Index(Single c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glIndexf((Single)c);
#if DEBUG
}
#endif
}
///
/// Set the current color index
///
///
///
/// Specifies the new value for the current color index.
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glIndexfv")]
public static
unsafe void Index(Single* c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glIndexfv((Single*)c);
#if DEBUG
}
#endif
}
///
/// Set the current color index
///
///
///
/// Specifies the new value for the current color index.
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glIndexfv")]
public static
void Index(ref Single c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* c_ptr = &c)
{
Delegates.glIndexfv((Single*)c_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color index
///
///
///
/// Specifies the new value for the current color index.
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glIndexi")]
public static
void Index(Int32 c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glIndexi((Int32)c);
#if DEBUG
}
#endif
}
///
/// Set the current color index
///
///
///
/// Specifies the new value for the current color index.
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glIndexiv")]
public static
unsafe void Index(Int32* c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glIndexiv((Int32*)c);
#if DEBUG
}
#endif
}
///
/// Set the current color index
///
///
///
/// Specifies the new value for the current color index.
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glIndexiv")]
public static
void Index(ref Int32 c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* c_ptr = &c)
{
Delegates.glIndexiv((Int32*)c_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current color index
///
///
///
/// Specifies the new value for the current color index.
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glIndexs")]
public static
void Index(Int16 c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glIndexs((Int16)c);
#if DEBUG
}
#endif
}
///
/// Set the current color index
///
///
///
/// Specifies the new value for the current color index.
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glIndexsv")]
public static
unsafe void Index(Int16* c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glIndexsv((Int16*)c);
#if DEBUG
}
#endif
}
///
/// Set the current color index
///
///
///
/// Specifies the new value for the current color index.
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glIndexsv")]
public static
void Index(ref Int16 c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* c_ptr = &c)
{
Delegates.glIndexsv((Int16*)c_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3b")]
public static
void Normal3(SByte nx, SByte ny, SByte nz)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormal3b((SByte)nx, (SByte)ny, (SByte)nz);
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3b")]
public static
void Normal3(Byte nx, Byte ny, Byte nz)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormal3b((SByte)nx, (SByte)ny, (SByte)nz);
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3bv")]
public static
void Normal3(SByte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = v)
{
Delegates.glNormal3bv((SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3bv")]
public static
void Normal3(Byte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = v)
{
Delegates.glNormal3bv((SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3bv")]
public static
void Normal3(ref SByte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = &v)
{
Delegates.glNormal3bv((SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3bv")]
public static
void Normal3(ref Byte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = &v)
{
Delegates.glNormal3bv((SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3bv")]
public static
unsafe void Normal3(SByte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormal3bv((SByte*)v);
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3bv")]
public static
unsafe void Normal3(Byte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormal3bv((SByte*)v);
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3d")]
public static
void Normal3(Double nx, Double ny, Double nz)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormal3d((Double)nx, (Double)ny, (Double)nz);
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3dv")]
public static
void Normal3(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glNormal3dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3dv")]
public static
void Normal3(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glNormal3dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3dv")]
public static
unsafe void Normal3(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormal3dv((Double*)v);
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3f")]
public static
void Normal3(Single nx, Single ny, Single nz)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormal3f((Single)nx, (Single)ny, (Single)nz);
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3fv")]
public static
void Normal3(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glNormal3fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3fv")]
public static
void Normal3(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glNormal3fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3fv")]
public static
unsafe void Normal3(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormal3fv((Single*)v);
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3i")]
public static
void Normal3(Int32 nx, Int32 ny, Int32 nz)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormal3i((Int32)nx, (Int32)ny, (Int32)nz);
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3iv")]
public static
void Normal3(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glNormal3iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3iv")]
public static
void Normal3(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glNormal3iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3iv")]
public static
unsafe void Normal3(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormal3iv((Int32*)v);
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3s")]
public static
void Normal3(Int16 nx, Int16 ny, Int16 nz)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormal3s((Int16)nx, (Int16)ny, (Int16)nz);
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3sv")]
public static
void Normal3(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glNormal3sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3sv")]
public static
void Normal3(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glNormal3sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current normal vector
///
///
///
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glNormal3sv")]
public static
unsafe void Normal3(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormal3sv((Int16*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos2d")]
public static
void RasterPos2(Double x, Double y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos2d((Double)x, (Double)y);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos2dv")]
public static
void RasterPos2(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glRasterPos2dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos2dv")]
public static
void RasterPos2(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glRasterPos2dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos2dv")]
public static
unsafe void RasterPos2(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos2dv((Double*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos2f")]
public static
void RasterPos2(Single x, Single y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos2f((Single)x, (Single)y);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos2fv")]
public static
void RasterPos2(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glRasterPos2fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos2fv")]
public static
void RasterPos2(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glRasterPos2fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos2fv")]
public static
unsafe void RasterPos2(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos2fv((Single*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos2i")]
public static
void RasterPos2(Int32 x, Int32 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos2i((Int32)x, (Int32)y);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos2iv")]
public static
void RasterPos2(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glRasterPos2iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos2iv")]
public static
void RasterPos2(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glRasterPos2iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos2iv")]
public static
unsafe void RasterPos2(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos2iv((Int32*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos2s")]
public static
void RasterPos2(Int16 x, Int16 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos2s((Int16)x, (Int16)y);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos2sv")]
public static
void RasterPos2(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glRasterPos2sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos2sv")]
public static
void RasterPos2(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glRasterPos2sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos2sv")]
public static
unsafe void RasterPos2(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos2sv((Int16*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos3d")]
public static
void RasterPos3(Double x, Double y, Double z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos3d((Double)x, (Double)y, (Double)z);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos3dv")]
public static
void RasterPos3(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glRasterPos3dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos3dv")]
public static
void RasterPos3(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glRasterPos3dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos3dv")]
public static
unsafe void RasterPos3(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos3dv((Double*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos3f")]
public static
void RasterPos3(Single x, Single y, Single z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos3f((Single)x, (Single)y, (Single)z);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos3fv")]
public static
void RasterPos3(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glRasterPos3fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos3fv")]
public static
void RasterPos3(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glRasterPos3fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos3fv")]
public static
unsafe void RasterPos3(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos3fv((Single*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos3i")]
public static
void RasterPos3(Int32 x, Int32 y, Int32 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos3i((Int32)x, (Int32)y, (Int32)z);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos3iv")]
public static
void RasterPos3(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glRasterPos3iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos3iv")]
public static
void RasterPos3(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glRasterPos3iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos3iv")]
public static
unsafe void RasterPos3(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos3iv((Int32*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos3s")]
public static
void RasterPos3(Int16 x, Int16 y, Int16 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos3s((Int16)x, (Int16)y, (Int16)z);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos3sv")]
public static
void RasterPos3(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glRasterPos3sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos3sv")]
public static
void RasterPos3(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glRasterPos3sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos3sv")]
public static
unsafe void RasterPos3(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos3sv((Int16*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos4d")]
public static
void RasterPos4(Double x, Double y, Double z, Double w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos4d((Double)x, (Double)y, (Double)z, (Double)w);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos4dv")]
public static
void RasterPos4(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glRasterPos4dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos4dv")]
public static
void RasterPos4(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glRasterPos4dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos4dv")]
public static
unsafe void RasterPos4(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos4dv((Double*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos4f")]
public static
void RasterPos4(Single x, Single y, Single z, Single w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos4f((Single)x, (Single)y, (Single)z, (Single)w);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos4fv")]
public static
void RasterPos4(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glRasterPos4fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos4fv")]
public static
void RasterPos4(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glRasterPos4fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos4fv")]
public static
unsafe void RasterPos4(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos4fv((Single*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos4i")]
public static
void RasterPos4(Int32 x, Int32 y, Int32 z, Int32 w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos4i((Int32)x, (Int32)y, (Int32)z, (Int32)w);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos4iv")]
public static
void RasterPos4(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glRasterPos4iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos4iv")]
public static
void RasterPos4(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glRasterPos4iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos4iv")]
public static
unsafe void RasterPos4(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos4iv((Int32*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos4s")]
public static
void RasterPos4(Int16 x, Int16 y, Int16 z, Int16 w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos4s((Int16)x, (Int16)y, (Int16)z, (Int16)w);
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos4sv")]
public static
void RasterPos4(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glRasterPos4sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos4sv")]
public static
void RasterPos4(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glRasterPos4sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position for pixel operations
///
///
///
/// Specify the , , , and object coordinates (if present) for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRasterPos4sv")]
public static
unsafe void RasterPos4(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRasterPos4sv((Int16*)v);
#if DEBUG
}
#endif
}
///
/// Draw a rectangle
///
///
///
/// Specify one vertex of a rectangle.
///
///
///
///
/// Specify the opposite vertex of the rectangle.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRectd")]
public static
void Rect(Double x1, Double y1, Double x2, Double y2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRectd((Double)x1, (Double)y1, (Double)x2, (Double)y2);
#if DEBUG
}
#endif
}
///
/// Draw a rectangle
///
///
///
/// Specify one vertex of a rectangle.
///
///
///
///
/// Specify the opposite vertex of the rectangle.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRectdv")]
public static
void Rect(Double[] v1, Double[] v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v1_ptr = v1)
fixed (Double* v2_ptr = v2)
{
Delegates.glRectdv((Double*)v1_ptr, (Double*)v2_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Draw a rectangle
///
///
///
/// Specify one vertex of a rectangle.
///
///
///
///
/// Specify the opposite vertex of the rectangle.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRectdv")]
public static
void Rect(ref Double v1, ref Double v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v1_ptr = &v1)
fixed (Double* v2_ptr = &v2)
{
Delegates.glRectdv((Double*)v1_ptr, (Double*)v2_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Draw a rectangle
///
///
///
/// Specify one vertex of a rectangle.
///
///
///
///
/// Specify the opposite vertex of the rectangle.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRectdv")]
public static
unsafe void Rect(Double* v1, Double* v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRectdv((Double*)v1, (Double*)v2);
#if DEBUG
}
#endif
}
///
/// Draw a rectangle
///
///
///
/// Specify one vertex of a rectangle.
///
///
///
///
/// Specify the opposite vertex of the rectangle.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRectf")]
public static
void Rect(Single x1, Single y1, Single x2, Single y2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRectf((Single)x1, (Single)y1, (Single)x2, (Single)y2);
#if DEBUG
}
#endif
}
///
/// Draw a rectangle
///
///
///
/// Specify one vertex of a rectangle.
///
///
///
///
/// Specify the opposite vertex of the rectangle.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRectfv")]
public static
void Rect(Single[] v1, Single[] v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v1_ptr = v1)
fixed (Single* v2_ptr = v2)
{
Delegates.glRectfv((Single*)v1_ptr, (Single*)v2_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Draw a rectangle
///
///
///
/// Specify one vertex of a rectangle.
///
///
///
///
/// Specify the opposite vertex of the rectangle.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRectfv")]
public static
void Rect(ref Single v1, ref Single v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v1_ptr = &v1)
fixed (Single* v2_ptr = &v2)
{
Delegates.glRectfv((Single*)v1_ptr, (Single*)v2_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Draw a rectangle
///
///
///
/// Specify one vertex of a rectangle.
///
///
///
///
/// Specify the opposite vertex of the rectangle.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRectfv")]
public static
unsafe void Rect(Single* v1, Single* v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRectfv((Single*)v1, (Single*)v2);
#if DEBUG
}
#endif
}
///
/// Draw a rectangle
///
///
///
/// Specify one vertex of a rectangle.
///
///
///
///
/// Specify the opposite vertex of the rectangle.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRecti")]
public static
void Rect(Int32 x1, Int32 y1, Int32 x2, Int32 y2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRecti((Int32)x1, (Int32)y1, (Int32)x2, (Int32)y2);
#if DEBUG
}
#endif
}
///
/// Draw a rectangle
///
///
///
/// Specify one vertex of a rectangle.
///
///
///
///
/// Specify the opposite vertex of the rectangle.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRectiv")]
public static
void Rect(Int32[] v1, Int32[] v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v1_ptr = v1)
fixed (Int32* v2_ptr = v2)
{
Delegates.glRectiv((Int32*)v1_ptr, (Int32*)v2_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Draw a rectangle
///
///
///
/// Specify one vertex of a rectangle.
///
///
///
///
/// Specify the opposite vertex of the rectangle.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRectiv")]
public static
void Rect(ref Int32 v1, ref Int32 v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v1_ptr = &v1)
fixed (Int32* v2_ptr = &v2)
{
Delegates.glRectiv((Int32*)v1_ptr, (Int32*)v2_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Draw a rectangle
///
///
///
/// Specify one vertex of a rectangle.
///
///
///
///
/// Specify the opposite vertex of the rectangle.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRectiv")]
public static
unsafe void Rect(Int32* v1, Int32* v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRectiv((Int32*)v1, (Int32*)v2);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRects")]
public static
void Rects(Int16 x1, Int16 y1, Int16 x2, Int16 y2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRects((Int16)x1, (Int16)y1, (Int16)x2, (Int16)y2);
#if DEBUG
}
#endif
}
///
/// Draw a rectangle
///
///
///
/// Specify one vertex of a rectangle.
///
///
///
///
/// Specify the opposite vertex of the rectangle.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRectsv")]
public static
void Rect(Int16[] v1, Int16[] v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v1_ptr = v1)
fixed (Int16* v2_ptr = v2)
{
Delegates.glRectsv((Int16*)v1_ptr, (Int16*)v2_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Draw a rectangle
///
///
///
/// Specify one vertex of a rectangle.
///
///
///
///
/// Specify the opposite vertex of the rectangle.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRectsv")]
public static
void Rect(ref Int16 v1, ref Int16 v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v1_ptr = &v1)
fixed (Int16* v2_ptr = &v2)
{
Delegates.glRectsv((Int16*)v1_ptr, (Int16*)v2_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Draw a rectangle
///
///
///
/// Specify one vertex of a rectangle.
///
///
///
///
/// Specify the opposite vertex of the rectangle.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glRectsv")]
public static
unsafe void Rect(Int16* v1, Int16* v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRectsv((Int16*)v1, (Int16*)v2);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord1d")]
public static
void TexCoord1(Double s)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord1d((Double)s);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord1dv")]
public static
unsafe void TexCoord1(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord1dv((Double*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord1dv")]
public static
void TexCoord1(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glTexCoord1dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord1f")]
public static
void TexCoord1(Single s)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord1f((Single)s);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord1fv")]
public static
unsafe void TexCoord1(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord1fv((Single*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord1fv")]
public static
void TexCoord1(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glTexCoord1fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord1i")]
public static
void TexCoord1(Int32 s)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord1i((Int32)s);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord1iv")]
public static
unsafe void TexCoord1(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord1iv((Int32*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord1iv")]
public static
void TexCoord1(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glTexCoord1iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord1s")]
public static
void TexCoord1(Int16 s)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord1s((Int16)s);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord1sv")]
public static
unsafe void TexCoord1(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord1sv((Int16*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord1sv")]
public static
void TexCoord1(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glTexCoord1sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord2d")]
public static
void TexCoord2(Double s, Double t)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord2d((Double)s, (Double)t);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord2dv")]
public static
void TexCoord2(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glTexCoord2dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord2dv")]
public static
void TexCoord2(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glTexCoord2dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord2dv")]
public static
unsafe void TexCoord2(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord2dv((Double*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord2f")]
public static
void TexCoord2(Single s, Single t)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord2f((Single)s, (Single)t);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord2fv")]
public static
void TexCoord2(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glTexCoord2fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord2fv")]
public static
void TexCoord2(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glTexCoord2fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord2fv")]
public static
unsafe void TexCoord2(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord2fv((Single*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord2i")]
public static
void TexCoord2(Int32 s, Int32 t)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord2i((Int32)s, (Int32)t);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord2iv")]
public static
void TexCoord2(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glTexCoord2iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord2iv")]
public static
void TexCoord2(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glTexCoord2iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord2iv")]
public static
unsafe void TexCoord2(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord2iv((Int32*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord2s")]
public static
void TexCoord2(Int16 s, Int16 t)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord2s((Int16)s, (Int16)t);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord2sv")]
public static
void TexCoord2(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glTexCoord2sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord2sv")]
public static
void TexCoord2(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glTexCoord2sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord2sv")]
public static
unsafe void TexCoord2(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord2sv((Int16*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord3d")]
public static
void TexCoord3(Double s, Double t, Double r)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord3d((Double)s, (Double)t, (Double)r);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord3dv")]
public static
void TexCoord3(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glTexCoord3dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord3dv")]
public static
void TexCoord3(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glTexCoord3dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord3dv")]
public static
unsafe void TexCoord3(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord3dv((Double*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord3f")]
public static
void TexCoord3(Single s, Single t, Single r)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord3f((Single)s, (Single)t, (Single)r);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord3fv")]
public static
void TexCoord3(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glTexCoord3fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord3fv")]
public static
void TexCoord3(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glTexCoord3fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord3fv")]
public static
unsafe void TexCoord3(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord3fv((Single*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord3i")]
public static
void TexCoord3(Int32 s, Int32 t, Int32 r)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord3i((Int32)s, (Int32)t, (Int32)r);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord3iv")]
public static
void TexCoord3(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glTexCoord3iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord3iv")]
public static
void TexCoord3(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glTexCoord3iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord3iv")]
public static
unsafe void TexCoord3(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord3iv((Int32*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord3s")]
public static
void TexCoord3(Int16 s, Int16 t, Int16 r)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord3s((Int16)s, (Int16)t, (Int16)r);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord3sv")]
public static
void TexCoord3(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glTexCoord3sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord3sv")]
public static
void TexCoord3(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glTexCoord3sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord3sv")]
public static
unsafe void TexCoord3(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord3sv((Int16*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord4d")]
public static
void TexCoord4(Double s, Double t, Double r, Double q)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord4d((Double)s, (Double)t, (Double)r, (Double)q);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord4dv")]
public static
void TexCoord4(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glTexCoord4dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord4dv")]
public static
void TexCoord4(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glTexCoord4dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord4dv")]
public static
unsafe void TexCoord4(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord4dv((Double*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord4f")]
public static
void TexCoord4(Single s, Single t, Single r, Single q)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord4f((Single)s, (Single)t, (Single)r, (Single)q);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord4fv")]
public static
void TexCoord4(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glTexCoord4fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord4fv")]
public static
void TexCoord4(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glTexCoord4fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord4fv")]
public static
unsafe void TexCoord4(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord4fv((Single*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord4i")]
public static
void TexCoord4(Int32 s, Int32 t, Int32 r, Int32 q)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord4i((Int32)s, (Int32)t, (Int32)r, (Int32)q);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord4iv")]
public static
void TexCoord4(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glTexCoord4iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord4iv")]
public static
void TexCoord4(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glTexCoord4iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord4iv")]
public static
unsafe void TexCoord4(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord4iv((Int32*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord4s")]
public static
void TexCoord4(Int16 s, Int16 t, Int16 r, Int16 q)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord4s((Int16)s, (Int16)t, (Int16)r, (Int16)q);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord4sv")]
public static
void TexCoord4(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glTexCoord4sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord4sv")]
public static
void TexCoord4(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glTexCoord4sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glTexCoord4sv")]
public static
unsafe void TexCoord4(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoord4sv((Int16*)v);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex2d")]
public static
void Vertex2(Double x, Double y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex2d((Double)x, (Double)y);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex2dv")]
public static
void Vertex2(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glVertex2dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex2dv")]
public static
void Vertex2(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertex2dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex2dv")]
public static
unsafe void Vertex2(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex2dv((Double*)v);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex2f")]
public static
void Vertex2(Single x, Single y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex2f((Single)x, (Single)y);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex2fv")]
public static
void Vertex2(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glVertex2fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex2fv")]
public static
void Vertex2(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertex2fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex2fv")]
public static
unsafe void Vertex2(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex2fv((Single*)v);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex2i")]
public static
void Vertex2(Int32 x, Int32 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex2i((Int32)x, (Int32)y);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex2iv")]
public static
void Vertex2(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertex2iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex2iv")]
public static
void Vertex2(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertex2iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex2iv")]
public static
unsafe void Vertex2(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex2iv((Int32*)v);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex2s")]
public static
void Vertex2(Int16 x, Int16 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex2s((Int16)x, (Int16)y);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex2sv")]
public static
void Vertex2(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertex2sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex2sv")]
public static
void Vertex2(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertex2sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex2sv")]
public static
unsafe void Vertex2(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex2sv((Int16*)v);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex3d")]
public static
void Vertex3(Double x, Double y, Double z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex3d((Double)x, (Double)y, (Double)z);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex3dv")]
public static
void Vertex3(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glVertex3dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex3dv")]
public static
void Vertex3(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertex3dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex3dv")]
public static
unsafe void Vertex3(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex3dv((Double*)v);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex3f")]
public static
void Vertex3(Single x, Single y, Single z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex3f((Single)x, (Single)y, (Single)z);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex3fv")]
public static
void Vertex3(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glVertex3fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex3fv")]
public static
void Vertex3(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertex3fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex3fv")]
public static
unsafe void Vertex3(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex3fv((Single*)v);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex3i")]
public static
void Vertex3(Int32 x, Int32 y, Int32 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex3i((Int32)x, (Int32)y, (Int32)z);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex3iv")]
public static
void Vertex3(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertex3iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex3iv")]
public static
void Vertex3(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertex3iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex3iv")]
public static
unsafe void Vertex3(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex3iv((Int32*)v);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex3s")]
public static
void Vertex3(Int16 x, Int16 y, Int16 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex3s((Int16)x, (Int16)y, (Int16)z);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex3sv")]
public static
void Vertex3(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertex3sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex3sv")]
public static
void Vertex3(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertex3sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex3sv")]
public static
unsafe void Vertex3(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex3sv((Int16*)v);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex4d")]
public static
void Vertex4(Double x, Double y, Double z, Double w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex4d((Double)x, (Double)y, (Double)z, (Double)w);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex4dv")]
public static
void Vertex4(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glVertex4dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex4dv")]
public static
void Vertex4(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertex4dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex4dv")]
public static
unsafe void Vertex4(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex4dv((Double*)v);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex4f")]
public static
void Vertex4(Single x, Single y, Single z, Single w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex4f((Single)x, (Single)y, (Single)z, (Single)w);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex4fv")]
public static
void Vertex4(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glVertex4fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex4fv")]
public static
void Vertex4(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertex4fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex4fv")]
public static
unsafe void Vertex4(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex4fv((Single*)v);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex4i")]
public static
void Vertex4(Int32 x, Int32 y, Int32 z, Int32 w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex4i((Int32)x, (Int32)y, (Int32)z, (Int32)w);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex4iv")]
public static
void Vertex4(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertex4iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex4iv")]
public static
void Vertex4(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertex4iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex4iv")]
public static
unsafe void Vertex4(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex4iv((Int32*)v);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex4s")]
public static
void Vertex4(Int16 x, Int16 y, Int16 z, Int16 w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex4s((Int16)x, (Int16)y, (Int16)z, (Int16)w);
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex4sv")]
public static
void Vertex4(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertex4sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex4sv")]
public static
void Vertex4(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertex4sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a vertex
///
///
///
/// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Drawing", Version = "1.0", EntryPoint = "glVertex4sv")]
public static
unsafe void Vertex4(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertex4sv((Int16*)v);
#if DEBUG
}
#endif
}
///
/// Specify a plane against which all geometry is clipped
///
///
///
/// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted.
///
///
///
///
/// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glClipPlane")]
public static
void ClipPlane(OpenTK.Graphics.ClipPlaneName plane, Double[] equation)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* equation_ptr = equation)
{
Delegates.glClipPlane((OpenTK.Graphics.ClipPlaneName)plane, (Double*)equation_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a plane against which all geometry is clipped
///
///
///
/// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted.
///
///
///
///
/// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glClipPlane")]
public static
void ClipPlane(OpenTK.Graphics.ClipPlaneName plane, ref Double equation)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* equation_ptr = &equation)
{
Delegates.glClipPlane((OpenTK.Graphics.ClipPlaneName)plane, (Double*)equation_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify a plane against which all geometry is clipped
///
///
///
/// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted.
///
///
///
///
/// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glClipPlane")]
public static
unsafe void ClipPlane(OpenTK.Graphics.ClipPlaneName plane, Double* equation)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClipPlane((OpenTK.Graphics.ClipPlaneName)plane, (Double*)equation);
#if DEBUG
}
#endif
}
///
/// Cause a material color to track the current color
///
///
///
/// Specifies whether front, back, or both front and back material parameters should track the current color. Accepted values are GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. The initial value is GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies which of several material parameters track the current color. Accepted values are GL_EMISSION, GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, and GL_AMBIENT_AND_DIFFUSE. The initial value is GL_AMBIENT_AND_DIFFUSE.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glColorMaterial")]
public static
void ColorMaterial(OpenTK.Graphics.MaterialFace face, OpenTK.Graphics.ColorMaterialParameter mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorMaterial((OpenTK.Graphics.MaterialFace)face, (OpenTK.Graphics.ColorMaterialParameter)mode);
#if DEBUG
}
#endif
}
///
/// Specify whether front- or back-facing facets can be culled
///
///
///
/// Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted. The initial value is GL_BACK.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glCullFace")]
public static
void CullFace(OpenTK.Graphics.CullFaceMode mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCullFace((OpenTK.Graphics.CullFaceMode)mode);
#if DEBUG
}
#endif
}
///
/// Specify fog parameters
///
///
///
/// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glFogf")]
public static
void Fog(OpenTK.Graphics.FogParameter pname, Single param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFogf((OpenTK.Graphics.FogParameter)pname, (Single)param);
#if DEBUG
}
#endif
}
///
/// Specify fog parameters
///
///
///
/// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glFogfv")]
public static
void Fog(OpenTK.Graphics.FogParameter pname, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glFogfv((OpenTK.Graphics.FogParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify fog parameters
///
///
///
/// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glFogfv")]
public static
void Fog(OpenTK.Graphics.FogParameter pname, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glFogfv((OpenTK.Graphics.FogParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify fog parameters
///
///
///
/// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glFogfv")]
public static
unsafe void Fog(OpenTK.Graphics.FogParameter pname, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFogfv((OpenTK.Graphics.FogParameter)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Specify fog parameters
///
///
///
/// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glFogi")]
public static
void Fog(OpenTK.Graphics.FogParameter pname, Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFogi((OpenTK.Graphics.FogParameter)pname, (Int32)param);
#if DEBUG
}
#endif
}
///
/// Specify fog parameters
///
///
///
/// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glFogiv")]
public static
void Fog(OpenTK.Graphics.FogParameter pname, Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glFogiv((OpenTK.Graphics.FogParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify fog parameters
///
///
///
/// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glFogiv")]
public static
void Fog(OpenTK.Graphics.FogParameter pname, ref Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glFogiv((OpenTK.Graphics.FogParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify fog parameters
///
///
///
/// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glFogiv")]
public static
unsafe void Fog(OpenTK.Graphics.FogParameter pname, Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFogiv((OpenTK.Graphics.FogParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Define front- and back-facing polygons
///
///
///
/// Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is GL_CCW.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glFrontFace")]
public static
void FrontFace(OpenTK.Graphics.FrontFaceDirection mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFrontFace((OpenTK.Graphics.FrontFaceDirection)mode);
#if DEBUG
}
#endif
}
///
/// Specify implementation-specific hints
///
///
///
/// Specifies a symbolic constant indicating the behavior to be controlled. GL_FOG_HINT, GL_GENERATE_MIPMAP_HINT, GL_LINE_SMOOTH_HINT, GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT_SMOOTH_HINT, GL_POLYGON_SMOOTH_HINT, GL_TEXTURE_COMPRESSION_HINT, and GL_FRAGMENT_SHADER_DERIVATIVE_HINT are accepted.
///
///
///
///
/// Specifies a symbolic constant indicating the desired behavior. GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glHint")]
public static
void Hint(OpenTK.Graphics.HintTarget target, OpenTK.Graphics.HintMode mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glHint((OpenTK.Graphics.HintTarget)target, (OpenTK.Graphics.HintMode)mode);
#if DEBUG
}
#endif
}
///
/// Set light source parameters
///
///
///
/// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1.
///
///
///
///
/// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted.
///
///
///
///
/// Specifies the value that parameter pname of light source light will be set to.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLightf")]
public static
void Light(OpenTK.Graphics.LightName light, OpenTK.Graphics.LightParameter pname, Single param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLightf((OpenTK.Graphics.LightName)light, (OpenTK.Graphics.LightParameter)pname, (Single)param);
#if DEBUG
}
#endif
}
///
/// Set light source parameters
///
///
///
/// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1.
///
///
///
///
/// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted.
///
///
///
///
/// Specifies the value that parameter pname of light source light will be set to.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLightfv")]
public static
void Light(OpenTK.Graphics.LightName light, OpenTK.Graphics.LightParameter pname, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glLightfv((OpenTK.Graphics.LightName)light, (OpenTK.Graphics.LightParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set light source parameters
///
///
///
/// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1.
///
///
///
///
/// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted.
///
///
///
///
/// Specifies the value that parameter pname of light source light will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLightfv")]
public static
void Light(OpenTK.Graphics.LightName light, OpenTK.Graphics.LightParameter pname, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glLightfv((OpenTK.Graphics.LightName)light, (OpenTK.Graphics.LightParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set light source parameters
///
///
///
/// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1.
///
///
///
///
/// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted.
///
///
///
///
/// Specifies the value that parameter pname of light source light will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLightfv")]
public static
unsafe void Light(OpenTK.Graphics.LightName light, OpenTK.Graphics.LightParameter pname, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLightfv((OpenTK.Graphics.LightName)light, (OpenTK.Graphics.LightParameter)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Set light source parameters
///
///
///
/// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1.
///
///
///
///
/// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted.
///
///
///
///
/// Specifies the value that parameter pname of light source light will be set to.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLighti")]
public static
void Light(OpenTK.Graphics.LightName light, OpenTK.Graphics.LightParameter pname, Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLighti((OpenTK.Graphics.LightName)light, (OpenTK.Graphics.LightParameter)pname, (Int32)param);
#if DEBUG
}
#endif
}
///
/// Set light source parameters
///
///
///
/// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1.
///
///
///
///
/// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted.
///
///
///
///
/// Specifies the value that parameter pname of light source light will be set to.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLightiv")]
public static
void Light(OpenTK.Graphics.LightName light, OpenTK.Graphics.LightParameter pname, Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glLightiv((OpenTK.Graphics.LightName)light, (OpenTK.Graphics.LightParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set light source parameters
///
///
///
/// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1.
///
///
///
///
/// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted.
///
///
///
///
/// Specifies the value that parameter pname of light source light will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLightiv")]
public static
void Light(OpenTK.Graphics.LightName light, OpenTK.Graphics.LightParameter pname, ref Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glLightiv((OpenTK.Graphics.LightName)light, (OpenTK.Graphics.LightParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set light source parameters
///
///
///
/// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1.
///
///
///
///
/// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted.
///
///
///
///
/// Specifies the value that parameter pname of light source light will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLightiv")]
public static
unsafe void Light(OpenTK.Graphics.LightName light, OpenTK.Graphics.LightParameter pname, Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLightiv((OpenTK.Graphics.LightName)light, (OpenTK.Graphics.LightParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Set the lighting model parameters
///
///
///
/// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted.
///
///
///
///
/// Specifies the value that param will be set to.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLightModelf")]
public static
void LightModel(OpenTK.Graphics.LightModelParameter pname, Single param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLightModelf((OpenTK.Graphics.LightModelParameter)pname, (Single)param);
#if DEBUG
}
#endif
}
///
/// Set the lighting model parameters
///
///
///
/// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted.
///
///
///
///
/// Specifies the value that param will be set to.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLightModelfv")]
public static
void LightModel(OpenTK.Graphics.LightModelParameter pname, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glLightModelfv((OpenTK.Graphics.LightModelParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the lighting model parameters
///
///
///
/// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted.
///
///
///
///
/// Specifies the value that param will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLightModelfv")]
public static
void LightModel(OpenTK.Graphics.LightModelParameter pname, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glLightModelfv((OpenTK.Graphics.LightModelParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the lighting model parameters
///
///
///
/// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted.
///
///
///
///
/// Specifies the value that param will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLightModelfv")]
public static
unsafe void LightModel(OpenTK.Graphics.LightModelParameter pname, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLightModelfv((OpenTK.Graphics.LightModelParameter)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Set the lighting model parameters
///
///
///
/// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted.
///
///
///
///
/// Specifies the value that param will be set to.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLightModeli")]
public static
void LightModel(OpenTK.Graphics.LightModelParameter pname, Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLightModeli((OpenTK.Graphics.LightModelParameter)pname, (Int32)param);
#if DEBUG
}
#endif
}
///
/// Set the lighting model parameters
///
///
///
/// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted.
///
///
///
///
/// Specifies the value that param will be set to.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLightModeliv")]
public static
void LightModel(OpenTK.Graphics.LightModelParameter pname, Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glLightModeliv((OpenTK.Graphics.LightModelParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the lighting model parameters
///
///
///
/// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted.
///
///
///
///
/// Specifies the value that param will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLightModeliv")]
public static
void LightModel(OpenTK.Graphics.LightModelParameter pname, ref Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glLightModeliv((OpenTK.Graphics.LightModelParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the lighting model parameters
///
///
///
/// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted.
///
///
///
///
/// Specifies the value that param will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLightModeliv")]
public static
unsafe void LightModel(OpenTK.Graphics.LightModelParameter pname, Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLightModeliv((OpenTK.Graphics.LightModelParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Specify the line stipple pattern
///
///
///
/// Specifies a multiplier for each bit in the line stipple pattern. If factor is 3, for example, each bit in the pattern is used three times before the next bit in the pattern is used. factor is clamped to the range [1, 256] and defaults to 1.
///
///
///
///
/// Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLineStipple")]
public static
void LineStipple(Int32 factor, UInt16 pattern)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLineStipple((Int32)factor, (UInt16)pattern);
#if DEBUG
}
#endif
}
///
/// Specify the line stipple pattern
///
///
///
/// Specifies a multiplier for each bit in the line stipple pattern. If factor is 3, for example, each bit in the pattern is used three times before the next bit in the pattern is used. factor is clamped to the range [1, 256] and defaults to 1.
///
///
///
///
/// Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLineStipple")]
public static
void LineStipple(Int32 factor, Int16 pattern)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLineStipple((Int32)factor, (UInt16)pattern);
#if DEBUG
}
#endif
}
///
/// Specify the width of rasterized lines
///
///
///
/// Specifies the width of rasterized lines. The initial value is 1.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glLineWidth")]
public static
void LineWidth(Single width)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLineWidth((Single)width);
#if DEBUG
}
#endif
}
///
/// Specify material parameters for the lighting model
///
///
///
/// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS.
///
///
///
///
/// Specifies the value that parameter GL_SHININESS will be set to.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glMaterialf")]
public static
void Material(OpenTK.Graphics.MaterialFace face, OpenTK.Graphics.MaterialParameter pname, Single param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMaterialf((OpenTK.Graphics.MaterialFace)face, (OpenTK.Graphics.MaterialParameter)pname, (Single)param);
#if DEBUG
}
#endif
}
///
/// Specify material parameters for the lighting model
///
///
///
/// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS.
///
///
///
///
/// Specifies the value that parameter GL_SHININESS will be set to.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glMaterialfv")]
public static
void Material(OpenTK.Graphics.MaterialFace face, OpenTK.Graphics.MaterialParameter pname, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glMaterialfv((OpenTK.Graphics.MaterialFace)face, (OpenTK.Graphics.MaterialParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify material parameters for the lighting model
///
///
///
/// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS.
///
///
///
///
/// Specifies the value that parameter GL_SHININESS will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glMaterialfv")]
public static
void Material(OpenTK.Graphics.MaterialFace face, OpenTK.Graphics.MaterialParameter pname, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glMaterialfv((OpenTK.Graphics.MaterialFace)face, (OpenTK.Graphics.MaterialParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify material parameters for the lighting model
///
///
///
/// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS.
///
///
///
///
/// Specifies the value that parameter GL_SHININESS will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glMaterialfv")]
public static
unsafe void Material(OpenTK.Graphics.MaterialFace face, OpenTK.Graphics.MaterialParameter pname, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMaterialfv((OpenTK.Graphics.MaterialFace)face, (OpenTK.Graphics.MaterialParameter)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Specify material parameters for the lighting model
///
///
///
/// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS.
///
///
///
///
/// Specifies the value that parameter GL_SHININESS will be set to.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glMateriali")]
public static
void Material(OpenTK.Graphics.MaterialFace face, OpenTK.Graphics.MaterialParameter pname, Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMateriali((OpenTK.Graphics.MaterialFace)face, (OpenTK.Graphics.MaterialParameter)pname, (Int32)param);
#if DEBUG
}
#endif
}
///
/// Specify material parameters for the lighting model
///
///
///
/// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS.
///
///
///
///
/// Specifies the value that parameter GL_SHININESS will be set to.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glMaterialiv")]
public static
void Material(OpenTK.Graphics.MaterialFace face, OpenTK.Graphics.MaterialParameter pname, Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glMaterialiv((OpenTK.Graphics.MaterialFace)face, (OpenTK.Graphics.MaterialParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify material parameters for the lighting model
///
///
///
/// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS.
///
///
///
///
/// Specifies the value that parameter GL_SHININESS will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glMaterialiv")]
public static
void Material(OpenTK.Graphics.MaterialFace face, OpenTK.Graphics.MaterialParameter pname, ref Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glMaterialiv((OpenTK.Graphics.MaterialFace)face, (OpenTK.Graphics.MaterialParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify material parameters for the lighting model
///
///
///
/// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS.
///
///
///
///
/// Specifies the value that parameter GL_SHININESS will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glMaterialiv")]
public static
unsafe void Material(OpenTK.Graphics.MaterialFace face, OpenTK.Graphics.MaterialParameter pname, Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMaterialiv((OpenTK.Graphics.MaterialFace)face, (OpenTK.Graphics.MaterialParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Specify the diameter of rasterized points
///
///
///
/// Specifies the diameter of rasterized points. The initial value is 1.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glPointSize")]
public static
void PointSize(Single size)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPointSize((Single)size);
#if DEBUG
}
#endif
}
///
/// Select a polygon rasterization mode
///
///
///
/// Specifies the polygons that mode applies to. Must be GL_FRONT for front-facing polygons, GL_BACK for back-facing polygons, or GL_FRONT_AND_BACK for front- and back-facing polygons.
///
///
///
///
/// Specifies how polygons will be rasterized. Accepted values are GL_POINT, GL_LINE, and GL_FILL. The initial value is GL_FILL for both front- and back-facing polygons.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glPolygonMode")]
public static
void PolygonMode(OpenTK.Graphics.MaterialFace face, OpenTK.Graphics.PolygonMode mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPolygonMode((OpenTK.Graphics.MaterialFace)face, (OpenTK.Graphics.PolygonMode)mode);
#if DEBUG
}
#endif
}
///
/// Set the polygon stippling pattern
///
///
///
/// Specifies a pointer to a 32 times 32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glPolygonStipple")]
public static
void PolygonStipple(Byte[] mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* mask_ptr = mask)
{
Delegates.glPolygonStipple((Byte*)mask_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the polygon stippling pattern
///
///
///
/// Specifies a pointer to a 32 times 32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glPolygonStipple")]
public static
void PolygonStipple(ref Byte mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* mask_ptr = &mask)
{
Delegates.glPolygonStipple((Byte*)mask_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the polygon stippling pattern
///
///
///
/// Specifies a pointer to a 32 times 32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glPolygonStipple")]
public static
unsafe void PolygonStipple(Byte* mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPolygonStipple((Byte*)mask);
#if DEBUG
}
#endif
}
///
/// Define the scissor box
///
///
///
/// Specify the lower left corner of the scissor box. Initially (0, 0).
///
///
///
///
/// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glScissor")]
public static
void Scissor(Int32 x, Int32 y, Int32 width, Int32 height)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glScissor((Int32)x, (Int32)y, (Int32)width, (Int32)height);
#if DEBUG
}
#endif
}
///
/// Select flat or smooth shading
///
///
///
/// Specifies a symbolic value representing a shading technique. Accepted values are GL_FLAT and GL_SMOOTH. The initial value is GL_SMOOTH.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glShadeModel")]
public static
void ShadeModel(OpenTK.Graphics.ShadingModel mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glShadeModel((OpenTK.Graphics.ShadingModel)mode);
#if DEBUG
}
#endif
}
///
/// Set texture parameters
///
///
///
/// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_PRIORITY, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_DEPTH_TEXTURE_MODE, or GL_GENERATE_MIPMAP.
///
///
///
///
/// Specifies the value of pname.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexParameterf")]
public static
void TexParameter(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.TextureParameterName pname, Single param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexParameterf((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.TextureParameterName)pname, (Single)param);
#if DEBUG
}
#endif
}
///
/// Set texture parameters
///
///
///
/// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_PRIORITY, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_DEPTH_TEXTURE_MODE, or GL_GENERATE_MIPMAP.
///
///
///
///
/// Specifies the value of pname.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexParameterfv")]
public static
void TexParameter(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.TextureParameterName pname, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glTexParameterfv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.TextureParameterName)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set texture parameters
///
///
///
/// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_PRIORITY, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_DEPTH_TEXTURE_MODE, or GL_GENERATE_MIPMAP.
///
///
///
///
/// Specifies the value of pname.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexParameterfv")]
public static
void TexParameter(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.TextureParameterName pname, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glTexParameterfv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.TextureParameterName)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set texture parameters
///
///
///
/// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_PRIORITY, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_DEPTH_TEXTURE_MODE, or GL_GENERATE_MIPMAP.
///
///
///
///
/// Specifies the value of pname.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexParameterfv")]
public static
unsafe void TexParameter(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.TextureParameterName pname, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexParameterfv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.TextureParameterName)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Set texture parameters
///
///
///
/// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_PRIORITY, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_DEPTH_TEXTURE_MODE, or GL_GENERATE_MIPMAP.
///
///
///
///
/// Specifies the value of pname.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexParameteri")]
public static
void TexParameter(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.TextureParameterName pname, Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexParameteri((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.TextureParameterName)pname, (Int32)param);
#if DEBUG
}
#endif
}
///
/// Set texture parameters
///
///
///
/// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_PRIORITY, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_DEPTH_TEXTURE_MODE, or GL_GENERATE_MIPMAP.
///
///
///
///
/// Specifies the value of pname.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexParameteriv")]
public static
void TexParameter(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.TextureParameterName pname, Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glTexParameteriv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.TextureParameterName)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set texture parameters
///
///
///
/// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_PRIORITY, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_DEPTH_TEXTURE_MODE, or GL_GENERATE_MIPMAP.
///
///
///
///
/// Specifies the value of pname.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexParameteriv")]
public static
void TexParameter(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.TextureParameterName pname, ref Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glTexParameteriv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.TextureParameterName)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set texture parameters
///
///
///
/// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_PRIORITY, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_DEPTH_TEXTURE_MODE, or GL_GENERATE_MIPMAP.
///
///
///
///
/// Specifies the value of pname.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexParameteriv")]
public static
unsafe void TexParameter(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.TextureParameterName pname, Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexParameteriv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.TextureParameterName)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the number of color components in the texture. Must be 1, 2, 3, or 4, or one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexImage1D")]
public static
void TexImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, IntPtr pixels)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels);
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the number of color components in the texture. Must be 1, 2, 3, or 4, or one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexImage1D")]
public static
void TexImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T7 pixels)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the number of color components in the texture. Must be 1, 2, 3, or 4, or one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexImage1D")]
public static
void TexImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T7[] pixels)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the number of color components in the texture. Must be 1, 2, 3, or 4, or one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexImage1D")]
public static
void TexImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T7[,] pixels)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the number of color components in the texture. Must be 1, 2, 3, or 4, or one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexImage1D")]
public static
void TexImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T7[,,] pixels)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the number of color components in the texture. Must be 1, 2, 3, or 4, or one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup m + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels high.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexImage2D")]
public static
void TexImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, IntPtr pixels)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels);
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the number of color components in the texture. Must be 1, 2, 3, or 4, or one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup m + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels high.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexImage2D")]
public static
void TexImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T8 pixels)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the number of color components in the texture. Must be 1, 2, 3, or 4, or one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup m + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels high.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexImage2D")]
public static
void TexImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T8[] pixels)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the number of color components in the texture. Must be 1, 2, 3, or 4, or one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup m + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels high.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexImage2D")]
public static
void TexImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T8[,] pixels)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the number of color components in the texture. Must be 1, 2, 3, or 4, or one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup m + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels high.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexImage2D")]
public static
void TexImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T8[,,] pixels)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Set texture environment parameters
///
///
///
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE.
///
///
///
///
/// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
///
///
///
///
/// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexEnvf")]
public static
void TexEnv(OpenTK.Graphics.TextureEnvTarget target, OpenTK.Graphics.TextureEnvParameter pname, Single param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexEnvf((OpenTK.Graphics.TextureEnvTarget)target, (OpenTK.Graphics.TextureEnvParameter)pname, (Single)param);
#if DEBUG
}
#endif
}
///
/// Set texture environment parameters
///
///
///
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE.
///
///
///
///
/// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
///
///
///
///
/// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexEnvfv")]
public static
void TexEnv(OpenTK.Graphics.TextureEnvTarget target, OpenTK.Graphics.TextureEnvParameter pname, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glTexEnvfv((OpenTK.Graphics.TextureEnvTarget)target, (OpenTK.Graphics.TextureEnvParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set texture environment parameters
///
///
///
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE.
///
///
///
///
/// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
///
///
///
///
/// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexEnvfv")]
public static
void TexEnv(OpenTK.Graphics.TextureEnvTarget target, OpenTK.Graphics.TextureEnvParameter pname, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glTexEnvfv((OpenTK.Graphics.TextureEnvTarget)target, (OpenTK.Graphics.TextureEnvParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set texture environment parameters
///
///
///
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE.
///
///
///
///
/// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
///
///
///
///
/// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexEnvfv")]
public static
unsafe void TexEnv(OpenTK.Graphics.TextureEnvTarget target, OpenTK.Graphics.TextureEnvParameter pname, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexEnvfv((OpenTK.Graphics.TextureEnvTarget)target, (OpenTK.Graphics.TextureEnvParameter)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Set texture environment parameters
///
///
///
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE.
///
///
///
///
/// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
///
///
///
///
/// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexEnvi")]
public static
void TexEnv(OpenTK.Graphics.TextureEnvTarget target, OpenTK.Graphics.TextureEnvParameter pname, Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexEnvi((OpenTK.Graphics.TextureEnvTarget)target, (OpenTK.Graphics.TextureEnvParameter)pname, (Int32)param);
#if DEBUG
}
#endif
}
///
/// Set texture environment parameters
///
///
///
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE.
///
///
///
///
/// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
///
///
///
///
/// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexEnviv")]
public static
void TexEnv(OpenTK.Graphics.TextureEnvTarget target, OpenTK.Graphics.TextureEnvParameter pname, Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glTexEnviv((OpenTK.Graphics.TextureEnvTarget)target, (OpenTK.Graphics.TextureEnvParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set texture environment parameters
///
///
///
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE.
///
///
///
///
/// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
///
///
///
///
/// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexEnviv")]
public static
void TexEnv(OpenTK.Graphics.TextureEnvTarget target, OpenTK.Graphics.TextureEnvParameter pname, ref Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glTexEnviv((OpenTK.Graphics.TextureEnvTarget)target, (OpenTK.Graphics.TextureEnvParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set texture environment parameters
///
///
///
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE.
///
///
///
///
/// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
///
///
///
///
/// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexEnviv")]
public static
unsafe void TexEnv(OpenTK.Graphics.TextureEnvTarget target, OpenTK.Graphics.TextureEnvParameter pname, Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexEnviv((OpenTK.Graphics.TextureEnvTarget)target, (OpenTK.Graphics.TextureEnvParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexGend")]
public static
void TexGend(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, Double param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexGend((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Double)param);
#if DEBUG
}
#endif
}
///
/// Control the generation of texture coordinates
///
///
///
/// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE.
///
///
///
///
/// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexGendv")]
public static
void TexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glTexGendv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Control the generation of texture coordinates
///
///
///
/// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE.
///
///
///
///
/// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexGendv")]
public static
void TexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, ref Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glTexGendv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Control the generation of texture coordinates
///
///
///
/// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE.
///
///
///
///
/// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexGendv")]
public static
unsafe void TexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexGendv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Double*)@params);
#if DEBUG
}
#endif
}
///
/// Control the generation of texture coordinates
///
///
///
/// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE.
///
///
///
///
/// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexGenf")]
public static
void TexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, Single param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexGenf((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Single)param);
#if DEBUG
}
#endif
}
///
/// Control the generation of texture coordinates
///
///
///
/// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE.
///
///
///
///
/// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexGenfv")]
public static
void TexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glTexGenfv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Control the generation of texture coordinates
///
///
///
/// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE.
///
///
///
///
/// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexGenfv")]
public static
void TexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glTexGenfv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Control the generation of texture coordinates
///
///
///
/// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE.
///
///
///
///
/// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexGenfv")]
public static
unsafe void TexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexGenfv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Control the generation of texture coordinates
///
///
///
/// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE.
///
///
///
///
/// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexGeni")]
public static
void TexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexGeni((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Int32)param);
#if DEBUG
}
#endif
}
///
/// Control the generation of texture coordinates
///
///
///
/// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE.
///
///
///
///
/// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP.
///
///
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexGeniv")]
public static
void TexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glTexGeniv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Control the generation of texture coordinates
///
///
///
/// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE.
///
///
///
///
/// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexGeniv")]
public static
void TexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, ref Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glTexGeniv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Control the generation of texture coordinates
///
///
///
/// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE.
///
///
///
///
/// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "DrawingControl", Version = "1.0", EntryPoint = "glTexGeniv")]
public static
unsafe void TexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexGeniv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Controls feedback mode
///
///
///
/// Specifies the maximum number of values that can be written into buffer.
///
///
///
///
/// Specifies a symbolic constant that describes the information that will be returned for each vertex. GL_2D, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, and GL_4D_COLOR_TEXTURE are accepted.
///
///
///
///
/// Returns the feedback data.
///
///
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glFeedbackBuffer")]
public static
void FeedbackBuffer(Int32 size, OpenTK.Graphics.FeedbackType type, [Out] Single[] buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* buffer_ptr = buffer)
{
Delegates.glFeedbackBuffer((Int32)size, (OpenTK.Graphics.FeedbackType)type, (Single*)buffer_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Controls feedback mode
///
///
///
/// Specifies the maximum number of values that can be written into buffer.
///
///
///
///
/// Specifies a symbolic constant that describes the information that will be returned for each vertex. GL_2D, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, and GL_4D_COLOR_TEXTURE are accepted.
///
///
///
///
/// Returns the feedback data.
///
///
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glFeedbackBuffer")]
public static
void FeedbackBuffer(Int32 size, OpenTK.Graphics.FeedbackType type, [Out] out Single buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* buffer_ptr = &buffer)
{
Delegates.glFeedbackBuffer((Int32)size, (OpenTK.Graphics.FeedbackType)type, (Single*)buffer_ptr);
buffer = *buffer_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Controls feedback mode
///
///
///
/// Specifies the maximum number of values that can be written into buffer.
///
///
///
///
/// Specifies a symbolic constant that describes the information that will be returned for each vertex. GL_2D, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, and GL_4D_COLOR_TEXTURE are accepted.
///
///
///
///
/// Returns the feedback data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glFeedbackBuffer")]
public static
unsafe void FeedbackBuffer(Int32 size, OpenTK.Graphics.FeedbackType type, [Out] Single* buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFeedbackBuffer((Int32)size, (OpenTK.Graphics.FeedbackType)type, (Single*)buffer);
#if DEBUG
}
#endif
}
///
/// Establish a buffer for selection mode values
///
///
///
/// Specifies the size of buffer.
///
///
///
///
/// Returns the selection data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glSelectBuffer")]
public static
void SelectBuffer(Int32 size, [Out] UInt32[] buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* buffer_ptr = buffer)
{
Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Establish a buffer for selection mode values
///
///
///
/// Specifies the size of buffer.
///
///
///
///
/// Returns the selection data.
///
///
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glSelectBuffer")]
public static
void SelectBuffer(Int32 size, [Out] Int32[] buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* buffer_ptr = buffer)
{
Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Establish a buffer for selection mode values
///
///
///
/// Specifies the size of buffer.
///
///
///
///
/// Returns the selection data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glSelectBuffer")]
public static
void SelectBuffer(Int32 size, [Out] out UInt32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* buffer_ptr = &buffer)
{
Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer_ptr);
buffer = *buffer_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Establish a buffer for selection mode values
///
///
///
/// Specifies the size of buffer.
///
///
///
///
/// Returns the selection data.
///
///
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glSelectBuffer")]
public static
void SelectBuffer(Int32 size, [Out] out Int32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* buffer_ptr = &buffer)
{
Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer_ptr);
buffer = *buffer_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Establish a buffer for selection mode values
///
///
///
/// Specifies the size of buffer.
///
///
///
///
/// Returns the selection data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glSelectBuffer")]
public static
unsafe void SelectBuffer(Int32 size, [Out] UInt32* buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer);
#if DEBUG
}
#endif
}
///
/// Establish a buffer for selection mode values
///
///
///
/// Specifies the size of buffer.
///
///
///
///
/// Returns the selection data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glSelectBuffer")]
public static
unsafe void SelectBuffer(Int32 size, [Out] Int32* buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer);
#if DEBUG
}
#endif
}
///
/// Set rasterization mode
///
///
///
/// Specifies the rasterization mode. Three values are accepted: GL_RENDER, GL_SELECT, and GL_FEEDBACK. The initial value is GL_RENDER.
///
///
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glRenderMode")]
public static
Int32 RenderMode(OpenTK.Graphics.RenderingMode mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glRenderMode((OpenTK.Graphics.RenderingMode)mode);
#if DEBUG
}
#endif
}
///
/// Initialize the name stack
///
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glInitNames")]
public static
void InitNames()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glInitNames();
#if DEBUG
}
#endif
}
///
/// Load a name onto the name stack
///
///
///
/// Specifies a name that will replace the top value on the name stack.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glLoadName")]
public static
void LoadName(UInt32 name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLoadName((UInt32)name);
#if DEBUG
}
#endif
}
///
/// Load a name onto the name stack
///
///
///
/// Specifies a name that will replace the top value on the name stack.
///
///
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glLoadName")]
public static
void LoadName(Int32 name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLoadName((UInt32)name);
#if DEBUG
}
#endif
}
///
/// Place a marker in the feedback buffer
///
///
///
/// Specifies a marker value to be placed in the feedback buffer following a GL_PASS_THROUGH_TOKEN.
///
///
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glPassThrough")]
public static
void PassThrough(Single token)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPassThrough((Single)token);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glPopName")]
public static
void PopName()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPopName();
#if DEBUG
}
#endif
}
///
/// Push and pop the name stack
///
///
///
/// Specifies a name that will be pushed onto the name stack.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glPushName")]
public static
void PushName(UInt32 name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPushName((UInt32)name);
#if DEBUG
}
#endif
}
///
/// Push and pop the name stack
///
///
///
/// Specifies a name that will be pushed onto the name stack.
///
///
[AutoGenerated(Category = "Feedback", Version = "1.0", EntryPoint = "glPushName")]
public static
void PushName(Int32 name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPushName((UInt32)name);
#if DEBUG
}
#endif
}
///
/// Specify which color buffers are to be drawn into
///
///
///
/// Specifies up to four color buffers to be drawn into. Symbolic constants GL_NONE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, GL_FRONT_AND_BACK, and GL_AUXi, where i is between 0 and the value of GL_AUX_BUFFERS minus 1, are accepted. (GL_AUX_BUFFERS is not the upper limit; use glGet to query the number of available aux buffers.) The initial value is GL_FRONT for single-buffered contexts, and GL_BACK for double-buffered contexts.
///
///
[AutoGenerated(Category = "Framebuf", Version = "1.0", EntryPoint = "glDrawBuffer")]
public static
void DrawBuffer(OpenTK.Graphics.DrawBufferMode mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawBuffer((OpenTK.Graphics.DrawBufferMode)mode);
#if DEBUG
}
#endif
}
///
/// Clear buffers to preset values
///
///
///
/// Bitwise OR of masks that indicate the buffers to be cleared. The four masks are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, GL_ACCUM_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT.
///
///
[AutoGenerated(Category = "Framebuf", Version = "1.0", EntryPoint = "glClear")]
public static
void Clear(OpenTK.Graphics.ClearBufferMask mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClear((OpenTK.Graphics.ClearBufferMask)mask);
#if DEBUG
}
#endif
}
///
/// Specify clear values for the accumulation buffer
///
///
///
/// Specify the red, green, blue, and alpha values used when the accumulation buffer is cleared. The initial values are all 0.
///
///
[AutoGenerated(Category = "Framebuf", Version = "1.0", EntryPoint = "glClearAccum")]
public static
void ClearAccum(Single red, Single green, Single blue, Single alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearAccum((Single)red, (Single)green, (Single)blue, (Single)alpha);
#if DEBUG
}
#endif
}
///
/// Specify the clear value for the color index buffers
///
///
///
/// Specifies the index used when the color index buffers are cleared. The initial value is 0.
///
///
[AutoGenerated(Category = "Framebuf", Version = "1.0", EntryPoint = "glClearIndex")]
public static
void ClearIndex(Single c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearIndex((Single)c);
#if DEBUG
}
#endif
}
///
/// Specify clear values for the color buffers
///
///
///
/// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
///
///
[AutoGenerated(Category = "Framebuf", Version = "1.0", EntryPoint = "glClearColor")]
public static
void ClearColor(Single red, Single green, Single blue, Single alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearColor((Single)red, (Single)green, (Single)blue, (Single)alpha);
#if DEBUG
}
#endif
}
///
/// Specify the clear value for the stencil buffer
///
///
///
/// Specifies the index used when the stencil buffer is cleared. The initial value is 0.
///
///
[AutoGenerated(Category = "Framebuf", Version = "1.0", EntryPoint = "glClearStencil")]
public static
void ClearStencil(Int32 s)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearStencil((Int32)s);
#if DEBUG
}
#endif
}
///
/// Specify the clear value for the depth buffer
///
///
///
/// Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
///
///
[AutoGenerated(Category = "Framebuf", Version = "1.0", EntryPoint = "glClearDepth")]
public static
void ClearDepth(Double depth)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearDepth((Double)depth);
#if DEBUG
}
#endif
}
///
/// Control the front and back writing of individual bits in the stencil planes
///
///
///
/// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Framebuf", Version = "1.0", EntryPoint = "glStencilMask")]
public static
void StencilMask(UInt32 mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glStencilMask((UInt32)mask);
#if DEBUG
}
#endif
}
///
/// Control the front and back writing of individual bits in the stencil planes
///
///
///
/// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
///
///
[AutoGenerated(Category = "Framebuf", Version = "1.0", EntryPoint = "glStencilMask")]
public static
void StencilMask(Int32 mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glStencilMask((UInt32)mask);
#if DEBUG
}
#endif
}
///
/// Enable and disable writing of frame buffer color components
///
///
///
/// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written.
///
///
[AutoGenerated(Category = "Framebuf", Version = "1.0", EntryPoint = "glColorMask")]
public static
void ColorMask(bool red, bool green, bool blue, bool alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorMask((bool)red, (bool)green, (bool)blue, (bool)alpha);
#if DEBUG
}
#endif
}
///
/// Enable or disable writing into the depth buffer
///
///
///
/// Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
///
///
[AutoGenerated(Category = "Framebuf", Version = "1.0", EntryPoint = "glDepthMask")]
public static
void DepthMask(bool flag)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDepthMask((bool)flag);
#if DEBUG
}
#endif
}
///
/// Control the writing of individual bits in the color index buffers
///
///
///
/// Specifies a bit mask to enable and disable the writing of individual bits in the color index buffers. Initially, the mask is all 1's.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Framebuf", Version = "1.0", EntryPoint = "glIndexMask")]
public static
void IndexMask(UInt32 mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glIndexMask((UInt32)mask);
#if DEBUG
}
#endif
}
///
/// Control the writing of individual bits in the color index buffers
///
///
///
/// Specifies a bit mask to enable and disable the writing of individual bits in the color index buffers. Initially, the mask is all 1's.
///
///
[AutoGenerated(Category = "Framebuf", Version = "1.0", EntryPoint = "glIndexMask")]
public static
void IndexMask(Int32 mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glIndexMask((UInt32)mask);
#if DEBUG
}
#endif
}
///
/// Operate on the accumulation buffer
///
///
///
/// Specifies the accumulation buffer operation. Symbolic constants GL_ACCUM, GL_LOAD, GL_ADD, GL_MULT, and GL_RETURN are accepted.
///
///
///
///
/// Specifies a floating-point value used in the accumulation buffer operation. op determines how value is used.
///
///
[AutoGenerated(Category = "Misc", Version = "1.0", EntryPoint = "glAccum")]
public static
void Accum(OpenTK.Graphics.AccumOp op, Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glAccum((OpenTK.Graphics.AccumOp)op, (Single)value);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Misc", Version = "1.0", EntryPoint = "glDisable")]
public static
void Disable(OpenTK.Graphics.EnableCap cap)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDisable((OpenTK.Graphics.EnableCap)cap);
#if DEBUG
}
#endif
}
///
/// Enable or disable server-side GL capabilities
///
///
///
/// Specifies a symbolic constant indicating a GL capability.
///
///
[AutoGenerated(Category = "Misc", Version = "1.0", EntryPoint = "glEnable")]
public static
void Enable(OpenTK.Graphics.EnableCap cap)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEnable((OpenTK.Graphics.EnableCap)cap);
#if DEBUG
}
#endif
}
///
/// Block until all GL execution is complete
///
[AutoGenerated(Category = "Misc", Version = "1.0", EntryPoint = "glFinish")]
public static
void Finish()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFinish();
#if DEBUG
}
#endif
}
///
/// Force execution of GL commands in finite time
///
[AutoGenerated(Category = "Misc", Version = "1.0", EntryPoint = "glFlush")]
public static
void Flush()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFlush();
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Misc", Version = "1.0", EntryPoint = "glPopAttrib")]
public static
void PopAttrib()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPopAttrib();
#if DEBUG
}
#endif
}
///
/// Push and pop the server attribute stack
///
///
///
/// Specifies a mask that indicates which attributes to save. Values for mask are listed below.
///
///
[AutoGenerated(Category = "Misc", Version = "1.0", EntryPoint = "glPushAttrib")]
public static
void PushAttrib(OpenTK.Graphics.AttribMask mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPushAttrib((OpenTK.Graphics.AttribMask)mask);
#if DEBUG
}
#endif
}
///
/// Define a one-dimensional evaluator
///
///
///
/// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations.
///
///
///
///
/// Specifies the number of control points. Must be positive.
///
///
///
///
/// Specifies a pointer to the array of control points.
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glMap1d")]
public static
void Map1(OpenTK.Graphics.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, Double[] points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* points_ptr = points)
{
Delegates.glMap1d((OpenTK.Graphics.MapTarget)target, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Define a one-dimensional evaluator
///
///
///
/// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations.
///
///
///
///
/// Specifies the number of control points. Must be positive.
///
///
///
///
/// Specifies a pointer to the array of control points.
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glMap1d")]
public static
void Map1(OpenTK.Graphics.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, ref Double points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* points_ptr = &points)
{
Delegates.glMap1d((OpenTK.Graphics.MapTarget)target, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Define a one-dimensional evaluator
///
///
///
/// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations.
///
///
///
///
/// Specifies the number of control points. Must be positive.
///
///
///
///
/// Specifies a pointer to the array of control points.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glMap1d")]
public static
unsafe void Map1(OpenTK.Graphics.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, Double* points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMap1d((OpenTK.Graphics.MapTarget)target, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points);
#if DEBUG
}
#endif
}
///
/// Define a one-dimensional evaluator
///
///
///
/// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations.
///
///
///
///
/// Specifies the number of control points. Must be positive.
///
///
///
///
/// Specifies a pointer to the array of control points.
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glMap1f")]
public static
void Map1(OpenTK.Graphics.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, Single[] points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* points_ptr = points)
{
Delegates.glMap1f((OpenTK.Graphics.MapTarget)target, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Define a one-dimensional evaluator
///
///
///
/// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations.
///
///
///
///
/// Specifies the number of control points. Must be positive.
///
///
///
///
/// Specifies a pointer to the array of control points.
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glMap1f")]
public static
void Map1(OpenTK.Graphics.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, ref Single points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* points_ptr = &points)
{
Delegates.glMap1f((OpenTK.Graphics.MapTarget)target, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Define a one-dimensional evaluator
///
///
///
/// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations.
///
///
///
///
/// Specifies the number of control points. Must be positive.
///
///
///
///
/// Specifies a pointer to the array of control points.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glMap1f")]
public static
unsafe void Map1(OpenTK.Graphics.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, Single* points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMap1f((OpenTK.Graphics.MapTarget)target, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points);
#if DEBUG
}
#endif
}
///
/// Define a two-dimensional evaluator
///
///
///
/// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0.
///
///
///
///
/// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0.
///
///
///
///
/// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1.
///
///
///
///
/// Specifies a pointer to the array of control points.
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glMap2d")]
public static
void Map2(OpenTK.Graphics.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double[] points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* points_ptr = points)
{
Delegates.glMap2d((OpenTK.Graphics.MapTarget)target, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Define a two-dimensional evaluator
///
///
///
/// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0.
///
///
///
///
/// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0.
///
///
///
///
/// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1.
///
///
///
///
/// Specifies a pointer to the array of control points.
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glMap2d")]
public static
void Map2(OpenTK.Graphics.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, ref Double points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* points_ptr = &points)
{
Delegates.glMap2d((OpenTK.Graphics.MapTarget)target, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Define a two-dimensional evaluator
///
///
///
/// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0.
///
///
///
///
/// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0.
///
///
///
///
/// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1.
///
///
///
///
/// Specifies a pointer to the array of control points.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glMap2d")]
public static
unsafe void Map2(OpenTK.Graphics.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double* points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMap2d((OpenTK.Graphics.MapTarget)target, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points);
#if DEBUG
}
#endif
}
///
/// Define a two-dimensional evaluator
///
///
///
/// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0.
///
///
///
///
/// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0.
///
///
///
///
/// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1.
///
///
///
///
/// Specifies a pointer to the array of control points.
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glMap2f")]
public static
void Map2(OpenTK.Graphics.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single[] points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* points_ptr = points)
{
Delegates.glMap2f((OpenTK.Graphics.MapTarget)target, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Define a two-dimensional evaluator
///
///
///
/// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0.
///
///
///
///
/// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0.
///
///
///
///
/// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1.
///
///
///
///
/// Specifies a pointer to the array of control points.
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glMap2f")]
public static
void Map2(OpenTK.Graphics.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, ref Single points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* points_ptr = &points)
{
Delegates.glMap2f((OpenTK.Graphics.MapTarget)target, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Define a two-dimensional evaluator
///
///
///
/// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0.
///
///
///
///
/// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1.
///
///
///
///
/// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
///
///
///
///
/// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0.
///
///
///
///
/// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1.
///
///
///
///
/// Specifies a pointer to the array of control points.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glMap2f")]
public static
unsafe void Map2(OpenTK.Graphics.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single* points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMap2f((OpenTK.Graphics.MapTarget)target, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points);
#if DEBUG
}
#endif
}
///
/// Define a one- or two-dimensional mesh
///
///
///
/// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive.
///
///
///
///
/// Specify the mappings for integer grid domain values i = 0 and i = un.
///
///
///
///
/// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only).
///
///
///
///
/// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only).
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glMapGrid1d")]
public static
void MapGrid1(Int32 un, Double u1, Double u2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMapGrid1d((Int32)un, (Double)u1, (Double)u2);
#if DEBUG
}
#endif
}
///
/// Define a one- or two-dimensional mesh
///
///
///
/// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive.
///
///
///
///
/// Specify the mappings for integer grid domain values i = 0 and i = un.
///
///
///
///
/// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only).
///
///
///
///
/// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only).
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glMapGrid1f")]
public static
void MapGrid1(Int32 un, Single u1, Single u2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMapGrid1f((Int32)un, (Single)u1, (Single)u2);
#if DEBUG
}
#endif
}
///
/// Define a one- or two-dimensional mesh
///
///
///
/// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive.
///
///
///
///
/// Specify the mappings for integer grid domain values i = 0 and i = un.
///
///
///
///
/// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only).
///
///
///
///
/// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only).
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glMapGrid2d")]
public static
void MapGrid2(Int32 un, Double u1, Double u2, Int32 vn, Double v1, Double v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMapGrid2d((Int32)un, (Double)u1, (Double)u2, (Int32)vn, (Double)v1, (Double)v2);
#if DEBUG
}
#endif
}
///
/// Define a one- or two-dimensional mesh
///
///
///
/// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive.
///
///
///
///
/// Specify the mappings for integer grid domain values i = 0 and i = un.
///
///
///
///
/// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only).
///
///
///
///
/// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only).
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glMapGrid2f")]
public static
void MapGrid2(Int32 un, Single u1, Single u2, Int32 vn, Single v1, Single v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMapGrid2f((Int32)un, (Single)u1, (Single)u2, (Int32)vn, (Single)v1, (Single)v2);
#if DEBUG
}
#endif
}
///
/// Evaluate enabled one- and two-dimensional maps
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command.
///
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalCoord1d")]
public static
void EvalCoord1(Double u)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEvalCoord1d((Double)u);
#if DEBUG
}
#endif
}
///
/// Evaluate enabled one- and two-dimensional maps
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command.
///
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalCoord1dv")]
public static
unsafe void EvalCoord1(Double* u)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEvalCoord1dv((Double*)u);
#if DEBUG
}
#endif
}
///
/// Evaluate enabled one- and two-dimensional maps
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command.
///
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalCoord1dv")]
public static
void EvalCoord1(ref Double u)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* u_ptr = &u)
{
Delegates.glEvalCoord1dv((Double*)u_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Evaluate enabled one- and two-dimensional maps
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command.
///
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalCoord1f")]
public static
void EvalCoord1(Single u)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEvalCoord1f((Single)u);
#if DEBUG
}
#endif
}
///
/// Evaluate enabled one- and two-dimensional maps
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command.
///
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalCoord1fv")]
public static
unsafe void EvalCoord1(Single* u)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEvalCoord1fv((Single*)u);
#if DEBUG
}
#endif
}
///
/// Evaluate enabled one- and two-dimensional maps
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command.
///
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalCoord1fv")]
public static
void EvalCoord1(ref Single u)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* u_ptr = &u)
{
Delegates.glEvalCoord1fv((Single*)u_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Evaluate enabled one- and two-dimensional maps
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command.
///
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalCoord2d")]
public static
void EvalCoord2(Double u, Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEvalCoord2d((Double)u, (Double)v);
#if DEBUG
}
#endif
}
///
/// Evaluate enabled one- and two-dimensional maps
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command.
///
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalCoord2dv")]
public static
void EvalCoord2(Double[] u)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* u_ptr = u)
{
Delegates.glEvalCoord2dv((Double*)u_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Evaluate enabled one- and two-dimensional maps
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command.
///
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalCoord2dv")]
public static
void EvalCoord2(ref Double u)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* u_ptr = &u)
{
Delegates.glEvalCoord2dv((Double*)u_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Evaluate enabled one- and two-dimensional maps
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command.
///
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalCoord2dv")]
public static
unsafe void EvalCoord2(Double* u)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEvalCoord2dv((Double*)u);
#if DEBUG
}
#endif
}
///
/// Evaluate enabled one- and two-dimensional maps
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command.
///
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalCoord2f")]
public static
void EvalCoord2(Single u, Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEvalCoord2f((Single)u, (Single)v);
#if DEBUG
}
#endif
}
///
/// Evaluate enabled one- and two-dimensional maps
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command.
///
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalCoord2fv")]
public static
void EvalCoord2(Single[] u)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* u_ptr = u)
{
Delegates.glEvalCoord2fv((Single*)u_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Evaluate enabled one- and two-dimensional maps
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command.
///
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalCoord2fv")]
public static
void EvalCoord2(ref Single u)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* u_ptr = &u)
{
Delegates.glEvalCoord2fv((Single*)u_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Evaluate enabled one- and two-dimensional maps
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command.
///
///
///
///
/// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalCoord2fv")]
public static
unsafe void EvalCoord2(Single* u)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEvalCoord2fv((Single*)u);
#if DEBUG
}
#endif
}
///
/// Compute a one- or two-dimensional grid of points or lines
///
///
///
/// In glEvalMesh1, specifies whether to compute a one-dimensional mesh of points or lines. Symbolic constants GL_POINT and GL_LINE are accepted.
///
///
///
///
/// Specify the first and last integer values for grid domain variable .
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalMesh1")]
public static
void EvalMesh1(OpenTK.Graphics.MeshMode1 mode, Int32 i1, Int32 i2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEvalMesh1((OpenTK.Graphics.MeshMode1)mode, (Int32)i1, (Int32)i2);
#if DEBUG
}
#endif
}
///
/// Generate and evaluate a single point in a mesh
///
///
///
/// Specifies the integer value for grid domain variable .
///
///
///
///
/// Specifies the integer value for grid domain variable (glEvalPoint2 only).
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalPoint1")]
public static
void EvalPoint1(Int32 i)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEvalPoint1((Int32)i);
#if DEBUG
}
#endif
}
///
/// Compute a one- or two-dimensional grid of points or lines
///
///
///
/// In glEvalMesh1, specifies whether to compute a one-dimensional mesh of points or lines. Symbolic constants GL_POINT and GL_LINE are accepted.
///
///
///
///
/// Specify the first and last integer values for grid domain variable .
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalMesh2")]
public static
void EvalMesh2(OpenTK.Graphics.MeshMode2 mode, Int32 i1, Int32 i2, Int32 j1, Int32 j2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEvalMesh2((OpenTK.Graphics.MeshMode2)mode, (Int32)i1, (Int32)i2, (Int32)j1, (Int32)j2);
#if DEBUG
}
#endif
}
///
/// Generate and evaluate a single point in a mesh
///
///
///
/// Specifies the integer value for grid domain variable .
///
///
///
///
/// Specifies the integer value for grid domain variable (glEvalPoint2 only).
///
///
[AutoGenerated(Category = "Modeling", Version = "1.0", EntryPoint = "glEvalPoint2")]
public static
void EvalPoint2(Int32 i, Int32 j)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEvalPoint2((Int32)i, (Int32)j);
#if DEBUG
}
#endif
}
///
/// Specify the alpha test function
///
///
///
/// Specifies the alpha comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_ALWAYS.
///
///
///
///
/// Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0.
///
///
[AutoGenerated(Category = "PixelOp", Version = "1.0", EntryPoint = "glAlphaFunc")]
public static
void AlphaFunc(OpenTK.Graphics.AlphaFunction func, Single @ref)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glAlphaFunc((OpenTK.Graphics.AlphaFunction)func, (Single)@ref);
#if DEBUG
}
#endif
}
///
/// Specify pixel arithmetic
///
///
///
/// Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, and GL_SRC_ALPHA_SATURATE. The initial value is GL_ONE.
///
///
///
///
/// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO.
///
///
[AutoGenerated(Category = "PixelOp", Version = "1.0", EntryPoint = "glBlendFunc")]
public static
void BlendFunc(OpenTK.Graphics.BlendingFactorSrc sfactor, OpenTK.Graphics.BlendingFactorDest dfactor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendFunc((OpenTK.Graphics.BlendingFactorSrc)sfactor, (OpenTK.Graphics.BlendingFactorDest)dfactor);
#if DEBUG
}
#endif
}
///
/// Specify a logical pixel operation for color index rendering
///
///
///
/// Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: GL_CLEAR, GL_SET, GL_COPY, GL_COPY_INVERTED, GL_NOOP, GL_INVERT, GL_AND, GL_NAND, GL_OR, GL_NOR, GL_XOR, GL_EQUIV, GL_AND_REVERSE, GL_AND_INVERTED, GL_OR_REVERSE, and GL_OR_INVERTED. The initial value is GL_COPY.
///
///
[AutoGenerated(Category = "PixelOp", Version = "1.0", EntryPoint = "glLogicOp")]
public static
void LogicOp(OpenTK.Graphics.LogicOp opcode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLogicOp((OpenTK.Graphics.LogicOp)opcode);
#if DEBUG
}
#endif
}
///
/// Set front and back function and reference value for stencil testing
///
///
///
/// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS.
///
///
///
///
/// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
///
///
///
///
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "PixelOp", Version = "1.0", EntryPoint = "glStencilFunc")]
public static
void StencilFunc(OpenTK.Graphics.StencilFunction func, Int32 @ref, UInt32 mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glStencilFunc((OpenTK.Graphics.StencilFunction)func, (Int32)@ref, (UInt32)mask);
#if DEBUG
}
#endif
}
///
/// Set front and back function and reference value for stencil testing
///
///
///
/// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS.
///
///
///
///
/// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
///
///
///
///
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
///
///
[AutoGenerated(Category = "PixelOp", Version = "1.0", EntryPoint = "glStencilFunc")]
public static
void StencilFunc(OpenTK.Graphics.StencilFunction func, Int32 @ref, Int32 mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glStencilFunc((OpenTK.Graphics.StencilFunction)func, (Int32)@ref, (UInt32)mask);
#if DEBUG
}
#endif
}
///
/// Set front and back stencil test actions
///
///
///
/// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP.
///
///
///
///
/// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP.
///
///
///
///
/// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP.
///
///
[AutoGenerated(Category = "PixelOp", Version = "1.0", EntryPoint = "glStencilOp")]
public static
void StencilOp(OpenTK.Graphics.StencilOp fail, OpenTK.Graphics.StencilOp zfail, OpenTK.Graphics.StencilOp zpass)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glStencilOp((OpenTK.Graphics.StencilOp)fail, (OpenTK.Graphics.StencilOp)zfail, (OpenTK.Graphics.StencilOp)zpass);
#if DEBUG
}
#endif
}
///
/// Specify the value used for depth buffer comparisons
///
///
///
/// Specifies the depth comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_LESS.
///
///
[AutoGenerated(Category = "PixelOp", Version = "1.0", EntryPoint = "glDepthFunc")]
public static
void DepthFunc(OpenTK.Graphics.DepthFunction func)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDepthFunc((OpenTK.Graphics.DepthFunction)func);
#if DEBUG
}
#endif
}
///
/// Specify the pixel zoom factors
///
///
///
/// Specify the and zoom factors for pixel write operations.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelZoom")]
public static
void PixelZoom(Single xfactor, Single yfactor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPixelZoom((Single)xfactor, (Single)yfactor);
#if DEBUG
}
#endif
}
///
/// Set pixel transfer modes
///
///
///
/// Specifies the symbolic name of the pixel transfer parameter to be set. Must be one of the following: GL_MAP_COLOR, GL_MAP_STENCIL, GL_INDEX_SHIFT, GL_INDEX_OFFSET, GL_RED_SCALE, GL_RED_BIAS, GL_GREEN_SCALE, GL_GREEN_BIAS, GL_BLUE_SCALE, GL_BLUE_BIAS, GL_ALPHA_SCALE, GL_ALPHA_BIAS, GL_DEPTH_SCALE, or GL_DEPTH_BIAS.
///
///
/// Additionally, if the ARB_imaging extension is supported, the following symbolic names are accepted: GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_CONVOLUTION_RED_SCALE, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_BLUE_BIAS, and GL_POST_CONVOLUTION_ALPHA_BIAS.
///
///
///
///
/// Specifies the value that pname is set to.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelTransferf")]
public static
void PixelTransfer(OpenTK.Graphics.PixelTransferParameter pname, Single param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPixelTransferf((OpenTK.Graphics.PixelTransferParameter)pname, (Single)param);
#if DEBUG
}
#endif
}
///
/// Set pixel transfer modes
///
///
///
/// Specifies the symbolic name of the pixel transfer parameter to be set. Must be one of the following: GL_MAP_COLOR, GL_MAP_STENCIL, GL_INDEX_SHIFT, GL_INDEX_OFFSET, GL_RED_SCALE, GL_RED_BIAS, GL_GREEN_SCALE, GL_GREEN_BIAS, GL_BLUE_SCALE, GL_BLUE_BIAS, GL_ALPHA_SCALE, GL_ALPHA_BIAS, GL_DEPTH_SCALE, or GL_DEPTH_BIAS.
///
///
/// Additionally, if the ARB_imaging extension is supported, the following symbolic names are accepted: GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_CONVOLUTION_RED_SCALE, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_BLUE_BIAS, and GL_POST_CONVOLUTION_ALPHA_BIAS.
///
///
///
///
/// Specifies the value that pname is set to.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelTransferi")]
public static
void PixelTransfer(OpenTK.Graphics.PixelTransferParameter pname, Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPixelTransferi((OpenTK.Graphics.PixelTransferParameter)pname, (Int32)param);
#if DEBUG
}
#endif
}
///
/// Set pixel storage modes
///
///
///
/// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT.
///
///
///
///
/// Specifies the value that pname is set to.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelStoref")]
public static
void PixelStore(OpenTK.Graphics.PixelStoreParameter pname, Single param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPixelStoref((OpenTK.Graphics.PixelStoreParameter)pname, (Single)param);
#if DEBUG
}
#endif
}
///
/// Set pixel storage modes
///
///
///
/// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT.
///
///
///
///
/// Specifies the value that pname is set to.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelStorei")]
public static
void PixelStore(OpenTK.Graphics.PixelStoreParameter pname, Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPixelStorei((OpenTK.Graphics.PixelStoreParameter)pname, (Int32)param);
#if DEBUG
}
#endif
}
///
/// Set up pixel transfer maps
///
///
///
/// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Specifies the size of the map being defined.
///
///
///
///
/// Specifies an array of mapsize values.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelMapfv")]
public static
void PixelMap(OpenTK.Graphics.PixelMap map, Int32 mapsize, Single[] values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* values_ptr = values)
{
Delegates.glPixelMapfv((OpenTK.Graphics.PixelMap)map, (Int32)mapsize, (Single*)values_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set up pixel transfer maps
///
///
///
/// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Specifies the size of the map being defined.
///
///
///
///
/// Specifies an array of mapsize values.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelMapfv")]
public static
void PixelMap(OpenTK.Graphics.PixelMap map, Int32 mapsize, ref Single values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* values_ptr = &values)
{
Delegates.glPixelMapfv((OpenTK.Graphics.PixelMap)map, (Int32)mapsize, (Single*)values_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set up pixel transfer maps
///
///
///
/// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Specifies the size of the map being defined.
///
///
///
///
/// Specifies an array of mapsize values.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelMapfv")]
public static
unsafe void PixelMap(OpenTK.Graphics.PixelMap map, Int32 mapsize, Single* values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPixelMapfv((OpenTK.Graphics.PixelMap)map, (Int32)mapsize, (Single*)values);
#if DEBUG
}
#endif
}
///
/// Set up pixel transfer maps
///
///
///
/// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Specifies the size of the map being defined.
///
///
///
///
/// Specifies an array of mapsize values.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelMapuiv")]
public static
void PixelMap(OpenTK.Graphics.PixelMap map, Int32 mapsize, UInt32[] values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* values_ptr = values)
{
Delegates.glPixelMapuiv((OpenTK.Graphics.PixelMap)map, (Int32)mapsize, (UInt32*)values_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set up pixel transfer maps
///
///
///
/// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Specifies the size of the map being defined.
///
///
///
///
/// Specifies an array of mapsize values.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelMapuiv")]
public static
void PixelMap(OpenTK.Graphics.PixelMap map, Int32 mapsize, Int32[] values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* values_ptr = values)
{
Delegates.glPixelMapuiv((OpenTK.Graphics.PixelMap)map, (Int32)mapsize, (UInt32*)values_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set up pixel transfer maps
///
///
///
/// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Specifies the size of the map being defined.
///
///
///
///
/// Specifies an array of mapsize values.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelMapuiv")]
public static
void PixelMap(OpenTK.Graphics.PixelMap map, Int32 mapsize, ref UInt32 values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* values_ptr = &values)
{
Delegates.glPixelMapuiv((OpenTK.Graphics.PixelMap)map, (Int32)mapsize, (UInt32*)values_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set up pixel transfer maps
///
///
///
/// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Specifies the size of the map being defined.
///
///
///
///
/// Specifies an array of mapsize values.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelMapuiv")]
public static
void PixelMap(OpenTK.Graphics.PixelMap map, Int32 mapsize, ref Int32 values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* values_ptr = &values)
{
Delegates.glPixelMapuiv((OpenTK.Graphics.PixelMap)map, (Int32)mapsize, (UInt32*)values_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set up pixel transfer maps
///
///
///
/// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Specifies the size of the map being defined.
///
///
///
///
/// Specifies an array of mapsize values.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelMapuiv")]
public static
unsafe void PixelMap(OpenTK.Graphics.PixelMap map, Int32 mapsize, UInt32* values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPixelMapuiv((OpenTK.Graphics.PixelMap)map, (Int32)mapsize, (UInt32*)values);
#if DEBUG
}
#endif
}
///
/// Set up pixel transfer maps
///
///
///
/// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Specifies the size of the map being defined.
///
///
///
///
/// Specifies an array of mapsize values.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelMapuiv")]
public static
unsafe void PixelMap(OpenTK.Graphics.PixelMap map, Int32 mapsize, Int32* values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPixelMapuiv((OpenTK.Graphics.PixelMap)map, (Int32)mapsize, (UInt32*)values);
#if DEBUG
}
#endif
}
///
/// Set up pixel transfer maps
///
///
///
/// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Specifies the size of the map being defined.
///
///
///
///
/// Specifies an array of mapsize values.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelMapusv")]
public static
void PixelMap(OpenTK.Graphics.PixelMap map, Int32 mapsize, UInt16[] values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* values_ptr = values)
{
Delegates.glPixelMapusv((OpenTK.Graphics.PixelMap)map, (Int32)mapsize, (UInt16*)values_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set up pixel transfer maps
///
///
///
/// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Specifies the size of the map being defined.
///
///
///
///
/// Specifies an array of mapsize values.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelMapusv")]
public static
void PixelMap(OpenTK.Graphics.PixelMap map, Int32 mapsize, Int16[] values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* values_ptr = values)
{
Delegates.glPixelMapusv((OpenTK.Graphics.PixelMap)map, (Int32)mapsize, (UInt16*)values_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set up pixel transfer maps
///
///
///
/// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Specifies the size of the map being defined.
///
///
///
///
/// Specifies an array of mapsize values.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelMapusv")]
public static
void PixelMap(OpenTK.Graphics.PixelMap map, Int32 mapsize, ref UInt16 values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* values_ptr = &values)
{
Delegates.glPixelMapusv((OpenTK.Graphics.PixelMap)map, (Int32)mapsize, (UInt16*)values_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set up pixel transfer maps
///
///
///
/// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Specifies the size of the map being defined.
///
///
///
///
/// Specifies an array of mapsize values.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelMapusv")]
public static
void PixelMap(OpenTK.Graphics.PixelMap map, Int32 mapsize, ref Int16 values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* values_ptr = &values)
{
Delegates.glPixelMapusv((OpenTK.Graphics.PixelMap)map, (Int32)mapsize, (UInt16*)values_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set up pixel transfer maps
///
///
///
/// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Specifies the size of the map being defined.
///
///
///
///
/// Specifies an array of mapsize values.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelMapusv")]
public static
unsafe void PixelMap(OpenTK.Graphics.PixelMap map, Int32 mapsize, UInt16* values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPixelMapusv((OpenTK.Graphics.PixelMap)map, (Int32)mapsize, (UInt16*)values);
#if DEBUG
}
#endif
}
///
/// Set up pixel transfer maps
///
///
///
/// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Specifies the size of the map being defined.
///
///
///
///
/// Specifies an array of mapsize values.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glPixelMapusv")]
public static
unsafe void PixelMap(OpenTK.Graphics.PixelMap map, Int32 mapsize, Int16* values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPixelMapusv((OpenTK.Graphics.PixelMap)map, (Int32)mapsize, (UInt16*)values);
#if DEBUG
}
#endif
}
///
/// Select a color buffer source for pixels
///
///
///
/// Specifies a color buffer. Accepted values are GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, and GL_AUXi, where i is between 0 and the value of GL_AUX_BUFFERS minus 1.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glReadBuffer")]
public static
void ReadBuffer(OpenTK.Graphics.ReadBufferMode mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glReadBuffer((OpenTK.Graphics.ReadBufferMode)mode);
#if DEBUG
}
#endif
}
///
/// Copy pixels in the frame buffer
///
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
///
///
/// Specify the dimensions of the rectangular region of pixels to be copied. Both must be nonnegative.
///
///
///
///
/// Specifies whether color values, depth values, or stencil values are to be copied. Symbolic constants GL_COLOR, GL_DEPTH, and GL_STENCIL are accepted.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glCopyPixels")]
public static
void CopyPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.PixelCopyType type)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelCopyType)type);
#if DEBUG
}
#endif
}
///
/// Read a block of pixels from the frame buffer
///
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, or GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Returns the pixel data.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glReadPixels")]
public static
void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [Out] IntPtr pixels)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels);
#if DEBUG
}
#endif
}
///
/// Read a block of pixels from the frame buffer
///
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, or GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Returns the pixel data.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glReadPixels")]
public static
void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T6 pixels)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Read a block of pixels from the frame buffer
///
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, or GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Returns the pixel data.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glReadPixels")]
public static
void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T6[] pixels)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Read a block of pixels from the frame buffer
///
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, or GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Returns the pixel data.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glReadPixels")]
public static
void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T6[,] pixels)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Read a block of pixels from the frame buffer
///
///
///
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
///
///
///
///
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, or GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Returns the pixel data.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glReadPixels")]
public static
void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T6[,,] pixels)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Write a block of pixels to the frame buffer
///
///
///
/// Specify the dimensions of the pixel rectangle to be written into the frame buffer.
///
///
///
///
/// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted.
///
///
///
///
/// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Specifies a pointer to the pixel data.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glDrawPixels")]
public static
void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, IntPtr pixels)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawPixels((Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels);
#if DEBUG
}
#endif
}
///
/// Write a block of pixels to the frame buffer
///
///
///
/// Specify the dimensions of the pixel rectangle to be written into the frame buffer.
///
///
///
///
/// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted.
///
///
///
///
/// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Specifies a pointer to the pixel data.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glDrawPixels")]
public static
void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T4 pixels)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glDrawPixels((Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Write a block of pixels to the frame buffer
///
///
///
/// Specify the dimensions of the pixel rectangle to be written into the frame buffer.
///
///
///
///
/// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted.
///
///
///
///
/// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Specifies a pointer to the pixel data.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glDrawPixels")]
public static
void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T4[] pixels)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glDrawPixels((Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Write a block of pixels to the frame buffer
///
///
///
/// Specify the dimensions of the pixel rectangle to be written into the frame buffer.
///
///
///
///
/// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted.
///
///
///
///
/// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Specifies a pointer to the pixel data.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glDrawPixels")]
public static
void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T4[,] pixels)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glDrawPixels((Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Write a block of pixels to the frame buffer
///
///
///
/// Specify the dimensions of the pixel rectangle to be written into the frame buffer.
///
///
///
///
/// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted.
///
///
///
///
/// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Specifies a pointer to the pixel data.
///
///
[AutoGenerated(Category = "PixelRw", Version = "1.0", EntryPoint = "glDrawPixels")]
public static
void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T4[,,] pixels)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glDrawPixels((Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return the coefficients of the specified clipping plane
///
///
///
/// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1.
///
///
///
///
/// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetClipPlane")]
public static
void GetClipPlane(OpenTK.Graphics.ClipPlaneName plane, [Out] Double[] equation)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* equation_ptr = equation)
{
Delegates.glGetClipPlane((OpenTK.Graphics.ClipPlaneName)plane, (Double*)equation_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return the coefficients of the specified clipping plane
///
///
///
/// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1.
///
///
///
///
/// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetClipPlane")]
public static
void GetClipPlane(OpenTK.Graphics.ClipPlaneName plane, [Out] out Double equation)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* equation_ptr = &equation)
{
Delegates.glGetClipPlane((OpenTK.Graphics.ClipPlaneName)plane, (Double*)equation_ptr);
equation = *equation_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return the coefficients of the specified clipping plane
///
///
///
/// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1.
///
///
///
///
/// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetClipPlane")]
public static
unsafe void GetClipPlane(OpenTK.Graphics.ClipPlaneName plane, [Out] Double* equation)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetClipPlane((OpenTK.Graphics.ClipPlaneName)plane, (Double*)equation);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetDoublev")]
public static
void GetDouble(OpenTK.Graphics.GetPName pname, [Out] Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glGetDoublev((OpenTK.Graphics.GetPName)pname, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetDoublev")]
public static
void GetDouble(OpenTK.Graphics.GetPName pname, [Out] out Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glGetDoublev((OpenTK.Graphics.GetPName)pname, (Double*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetDoublev")]
public static
unsafe void GetDouble(OpenTK.Graphics.GetPName pname, [Out] Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetDoublev((OpenTK.Graphics.GetPName)pname, (Double*)@params);
#if DEBUG
}
#endif
}
///
/// Return error information
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetError")]
public static
OpenTK.Graphics.ErrorCode GetError()
{
return Delegates.glGetError();
}
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetFloatv")]
public static
void GetFloat(OpenTK.Graphics.GetPName pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetFloatv((OpenTK.Graphics.GetPName)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetFloatv")]
public static
void GetFloat(OpenTK.Graphics.GetPName pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetFloatv((OpenTK.Graphics.GetPName)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetFloatv")]
public static
unsafe void GetFloat(OpenTK.Graphics.GetPName pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetFloatv((OpenTK.Graphics.GetPName)pname, (Single*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetIntegerv")]
public static
void GetInteger(OpenTK.Graphics.GetPName pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetIntegerv((OpenTK.Graphics.GetPName)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetIntegerv")]
public static
void GetInteger(OpenTK.Graphics.GetPName pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetIntegerv((OpenTK.Graphics.GetPName)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetIntegerv")]
public static
unsafe void GetInteger(OpenTK.Graphics.GetPName pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetIntegerv((OpenTK.Graphics.GetPName)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Return light source parameter values
///
///
///
/// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1.
///
///
///
///
/// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetLightfv")]
public static
void GetLight(OpenTK.Graphics.LightName light, OpenTK.Graphics.LightParameter pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetLightfv((OpenTK.Graphics.LightName)light, (OpenTK.Graphics.LightParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return light source parameter values
///
///
///
/// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1.
///
///
///
///
/// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetLightfv")]
public static
void GetLight(OpenTK.Graphics.LightName light, OpenTK.Graphics.LightParameter pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetLightfv((OpenTK.Graphics.LightName)light, (OpenTK.Graphics.LightParameter)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return light source parameter values
///
///
///
/// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1.
///
///
///
///
/// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetLightfv")]
public static
unsafe void GetLight(OpenTK.Graphics.LightName light, OpenTK.Graphics.LightParameter pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetLightfv((OpenTK.Graphics.LightName)light, (OpenTK.Graphics.LightParameter)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Return light source parameter values
///
///
///
/// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1.
///
///
///
///
/// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetLightiv")]
public static
void GetLight(OpenTK.Graphics.LightName light, OpenTK.Graphics.LightParameter pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetLightiv((OpenTK.Graphics.LightName)light, (OpenTK.Graphics.LightParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return light source parameter values
///
///
///
/// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1.
///
///
///
///
/// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetLightiv")]
public static
void GetLight(OpenTK.Graphics.LightName light, OpenTK.Graphics.LightParameter pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetLightiv((OpenTK.Graphics.LightName)light, (OpenTK.Graphics.LightParameter)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return light source parameter values
///
///
///
/// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1.
///
///
///
///
/// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetLightiv")]
public static
unsafe void GetLight(OpenTK.Graphics.LightName light, OpenTK.Graphics.LightParameter pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetLightiv((OpenTK.Graphics.LightName)light, (OpenTK.Graphics.LightParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Return evaluator parameters
///
///
///
/// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4.
///
///
///
///
/// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetMapdv")]
public static
void GetMap(OpenTK.Graphics.MapTarget target, OpenTK.Graphics.GetMapQuery query, [Out] Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glGetMapdv((OpenTK.Graphics.MapTarget)target, (OpenTK.Graphics.GetMapQuery)query, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return evaluator parameters
///
///
///
/// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4.
///
///
///
///
/// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetMapdv")]
public static
void GetMap(OpenTK.Graphics.MapTarget target, OpenTK.Graphics.GetMapQuery query, [Out] out Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glGetMapdv((OpenTK.Graphics.MapTarget)target, (OpenTK.Graphics.GetMapQuery)query, (Double*)v_ptr);
v = *v_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return evaluator parameters
///
///
///
/// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4.
///
///
///
///
/// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetMapdv")]
public static
unsafe void GetMap(OpenTK.Graphics.MapTarget target, OpenTK.Graphics.GetMapQuery query, [Out] Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetMapdv((OpenTK.Graphics.MapTarget)target, (OpenTK.Graphics.GetMapQuery)query, (Double*)v);
#if DEBUG
}
#endif
}
///
/// Return evaluator parameters
///
///
///
/// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4.
///
///
///
///
/// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetMapfv")]
public static
void GetMap(OpenTK.Graphics.MapTarget target, OpenTK.Graphics.GetMapQuery query, [Out] Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glGetMapfv((OpenTK.Graphics.MapTarget)target, (OpenTK.Graphics.GetMapQuery)query, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return evaluator parameters
///
///
///
/// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4.
///
///
///
///
/// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetMapfv")]
public static
void GetMap(OpenTK.Graphics.MapTarget target, OpenTK.Graphics.GetMapQuery query, [Out] out Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glGetMapfv((OpenTK.Graphics.MapTarget)target, (OpenTK.Graphics.GetMapQuery)query, (Single*)v_ptr);
v = *v_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return evaluator parameters
///
///
///
/// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4.
///
///
///
///
/// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetMapfv")]
public static
unsafe void GetMap(OpenTK.Graphics.MapTarget target, OpenTK.Graphics.GetMapQuery query, [Out] Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetMapfv((OpenTK.Graphics.MapTarget)target, (OpenTK.Graphics.GetMapQuery)query, (Single*)v);
#if DEBUG
}
#endif
}
///
/// Return evaluator parameters
///
///
///
/// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4.
///
///
///
///
/// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetMapiv")]
public static
void GetMap(OpenTK.Graphics.MapTarget target, OpenTK.Graphics.GetMapQuery query, [Out] Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glGetMapiv((OpenTK.Graphics.MapTarget)target, (OpenTK.Graphics.GetMapQuery)query, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return evaluator parameters
///
///
///
/// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4.
///
///
///
///
/// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetMapiv")]
public static
void GetMap(OpenTK.Graphics.MapTarget target, OpenTK.Graphics.GetMapQuery query, [Out] out Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glGetMapiv((OpenTK.Graphics.MapTarget)target, (OpenTK.Graphics.GetMapQuery)query, (Int32*)v_ptr);
v = *v_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return evaluator parameters
///
///
///
/// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4.
///
///
///
///
/// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetMapiv")]
public static
unsafe void GetMap(OpenTK.Graphics.MapTarget target, OpenTK.Graphics.GetMapQuery query, [Out] Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetMapiv((OpenTK.Graphics.MapTarget)target, (OpenTK.Graphics.GetMapQuery)query, (Int32*)v);
#if DEBUG
}
#endif
}
///
/// Return material parameters
///
///
///
/// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively.
///
///
///
///
/// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetMaterialfv")]
public static
void GetMaterial(OpenTK.Graphics.MaterialFace face, OpenTK.Graphics.MaterialParameter pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetMaterialfv((OpenTK.Graphics.MaterialFace)face, (OpenTK.Graphics.MaterialParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return material parameters
///
///
///
/// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively.
///
///
///
///
/// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetMaterialfv")]
public static
void GetMaterial(OpenTK.Graphics.MaterialFace face, OpenTK.Graphics.MaterialParameter pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetMaterialfv((OpenTK.Graphics.MaterialFace)face, (OpenTK.Graphics.MaterialParameter)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return material parameters
///
///
///
/// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively.
///
///
///
///
/// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetMaterialfv")]
public static
unsafe void GetMaterial(OpenTK.Graphics.MaterialFace face, OpenTK.Graphics.MaterialParameter pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetMaterialfv((OpenTK.Graphics.MaterialFace)face, (OpenTK.Graphics.MaterialParameter)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Return material parameters
///
///
///
/// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively.
///
///
///
///
/// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetMaterialiv")]
public static
void GetMaterial(OpenTK.Graphics.MaterialFace face, OpenTK.Graphics.MaterialParameter pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetMaterialiv((OpenTK.Graphics.MaterialFace)face, (OpenTK.Graphics.MaterialParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return material parameters
///
///
///
/// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively.
///
///
///
///
/// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetMaterialiv")]
public static
void GetMaterial(OpenTK.Graphics.MaterialFace face, OpenTK.Graphics.MaterialParameter pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetMaterialiv((OpenTK.Graphics.MaterialFace)face, (OpenTK.Graphics.MaterialParameter)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return material parameters
///
///
///
/// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively.
///
///
///
///
/// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetMaterialiv")]
public static
unsafe void GetMaterial(OpenTK.Graphics.MaterialFace face, OpenTK.Graphics.MaterialParameter pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetMaterialiv((OpenTK.Graphics.MaterialFace)face, (OpenTK.Graphics.MaterialParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Return the specified pixel map
///
///
///
/// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Returns the pixel map contents.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPixelMapfv")]
public static
void GetPixelMap(OpenTK.Graphics.PixelMap map, [Out] Single[] values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* values_ptr = values)
{
Delegates.glGetPixelMapfv((OpenTK.Graphics.PixelMap)map, (Single*)values_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return the specified pixel map
///
///
///
/// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Returns the pixel map contents.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPixelMapfv")]
public static
void GetPixelMap(OpenTK.Graphics.PixelMap map, [Out] out Single values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* values_ptr = &values)
{
Delegates.glGetPixelMapfv((OpenTK.Graphics.PixelMap)map, (Single*)values_ptr);
values = *values_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return the specified pixel map
///
///
///
/// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Returns the pixel map contents.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPixelMapfv")]
public static
unsafe void GetPixelMap(OpenTK.Graphics.PixelMap map, [Out] Single* values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPixelMapfv((OpenTK.Graphics.PixelMap)map, (Single*)values);
#if DEBUG
}
#endif
}
///
/// Return the specified pixel map
///
///
///
/// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Returns the pixel map contents.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPixelMapuiv")]
public static
void GetPixelMap(OpenTK.Graphics.PixelMap map, [Out] UInt32[] values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* values_ptr = values)
{
Delegates.glGetPixelMapuiv((OpenTK.Graphics.PixelMap)map, (UInt32*)values_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return the specified pixel map
///
///
///
/// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Returns the pixel map contents.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPixelMapuiv")]
public static
void GetPixelMap(OpenTK.Graphics.PixelMap map, [Out] Int32[] values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* values_ptr = values)
{
Delegates.glGetPixelMapuiv((OpenTK.Graphics.PixelMap)map, (UInt32*)values_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return the specified pixel map
///
///
///
/// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Returns the pixel map contents.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPixelMapuiv")]
public static
void GetPixelMap(OpenTK.Graphics.PixelMap map, [Out] out UInt32 values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* values_ptr = &values)
{
Delegates.glGetPixelMapuiv((OpenTK.Graphics.PixelMap)map, (UInt32*)values_ptr);
values = *values_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return the specified pixel map
///
///
///
/// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Returns the pixel map contents.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPixelMapuiv")]
public static
void GetPixelMap(OpenTK.Graphics.PixelMap map, [Out] out Int32 values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* values_ptr = &values)
{
Delegates.glGetPixelMapuiv((OpenTK.Graphics.PixelMap)map, (UInt32*)values_ptr);
values = *values_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return the specified pixel map
///
///
///
/// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Returns the pixel map contents.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPixelMapuiv")]
public static
unsafe void GetPixelMap(OpenTK.Graphics.PixelMap map, [Out] UInt32* values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPixelMapuiv((OpenTK.Graphics.PixelMap)map, (UInt32*)values);
#if DEBUG
}
#endif
}
///
/// Return the specified pixel map
///
///
///
/// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Returns the pixel map contents.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPixelMapuiv")]
public static
unsafe void GetPixelMap(OpenTK.Graphics.PixelMap map, [Out] Int32* values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPixelMapuiv((OpenTK.Graphics.PixelMap)map, (UInt32*)values);
#if DEBUG
}
#endif
}
///
/// Return the specified pixel map
///
///
///
/// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Returns the pixel map contents.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPixelMapusv")]
public static
void GetPixelMap(OpenTK.Graphics.PixelMap map, [Out] UInt16[] values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* values_ptr = values)
{
Delegates.glGetPixelMapusv((OpenTK.Graphics.PixelMap)map, (UInt16*)values_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return the specified pixel map
///
///
///
/// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Returns the pixel map contents.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPixelMapusv")]
public static
void GetPixelMap(OpenTK.Graphics.PixelMap map, [Out] Int16[] values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* values_ptr = values)
{
Delegates.glGetPixelMapusv((OpenTK.Graphics.PixelMap)map, (UInt16*)values_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return the specified pixel map
///
///
///
/// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Returns the pixel map contents.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPixelMapusv")]
public static
void GetPixelMap(OpenTK.Graphics.PixelMap map, [Out] out UInt16 values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* values_ptr = &values)
{
Delegates.glGetPixelMapusv((OpenTK.Graphics.PixelMap)map, (UInt16*)values_ptr);
values = *values_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return the specified pixel map
///
///
///
/// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Returns the pixel map contents.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPixelMapusv")]
public static
void GetPixelMap(OpenTK.Graphics.PixelMap map, [Out] out Int16 values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* values_ptr = &values)
{
Delegates.glGetPixelMapusv((OpenTK.Graphics.PixelMap)map, (UInt16*)values_ptr);
values = *values_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return the specified pixel map
///
///
///
/// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Returns the pixel map contents.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPixelMapusv")]
public static
unsafe void GetPixelMap(OpenTK.Graphics.PixelMap map, [Out] UInt16* values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPixelMapusv((OpenTK.Graphics.PixelMap)map, (UInt16*)values);
#if DEBUG
}
#endif
}
///
/// Return the specified pixel map
///
///
///
/// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A.
///
///
///
///
/// Returns the pixel map contents.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPixelMapusv")]
public static
unsafe void GetPixelMap(OpenTK.Graphics.PixelMap map, [Out] Int16* values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPixelMapusv((OpenTK.Graphics.PixelMap)map, (UInt16*)values);
#if DEBUG
}
#endif
}
///
/// Return the polygon stipple pattern
///
///
///
/// Returns the stipple pattern. The initial value is all 1's.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPolygonStipple")]
public static
void GetPolygonStipple([Out] Byte[] mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* mask_ptr = mask)
{
Delegates.glGetPolygonStipple((Byte*)mask_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return the polygon stipple pattern
///
///
///
/// Returns the stipple pattern. The initial value is all 1's.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPolygonStipple")]
public static
void GetPolygonStipple([Out] out Byte mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* mask_ptr = &mask)
{
Delegates.glGetPolygonStipple((Byte*)mask_ptr);
mask = *mask_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return the polygon stipple pattern
///
///
///
/// Returns the stipple pattern. The initial value is all 1's.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetPolygonStipple")]
public static
unsafe void GetPolygonStipple([Out] Byte* mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPolygonStipple((Byte*)mask);
#if DEBUG
}
#endif
}
///
/// Return a string describing the current GL connection
///
///
///
/// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, GL_SHADING_LANGUAGE_VERSION, or GL_EXTENSIONS.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetString")]
public static
string GetString(OpenTK.Graphics.StringName name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return System.Runtime.InteropServices.Marshal.PtrToStringAnsi(Delegates.glGetString((OpenTK.Graphics.StringName)name));
#if DEBUG
}
#endif
}
///
/// Return texture environment parameters
///
///
///
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE.
///
///
///
///
/// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexEnvfv")]
public static
void GetTexEnv(OpenTK.Graphics.TextureEnvTarget target, OpenTK.Graphics.TextureEnvParameter pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetTexEnvfv((OpenTK.Graphics.TextureEnvTarget)target, (OpenTK.Graphics.TextureEnvParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return texture environment parameters
///
///
///
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE.
///
///
///
///
/// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexEnvfv")]
public static
void GetTexEnv(OpenTK.Graphics.TextureEnvTarget target, OpenTK.Graphics.TextureEnvParameter pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetTexEnvfv((OpenTK.Graphics.TextureEnvTarget)target, (OpenTK.Graphics.TextureEnvParameter)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return texture environment parameters
///
///
///
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE.
///
///
///
///
/// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexEnvfv")]
public static
unsafe void GetTexEnv(OpenTK.Graphics.TextureEnvTarget target, OpenTK.Graphics.TextureEnvParameter pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTexEnvfv((OpenTK.Graphics.TextureEnvTarget)target, (OpenTK.Graphics.TextureEnvParameter)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Return texture environment parameters
///
///
///
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE.
///
///
///
///
/// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexEnviv")]
public static
void GetTexEnv(OpenTK.Graphics.TextureEnvTarget target, OpenTK.Graphics.TextureEnvParameter pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetTexEnviv((OpenTK.Graphics.TextureEnvTarget)target, (OpenTK.Graphics.TextureEnvParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return texture environment parameters
///
///
///
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE.
///
///
///
///
/// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexEnviv")]
public static
void GetTexEnv(OpenTK.Graphics.TextureEnvTarget target, OpenTK.Graphics.TextureEnvParameter pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetTexEnviv((OpenTK.Graphics.TextureEnvTarget)target, (OpenTK.Graphics.TextureEnvParameter)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return texture environment parameters
///
///
///
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE.
///
///
///
///
/// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexEnviv")]
public static
unsafe void GetTexEnv(OpenTK.Graphics.TextureEnvTarget target, OpenTK.Graphics.TextureEnvParameter pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTexEnviv((OpenTK.Graphics.TextureEnvTarget)target, (OpenTK.Graphics.TextureEnvParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Return texture coordinate generation parameters
///
///
///
/// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexGendv")]
public static
void GetTexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, [Out] Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glGetTexGendv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return texture coordinate generation parameters
///
///
///
/// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexGendv")]
public static
void GetTexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, [Out] out Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glGetTexGendv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Double*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return texture coordinate generation parameters
///
///
///
/// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexGendv")]
public static
unsafe void GetTexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, [Out] Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTexGendv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Double*)@params);
#if DEBUG
}
#endif
}
///
/// Return texture coordinate generation parameters
///
///
///
/// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexGenfv")]
public static
void GetTexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetTexGenfv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return texture coordinate generation parameters
///
///
///
/// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexGenfv")]
public static
void GetTexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetTexGenfv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return texture coordinate generation parameters
///
///
///
/// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexGenfv")]
public static
unsafe void GetTexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTexGenfv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Return texture coordinate generation parameters
///
///
///
/// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexGeniv")]
public static
void GetTexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetTexGeniv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return texture coordinate generation parameters
///
///
///
/// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexGeniv")]
public static
void GetTexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetTexGeniv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return texture coordinate generation parameters
///
///
///
/// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q.
///
///
///
///
/// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexGeniv")]
public static
unsafe void GetTexGen(OpenTK.Graphics.TextureCoordName coord, OpenTK.Graphics.TextureGenParameter pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTexGeniv((OpenTK.Graphics.TextureCoordName)coord, (OpenTK.Graphics.TextureGenParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Return a texture image
///
///
///
/// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Specifies a pixel format for the returned data. The supported formats are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Returns the texture image. Should be a pointer to an array of the type specified by type.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexImage")]
public static
void GetTexImage(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [Out] IntPtr pixels)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTexImage((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels);
#if DEBUG
}
#endif
}
///
/// Return a texture image
///
///
///
/// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Specifies a pixel format for the returned data. The supported formats are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Returns the texture image. Should be a pointer to an array of the type specified by type.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexImage")]
public static
void GetTexImage(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T4 pixels)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glGetTexImage((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return a texture image
///
///
///
/// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Specifies a pixel format for the returned data. The supported formats are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Returns the texture image. Should be a pointer to an array of the type specified by type.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexImage")]
public static
void GetTexImage(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T4[] pixels)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glGetTexImage((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return a texture image
///
///
///
/// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Specifies a pixel format for the returned data. The supported formats are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Returns the texture image. Should be a pointer to an array of the type specified by type.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexImage")]
public static
void GetTexImage(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T4[,] pixels)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glGetTexImage((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return a texture image
///
///
///
/// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Specifies a pixel format for the returned data. The supported formats are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Returns the texture image. Should be a pointer to an array of the type specified by type.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexImage")]
public static
void GetTexImage(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T4[,,] pixels)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glGetTexImage((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return texture parameter values
///
///
///
/// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, and GL_TEXTURE_CUBE_MAP are accepted.
///
///
///
///
/// Specifies the symbolic name of a texture parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_PRIORITY, GL_TEXTURE_RESIDENT, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_DEPTH_TEXTURE_MODE, and GL_GENERATE_MIPMAP are accepted.
///
///
///
///
/// Returns the texture parameters.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexParameterfv")]
public static
void GetTexParameter(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.GetTextureParameter pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetTexParameterfv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.GetTextureParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return texture parameter values
///
///
///
/// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, and GL_TEXTURE_CUBE_MAP are accepted.
///
///
///
///
/// Specifies the symbolic name of a texture parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_PRIORITY, GL_TEXTURE_RESIDENT, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_DEPTH_TEXTURE_MODE, and GL_GENERATE_MIPMAP are accepted.
///
///
///
///
/// Returns the texture parameters.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexParameterfv")]
public static
void GetTexParameter(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.GetTextureParameter pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetTexParameterfv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.GetTextureParameter)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return texture parameter values
///
///
///
/// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, and GL_TEXTURE_CUBE_MAP are accepted.
///
///
///
///
/// Specifies the symbolic name of a texture parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_PRIORITY, GL_TEXTURE_RESIDENT, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_DEPTH_TEXTURE_MODE, and GL_GENERATE_MIPMAP are accepted.
///
///
///
///
/// Returns the texture parameters.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexParameterfv")]
public static
unsafe void GetTexParameter(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.GetTextureParameter pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTexParameterfv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.GetTextureParameter)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Return texture parameter values
///
///
///
/// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, and GL_TEXTURE_CUBE_MAP are accepted.
///
///
///
///
/// Specifies the symbolic name of a texture parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_PRIORITY, GL_TEXTURE_RESIDENT, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_DEPTH_TEXTURE_MODE, and GL_GENERATE_MIPMAP are accepted.
///
///
///
///
/// Returns the texture parameters.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexParameteriv")]
public static
void GetTexParameter(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.GetTextureParameter pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetTexParameteriv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.GetTextureParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return texture parameter values
///
///
///
/// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, and GL_TEXTURE_CUBE_MAP are accepted.
///
///
///
///
/// Specifies the symbolic name of a texture parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_PRIORITY, GL_TEXTURE_RESIDENT, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_DEPTH_TEXTURE_MODE, and GL_GENERATE_MIPMAP are accepted.
///
///
///
///
/// Returns the texture parameters.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexParameteriv")]
public static
void GetTexParameter(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.GetTextureParameter pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetTexParameteriv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.GetTextureParameter)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return texture parameter values
///
///
///
/// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, and GL_TEXTURE_CUBE_MAP are accepted.
///
///
///
///
/// Specifies the symbolic name of a texture parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_PRIORITY, GL_TEXTURE_RESIDENT, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_DEPTH_TEXTURE_MODE, and GL_GENERATE_MIPMAP are accepted.
///
///
///
///
/// Returns the texture parameters.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexParameteriv")]
public static
unsafe void GetTexParameter(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.GetTextureParameter pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTexParameteriv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.GetTextureParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Return texture parameter values for a specific level of detail
///
///
///
/// Specifies the symbolic name of the target texture, either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_BORDER, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, and GL_TEXTURE_COMPRESSED_IMAGE_SIZE are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")]
public static
void GetTexLevelParameter(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.GetTextureParameter pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetTexLevelParameterfv((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.GetTextureParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return texture parameter values for a specific level of detail
///
///
///
/// Specifies the symbolic name of the target texture, either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_BORDER, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, and GL_TEXTURE_COMPRESSED_IMAGE_SIZE are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")]
public static
void GetTexLevelParameter(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.GetTextureParameter pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetTexLevelParameterfv((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.GetTextureParameter)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return texture parameter values for a specific level of detail
///
///
///
/// Specifies the symbolic name of the target texture, either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_BORDER, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, and GL_TEXTURE_COMPRESSED_IMAGE_SIZE are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")]
public static
unsafe void GetTexLevelParameter(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.GetTextureParameter pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTexLevelParameterfv((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.GetTextureParameter)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Return texture parameter values for a specific level of detail
///
///
///
/// Specifies the symbolic name of the target texture, either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_BORDER, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, and GL_TEXTURE_COMPRESSED_IMAGE_SIZE are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")]
public static
void GetTexLevelParameter(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.GetTextureParameter pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetTexLevelParameteriv((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.GetTextureParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return texture parameter values for a specific level of detail
///
///
///
/// Specifies the symbolic name of the target texture, either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_BORDER, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, and GL_TEXTURE_COMPRESSED_IMAGE_SIZE are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")]
public static
void GetTexLevelParameter(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.GetTextureParameter pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetTexLevelParameteriv((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.GetTextureParameter)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return texture parameter values for a specific level of detail
///
///
///
/// Specifies the symbolic name of the target texture, either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_BORDER, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, and GL_TEXTURE_COMPRESSED_IMAGE_SIZE are accepted.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")]
public static
unsafe void GetTexLevelParameter(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.GetTextureParameter pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTexLevelParameteriv((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.GetTextureParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Test whether a capability is enabled
///
///
///
/// Specifies a symbolic constant indicating a GL capability.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glIsEnabled")]
public static
bool IsEnabled(OpenTK.Graphics.EnableCap cap)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsEnabled((OpenTK.Graphics.EnableCap)cap);
#if DEBUG
}
#endif
}
///
/// Determine if a name corresponds to a display list
///
///
///
/// Specifies a potential display list name.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glIsList")]
public static
bool IsList(UInt32 list)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsList((UInt32)list);
#if DEBUG
}
#endif
}
///
/// Determine if a name corresponds to a display list
///
///
///
/// Specifies a potential display list name.
///
///
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glIsList")]
public static
bool IsList(Int32 list)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsList((UInt32)list);
#if DEBUG
}
#endif
}
///
/// Specify mapping of depth values from normalized device coordinates to window coordinates
///
///
///
/// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
///
///
///
///
/// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glDepthRange")]
public static
void DepthRange(Double near, Double far)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDepthRange((Double)near, (Double)far);
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix by a perspective matrix
///
///
///
/// Specify the coordinates for the left and right vertical clipping planes.
///
///
///
///
/// Specify the coordinates for the bottom and top horizontal clipping planes.
///
///
///
///
/// Specify the distances to the near and far depth clipping planes. Both distances must be positive.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glFrustum")]
public static
void Frustum(Double left, Double right, Double bottom, Double top, Double zNear, Double zFar)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFrustum((Double)left, (Double)right, (Double)bottom, (Double)top, (Double)zNear, (Double)zFar);
#if DEBUG
}
#endif
}
///
/// Replace the current matrix with the identity matrix
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glLoadIdentity")]
public static
void LoadIdentity()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLoadIdentity();
#if DEBUG
}
#endif
}
///
/// Replace the current matrix with the specified matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glLoadMatrixf")]
public static
void LoadMatrix(Single[] m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* m_ptr = m)
{
Delegates.glLoadMatrixf((Single*)m_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Replace the current matrix with the specified matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glLoadMatrixf")]
public static
void LoadMatrix(ref Single m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* m_ptr = &m)
{
Delegates.glLoadMatrixf((Single*)m_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Replace the current matrix with the specified matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glLoadMatrixf")]
public static
unsafe void LoadMatrix(Single* m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLoadMatrixf((Single*)m);
#if DEBUG
}
#endif
}
///
/// Replace the current matrix with the specified matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glLoadMatrixd")]
public static
void LoadMatrix(Double[] m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* m_ptr = m)
{
Delegates.glLoadMatrixd((Double*)m_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Replace the current matrix with the specified matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glLoadMatrixd")]
public static
void LoadMatrix(ref Double m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* m_ptr = &m)
{
Delegates.glLoadMatrixd((Double*)m_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Replace the current matrix with the specified matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glLoadMatrixd")]
public static
unsafe void LoadMatrix(Double* m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLoadMatrixd((Double*)m);
#if DEBUG
}
#endif
}
///
/// Specify which matrix is the current matrix
///
///
///
/// Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: GL_MODELVIEW, GL_PROJECTION, and GL_TEXTURE. The initial value is GL_MODELVIEW. Additionally, if the ARB_imaging extension is supported, GL_COLOR is also accepted.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glMatrixMode")]
public static
void MatrixMode(OpenTK.Graphics.MatrixMode mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMatrixMode((OpenTK.Graphics.MatrixMode)mode);
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix with the specified matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glMultMatrixf")]
public static
void MultMatrix(Single[] m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* m_ptr = m)
{
Delegates.glMultMatrixf((Single*)m_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix with the specified matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glMultMatrixf")]
public static
void MultMatrix(ref Single m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* m_ptr = &m)
{
Delegates.glMultMatrixf((Single*)m_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix with the specified matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glMultMatrixf")]
public static
unsafe void MultMatrix(Single* m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultMatrixf((Single*)m);
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix with the specified matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glMultMatrixd")]
public static
void MultMatrix(Double[] m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* m_ptr = m)
{
Delegates.glMultMatrixd((Double*)m_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix with the specified matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glMultMatrixd")]
public static
void MultMatrix(ref Double m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* m_ptr = &m)
{
Delegates.glMultMatrixd((Double*)m_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix with the specified matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glMultMatrixd")]
public static
unsafe void MultMatrix(Double* m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultMatrixd((Double*)m);
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix with an orthographic matrix
///
///
///
/// Specify the coordinates for the left and right vertical clipping planes.
///
///
///
///
/// Specify the coordinates for the bottom and top horizontal clipping planes.
///
///
///
///
/// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glOrtho")]
public static
void Ortho(Double left, Double right, Double bottom, Double top, Double zNear, Double zFar)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glOrtho((Double)left, (Double)right, (Double)bottom, (Double)top, (Double)zNear, (Double)zFar);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glPopMatrix")]
public static
void PopMatrix()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPopMatrix();
#if DEBUG
}
#endif
}
///
/// Push and pop the current matrix stack
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glPushMatrix")]
public static
void PushMatrix()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPushMatrix();
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix by a rotation matrix
///
///
///
/// Specifies the angle of rotation, in degrees.
///
///
///
///
/// Specify the x, y, and z coordinates of a vector, respectively.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glRotated")]
public static
void Rotate(Double angle, Double x, Double y, Double z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRotated((Double)angle, (Double)x, (Double)y, (Double)z);
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix by a rotation matrix
///
///
///
/// Specifies the angle of rotation, in degrees.
///
///
///
///
/// Specify the x, y, and z coordinates of a vector, respectively.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glRotatef")]
public static
void Rotate(Single angle, Single x, Single y, Single z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRotatef((Single)angle, (Single)x, (Single)y, (Single)z);
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix by a general scaling matrix
///
///
///
/// Specify scale factors along the x, y, and z axes, respectively.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glScaled")]
public static
void Scale(Double x, Double y, Double z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glScaled((Double)x, (Double)y, (Double)z);
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix by a general scaling matrix
///
///
///
/// Specify scale factors along the x, y, and z axes, respectively.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glScalef")]
public static
void Scale(Single x, Single y, Single z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glScalef((Single)x, (Single)y, (Single)z);
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix by a translation matrix
///
///
///
/// Specify the x, y, and z coordinates of a translation vector.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glTranslated")]
public static
void Translate(Double x, Double y, Double z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTranslated((Double)x, (Double)y, (Double)z);
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix by a translation matrix
///
///
///
/// Specify the x, y, and z coordinates of a translation vector.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glTranslatef")]
public static
void Translate(Single x, Single y, Single z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTranslatef((Single)x, (Single)y, (Single)z);
#if DEBUG
}
#endif
}
///
/// Set the viewport
///
///
///
/// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
///
///
///
///
/// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
///
///
[AutoGenerated(Category = "Xform", Version = "1.0", EntryPoint = "glViewport")]
public static
void Viewport(Int32 x, Int32 y, Int32 width, Int32 height)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glViewport((Int32)x, (Int32)y, (Int32)width, (Int32)height);
#if DEBUG
}
#endif
}
///
/// Render a vertex using the specified vertex array element
///
///
///
/// Specifies an index into the enabled vertex data arrays.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glArrayElement")]
public static
void ArrayElement(Int32 i)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glArrayElement((Int32)i);
#if DEBUG
}
#endif
}
///
/// Define an array of colors
///
///
///
/// Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glColorPointer")]
public static
void ColorPointer(Int32 size, OpenTK.Graphics.ColorPointerType type, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.ColorPointerType)type, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
///
/// Define an array of colors
///
///
///
/// Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glColorPointer")]
public static
void ColorPointer(Int32 size, OpenTK.Graphics.ColorPointerType type, Int32 stride, [In, Out] ref T3 pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of colors
///
///
///
/// Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glColorPointer")]
public static
void ColorPointer(Int32 size, OpenTK.Graphics.ColorPointerType type, Int32 stride, [In, Out] T3[] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of colors
///
///
///
/// Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glColorPointer")]
public static
void ColorPointer(Int32 size, OpenTK.Graphics.ColorPointerType type, Int32 stride, [In, Out] T3[,] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of colors
///
///
///
/// Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glColorPointer")]
public static
void ColorPointer(Int32 size, OpenTK.Graphics.ColorPointerType type, Int32 stride, [In, Out] T3[,,] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glDisableClientState")]
public static
void DisableClientState(OpenTK.Graphics.EnableCap array)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDisableClientState((OpenTK.Graphics.EnableCap)array);
#if DEBUG
}
#endif
}
///
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Specifies the starting index in the enabled arrays.
///
///
///
///
/// Specifies the number of indices to be rendered.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glDrawArrays")]
public static
void DrawArrays(OpenTK.Graphics.BeginMode mode, Int32 first, Int32 count)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawArrays((OpenTK.Graphics.BeginMode)mode, (Int32)first, (Int32)count);
#if DEBUG
}
#endif
}
///
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glDrawElements")]
public static
void DrawElements(OpenTK.Graphics.BeginMode mode, Int32 count, OpenTK.Graphics.DrawElementsType type, IntPtr indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices);
#if DEBUG
}
#endif
}
///
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glDrawElements")]
public static
void DrawElements(OpenTK.Graphics.BeginMode mode, Int32 count, OpenTK.Graphics.DrawElementsType type, [In, Out] ref T3 indices)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glDrawElements")]
public static
void DrawElements(OpenTK.Graphics.BeginMode mode, Int32 count, OpenTK.Graphics.DrawElementsType type, [In, Out] T3[] indices)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glDrawElements")]
public static
void DrawElements(OpenTK.Graphics.BeginMode mode, Int32 count, OpenTK.Graphics.DrawElementsType type, [In, Out] T3[,] indices)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glDrawElements")]
public static
void DrawElements(OpenTK.Graphics.BeginMode mode, Int32 count, OpenTK.Graphics.DrawElementsType type, [In, Out] T3[,,] indices)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of edge flags
///
///
///
/// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first edge flag in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glEdgeFlagPointer")]
public static
void EdgeFlagPointer(Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEdgeFlagPointer((Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
///
/// Define an array of edge flags
///
///
///
/// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first edge flag in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glEdgeFlagPointer")]
public static
void EdgeFlagPointer(Int32 stride, [In, Out] ref T1 pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glEdgeFlagPointer((Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of edge flags
///
///
///
/// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first edge flag in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glEdgeFlagPointer")]
public static
void EdgeFlagPointer(Int32 stride, [In, Out] T1[] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glEdgeFlagPointer((Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of edge flags
///
///
///
/// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first edge flag in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glEdgeFlagPointer")]
public static
void EdgeFlagPointer(Int32 stride, [In, Out] T1[,] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glEdgeFlagPointer((Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of edge flags
///
///
///
/// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first edge flag in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glEdgeFlagPointer")]
public static
void EdgeFlagPointer(Int32 stride, [In, Out] T1[,,] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glEdgeFlagPointer((Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Enable or disable client-side capability
///
///
///
/// Specifies the capability to enable. Symbolic constants GL_COLOR_ARRAY, GL_EDGE_FLAG_ARRAY, GL_FOG_COORD_ARRAY, GL_INDEX_ARRAY, GL_NORMAL_ARRAY, GL_SECONDARY_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY, and GL_VERTEX_ARRAY are accepted.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glEnableClientState")]
public static
void EnableClientState(OpenTK.Graphics.EnableCap array)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEnableClientState((OpenTK.Graphics.EnableCap)array);
#if DEBUG
}
#endif
}
///
/// Return the address of the specified pointer
///
///
///
/// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted.
///
///
///
///
/// Returns the pointer value specified by pname.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glGetPointerv")]
public static
void GetPointer(OpenTK.Graphics.GetPointervPName pname, [Out] IntPtr @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPointerv((OpenTK.Graphics.GetPointervPName)pname, (IntPtr)@params);
#if DEBUG
}
#endif
}
///
/// Return the address of the specified pointer
///
///
///
/// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted.
///
///
///
///
/// Returns the pointer value specified by pname.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glGetPointerv")]
public static
void GetPointer(OpenTK.Graphics.GetPointervPName pname, [In, Out] ref T1 @params)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned);
try
{
Delegates.glGetPointerv((OpenTK.Graphics.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject());
}
finally
{
@params_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return the address of the specified pointer
///
///
///
/// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted.
///
///
///
///
/// Returns the pointer value specified by pname.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glGetPointerv")]
public static
void GetPointer(OpenTK.Graphics.GetPointervPName pname, [In, Out] T1[] @params)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned);
try
{
Delegates.glGetPointerv((OpenTK.Graphics.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject());
}
finally
{
@params_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return the address of the specified pointer
///
///
///
/// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted.
///
///
///
///
/// Returns the pointer value specified by pname.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glGetPointerv")]
public static
void GetPointer(OpenTK.Graphics.GetPointervPName pname, [In, Out] T1[,] @params)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned);
try
{
Delegates.glGetPointerv((OpenTK.Graphics.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject());
}
finally
{
@params_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return the address of the specified pointer
///
///
///
/// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted.
///
///
///
///
/// Returns the pointer value specified by pname.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glGetPointerv")]
public static
void GetPointer(OpenTK.Graphics.GetPointervPName pname, [In, Out] T1[,,] @params)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned);
try
{
Delegates.glGetPointerv((OpenTK.Graphics.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject());
}
finally
{
@params_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of color indexes
///
///
///
/// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first index in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glIndexPointer")]
public static
void IndexPointer(OpenTK.Graphics.IndexPointerType type, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glIndexPointer((OpenTK.Graphics.IndexPointerType)type, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
///
/// Define an array of color indexes
///
///
///
/// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first index in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glIndexPointer")]
public static
void IndexPointer(OpenTK.Graphics.IndexPointerType type, Int32 stride, [In, Out] ref T2 pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glIndexPointer((OpenTK.Graphics.IndexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of color indexes
///
///
///
/// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first index in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glIndexPointer")]
public static
void IndexPointer(OpenTK.Graphics.IndexPointerType type, Int32 stride, [In, Out] T2[] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glIndexPointer((OpenTK.Graphics.IndexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of color indexes
///
///
///
/// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first index in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glIndexPointer")]
public static
void IndexPointer(OpenTK.Graphics.IndexPointerType type, Int32 stride, [In, Out] T2[,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glIndexPointer((OpenTK.Graphics.IndexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of color indexes
///
///
///
/// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first index in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glIndexPointer")]
public static
void IndexPointer(OpenTK.Graphics.IndexPointerType type, Int32 stride, [In, Out] T2[,,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glIndexPointer((OpenTK.Graphics.IndexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Simultaneously specify and enable several interleaved arrays
///
///
///
/// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted.
///
///
///
///
/// Specifies the offset in bytes between each aggregate array element.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glInterleavedArrays")]
public static
void InterleavedArrays(OpenTK.Graphics.InterleavedArrayFormat format, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glInterleavedArrays((OpenTK.Graphics.InterleavedArrayFormat)format, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
///
/// Simultaneously specify and enable several interleaved arrays
///
///
///
/// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted.
///
///
///
///
/// Specifies the offset in bytes between each aggregate array element.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glInterleavedArrays")]
public static
void InterleavedArrays(OpenTK.Graphics.InterleavedArrayFormat format, Int32 stride, [In, Out] ref T2 pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glInterleavedArrays((OpenTK.Graphics.InterleavedArrayFormat)format, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Simultaneously specify and enable several interleaved arrays
///
///
///
/// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted.
///
///
///
///
/// Specifies the offset in bytes between each aggregate array element.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glInterleavedArrays")]
public static
void InterleavedArrays(OpenTK.Graphics.InterleavedArrayFormat format, Int32 stride, [In, Out] T2[] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glInterleavedArrays((OpenTK.Graphics.InterleavedArrayFormat)format, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Simultaneously specify and enable several interleaved arrays
///
///
///
/// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted.
///
///
///
///
/// Specifies the offset in bytes between each aggregate array element.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glInterleavedArrays")]
public static
void InterleavedArrays(OpenTK.Graphics.InterleavedArrayFormat format, Int32 stride, [In, Out] T2[,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glInterleavedArrays((OpenTK.Graphics.InterleavedArrayFormat)format, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Simultaneously specify and enable several interleaved arrays
///
///
///
/// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted.
///
///
///
///
/// Specifies the offset in bytes between each aggregate array element.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glInterleavedArrays")]
public static
void InterleavedArrays(OpenTK.Graphics.InterleavedArrayFormat format, Int32 stride, [In, Out] T2[,,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glInterleavedArrays((OpenTK.Graphics.InterleavedArrayFormat)format, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of normals
///
///
///
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glNormalPointer")]
public static
void NormalPointer(OpenTK.Graphics.NormalPointerType type, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormalPointer((OpenTK.Graphics.NormalPointerType)type, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
///
/// Define an array of normals
///
///
///
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glNormalPointer")]
public static
void NormalPointer(OpenTK.Graphics.NormalPointerType type, Int32 stride, [In, Out] ref T2 pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glNormalPointer((OpenTK.Graphics.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of normals
///
///
///
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glNormalPointer")]
public static
void NormalPointer(OpenTK.Graphics.NormalPointerType type, Int32 stride, [In, Out] T2[] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glNormalPointer((OpenTK.Graphics.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of normals
///
///
///
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glNormalPointer")]
public static
void NormalPointer(OpenTK.Graphics.NormalPointerType type, Int32 stride, [In, Out] T2[,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glNormalPointer((OpenTK.Graphics.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of normals
///
///
///
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glNormalPointer")]
public static
void NormalPointer(OpenTK.Graphics.NormalPointerType type, Int32 stride, [In, Out] T2[,,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glNormalPointer((OpenTK.Graphics.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of texture coordinates
///
///
///
/// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glTexCoordPointer")]
public static
void TexCoordPointer(Int32 size, OpenTK.Graphics.TexCoordPointerType type, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
///
/// Define an array of texture coordinates
///
///
///
/// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glTexCoordPointer")]
public static
void TexCoordPointer(Int32 size, OpenTK.Graphics.TexCoordPointerType type, Int32 stride, [In, Out] ref T3 pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of texture coordinates
///
///
///
/// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glTexCoordPointer")]
public static
void TexCoordPointer(Int32 size, OpenTK.Graphics.TexCoordPointerType type, Int32 stride, [In, Out] T3[] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of texture coordinates
///
///
///
/// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glTexCoordPointer")]
public static
void TexCoordPointer(Int32 size, OpenTK.Graphics.TexCoordPointerType type, Int32 stride, [In, Out] T3[,] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of texture coordinates
///
///
///
/// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glTexCoordPointer")]
public static
void TexCoordPointer(Int32 size, OpenTK.Graphics.TexCoordPointerType type, Int32 stride, [In, Out] T3[,,] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of vertex data
///
///
///
/// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glVertexPointer")]
public static
void VertexPointer(Int32 size, OpenTK.Graphics.VertexPointerType type, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.VertexPointerType)type, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
///
/// Define an array of vertex data
///
///
///
/// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glVertexPointer")]
public static
void VertexPointer(Int32 size, OpenTK.Graphics.VertexPointerType type, Int32 stride, [In, Out] ref T3 pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.VertexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of vertex data
///
///
///
/// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glVertexPointer")]
public static
void VertexPointer(Int32 size, OpenTK.Graphics.VertexPointerType type, Int32 stride, [In, Out] T3[] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.VertexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of vertex data
///
///
///
/// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glVertexPointer")]
public static
void VertexPointer(Int32 size, OpenTK.Graphics.VertexPointerType type, Int32 stride, [In, Out] T3[,] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.VertexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of vertex data
///
///
///
/// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glVertexPointer")]
public static
void VertexPointer(Int32 size, OpenTK.Graphics.VertexPointerType type, Int32 stride, [In, Out] T3[,,] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.VertexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Set the scale and units used to calculate depth values
///
///
///
/// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0.
///
///
///
///
/// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glPolygonOffset")]
public static
void PolygonOffset(Single factor, Single units)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPolygonOffset((Single)factor, (Single)units);
#if DEBUG
}
#endif
}
///
/// Copy pixels into a 1D texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specify the window coordinates of the left corner of the row of pixels to be copied.
///
///
///
///
/// Specifies the width of the texture image. Must be 0 or 2 sup n + 2 ( border ) for some integer . The height of the texture image is 1.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glCopyTexImage1D")]
public static
void CopyTexImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyTexImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)border);
#if DEBUG
}
#endif
}
///
/// Copy pixels into a 2D texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
///
///
/// Specifies the width of the texture image. Must be 0 or 2 sup n + 2 ( border ) for some integer .
///
///
///
///
/// Specifies the height of the texture image. Must be 0 or 2 sup m + 2 ( border ) for some integer .
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glCopyTexImage2D")]
public static
void CopyTexImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyTexImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height, (Int32)border);
#if DEBUG
}
#endif
}
///
/// Copy a one-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the texel offset within the texture array.
///
///
///
///
/// Specify the window coordinates of the left corner of the row of pixels to be copied.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glCopyTexSubImage1D")]
public static
void CopyTexSubImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyTexSubImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)x, (Int32)y, (Int32)width);
#if DEBUG
}
#endif
}
///
/// Copy a two-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glCopyTexSubImage2D")]
public static
void CopyTexSubImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyTexSubImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height);
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glTexSubImage1D")]
public static
void TexSubImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, IntPtr pixels)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexSubImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels);
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glTexSubImage1D")]
public static
void TexSubImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T6 pixels)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexSubImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glTexSubImage1D")]
public static
void TexSubImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T6[] pixels)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexSubImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glTexSubImage1D")]
public static
void TexSubImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T6[,] pixels)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexSubImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glTexSubImage1D")]
public static
void TexSubImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T6[,,] pixels)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexSubImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glTexSubImage2D")]
public static
void TexSubImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, IntPtr pixels)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexSubImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels);
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glTexSubImage2D")]
public static
void TexSubImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T8 pixels)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexSubImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glTexSubImage2D")]
public static
void TexSubImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T8[] pixels)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexSubImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glTexSubImage2D")]
public static
void TexSubImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T8[,] pixels)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexSubImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glTexSubImage2D")]
public static
void TexSubImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T8[,,] pixels)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexSubImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Determine if textures are loaded in texture memory
///
///
///
/// Specifies the number of textures to be queried.
///
///
///
///
/// Specifies an array containing the names of the textures to be queried.
///
///
///
///
/// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glAreTexturesResident")]
public static
bool AreTexturesResident(Int32 n, UInt32[] textures, [Out] bool[] residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* textures_ptr = textures)
fixed (bool* residences_ptr = residences)
{
return Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures_ptr, (bool*)residences_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Determine if textures are loaded in texture memory
///
///
///
/// Specifies the number of textures to be queried.
///
///
///
///
/// Specifies an array containing the names of the textures to be queried.
///
///
///
///
/// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glAreTexturesResident")]
public static
bool AreTexturesResident(Int32 n, Int32[] textures, [Out] bool[] residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* textures_ptr = textures)
fixed (bool* residences_ptr = residences)
{
return Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures_ptr, (bool*)residences_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Determine if textures are loaded in texture memory
///
///
///
/// Specifies the number of textures to be queried.
///
///
///
///
/// Specifies an array containing the names of the textures to be queried.
///
///
///
///
/// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glAreTexturesResident")]
public static
bool AreTexturesResident(Int32 n, ref UInt32 textures, [Out] out bool residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* textures_ptr = &textures)
fixed (bool* residences_ptr = &residences)
{
bool retval = Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures_ptr, (bool*)residences_ptr);
residences = *residences_ptr;
return retval;
}
}
#if DEBUG
}
#endif
}
///
/// Determine if textures are loaded in texture memory
///
///
///
/// Specifies the number of textures to be queried.
///
///
///
///
/// Specifies an array containing the names of the textures to be queried.
///
///
///
///
/// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glAreTexturesResident")]
public static
bool AreTexturesResident(Int32 n, ref Int32 textures, [Out] out bool residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* textures_ptr = &textures)
fixed (bool* residences_ptr = &residences)
{
bool retval = Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures_ptr, (bool*)residences_ptr);
residences = *residences_ptr;
return retval;
}
}
#if DEBUG
}
#endif
}
///
/// Determine if textures are loaded in texture memory
///
///
///
/// Specifies the number of textures to be queried.
///
///
///
///
/// Specifies an array containing the names of the textures to be queried.
///
///
///
///
/// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glAreTexturesResident")]
public static
unsafe bool AreTexturesResident(Int32 n, UInt32* textures, [Out] bool* residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures, (bool*)residences);
#if DEBUG
}
#endif
}
///
/// Determine if textures are loaded in texture memory
///
///
///
/// Specifies the number of textures to be queried.
///
///
///
///
/// Specifies an array containing the names of the textures to be queried.
///
///
///
///
/// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glAreTexturesResident")]
public static
unsafe bool AreTexturesResident(Int32 n, Int32* textures, [Out] bool* residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures, (bool*)residences);
#if DEBUG
}
#endif
}
///
/// Bind a named texture to a texturing target
///
///
///
/// Specifies the target to which the texture is bound. Must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the name of a texture.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glBindTexture")]
public static
void BindTexture(OpenTK.Graphics.TextureTarget target, UInt32 texture)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindTexture((OpenTK.Graphics.TextureTarget)target, (UInt32)texture);
#if DEBUG
}
#endif
}
///
/// Bind a named texture to a texturing target
///
///
///
/// Specifies the target to which the texture is bound. Must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the name of a texture.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glBindTexture")]
public static
void BindTexture(OpenTK.Graphics.TextureTarget target, Int32 texture)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindTexture((OpenTK.Graphics.TextureTarget)target, (UInt32)texture);
#if DEBUG
}
#endif
}
///
/// Delete named textures
///
///
///
/// Specifies the number of textures to be deleted.
///
///
///
///
/// Specifies an array of textures to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glDeleteTextures")]
public static
void DeleteTextures(Int32 n, UInt32[] textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* textures_ptr = textures)
{
Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Delete named textures
///
///
///
/// Specifies the number of textures to be deleted.
///
///
///
///
/// Specifies an array of textures to be deleted.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glDeleteTextures")]
public static
void DeleteTextures(Int32 n, Int32[] textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* textures_ptr = textures)
{
Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Delete named textures
///
///
///
/// Specifies the number of textures to be deleted.
///
///
///
///
/// Specifies an array of textures to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glDeleteTextures")]
public static
void DeleteTextures(Int32 n, ref UInt32 textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* textures_ptr = &textures)
{
Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Delete named textures
///
///
///
/// Specifies the number of textures to be deleted.
///
///
///
///
/// Specifies an array of textures to be deleted.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glDeleteTextures")]
public static
void DeleteTextures(Int32 n, ref Int32 textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* textures_ptr = &textures)
{
Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Delete named textures
///
///
///
/// Specifies the number of textures to be deleted.
///
///
///
///
/// Specifies an array of textures to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glDeleteTextures")]
public static
unsafe void DeleteTextures(Int32 n, UInt32* textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteTextures((Int32)n, (UInt32*)textures);
#if DEBUG
}
#endif
}
///
/// Delete named textures
///
///
///
/// Specifies the number of textures to be deleted.
///
///
///
///
/// Specifies an array of textures to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glDeleteTextures")]
public static
unsafe void DeleteTextures(Int32 n, Int32* textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteTextures((Int32)n, (UInt32*)textures);
#if DEBUG
}
#endif
}
///
/// Generate texture names
///
///
///
/// Specifies the number of texture names to be generated.
///
///
///
///
/// Specifies an array in which the generated texture names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glGenTextures")]
public static
void GenTextures(Int32 n, [Out] UInt32[] textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* textures_ptr = textures)
{
Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Generate texture names
///
///
///
/// Specifies the number of texture names to be generated.
///
///
///
///
/// Specifies an array in which the generated texture names are stored.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glGenTextures")]
public static
void GenTextures(Int32 n, [Out] Int32[] textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* textures_ptr = textures)
{
Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Generate texture names
///
///
///
/// Specifies the number of texture names to be generated.
///
///
///
///
/// Specifies an array in which the generated texture names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glGenTextures")]
public static
void GenTextures(Int32 n, [Out] out UInt32 textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* textures_ptr = &textures)
{
Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr);
textures = *textures_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Generate texture names
///
///
///
/// Specifies the number of texture names to be generated.
///
///
///
///
/// Specifies an array in which the generated texture names are stored.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glGenTextures")]
public static
void GenTextures(Int32 n, [Out] out Int32 textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* textures_ptr = &textures)
{
Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr);
textures = *textures_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Generate texture names
///
///
///
/// Specifies the number of texture names to be generated.
///
///
///
///
/// Specifies an array in which the generated texture names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glGenTextures")]
public static
unsafe void GenTextures(Int32 n, [Out] UInt32* textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenTextures((Int32)n, (UInt32*)textures);
#if DEBUG
}
#endif
}
///
/// Generate texture names
///
///
///
/// Specifies the number of texture names to be generated.
///
///
///
///
/// Specifies an array in which the generated texture names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glGenTextures")]
public static
unsafe void GenTextures(Int32 n, [Out] Int32* textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenTextures((Int32)n, (UInt32*)textures);
#if DEBUG
}
#endif
}
///
/// Determine if a name corresponds to a texture
///
///
///
/// Specifies a value that may be the name of a texture.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glIsTexture")]
public static
bool IsTexture(UInt32 texture)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsTexture((UInt32)texture);
#if DEBUG
}
#endif
}
///
/// Determine if a name corresponds to a texture
///
///
///
/// Specifies a value that may be the name of a texture.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glIsTexture")]
public static
bool IsTexture(Int32 texture)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsTexture((UInt32)texture);
#if DEBUG
}
#endif
}
///
/// Set texture residence priority
///
///
///
/// Specifies the number of textures to be prioritized.
///
///
///
///
/// Specifies an array containing the names of the textures to be prioritized.
///
///
///
///
/// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glPrioritizeTextures")]
public static
void PrioritizeTextures(Int32 n, UInt32[] textures, Single[] priorities)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* textures_ptr = textures)
fixed (Single* priorities_ptr = priorities)
{
Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set texture residence priority
///
///
///
/// Specifies the number of textures to be prioritized.
///
///
///
///
/// Specifies an array containing the names of the textures to be prioritized.
///
///
///
///
/// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glPrioritizeTextures")]
public static
void PrioritizeTextures(Int32 n, Int32[] textures, Single[] priorities)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* textures_ptr = textures)
fixed (Single* priorities_ptr = priorities)
{
Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set texture residence priority
///
///
///
/// Specifies the number of textures to be prioritized.
///
///
///
///
/// Specifies an array containing the names of the textures to be prioritized.
///
///
///
///
/// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glPrioritizeTextures")]
public static
void PrioritizeTextures(Int32 n, ref UInt32 textures, ref Single priorities)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* textures_ptr = &textures)
fixed (Single* priorities_ptr = &priorities)
{
Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set texture residence priority
///
///
///
/// Specifies the number of textures to be prioritized.
///
///
///
///
/// Specifies an array containing the names of the textures to be prioritized.
///
///
///
///
/// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glPrioritizeTextures")]
public static
void PrioritizeTextures(Int32 n, ref Int32 textures, ref Single priorities)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* textures_ptr = &textures)
fixed (Single* priorities_ptr = &priorities)
{
Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set texture residence priority
///
///
///
/// Specifies the number of textures to be prioritized.
///
///
///
///
/// Specifies an array containing the names of the textures to be prioritized.
///
///
///
///
/// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glPrioritizeTextures")]
public static
unsafe void PrioritizeTextures(Int32 n, UInt32* textures, Single* priorities)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures, (Single*)priorities);
#if DEBUG
}
#endif
}
///
/// Set texture residence priority
///
///
///
/// Specifies the number of textures to be prioritized.
///
///
///
///
/// Specifies an array containing the names of the textures to be prioritized.
///
///
///
///
/// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glPrioritizeTextures")]
public static
unsafe void PrioritizeTextures(Int32 n, Int32* textures, Single* priorities)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures, (Single*)priorities);
#if DEBUG
}
#endif
}
///
/// Set the current color index
///
///
///
/// Specifies the new value for the current color index.
///
///
///
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glIndexub")]
public static
void Index(Byte c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glIndexub((Byte)c);
#if DEBUG
}
#endif
}
///
/// Set the current color index
///
///
///
/// Specifies the new value for the current color index.
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glIndexubv")]
public static
unsafe void Index(Byte* c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glIndexubv((Byte*)c);
#if DEBUG
}
#endif
}
///
/// Set the current color index
///
///
///
/// Specifies the new value for the current color index.
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glIndexubv")]
public static
void Index(ref Byte c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* c_ptr = &c)
{
Delegates.glIndexubv((Byte*)c_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glPopClientAttrib")]
public static
void PopClientAttrib()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPopClientAttrib();
#if DEBUG
}
#endif
}
///
/// Push and pop the client attribute stack
///
///
///
/// Specifies a mask that indicates which attributes to save. Values for mask are listed below.
///
///
[AutoGenerated(Category = "11", Version = "1.1", EntryPoint = "glPushClientAttrib")]
public static
void PushClientAttrib(OpenTK.Graphics.ClientAttribMask mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPushClientAttrib((OpenTK.Graphics.ClientAttribMask)mask);
#if DEBUG
}
#endif
}
///
/// Set the blend color
///
///
///
/// specify the components of GL_BLEND_COLOR
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glBlendColor")]
public static
void BlendColor(Single red, Single green, Single blue, Single alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendColor((Single)red, (Single)green, (Single)blue, (Single)alpha);
#if DEBUG
}
#endif
}
///
/// Specify the equation used for both the RGB blend equation and the Alpha blend equation
///
///
///
/// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glBlendEquation")]
public static
void BlendEquation(OpenTK.Graphics.BlendEquationMode mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendEquation((OpenTK.Graphics.BlendEquationMode)mode);
#if DEBUG
}
#endif
}
///
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Specifies the minimum array index contained in indices.
///
///
///
///
/// Specifies the maximum array index contained in indices.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glDrawRangeElements")]
public static
void DrawRangeElements(OpenTK.Graphics.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.DrawElementsType type, IntPtr indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawRangeElements((OpenTK.Graphics.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices);
#if DEBUG
}
#endif
}
///
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Specifies the minimum array index contained in indices.
///
///
///
///
/// Specifies the maximum array index contained in indices.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glDrawRangeElements")]
public static
void DrawRangeElements(OpenTK.Graphics.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.DrawElementsType type, IntPtr indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawRangeElements((OpenTK.Graphics.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices);
#if DEBUG
}
#endif
}
///
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Specifies the minimum array index contained in indices.
///
///
///
///
/// Specifies the maximum array index contained in indices.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glDrawRangeElements")]
public static
void DrawRangeElements(OpenTK.Graphics.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.DrawElementsType type, [In, Out] ref T5 indices)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawRangeElements((OpenTK.Graphics.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Specifies the minimum array index contained in indices.
///
///
///
///
/// Specifies the maximum array index contained in indices.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glDrawRangeElements")]
public static
void DrawRangeElements(OpenTK.Graphics.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.DrawElementsType type, [In, Out] ref T5 indices)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawRangeElements((OpenTK.Graphics.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Specifies the minimum array index contained in indices.
///
///
///
///
/// Specifies the maximum array index contained in indices.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glDrawRangeElements")]
public static
void DrawRangeElements(OpenTK.Graphics.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.DrawElementsType type, [In, Out] T5[] indices)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawRangeElements((OpenTK.Graphics.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Specifies the minimum array index contained in indices.
///
///
///
///
/// Specifies the maximum array index contained in indices.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glDrawRangeElements")]
public static
void DrawRangeElements(OpenTK.Graphics.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.DrawElementsType type, [In, Out] T5[] indices)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawRangeElements((OpenTK.Graphics.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Specifies the minimum array index contained in indices.
///
///
///
///
/// Specifies the maximum array index contained in indices.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glDrawRangeElements")]
public static
void DrawRangeElements(OpenTK.Graphics.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.DrawElementsType type, [In, Out] T5[,] indices)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawRangeElements((OpenTK.Graphics.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Specifies the minimum array index contained in indices.
///
///
///
///
/// Specifies the maximum array index contained in indices.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glDrawRangeElements")]
public static
void DrawRangeElements(OpenTK.Graphics.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.DrawElementsType type, [In, Out] T5[,] indices)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawRangeElements((OpenTK.Graphics.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Specifies the minimum array index contained in indices.
///
///
///
///
/// Specifies the maximum array index contained in indices.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glDrawRangeElements")]
public static
void DrawRangeElements(OpenTK.Graphics.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.DrawElementsType type, [In, Out] T5[,,] indices)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawRangeElements((OpenTK.Graphics.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Specifies the minimum array index contained in indices.
///
///
///
///
/// Specifies the maximum array index contained in indices.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glDrawRangeElements")]
public static
void DrawRangeElements(OpenTK.Graphics.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.DrawElementsType type, [In, Out] T5[,,] indices)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawRangeElements((OpenTK.Graphics.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a color lookup table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16.
///
///
///
///
/// The number of entries in the color lookup table specified by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the color table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glColorTable")]
public static
void ColorTable(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, IntPtr table)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorTable((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)table);
#if DEBUG
}
#endif
}
///
/// Define a color lookup table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16.
///
///
///
///
/// The number of entries in the color lookup table specified by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the color table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glColorTable")]
public static
void ColorTable(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T5 table)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned);
try
{
Delegates.glColorTable((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject());
}
finally
{
table_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a color lookup table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16.
///
///
///
///
/// The number of entries in the color lookup table specified by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the color table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glColorTable")]
public static
void ColorTable(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T5[] table)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned);
try
{
Delegates.glColorTable((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject());
}
finally
{
table_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a color lookup table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16.
///
///
///
///
/// The number of entries in the color lookup table specified by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the color table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glColorTable")]
public static
void ColorTable(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T5[,] table)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned);
try
{
Delegates.glColorTable((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject());
}
finally
{
table_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a color lookup table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16.
///
///
///
///
/// The number of entries in the color lookup table specified by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the color table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glColorTable")]
public static
void ColorTable(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T5[,,] table)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned);
try
{
Delegates.glColorTable((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject());
}
finally
{
table_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Set color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS.
///
///
///
///
/// A pointer to an array where the values of the parameters are stored.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glColorTableParameterfv")]
public static
void ColorTableParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glColorTableParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS.
///
///
///
///
/// A pointer to an array where the values of the parameters are stored.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glColorTableParameterfv")]
public static
void ColorTableParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glColorTableParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS.
///
///
///
///
/// A pointer to an array where the values of the parameters are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glColorTableParameterfv")]
public static
unsafe void ColorTableParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorTableParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Set color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS.
///
///
///
///
/// A pointer to an array where the values of the parameters are stored.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glColorTableParameteriv")]
public static
void ColorTableParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glColorTableParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS.
///
///
///
///
/// A pointer to an array where the values of the parameters are stored.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glColorTableParameteriv")]
public static
void ColorTableParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, ref Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glColorTableParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS.
///
///
///
///
/// A pointer to an array where the values of the parameters are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glColorTableParameteriv")]
public static
unsafe void ColorTableParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorTableParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Copy pixels into a color table
///
///
///
/// The color table target. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The internal storage format of the texture image. Must be one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table.
///
///
///
///
/// The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table.
///
///
///
///
/// The width of the pixel rectangle.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glCopyColorTable")]
public static
void CopyColorTable(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyColorTable((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width);
#if DEBUG
}
#endif
}
///
/// Retrieve contents of a color lookup table
///
///
///
/// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data containing the contents of the color table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetColorTable")]
public static
void GetColorTable(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [Out] IntPtr table)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetColorTable((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)table);
#if DEBUG
}
#endif
}
///
/// Retrieve contents of a color lookup table
///
///
///
/// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data containing the contents of the color table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetColorTable")]
public static
void GetColorTable(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T3 table)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned);
try
{
Delegates.glGetColorTable((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject());
}
finally
{
table_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Retrieve contents of a color lookup table
///
///
///
/// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data containing the contents of the color table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetColorTable")]
public static
void GetColorTable(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T3[] table)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned);
try
{
Delegates.glGetColorTable((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject());
}
finally
{
table_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Retrieve contents of a color lookup table
///
///
///
/// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data containing the contents of the color table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetColorTable")]
public static
void GetColorTable(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T3[,] table)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned);
try
{
Delegates.glGetColorTable((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject());
}
finally
{
table_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Retrieve contents of a color lookup table
///
///
///
/// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data containing the contents of the color table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetColorTable")]
public static
void GetColorTable(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T3[,,] table)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned);
try
{
Delegates.glGetColorTable((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject());
}
finally
{
table_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE.
///
///
///
///
/// A pointer to an array where the values of the parameter will be stored.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetColorTableParameterfv")]
public static
void GetColorTableParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetColorTableParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Get color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE.
///
///
///
///
/// A pointer to an array where the values of the parameter will be stored.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetColorTableParameterfv")]
public static
void GetColorTableParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetColorTableParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Get color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE.
///
///
///
///
/// A pointer to an array where the values of the parameter will be stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetColorTableParameterfv")]
public static
unsafe void GetColorTableParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetColorTableParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Get color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE.
///
///
///
///
/// A pointer to an array where the values of the parameter will be stored.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetColorTableParameteriv")]
public static
void GetColorTableParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetColorTableParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Get color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE.
///
///
///
///
/// A pointer to an array where the values of the parameter will be stored.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetColorTableParameteriv")]
public static
void GetColorTableParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetColorTableParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Get color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE.
///
///
///
///
/// A pointer to an array where the values of the parameter will be stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetColorTableParameteriv")]
public static
unsafe void GetColorTableParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetColorTableParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Respecify a portion of a color table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
///
///
/// The number of table entries to replace.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glColorSubTable")]
public static
void ColorSubTable(OpenTK.Graphics.Version12 target, Int32 start, Int32 count, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorSubTable((OpenTK.Graphics.Version12)target, (Int32)start, (Int32)count, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)data);
#if DEBUG
}
#endif
}
///
/// Respecify a portion of a color table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
///
///
/// The number of table entries to replace.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glColorSubTable")]
public static
void ColorSubTable(OpenTK.Graphics.Version12 target, Int32 start, Int32 count, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T5 data)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glColorSubTable((OpenTK.Graphics.Version12)target, (Int32)start, (Int32)count, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Respecify a portion of a color table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
///
///
/// The number of table entries to replace.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glColorSubTable")]
public static
void ColorSubTable(OpenTK.Graphics.Version12 target, Int32 start, Int32 count, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T5[] data)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glColorSubTable((OpenTK.Graphics.Version12)target, (Int32)start, (Int32)count, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Respecify a portion of a color table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
///
///
/// The number of table entries to replace.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glColorSubTable")]
public static
void ColorSubTable(OpenTK.Graphics.Version12 target, Int32 start, Int32 count, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T5[,] data)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glColorSubTable((OpenTK.Graphics.Version12)target, (Int32)start, (Int32)count, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Respecify a portion of a color table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
///
///
/// The number of table entries to replace.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glColorSubTable")]
public static
void ColorSubTable(OpenTK.Graphics.Version12 target, Int32 start, Int32 count, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T5[,,] data)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glColorSubTable((OpenTK.Graphics.Version12)target, (Int32)start, (Int32)count, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Respecify a portion of a color table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
///
///
/// The window coordinates of the left corner of the row of pixels to be copied.
///
///
///
///
/// The number of table entries to replace.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glCopyColorSubTable")]
public static
void CopyColorSubTable(OpenTK.Graphics.Version12 target, Int32 start, Int32 x, Int32 y, Int32 width)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyColorSubTable((OpenTK.Graphics.Version12)target, (Int32)start, (Int32)x, (Int32)y, (Int32)width);
#if DEBUG
}
#endif
}
///
/// Define a one-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_1D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionFilter1D")]
public static
void ConvolutionFilter1D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, IntPtr image)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glConvolutionFilter1D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)image);
#if DEBUG
}
#endif
}
///
/// Define a one-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_1D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionFilter1D")]
public static
void ConvolutionFilter1D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T5 image)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glConvolutionFilter1D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a one-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_1D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionFilter1D")]
public static
void ConvolutionFilter1D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T5[] image)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glConvolutionFilter1D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a one-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_1D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionFilter1D")]
public static
void ConvolutionFilter1D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T5[,] image)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glConvolutionFilter1D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a one-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_1D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionFilter1D")]
public static
void ConvolutionFilter1D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T5[,,] image)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glConvolutionFilter1D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a two-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The height of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionFilter2D")]
public static
void ConvolutionFilter2D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, IntPtr image)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glConvolutionFilter2D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)image);
#if DEBUG
}
#endif
}
///
/// Define a two-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The height of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionFilter2D")]
public static
void ConvolutionFilter2D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T6 image)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glConvolutionFilter2D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a two-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The height of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionFilter2D")]
public static
void ConvolutionFilter2D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T6[] image)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glConvolutionFilter2D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a two-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The height of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionFilter2D")]
public static
void ConvolutionFilter2D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T6[,] image)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glConvolutionFilter2D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a two-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The height of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionFilter2D")]
public static
void ConvolutionFilter2D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T6[,,] image)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glConvolutionFilter2D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Set convolution parameters
///
///
///
/// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE.
///
///
///
///
/// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER.
///
///
///
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionParameterf")]
public static
void ConvolutionParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glConvolutionParameterf((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single)@params);
#if DEBUG
}
#endif
}
///
/// Set convolution parameters
///
///
///
/// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE.
///
///
///
///
/// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER.
///
///
///
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionParameterfv")]
public static
void ConvolutionParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glConvolutionParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set convolution parameters
///
///
///
/// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE.
///
///
///
///
/// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER.
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionParameterfv")]
public static
void ConvolutionParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glConvolutionParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set convolution parameters
///
///
///
/// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE.
///
///
///
///
/// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER.
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionParameterfv")]
public static
unsafe void ConvolutionParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glConvolutionParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Set convolution parameters
///
///
///
/// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE.
///
///
///
///
/// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER.
///
///
///
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionParameteri")]
public static
void ConvolutionParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glConvolutionParameteri((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32)@params);
#if DEBUG
}
#endif
}
///
/// Set convolution parameters
///
///
///
/// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE.
///
///
///
///
/// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER.
///
///
///
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionParameteriv")]
public static
void ConvolutionParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glConvolutionParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set convolution parameters
///
///
///
/// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE.
///
///
///
///
/// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER.
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionParameteriv")]
public static
void ConvolutionParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, ref Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glConvolutionParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set convolution parameters
///
///
///
/// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE.
///
///
///
///
/// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER.
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glConvolutionParameteriv")]
public static
unsafe void ConvolutionParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glConvolutionParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Copy pixels into a one-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_1D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The window space coordinates of the lower-left coordinate of the pixel array to copy.
///
///
///
///
/// The width of the pixel array to copy.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glCopyConvolutionFilter1D")]
public static
void CopyConvolutionFilter1D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyConvolutionFilter1D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width);
#if DEBUG
}
#endif
}
///
/// Copy pixels into a two-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The window space coordinates of the lower-left coordinate of the pixel array to copy.
///
///
///
///
/// The width of the pixel array to copy.
///
///
///
///
/// The height of the pixel array to copy.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glCopyConvolutionFilter2D")]
public static
void CopyConvolutionFilter2D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyConvolutionFilter2D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height);
#if DEBUG
}
#endif
}
///
/// Get current 1D or 2D convolution filter kernel
///
///
///
/// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D.
///
///
///
///
/// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the output image.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetConvolutionFilter")]
public static
void GetConvolutionFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [Out] IntPtr image)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetConvolutionFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)image);
#if DEBUG
}
#endif
}
///
/// Get current 1D or 2D convolution filter kernel
///
///
///
/// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D.
///
///
///
///
/// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the output image.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetConvolutionFilter")]
public static
void GetConvolutionFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T3 image)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glGetConvolutionFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get current 1D or 2D convolution filter kernel
///
///
///
/// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D.
///
///
///
///
/// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the output image.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetConvolutionFilter")]
public static
void GetConvolutionFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T3[] image)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glGetConvolutionFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get current 1D or 2D convolution filter kernel
///
///
///
/// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D.
///
///
///
///
/// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the output image.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetConvolutionFilter")]
public static
void GetConvolutionFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T3[,] image)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glGetConvolutionFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get current 1D or 2D convolution filter kernel
///
///
///
/// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D.
///
///
///
///
/// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the output image.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetConvolutionFilter")]
public static
void GetConvolutionFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T3[,,] image)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glGetConvolutionFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get convolution parameters
///
///
///
/// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT.
///
///
///
///
/// Pointer to storage for the parameters to be retrieved.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetConvolutionParameterfv")]
public static
void GetConvolutionParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetConvolutionParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Get convolution parameters
///
///
///
/// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT.
///
///
///
///
/// Pointer to storage for the parameters to be retrieved.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetConvolutionParameterfv")]
public static
void GetConvolutionParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetConvolutionParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Get convolution parameters
///
///
///
/// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT.
///
///
///
///
/// Pointer to storage for the parameters to be retrieved.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetConvolutionParameterfv")]
public static
unsafe void GetConvolutionParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetConvolutionParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Get convolution parameters
///
///
///
/// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT.
///
///
///
///
/// Pointer to storage for the parameters to be retrieved.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetConvolutionParameteriv")]
public static
void GetConvolutionParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetConvolutionParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Get convolution parameters
///
///
///
/// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT.
///
///
///
///
/// Pointer to storage for the parameters to be retrieved.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetConvolutionParameteriv")]
public static
void GetConvolutionParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetConvolutionParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Get convolution parameters
///
///
///
/// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT.
///
///
///
///
/// Pointer to storage for the parameters to be retrieved.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetConvolutionParameteriv")]
public static
unsafe void GetConvolutionParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetConvolutionParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Get separable convolution filter kernel images
///
///
///
/// The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
///
///
///
///
/// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the row filter image.
///
///
///
///
/// Pointer to storage for the column filter image.
///
///
///
///
/// Pointer to storage for the span filter image (currently unused).
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetSeparableFilter")]
public static
void GetSeparableFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [Out] IntPtr row, [Out] IntPtr column, [Out] IntPtr span)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetSeparableFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row, (IntPtr)column, (IntPtr)span);
#if DEBUG
}
#endif
}
///
/// Get separable convolution filter kernel images
///
///
///
/// The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
///
///
///
///
/// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the row filter image.
///
///
///
///
/// Pointer to storage for the column filter image.
///
///
///
///
/// Pointer to storage for the span filter image (currently unused).
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetSeparableFilter")]
public static
void GetSeparableFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [Out] IntPtr row, [Out] IntPtr column, [In, Out] ref T5 span)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetSeparableFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
span_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get separable convolution filter kernel images
///
///
///
/// The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
///
///
///
///
/// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the row filter image.
///
///
///
///
/// Pointer to storage for the column filter image.
///
///
///
///
/// Pointer to storage for the span filter image (currently unused).
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetSeparableFilter")]
public static
void GetSeparableFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [Out] IntPtr row, [Out] IntPtr column, [In, Out] T5[] span)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetSeparableFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
span_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get separable convolution filter kernel images
///
///
///
/// The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
///
///
///
///
/// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the row filter image.
///
///
///
///
/// Pointer to storage for the column filter image.
///
///
///
///
/// Pointer to storage for the span filter image (currently unused).
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetSeparableFilter")]
public static
void GetSeparableFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [Out] IntPtr row, [Out] IntPtr column, [In, Out] T5[,] span)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetSeparableFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
span_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get separable convolution filter kernel images
///
///
///
/// The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
///
///
///
///
/// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the row filter image.
///
///
///
///
/// Pointer to storage for the column filter image.
///
///
///
///
/// Pointer to storage for the span filter image (currently unused).
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetSeparableFilter")]
public static
void GetSeparableFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [Out] IntPtr row, [Out] IntPtr column, [In, Out] T5[,,] span)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetSeparableFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
span_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get separable convolution filter kernel images
///
///
///
/// The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
///
///
///
///
/// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the row filter image.
///
///
///
///
/// Pointer to storage for the column filter image.
///
///
///
///
/// Pointer to storage for the span filter image (currently unused).
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetSeparableFilter")]
public static
void GetSeparableFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [Out] IntPtr row, [In, Out] ref T4 column, [In, Out] T5[,,] span)
where T4 : struct
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetSeparableFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
column_ptr.Free();
span_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get separable convolution filter kernel images
///
///
///
/// The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
///
///
///
///
/// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the row filter image.
///
///
///
///
/// Pointer to storage for the column filter image.
///
///
///
///
/// Pointer to storage for the span filter image (currently unused).
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetSeparableFilter")]
public static
void GetSeparableFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [Out] IntPtr row, [In, Out] T4[] column, [In, Out] T5[,,] span)
where T4 : struct
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetSeparableFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
column_ptr.Free();
span_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get separable convolution filter kernel images
///
///
///
/// The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
///
///
///
///
/// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the row filter image.
///
///
///
///
/// Pointer to storage for the column filter image.
///
///
///
///
/// Pointer to storage for the span filter image (currently unused).
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetSeparableFilter")]
public static
void GetSeparableFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [Out] IntPtr row, [In, Out] T4[,] column, [In, Out] T5[,,] span)
where T4 : struct
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetSeparableFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
column_ptr.Free();
span_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get separable convolution filter kernel images
///
///
///
/// The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
///
///
///
///
/// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the row filter image.
///
///
///
///
/// Pointer to storage for the column filter image.
///
///
///
///
/// Pointer to storage for the span filter image (currently unused).
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetSeparableFilter")]
public static
void GetSeparableFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [Out] IntPtr row, [In, Out] T4[,,] column, [In, Out] T5[,,] span)
where T4 : struct
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetSeparableFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
column_ptr.Free();
span_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get separable convolution filter kernel images
///
///
///
/// The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
///
///
///
///
/// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the row filter image.
///
///
///
///
/// Pointer to storage for the column filter image.
///
///
///
///
/// Pointer to storage for the span filter image (currently unused).
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetSeparableFilter")]
public static
void GetSeparableFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T3 row, [In, Out] T4[,,] column, [In, Out] T5[,,] span)
where T3 : struct
where T4 : struct
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned);
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetSeparableFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
row_ptr.Free();
column_ptr.Free();
span_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get separable convolution filter kernel images
///
///
///
/// The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
///
///
///
///
/// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the row filter image.
///
///
///
///
/// Pointer to storage for the column filter image.
///
///
///
///
/// Pointer to storage for the span filter image (currently unused).
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetSeparableFilter")]
public static
void GetSeparableFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T3[] row, [In, Out] T4[,,] column, [In, Out] T5[,,] span)
where T3 : struct
where T4 : struct
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned);
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetSeparableFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
row_ptr.Free();
column_ptr.Free();
span_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get separable convolution filter kernel images
///
///
///
/// The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
///
///
///
///
/// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the row filter image.
///
///
///
///
/// Pointer to storage for the column filter image.
///
///
///
///
/// Pointer to storage for the span filter image (currently unused).
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetSeparableFilter")]
public static
void GetSeparableFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T3[,] row, [In, Out] T4[,,] column, [In, Out] T5[,,] span)
where T3 : struct
where T4 : struct
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned);
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetSeparableFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
row_ptr.Free();
column_ptr.Free();
span_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get separable convolution filter kernel images
///
///
///
/// The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
///
///
///
///
/// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to storage for the row filter image.
///
///
///
///
/// Pointer to storage for the column filter image.
///
///
///
///
/// Pointer to storage for the span filter image (currently unused).
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetSeparableFilter")]
public static
void GetSeparableFilter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T3[,,] row, [In, Out] T4[,,] column, [In, Out] T5[,,] span)
where T3 : struct
where T4 : struct
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned);
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetSeparableFilter((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
row_ptr.Free();
column_ptr.Free();
span_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a separable two-dimensional convolution filter
///
///
///
/// Must be GL_SEPARABLE_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
///
///
///
///
/// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
///
///
///
///
/// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glSeparableFilter2D")]
public static
void SeparableFilter2D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, IntPtr row, IntPtr column)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSeparableFilter2D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row, (IntPtr)column);
#if DEBUG
}
#endif
}
///
/// Define a separable two-dimensional convolution filter
///
///
///
/// Must be GL_SEPARABLE_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
///
///
///
///
/// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
///
///
///
///
/// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glSeparableFilter2D")]
public static
void SeparableFilter2D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, IntPtr row, [In, Out] ref T7 column)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
try
{
Delegates.glSeparableFilter2D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject());
}
finally
{
column_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a separable two-dimensional convolution filter
///
///
///
/// Must be GL_SEPARABLE_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
///
///
///
///
/// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
///
///
///
///
/// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glSeparableFilter2D")]
public static
void SeparableFilter2D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, IntPtr row, [In, Out] T7[] column)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
try
{
Delegates.glSeparableFilter2D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject());
}
finally
{
column_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a separable two-dimensional convolution filter
///
///
///
/// Must be GL_SEPARABLE_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
///
///
///
///
/// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
///
///
///
///
/// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glSeparableFilter2D")]
public static
void SeparableFilter2D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, IntPtr row, [In, Out] T7[,] column)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
try
{
Delegates.glSeparableFilter2D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject());
}
finally
{
column_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a separable two-dimensional convolution filter
///
///
///
/// Must be GL_SEPARABLE_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
///
///
///
///
/// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
///
///
///
///
/// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glSeparableFilter2D")]
public static
void SeparableFilter2D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, IntPtr row, [In, Out] T7[,,] column)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
try
{
Delegates.glSeparableFilter2D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject());
}
finally
{
column_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a separable two-dimensional convolution filter
///
///
///
/// Must be GL_SEPARABLE_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
///
///
///
///
/// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
///
///
///
///
/// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glSeparableFilter2D")]
public static
void SeparableFilter2D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T6 row, [In, Out] T7[,,] column)
where T6 : struct
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned);
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
try
{
Delegates.glSeparableFilter2D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject());
}
finally
{
row_ptr.Free();
column_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a separable two-dimensional convolution filter
///
///
///
/// Must be GL_SEPARABLE_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
///
///
///
///
/// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
///
///
///
///
/// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glSeparableFilter2D")]
public static
void SeparableFilter2D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T6[] row, [In, Out] T7[,,] column)
where T6 : struct
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned);
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
try
{
Delegates.glSeparableFilter2D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject());
}
finally
{
row_ptr.Free();
column_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a separable two-dimensional convolution filter
///
///
///
/// Must be GL_SEPARABLE_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
///
///
///
///
/// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
///
///
///
///
/// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glSeparableFilter2D")]
public static
void SeparableFilter2D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T6[,] row, [In, Out] T7[,,] column)
where T6 : struct
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned);
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
try
{
Delegates.glSeparableFilter2D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject());
}
finally
{
row_ptr.Free();
column_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define a separable two-dimensional convolution filter
///
///
///
/// Must be GL_SEPARABLE_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
///
///
///
///
/// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
///
///
///
///
/// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glSeparableFilter2D")]
public static
void SeparableFilter2D(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T6[,,] row, [In, Out] T7[,,] column)
where T6 : struct
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned);
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
try
{
Delegates.glSeparableFilter2D((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject());
}
finally
{
row_ptr.Free();
column_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get histogram table
///
///
///
/// Must be GL_HISTOGRAM.
///
///
///
///
/// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified.
///
///
///
///
/// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// A pointer to storage for the returned histogram table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetHistogram")]
public static
void GetHistogram(OpenTK.Graphics.Version12 target, bool reset, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [Out] IntPtr values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetHistogram((OpenTK.Graphics.Version12)target, (bool)reset, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)values);
#if DEBUG
}
#endif
}
///
/// Get histogram table
///
///
///
/// Must be GL_HISTOGRAM.
///
///
///
///
/// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified.
///
///
///
///
/// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// A pointer to storage for the returned histogram table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetHistogram")]
public static
void GetHistogram(OpenTK.Graphics.Version12 target, bool reset, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T4 values)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned);
try
{
Delegates.glGetHistogram((OpenTK.Graphics.Version12)target, (bool)reset, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject());
}
finally
{
values_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get histogram table
///
///
///
/// Must be GL_HISTOGRAM.
///
///
///
///
/// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified.
///
///
///
///
/// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// A pointer to storage for the returned histogram table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetHistogram")]
public static
void GetHistogram(OpenTK.Graphics.Version12 target, bool reset, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T4[] values)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned);
try
{
Delegates.glGetHistogram((OpenTK.Graphics.Version12)target, (bool)reset, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject());
}
finally
{
values_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get histogram table
///
///
///
/// Must be GL_HISTOGRAM.
///
///
///
///
/// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified.
///
///
///
///
/// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// A pointer to storage for the returned histogram table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetHistogram")]
public static
void GetHistogram(OpenTK.Graphics.Version12 target, bool reset, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T4[,] values)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned);
try
{
Delegates.glGetHistogram((OpenTK.Graphics.Version12)target, (bool)reset, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject());
}
finally
{
values_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get histogram table
///
///
///
/// Must be GL_HISTOGRAM.
///
///
///
///
/// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified.
///
///
///
///
/// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// A pointer to storage for the returned histogram table.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetHistogram")]
public static
void GetHistogram(OpenTK.Graphics.Version12 target, bool reset, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T4[,,] values)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned);
try
{
Delegates.glGetHistogram((OpenTK.Graphics.Version12)target, (bool)reset, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject());
}
finally
{
values_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get histogram parameters
///
///
///
/// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM.
///
///
///
///
/// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK.
///
///
///
///
/// Pointer to storage for the returned values.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetHistogramParameterfv")]
public static
void GetHistogramParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetHistogramParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Get histogram parameters
///
///
///
/// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM.
///
///
///
///
/// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK.
///
///
///
///
/// Pointer to storage for the returned values.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetHistogramParameterfv")]
public static
void GetHistogramParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetHistogramParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Get histogram parameters
///
///
///
/// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM.
///
///
///
///
/// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK.
///
///
///
///
/// Pointer to storage for the returned values.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetHistogramParameterfv")]
public static
unsafe void GetHistogramParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetHistogramParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Get histogram parameters
///
///
///
/// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM.
///
///
///
///
/// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK.
///
///
///
///
/// Pointer to storage for the returned values.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetHistogramParameteriv")]
public static
void GetHistogramParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetHistogramParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Get histogram parameters
///
///
///
/// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM.
///
///
///
///
/// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK.
///
///
///
///
/// Pointer to storage for the returned values.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetHistogramParameteriv")]
public static
void GetHistogramParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetHistogramParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Get histogram parameters
///
///
///
/// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM.
///
///
///
///
/// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK.
///
///
///
///
/// Pointer to storage for the returned values.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetHistogramParameteriv")]
public static
unsafe void GetHistogramParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetHistogramParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Get minimum and maximum pixel values
///
///
///
/// Must be GL_MINMAX.
///
///
///
///
/// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered.
///
///
///
///
/// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// A pointer to storage for the returned values.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetMinmax")]
public static
void GetMinmax(OpenTK.Graphics.Version12 target, bool reset, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [Out] IntPtr values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetMinmax((OpenTK.Graphics.Version12)target, (bool)reset, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)values);
#if DEBUG
}
#endif
}
///
/// Get minimum and maximum pixel values
///
///
///
/// Must be GL_MINMAX.
///
///
///
///
/// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered.
///
///
///
///
/// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// A pointer to storage for the returned values.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetMinmax")]
public static
void GetMinmax(OpenTK.Graphics.Version12 target, bool reset, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T4 values)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned);
try
{
Delegates.glGetMinmax((OpenTK.Graphics.Version12)target, (bool)reset, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject());
}
finally
{
values_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get minimum and maximum pixel values
///
///
///
/// Must be GL_MINMAX.
///
///
///
///
/// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered.
///
///
///
///
/// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// A pointer to storage for the returned values.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetMinmax")]
public static
void GetMinmax(OpenTK.Graphics.Version12 target, bool reset, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T4[] values)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned);
try
{
Delegates.glGetMinmax((OpenTK.Graphics.Version12)target, (bool)reset, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject());
}
finally
{
values_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get minimum and maximum pixel values
///
///
///
/// Must be GL_MINMAX.
///
///
///
///
/// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered.
///
///
///
///
/// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// A pointer to storage for the returned values.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetMinmax")]
public static
void GetMinmax(OpenTK.Graphics.Version12 target, bool reset, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T4[,] values)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned);
try
{
Delegates.glGetMinmax((OpenTK.Graphics.Version12)target, (bool)reset, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject());
}
finally
{
values_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get minimum and maximum pixel values
///
///
///
/// Must be GL_MINMAX.
///
///
///
///
/// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered.
///
///
///
///
/// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// A pointer to storage for the returned values.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetMinmax")]
public static
void GetMinmax(OpenTK.Graphics.Version12 target, bool reset, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T4[,,] values)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned);
try
{
Delegates.glGetMinmax((OpenTK.Graphics.Version12)target, (bool)reset, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject());
}
finally
{
values_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Get minmax parameters
///
///
///
/// Must be GL_MINMAX.
///
///
///
///
/// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK.
///
///
///
///
/// A pointer to storage for the retrieved parameters.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetMinmaxParameterfv")]
public static
void GetMinmaxParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetMinmaxParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Get minmax parameters
///
///
///
/// Must be GL_MINMAX.
///
///
///
///
/// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK.
///
///
///
///
/// A pointer to storage for the retrieved parameters.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetMinmaxParameterfv")]
public static
void GetMinmaxParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetMinmaxParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Get minmax parameters
///
///
///
/// Must be GL_MINMAX.
///
///
///
///
/// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK.
///
///
///
///
/// A pointer to storage for the retrieved parameters.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetMinmaxParameterfv")]
public static
unsafe void GetMinmaxParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetMinmaxParameterfv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Get minmax parameters
///
///
///
/// Must be GL_MINMAX.
///
///
///
///
/// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK.
///
///
///
///
/// A pointer to storage for the retrieved parameters.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetMinmaxParameteriv")]
public static
void GetMinmaxParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetMinmaxParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Get minmax parameters
///
///
///
/// Must be GL_MINMAX.
///
///
///
///
/// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK.
///
///
///
///
/// A pointer to storage for the retrieved parameters.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetMinmaxParameteriv")]
public static
void GetMinmaxParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetMinmaxParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Get minmax parameters
///
///
///
/// Must be GL_MINMAX.
///
///
///
///
/// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK.
///
///
///
///
/// A pointer to storage for the retrieved parameters.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glGetMinmaxParameteriv")]
public static
unsafe void GetMinmaxParameter(OpenTK.Graphics.Version12 target, OpenTK.Graphics.Version12 pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetMinmaxParameteriv((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.Version12)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Define histogram table
///
///
///
/// The histogram whose parameters are to be set. Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM.
///
///
///
///
/// The number of entries in the histogram table. Must be a power of 2.
///
///
///
///
/// The format of entries in the histogram table. Must be one of GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// If GL_TRUE, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If GL_FALSE, pixels will proceed to the minmax process after histogramming.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glHistogram")]
public static
void Histogram(OpenTK.Graphics.Version12 target, Int32 width, OpenTK.Graphics.PixelInternalFormat internalformat, bool sink)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glHistogram((OpenTK.Graphics.Version12)target, (Int32)width, (OpenTK.Graphics.PixelInternalFormat)internalformat, (bool)sink);
#if DEBUG
}
#endif
}
///
/// Define minmax table
///
///
///
/// The minmax table whose parameters are to be set. Must be GL_MINMAX.
///
///
///
///
/// The format of entries in the minmax table. Must be one of GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// If GL_TRUE, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If GL_FALSE, pixels will proceed to the final conversion process after minmax.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glMinmax")]
public static
void Minmax(OpenTK.Graphics.Version12 target, OpenTK.Graphics.PixelInternalFormat internalformat, bool sink)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMinmax((OpenTK.Graphics.Version12)target, (OpenTK.Graphics.PixelInternalFormat)internalformat, (bool)sink);
#if DEBUG
}
#endif
}
///
/// Reset histogram table entries to zero
///
///
///
/// Must be GL_HISTOGRAM.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glResetHistogram")]
public static
void ResetHistogram(OpenTK.Graphics.Version12 target)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glResetHistogram((OpenTK.Graphics.Version12)target);
#if DEBUG
}
#endif
}
///
/// Reset minmax table entries to initial values
///
///
///
/// Must be GL_MINMAX.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glResetMinmax")]
public static
void ResetMinmax(OpenTK.Graphics.Version12 target)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glResetMinmax((OpenTK.Graphics.Version12)target);
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D or GL_PROXY_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.
///
///
///
///
/// Specifies the number of color components in the texture. Must be 1, 2, 3, or 4, or one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup m + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup k + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glTexImage3D")]
public static
void TexImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, IntPtr pixels)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels);
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D or GL_PROXY_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.
///
///
///
///
/// Specifies the number of color components in the texture. Must be 1, 2, 3, or 4, or one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup m + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup k + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glTexImage3D")]
public static
void TexImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T9 pixels)
where T9 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D or GL_PROXY_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.
///
///
///
///
/// Specifies the number of color components in the texture. Must be 1, 2, 3, or 4, or one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup m + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup k + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glTexImage3D")]
public static
void TexImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T9[] pixels)
where T9 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D or GL_PROXY_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.
///
///
///
///
/// Specifies the number of color components in the texture. Must be 1, 2, 3, or 4, or one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup m + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup k + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glTexImage3D")]
public static
void TexImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T9[,] pixels)
where T9 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D or GL_PROXY_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.
///
///
///
///
/// Specifies the number of color components in the texture. Must be 1, 2, 3, or 4, or one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SLUMINANCE, GL_SLUMINANCE8, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup m + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup k + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glTexImage3D")]
public static
void TexImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T9[,,] pixels)
where T9 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glTexSubImage3D")]
public static
void TexSubImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, IntPtr pixels)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexSubImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels);
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glTexSubImage3D")]
public static
void TexSubImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] ref T10 pixels)
where T10 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexSubImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glTexSubImage3D")]
public static
void TexSubImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T10[] pixels)
where T10 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexSubImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glTexSubImage3D")]
public static
void TexSubImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T10[,] pixels)
where T10 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexSubImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Specifies a pointer to the image data in memory.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glTexSubImage3D")]
public static
void TexSubImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.PixelFormat format, OpenTK.Graphics.PixelType type, [In, Out] T10[,,] pixels)
where T10 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
try
{
Delegates.glTexSubImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.PixelFormat)format, (OpenTK.Graphics.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
}
finally
{
pixels_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Copy a three-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
[AutoGenerated(Category = "Version12", Version = "1.2", EntryPoint = "glCopyTexSubImage3D")]
public static
void CopyTexSubImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyTexSubImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height);
#if DEBUG
}
#endif
}
///
/// Select active texture unit
///
///
///
/// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTURE, where i ranges from 0 to the larger of (GL_MAX_TEXTURE_COORDS - 1) and (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glActiveTexture")]
public static
void ActiveTexture(OpenTK.Graphics.TextureUnit texture)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glActiveTexture((OpenTK.Graphics.TextureUnit)texture);
#if DEBUG
}
#endif
}
///
/// Select active texture unit
///
///
///
/// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTURE, where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. The initial value is GL_TEXTURE0.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glClientActiveTexture")]
public static
void ClientActiveTexture(OpenTK.Graphics.TextureUnit texture)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClientActiveTexture((OpenTK.Graphics.TextureUnit)texture);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord1d")]
public static
void MultiTexCoord1(OpenTK.Graphics.TextureUnit target, Double s)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord1d((OpenTK.Graphics.TextureUnit)target, (Double)s);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord1dv")]
public static
unsafe void MultiTexCoord1(OpenTK.Graphics.TextureUnit target, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord1dv((OpenTK.Graphics.TextureUnit)target, (Double*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord1dv")]
public static
void MultiTexCoord1(OpenTK.Graphics.TextureUnit target, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glMultiTexCoord1dv((OpenTK.Graphics.TextureUnit)target, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord1f")]
public static
void MultiTexCoord1(OpenTK.Graphics.TextureUnit target, Single s)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord1f((OpenTK.Graphics.TextureUnit)target, (Single)s);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord1fv")]
public static
unsafe void MultiTexCoord1(OpenTK.Graphics.TextureUnit target, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord1fv((OpenTK.Graphics.TextureUnit)target, (Single*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord1fv")]
public static
void MultiTexCoord1(OpenTK.Graphics.TextureUnit target, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glMultiTexCoord1fv((OpenTK.Graphics.TextureUnit)target, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord1i")]
public static
void MultiTexCoord1(OpenTK.Graphics.TextureUnit target, Int32 s)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord1i((OpenTK.Graphics.TextureUnit)target, (Int32)s);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord1iv")]
public static
unsafe void MultiTexCoord1(OpenTK.Graphics.TextureUnit target, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord1iv((OpenTK.Graphics.TextureUnit)target, (Int32*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord1iv")]
public static
void MultiTexCoord1(OpenTK.Graphics.TextureUnit target, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glMultiTexCoord1iv((OpenTK.Graphics.TextureUnit)target, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord1s")]
public static
void MultiTexCoord1(OpenTK.Graphics.TextureUnit target, Int16 s)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord1s((OpenTK.Graphics.TextureUnit)target, (Int16)s);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord1sv")]
public static
unsafe void MultiTexCoord1(OpenTK.Graphics.TextureUnit target, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord1sv((OpenTK.Graphics.TextureUnit)target, (Int16*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord1sv")]
public static
void MultiTexCoord1(OpenTK.Graphics.TextureUnit target, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glMultiTexCoord1sv((OpenTK.Graphics.TextureUnit)target, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord2d")]
public static
void MultiTexCoord2(OpenTK.Graphics.TextureUnit target, Double s, Double t)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord2d((OpenTK.Graphics.TextureUnit)target, (Double)s, (Double)t);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord2dv")]
public static
void MultiTexCoord2(OpenTK.Graphics.TextureUnit target, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glMultiTexCoord2dv((OpenTK.Graphics.TextureUnit)target, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord2dv")]
public static
void MultiTexCoord2(OpenTK.Graphics.TextureUnit target, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glMultiTexCoord2dv((OpenTK.Graphics.TextureUnit)target, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord2dv")]
public static
unsafe void MultiTexCoord2(OpenTK.Graphics.TextureUnit target, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord2dv((OpenTK.Graphics.TextureUnit)target, (Double*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord2f")]
public static
void MultiTexCoord2(OpenTK.Graphics.TextureUnit target, Single s, Single t)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord2f((OpenTK.Graphics.TextureUnit)target, (Single)s, (Single)t);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord2fv")]
public static
void MultiTexCoord2(OpenTK.Graphics.TextureUnit target, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glMultiTexCoord2fv((OpenTK.Graphics.TextureUnit)target, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord2fv")]
public static
void MultiTexCoord2(OpenTK.Graphics.TextureUnit target, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glMultiTexCoord2fv((OpenTK.Graphics.TextureUnit)target, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord2fv")]
public static
unsafe void MultiTexCoord2(OpenTK.Graphics.TextureUnit target, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord2fv((OpenTK.Graphics.TextureUnit)target, (Single*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord2i")]
public static
void MultiTexCoord2(OpenTK.Graphics.TextureUnit target, Int32 s, Int32 t)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord2i((OpenTK.Graphics.TextureUnit)target, (Int32)s, (Int32)t);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord2iv")]
public static
void MultiTexCoord2(OpenTK.Graphics.TextureUnit target, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glMultiTexCoord2iv((OpenTK.Graphics.TextureUnit)target, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord2iv")]
public static
void MultiTexCoord2(OpenTK.Graphics.TextureUnit target, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glMultiTexCoord2iv((OpenTK.Graphics.TextureUnit)target, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord2iv")]
public static
unsafe void MultiTexCoord2(OpenTK.Graphics.TextureUnit target, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord2iv((OpenTK.Graphics.TextureUnit)target, (Int32*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord2s")]
public static
void MultiTexCoord2(OpenTK.Graphics.TextureUnit target, Int16 s, Int16 t)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord2s((OpenTK.Graphics.TextureUnit)target, (Int16)s, (Int16)t);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord2sv")]
public static
void MultiTexCoord2(OpenTK.Graphics.TextureUnit target, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glMultiTexCoord2sv((OpenTK.Graphics.TextureUnit)target, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord2sv")]
public static
void MultiTexCoord2(OpenTK.Graphics.TextureUnit target, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glMultiTexCoord2sv((OpenTK.Graphics.TextureUnit)target, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord2sv")]
public static
unsafe void MultiTexCoord2(OpenTK.Graphics.TextureUnit target, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord2sv((OpenTK.Graphics.TextureUnit)target, (Int16*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord3d")]
public static
void MultiTexCoord3(OpenTK.Graphics.TextureUnit target, Double s, Double t, Double r)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord3d((OpenTK.Graphics.TextureUnit)target, (Double)s, (Double)t, (Double)r);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord3dv")]
public static
void MultiTexCoord3(OpenTK.Graphics.TextureUnit target, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glMultiTexCoord3dv((OpenTK.Graphics.TextureUnit)target, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord3dv")]
public static
void MultiTexCoord3(OpenTK.Graphics.TextureUnit target, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glMultiTexCoord3dv((OpenTK.Graphics.TextureUnit)target, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord3dv")]
public static
unsafe void MultiTexCoord3(OpenTK.Graphics.TextureUnit target, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord3dv((OpenTK.Graphics.TextureUnit)target, (Double*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord3f")]
public static
void MultiTexCoord3(OpenTK.Graphics.TextureUnit target, Single s, Single t, Single r)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord3f((OpenTK.Graphics.TextureUnit)target, (Single)s, (Single)t, (Single)r);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord3fv")]
public static
void MultiTexCoord3(OpenTK.Graphics.TextureUnit target, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glMultiTexCoord3fv((OpenTK.Graphics.TextureUnit)target, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord3fv")]
public static
void MultiTexCoord3(OpenTK.Graphics.TextureUnit target, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glMultiTexCoord3fv((OpenTK.Graphics.TextureUnit)target, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord3fv")]
public static
unsafe void MultiTexCoord3(OpenTK.Graphics.TextureUnit target, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord3fv((OpenTK.Graphics.TextureUnit)target, (Single*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord3i")]
public static
void MultiTexCoord3(OpenTK.Graphics.TextureUnit target, Int32 s, Int32 t, Int32 r)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord3i((OpenTK.Graphics.TextureUnit)target, (Int32)s, (Int32)t, (Int32)r);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord3iv")]
public static
void MultiTexCoord3(OpenTK.Graphics.TextureUnit target, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glMultiTexCoord3iv((OpenTK.Graphics.TextureUnit)target, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord3iv")]
public static
void MultiTexCoord3(OpenTK.Graphics.TextureUnit target, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glMultiTexCoord3iv((OpenTK.Graphics.TextureUnit)target, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord3iv")]
public static
unsafe void MultiTexCoord3(OpenTK.Graphics.TextureUnit target, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord3iv((OpenTK.Graphics.TextureUnit)target, (Int32*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord3s")]
public static
void MultiTexCoord3(OpenTK.Graphics.TextureUnit target, Int16 s, Int16 t, Int16 r)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord3s((OpenTK.Graphics.TextureUnit)target, (Int16)s, (Int16)t, (Int16)r);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord3sv")]
public static
void MultiTexCoord3(OpenTK.Graphics.TextureUnit target, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glMultiTexCoord3sv((OpenTK.Graphics.TextureUnit)target, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord3sv")]
public static
void MultiTexCoord3(OpenTK.Graphics.TextureUnit target, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glMultiTexCoord3sv((OpenTK.Graphics.TextureUnit)target, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord3sv")]
public static
unsafe void MultiTexCoord3(OpenTK.Graphics.TextureUnit target, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord3sv((OpenTK.Graphics.TextureUnit)target, (Int16*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord4d")]
public static
void MultiTexCoord4(OpenTK.Graphics.TextureUnit target, Double s, Double t, Double r, Double q)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord4d((OpenTK.Graphics.TextureUnit)target, (Double)s, (Double)t, (Double)r, (Double)q);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord4dv")]
public static
void MultiTexCoord4(OpenTK.Graphics.TextureUnit target, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glMultiTexCoord4dv((OpenTK.Graphics.TextureUnit)target, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord4dv")]
public static
void MultiTexCoord4(OpenTK.Graphics.TextureUnit target, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glMultiTexCoord4dv((OpenTK.Graphics.TextureUnit)target, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord4dv")]
public static
unsafe void MultiTexCoord4(OpenTK.Graphics.TextureUnit target, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord4dv((OpenTK.Graphics.TextureUnit)target, (Double*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord4f")]
public static
void MultiTexCoord4(OpenTK.Graphics.TextureUnit target, Single s, Single t, Single r, Single q)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord4f((OpenTK.Graphics.TextureUnit)target, (Single)s, (Single)t, (Single)r, (Single)q);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord4fv")]
public static
void MultiTexCoord4(OpenTK.Graphics.TextureUnit target, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glMultiTexCoord4fv((OpenTK.Graphics.TextureUnit)target, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord4fv")]
public static
void MultiTexCoord4(OpenTK.Graphics.TextureUnit target, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glMultiTexCoord4fv((OpenTK.Graphics.TextureUnit)target, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord4fv")]
public static
unsafe void MultiTexCoord4(OpenTK.Graphics.TextureUnit target, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord4fv((OpenTK.Graphics.TextureUnit)target, (Single*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord4i")]
public static
void MultiTexCoord4(OpenTK.Graphics.TextureUnit target, Int32 s, Int32 t, Int32 r, Int32 q)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord4i((OpenTK.Graphics.TextureUnit)target, (Int32)s, (Int32)t, (Int32)r, (Int32)q);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord4iv")]
public static
void MultiTexCoord4(OpenTK.Graphics.TextureUnit target, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glMultiTexCoord4iv((OpenTK.Graphics.TextureUnit)target, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord4iv")]
public static
void MultiTexCoord4(OpenTK.Graphics.TextureUnit target, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glMultiTexCoord4iv((OpenTK.Graphics.TextureUnit)target, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord4iv")]
public static
unsafe void MultiTexCoord4(OpenTK.Graphics.TextureUnit target, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord4iv((OpenTK.Graphics.TextureUnit)target, (Int32*)v);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord4s")]
public static
void MultiTexCoord4(OpenTK.Graphics.TextureUnit target, Int16 s, Int16 t, Int16 r, Int16 q)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord4s((OpenTK.Graphics.TextureUnit)target, (Int16)s, (Int16)t, (Int16)r, (Int16)q);
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord4sv")]
public static
void MultiTexCoord4(OpenTK.Graphics.TextureUnit target, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glMultiTexCoord4sv((OpenTK.Graphics.TextureUnit)target, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord4sv")]
public static
void MultiTexCoord4(OpenTK.Graphics.TextureUnit target, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glMultiTexCoord4sv((OpenTK.Graphics.TextureUnit)target, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultiTexCoord4sv")]
public static
unsafe void MultiTexCoord4(OpenTK.Graphics.TextureUnit target, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord4sv((OpenTK.Graphics.TextureUnit)target, (Int16*)v);
#if DEBUG
}
#endif
}
///
/// Replace the current matrix with the specified row-major ordered matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glLoadTransposeMatrixf")]
public static
void LoadTransposeMatrix(Single[] m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* m_ptr = m)
{
Delegates.glLoadTransposeMatrixf((Single*)m_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Replace the current matrix with the specified row-major ordered matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glLoadTransposeMatrixf")]
public static
void LoadTransposeMatrix(ref Single m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* m_ptr = &m)
{
Delegates.glLoadTransposeMatrixf((Single*)m_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Replace the current matrix with the specified row-major ordered matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glLoadTransposeMatrixf")]
public static
unsafe void LoadTransposeMatrix(Single* m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLoadTransposeMatrixf((Single*)m);
#if DEBUG
}
#endif
}
///
/// Replace the current matrix with the specified row-major ordered matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glLoadTransposeMatrixd")]
public static
void LoadTransposeMatrix(Double[] m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* m_ptr = m)
{
Delegates.glLoadTransposeMatrixd((Double*)m_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Replace the current matrix with the specified row-major ordered matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glLoadTransposeMatrixd")]
public static
void LoadTransposeMatrix(ref Double m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* m_ptr = &m)
{
Delegates.glLoadTransposeMatrixd((Double*)m_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Replace the current matrix with the specified row-major ordered matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glLoadTransposeMatrixd")]
public static
unsafe void LoadTransposeMatrix(Double* m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLoadTransposeMatrixd((Double*)m);
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix with the specified row-major ordered matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultTransposeMatrixf")]
public static
void MultTransposeMatrix(Single[] m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* m_ptr = m)
{
Delegates.glMultTransposeMatrixf((Single*)m_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix with the specified row-major ordered matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultTransposeMatrixf")]
public static
void MultTransposeMatrix(ref Single m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* m_ptr = &m)
{
Delegates.glMultTransposeMatrixf((Single*)m_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix with the specified row-major ordered matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultTransposeMatrixf")]
public static
unsafe void MultTransposeMatrix(Single* m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultTransposeMatrixf((Single*)m);
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix with the specified row-major ordered matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultTransposeMatrixd")]
public static
void MultTransposeMatrix(Double[] m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* m_ptr = m)
{
Delegates.glMultTransposeMatrixd((Double*)m_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix with the specified row-major ordered matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultTransposeMatrixd")]
public static
void MultTransposeMatrix(ref Double m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* m_ptr = &m)
{
Delegates.glMultTransposeMatrixd((Double*)m_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Multiply the current matrix with the specified row-major ordered matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glMultTransposeMatrixd")]
public static
unsafe void MultTransposeMatrix(Double* m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultTransposeMatrixd((Double*)m);
#if DEBUG
}
#endif
}
///
/// Specify multisample coverage parameters
///
///
///
/// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0.
///
///
///
///
/// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glSampleCoverage")]
public static
void SampleCoverage(Single value, bool invert)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSampleCoverage((Single)value, (bool)invert);
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D or GL_PROXY_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
public static
void CompressedTexImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D or GL_PROXY_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
public static
void CompressedTexImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [In, Out] ref T8 data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D or GL_PROXY_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
public static
void CompressedTexImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [In, Out] T8[] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D or GL_PROXY_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
public static
void CompressedTexImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [In, Out] T8[,] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D or GL_PROXY_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
public static
void CompressedTexImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [In, Out] T8[,,] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be Must be 2 sup n + 2 ( border ) for some integer . All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
public static
void CompressedTexImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be Must be 2 sup n + 2 ( border ) for some integer . All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
public static
void CompressedTexImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [In, Out] ref T7 data)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be Must be 2 sup n + 2 ( border ) for some integer . All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
public static
void CompressedTexImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [In, Out] T7[] data)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be Must be 2 sup n + 2 ( border ) for some integer . All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
public static
void CompressedTexImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [In, Out] T7[,] data)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be Must be 2 sup n + 2 ( border ) for some integer . All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
public static
void CompressedTexImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [In, Out] T7[,,] data)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
public static
void CompressedTexImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
public static
void CompressedTexImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [In, Out] ref T6 data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
public static
void CompressedTexImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [In, Out] T6[] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
public static
void CompressedTexImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [In, Out] T6[,] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be 2 sup n + 2 ( border ) for some integer . All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
public static
void CompressedTexImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, OpenTK.Graphics.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [In, Out] T6[,,] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (OpenTK.Graphics.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
public static
void CompressedTexSubImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.PixelFormat format, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.PixelFormat)format, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
public static
void CompressedTexSubImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.PixelFormat format, Int32 imageSize, [In, Out] ref T10 data)
where T10 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
public static
void CompressedTexSubImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.PixelFormat format, Int32 imageSize, [In, Out] T10[] data)
where T10 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
public static
void CompressedTexSubImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.PixelFormat format, Int32 imageSize, [In, Out] T10[,] data)
where T10 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a three-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
public static
void CompressedTexSubImage3D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.PixelFormat format, Int32 imageSize, [In, Out] T10[,,] data)
where T10 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
public static
void CompressedTexSubImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
public static
void CompressedTexSubImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, Int32 imageSize, [In, Out] ref T8 data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
public static
void CompressedTexSubImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, Int32 imageSize, [In, Out] T8[] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
public static
void CompressedTexSubImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, Int32 imageSize, [In, Out] T8[,] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a two-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
public static
void CompressedTexSubImage2D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.PixelFormat format, Int32 imageSize, [In, Out] T8[,,] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
public static
void CompressedTexSubImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.PixelFormat format, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
public static
void CompressedTexSubImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.PixelFormat format, Int32 imageSize, [In, Out] ref T6 data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
public static
void CompressedTexSubImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.PixelFormat format, Int32 imageSize, [In, Out] T6[] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
public static
void CompressedTexSubImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.PixelFormat format, Int32 imageSize, [In, Out] T6[,] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify a one-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
public static
void CompressedTexSubImage1D(OpenTK.Graphics.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.PixelFormat format, Int32 imageSize, [In, Out] T6[,,] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return a compressed texture image
///
///
///
/// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, and GL_TEXTURE_3D GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Returns the compressed texture image.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glGetCompressedTexImage")]
public static
void GetCompressedTexImage(OpenTK.Graphics.TextureTarget target, Int32 level, [Out] IntPtr img)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetCompressedTexImage((OpenTK.Graphics.TextureTarget)target, (Int32)level, (IntPtr)img);
#if DEBUG
}
#endif
}
///
/// Return a compressed texture image
///
///
///
/// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, and GL_TEXTURE_3D GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Returns the compressed texture image.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glGetCompressedTexImage")]
public static
void GetCompressedTexImage(OpenTK.Graphics.TextureTarget target, Int32 level, [In, Out] ref T2 img)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned);
try
{
Delegates.glGetCompressedTexImage((OpenTK.Graphics.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject());
}
finally
{
img_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return a compressed texture image
///
///
///
/// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, and GL_TEXTURE_3D GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Returns the compressed texture image.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glGetCompressedTexImage")]
public static
void GetCompressedTexImage(OpenTK.Graphics.TextureTarget target, Int32 level, [In, Out] T2[] img)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned);
try
{
Delegates.glGetCompressedTexImage((OpenTK.Graphics.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject());
}
finally
{
img_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return a compressed texture image
///
///
///
/// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, and GL_TEXTURE_3D GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Returns the compressed texture image.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glGetCompressedTexImage")]
public static
void GetCompressedTexImage(OpenTK.Graphics.TextureTarget target, Int32 level, [In, Out] T2[,] img)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned);
try
{
Delegates.glGetCompressedTexImage((OpenTK.Graphics.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject());
}
finally
{
img_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return a compressed texture image
///
///
///
/// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, and GL_TEXTURE_3D GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Returns the compressed texture image.
///
///
[AutoGenerated(Category = "Version13", Version = "1.3", EntryPoint = "glGetCompressedTexImage")]
public static
void GetCompressedTexImage(OpenTK.Graphics.TextureTarget target, Int32 level, [In, Out] T2[,,] img)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned);
try
{
Delegates.glGetCompressedTexImage((OpenTK.Graphics.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject());
}
finally
{
img_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify pixel arithmetic for RGB and alpha components separately
///
///
///
/// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, and GL_SRC_ALPHA_SATURATE. The initial value is GL_ONE.
///
///
///
///
/// Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO.
///
///
///
///
/// Specified how the alpha source blending factor is computed. The same symbolic constants are accepted as for srcRGB. The initial value is GL_ONE.
///
///
///
///
/// Specified how the alpha destination blending factor is computed. The same symbolic constants are accepted as for dstRGB. The initial value is GL_ZERO.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glBlendFuncSeparate")]
public static
void BlendFuncSeparate(OpenTK.Graphics.BlendingFactorSrc sfactorRGB, OpenTK.Graphics.BlendingFactorDest dfactorRGB, OpenTK.Graphics.BlendingFactorSrc sfactorAlpha, OpenTK.Graphics.BlendingFactorDest dfactorAlpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendFuncSeparate((OpenTK.Graphics.BlendingFactorSrc)sfactorRGB, (OpenTK.Graphics.BlendingFactorDest)dfactorRGB, (OpenTK.Graphics.BlendingFactorSrc)sfactorAlpha, (OpenTK.Graphics.BlendingFactorDest)dfactorAlpha);
#if DEBUG
}
#endif
}
///
/// Set the current fog coordinates
///
///
///
/// Specify the fog distance.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glFogCoordf")]
public static
void FogCoord(Single coord)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFogCoordf((Single)coord);
#if DEBUG
}
#endif
}
///
/// Set the current fog coordinates
///
///
///
/// Specify the fog distance.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glFogCoordfv")]
public static
unsafe void FogCoord(Single* coord)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFogCoordfv((Single*)coord);
#if DEBUG
}
#endif
}
///
/// Set the current fog coordinates
///
///
///
/// Specify the fog distance.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glFogCoordfv")]
public static
void FogCoord(ref Single coord)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* coord_ptr = &coord)
{
Delegates.glFogCoordfv((Single*)coord_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current fog coordinates
///
///
///
/// Specify the fog distance.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glFogCoordd")]
public static
void FogCoord(Double coord)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFogCoordd((Double)coord);
#if DEBUG
}
#endif
}
///
/// Set the current fog coordinates
///
///
///
/// Specify the fog distance.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glFogCoorddv")]
public static
unsafe void FogCoord(Double* coord)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFogCoorddv((Double*)coord);
#if DEBUG
}
#endif
}
///
/// Set the current fog coordinates
///
///
///
/// Specify the fog distance.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glFogCoorddv")]
public static
void FogCoord(ref Double coord)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* coord_ptr = &coord)
{
Delegates.glFogCoorddv((Double*)coord_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Define an array of fog coordinates
///
///
///
/// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glFogCoordPointer")]
public static
void FogCoordPointer(OpenTK.Graphics.FogPointerType type, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFogCoordPointer((OpenTK.Graphics.FogPointerType)type, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
///
/// Define an array of fog coordinates
///
///
///
/// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glFogCoordPointer")]
public static
void FogCoordPointer(OpenTK.Graphics.FogPointerType type, Int32 stride, [In, Out] ref T2 pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glFogCoordPointer((OpenTK.Graphics.FogPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of fog coordinates
///
///
///
/// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glFogCoordPointer")]
public static
void FogCoordPointer(OpenTK.Graphics.FogPointerType type, Int32 stride, [In, Out] T2[] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glFogCoordPointer((OpenTK.Graphics.FogPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of fog coordinates
///
///
///
/// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glFogCoordPointer")]
public static
void FogCoordPointer(OpenTK.Graphics.FogPointerType type, Int32 stride, [In, Out] T2[,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glFogCoordPointer((OpenTK.Graphics.FogPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of fog coordinates
///
///
///
/// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glFogCoordPointer")]
public static
void FogCoordPointer(OpenTK.Graphics.FogPointerType type, Int32 stride, [In, Out] T2[,,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glFogCoordPointer((OpenTK.Graphics.FogPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of starting indices in the enabled arrays.
///
///
///
///
/// Points to an array of the number of indices to be rendered.
///
///
///
///
/// Specifies the size of the first and count
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawArrays")]
public static
void MultiDrawArrays(OpenTK.Graphics.BeginMode mode, [Out] Int32[] first, [Out] Int32[] count, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* first_ptr = first)
fixed (Int32* count_ptr = count)
{
Delegates.glMultiDrawArrays((OpenTK.Graphics.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
}
}
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of starting indices in the enabled arrays.
///
///
///
///
/// Points to an array of the number of indices to be rendered.
///
///
///
///
/// Specifies the size of the first and count
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawArrays")]
public static
void MultiDrawArrays(OpenTK.Graphics.BeginMode mode, [Out] out Int32 first, [Out] out Int32 count, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* first_ptr = &first)
fixed (Int32* count_ptr = &count)
{
Delegates.glMultiDrawArrays((OpenTK.Graphics.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
first = *first_ptr;
count = *count_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of starting indices in the enabled arrays.
///
///
///
///
/// Points to an array of the number of indices to be rendered.
///
///
///
///
/// Specifies the size of the first and count
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawArrays")]
public static
unsafe void MultiDrawArrays(OpenTK.Graphics.BeginMode mode, [Out] Int32* first, [Out] Int32* count, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiDrawArrays((OpenTK.Graphics.BeginMode)mode, (Int32*)first, (Int32*)count, (Int32)primcount);
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives by specifying indices of array data elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of the elements counts.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the size of the count array.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawElements")]
public static
void MultiDrawElements(OpenTK.Graphics.BeginMode mode, Int32[] count, OpenTK.Graphics.DrawElementsType type, IntPtr indices, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* count_ptr = count)
{
Delegates.glMultiDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices, (Int32)primcount);
}
}
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives by specifying indices of array data elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of the elements counts.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the size of the count array.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawElements")]
public static
void MultiDrawElements(OpenTK.Graphics.BeginMode mode, Int32[] count, OpenTK.Graphics.DrawElementsType type, [In, Out] ref T3 indices, Int32 primcount)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* count_ptr = count)
{
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
}
finally
{
indices_ptr.Free();
}
}
}
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives by specifying indices of array data elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of the elements counts.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the size of the count array.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawElements")]
public static
void MultiDrawElements(OpenTK.Graphics.BeginMode mode, Int32[] count, OpenTK.Graphics.DrawElementsType type, [In, Out] T3[] indices, Int32 primcount)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* count_ptr = count)
{
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
}
finally
{
indices_ptr.Free();
}
}
}
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives by specifying indices of array data elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of the elements counts.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the size of the count array.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawElements")]
public static
void MultiDrawElements(OpenTK.Graphics.BeginMode mode, Int32[] count, OpenTK.Graphics.DrawElementsType type, [In, Out] T3[,] indices, Int32 primcount)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* count_ptr = count)
{
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
}
finally
{
indices_ptr.Free();
}
}
}
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives by specifying indices of array data elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of the elements counts.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the size of the count array.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawElements")]
public static
void MultiDrawElements(OpenTK.Graphics.BeginMode mode, Int32[] count, OpenTK.Graphics.DrawElementsType type, [In, Out] T3[,,] indices, Int32 primcount)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* count_ptr = count)
{
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
}
finally
{
indices_ptr.Free();
}
}
}
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives by specifying indices of array data elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of the elements counts.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the size of the count array.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawElements")]
public static
void MultiDrawElements(OpenTK.Graphics.BeginMode mode, ref Int32 count, OpenTK.Graphics.DrawElementsType type, IntPtr indices, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* count_ptr = &count)
{
Delegates.glMultiDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices, (Int32)primcount);
}
}
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives by specifying indices of array data elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of the elements counts.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the size of the count array.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawElements")]
public static
void MultiDrawElements(OpenTK.Graphics.BeginMode mode, ref Int32 count, OpenTK.Graphics.DrawElementsType type, [In, Out] ref T3 indices, Int32 primcount)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* count_ptr = &count)
{
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
}
finally
{
indices_ptr.Free();
}
}
}
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives by specifying indices of array data elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of the elements counts.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the size of the count array.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawElements")]
public static
void MultiDrawElements(OpenTK.Graphics.BeginMode mode, ref Int32 count, OpenTK.Graphics.DrawElementsType type, [In, Out] T3[] indices, Int32 primcount)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* count_ptr = &count)
{
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
}
finally
{
indices_ptr.Free();
}
}
}
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives by specifying indices of array data elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of the elements counts.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the size of the count array.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawElements")]
public static
void MultiDrawElements(OpenTK.Graphics.BeginMode mode, ref Int32 count, OpenTK.Graphics.DrawElementsType type, [In, Out] T3[,] indices, Int32 primcount)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* count_ptr = &count)
{
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
}
finally
{
indices_ptr.Free();
}
}
}
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives by specifying indices of array data elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of the elements counts.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the size of the count array.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawElements")]
public static
void MultiDrawElements(OpenTK.Graphics.BeginMode mode, ref Int32 count, OpenTK.Graphics.DrawElementsType type, [In, Out] T3[,,] indices, Int32 primcount)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* count_ptr = &count)
{
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
}
finally
{
indices_ptr.Free();
}
}
}
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives by specifying indices of array data elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of the elements counts.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the size of the count array.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawElements")]
public static
unsafe void MultiDrawElements(OpenTK.Graphics.BeginMode mode, Int32* count, OpenTK.Graphics.DrawElementsType type, IntPtr indices, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices, (Int32)primcount);
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives by specifying indices of array data elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of the elements counts.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the size of the count array.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawElements")]
public static
unsafe void MultiDrawElements(OpenTK.Graphics.BeginMode mode, Int32* count, OpenTK.Graphics.DrawElementsType type, [In, Out] ref T3 indices, Int32 primcount)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives by specifying indices of array data elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of the elements counts.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the size of the count array.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawElements")]
public static
unsafe void MultiDrawElements(OpenTK.Graphics.BeginMode mode, Int32* count, OpenTK.Graphics.DrawElementsType type, [In, Out] T3[] indices, Int32 primcount)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives by specifying indices of array data elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of the elements counts.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the size of the count array.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawElements")]
public static
unsafe void MultiDrawElements(OpenTK.Graphics.BeginMode mode, Int32* count, OpenTK.Graphics.DrawElementsType type, [In, Out] T3[,] indices, Int32 primcount)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Render multiple sets of primitives by specifying indices of array data elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted.
///
///
///
///
/// Points to an array of the elements counts.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the size of the count array.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glMultiDrawElements")]
public static
unsafe void MultiDrawElements(OpenTK.Graphics.BeginMode mode, Int32* count, OpenTK.Graphics.DrawElementsType type, [In, Out] T3[,,] indices, Int32 primcount)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawElements((OpenTK.Graphics.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify point parameters
///
///
///
/// Specifies a single-valued point parameter. GL_POINT_SIZE_MIN, GL_POINT_SIZE_MAX, GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glPointParameterf")]
public static
void PointParameter(OpenTK.Graphics.PointParameterName pname, Single param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPointParameterf((OpenTK.Graphics.PointParameterName)pname, (Single)param);
#if DEBUG
}
#endif
}
///
/// Specify point parameters
///
///
///
/// Specifies a single-valued point parameter. GL_POINT_SIZE_MIN, GL_POINT_SIZE_MAX, GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glPointParameterfv")]
public static
void PointParameter(OpenTK.Graphics.PointParameterName pname, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glPointParameterfv((OpenTK.Graphics.PointParameterName)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify point parameters
///
///
///
/// Specifies a single-valued point parameter. GL_POINT_SIZE_MIN, GL_POINT_SIZE_MAX, GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glPointParameterfv")]
public static
void PointParameter(OpenTK.Graphics.PointParameterName pname, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glPointParameterfv((OpenTK.Graphics.PointParameterName)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify point parameters
///
///
///
/// Specifies a single-valued point parameter. GL_POINT_SIZE_MIN, GL_POINT_SIZE_MAX, GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glPointParameterfv")]
public static
unsafe void PointParameter(OpenTK.Graphics.PointParameterName pname, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPointParameterfv((OpenTK.Graphics.PointParameterName)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Specify point parameters
///
///
///
/// Specifies a single-valued point parameter. GL_POINT_SIZE_MIN, GL_POINT_SIZE_MAX, GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glPointParameteri")]
public static
void PointParameter(OpenTK.Graphics.PointParameterName pname, Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPointParameteri((OpenTK.Graphics.PointParameterName)pname, (Int32)param);
#if DEBUG
}
#endif
}
///
/// Specify point parameters
///
///
///
/// Specifies a single-valued point parameter. GL_POINT_SIZE_MIN, GL_POINT_SIZE_MAX, GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glPointParameteriv")]
public static
void PointParameter(OpenTK.Graphics.PointParameterName pname, Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glPointParameteriv((OpenTK.Graphics.PointParameterName)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify point parameters
///
///
///
/// Specifies a single-valued point parameter. GL_POINT_SIZE_MIN, GL_POINT_SIZE_MAX, GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glPointParameteriv")]
public static
void PointParameter(OpenTK.Graphics.PointParameterName pname, ref Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glPointParameteriv((OpenTK.Graphics.PointParameterName)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify point parameters
///
///
///
/// Specifies a single-valued point parameter. GL_POINT_SIZE_MIN, GL_POINT_SIZE_MAX, GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glPointParameteriv")]
public static
unsafe void PointParameter(OpenTK.Graphics.PointParameterName pname, Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPointParameteriv((OpenTK.Graphics.PointParameterName)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3b")]
public static
void SecondaryColor3(SByte red, SByte green, SByte blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColor3b((SByte)red, (SByte)green, (SByte)blue);
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3bv")]
public static
void SecondaryColor3(SByte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = v)
{
Delegates.glSecondaryColor3bv((SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3bv")]
public static
void SecondaryColor3(ref SByte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = &v)
{
Delegates.glSecondaryColor3bv((SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3bv")]
public static
unsafe void SecondaryColor3(SByte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColor3bv((SByte*)v);
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3d")]
public static
void SecondaryColor3(Double red, Double green, Double blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColor3d((Double)red, (Double)green, (Double)blue);
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3dv")]
public static
void SecondaryColor3(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glSecondaryColor3dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3dv")]
public static
void SecondaryColor3(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glSecondaryColor3dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3dv")]
public static
unsafe void SecondaryColor3(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColor3dv((Double*)v);
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3f")]
public static
void SecondaryColor3(Single red, Single green, Single blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColor3f((Single)red, (Single)green, (Single)blue);
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3fv")]
public static
void SecondaryColor3(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glSecondaryColor3fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3fv")]
public static
void SecondaryColor3(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glSecondaryColor3fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3fv")]
public static
unsafe void SecondaryColor3(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColor3fv((Single*)v);
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3i")]
public static
void SecondaryColor3(Int32 red, Int32 green, Int32 blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColor3i((Int32)red, (Int32)green, (Int32)blue);
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3iv")]
public static
void SecondaryColor3(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glSecondaryColor3iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3iv")]
public static
void SecondaryColor3(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glSecondaryColor3iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3iv")]
public static
unsafe void SecondaryColor3(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColor3iv((Int32*)v);
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3s")]
public static
void SecondaryColor3(Int16 red, Int16 green, Int16 blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColor3s((Int16)red, (Int16)green, (Int16)blue);
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3sv")]
public static
void SecondaryColor3(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glSecondaryColor3sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3sv")]
public static
void SecondaryColor3(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glSecondaryColor3sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3sv")]
public static
unsafe void SecondaryColor3(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColor3sv((Int16*)v);
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3ub")]
public static
void SecondaryColor3(Byte red, Byte green, Byte blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColor3ub((Byte)red, (Byte)green, (Byte)blue);
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3ubv")]
public static
void SecondaryColor3(Byte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = v)
{
Delegates.glSecondaryColor3ubv((Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3ubv")]
public static
void SecondaryColor3(ref Byte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = &v)
{
Delegates.glSecondaryColor3ubv((Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3ubv")]
public static
unsafe void SecondaryColor3(Byte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColor3ubv((Byte*)v);
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3ui")]
public static
void SecondaryColor3(UInt32 red, UInt32 green, UInt32 blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColor3ui((UInt32)red, (UInt32)green, (UInt32)blue);
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3uiv")]
public static
void SecondaryColor3(UInt32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = v)
{
Delegates.glSecondaryColor3uiv((UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3uiv")]
public static
void SecondaryColor3(ref UInt32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = &v)
{
Delegates.glSecondaryColor3uiv((UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3uiv")]
public static
unsafe void SecondaryColor3(UInt32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColor3uiv((UInt32*)v);
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3us")]
public static
void SecondaryColor3(UInt16 red, UInt16 green, UInt16 blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColor3us((UInt16)red, (UInt16)green, (UInt16)blue);
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3usv")]
public static
void SecondaryColor3(UInt16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = v)
{
Delegates.glSecondaryColor3usv((UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3usv")]
public static
void SecondaryColor3(ref UInt16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = &v)
{
Delegates.glSecondaryColor3usv((UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Set the current secondary color
///
///
///
/// Specify new red, green, and blue values for the current secondary color.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColor3usv")]
public static
unsafe void SecondaryColor3(UInt16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColor3usv((UInt16*)v);
#if DEBUG
}
#endif
}
///
/// Define an array of secondary colors
///
///
///
/// Specifies the number of components per color. Must be 3.
///
///
///
///
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColorPointer")]
public static
void SecondaryColorPointer(Int32 size, OpenTK.Graphics.ColorPointerType type, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSecondaryColorPointer((Int32)size, (OpenTK.Graphics.ColorPointerType)type, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
///
/// Define an array of secondary colors
///
///
///
/// Specifies the number of components per color. Must be 3.
///
///
///
///
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColorPointer")]
public static
void SecondaryColorPointer(Int32 size, OpenTK.Graphics.ColorPointerType type, Int32 stride, [In, Out] ref T3 pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glSecondaryColorPointer((Int32)size, (OpenTK.Graphics.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of secondary colors
///
///
///
/// Specifies the number of components per color. Must be 3.
///
///
///
///
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColorPointer")]
public static
void SecondaryColorPointer(Int32 size, OpenTK.Graphics.ColorPointerType type, Int32 stride, [In, Out] T3[] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glSecondaryColorPointer((Int32)size, (OpenTK.Graphics.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of secondary colors
///
///
///
/// Specifies the number of components per color. Must be 3.
///
///
///
///
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColorPointer")]
public static
void SecondaryColorPointer(Int32 size, OpenTK.Graphics.ColorPointerType type, Int32 stride, [In, Out] T3[,] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glSecondaryColorPointer((Int32)size, (OpenTK.Graphics.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of secondary colors
///
///
///
/// Specifies the number of components per color. Must be 3.
///
///
///
///
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glSecondaryColorPointer")]
public static
void SecondaryColorPointer(Int32 size, OpenTK.Graphics.ColorPointerType type, Int32 stride, [In, Out] T3[,,] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glSecondaryColorPointer((Int32)size, (OpenTK.Graphics.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos2d")]
public static
void WindowPos2(Double x, Double y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos2d((Double)x, (Double)y);
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos2dv")]
public static
void WindowPos2(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glWindowPos2dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos2dv")]
public static
void WindowPos2(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glWindowPos2dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos2dv")]
public static
unsafe void WindowPos2(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos2dv((Double*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos2f")]
public static
void WindowPos2(Single x, Single y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos2f((Single)x, (Single)y);
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos2fv")]
public static
void WindowPos2(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glWindowPos2fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos2fv")]
public static
void WindowPos2(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glWindowPos2fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos2fv")]
public static
unsafe void WindowPos2(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos2fv((Single*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos2i")]
public static
void WindowPos2(Int32 x, Int32 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos2i((Int32)x, (Int32)y);
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos2iv")]
public static
void WindowPos2(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glWindowPos2iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos2iv")]
public static
void WindowPos2(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glWindowPos2iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos2iv")]
public static
unsafe void WindowPos2(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos2iv((Int32*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos2s")]
public static
void WindowPos2(Int16 x, Int16 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos2s((Int16)x, (Int16)y);
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos2sv")]
public static
void WindowPos2(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glWindowPos2sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos2sv")]
public static
void WindowPos2(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glWindowPos2sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos2sv")]
public static
unsafe void WindowPos2(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos2sv((Int16*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos3d")]
public static
void WindowPos3(Double x, Double y, Double z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos3d((Double)x, (Double)y, (Double)z);
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos3dv")]
public static
void WindowPos3(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glWindowPos3dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos3dv")]
public static
void WindowPos3(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glWindowPos3dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos3dv")]
public static
unsafe void WindowPos3(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos3dv((Double*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos3f")]
public static
void WindowPos3(Single x, Single y, Single z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos3f((Single)x, (Single)y, (Single)z);
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos3fv")]
public static
void WindowPos3(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glWindowPos3fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos3fv")]
public static
void WindowPos3(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glWindowPos3fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos3fv")]
public static
unsafe void WindowPos3(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos3fv((Single*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos3i")]
public static
void WindowPos3(Int32 x, Int32 y, Int32 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos3i((Int32)x, (Int32)y, (Int32)z);
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos3iv")]
public static
void WindowPos3(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glWindowPos3iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos3iv")]
public static
void WindowPos3(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glWindowPos3iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos3iv")]
public static
unsafe void WindowPos3(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos3iv((Int32*)v);
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos3s")]
public static
void WindowPos3(Int16 x, Int16 y, Int16 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos3s((Int16)x, (Int16)y, (Int16)z);
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos3sv")]
public static
void WindowPos3(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glWindowPos3sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos3sv")]
public static
void WindowPos3(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glWindowPos3sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version14", Version = "1.4", EntryPoint = "glWindowPos3sv")]
public static
unsafe void WindowPos3(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos3sv((Int16*)v);
#if DEBUG
}
#endif
}
///
/// Generate query object names
///
///
///
/// Specifies the number of query object names to be generated.
///
///
///
///
/// Specifies an array in which the generated query object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGenQueries")]
public static
void GenQueries(Int32 n, [Out] UInt32[] ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = ids)
{
Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Generate query object names
///
///
///
/// Specifies the number of query object names to be generated.
///
///
///
///
/// Specifies an array in which the generated query object names are stored.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGenQueries")]
public static
void GenQueries(Int32 n, [Out] Int32[] ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = ids)
{
Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Generate query object names
///
///
///
/// Specifies the number of query object names to be generated.
///
///
///
///
/// Specifies an array in which the generated query object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGenQueries")]
public static
void GenQueries(Int32 n, [Out] out UInt32 ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = &ids)
{
Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr);
ids = *ids_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Generate query object names
///
///
///
/// Specifies the number of query object names to be generated.
///
///
///
///
/// Specifies an array in which the generated query object names are stored.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGenQueries")]
public static
void GenQueries(Int32 n, [Out] out Int32 ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = &ids)
{
Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr);
ids = *ids_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Generate query object names
///
///
///
/// Specifies the number of query object names to be generated.
///
///
///
///
/// Specifies an array in which the generated query object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGenQueries")]
public static
unsafe void GenQueries(Int32 n, [Out] UInt32* ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenQueries((Int32)n, (UInt32*)ids);
#if DEBUG
}
#endif
}
///
/// Generate query object names
///
///
///
/// Specifies the number of query object names to be generated.
///
///
///
///
/// Specifies an array in which the generated query object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGenQueries")]
public static
unsafe void GenQueries(Int32 n, [Out] Int32* ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenQueries((Int32)n, (UInt32*)ids);
#if DEBUG
}
#endif
}
///
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glDeleteQueries")]
public static
void DeleteQueries(Int32 n, UInt32[] ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = ids)
{
Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glDeleteQueries")]
public static
void DeleteQueries(Int32 n, Int32[] ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = ids)
{
Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glDeleteQueries")]
public static
void DeleteQueries(Int32 n, ref UInt32 ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = &ids)
{
Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glDeleteQueries")]
public static
void DeleteQueries(Int32 n, ref Int32 ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = &ids)
{
Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glDeleteQueries")]
public static
unsafe void DeleteQueries(Int32 n, UInt32* ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteQueries((Int32)n, (UInt32*)ids);
#if DEBUG
}
#endif
}
///
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glDeleteQueries")]
public static
unsafe void DeleteQueries(Int32 n, Int32* ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteQueries((Int32)n, (UInt32*)ids);
#if DEBUG
}
#endif
}
///
/// Determine if a name corresponds to a query object
///
///
///
/// Specifies a value that may be the name of a query object.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glIsQuery")]
public static
bool IsQuery(UInt32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsQuery((UInt32)id);
#if DEBUG
}
#endif
}
///
/// Determine if a name corresponds to a query object
///
///
///
/// Specifies a value that may be the name of a query object.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glIsQuery")]
public static
bool IsQuery(Int32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsQuery((UInt32)id);
#if DEBUG
}
#endif
}
///
/// Delimit the boundaries of a query object
///
///
///
/// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be GL_SAMPLES_PASSED.
///
///
///
///
/// Specifies the name of a query object.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glBeginQuery")]
public static
void BeginQuery(OpenTK.Graphics.QueryTarget target, UInt32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginQuery((OpenTK.Graphics.QueryTarget)target, (UInt32)id);
#if DEBUG
}
#endif
}
///
/// Delimit the boundaries of a query object
///
///
///
/// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be GL_SAMPLES_PASSED.
///
///
///
///
/// Specifies the name of a query object.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glBeginQuery")]
public static
void BeginQuery(OpenTK.Graphics.QueryTarget target, Int32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginQuery((OpenTK.Graphics.QueryTarget)target, (UInt32)id);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glEndQuery")]
public static
void EndQuery(OpenTK.Graphics.QueryTarget target)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEndQuery((OpenTK.Graphics.QueryTarget)target);
#if DEBUG
}
#endif
}
///
/// Return parameters of a query object target
///
///
///
/// Specifies a query object target. Must be GL_SAMPLES_PASSED.
///
///
///
///
/// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetQueryiv")]
public static
void GetQuery(OpenTK.Graphics.QueryTarget target, OpenTK.Graphics.GetQueryParam pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetQueryiv((OpenTK.Graphics.QueryTarget)target, (OpenTK.Graphics.GetQueryParam)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return parameters of a query object target
///
///
///
/// Specifies a query object target. Must be GL_SAMPLES_PASSED.
///
///
///
///
/// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetQueryiv")]
public static
void GetQuery(OpenTK.Graphics.QueryTarget target, OpenTK.Graphics.GetQueryParam pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetQueryiv((OpenTK.Graphics.QueryTarget)target, (OpenTK.Graphics.GetQueryParam)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return parameters of a query object target
///
///
///
/// Specifies a query object target. Must be GL_SAMPLES_PASSED.
///
///
///
///
/// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetQueryiv")]
public static
unsafe void GetQuery(OpenTK.Graphics.QueryTarget target, OpenTK.Graphics.GetQueryParam pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetQueryiv((OpenTK.Graphics.QueryTarget)target, (OpenTK.Graphics.GetQueryParam)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetQueryObjectiv")]
public static
void GetQueryObject(UInt32 id, OpenTK.Graphics.GetQueryObjectParam pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.GetQueryObjectParam)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetQueryObjectiv")]
public static
void GetQueryObject(Int32 id, OpenTK.Graphics.GetQueryObjectParam pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.GetQueryObjectParam)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetQueryObjectiv")]
public static
void GetQueryObject(UInt32 id, OpenTK.Graphics.GetQueryObjectParam pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.GetQueryObjectParam)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetQueryObjectiv")]
public static
void GetQueryObject(Int32 id, OpenTK.Graphics.GetQueryObjectParam pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.GetQueryObjectParam)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetQueryObjectiv")]
public static
unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.GetQueryObjectParam pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.GetQueryObjectParam)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetQueryObjectiv")]
public static
unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.GetQueryObjectParam pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.GetQueryObjectParam)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")]
public static
void GetQueryObject(UInt32 id, OpenTK.Graphics.GetQueryObjectParam pname, [Out] UInt32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* @params_ptr = @params)
{
Delegates.glGetQueryObjectuiv((UInt32)id, (OpenTK.Graphics.GetQueryObjectParam)pname, (UInt32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")]
public static
void GetQueryObject(UInt32 id, OpenTK.Graphics.GetQueryObjectParam pname, [Out] out UInt32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* @params_ptr = &@params)
{
Delegates.glGetQueryObjectuiv((UInt32)id, (OpenTK.Graphics.GetQueryObjectParam)pname, (UInt32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")]
public static
unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.GetQueryObjectParam pname, [Out] UInt32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetQueryObjectuiv((UInt32)id, (OpenTK.Graphics.GetQueryObjectParam)pname, (UInt32*)@params);
#if DEBUG
}
#endif
}
///
/// Bind a named buffer object
///
///
///
/// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the name of a buffer object.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glBindBuffer")]
public static
void BindBuffer(OpenTK.Graphics.BufferTarget target, UInt32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindBuffer((OpenTK.Graphics.BufferTarget)target, (UInt32)buffer);
#if DEBUG
}
#endif
}
///
/// Bind a named buffer object
///
///
///
/// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the name of a buffer object.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glBindBuffer")]
public static
void BindBuffer(OpenTK.Graphics.BufferTarget target, Int32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindBuffer((OpenTK.Graphics.BufferTarget)target, (UInt32)buffer);
#if DEBUG
}
#endif
}
///
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glDeleteBuffers")]
public static
void DeleteBuffers(Int32 n, UInt32[] buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* buffers_ptr = buffers)
{
Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glDeleteBuffers")]
public static
void DeleteBuffers(Int32 n, Int32[] buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* buffers_ptr = buffers)
{
Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glDeleteBuffers")]
public static
void DeleteBuffers(Int32 n, ref UInt32 buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* buffers_ptr = &buffers)
{
Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glDeleteBuffers")]
public static
void DeleteBuffers(Int32 n, ref Int32 buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* buffers_ptr = &buffers)
{
Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glDeleteBuffers")]
public static
unsafe void DeleteBuffers(Int32 n, UInt32* buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers);
#if DEBUG
}
#endif
}
///
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glDeleteBuffers")]
public static
unsafe void DeleteBuffers(Int32 n, Int32* buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers);
#if DEBUG
}
#endif
}
///
/// Generate buffer object names
///
///
///
/// Specifies the number of buffer object names to be generated.
///
///
///
///
/// Specifies an array in which the generated buffer object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGenBuffers")]
public static
void GenBuffers(Int32 n, [Out] UInt32[] buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* buffers_ptr = buffers)
{
Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Generate buffer object names
///
///
///
/// Specifies the number of buffer object names to be generated.
///
///
///
///
/// Specifies an array in which the generated buffer object names are stored.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGenBuffers")]
public static
void GenBuffers(Int32 n, [Out] Int32[] buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* buffers_ptr = buffers)
{
Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Generate buffer object names
///
///
///
/// Specifies the number of buffer object names to be generated.
///
///
///
///
/// Specifies an array in which the generated buffer object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGenBuffers")]
public static
void GenBuffers(Int32 n, [Out] out UInt32 buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* buffers_ptr = &buffers)
{
Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr);
buffers = *buffers_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Generate buffer object names
///
///
///
/// Specifies the number of buffer object names to be generated.
///
///
///
///
/// Specifies an array in which the generated buffer object names are stored.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGenBuffers")]
public static
void GenBuffers(Int32 n, [Out] out Int32 buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* buffers_ptr = &buffers)
{
Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr);
buffers = *buffers_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Generate buffer object names
///
///
///
/// Specifies the number of buffer object names to be generated.
///
///
///
///
/// Specifies an array in which the generated buffer object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGenBuffers")]
public static
unsafe void GenBuffers(Int32 n, [Out] UInt32* buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenBuffers((Int32)n, (UInt32*)buffers);
#if DEBUG
}
#endif
}
///
/// Generate buffer object names
///
///
///
/// Specifies the number of buffer object names to be generated.
///
///
///
///
/// Specifies an array in which the generated buffer object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGenBuffers")]
public static
unsafe void GenBuffers(Int32 n, [Out] Int32* buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenBuffers((Int32)n, (UInt32*)buffers);
#if DEBUG
}
#endif
}
///
/// Determine if a name corresponds to a buffer object
///
///
///
/// Specifies a value that may be the name of a buffer object.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glIsBuffer")]
public static
bool IsBuffer(UInt32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsBuffer((UInt32)buffer);
#if DEBUG
}
#endif
}
///
/// Determine if a name corresponds to a buffer object
///
///
///
/// Specifies a value that may be the name of a buffer object.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glIsBuffer")]
public static
bool IsBuffer(Int32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsBuffer((UInt32)buffer);
#if DEBUG
}
#endif
}
///
/// Creates and initializes a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
///
///
///
/// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied.
///
///
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glBufferData")]
public static
void BufferData(OpenTK.Graphics.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.BufferUsageHint usage)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBufferData((OpenTK.Graphics.BufferTarget)target, (IntPtr)size, (IntPtr)data, (OpenTK.Graphics.BufferUsageHint)usage);
#if DEBUG
}
#endif
}
///
/// Creates and initializes a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
///
///
///
/// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied.
///
///
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glBufferData")]
public static
void BufferData(OpenTK.Graphics.BufferTarget target, IntPtr size, [In, Out] ref T2 data, OpenTK.Graphics.BufferUsageHint usage)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferData((OpenTK.Graphics.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.BufferUsageHint)usage);
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Creates and initializes a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
///
///
///
/// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied.
///
///
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glBufferData")]
public static
void BufferData(OpenTK.Graphics.BufferTarget target, IntPtr size, [In, Out] T2[] data, OpenTK.Graphics.BufferUsageHint usage)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferData((OpenTK.Graphics.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.BufferUsageHint)usage);
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Creates and initializes a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
///
///
///
/// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied.
///
///
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glBufferData")]
public static
void BufferData(OpenTK.Graphics.BufferTarget target, IntPtr size, [In, Out] T2[,] data, OpenTK.Graphics.BufferUsageHint usage)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferData((OpenTK.Graphics.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.BufferUsageHint)usage);
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Creates and initializes a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
///
///
///
/// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied.
///
///
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glBufferData")]
public static
void BufferData(OpenTK.Graphics.BufferTarget target, IntPtr size, [In, Out] T2[,,] data, OpenTK.Graphics.BufferUsageHint usage)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferData((OpenTK.Graphics.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.BufferUsageHint)usage);
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Updates a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
///
///
///
/// Specifies a pointer to the new data that will be copied into the data store.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glBufferSubData")]
public static
void BufferSubData(OpenTK.Graphics.BufferTarget target, IntPtr offset, IntPtr size, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBufferSubData((OpenTK.Graphics.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data);
#if DEBUG
}
#endif
}
///
/// Updates a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
///
///
///
/// Specifies a pointer to the new data that will be copied into the data store.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glBufferSubData")]
public static
void BufferSubData(OpenTK.Graphics.BufferTarget target, IntPtr offset, IntPtr size, [In, Out] ref T3 data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferSubData((OpenTK.Graphics.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Updates a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
///
///
///
/// Specifies a pointer to the new data that will be copied into the data store.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glBufferSubData")]
public static
void BufferSubData(OpenTK.Graphics.BufferTarget target, IntPtr offset, IntPtr size, [In, Out] T3[] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferSubData((OpenTK.Graphics.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Updates a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
///
///
///
/// Specifies a pointer to the new data that will be copied into the data store.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glBufferSubData")]
public static
void BufferSubData(OpenTK.Graphics.BufferTarget target, IntPtr offset, IntPtr size, [In, Out] T3[,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferSubData((OpenTK.Graphics.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Updates a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
///
///
///
/// Specifies a pointer to the new data that will be copied into the data store.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glBufferSubData")]
public static
void BufferSubData(OpenTK.Graphics.BufferTarget target, IntPtr offset, IntPtr size, [In, Out] T3[,,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferSubData((OpenTK.Graphics.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Returns a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being returned.
///
///
///
///
/// Specifies a pointer to the location where buffer object data is returned.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetBufferSubData")]
public static
void GetBufferSubData(OpenTK.Graphics.BufferTarget target, IntPtr offset, IntPtr size, [Out] IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetBufferSubData((OpenTK.Graphics.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data);
#if DEBUG
}
#endif
}
///
/// Returns a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being returned.
///
///
///
///
/// Specifies a pointer to the location where buffer object data is returned.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetBufferSubData")]
public static
void GetBufferSubData(OpenTK.Graphics.BufferTarget target, IntPtr offset, IntPtr size, [In, Out] ref T3 data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetBufferSubData((OpenTK.Graphics.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Returns a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being returned.
///
///
///
///
/// Specifies a pointer to the location where buffer object data is returned.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetBufferSubData")]
public static
void GetBufferSubData(OpenTK.Graphics.BufferTarget target, IntPtr offset, IntPtr size, [In, Out] T3[] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetBufferSubData((OpenTK.Graphics.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Returns a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being returned.
///
///
///
///
/// Specifies a pointer to the location where buffer object data is returned.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetBufferSubData")]
public static
void GetBufferSubData(OpenTK.Graphics.BufferTarget target, IntPtr offset, IntPtr size, [In, Out] T3[,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetBufferSubData((OpenTK.Graphics.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Returns a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being returned.
///
///
///
///
/// Specifies a pointer to the location where buffer object data is returned.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetBufferSubData")]
public static
void GetBufferSubData(OpenTK.Graphics.BufferTarget target, IntPtr offset, IntPtr size, [In, Out] T3[,,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetBufferSubData((OpenTK.Graphics.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Map a buffer object's data store
///
///
///
/// Specifies the target buffer object being mapped. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be GL_READ_ONLY, GL_WRITE_ONLY, or GL_READ_WRITE.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glMapBuffer")]
public static
unsafe IntPtr MapBuffer(OpenTK.Graphics.BufferTarget target, OpenTK.Graphics.BufferAccess access)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glMapBuffer((OpenTK.Graphics.BufferTarget)target, (OpenTK.Graphics.BufferAccess)access);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glUnmapBuffer")]
public static
bool UnmapBuffer(OpenTK.Graphics.BufferTarget target)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glUnmapBuffer((OpenTK.Graphics.BufferTarget)target);
#if DEBUG
}
#endif
}
///
/// Return parameters of a buffer object
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE.
///
///
///
///
/// Returns the requested parameter.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetBufferParameteriv")]
public static
void GetBufferParameter(OpenTK.Graphics.BufferTarget target, OpenTK.Graphics.BufferParameterName pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetBufferParameteriv((OpenTK.Graphics.BufferTarget)target, (OpenTK.Graphics.BufferParameterName)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return parameters of a buffer object
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE.
///
///
///
///
/// Returns the requested parameter.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetBufferParameteriv")]
public static
void GetBufferParameter(OpenTK.Graphics.BufferTarget target, OpenTK.Graphics.BufferParameterName pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetBufferParameteriv((OpenTK.Graphics.BufferTarget)target, (OpenTK.Graphics.BufferParameterName)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return parameters of a buffer object
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE.
///
///
///
///
/// Returns the requested parameter.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetBufferParameteriv")]
public static
unsafe void GetBufferParameter(OpenTK.Graphics.BufferTarget target, OpenTK.Graphics.BufferParameterName pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetBufferParameteriv((OpenTK.Graphics.BufferTarget)target, (OpenTK.Graphics.BufferParameterName)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Return the pointer to a mapped buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER.
///
///
///
///
/// Returns the pointer value specified by pname.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetBufferPointerv")]
public static
void GetBufferPointer(OpenTK.Graphics.BufferTarget target, OpenTK.Graphics.BufferPointer pname, [Out] IntPtr @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetBufferPointerv((OpenTK.Graphics.BufferTarget)target, (OpenTK.Graphics.BufferPointer)pname, (IntPtr)@params);
#if DEBUG
}
#endif
}
///
/// Return the pointer to a mapped buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER.
///
///
///
///
/// Returns the pointer value specified by pname.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetBufferPointerv")]
public static
void GetBufferPointer(OpenTK.Graphics.BufferTarget target, OpenTK.Graphics.BufferPointer pname, [In, Out] ref T2 @params)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned);
try
{
Delegates.glGetBufferPointerv((OpenTK.Graphics.BufferTarget)target, (OpenTK.Graphics.BufferPointer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject());
}
finally
{
@params_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return the pointer to a mapped buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER.
///
///
///
///
/// Returns the pointer value specified by pname.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetBufferPointerv")]
public static
void GetBufferPointer(OpenTK.Graphics.BufferTarget target, OpenTK.Graphics.BufferPointer pname, [In, Out] T2[] @params)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned);
try
{
Delegates.glGetBufferPointerv((OpenTK.Graphics.BufferTarget)target, (OpenTK.Graphics.BufferPointer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject());
}
finally
{
@params_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return the pointer to a mapped buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER.
///
///
///
///
/// Returns the pointer value specified by pname.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetBufferPointerv")]
public static
void GetBufferPointer(OpenTK.Graphics.BufferTarget target, OpenTK.Graphics.BufferPointer pname, [In, Out] T2[,] @params)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned);
try
{
Delegates.glGetBufferPointerv((OpenTK.Graphics.BufferTarget)target, (OpenTK.Graphics.BufferPointer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject());
}
finally
{
@params_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return the pointer to a mapped buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
///
///
///
///
/// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER.
///
///
///
///
/// Returns the pointer value specified by pname.
///
///
[AutoGenerated(Category = "Version15", Version = "1.5", EntryPoint = "glGetBufferPointerv")]
public static
void GetBufferPointer(OpenTK.Graphics.BufferTarget target, OpenTK.Graphics.BufferPointer pname, [In, Out] T2[,,] @params)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned);
try
{
Delegates.glGetBufferPointerv((OpenTK.Graphics.BufferTarget)target, (OpenTK.Graphics.BufferPointer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject());
}
finally
{
@params_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Set the RGB blend equation and the alpha blend equation separately
///
///
///
/// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
///
///
/// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glBlendEquationSeparate")]
public static
void BlendEquationSeparate(OpenTK.Graphics.BlendEquationMode modeRGB, OpenTK.Graphics.BlendEquationMode modeAlpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendEquationSeparate((OpenTK.Graphics.BlendEquationMode)modeRGB, (OpenTK.Graphics.BlendEquationMode)modeAlpha);
#if DEBUG
}
#endif
}
///
/// Specifies a list of color buffers to be drawn into
///
///
///
/// Specifies the number of buffers in bufs.
///
///
///
///
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glDrawBuffers")]
public static
void DrawBuffers(Int32 n, OpenTK.Graphics.DrawBuffersEnum[] bufs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (OpenTK.Graphics.DrawBuffersEnum* bufs_ptr = bufs)
{
Delegates.glDrawBuffers((Int32)n, (OpenTK.Graphics.DrawBuffersEnum*)bufs_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies a list of color buffers to be drawn into
///
///
///
/// Specifies the number of buffers in bufs.
///
///
///
///
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glDrawBuffers")]
public static
void DrawBuffers(Int32 n, ref OpenTK.Graphics.DrawBuffersEnum bufs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (OpenTK.Graphics.DrawBuffersEnum* bufs_ptr = &bufs)
{
Delegates.glDrawBuffers((Int32)n, (OpenTK.Graphics.DrawBuffersEnum*)bufs_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies a list of color buffers to be drawn into
///
///
///
/// Specifies the number of buffers in bufs.
///
///
///
///
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glDrawBuffers")]
public static
unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.DrawBuffersEnum* bufs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawBuffers((Int32)n, (OpenTK.Graphics.DrawBuffersEnum*)bufs);
#if DEBUG
}
#endif
}
///
/// Set front and/or back stencil test actions
///
///
///
/// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP.
///
///
///
///
/// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP.
///
///
///
///
/// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glStencilOpSeparate")]
public static
void StencilOpSeparate(OpenTK.Graphics.All face, OpenTK.Graphics.StencilOp sfail, OpenTK.Graphics.StencilOp dpfail, OpenTK.Graphics.StencilOp dppass)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glStencilOpSeparate((OpenTK.Graphics.All)face, (OpenTK.Graphics.StencilOp)sfail, (OpenTK.Graphics.StencilOp)dpfail, (OpenTK.Graphics.StencilOp)dppass);
#if DEBUG
}
#endif
}
///
/// Set front and/or back function and reference value for stencil testing
///
///
///
/// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS.
///
///
///
///
/// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
///
///
///
///
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glStencilFuncSeparate")]
public static
void StencilFuncSeparate(OpenTK.Graphics.StencilFace face, OpenTK.Graphics.StencilFunction func, Int32 @ref, UInt32 mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glStencilFuncSeparate((OpenTK.Graphics.StencilFace)face, (OpenTK.Graphics.StencilFunction)func, (Int32)@ref, (UInt32)mask);
#if DEBUG
}
#endif
}
///
/// Set front and/or back function and reference value for stencil testing
///
///
///
/// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS.
///
///
///
///
/// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
///
///
///
///
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glStencilFuncSeparate")]
public static
void StencilFuncSeparate(OpenTK.Graphics.StencilFace face, OpenTK.Graphics.StencilFunction func, Int32 @ref, Int32 mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glStencilFuncSeparate((OpenTK.Graphics.StencilFace)face, (OpenTK.Graphics.StencilFunction)func, (Int32)@ref, (UInt32)mask);
#if DEBUG
}
#endif
}
///
/// Control the front and/or back writing of individual bits in the stencil planes
///
///
///
/// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glStencilMaskSeparate")]
public static
void StencilMaskSeparate(OpenTK.Graphics.All face, UInt32 mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glStencilMaskSeparate((OpenTK.Graphics.All)face, (UInt32)mask);
#if DEBUG
}
#endif
}
///
/// Control the front and/or back writing of individual bits in the stencil planes
///
///
///
/// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glStencilMaskSeparate")]
public static
void StencilMaskSeparate(OpenTK.Graphics.All face, Int32 mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glStencilMaskSeparate((OpenTK.Graphics.All)face, (UInt32)mask);
#if DEBUG
}
#endif
}
///
/// Attaches a shader object to a program object
///
///
///
/// Specifies the program object to which a shader object will be attached.
///
///
///
///
/// Specifies the shader object that is to be attached.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glAttachShader")]
public static
void AttachShader(UInt32 program, UInt32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glAttachShader((UInt32)program, (UInt32)shader);
#if DEBUG
}
#endif
}
///
/// Attaches a shader object to a program object
///
///
///
/// Specifies the program object to which a shader object will be attached.
///
///
///
///
/// Specifies the shader object that is to be attached.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glAttachShader")]
public static
void AttachShader(Int32 program, Int32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glAttachShader((UInt32)program, (UInt32)shader);
#if DEBUG
}
#endif
}
///
/// Associates a generic vertex attribute index with a named attribute variable
///
///
///
/// Specifies the handle of the program object in which the association is to be made.
///
///
///
///
/// Specifies the index of the generic vertex attribute to be bound.
///
///
///
///
/// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glBindAttribLocation")]
public static
void BindAttribLocation(UInt32 program, UInt32 index, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindAttribLocation((UInt32)program, (UInt32)index, (String)name);
#if DEBUG
}
#endif
}
///
/// Associates a generic vertex attribute index with a named attribute variable
///
///
///
/// Specifies the handle of the program object in which the association is to be made.
///
///
///
///
/// Specifies the index of the generic vertex attribute to be bound.
///
///
///
///
/// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glBindAttribLocation")]
public static
void BindAttribLocation(Int32 program, Int32 index, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindAttribLocation((UInt32)program, (UInt32)index, (String)name);
#if DEBUG
}
#endif
}
///
/// Compiles a shader object
///
///
///
/// Specifies the shader object to be compiled.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glCompileShader")]
public static
void CompileShader(UInt32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompileShader((UInt32)shader);
#if DEBUG
}
#endif
}
///
/// Compiles a shader object
///
///
///
/// Specifies the shader object to be compiled.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glCompileShader")]
public static
void CompileShader(Int32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompileShader((UInt32)shader);
#if DEBUG
}
#endif
}
///
/// Creates a program object
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glCreateProgram")]
public static
Int32 CreateProgram()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glCreateProgram();
#if DEBUG
}
#endif
}
///
/// Creates a shader object
///
///
///
/// Specifies the type of shader to be created. Must be either GL_VERTEX_SHADER or GL_FRAGMENT_SHADER.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glCreateShader")]
public static
Int32 CreateShader(OpenTK.Graphics.ShaderType type)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glCreateShader((OpenTK.Graphics.ShaderType)type);
#if DEBUG
}
#endif
}
///
/// Deletes a program object
///
///
///
/// Specifies the program object to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glDeleteProgram")]
public static
void DeleteProgram(UInt32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteProgram((UInt32)program);
#if DEBUG
}
#endif
}
///
/// Deletes a program object
///
///
///
/// Specifies the program object to be deleted.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glDeleteProgram")]
public static
void DeleteProgram(Int32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteProgram((UInt32)program);
#if DEBUG
}
#endif
}
///
/// Deletes a shader object
///
///
///
/// Specifies the shader object to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glDeleteShader")]
public static
void DeleteShader(UInt32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteShader((UInt32)shader);
#if DEBUG
}
#endif
}
///
/// Deletes a shader object
///
///
///
/// Specifies the shader object to be deleted.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glDeleteShader")]
public static
void DeleteShader(Int32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteShader((UInt32)shader);
#if DEBUG
}
#endif
}
///
/// Detaches a shader object from a program object to which it is attached
///
///
///
/// Specifies the program object from which to detach the shader object.
///
///
///
///
/// Specifies the shader object to be detached.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glDetachShader")]
public static
void DetachShader(UInt32 program, UInt32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDetachShader((UInt32)program, (UInt32)shader);
#if DEBUG
}
#endif
}
///
/// Detaches a shader object from a program object to which it is attached
///
///
///
/// Specifies the program object from which to detach the shader object.
///
///
///
///
/// Specifies the shader object to be detached.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glDetachShader")]
public static
void DetachShader(Int32 program, Int32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDetachShader((UInt32)program, (UInt32)shader);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")]
public static
void DisableVertexAttribArray(UInt32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDisableVertexAttribArray((UInt32)index);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")]
public static
void DisableVertexAttribArray(Int32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDisableVertexAttribArray((UInt32)index);
#if DEBUG
}
#endif
}
///
/// Enable or disable a generic vertex attribute array
///
///
///
/// Specifies the index of the generic vertex attribute to be enabled or disabled.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")]
public static
void EnableVertexAttribArray(UInt32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEnableVertexAttribArray((UInt32)index);
#if DEBUG
}
#endif
}
///
/// Enable or disable a generic vertex attribute array
///
///
///
/// Specifies the index of the generic vertex attribute to be enabled or disabled.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")]
public static
void EnableVertexAttribArray(Int32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEnableVertexAttribArray((UInt32)index);
#if DEBUG
}
#endif
}
///
/// Returns information about an active attribute variable for the specified program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the index of the attribute variable to be queried.
///
///
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
///
///
///
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed.
///
///
///
///
/// Returns the size of the attribute variable.
///
///
///
///
/// Returns the data type of the attribute variable.
///
///
///
///
/// Returns a null terminated string containing the name of the attribute variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetActiveAttrib")]
public static
unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] OpenTK.Graphics.ActiveAttribType* type, [Out] System.Text.StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ActiveAttribType*)type, (System.Text.StringBuilder)name);
#if DEBUG
}
#endif
}
///
/// Returns information about an active attribute variable for the specified program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the index of the attribute variable to be queried.
///
///
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
///
///
///
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed.
///
///
///
///
/// Returns the size of the attribute variable.
///
///
///
///
/// Returns the data type of the attribute variable.
///
///
///
///
/// Returns a null terminated string containing the name of the attribute variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetActiveAttrib")]
public static
unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] OpenTK.Graphics.ActiveAttribType* type, [Out] System.Text.StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ActiveAttribType*)type, (System.Text.StringBuilder)name);
#if DEBUG
}
#endif
}
///
/// Returns information about an active attribute variable for the specified program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the index of the attribute variable to be queried.
///
///
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
///
///
///
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed.
///
///
///
///
/// Returns the size of the attribute variable.
///
///
///
///
/// Returns the data type of the attribute variable.
///
///
///
///
/// Returns a null terminated string containing the name of the attribute variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetActiveAttrib")]
public static
void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] out OpenTK.Graphics.ActiveAttribType type, [Out] System.Text.StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
fixed (Int32* size_ptr = &size)
fixed (OpenTK.Graphics.ActiveAttribType* type_ptr = &type)
{
Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ActiveAttribType*)type_ptr, (System.Text.StringBuilder)name);
length = *length_ptr;
size = *size_ptr;
type = *type_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns information about an active attribute variable for the specified program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the index of the attribute variable to be queried.
///
///
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
///
///
///
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed.
///
///
///
///
/// Returns the size of the attribute variable.
///
///
///
///
/// Returns the data type of the attribute variable.
///
///
///
///
/// Returns a null terminated string containing the name of the attribute variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetActiveAttrib")]
public static
void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] out OpenTK.Graphics.ActiveAttribType type, [Out] System.Text.StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
fixed (Int32* size_ptr = &size)
fixed (OpenTK.Graphics.ActiveAttribType* type_ptr = &type)
{
Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ActiveAttribType*)type_ptr, (System.Text.StringBuilder)name);
length = *length_ptr;
size = *size_ptr;
type = *type_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns information about an active uniform variable for the specified program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the index of the uniform variable to be queried.
///
///
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
///
///
///
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed.
///
///
///
///
/// Returns the size of the uniform variable.
///
///
///
///
/// Returns the data type of the uniform variable.
///
///
///
///
/// Returns a null terminated string containing the name of the uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetActiveUniform")]
public static
unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] OpenTK.Graphics.ActiveUniformType* type, [Out] System.Text.StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ActiveUniformType*)type, (System.Text.StringBuilder)name);
#if DEBUG
}
#endif
}
///
/// Returns information about an active uniform variable for the specified program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the index of the uniform variable to be queried.
///
///
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
///
///
///
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed.
///
///
///
///
/// Returns the size of the uniform variable.
///
///
///
///
/// Returns the data type of the uniform variable.
///
///
///
///
/// Returns a null terminated string containing the name of the uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetActiveUniform")]
public static
unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] OpenTK.Graphics.ActiveUniformType* type, [Out] System.Text.StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ActiveUniformType*)type, (System.Text.StringBuilder)name);
#if DEBUG
}
#endif
}
///
/// Returns information about an active uniform variable for the specified program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the index of the uniform variable to be queried.
///
///
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
///
///
///
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed.
///
///
///
///
/// Returns the size of the uniform variable.
///
///
///
///
/// Returns the data type of the uniform variable.
///
///
///
///
/// Returns a null terminated string containing the name of the uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetActiveUniform")]
public static
void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] out OpenTK.Graphics.ActiveUniformType type, [Out] System.Text.StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
fixed (Int32* size_ptr = &size)
fixed (OpenTK.Graphics.ActiveUniformType* type_ptr = &type)
{
Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ActiveUniformType*)type_ptr, (System.Text.StringBuilder)name);
length = *length_ptr;
size = *size_ptr;
type = *type_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns information about an active uniform variable for the specified program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the index of the uniform variable to be queried.
///
///
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
///
///
///
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed.
///
///
///
///
/// Returns the size of the uniform variable.
///
///
///
///
/// Returns the data type of the uniform variable.
///
///
///
///
/// Returns a null terminated string containing the name of the uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetActiveUniform")]
public static
void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] out OpenTK.Graphics.ActiveUniformType type, [Out] System.Text.StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
fixed (Int32* size_ptr = &size)
fixed (OpenTK.Graphics.ActiveUniformType* type_ptr = &type)
{
Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ActiveUniformType*)type_ptr, (System.Text.StringBuilder)name);
length = *length_ptr;
size = *size_ptr;
type = *type_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns the handles of the shader objects attached to a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the size of the array for storing the returned object names.
///
///
///
///
/// Returns the number of names actually returned in objects.
///
///
///
///
/// Specifies an array that is used to return the names of attached shader objects.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
public static
unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [Out] Int32* count, [Out] UInt32[] obj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
fixed (UInt32* obj_ptr = obj)
{
Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)obj_ptr);
}
#if DEBUG
}
#endif
}
///
/// Returns the handles of the shader objects attached to a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the size of the array for storing the returned object names.
///
///
///
///
/// Returns the number of names actually returned in objects.
///
///
///
///
/// Specifies an array that is used to return the names of attached shader objects.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
public static
unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [Out] Int32* count, [Out] Int32[] obj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
fixed (Int32* obj_ptr = obj)
{
Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)obj_ptr);
}
#if DEBUG
}
#endif
}
///
/// Returns the handles of the shader objects attached to a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the size of the array for storing the returned object names.
///
///
///
///
/// Returns the number of names actually returned in objects.
///
///
///
///
/// Specifies an array that is used to return the names of attached shader objects.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
public static
void GetAttachedShaders(UInt32 program, Int32 maxCount, [Out] out Int32 count, [Out] out UInt32 obj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* count_ptr = &count)
fixed (UInt32* obj_ptr = &obj)
{
Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
count = *count_ptr;
obj = *obj_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns the handles of the shader objects attached to a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the size of the array for storing the returned object names.
///
///
///
///
/// Returns the number of names actually returned in objects.
///
///
///
///
/// Specifies an array that is used to return the names of attached shader objects.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
public static
void GetAttachedShaders(Int32 program, Int32 maxCount, [Out] out Int32 count, [Out] out Int32 obj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* count_ptr = &count)
fixed (Int32* obj_ptr = &obj)
{
Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
count = *count_ptr;
obj = *obj_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns the handles of the shader objects attached to a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the size of the array for storing the returned object names.
///
///
///
///
/// Returns the number of names actually returned in objects.
///
///
///
///
/// Specifies an array that is used to return the names of attached shader objects.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
public static
unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [Out] Int32* count, [Out] UInt32* obj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)obj);
#if DEBUG
}
#endif
}
///
/// Returns the handles of the shader objects attached to a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the size of the array for storing the returned object names.
///
///
///
///
/// Returns the number of names actually returned in objects.
///
///
///
///
/// Specifies an array that is used to return the names of attached shader objects.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
public static
unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [Out] Int32* count, [Out] Int32* obj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)obj);
#if DEBUG
}
#endif
}
///
/// Returns the location of an attribute variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Points to a null terminated string containing the name of the attribute variable whose location is to be queried.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetAttribLocation")]
public static
Int32 GetAttribLocation(UInt32 program, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetAttribLocation((UInt32)program, (String)name);
#if DEBUG
}
#endif
}
///
/// Returns the location of an attribute variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Points to a null terminated string containing the name of the attribute variable whose location is to be queried.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetAttribLocation")]
public static
Int32 GetAttribLocation(Int32 program, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetAttribLocation((UInt32)program, (String)name);
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_MAX_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetProgramiv")]
public static
void GetProgram(UInt32 program, OpenTK.Graphics.ProgramParameter pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ProgramParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_MAX_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetProgramiv")]
public static
void GetProgram(Int32 program, OpenTK.Graphics.ProgramParameter pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ProgramParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_MAX_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetProgramiv")]
public static
void GetProgram(UInt32 program, OpenTK.Graphics.ProgramParameter pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ProgramParameter)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_MAX_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetProgramiv")]
public static
void GetProgram(Int32 program, OpenTK.Graphics.ProgramParameter pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ProgramParameter)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_MAX_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetProgramiv")]
public static
unsafe void GetProgram(UInt32 program, OpenTK.Graphics.ProgramParameter pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ProgramParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_MAX_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetProgramiv")]
public static
unsafe void GetProgram(Int32 program, OpenTK.Graphics.ProgramParameter pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ProgramParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Returns the information log for a program object
///
///
///
/// Specifies the program object whose information log is to be queried.
///
///
///
///
/// Specifies the size of the character buffer for storing the returned information log.
///
///
///
///
/// Returns the length of the string returned in infoLog (excluding the null terminator).
///
///
///
///
/// Specifies an array of characters that is used to return the information log.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetProgramInfoLog")]
public static
unsafe void GetProgramInfoLog(UInt32 program, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder infoLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder)infoLog);
#if DEBUG
}
#endif
}
///
/// Returns the information log for a program object
///
///
///
/// Specifies the program object whose information log is to be queried.
///
///
///
///
/// Specifies the size of the character buffer for storing the returned information log.
///
///
///
///
/// Returns the length of the string returned in infoLog (excluding the null terminator).
///
///
///
///
/// Specifies an array of characters that is used to return the information log.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetProgramInfoLog")]
public static
unsafe void GetProgramInfoLog(Int32 program, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder infoLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder)infoLog);
#if DEBUG
}
#endif
}
///
/// Returns the information log for a program object
///
///
///
/// Specifies the program object whose information log is to be queried.
///
///
///
///
/// Specifies the size of the character buffer for storing the returned information log.
///
///
///
///
/// Returns the length of the string returned in infoLog (excluding the null terminator).
///
///
///
///
/// Specifies an array of characters that is used to return the information log.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetProgramInfoLog")]
public static
void GetProgramInfoLog(UInt32 program, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder infoLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)infoLog);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns the information log for a program object
///
///
///
/// Specifies the program object whose information log is to be queried.
///
///
///
///
/// Specifies the size of the character buffer for storing the returned information log.
///
///
///
///
/// Returns the length of the string returned in infoLog (excluding the null terminator).
///
///
///
///
/// Specifies an array of characters that is used to return the information log.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetProgramInfoLog")]
public static
void GetProgramInfoLog(Int32 program, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder infoLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)infoLog);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a shader object
///
///
///
/// Specifies the shader object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetShaderiv")]
public static
void GetShader(UInt32 shader, OpenTK.Graphics.ShaderParameter pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ShaderParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a shader object
///
///
///
/// Specifies the shader object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetShaderiv")]
public static
void GetShader(Int32 shader, OpenTK.Graphics.ShaderParameter pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ShaderParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a shader object
///
///
///
/// Specifies the shader object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetShaderiv")]
public static
void GetShader(UInt32 shader, OpenTK.Graphics.ShaderParameter pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ShaderParameter)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a shader object
///
///
///
/// Specifies the shader object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetShaderiv")]
public static
void GetShader(Int32 shader, OpenTK.Graphics.ShaderParameter pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ShaderParameter)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a shader object
///
///
///
/// Specifies the shader object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetShaderiv")]
public static
unsafe void GetShader(UInt32 shader, OpenTK.Graphics.ShaderParameter pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ShaderParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a shader object
///
///
///
/// Specifies the shader object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetShaderiv")]
public static
unsafe void GetShader(Int32 shader, OpenTK.Graphics.ShaderParameter pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ShaderParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Returns the information log for a shader object
///
///
///
/// Specifies the shader object whose information log is to be queried.
///
///
///
///
/// Specifies the size of the character buffer for storing the returned information log.
///
///
///
///
/// Returns the length of the string returned in infoLog (excluding the null terminator).
///
///
///
///
/// Specifies an array of characters that is used to return the information log.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetShaderInfoLog")]
public static
unsafe void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder infoLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder)infoLog);
#if DEBUG
}
#endif
}
///
/// Returns the information log for a shader object
///
///
///
/// Specifies the shader object whose information log is to be queried.
///
///
///
///
/// Specifies the size of the character buffer for storing the returned information log.
///
///
///
///
/// Returns the length of the string returned in infoLog (excluding the null terminator).
///
///
///
///
/// Specifies an array of characters that is used to return the information log.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetShaderInfoLog")]
public static
unsafe void GetShaderInfoLog(Int32 shader, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder infoLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder)infoLog);
#if DEBUG
}
#endif
}
///
/// Returns the information log for a shader object
///
///
///
/// Specifies the shader object whose information log is to be queried.
///
///
///
///
/// Specifies the size of the character buffer for storing the returned information log.
///
///
///
///
/// Returns the length of the string returned in infoLog (excluding the null terminator).
///
///
///
///
/// Specifies an array of characters that is used to return the information log.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetShaderInfoLog")]
public static
void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder infoLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)infoLog);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns the information log for a shader object
///
///
///
/// Specifies the shader object whose information log is to be queried.
///
///
///
///
/// Specifies the size of the character buffer for storing the returned information log.
///
///
///
///
/// Returns the length of the string returned in infoLog (excluding the null terminator).
///
///
///
///
/// Specifies an array of characters that is used to return the information log.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetShaderInfoLog")]
public static
void GetShaderInfoLog(Int32 shader, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder infoLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)infoLog);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns the source code string from a shader object
///
///
///
/// Specifies the shader object to be queried.
///
///
///
///
/// Specifies the size of the character buffer for storing the returned source code string.
///
///
///
///
/// Returns the length of the string returned in source (excluding the null terminator).
///
///
///
///
/// Specifies an array of characters that is used to return the source code string.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetShaderSource")]
public static
unsafe void GetShaderSource(UInt32 shader, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder[] source)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder[])source);
#if DEBUG
}
#endif
}
///
/// Returns the source code string from a shader object
///
///
///
/// Specifies the shader object to be queried.
///
///
///
///
/// Specifies the size of the character buffer for storing the returned source code string.
///
///
///
///
/// Returns the length of the string returned in source (excluding the null terminator).
///
///
///
///
/// Specifies an array of characters that is used to return the source code string.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetShaderSource")]
public static
unsafe void GetShaderSource(Int32 shader, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder[] source)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder[])source);
#if DEBUG
}
#endif
}
///
/// Returns the source code string from a shader object
///
///
///
/// Specifies the shader object to be queried.
///
///
///
///
/// Specifies the size of the character buffer for storing the returned source code string.
///
///
///
///
/// Returns the length of the string returned in source (excluding the null terminator).
///
///
///
///
/// Specifies an array of characters that is used to return the source code string.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetShaderSource")]
public static
void GetShaderSource(UInt32 shader, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder[] source)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder[])source);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns the source code string from a shader object
///
///
///
/// Specifies the shader object to be queried.
///
///
///
///
/// Specifies the size of the character buffer for storing the returned source code string.
///
///
///
///
/// Returns the length of the string returned in source (excluding the null terminator).
///
///
///
///
/// Specifies an array of characters that is used to return the source code string.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetShaderSource")]
public static
void GetShaderSource(Int32 shader, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder[] source)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder[])source);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns the location of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Points to a null terminated string containing the name of the uniform variable whose location is to be queried.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetUniformLocation")]
public static
Int32 GetUniformLocation(UInt32 program, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetUniformLocation((UInt32)program, (String)name);
#if DEBUG
}
#endif
}
///
/// Returns the location of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Points to a null terminated string containing the name of the uniform variable whose location is to be queried.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetUniformLocation")]
public static
Int32 GetUniformLocation(Int32 program, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetUniformLocation((UInt32)program, (String)name);
#if DEBUG
}
#endif
}
///
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetUniformfv")]
public static
void GetUniform(UInt32 program, Int32 location, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetUniformfv")]
public static
void GetUniform(Int32 program, Int32 location, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetUniformfv")]
public static
void GetUniform(UInt32 program, Int32 location, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetUniformfv")]
public static
void GetUniform(Int32 program, Int32 location, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetUniformfv")]
public static
unsafe void GetUniform(UInt32 program, Int32 location, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetUniformfv")]
public static
unsafe void GetUniform(Int32 program, Int32 location, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetUniformiv")]
public static
void GetUniform(UInt32 program, Int32 location, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetUniformiv")]
public static
void GetUniform(Int32 program, Int32 location, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetUniformiv")]
public static
void GetUniform(UInt32 program, Int32 location, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetUniformiv")]
public static
void GetUniform(Int32 program, Int32 location, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetUniformiv")]
public static
unsafe void GetUniform(UInt32 program, Int32 location, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetUniformiv")]
public static
unsafe void GetUniform(Int32 program, Int32 location, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribdv")]
public static
void GetVertexAttrib(UInt32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribdv")]
public static
void GetVertexAttrib(Int32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribdv")]
public static
void GetVertexAttrib(UInt32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] out Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Double*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribdv")]
public static
void GetVertexAttrib(Int32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] out Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Double*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribdv")]
public static
unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Double*)@params);
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribdv")]
public static
unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Double*)@params);
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
public static
void GetVertexAttrib(UInt32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
public static
void GetVertexAttrib(Int32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
public static
void GetVertexAttrib(UInt32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
public static
void GetVertexAttrib(Int32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
public static
unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
public static
unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
public static
void GetVertexAttrib(UInt32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
public static
void GetVertexAttrib(Int32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
public static
void GetVertexAttrib(UInt32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
public static
void GetVertexAttrib(Int32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
public static
unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
public static
unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Return the address of the specified generic vertex attribute pointer
///
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER.
///
///
///
///
/// Returns the pointer value.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
public static
void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.VertexAttribPointerParameter pname, [Out] IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.VertexAttribPointerParameter)pname, (IntPtr)pointer);
#if DEBUG
}
#endif
}
///
/// Return the address of the specified generic vertex attribute pointer
///
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER.
///
///
///
///
/// Returns the pointer value.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
public static
void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.VertexAttribPointerParameter pname, [Out] IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.VertexAttribPointerParameter)pname, (IntPtr)pointer);
#if DEBUG
}
#endif
}
///
/// Return the address of the specified generic vertex attribute pointer
///
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER.
///
///
///
///
/// Returns the pointer value.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
public static
void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.VertexAttribPointerParameter pname, [In, Out] ref T2 pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return the address of the specified generic vertex attribute pointer
///
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER.
///
///
///
///
/// Returns the pointer value.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
public static
void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.VertexAttribPointerParameter pname, [In, Out] ref T2 pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return the address of the specified generic vertex attribute pointer
///
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER.
///
///
///
///
/// Returns the pointer value.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
public static
void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.VertexAttribPointerParameter pname, [In, Out] T2[] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return the address of the specified generic vertex attribute pointer
///
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER.
///
///
///
///
/// Returns the pointer value.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
public static
void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.VertexAttribPointerParameter pname, [In, Out] T2[] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return the address of the specified generic vertex attribute pointer
///
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER.
///
///
///
///
/// Returns the pointer value.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
public static
void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.VertexAttribPointerParameter pname, [In, Out] T2[,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return the address of the specified generic vertex attribute pointer
///
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER.
///
///
///
///
/// Returns the pointer value.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
public static
void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.VertexAttribPointerParameter pname, [In, Out] T2[,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return the address of the specified generic vertex attribute pointer
///
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER.
///
///
///
///
/// Returns the pointer value.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
public static
void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.VertexAttribPointerParameter pname, [In, Out] T2[,,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Return the address of the specified generic vertex attribute pointer
///
///
///
/// Specifies the generic vertex attribute parameter to be returned.
///
///
///
///
/// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER.
///
///
///
///
/// Returns the pointer value.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
public static
void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.VertexAttribPointerParameter pname, [In, Out] T2[,,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Determines if a name corresponds to a program object
///
///
///
/// Specifies a potential program object.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glIsProgram")]
public static
bool IsProgram(UInt32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsProgram((UInt32)program);
#if DEBUG
}
#endif
}
///
/// Determines if a name corresponds to a program object
///
///
///
/// Specifies a potential program object.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glIsProgram")]
public static
bool IsProgram(Int32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsProgram((UInt32)program);
#if DEBUG
}
#endif
}
///
/// Determines if a name corresponds to a shader object
///
///
///
/// Specifies a potential shader object.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glIsShader")]
public static
bool IsShader(UInt32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsShader((UInt32)shader);
#if DEBUG
}
#endif
}
///
/// Determines if a name corresponds to a shader object
///
///
///
/// Specifies a potential shader object.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glIsShader")]
public static
bool IsShader(Int32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsShader((UInt32)shader);
#if DEBUG
}
#endif
}
///
/// Links a program object
///
///
///
/// Specifies the handle of the program object to be linked.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glLinkProgram")]
public static
void LinkProgram(UInt32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLinkProgram((UInt32)program);
#if DEBUG
}
#endif
}
///
/// Links a program object
///
///
///
/// Specifies the handle of the program object to be linked.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glLinkProgram")]
public static
void LinkProgram(Int32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLinkProgram((UInt32)program);
#if DEBUG
}
#endif
}
///
/// Replaces the source code in a shader object
///
///
///
/// Specifies the handle of the shader object whose source code is to be replaced.
///
///
///
///
/// Specifies the number of elements in the string and length arrays.
///
///
///
///
/// Specifies an array of pointers to strings containing the source code to be loaded into the shader.
///
///
///
///
/// Specifies an array of string lengths.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glShaderSource")]
public static
unsafe void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32* length)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length);
#if DEBUG
}
#endif
}
///
/// Replaces the source code in a shader object
///
///
///
/// Specifies the handle of the shader object whose source code is to be replaced.
///
///
///
///
/// Specifies the number of elements in the string and length arrays.
///
///
///
///
/// Specifies an array of pointers to strings containing the source code to be loaded into the shader.
///
///
///
///
/// Specifies an array of string lengths.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glShaderSource")]
public static
unsafe void ShaderSource(Int32 shader, Int32 count, String[] @string, Int32* length)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length);
#if DEBUG
}
#endif
}
///
/// Replaces the source code in a shader object
///
///
///
/// Specifies the handle of the shader object whose source code is to be replaced.
///
///
///
///
/// Specifies the number of elements in the string and length arrays.
///
///
///
///
/// Specifies an array of pointers to strings containing the source code to be loaded into the shader.
///
///
///
///
/// Specifies an array of string lengths.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glShaderSource")]
public static
void ShaderSource(UInt32 shader, Int32 count, String[] @string, ref Int32 length)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Replaces the source code in a shader object
///
///
///
/// Specifies the handle of the shader object whose source code is to be replaced.
///
///
///
///
/// Specifies the number of elements in the string and length arrays.
///
///
///
///
/// Specifies an array of pointers to strings containing the source code to be loaded into the shader.
///
///
///
///
/// Specifies an array of string lengths.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glShaderSource")]
public static
void ShaderSource(Int32 shader, Int32 count, String[] @string, ref Int32 length)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Installs a program object as part of current rendering state
///
///
///
/// Specifies the handle of the program object whose executables are to be used as part of current rendering state.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUseProgram")]
public static
void UseProgram(UInt32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUseProgram((UInt32)program);
#if DEBUG
}
#endif
}
///
/// Installs a program object as part of current rendering state
///
///
///
/// Specifies the handle of the program object whose executables are to be used as part of current rendering state.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUseProgram")]
public static
void UseProgram(Int32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUseProgram((UInt32)program);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform1f")]
public static
void Uniform1(Int32 location, Single v0)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform1f((Int32)location, (Single)v0);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform2f")]
public static
void Uniform2(Int32 location, Single v0, Single v1)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform2f((Int32)location, (Single)v0, (Single)v1);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform3f")]
public static
void Uniform3(Int32 location, Single v0, Single v1, Single v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform3f((Int32)location, (Single)v0, (Single)v1, (Single)v2);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform4f")]
public static
void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform4f((Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform1i")]
public static
void Uniform1(Int32 location, Int32 v0)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform1i((Int32)location, (Int32)v0);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform2i")]
public static
void Uniform2(Int32 location, Int32 v0, Int32 v1)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform2i((Int32)location, (Int32)v0, (Int32)v1);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform3i")]
public static
void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform3i((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform4i")]
public static
void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform4i((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform1fv")]
public static
void Uniform1(Int32 location, Int32 count, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform1fv")]
public static
void Uniform1(Int32 location, Int32 count, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform1fv")]
public static
unsafe void Uniform1(Int32 location, Int32 count, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform2fv")]
public static
void Uniform2(Int32 location, Int32 count, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform2fv")]
public static
void Uniform2(Int32 location, Int32 count, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform2fv")]
public static
unsafe void Uniform2(Int32 location, Int32 count, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform3fv")]
public static
void Uniform3(Int32 location, Int32 count, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform3fv")]
public static
void Uniform3(Int32 location, Int32 count, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform3fv")]
public static
unsafe void Uniform3(Int32 location, Int32 count, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform4fv")]
public static
void Uniform4(Int32 location, Int32 count, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform4fv")]
public static
void Uniform4(Int32 location, Int32 count, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform4fv")]
public static
unsafe void Uniform4(Int32 location, Int32 count, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform1iv")]
public static
void Uniform1(Int32 location, Int32 count, Int32[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = value)
{
Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform1iv")]
public static
void Uniform1(Int32 location, Int32 count, ref Int32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = &value)
{
Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform1iv")]
public static
unsafe void Uniform1(Int32 location, Int32 count, Int32* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform2iv")]
public static
void Uniform2(Int32 location, Int32 count, Int32[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = value)
{
Delegates.glUniform2iv((Int32)location, (Int32)count, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform2iv")]
public static
void Uniform2(Int32 location, Int32 count, ref Int32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = &value)
{
Delegates.glUniform2iv((Int32)location, (Int32)count, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform2iv")]
public static
unsafe void Uniform2(Int32 location, Int32 count, Int32* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform2iv((Int32)location, (Int32)count, (Int32*)value);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform3iv")]
public static
void Uniform3(Int32 location, Int32 count, Int32[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = value)
{
Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform3iv")]
public static
void Uniform3(Int32 location, Int32 count, ref Int32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = &value)
{
Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform3iv")]
public static
unsafe void Uniform3(Int32 location, Int32 count, Int32* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform4iv")]
public static
void Uniform4(Int32 location, Int32 count, Int32[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = value)
{
Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform4iv")]
public static
void Uniform4(Int32 location, Int32 count, ref Int32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = &value)
{
Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniform4iv")]
public static
unsafe void Uniform4(Int32 location, Int32 count, Int32* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniformMatrix2fv")]
public static
void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniformMatrix2fv")]
public static
void UniformMatrix2(Int32 location, Int32 count, bool transpose, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniformMatrix2fv")]
public static
unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniformMatrix3fv")]
public static
void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniformMatrix3fv")]
public static
void UniformMatrix3(Int32 location, Int32 count, bool transpose, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniformMatrix3fv")]
public static
unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniformMatrix4fv")]
public static
void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniformMatrix4fv")]
public static
void UniformMatrix4(Int32 location, Int32 count, bool transpose, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glUniformMatrix4fv")]
public static
unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value);
#if DEBUG
}
#endif
}
///
/// Validates a program object
///
///
///
/// Specifies the handle of the program object to be validated.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glValidateProgram")]
public static
void ValidateProgram(UInt32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glValidateProgram((UInt32)program);
#if DEBUG
}
#endif
}
///
/// Validates a program object
///
///
///
/// Specifies the handle of the program object to be validated.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glValidateProgram")]
public static
void ValidateProgram(Int32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glValidateProgram((UInt32)program);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1d")]
public static
void VertexAttrib1(UInt32 index, Double x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1d((UInt32)index, (Double)x);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1d")]
public static
void VertexAttrib1(Int32 index, Double x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1d((UInt32)index, (Double)x);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1dv")]
public static
unsafe void VertexAttrib1(UInt32 index, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1dv((UInt32)index, (Double*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1dv")]
public static
unsafe void VertexAttrib1(Int32 index, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1dv((UInt32)index, (Double*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1dv")]
public static
void VertexAttrib1(UInt32 index, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertexAttrib1dv((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1dv")]
public static
void VertexAttrib1(Int32 index, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertexAttrib1dv((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1f")]
public static
void VertexAttrib1(UInt32 index, Single x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1f((UInt32)index, (Single)x);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1f")]
public static
void VertexAttrib1(Int32 index, Single x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1f((UInt32)index, (Single)x);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1fv")]
public static
unsafe void VertexAttrib1(UInt32 index, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1fv")]
public static
unsafe void VertexAttrib1(Int32 index, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1fv")]
public static
void VertexAttrib1(UInt32 index, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1fv")]
public static
void VertexAttrib1(Int32 index, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1s")]
public static
void VertexAttrib1(UInt32 index, Int16 x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1s((UInt32)index, (Int16)x);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1s")]
public static
void VertexAttrib1(Int32 index, Int16 x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1s((UInt32)index, (Int16)x);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1sv")]
public static
unsafe void VertexAttrib1(UInt32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1sv((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1sv")]
public static
unsafe void VertexAttrib1(Int32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1sv((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1sv")]
public static
void VertexAttrib1(UInt32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib1sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib1sv")]
public static
void VertexAttrib1(Int32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib1sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2d")]
public static
void VertexAttrib2(UInt32 index, Double x, Double y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2d((UInt32)index, (Double)x, (Double)y);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2d")]
public static
void VertexAttrib2(Int32 index, Double x, Double y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2d((UInt32)index, (Double)x, (Double)y);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2dv")]
public static
void VertexAttrib2(UInt32 index, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2dv")]
public static
void VertexAttrib2(Int32 index, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2dv")]
public static
void VertexAttrib2(UInt32 index, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2dv")]
public static
void VertexAttrib2(Int32 index, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2dv")]
public static
unsafe void VertexAttrib2(UInt32 index, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2dv")]
public static
unsafe void VertexAttrib2(Int32 index, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2f")]
public static
void VertexAttrib2(UInt32 index, Single x, Single y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2f((UInt32)index, (Single)x, (Single)y);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2f")]
public static
void VertexAttrib2(Int32 index, Single x, Single y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2f((UInt32)index, (Single)x, (Single)y);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
public static
void VertexAttrib2(UInt32 index, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
public static
void VertexAttrib2(Int32 index, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
public static
void VertexAttrib2(UInt32 index, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
public static
void VertexAttrib2(Int32 index, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
public static
unsafe void VertexAttrib2(UInt32 index, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
public static
unsafe void VertexAttrib2(Int32 index, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2s")]
public static
void VertexAttrib2(UInt32 index, Int16 x, Int16 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2s((UInt32)index, (Int16)x, (Int16)y);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2s")]
public static
void VertexAttrib2(Int32 index, Int16 x, Int16 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2s((UInt32)index, (Int16)x, (Int16)y);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2sv")]
public static
void VertexAttrib2(UInt32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2sv")]
public static
void VertexAttrib2(Int32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2sv")]
public static
void VertexAttrib2(UInt32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2sv")]
public static
void VertexAttrib2(Int32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2sv")]
public static
unsafe void VertexAttrib2(UInt32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib2sv")]
public static
unsafe void VertexAttrib2(Int32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3d")]
public static
void VertexAttrib3(UInt32 index, Double x, Double y, Double z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3d((UInt32)index, (Double)x, (Double)y, (Double)z);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3d")]
public static
void VertexAttrib3(Int32 index, Double x, Double y, Double z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3d((UInt32)index, (Double)x, (Double)y, (Double)z);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3dv")]
public static
void VertexAttrib3(UInt32 index, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3dv")]
public static
void VertexAttrib3(Int32 index, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3dv")]
public static
void VertexAttrib3(UInt32 index, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3dv")]
public static
void VertexAttrib3(Int32 index, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3dv")]
public static
unsafe void VertexAttrib3(UInt32 index, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3dv")]
public static
unsafe void VertexAttrib3(Int32 index, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3f")]
public static
void VertexAttrib3(UInt32 index, Single x, Single y, Single z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3f((UInt32)index, (Single)x, (Single)y, (Single)z);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3f")]
public static
void VertexAttrib3(Int32 index, Single x, Single y, Single z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3f((UInt32)index, (Single)x, (Single)y, (Single)z);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
public static
void VertexAttrib3(UInt32 index, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
public static
void VertexAttrib3(Int32 index, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
public static
void VertexAttrib3(UInt32 index, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
public static
void VertexAttrib3(Int32 index, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
public static
unsafe void VertexAttrib3(UInt32 index, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
public static
unsafe void VertexAttrib3(Int32 index, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3s")]
public static
void VertexAttrib3(UInt32 index, Int16 x, Int16 y, Int16 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3s((UInt32)index, (Int16)x, (Int16)y, (Int16)z);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3s")]
public static
void VertexAttrib3(Int32 index, Int16 x, Int16 y, Int16 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3s((UInt32)index, (Int16)x, (Int16)y, (Int16)z);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3sv")]
public static
void VertexAttrib3(UInt32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3sv")]
public static
void VertexAttrib3(Int32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3sv")]
public static
void VertexAttrib3(UInt32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3sv")]
public static
void VertexAttrib3(Int32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3sv")]
public static
unsafe void VertexAttrib3(UInt32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib3sv")]
public static
unsafe void VertexAttrib3(Int32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")]
public static
void VertexAttrib4N(UInt32 index, SByte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = v)
{
Delegates.glVertexAttrib4Nbv((UInt32)index, (SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")]
public static
void VertexAttrib4N(UInt32 index, ref SByte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = &v)
{
Delegates.glVertexAttrib4Nbv((UInt32)index, (SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")]
public static
unsafe void VertexAttrib4N(UInt32 index, SByte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4Nbv((UInt32)index, (SByte*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")]
public static
void VertexAttrib4N(UInt32 index, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")]
public static
void VertexAttrib4N(Int32 index, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")]
public static
void VertexAttrib4N(UInt32 index, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")]
public static
void VertexAttrib4N(Int32 index, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")]
public static
unsafe void VertexAttrib4N(UInt32 index, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")]
public static
unsafe void VertexAttrib4N(Int32 index, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")]
public static
void VertexAttrib4N(UInt32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")]
public static
void VertexAttrib4N(Int32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")]
public static
void VertexAttrib4N(UInt32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")]
public static
void VertexAttrib4N(Int32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")]
public static
unsafe void VertexAttrib4N(UInt32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")]
public static
unsafe void VertexAttrib4N(Int32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nub")]
public static
void VertexAttrib4N(UInt32 index, Byte x, Byte y, Byte z, Byte w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4Nub((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nub")]
public static
void VertexAttrib4N(Int32 index, Byte x, Byte y, Byte z, Byte w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4Nub((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")]
public static
void VertexAttrib4N(UInt32 index, Byte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = v)
{
Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")]
public static
void VertexAttrib4N(Int32 index, Byte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = v)
{
Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")]
public static
void VertexAttrib4N(UInt32 index, ref Byte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = &v)
{
Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")]
public static
void VertexAttrib4N(Int32 index, ref Byte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = &v)
{
Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")]
public static
unsafe void VertexAttrib4N(UInt32 index, Byte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")]
public static
unsafe void VertexAttrib4N(Int32 index, Byte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")]
public static
void VertexAttrib4N(UInt32 index, UInt32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = v)
{
Delegates.glVertexAttrib4Nuiv((UInt32)index, (UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")]
public static
void VertexAttrib4N(UInt32 index, ref UInt32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = &v)
{
Delegates.glVertexAttrib4Nuiv((UInt32)index, (UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")]
public static
unsafe void VertexAttrib4N(UInt32 index, UInt32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4Nuiv((UInt32)index, (UInt32*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")]
public static
void VertexAttrib4N(UInt32 index, UInt16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = v)
{
Delegates.glVertexAttrib4Nusv((UInt32)index, (UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")]
public static
void VertexAttrib4N(UInt32 index, ref UInt16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = &v)
{
Delegates.glVertexAttrib4Nusv((UInt32)index, (UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")]
public static
unsafe void VertexAttrib4N(UInt32 index, UInt16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4Nusv((UInt32)index, (UInt16*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4bv")]
public static
void VertexAttrib4(UInt32 index, SByte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = v)
{
Delegates.glVertexAttrib4bv((UInt32)index, (SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4bv")]
public static
void VertexAttrib4(UInt32 index, ref SByte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = &v)
{
Delegates.glVertexAttrib4bv((UInt32)index, (SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4bv")]
public static
unsafe void VertexAttrib4(UInt32 index, SByte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4bv((UInt32)index, (SByte*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4d")]
public static
void VertexAttrib4(UInt32 index, Double x, Double y, Double z, Double w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4d((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4d")]
public static
void VertexAttrib4(Int32 index, Double x, Double y, Double z, Double w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4d((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4dv")]
public static
void VertexAttrib4(UInt32 index, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4dv")]
public static
void VertexAttrib4(Int32 index, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4dv")]
public static
void VertexAttrib4(UInt32 index, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4dv")]
public static
void VertexAttrib4(Int32 index, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4dv")]
public static
unsafe void VertexAttrib4(UInt32 index, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4dv")]
public static
unsafe void VertexAttrib4(Int32 index, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4f")]
public static
void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4f((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4f")]
public static
void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4f((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
public static
void VertexAttrib4(UInt32 index, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
public static
void VertexAttrib4(Int32 index, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
public static
void VertexAttrib4(UInt32 index, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
public static
void VertexAttrib4(Int32 index, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
public static
unsafe void VertexAttrib4(UInt32 index, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
public static
unsafe void VertexAttrib4(Int32 index, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4iv")]
public static
void VertexAttrib4(UInt32 index, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4iv")]
public static
void VertexAttrib4(Int32 index, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4iv")]
public static
void VertexAttrib4(UInt32 index, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4iv")]
public static
void VertexAttrib4(Int32 index, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4iv")]
public static
unsafe void VertexAttrib4(UInt32 index, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4iv")]
public static
unsafe void VertexAttrib4(Int32 index, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4s")]
public static
void VertexAttrib4(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4s((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4s")]
public static
void VertexAttrib4(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4s((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4sv")]
public static
void VertexAttrib4(UInt32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4sv")]
public static
void VertexAttrib4(Int32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4sv")]
public static
void VertexAttrib4(UInt32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4sv")]
public static
void VertexAttrib4(Int32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4sv")]
public static
unsafe void VertexAttrib4(UInt32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4sv")]
public static
unsafe void VertexAttrib4(Int32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")]
public static
void VertexAttrib4(UInt32 index, Byte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = v)
{
Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")]
public static
void VertexAttrib4(Int32 index, Byte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = v)
{
Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")]
public static
void VertexAttrib4(UInt32 index, ref Byte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = &v)
{
Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")]
public static
void VertexAttrib4(Int32 index, ref Byte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = &v)
{
Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")]
public static
unsafe void VertexAttrib4(UInt32 index, Byte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")]
public static
unsafe void VertexAttrib4(Int32 index, Byte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")]
public static
void VertexAttrib4(UInt32 index, UInt32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = v)
{
Delegates.glVertexAttrib4uiv((UInt32)index, (UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")]
public static
void VertexAttrib4(UInt32 index, ref UInt32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = &v)
{
Delegates.glVertexAttrib4uiv((UInt32)index, (UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")]
public static
unsafe void VertexAttrib4(UInt32 index, UInt32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4uiv((UInt32)index, (UInt32*)v);
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4usv")]
public static
void VertexAttrib4(UInt32 index, UInt16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = v)
{
Delegates.glVertexAttrib4usv((UInt32)index, (UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4usv")]
public static
void VertexAttrib4(UInt32 index, ref UInt16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = &v)
{
Delegates.glVertexAttrib4usv((UInt32)index, (UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttrib4usv")]
public static
unsafe void VertexAttrib4(UInt32 index, UInt16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4usv((UInt32)index, (UInt16*)v);
#if DEBUG
}
#endif
}
///
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
public static
void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
///
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
public static
void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
///
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
public static
void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.VertexAttribPointerType type, bool normalized, Int32 stride, [In, Out] ref T5 pointer)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
public static
void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.VertexAttribPointerType type, bool normalized, Int32 stride, [In, Out] ref T5 pointer)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
public static
void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.VertexAttribPointerType type, bool normalized, Int32 stride, [In, Out] T5[] pointer)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
public static
void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.VertexAttribPointerType type, bool normalized, Int32 stride, [In, Out] T5[] pointer)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
public static
void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.VertexAttribPointerType type, bool normalized, Int32 stride, [In, Out] T5[,] pointer)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
public static
void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.VertexAttribPointerType type, bool normalized, Int32 stride, [In, Out] T5[,] pointer)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
public static
void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.VertexAttribPointerType type, bool normalized, Int32 stride, [In, Out] T5[,,] pointer)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
///
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "Version20", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
public static
void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.VertexAttribPointerType type, bool normalized, Int32 stride, [In, Out] T5[,,] pointer)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")]
public static
void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniformMatrix2x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")]
public static
void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniformMatrix2x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")]
public static
unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniformMatrix2x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")]
public static
void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniformMatrix3x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")]
public static
void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniformMatrix3x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")]
public static
unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniformMatrix3x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")]
public static
void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniformMatrix2x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")]
public static
void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniformMatrix2x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")]
public static
unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniformMatrix2x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")]
public static
void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniformMatrix4x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")]
public static
void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniformMatrix4x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")]
public static
unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniformMatrix4x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")]
public static
void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniformMatrix3x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")]
public static
void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniformMatrix3x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")]
public static
unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniformMatrix3x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")]
public static
void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniformMatrix4x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")]
public static
void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniformMatrix4x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version21", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")]
public static
unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniformMatrix4x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value);
#if DEBUG
}
#endif
}
///
/// Enable and disable writing of frame buffer color components
///
///
///
/// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glColorMaski")]
public static
void ColorMask(UInt32 index, bool r, bool g, bool b, bool a)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorMaski((UInt32)index, (bool)r, (bool)g, (bool)b, (bool)a);
#if DEBUG
}
#endif
}
///
/// Enable and disable writing of frame buffer color components
///
///
///
/// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written.
///
///
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glColorMaski")]
public static
void ColorMask(Int32 index, bool r, bool g, bool b, bool a)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorMaski((UInt32)index, (bool)r, (bool)g, (bool)b, (bool)a);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetBooleani_v")]
public static
void GetBoolean(OpenTK.Graphics.GetIndexedPName target, UInt32 index, [Out] bool[] data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (bool* data_ptr = data)
{
Delegates.glGetBooleani_v((OpenTK.Graphics.GetIndexedPName)target, (UInt32)index, (bool*)data_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetBooleani_v")]
public static
void GetBoolean(OpenTK.Graphics.GetIndexedPName target, Int32 index, [Out] bool[] data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (bool* data_ptr = data)
{
Delegates.glGetBooleani_v((OpenTK.Graphics.GetIndexedPName)target, (UInt32)index, (bool*)data_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetBooleani_v")]
public static
void GetBoolean(OpenTK.Graphics.GetIndexedPName target, UInt32 index, [Out] out bool data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (bool* data_ptr = &data)
{
Delegates.glGetBooleani_v((OpenTK.Graphics.GetIndexedPName)target, (UInt32)index, (bool*)data_ptr);
data = *data_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetBooleani_v")]
public static
void GetBoolean(OpenTK.Graphics.GetIndexedPName target, Int32 index, [Out] out bool data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (bool* data_ptr = &data)
{
Delegates.glGetBooleani_v((OpenTK.Graphics.GetIndexedPName)target, (UInt32)index, (bool*)data_ptr);
data = *data_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetBooleani_v")]
public static
unsafe void GetBoolean(OpenTK.Graphics.GetIndexedPName target, UInt32 index, [Out] bool* data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetBooleani_v((OpenTK.Graphics.GetIndexedPName)target, (UInt32)index, (bool*)data);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetBooleani_v")]
public static
unsafe void GetBoolean(OpenTK.Graphics.GetIndexedPName target, Int32 index, [Out] bool* data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetBooleani_v((OpenTK.Graphics.GetIndexedPName)target, (UInt32)index, (bool*)data);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
public static
void GetInteger(OpenTK.Graphics.GetIndexedPName target, UInt32 index, [Out] Int32[] data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* data_ptr = data)
{
Delegates.glGetIntegeri_v((OpenTK.Graphics.GetIndexedPName)target, (UInt32)index, (Int32*)data_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
public static
void GetInteger(OpenTK.Graphics.GetIndexedPName target, Int32 index, [Out] Int32[] data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* data_ptr = data)
{
Delegates.glGetIntegeri_v((OpenTK.Graphics.GetIndexedPName)target, (UInt32)index, (Int32*)data_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
public static
void GetInteger(OpenTK.Graphics.GetIndexedPName target, UInt32 index, [Out] out Int32 data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* data_ptr = &data)
{
Delegates.glGetIntegeri_v((OpenTK.Graphics.GetIndexedPName)target, (UInt32)index, (Int32*)data_ptr);
data = *data_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
public static
void GetInteger(OpenTK.Graphics.GetIndexedPName target, Int32 index, [Out] out Int32 data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* data_ptr = &data)
{
Delegates.glGetIntegeri_v((OpenTK.Graphics.GetIndexedPName)target, (UInt32)index, (Int32*)data_ptr);
data = *data_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
public static
unsafe void GetInteger(OpenTK.Graphics.GetIndexedPName target, UInt32 index, [Out] Int32* data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetIntegeri_v((OpenTK.Graphics.GetIndexedPName)target, (UInt32)index, (Int32*)data);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
public static
unsafe void GetInteger(OpenTK.Graphics.GetIndexedPName target, Int32 index, [Out] Int32* data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetIntegeri_v((OpenTK.Graphics.GetIndexedPName)target, (UInt32)index, (Int32*)data);
#if DEBUG
}
#endif
}
///
/// Enable or disable server-side GL capabilities
///
///
///
/// Specifies a symbolic constant indicating a GL capability.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glEnablei")]
public static
void Enable(OpenTK.Graphics.IndexedEnableCap target, UInt32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEnablei((OpenTK.Graphics.IndexedEnableCap)target, (UInt32)index);
#if DEBUG
}
#endif
}
///
/// Enable or disable server-side GL capabilities
///
///
///
/// Specifies a symbolic constant indicating a GL capability.
///
///
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glEnablei")]
public static
void Enable(OpenTK.Graphics.IndexedEnableCap target, Int32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEnablei((OpenTK.Graphics.IndexedEnableCap)target, (UInt32)index);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glDisablei")]
public static
void Disable(OpenTK.Graphics.IndexedEnableCap target, UInt32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDisablei((OpenTK.Graphics.IndexedEnableCap)target, (UInt32)index);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glDisablei")]
public static
void Disable(OpenTK.Graphics.IndexedEnableCap target, Int32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDisablei((OpenTK.Graphics.IndexedEnableCap)target, (UInt32)index);
#if DEBUG
}
#endif
}
///
/// Test whether a capability is enabled
///
///
///
/// Specifies a symbolic constant indicating a GL capability.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glIsEnabledi")]
public static
bool IsEnabled(OpenTK.Graphics.IndexedEnableCap target, UInt32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsEnabledi((OpenTK.Graphics.IndexedEnableCap)target, (UInt32)index);
#if DEBUG
}
#endif
}
///
/// Test whether a capability is enabled
///
///
///
/// Specifies a symbolic constant indicating a GL capability.
///
///
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glIsEnabledi")]
public static
bool IsEnabled(OpenTK.Graphics.IndexedEnableCap target, Int32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsEnabledi((OpenTK.Graphics.IndexedEnableCap)target, (UInt32)index);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glBeginTransformFeedback")]
public static
void BeginTransformFeedback(OpenTK.Graphics.BeginFeedbackMode primitiveMode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginTransformFeedback((OpenTK.Graphics.BeginFeedbackMode)primitiveMode);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glEndTransformFeedback")]
public static
void EndTransformFeedback()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEndTransformFeedback();
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glBindBufferRange")]
public static
void BindBufferRange(OpenTK.Graphics.BufferTarget target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindBufferRange((OpenTK.Graphics.BufferTarget)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset, (IntPtr)size);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glBindBufferRange")]
public static
void BindBufferRange(OpenTK.Graphics.BufferTarget target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindBufferRange((OpenTK.Graphics.BufferTarget)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset, (IntPtr)size);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glBindBufferBase")]
public static
void BindBufferBase(OpenTK.Graphics.BufferTarget target, UInt32 index, UInt32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindBufferBase((OpenTK.Graphics.BufferTarget)target, (UInt32)index, (UInt32)buffer);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glBindBufferBase")]
public static
void BindBufferBase(OpenTK.Graphics.BufferTarget target, Int32 index, Int32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindBufferBase((OpenTK.Graphics.BufferTarget)target, (UInt32)index, (UInt32)buffer);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")]
public static
void TransformFeedbackVaryings(UInt32 program, Int32 count, String varyings, OpenTK.Graphics.TransformFeedbackMode bufferMode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTransformFeedbackVaryings((UInt32)program, (Int32)count, (String)varyings, (OpenTK.Graphics.TransformFeedbackMode)bufferMode);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")]
public static
void TransformFeedbackVaryings(Int32 program, Int32 count, String varyings, OpenTK.Graphics.TransformFeedbackMode bufferMode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTransformFeedbackVaryings((UInt32)program, (Int32)count, (String)varyings, (OpenTK.Graphics.TransformFeedbackMode)bufferMode);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")]
public static
unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] OpenTK.Graphics.Version30* type, [Out] System.Text.StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTransformFeedbackVarying((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.Version30*)type, (System.Text.StringBuilder)name);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")]
public static
unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] OpenTK.Graphics.Version30* type, [Out] System.Text.StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTransformFeedbackVarying((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.Version30*)type, (System.Text.StringBuilder)name);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")]
public static
void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] out OpenTK.Graphics.Version30 type, [Out] System.Text.StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
fixed (Int32* size_ptr = &size)
fixed (OpenTK.Graphics.Version30* type_ptr = &type)
{
Delegates.glGetTransformFeedbackVarying((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.Version30*)type_ptr, (System.Text.StringBuilder)name);
length = *length_ptr;
size = *size_ptr;
type = *type_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")]
public static
void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] out OpenTK.Graphics.Version30 type, [Out] System.Text.StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
fixed (Int32* size_ptr = &size)
fixed (OpenTK.Graphics.Version30* type_ptr = &type)
{
Delegates.glGetTransformFeedbackVarying((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.Version30*)type_ptr, (System.Text.StringBuilder)name);
length = *length_ptr;
size = *size_ptr;
type = *type_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glClampColor")]
public static
void ClampColor(OpenTK.Graphics.ClampColorTarget target, OpenTK.Graphics.ClampColorMode clamp)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClampColor((OpenTK.Graphics.ClampColorTarget)target, (OpenTK.Graphics.ClampColorMode)clamp);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glBeginConditionalRender")]
public static
void BeginConditionalRender(UInt32 id, OpenTK.Graphics.ConditionalRenderType mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginConditionalRender((UInt32)id, (OpenTK.Graphics.ConditionalRenderType)mode);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glBeginConditionalRender")]
public static
void BeginConditionalRender(Int32 id, OpenTK.Graphics.ConditionalRenderType mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginConditionalRender((UInt32)id, (OpenTK.Graphics.ConditionalRenderType)mode);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glEndConditionalRender")]
public static
void EndConditionalRender()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEndConditionalRender();
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI1i")]
public static
void VertexAttribI1(UInt32 index, Int32 x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI1i((UInt32)index, (Int32)x);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI1i")]
public static
void VertexAttribI1(Int32 index, Int32 x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI1i((UInt32)index, (Int32)x);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI2i")]
public static
void VertexAttribI2(UInt32 index, Int32 x, Int32 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI2i((UInt32)index, (Int32)x, (Int32)y);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI2i")]
public static
void VertexAttribI2(Int32 index, Int32 x, Int32 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI2i((UInt32)index, (Int32)x, (Int32)y);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI3i")]
public static
void VertexAttribI3(UInt32 index, Int32 x, Int32 y, Int32 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI3i((UInt32)index, (Int32)x, (Int32)y, (Int32)z);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI3i")]
public static
void VertexAttribI3(Int32 index, Int32 x, Int32 y, Int32 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI3i((UInt32)index, (Int32)x, (Int32)y, (Int32)z);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4i")]
public static
void VertexAttribI4(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI4i((UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4i")]
public static
void VertexAttribI4(Int32 index, Int32 x, Int32 y, Int32 z, Int32 w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI4i((UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI1ui")]
public static
void VertexAttribI1(UInt32 index, UInt32 x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI1ui((UInt32)index, (UInt32)x);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI2ui")]
public static
void VertexAttribI2(UInt32 index, UInt32 x, UInt32 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI2ui((UInt32)index, (UInt32)x, (UInt32)y);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI3ui")]
public static
void VertexAttribI3(UInt32 index, UInt32 x, UInt32 y, UInt32 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI3ui((UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4ui")]
public static
void VertexAttribI4(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI4ui((UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z, (UInt32)w);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI1iv")]
public static
unsafe void VertexAttribI1(UInt32 index, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI1iv((UInt32)index, (Int32*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI1iv")]
public static
unsafe void VertexAttribI1(Int32 index, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI1iv((UInt32)index, (Int32*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI1iv")]
public static
void VertexAttribI1(UInt32 index, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertexAttribI1iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI1iv")]
public static
void VertexAttribI1(Int32 index, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertexAttribI1iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI2iv")]
public static
void VertexAttribI2(UInt32 index, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI2iv")]
public static
void VertexAttribI2(Int32 index, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI2iv")]
public static
void VertexAttribI2(UInt32 index, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI2iv")]
public static
void VertexAttribI2(Int32 index, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI2iv")]
public static
unsafe void VertexAttribI2(UInt32 index, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI2iv")]
public static
unsafe void VertexAttribI2(Int32 index, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI3iv")]
public static
void VertexAttribI3(UInt32 index, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI3iv")]
public static
void VertexAttribI3(Int32 index, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI3iv")]
public static
void VertexAttribI3(UInt32 index, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI3iv")]
public static
void VertexAttribI3(Int32 index, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI3iv")]
public static
unsafe void VertexAttribI3(UInt32 index, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI3iv")]
public static
unsafe void VertexAttribI3(Int32 index, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
public static
void VertexAttribI4(UInt32 index, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
public static
void VertexAttribI4(Int32 index, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
public static
void VertexAttribI4(UInt32 index, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
public static
void VertexAttribI4(Int32 index, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
public static
unsafe void VertexAttribI4(UInt32 index, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
public static
unsafe void VertexAttribI4(Int32 index, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI1uiv")]
public static
unsafe void VertexAttribI1(UInt32 index, UInt32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI1uiv((UInt32)index, (UInt32*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI1uiv")]
public static
void VertexAttribI1(UInt32 index, ref UInt32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = &v)
{
Delegates.glVertexAttribI1uiv((UInt32)index, (UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")]
public static
void VertexAttribI2(UInt32 index, UInt32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = v)
{
Delegates.glVertexAttribI2uiv((UInt32)index, (UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")]
public static
void VertexAttribI2(UInt32 index, ref UInt32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = &v)
{
Delegates.glVertexAttribI2uiv((UInt32)index, (UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")]
public static
unsafe void VertexAttribI2(UInt32 index, UInt32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI2uiv((UInt32)index, (UInt32*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")]
public static
void VertexAttribI3(UInt32 index, UInt32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = v)
{
Delegates.glVertexAttribI3uiv((UInt32)index, (UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")]
public static
void VertexAttribI3(UInt32 index, ref UInt32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = &v)
{
Delegates.glVertexAttribI3uiv((UInt32)index, (UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")]
public static
unsafe void VertexAttribI3(UInt32 index, UInt32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI3uiv((UInt32)index, (UInt32*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")]
public static
void VertexAttribI4(UInt32 index, UInt32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = v)
{
Delegates.glVertexAttribI4uiv((UInt32)index, (UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")]
public static
void VertexAttribI4(UInt32 index, ref UInt32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = &v)
{
Delegates.glVertexAttribI4uiv((UInt32)index, (UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")]
public static
unsafe void VertexAttribI4(UInt32 index, UInt32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI4uiv((UInt32)index, (UInt32*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4bv")]
public static
void VertexAttribI4(UInt32 index, SByte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = v)
{
Delegates.glVertexAttribI4bv((UInt32)index, (SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4bv")]
public static
void VertexAttribI4(UInt32 index, ref SByte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = &v)
{
Delegates.glVertexAttribI4bv((UInt32)index, (SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4bv")]
public static
unsafe void VertexAttribI4(UInt32 index, SByte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI4bv((UInt32)index, (SByte*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4sv")]
public static
void VertexAttribI4(UInt32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4sv")]
public static
void VertexAttribI4(Int32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4sv")]
public static
void VertexAttribI4(UInt32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4sv")]
public static
void VertexAttribI4(Int32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4sv")]
public static
unsafe void VertexAttribI4(UInt32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4sv")]
public static
unsafe void VertexAttribI4(Int32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")]
public static
void VertexAttribI4(UInt32 index, Byte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = v)
{
Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")]
public static
void VertexAttribI4(Int32 index, Byte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = v)
{
Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")]
public static
void VertexAttribI4(UInt32 index, ref Byte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = &v)
{
Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")]
public static
void VertexAttribI4(Int32 index, ref Byte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = &v)
{
Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")]
public static
unsafe void VertexAttribI4(UInt32 index, Byte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")]
public static
unsafe void VertexAttribI4(Int32 index, Byte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4usv")]
public static
void VertexAttribI4(UInt32 index, UInt16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = v)
{
Delegates.glVertexAttribI4usv((UInt32)index, (UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4usv")]
public static
void VertexAttribI4(UInt32 index, ref UInt16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = &v)
{
Delegates.glVertexAttribI4usv((UInt32)index, (UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribI4usv")]
public static
unsafe void VertexAttribI4(UInt32 index, UInt16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribI4usv((UInt32)index, (UInt16*)v);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.VertexAttribParameter type, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.VertexAttribParameter type, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.VertexAttribParameter type, Int32 stride, [In, Out] ref T4 pointer)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.VertexAttribParameter type, Int32 stride, [In, Out] ref T4 pointer)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.VertexAttribParameter type, Int32 stride, [In, Out] T4[] pointer)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.VertexAttribParameter type, Int32 stride, [In, Out] T4[] pointer)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.VertexAttribParameter type, Int32 stride, [In, Out] T4[,] pointer)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.VertexAttribParameter type, Int32 stride, [In, Out] T4[,] pointer)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.VertexAttribParameter type, Int32 stride, [In, Out] T4[,,] pointer)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.VertexAttribParameter type, Int32 stride, [In, Out] T4[,,] pointer)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")]
public static
unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribIiv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")]
public static
unsafe void GetVertexAttribI(Int32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribIiv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")]
public static
void GetVertexAttribI(UInt32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetVertexAttribIiv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")]
public static
void GetVertexAttribI(Int32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetVertexAttribIiv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")]
public static
unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] UInt32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribIuiv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (UInt32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")]
public static
void GetVertexAttribI(UInt32 index, OpenTK.Graphics.VertexAttribParameter pname, [Out] out UInt32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* @params_ptr = &@params)
{
Delegates.glGetVertexAttribIuiv((UInt32)index, (OpenTK.Graphics.VertexAttribParameter)pname, (UInt32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetUniformuiv")]
public static
void GetUniform(UInt32 program, Int32 location, [Out] UInt32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* @params_ptr = @params)
{
Delegates.glGetUniformuiv((UInt32)program, (Int32)location, (UInt32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetUniformuiv")]
public static
void GetUniform(UInt32 program, Int32 location, [Out] out UInt32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* @params_ptr = &@params)
{
Delegates.glGetUniformuiv((UInt32)program, (Int32)location, (UInt32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetUniformuiv")]
public static
unsafe void GetUniform(UInt32 program, Int32 location, [Out] UInt32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetUniformuiv((UInt32)program, (Int32)location, (UInt32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glBindFragDataLocation")]
public static
void BindFragDataLocation(UInt32 program, UInt32 color, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindFragDataLocation((UInt32)program, (UInt32)color, (String)name);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glBindFragDataLocation")]
public static
void BindFragDataLocation(Int32 program, Int32 color, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindFragDataLocation((UInt32)program, (UInt32)color, (String)name);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetFragDataLocation")]
public static
Int32 GetFragDataLocation(UInt32 program, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetFragDataLocation((UInt32)program, (String)name);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetFragDataLocation")]
public static
Int32 GetFragDataLocation(Int32 program, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetFragDataLocation((UInt32)program, (String)name);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glUniform1ui")]
public static
void Uniform1(Int32 location, UInt32 v0)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform1ui((Int32)location, (UInt32)v0);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glUniform2ui")]
public static
void Uniform2(Int32 location, UInt32 v0, UInt32 v1)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform2ui((Int32)location, (UInt32)v0, (UInt32)v1);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glUniform3ui")]
public static
void Uniform3(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform3ui((Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glUniform4ui")]
public static
void Uniform4(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform4ui((Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2, (UInt32)v3);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glUniform1uiv")]
public static
void Uniform1(Int32 location, Int32 count, UInt32[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* value_ptr = value)
{
Delegates.glUniform1uiv((Int32)location, (Int32)count, (UInt32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glUniform1uiv")]
public static
void Uniform1(Int32 location, Int32 count, ref UInt32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* value_ptr = &value)
{
Delegates.glUniform1uiv((Int32)location, (Int32)count, (UInt32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glUniform1uiv")]
public static
unsafe void Uniform1(Int32 location, Int32 count, UInt32* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform1uiv((Int32)location, (Int32)count, (UInt32*)value);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glUniform2uiv")]
public static
void Uniform2(Int32 location, Int32 count, UInt32[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* value_ptr = value)
{
Delegates.glUniform2uiv((Int32)location, (Int32)count, (UInt32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glUniform2uiv")]
public static
void Uniform2(Int32 location, Int32 count, ref UInt32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* value_ptr = &value)
{
Delegates.glUniform2uiv((Int32)location, (Int32)count, (UInt32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glUniform2uiv")]
public static
unsafe void Uniform2(Int32 location, Int32 count, UInt32* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform2uiv((Int32)location, (Int32)count, (UInt32*)value);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glUniform3uiv")]
public static
void Uniform3(Int32 location, Int32 count, UInt32[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* value_ptr = value)
{
Delegates.glUniform3uiv((Int32)location, (Int32)count, (UInt32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glUniform3uiv")]
public static
void Uniform3(Int32 location, Int32 count, ref UInt32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* value_ptr = &value)
{
Delegates.glUniform3uiv((Int32)location, (Int32)count, (UInt32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glUniform3uiv")]
public static
unsafe void Uniform3(Int32 location, Int32 count, UInt32* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform3uiv((Int32)location, (Int32)count, (UInt32*)value);
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glUniform4uiv")]
public static
void Uniform4(Int32 location, Int32 count, UInt32[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* value_ptr = value)
{
Delegates.glUniform4uiv((Int32)location, (Int32)count, (UInt32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glUniform4uiv")]
public static
void Uniform4(Int32 location, Int32 count, ref UInt32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* value_ptr = &value)
{
Delegates.glUniform4uiv((Int32)location, (Int32)count, (UInt32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glUniform4uiv")]
public static
unsafe void Uniform4(Int32 location, Int32 count, UInt32* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform4uiv((Int32)location, (Int32)count, (UInt32*)value);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glTexParameterIiv")]
public static
void TexParameterI(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.TextureParameterName pname, Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glTexParameterIiv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.TextureParameterName)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glTexParameterIiv")]
public static
void TexParameterI(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.TextureParameterName pname, ref Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glTexParameterIiv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.TextureParameterName)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glTexParameterIiv")]
public static
unsafe void TexParameterI(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.TextureParameterName pname, Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexParameterIiv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.TextureParameterName)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glTexParameterIuiv")]
public static
void TexParameterI(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.TextureParameterName pname, UInt32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* @params_ptr = @params)
{
Delegates.glTexParameterIuiv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.TextureParameterName)pname, (UInt32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glTexParameterIuiv")]
public static
void TexParameterI(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.TextureParameterName pname, ref UInt32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* @params_ptr = &@params)
{
Delegates.glTexParameterIuiv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.TextureParameterName)pname, (UInt32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glTexParameterIuiv")]
public static
unsafe void TexParameterI(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.TextureParameterName pname, UInt32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexParameterIuiv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.TextureParameterName)pname, (UInt32*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetTexParameterIiv")]
public static
void GetTexParameterI(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.GetTextureParameter pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetTexParameterIiv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.GetTextureParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetTexParameterIiv")]
public static
void GetTexParameterI(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.GetTextureParameter pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetTexParameterIiv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.GetTextureParameter)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetTexParameterIiv")]
public static
unsafe void GetTexParameterI(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.GetTextureParameter pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTexParameterIiv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.GetTextureParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")]
public static
void GetTexParameterI(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.GetTextureParameter pname, [Out] UInt32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* @params_ptr = @params)
{
Delegates.glGetTexParameterIuiv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.GetTextureParameter)pname, (UInt32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")]
public static
void GetTexParameterI(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.GetTextureParameter pname, [Out] out UInt32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* @params_ptr = &@params)
{
Delegates.glGetTexParameterIuiv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.GetTextureParameter)pname, (UInt32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")]
public static
unsafe void GetTexParameterI(OpenTK.Graphics.TextureTarget target, OpenTK.Graphics.GetTextureParameter pname, [Out] UInt32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTexParameterIuiv((OpenTK.Graphics.TextureTarget)target, (OpenTK.Graphics.GetTextureParameter)pname, (UInt32*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glClearBufferiv")]
public static
void ClearBuffer(OpenTK.Graphics.Version30 buffer, Int32 drawbuffer, Int32[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = value)
{
Delegates.glClearBufferiv((OpenTK.Graphics.Version30)buffer, (Int32)drawbuffer, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glClearBufferiv")]
public static
void ClearBuffer(OpenTK.Graphics.Version30 buffer, Int32 drawbuffer, ref Int32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = &value)
{
Delegates.glClearBufferiv((OpenTK.Graphics.Version30)buffer, (Int32)drawbuffer, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glClearBufferiv")]
public static
unsafe void ClearBuffer(OpenTK.Graphics.Version30 buffer, Int32 drawbuffer, Int32* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearBufferiv((OpenTK.Graphics.Version30)buffer, (Int32)drawbuffer, (Int32*)value);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glClearBufferuiv")]
public static
void ClearBuffer(OpenTK.Graphics.Version30 buffer, Int32 drawbuffer, UInt32[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* value_ptr = value)
{
Delegates.glClearBufferuiv((OpenTK.Graphics.Version30)buffer, (Int32)drawbuffer, (UInt32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glClearBufferuiv")]
public static
void ClearBuffer(OpenTK.Graphics.Version30 buffer, Int32 drawbuffer, ref UInt32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* value_ptr = &value)
{
Delegates.glClearBufferuiv((OpenTK.Graphics.Version30)buffer, (Int32)drawbuffer, (UInt32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glClearBufferuiv")]
public static
unsafe void ClearBuffer(OpenTK.Graphics.Version30 buffer, Int32 drawbuffer, UInt32* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearBufferuiv((OpenTK.Graphics.Version30)buffer, (Int32)drawbuffer, (UInt32*)value);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glClearBufferfv")]
public static
void ClearBuffer(OpenTK.Graphics.Version30 buffer, Int32 drawbuffer, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glClearBufferfv((OpenTK.Graphics.Version30)buffer, (Int32)drawbuffer, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glClearBufferfv")]
public static
void ClearBuffer(OpenTK.Graphics.Version30 buffer, Int32 drawbuffer, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glClearBufferfv((OpenTK.Graphics.Version30)buffer, (Int32)drawbuffer, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glClearBufferfv")]
public static
unsafe void ClearBuffer(OpenTK.Graphics.Version30 buffer, Int32 drawbuffer, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearBufferfv((OpenTK.Graphics.Version30)buffer, (Int32)drawbuffer, (Single*)value);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glClearBufferfi")]
public static
void ClearBufferf(OpenTK.Graphics.Version30 buffer, Int32 drawbuffer, Single depth, Int32 stencil)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearBufferfi((OpenTK.Graphics.Version30)buffer, (Int32)drawbuffer, (Single)depth, (Int32)stencil);
#if DEBUG
}
#endif
}
///
/// Return a string describing the current GL connection
///
///
///
/// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, GL_SHADING_LANGUAGE_VERSION, or GL_EXTENSIONS.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetStringi")]
public static
string GetString(OpenTK.Graphics.IndexedStringName name, UInt32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return System.Runtime.InteropServices.Marshal.PtrToStringAnsi(Delegates.glGetStringi((OpenTK.Graphics.IndexedStringName)name, (UInt32)index));
#if DEBUG
}
#endif
}
///
/// Return a string describing the current GL connection
///
///
///
/// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, GL_SHADING_LANGUAGE_VERSION, or GL_EXTENSIONS.
///
///
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glGetStringi")]
public static
string GetString(OpenTK.Graphics.IndexedStringName name, Int32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return System.Runtime.InteropServices.Marshal.PtrToStringAnsi(Delegates.glGetStringi((OpenTK.Graphics.IndexedStringName)name, (UInt32)index));
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glIsRenderbuffer")]
public static
bool IsRenderbuffer(UInt32 renderbuffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsRenderbuffer((UInt32)renderbuffer);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glIsRenderbuffer")]
public static
bool IsRenderbuffer(Int32 renderbuffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsRenderbuffer((UInt32)renderbuffer);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glBindRenderbuffer")]
public static
void BindRenderbuffer(OpenTK.Graphics.RenderbufferTarget target, UInt32 renderbuffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindRenderbuffer((OpenTK.Graphics.RenderbufferTarget)target, (UInt32)renderbuffer);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glBindRenderbuffer")]
public static
void BindRenderbuffer(OpenTK.Graphics.RenderbufferTarget target, Int32 renderbuffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindRenderbuffer((OpenTK.Graphics.RenderbufferTarget)target, (UInt32)renderbuffer);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
public static
void DeleteRenderbuffers(Int32 n, UInt32[] renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* renderbuffers_ptr = renderbuffers)
{
Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
public static
void DeleteRenderbuffers(Int32 n, Int32[] renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* renderbuffers_ptr = renderbuffers)
{
Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
public static
void DeleteRenderbuffers(Int32 n, ref UInt32 renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* renderbuffers_ptr = &renderbuffers)
{
Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
public static
void DeleteRenderbuffers(Int32 n, ref Int32 renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* renderbuffers_ptr = &renderbuffers)
{
Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
public static
unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
public static
unsafe void DeleteRenderbuffers(Int32 n, Int32* renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGenRenderbuffers")]
public static
void GenRenderbuffers(Int32 n, [Out] UInt32[] renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* renderbuffers_ptr = renderbuffers)
{
Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGenRenderbuffers")]
public static
void GenRenderbuffers(Int32 n, [Out] Int32[] renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* renderbuffers_ptr = renderbuffers)
{
Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGenRenderbuffers")]
public static
void GenRenderbuffers(Int32 n, [Out] out UInt32 renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* renderbuffers_ptr = &renderbuffers)
{
Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr);
renderbuffers = *renderbuffers_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGenRenderbuffers")]
public static
void GenRenderbuffers(Int32 n, [Out] out Int32 renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* renderbuffers_ptr = &renderbuffers)
{
Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr);
renderbuffers = *renderbuffers_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGenRenderbuffers")]
public static
unsafe void GenRenderbuffers(Int32 n, [Out] UInt32* renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGenRenderbuffers")]
public static
unsafe void GenRenderbuffers(Int32 n, [Out] Int32* renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glRenderbufferStorage")]
public static
void RenderbufferStorage(OpenTK.Graphics.RenderbufferTarget target, OpenTK.Graphics.RenderbufferStorage internalformat, Int32 width, Int32 height)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRenderbufferStorage((OpenTK.Graphics.RenderbufferTarget)target, (OpenTK.Graphics.RenderbufferStorage)internalformat, (Int32)width, (Int32)height);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")]
public static
void GetRenderbufferParameter(OpenTK.Graphics.RenderbufferTarget target, OpenTK.Graphics.RenderbufferParameterName pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.RenderbufferTarget)target, (OpenTK.Graphics.RenderbufferParameterName)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")]
public static
void GetRenderbufferParameter(OpenTK.Graphics.RenderbufferTarget target, OpenTK.Graphics.RenderbufferParameterName pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.RenderbufferTarget)target, (OpenTK.Graphics.RenderbufferParameterName)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")]
public static
unsafe void GetRenderbufferParameter(OpenTK.Graphics.RenderbufferTarget target, OpenTK.Graphics.RenderbufferParameterName pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.RenderbufferTarget)target, (OpenTK.Graphics.RenderbufferParameterName)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glIsFramebuffer")]
public static
bool IsFramebuffer(UInt32 framebuffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsFramebuffer((UInt32)framebuffer);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glIsFramebuffer")]
public static
bool IsFramebuffer(Int32 framebuffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsFramebuffer((UInt32)framebuffer);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glBindFramebuffer")]
public static
void BindFramebuffer(OpenTK.Graphics.FramebufferTarget target, UInt32 framebuffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindFramebuffer((OpenTK.Graphics.FramebufferTarget)target, (UInt32)framebuffer);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glBindFramebuffer")]
public static
void BindFramebuffer(OpenTK.Graphics.FramebufferTarget target, Int32 framebuffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindFramebuffer((OpenTK.Graphics.FramebufferTarget)target, (UInt32)framebuffer);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
public static
void DeleteFramebuffers(Int32 n, UInt32[] framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* framebuffers_ptr = framebuffers)
{
Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
public static
void DeleteFramebuffers(Int32 n, Int32[] framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* framebuffers_ptr = framebuffers)
{
Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
public static
void DeleteFramebuffers(Int32 n, ref UInt32 framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* framebuffers_ptr = &framebuffers)
{
Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
public static
void DeleteFramebuffers(Int32 n, ref Int32 framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* framebuffers_ptr = &framebuffers)
{
Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
public static
unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
public static
unsafe void DeleteFramebuffers(Int32 n, Int32* framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGenFramebuffers")]
public static
void GenFramebuffers(Int32 n, [Out] UInt32[] framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* framebuffers_ptr = framebuffers)
{
Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGenFramebuffers")]
public static
void GenFramebuffers(Int32 n, [Out] Int32[] framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* framebuffers_ptr = framebuffers)
{
Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGenFramebuffers")]
public static
void GenFramebuffers(Int32 n, [Out] out UInt32 framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* framebuffers_ptr = &framebuffers)
{
Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr);
framebuffers = *framebuffers_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGenFramebuffers")]
public static
void GenFramebuffers(Int32 n, [Out] out Int32 framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* framebuffers_ptr = &framebuffers)
{
Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr);
framebuffers = *framebuffers_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGenFramebuffers")]
public static
unsafe void GenFramebuffers(Int32 n, [Out] UInt32* framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGenFramebuffers")]
public static
unsafe void GenFramebuffers(Int32 n, [Out] Int32* framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glCheckFramebufferStatus")]
public static
OpenTK.Graphics.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.FramebufferTarget target)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glCheckFramebufferStatus((OpenTK.Graphics.FramebufferTarget)target);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glFramebufferTexture1D")]
public static
void FramebufferTexture1D(OpenTK.Graphics.FramebufferTarget target, OpenTK.Graphics.FramebufferAttachment attachment, OpenTK.Graphics.TextureTarget textarget, UInt32 texture, Int32 level)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTexture1D((OpenTK.Graphics.FramebufferTarget)target, (OpenTK.Graphics.FramebufferAttachment)attachment, (OpenTK.Graphics.TextureTarget)textarget, (UInt32)texture, (Int32)level);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glFramebufferTexture1D")]
public static
void FramebufferTexture1D(OpenTK.Graphics.FramebufferTarget target, OpenTK.Graphics.FramebufferAttachment attachment, OpenTK.Graphics.TextureTarget textarget, Int32 texture, Int32 level)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTexture1D((OpenTK.Graphics.FramebufferTarget)target, (OpenTK.Graphics.FramebufferAttachment)attachment, (OpenTK.Graphics.TextureTarget)textarget, (UInt32)texture, (Int32)level);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glFramebufferTexture2D")]
public static
void FramebufferTexture2D(OpenTK.Graphics.FramebufferTarget target, OpenTK.Graphics.FramebufferAttachment attachment, OpenTK.Graphics.TextureTarget textarget, UInt32 texture, Int32 level)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTexture2D((OpenTK.Graphics.FramebufferTarget)target, (OpenTK.Graphics.FramebufferAttachment)attachment, (OpenTK.Graphics.TextureTarget)textarget, (UInt32)texture, (Int32)level);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glFramebufferTexture2D")]
public static
void FramebufferTexture2D(OpenTK.Graphics.FramebufferTarget target, OpenTK.Graphics.FramebufferAttachment attachment, OpenTK.Graphics.TextureTarget textarget, Int32 texture, Int32 level)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTexture2D((OpenTK.Graphics.FramebufferTarget)target, (OpenTK.Graphics.FramebufferAttachment)attachment, (OpenTK.Graphics.TextureTarget)textarget, (UInt32)texture, (Int32)level);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glFramebufferTexture3D")]
public static
void FramebufferTexture3D(OpenTK.Graphics.FramebufferTarget target, OpenTK.Graphics.FramebufferAttachment attachment, OpenTK.Graphics.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTexture3D((OpenTK.Graphics.FramebufferTarget)target, (OpenTK.Graphics.FramebufferAttachment)attachment, (OpenTK.Graphics.TextureTarget)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glFramebufferTexture3D")]
public static
void FramebufferTexture3D(OpenTK.Graphics.FramebufferTarget target, OpenTK.Graphics.FramebufferAttachment attachment, OpenTK.Graphics.TextureTarget textarget, Int32 texture, Int32 level, Int32 zoffset)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTexture3D((OpenTK.Graphics.FramebufferTarget)target, (OpenTK.Graphics.FramebufferAttachment)attachment, (OpenTK.Graphics.TextureTarget)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")]
public static
void FramebufferRenderbuffer(OpenTK.Graphics.FramebufferTarget target, OpenTK.Graphics.FramebufferAttachment attachment, OpenTK.Graphics.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.FramebufferTarget)target, (OpenTK.Graphics.FramebufferAttachment)attachment, (OpenTK.Graphics.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")]
public static
void FramebufferRenderbuffer(OpenTK.Graphics.FramebufferTarget target, OpenTK.Graphics.FramebufferAttachment attachment, OpenTK.Graphics.RenderbufferTarget renderbuffertarget, Int32 renderbuffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.FramebufferTarget)target, (OpenTK.Graphics.FramebufferAttachment)attachment, (OpenTK.Graphics.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")]
public static
void GetFramebufferAttachmentParameter(OpenTK.Graphics.FramebufferTarget target, OpenTK.Graphics.FramebufferAttachment attachment, OpenTK.Graphics.FramebufferParameterName pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.FramebufferTarget)target, (OpenTK.Graphics.FramebufferAttachment)attachment, (OpenTK.Graphics.FramebufferParameterName)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")]
public static
void GetFramebufferAttachmentParameter(OpenTK.Graphics.FramebufferTarget target, OpenTK.Graphics.FramebufferAttachment attachment, OpenTK.Graphics.FramebufferParameterName pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.FramebufferTarget)target, (OpenTK.Graphics.FramebufferAttachment)attachment, (OpenTK.Graphics.FramebufferParameterName)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")]
public static
unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.FramebufferTarget target, OpenTK.Graphics.FramebufferAttachment attachment, OpenTK.Graphics.FramebufferParameterName pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.FramebufferTarget)target, (OpenTK.Graphics.FramebufferAttachment)attachment, (OpenTK.Graphics.FramebufferParameterName)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glGenerateMipmap")]
public static
void GenerateMipmap(OpenTK.Graphics.GenerateMipmapTarget target)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenerateMipmap((OpenTK.Graphics.GenerateMipmapTarget)target);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glBlitFramebuffer")]
public static
void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.ClearBufferMask mask, OpenTK.Graphics.BlitFramebufferFilter filter)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlitFramebuffer((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (OpenTK.Graphics.ClearBufferMask)mask, (OpenTK.Graphics.BlitFramebufferFilter)filter);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glRenderbufferStorageMultisample")]
public static
void RenderbufferStorageMultisample(OpenTK.Graphics.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.RenderbufferStorage internalformat, Int32 width, Int32 height)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glRenderbufferStorageMultisample((OpenTK.Graphics.RenderbufferTarget)target, (Int32)samples, (OpenTK.Graphics.RenderbufferStorage)internalformat, (Int32)width, (Int32)height);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")]
public static
void FramebufferTextureLayer(OpenTK.Graphics.FramebufferTarget target, OpenTK.Graphics.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTextureLayer((OpenTK.Graphics.FramebufferTarget)target, (OpenTK.Graphics.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbFramebufferObject", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")]
public static
void FramebufferTextureLayer(OpenTK.Graphics.FramebufferTarget target, OpenTK.Graphics.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTextureLayer((OpenTK.Graphics.FramebufferTarget)target, (OpenTK.Graphics.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbInstancedArrays", Version = "2.0", EntryPoint = "glVertexAttribDivisor")]
public static
void VertexAttribDivisor(UInt32 index, UInt32 divisor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribDivisor((UInt32)index, (UInt32)divisor);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbInstancedArrays", Version = "2.0", EntryPoint = "glVertexAttribDivisor")]
public static
void VertexAttribDivisor(Int32 index, Int32 divisor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribDivisor((UInt32)index, (UInt32)divisor);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbMapBufferRange", Version = "3.0", EntryPoint = "glMapBufferRange")]
public static
unsafe IntPtr MapBufferRange(OpenTK.Graphics.BufferTarget target, IntPtr offset, IntPtr length, OpenTK.Graphics.BufferAccessMask access)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glMapBufferRange((OpenTK.Graphics.BufferTarget)target, (IntPtr)offset, (IntPtr)length, (OpenTK.Graphics.BufferAccessMask)access);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbMapBufferRange", Version = "3.0", EntryPoint = "glFlushMappedBufferRange")]
public static
void FlushMappedBufferRange(OpenTK.Graphics.BufferTarget target, IntPtr offset, IntPtr length)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFlushMappedBufferRange((OpenTK.Graphics.BufferTarget)target, (IntPtr)offset, (IntPtr)length);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbVertexArrayObject", Version = "3.0", EntryPoint = "glBindVertexArray")]
public static
void BindVertexArray(UInt32 array)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindVertexArray((UInt32)array);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbVertexArrayObject", Version = "3.0", EntryPoint = "glBindVertexArray")]
public static
void BindVertexArray(Int32 array)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindVertexArray((UInt32)array);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbVertexArrayObject", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
public static
void DeleteVertexArrays(Int32 n, UInt32[] arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* arrays_ptr = arrays)
{
Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbVertexArrayObject", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
public static
void DeleteVertexArrays(Int32 n, Int32[] arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* arrays_ptr = arrays)
{
Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbVertexArrayObject", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
public static
void DeleteVertexArrays(Int32 n, ref UInt32 arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* arrays_ptr = &arrays)
{
Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbVertexArrayObject", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
public static
void DeleteVertexArrays(Int32 n, ref Int32 arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* arrays_ptr = &arrays)
{
Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbVertexArrayObject", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
public static
unsafe void DeleteVertexArrays(Int32 n, UInt32* arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbVertexArrayObject", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
public static
unsafe void DeleteVertexArrays(Int32 n, Int32* arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbVertexArrayObject", Version = "3.0", EntryPoint = "glGenVertexArrays")]
public static
void GenVertexArrays(Int32 n, [Out] UInt32[] arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* arrays_ptr = arrays)
{
Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbVertexArrayObject", Version = "3.0", EntryPoint = "glGenVertexArrays")]
public static
void GenVertexArrays(Int32 n, [Out] Int32[] arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* arrays_ptr = arrays)
{
Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbVertexArrayObject", Version = "3.0", EntryPoint = "glGenVertexArrays")]
public static
void GenVertexArrays(Int32 n, [Out] out UInt32 arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* arrays_ptr = &arrays)
{
Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays_ptr);
arrays = *arrays_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbVertexArrayObject", Version = "3.0", EntryPoint = "glGenVertexArrays")]
public static
void GenVertexArrays(Int32 n, [Out] out Int32 arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* arrays_ptr = &arrays)
{
Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays_ptr);
arrays = *arrays_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbVertexArrayObject", Version = "3.0", EntryPoint = "glGenVertexArrays")]
public static
unsafe void GenVertexArrays(Int32 n, [Out] UInt32* arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbVertexArrayObject", Version = "3.0", EntryPoint = "glGenVertexArrays")]
public static
unsafe void GenVertexArrays(Int32 n, [Out] Int32* arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbVertexArrayObject", Version = "3.0", EntryPoint = "glIsVertexArray")]
public static
bool IsVertexArray(UInt32 array)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsVertexArray((UInt32)array);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbVertexArrayObject", Version = "3.0", EntryPoint = "glIsVertexArray")]
public static
bool IsVertexArray(Int32 array)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsVertexArray((UInt32)array);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetUniformIndices")]
public static
void GetUniformIndices(UInt32 program, Int32 uniformCount, String uniformNames, [Out] UInt32[] uniformIndices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* uniformIndices_ptr = uniformIndices)
{
Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String)uniformNames, (UInt32*)uniformIndices_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetUniformIndices")]
public static
void GetUniformIndices(Int32 program, Int32 uniformCount, String uniformNames, [Out] Int32[] uniformIndices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* uniformIndices_ptr = uniformIndices)
{
Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String)uniformNames, (UInt32*)uniformIndices_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetUniformIndices")]
public static
void GetUniformIndices(UInt32 program, Int32 uniformCount, String uniformNames, [Out] out UInt32 uniformIndices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* uniformIndices_ptr = &uniformIndices)
{
Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String)uniformNames, (UInt32*)uniformIndices_ptr);
uniformIndices = *uniformIndices_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetUniformIndices")]
public static
void GetUniformIndices(Int32 program, Int32 uniformCount, String uniformNames, [Out] out Int32 uniformIndices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* uniformIndices_ptr = &uniformIndices)
{
Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String)uniformNames, (UInt32*)uniformIndices_ptr);
uniformIndices = *uniformIndices_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetUniformIndices")]
public static
unsafe void GetUniformIndices(UInt32 program, Int32 uniformCount, String uniformNames, [Out] UInt32* uniformIndices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String)uniformNames, (UInt32*)uniformIndices);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetUniformIndices")]
public static
unsafe void GetUniformIndices(Int32 program, Int32 uniformCount, String uniformNames, [Out] Int32* uniformIndices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String)uniformNames, (UInt32*)uniformIndices);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
public static
void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32[] uniformIndices, OpenTK.Graphics.ArbUniformBufferObject pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* uniformIndices_ptr = uniformIndices)
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.ArbUniformBufferObject)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
public static
void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32[] uniformIndices, OpenTK.Graphics.ArbUniformBufferObject pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* uniformIndices_ptr = uniformIndices)
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.ArbUniformBufferObject)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
public static
void GetActiveUniforms(UInt32 program, Int32 uniformCount, ref UInt32 uniformIndices, OpenTK.Graphics.ArbUniformBufferObject pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* uniformIndices_ptr = &uniformIndices)
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.ArbUniformBufferObject)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
public static
void GetActiveUniforms(Int32 program, Int32 uniformCount, ref Int32 uniformIndices, OpenTK.Graphics.ArbUniformBufferObject pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* uniformIndices_ptr = &uniformIndices)
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.ArbUniformBufferObject)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
public static
unsafe void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, OpenTK.Graphics.ArbUniformBufferObject pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices, (OpenTK.Graphics.ArbUniformBufferObject)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
public static
unsafe void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32* uniformIndices, OpenTK.Graphics.ArbUniformBufferObject pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices, (OpenTK.Graphics.ArbUniformBufferObject)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformName")]
public static
unsafe void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder uniformName)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetActiveUniformName((UInt32)program, (UInt32)uniformIndex, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder)uniformName);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformName")]
public static
unsafe void GetActiveUniformName(Int32 program, Int32 uniformIndex, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder uniformName)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetActiveUniformName((UInt32)program, (UInt32)uniformIndex, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder)uniformName);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformName")]
public static
void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder uniformName)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetActiveUniformName((UInt32)program, (UInt32)uniformIndex, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)uniformName);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformName")]
public static
void GetActiveUniformName(Int32 program, Int32 uniformIndex, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder uniformName)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetActiveUniformName((UInt32)program, (UInt32)uniformIndex, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)uniformName);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetUniformBlockIndex")]
public static
Int32 GetUniformBlockIndex(UInt32 program, String uniformBlockName)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetUniformBlockIndex((UInt32)program, (String)uniformBlockName);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetUniformBlockIndex")]
public static
Int32 GetUniformBlockIndex(Int32 program, String uniformBlockName)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetUniformBlockIndex((UInt32)program, (String)uniformBlockName);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")]
public static
void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.ArbUniformBufferObject pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.ArbUniformBufferObject)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")]
public static
void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.ArbUniformBufferObject pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.ArbUniformBufferObject)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")]
public static
void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.ArbUniformBufferObject pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.ArbUniformBufferObject)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")]
public static
void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.ArbUniformBufferObject pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.ArbUniformBufferObject)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")]
public static
unsafe void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.ArbUniformBufferObject pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.ArbUniformBufferObject)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")]
public static
unsafe void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.ArbUniformBufferObject pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.ArbUniformBufferObject)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformBlockName")]
public static
unsafe void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder uniformBlockName)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetActiveUniformBlockName((UInt32)program, (UInt32)uniformBlockIndex, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder)uniformBlockName);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformBlockName")]
public static
unsafe void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder uniformBlockName)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetActiveUniformBlockName((UInt32)program, (UInt32)uniformBlockIndex, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder)uniformBlockName);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformBlockName")]
public static
void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder uniformBlockName)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetActiveUniformBlockName((UInt32)program, (UInt32)uniformBlockIndex, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)uniformBlockName);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformBlockName")]
public static
void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder uniformBlockName)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetActiveUniformBlockName((UInt32)program, (UInt32)uniformBlockIndex, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)uniformBlockName);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glUniformBlockBinding")]
public static
void UniformBlockBinding(UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniformBlockBinding((UInt32)program, (UInt32)uniformBlockIndex, (UInt32)uniformBlockBinding);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glUniformBlockBinding")]
public static
void UniformBlockBinding(Int32 program, Int32 uniformBlockIndex, Int32 uniformBlockBinding)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniformBlockBinding((UInt32)program, (UInt32)uniformBlockIndex, (UInt32)uniformBlockBinding);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "ArbCopyBuffer", Version = "3.0", EntryPoint = "glCopyBufferSubData")]
public static
void CopyBufferSubData(OpenTK.Graphics.BufferTarget readTarget, OpenTK.Graphics.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyBufferSubData((OpenTK.Graphics.BufferTarget)readTarget, (OpenTK.Graphics.BufferTarget)writeTarget, (IntPtr)readOffset, (IntPtr)writeOffset, (IntPtr)size);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")]
public static
unsafe void GetPerfMonitorGroupsAMD([Out] Int32* numGroups, Int32 groupsSize, [Out] UInt32[] groups)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
fixed (UInt32* groups_ptr = groups)
{
Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups, (Int32)groupsSize, (UInt32*)groups_ptr);
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")]
public static
unsafe void GetPerfMonitorGroupsAMD([Out] Int32* numGroups, Int32 groupsSize, [Out] Int32[] groups)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
fixed (Int32* groups_ptr = groups)
{
Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups, (Int32)groupsSize, (UInt32*)groups_ptr);
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")]
public static
void GetPerfMonitorGroupsAMD([Out] out Int32 numGroups, Int32 groupsSize, [Out] out UInt32 groups)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* numGroups_ptr = &numGroups)
fixed (UInt32* groups_ptr = &groups)
{
Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr);
numGroups = *numGroups_ptr;
groups = *groups_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")]
public static
void GetPerfMonitorGroupsAMD([Out] out Int32 numGroups, Int32 groupsSize, [Out] out Int32 groups)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* numGroups_ptr = &numGroups)
fixed (Int32* groups_ptr = &groups)
{
Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr);
numGroups = *numGroups_ptr;
groups = *groups_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")]
public static
unsafe void GetPerfMonitorGroupsAMD([Out] Int32* numGroups, Int32 groupsSize, [Out] UInt32* groups)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups, (Int32)groupsSize, (UInt32*)groups);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")]
public static
unsafe void GetPerfMonitorGroupsAMD([Out] Int32* numGroups, Int32 groupsSize, [Out] Int32* groups)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups, (Int32)groupsSize, (UInt32*)groups);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")]
public static
unsafe void GetPerfMonitorCountersAMD(UInt32 group, [Out] Int32* numCounters, [Out] Int32* maxActiveCounters, Int32 counterSize, [Out] UInt32[] counters)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
fixed (UInt32* counters_ptr = counters)
{
Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters, (Int32*)maxActiveCounters, (Int32)counterSize, (UInt32*)counters_ptr);
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")]
public static
unsafe void GetPerfMonitorCountersAMD(Int32 group, [Out] Int32* numCounters, [Out] Int32* maxActiveCounters, Int32 counterSize, [Out] Int32[] counters)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
fixed (Int32* counters_ptr = counters)
{
Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters, (Int32*)maxActiveCounters, (Int32)counterSize, (UInt32*)counters_ptr);
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")]
public static
void GetPerfMonitorCountersAMD(UInt32 group, [Out] out Int32 numCounters, [Out] out Int32 maxActiveCounters, Int32 counterSize, [Out] out UInt32 counters)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* numCounters_ptr = &numCounters)
fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters)
fixed (UInt32* counters_ptr = &counters)
{
Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr);
numCounters = *numCounters_ptr;
maxActiveCounters = *maxActiveCounters_ptr;
counters = *counters_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")]
public static
void GetPerfMonitorCountersAMD(Int32 group, [Out] out Int32 numCounters, [Out] out Int32 maxActiveCounters, Int32 counterSize, [Out] out Int32 counters)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* numCounters_ptr = &numCounters)
fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters)
fixed (Int32* counters_ptr = &counters)
{
Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr);
numCounters = *numCounters_ptr;
maxActiveCounters = *maxActiveCounters_ptr;
counters = *counters_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")]
public static
unsafe void GetPerfMonitorCountersAMD(UInt32 group, [Out] Int32* numCounters, [Out] Int32* maxActiveCounters, Int32 counterSize, [Out] UInt32* counters)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters, (Int32*)maxActiveCounters, (Int32)counterSize, (UInt32*)counters);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")]
public static
unsafe void GetPerfMonitorCountersAMD(Int32 group, [Out] Int32* numCounters, [Out] Int32* maxActiveCounters, Int32 counterSize, [Out] Int32* counters)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters, (Int32*)maxActiveCounters, (Int32)counterSize, (UInt32*)counters);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupStringAMD")]
public static
unsafe void GetPerfMonitorGroupStringAMD(UInt32 group, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder groupString)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder)groupString);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupStringAMD")]
public static
unsafe void GetPerfMonitorGroupStringAMD(Int32 group, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder groupString)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder)groupString);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupStringAMD")]
public static
void GetPerfMonitorGroupStringAMD(UInt32 group, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder groupString)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)groupString);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupStringAMD")]
public static
void GetPerfMonitorGroupStringAMD(Int32 group, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder groupString)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)groupString);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterStringAMD")]
public static
unsafe void GetPerfMonitorCounterStringAMD(UInt32 group, UInt32 counter, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder counterString)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder)counterString);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterStringAMD")]
public static
unsafe void GetPerfMonitorCounterStringAMD(Int32 group, Int32 counter, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder counterString)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder)counterString);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterStringAMD")]
public static
void GetPerfMonitorCounterStringAMD(UInt32 group, UInt32 counter, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder counterString)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)counterString);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterStringAMD")]
public static
void GetPerfMonitorCounterStringAMD(Int32 group, Int32 counter, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder counterString)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)counterString);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfoAMD(UInt32 group, UInt32 counter, OpenTK.Graphics.AmdPerformanceMonitor pname, [Out] IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.AmdPerformanceMonitor)pname, (IntPtr)data);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfoAMD(Int32 group, Int32 counter, OpenTK.Graphics.AmdPerformanceMonitor pname, [Out] IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.AmdPerformanceMonitor)pname, (IntPtr)data);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfoAMD(UInt32 group, UInt32 counter, OpenTK.Graphics.AmdPerformanceMonitor pname, [In, Out] ref T3 data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfoAMD(Int32 group, Int32 counter, OpenTK.Graphics.AmdPerformanceMonitor pname, [In, Out] ref T3 data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfoAMD(UInt32 group, UInt32 counter, OpenTK.Graphics.AmdPerformanceMonitor pname, [In, Out] T3[] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfoAMD(Int32 group, Int32 counter, OpenTK.Graphics.AmdPerformanceMonitor pname, [In, Out] T3[] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfoAMD(UInt32 group, UInt32 counter, OpenTK.Graphics.AmdPerformanceMonitor pname, [In, Out] T3[,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfoAMD(Int32 group, Int32 counter, OpenTK.Graphics.AmdPerformanceMonitor pname, [In, Out] T3[,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfoAMD(UInt32 group, UInt32 counter, OpenTK.Graphics.AmdPerformanceMonitor pname, [In, Out] T3[,,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfoAMD(Int32 group, Int32 counter, OpenTK.Graphics.AmdPerformanceMonitor pname, [In, Out] T3[,,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")]
public static
void GenPerfMonitorsAMD(Int32 n, [Out] UInt32[] monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* monitors_ptr = monitors)
{
Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")]
public static
void GenPerfMonitorsAMD(Int32 n, [Out] Int32[] monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* monitors_ptr = monitors)
{
Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")]
public static
void GenPerfMonitorsAMD(Int32 n, [Out] out UInt32 monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* monitors_ptr = &monitors)
{
Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr);
monitors = *monitors_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")]
public static
void GenPerfMonitorsAMD(Int32 n, [Out] out Int32 monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* monitors_ptr = &monitors)
{
Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr);
monitors = *monitors_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")]
public static
unsafe void GenPerfMonitorsAMD(Int32 n, [Out] UInt32* monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")]
public static
unsafe void GenPerfMonitorsAMD(Int32 n, [Out] Int32* monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")]
public static
void DeletePerfMonitorsAMD(Int32 n, [Out] UInt32[] monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* monitors_ptr = monitors)
{
Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")]
public static
void DeletePerfMonitorsAMD(Int32 n, [Out] Int32[] monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* monitors_ptr = monitors)
{
Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")]
public static
void DeletePerfMonitorsAMD(Int32 n, [Out] out UInt32 monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* monitors_ptr = &monitors)
{
Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr);
monitors = *monitors_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")]
public static
void DeletePerfMonitorsAMD(Int32 n, [Out] out Int32 monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* monitors_ptr = &monitors)
{
Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr);
monitors = *monitors_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")]
public static
unsafe void DeletePerfMonitorsAMD(Int32 n, [Out] UInt32* monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")]
public static
unsafe void DeletePerfMonitorsAMD(Int32 n, [Out] Int32* monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")]
public static
void SelectPerfMonitorCountersAMD(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [Out] UInt32[] counterList)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* counterList_ptr = counterList)
{
Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")]
public static
void SelectPerfMonitorCountersAMD(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [Out] Int32[] counterList)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* counterList_ptr = counterList)
{
Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")]
public static
void SelectPerfMonitorCountersAMD(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [Out] out UInt32 counterList)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* counterList_ptr = &counterList)
{
Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr);
counterList = *counterList_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")]
public static
void SelectPerfMonitorCountersAMD(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [Out] out Int32 counterList)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* counterList_ptr = &counterList)
{
Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr);
counterList = *counterList_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")]
public static
unsafe void SelectPerfMonitorCountersAMD(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [Out] UInt32* counterList)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")]
public static
unsafe void SelectPerfMonitorCountersAMD(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [Out] Int32* counterList)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glBeginPerfMonitorAMD")]
public static
void BeginPerfMonitorAMD(UInt32 monitor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginPerfMonitorAMD((UInt32)monitor);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glBeginPerfMonitorAMD")]
public static
void BeginPerfMonitorAMD(Int32 monitor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginPerfMonitorAMD((UInt32)monitor);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glEndPerfMonitorAMD")]
public static
void EndPerfMonitorAMD(UInt32 monitor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEndPerfMonitorAMD((UInt32)monitor);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glEndPerfMonitorAMD")]
public static
void EndPerfMonitorAMD(Int32 monitor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEndPerfMonitorAMD((UInt32)monitor);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
public static
unsafe void GetPerfMonitorCounterDataAMD(UInt32 monitor, OpenTK.Graphics.AmdPerformanceMonitor pname, Int32 dataSize, [Out] UInt32[] data, [Out] Int32* bytesWritten)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
fixed (UInt32* data_ptr = data)
{
Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten);
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
public static
unsafe void GetPerfMonitorCounterDataAMD(Int32 monitor, OpenTK.Graphics.AmdPerformanceMonitor pname, Int32 dataSize, [Out] Int32[] data, [Out] Int32* bytesWritten)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
fixed (Int32* data_ptr = data)
{
Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten);
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
public static
void GetPerfMonitorCounterDataAMD(UInt32 monitor, OpenTK.Graphics.AmdPerformanceMonitor pname, Int32 dataSize, [Out] out UInt32 data, [Out] out Int32 bytesWritten)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* data_ptr = &data)
fixed (Int32* bytesWritten_ptr = &bytesWritten)
{
Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr);
data = *data_ptr;
bytesWritten = *bytesWritten_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
public static
void GetPerfMonitorCounterDataAMD(Int32 monitor, OpenTK.Graphics.AmdPerformanceMonitor pname, Int32 dataSize, [Out] out Int32 data, [Out] out Int32 bytesWritten)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* data_ptr = &data)
fixed (Int32* bytesWritten_ptr = &bytesWritten)
{
Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr);
data = *data_ptr;
bytesWritten = *bytesWritten_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
public static
unsafe void GetPerfMonitorCounterDataAMD(UInt32 monitor, OpenTK.Graphics.AmdPerformanceMonitor pname, Int32 dataSize, [Out] UInt32* data, [Out] Int32* bytesWritten)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data, (Int32*)bytesWritten);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AmdPerformanceMonitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
public static
unsafe void GetPerfMonitorCounterDataAMD(Int32 monitor, OpenTK.Graphics.AmdPerformanceMonitor pname, Int32 dataSize, [Out] Int32* data, [Out] Int32* bytesWritten)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data, (Int32*)bytesWritten);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdVertexShaderTesselator", Version = "2.0", EntryPoint = "glTessellationFactorAMD")]
public static
void TessellationFactorAMD(Single factor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTessellationFactorAMD((Single)factor);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "AmdVertexShaderTesselator", Version = "2.0", EntryPoint = "glTessellationModeAMD")]
public static
void TessellationModeAMD(OpenTK.Graphics.AmdVertexShaderTesselator mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTessellationModeAMD((OpenTK.Graphics.AmdVertexShaderTesselator)mode);
#if DEBUG
}
#endif
}
public static partial class NV
{
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetBooleanv")]
public static
void GetBoolea(OpenTK.Graphics.GetPName pname, [Out] bool[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (bool* @params_ptr = @params)
{
Delegates.glGetBooleanv((OpenTK.Graphics.GetPName)pname, (bool*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetBooleanv")]
public static
void GetBoolea(OpenTK.Graphics.GetPName pname, [Out] out bool @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (bool* @params_ptr = &@params)
{
Delegates.glGetBooleanv((OpenTK.Graphics.GetPName)pname, (bool*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "StateReq", Version = "1.0", EntryPoint = "glGetBooleanv")]
public static
unsafe void GetBoolea(OpenTK.Graphics.GetPName pname, [Out] bool* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetBooleanv((OpenTK.Graphics.GetPName)pname, (bool*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexArrayRange", Version = "1.1", EntryPoint = "glFlushVertexArrayRangeNV")]
public static
void FlushVertexArrayRange()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFlushVertexArrayRangeNV();
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexArrayRange", Version = "1.1", EntryPoint = "glVertexArrayRangeNV")]
public static
void VertexArrayRange(Int32 length, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexArrayRangeNV((Int32)length, (IntPtr)pointer);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexArrayRange", Version = "1.1", EntryPoint = "glVertexArrayRangeNV")]
public static
void VertexArrayRange(Int32 length, [In, Out] ref T1 pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexArrayRangeNV((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexArrayRange", Version = "1.1", EntryPoint = "glVertexArrayRangeNV")]
public static
void VertexArrayRange(Int32 length, [In, Out] T1[] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexArrayRangeNV((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexArrayRange", Version = "1.1", EntryPoint = "glVertexArrayRangeNV")]
public static
void VertexArrayRange(Int32 length, [In, Out] T1[,] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexArrayRangeNV((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexArrayRange", Version = "1.1", EntryPoint = "glVertexArrayRangeNV")]
public static
void VertexArrayRange(Int32 length, [In, Out] T1[,,] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexArrayRangeNV((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glCombinerParameterfvNV")]
public static
void CombinerParameter(OpenTK.Graphics.NvRegisterCombiners pname, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glCombinerParameterfvNV((OpenTK.Graphics.NvRegisterCombiners)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glCombinerParameterfvNV")]
public static
void CombinerParameter(OpenTK.Graphics.NvRegisterCombiners pname, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glCombinerParameterfvNV((OpenTK.Graphics.NvRegisterCombiners)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glCombinerParameterfvNV")]
public static
unsafe void CombinerParameter(OpenTK.Graphics.NvRegisterCombiners pname, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCombinerParameterfvNV((OpenTK.Graphics.NvRegisterCombiners)pname, (Single*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glCombinerParameterfNV")]
public static
void CombinerParameter(OpenTK.Graphics.NvRegisterCombiners pname, Single param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCombinerParameterfNV((OpenTK.Graphics.NvRegisterCombiners)pname, (Single)param);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glCombinerParameterivNV")]
public static
void CombinerParameter(OpenTK.Graphics.NvRegisterCombiners pname, Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glCombinerParameterivNV((OpenTK.Graphics.NvRegisterCombiners)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glCombinerParameterivNV")]
public static
void CombinerParameter(OpenTK.Graphics.NvRegisterCombiners pname, ref Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glCombinerParameterivNV((OpenTK.Graphics.NvRegisterCombiners)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glCombinerParameterivNV")]
public static
unsafe void CombinerParameter(OpenTK.Graphics.NvRegisterCombiners pname, Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCombinerParameterivNV((OpenTK.Graphics.NvRegisterCombiners)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glCombinerParameteriNV")]
public static
void CombinerParameter(OpenTK.Graphics.NvRegisterCombiners pname, Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCombinerParameteriNV((OpenTK.Graphics.NvRegisterCombiners)pname, (Int32)param);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glCombinerInputNV")]
public static
void CombinerInput(OpenTK.Graphics.NvRegisterCombiners stage, OpenTK.Graphics.NvRegisterCombiners portion, OpenTK.Graphics.NvRegisterCombiners variable, OpenTK.Graphics.NvRegisterCombiners input, OpenTK.Graphics.NvRegisterCombiners mapping, OpenTK.Graphics.NvRegisterCombiners componentUsage)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCombinerInputNV((OpenTK.Graphics.NvRegisterCombiners)stage, (OpenTK.Graphics.NvRegisterCombiners)portion, (OpenTK.Graphics.NvRegisterCombiners)variable, (OpenTK.Graphics.NvRegisterCombiners)input, (OpenTK.Graphics.NvRegisterCombiners)mapping, (OpenTK.Graphics.NvRegisterCombiners)componentUsage);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glCombinerOutputNV")]
public static
void CombinerOutput(OpenTK.Graphics.NvRegisterCombiners stage, OpenTK.Graphics.NvRegisterCombiners portion, OpenTK.Graphics.NvRegisterCombiners abOutput, OpenTK.Graphics.NvRegisterCombiners cdOutput, OpenTK.Graphics.NvRegisterCombiners sumOutput, OpenTK.Graphics.NvRegisterCombiners scale, OpenTK.Graphics.NvRegisterCombiners bias, bool abDotProduct, bool cdDotProduct, bool muxSum)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCombinerOutputNV((OpenTK.Graphics.NvRegisterCombiners)stage, (OpenTK.Graphics.NvRegisterCombiners)portion, (OpenTK.Graphics.NvRegisterCombiners)abOutput, (OpenTK.Graphics.NvRegisterCombiners)cdOutput, (OpenTK.Graphics.NvRegisterCombiners)sumOutput, (OpenTK.Graphics.NvRegisterCombiners)scale, (OpenTK.Graphics.NvRegisterCombiners)bias, (bool)abDotProduct, (bool)cdDotProduct, (bool)muxSum);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glFinalCombinerInputNV")]
public static
void FinalCombinerInput(OpenTK.Graphics.NvRegisterCombiners variable, OpenTK.Graphics.NvRegisterCombiners input, OpenTK.Graphics.NvRegisterCombiners mapping, OpenTK.Graphics.NvRegisterCombiners componentUsage)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFinalCombinerInputNV((OpenTK.Graphics.NvRegisterCombiners)variable, (OpenTK.Graphics.NvRegisterCombiners)input, (OpenTK.Graphics.NvRegisterCombiners)mapping, (OpenTK.Graphics.NvRegisterCombiners)componentUsage);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterfvNV")]
public static
void GetCombinerInputParameter(OpenTK.Graphics.NvRegisterCombiners stage, OpenTK.Graphics.NvRegisterCombiners portion, OpenTK.Graphics.NvRegisterCombiners variable, OpenTK.Graphics.NvRegisterCombiners pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetCombinerInputParameterfvNV((OpenTK.Graphics.NvRegisterCombiners)stage, (OpenTK.Graphics.NvRegisterCombiners)portion, (OpenTK.Graphics.NvRegisterCombiners)variable, (OpenTK.Graphics.NvRegisterCombiners)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterfvNV")]
public static
void GetCombinerInputParameter(OpenTK.Graphics.NvRegisterCombiners stage, OpenTK.Graphics.NvRegisterCombiners portion, OpenTK.Graphics.NvRegisterCombiners variable, OpenTK.Graphics.NvRegisterCombiners pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetCombinerInputParameterfvNV((OpenTK.Graphics.NvRegisterCombiners)stage, (OpenTK.Graphics.NvRegisterCombiners)portion, (OpenTK.Graphics.NvRegisterCombiners)variable, (OpenTK.Graphics.NvRegisterCombiners)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterfvNV")]
public static
unsafe void GetCombinerInputParameter(OpenTK.Graphics.NvRegisterCombiners stage, OpenTK.Graphics.NvRegisterCombiners portion, OpenTK.Graphics.NvRegisterCombiners variable, OpenTK.Graphics.NvRegisterCombiners pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetCombinerInputParameterfvNV((OpenTK.Graphics.NvRegisterCombiners)stage, (OpenTK.Graphics.NvRegisterCombiners)portion, (OpenTK.Graphics.NvRegisterCombiners)variable, (OpenTK.Graphics.NvRegisterCombiners)pname, (Single*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterivNV")]
public static
void GetCombinerInputParameter(OpenTK.Graphics.NvRegisterCombiners stage, OpenTK.Graphics.NvRegisterCombiners portion, OpenTK.Graphics.NvRegisterCombiners variable, OpenTK.Graphics.NvRegisterCombiners pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetCombinerInputParameterivNV((OpenTK.Graphics.NvRegisterCombiners)stage, (OpenTK.Graphics.NvRegisterCombiners)portion, (OpenTK.Graphics.NvRegisterCombiners)variable, (OpenTK.Graphics.NvRegisterCombiners)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterivNV")]
public static
void GetCombinerInputParameter(OpenTK.Graphics.NvRegisterCombiners stage, OpenTK.Graphics.NvRegisterCombiners portion, OpenTK.Graphics.NvRegisterCombiners variable, OpenTK.Graphics.NvRegisterCombiners pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetCombinerInputParameterivNV((OpenTK.Graphics.NvRegisterCombiners)stage, (OpenTK.Graphics.NvRegisterCombiners)portion, (OpenTK.Graphics.NvRegisterCombiners)variable, (OpenTK.Graphics.NvRegisterCombiners)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterivNV")]
public static
unsafe void GetCombinerInputParameter(OpenTK.Graphics.NvRegisterCombiners stage, OpenTK.Graphics.NvRegisterCombiners portion, OpenTK.Graphics.NvRegisterCombiners variable, OpenTK.Graphics.NvRegisterCombiners pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetCombinerInputParameterivNV((OpenTK.Graphics.NvRegisterCombiners)stage, (OpenTK.Graphics.NvRegisterCombiners)portion, (OpenTK.Graphics.NvRegisterCombiners)variable, (OpenTK.Graphics.NvRegisterCombiners)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterfvNV")]
public static
void GetCombinerOutputParameter(OpenTK.Graphics.NvRegisterCombiners stage, OpenTK.Graphics.NvRegisterCombiners portion, OpenTK.Graphics.NvRegisterCombiners pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetCombinerOutputParameterfvNV((OpenTK.Graphics.NvRegisterCombiners)stage, (OpenTK.Graphics.NvRegisterCombiners)portion, (OpenTK.Graphics.NvRegisterCombiners)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterfvNV")]
public static
void GetCombinerOutputParameter(OpenTK.Graphics.NvRegisterCombiners stage, OpenTK.Graphics.NvRegisterCombiners portion, OpenTK.Graphics.NvRegisterCombiners pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetCombinerOutputParameterfvNV((OpenTK.Graphics.NvRegisterCombiners)stage, (OpenTK.Graphics.NvRegisterCombiners)portion, (OpenTK.Graphics.NvRegisterCombiners)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterfvNV")]
public static
unsafe void GetCombinerOutputParameter(OpenTK.Graphics.NvRegisterCombiners stage, OpenTK.Graphics.NvRegisterCombiners portion, OpenTK.Graphics.NvRegisterCombiners pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetCombinerOutputParameterfvNV((OpenTK.Graphics.NvRegisterCombiners)stage, (OpenTK.Graphics.NvRegisterCombiners)portion, (OpenTK.Graphics.NvRegisterCombiners)pname, (Single*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterivNV")]
public static
void GetCombinerOutputParameter(OpenTK.Graphics.NvRegisterCombiners stage, OpenTK.Graphics.NvRegisterCombiners portion, OpenTK.Graphics.NvRegisterCombiners pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetCombinerOutputParameterivNV((OpenTK.Graphics.NvRegisterCombiners)stage, (OpenTK.Graphics.NvRegisterCombiners)portion, (OpenTK.Graphics.NvRegisterCombiners)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterivNV")]
public static
void GetCombinerOutputParameter(OpenTK.Graphics.NvRegisterCombiners stage, OpenTK.Graphics.NvRegisterCombiners portion, OpenTK.Graphics.NvRegisterCombiners pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetCombinerOutputParameterivNV((OpenTK.Graphics.NvRegisterCombiners)stage, (OpenTK.Graphics.NvRegisterCombiners)portion, (OpenTK.Graphics.NvRegisterCombiners)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterivNV")]
public static
unsafe void GetCombinerOutputParameter(OpenTK.Graphics.NvRegisterCombiners stage, OpenTK.Graphics.NvRegisterCombiners portion, OpenTK.Graphics.NvRegisterCombiners pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetCombinerOutputParameterivNV((OpenTK.Graphics.NvRegisterCombiners)stage, (OpenTK.Graphics.NvRegisterCombiners)portion, (OpenTK.Graphics.NvRegisterCombiners)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterfvNV")]
public static
void GetFinalCombinerInputParameter(OpenTK.Graphics.NvRegisterCombiners variable, OpenTK.Graphics.NvRegisterCombiners pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetFinalCombinerInputParameterfvNV((OpenTK.Graphics.NvRegisterCombiners)variable, (OpenTK.Graphics.NvRegisterCombiners)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterfvNV")]
public static
void GetFinalCombinerInputParameter(OpenTK.Graphics.NvRegisterCombiners variable, OpenTK.Graphics.NvRegisterCombiners pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetFinalCombinerInputParameterfvNV((OpenTK.Graphics.NvRegisterCombiners)variable, (OpenTK.Graphics.NvRegisterCombiners)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterfvNV")]
public static
unsafe void GetFinalCombinerInputParameter(OpenTK.Graphics.NvRegisterCombiners variable, OpenTK.Graphics.NvRegisterCombiners pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetFinalCombinerInputParameterfvNV((OpenTK.Graphics.NvRegisterCombiners)variable, (OpenTK.Graphics.NvRegisterCombiners)pname, (Single*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterivNV")]
public static
void GetFinalCombinerInputParameter(OpenTK.Graphics.NvRegisterCombiners variable, OpenTK.Graphics.NvRegisterCombiners pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetFinalCombinerInputParameterivNV((OpenTK.Graphics.NvRegisterCombiners)variable, (OpenTK.Graphics.NvRegisterCombiners)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterivNV")]
public static
void GetFinalCombinerInputParameter(OpenTK.Graphics.NvRegisterCombiners variable, OpenTK.Graphics.NvRegisterCombiners pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetFinalCombinerInputParameterivNV((OpenTK.Graphics.NvRegisterCombiners)variable, (OpenTK.Graphics.NvRegisterCombiners)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvRegisterCombiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterivNV")]
public static
unsafe void GetFinalCombinerInputParameter(OpenTK.Graphics.NvRegisterCombiners variable, OpenTK.Graphics.NvRegisterCombiners pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetFinalCombinerInputParameterivNV((OpenTK.Graphics.NvRegisterCombiners)variable, (OpenTK.Graphics.NvRegisterCombiners)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glDeleteFencesNV")]
public static
void DeleteFences(Int32 n, UInt32[] fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* fences_ptr = fences)
{
Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glDeleteFencesNV")]
public static
void DeleteFences(Int32 n, Int32[] fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* fences_ptr = fences)
{
Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glDeleteFencesNV")]
public static
void DeleteFences(Int32 n, ref UInt32 fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* fences_ptr = &fences)
{
Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glDeleteFencesNV")]
public static
void DeleteFences(Int32 n, ref Int32 fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* fences_ptr = &fences)
{
Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glDeleteFencesNV")]
public static
unsafe void DeleteFences(Int32 n, UInt32* fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glDeleteFencesNV")]
public static
unsafe void DeleteFences(Int32 n, Int32* fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glGenFencesNV")]
public static
void GenFences(Int32 n, [Out] UInt32[] fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* fences_ptr = fences)
{
Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glGenFencesNV")]
public static
void GenFences(Int32 n, [Out] Int32[] fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* fences_ptr = fences)
{
Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glGenFencesNV")]
public static
void GenFences(Int32 n, [Out] out UInt32 fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* fences_ptr = &fences)
{
Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr);
fences = *fences_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glGenFencesNV")]
public static
void GenFences(Int32 n, [Out] out Int32 fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* fences_ptr = &fences)
{
Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr);
fences = *fences_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glGenFencesNV")]
public static
unsafe void GenFences(Int32 n, [Out] UInt32* fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenFencesNV((Int32)n, (UInt32*)fences);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glGenFencesNV")]
public static
unsafe void GenFences(Int32 n, [Out] Int32* fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenFencesNV((Int32)n, (UInt32*)fences);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glIsFenceNV")]
public static
bool IsFence(UInt32 fence)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsFenceNV((UInt32)fence);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glIsFenceNV")]
public static
bool IsFence(Int32 fence)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsFenceNV((UInt32)fence);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glTestFenceNV")]
public static
bool TestFence(UInt32 fence)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glTestFenceNV((UInt32)fence);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glTestFenceNV")]
public static
bool TestFence(Int32 fence)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glTestFenceNV((UInt32)fence);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glGetFenceivNV")]
public static
void GetFence(UInt32 fence, OpenTK.Graphics.NvFence pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.NvFence)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glGetFenceivNV")]
public static
void GetFence(Int32 fence, OpenTK.Graphics.NvFence pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.NvFence)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glGetFenceivNV")]
public static
void GetFence(UInt32 fence, OpenTK.Graphics.NvFence pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.NvFence)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glGetFenceivNV")]
public static
void GetFence(Int32 fence, OpenTK.Graphics.NvFence pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.NvFence)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glGetFenceivNV")]
public static
unsafe void GetFence(UInt32 fence, OpenTK.Graphics.NvFence pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.NvFence)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glGetFenceivNV")]
public static
unsafe void GetFence(Int32 fence, OpenTK.Graphics.NvFence pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.NvFence)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glFinishFenceNV")]
public static
void FinishFence(UInt32 fence)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFinishFenceNV((UInt32)fence);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glFinishFenceNV")]
public static
void FinishFence(Int32 fence)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFinishFenceNV((UInt32)fence);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glSetFenceNV")]
public static
void SetFence(UInt32 fence, OpenTK.Graphics.NvFence condition)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSetFenceNV((UInt32)fence, (OpenTK.Graphics.NvFence)condition);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvFence", Version = "1.2", EntryPoint = "glSetFenceNV")]
public static
void SetFence(Int32 fence, OpenTK.Graphics.NvFence condition)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSetFenceNV((UInt32)fence, (OpenTK.Graphics.NvFence)condition);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")]
public static
void MapControlPoints(OpenTK.Graphics.NvEvaluators target, UInt32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, IntPtr points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")]
public static
void MapControlPoints(OpenTK.Graphics.NvEvaluators target, Int32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, IntPtr points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")]
public static
void MapControlPoints(OpenTK.Graphics.NvEvaluators target, UInt32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [In, Out] ref T8 points)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned);
try
{
Delegates.glMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject());
}
finally
{
points_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")]
public static
void MapControlPoints(OpenTK.Graphics.NvEvaluators target, Int32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [In, Out] ref T8 points)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned);
try
{
Delegates.glMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject());
}
finally
{
points_ptr.Free();
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")]
public static
void MapControlPoints(OpenTK.Graphics.NvEvaluators target, UInt32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [In, Out] T8[] points)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned);
try
{
Delegates.glMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject());
}
finally
{
points_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")]
public static
void MapControlPoints(OpenTK.Graphics.NvEvaluators target, Int32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [In, Out] T8[] points)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned);
try
{
Delegates.glMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject());
}
finally
{
points_ptr.Free();
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")]
public static
void MapControlPoints(OpenTK.Graphics.NvEvaluators target, UInt32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [In, Out] T8[,] points)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned);
try
{
Delegates.glMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject());
}
finally
{
points_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")]
public static
void MapControlPoints(OpenTK.Graphics.NvEvaluators target, Int32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [In, Out] T8[,] points)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned);
try
{
Delegates.glMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject());
}
finally
{
points_ptr.Free();
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")]
public static
void MapControlPoints(OpenTK.Graphics.NvEvaluators target, UInt32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [In, Out] T8[,,] points)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned);
try
{
Delegates.glMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject());
}
finally
{
points_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")]
public static
void MapControlPoints(OpenTK.Graphics.NvEvaluators target, Int32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [In, Out] T8[,,] points)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned);
try
{
Delegates.glMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject());
}
finally
{
points_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glMapParameterivNV")]
public static
void MapParameter(OpenTK.Graphics.NvEvaluators target, OpenTK.Graphics.NvEvaluators pname, Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glMapParameterivNV((OpenTK.Graphics.NvEvaluators)target, (OpenTK.Graphics.NvEvaluators)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glMapParameterivNV")]
public static
void MapParameter(OpenTK.Graphics.NvEvaluators target, OpenTK.Graphics.NvEvaluators pname, ref Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glMapParameterivNV((OpenTK.Graphics.NvEvaluators)target, (OpenTK.Graphics.NvEvaluators)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glMapParameterivNV")]
public static
unsafe void MapParameter(OpenTK.Graphics.NvEvaluators target, OpenTK.Graphics.NvEvaluators pname, Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMapParameterivNV((OpenTK.Graphics.NvEvaluators)target, (OpenTK.Graphics.NvEvaluators)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glMapParameterfvNV")]
public static
void MapParameter(OpenTK.Graphics.NvEvaluators target, OpenTK.Graphics.NvEvaluators pname, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glMapParameterfvNV((OpenTK.Graphics.NvEvaluators)target, (OpenTK.Graphics.NvEvaluators)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glMapParameterfvNV")]
public static
void MapParameter(OpenTK.Graphics.NvEvaluators target, OpenTK.Graphics.NvEvaluators pname, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glMapParameterfvNV((OpenTK.Graphics.NvEvaluators)target, (OpenTK.Graphics.NvEvaluators)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glMapParameterfvNV")]
public static
unsafe void MapParameter(OpenTK.Graphics.NvEvaluators target, OpenTK.Graphics.NvEvaluators pname, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMapParameterfvNV((OpenTK.Graphics.NvEvaluators)target, (OpenTK.Graphics.NvEvaluators)pname, (Single*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")]
public static
void GetMapControlPoints(OpenTK.Graphics.NvEvaluators target, UInt32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [Out] IntPtr points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")]
public static
void GetMapControlPoints(OpenTK.Graphics.NvEvaluators target, Int32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [Out] IntPtr points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")]
public static
void GetMapControlPoints(OpenTK.Graphics.NvEvaluators target, UInt32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [In, Out] ref T6 points)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned);
try
{
Delegates.glGetMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject());
}
finally
{
points_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")]
public static
void GetMapControlPoints(OpenTK.Graphics.NvEvaluators target, Int32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [In, Out] ref T6 points)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned);
try
{
Delegates.glGetMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject());
}
finally
{
points_ptr.Free();
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")]
public static
void GetMapControlPoints(OpenTK.Graphics.NvEvaluators target, UInt32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [In, Out] T6[] points)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned);
try
{
Delegates.glGetMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject());
}
finally
{
points_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")]
public static
void GetMapControlPoints(OpenTK.Graphics.NvEvaluators target, Int32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [In, Out] T6[] points)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned);
try
{
Delegates.glGetMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject());
}
finally
{
points_ptr.Free();
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")]
public static
void GetMapControlPoints(OpenTK.Graphics.NvEvaluators target, UInt32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [In, Out] T6[,] points)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned);
try
{
Delegates.glGetMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject());
}
finally
{
points_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")]
public static
void GetMapControlPoints(OpenTK.Graphics.NvEvaluators target, Int32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [In, Out] T6[,] points)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned);
try
{
Delegates.glGetMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject());
}
finally
{
points_ptr.Free();
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")]
public static
void GetMapControlPoints(OpenTK.Graphics.NvEvaluators target, UInt32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [In, Out] T6[,,] points)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned);
try
{
Delegates.glGetMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject());
}
finally
{
points_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")]
public static
void GetMapControlPoints(OpenTK.Graphics.NvEvaluators target, Int32 index, OpenTK.Graphics.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [In, Out] T6[,,] points)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned);
try
{
Delegates.glGetMapControlPointsNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject());
}
finally
{
points_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapParameterivNV")]
public static
void GetMapParameter(OpenTK.Graphics.NvEvaluators target, OpenTK.Graphics.NvEvaluators pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetMapParameterivNV((OpenTK.Graphics.NvEvaluators)target, (OpenTK.Graphics.NvEvaluators)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapParameterivNV")]
public static
void GetMapParameter(OpenTK.Graphics.NvEvaluators target, OpenTK.Graphics.NvEvaluators pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetMapParameterivNV((OpenTK.Graphics.NvEvaluators)target, (OpenTK.Graphics.NvEvaluators)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapParameterivNV")]
public static
unsafe void GetMapParameter(OpenTK.Graphics.NvEvaluators target, OpenTK.Graphics.NvEvaluators pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetMapParameterivNV((OpenTK.Graphics.NvEvaluators)target, (OpenTK.Graphics.NvEvaluators)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapParameterfvNV")]
public static
void GetMapParameter(OpenTK.Graphics.NvEvaluators target, OpenTK.Graphics.NvEvaluators pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetMapParameterfvNV((OpenTK.Graphics.NvEvaluators)target, (OpenTK.Graphics.NvEvaluators)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapParameterfvNV")]
public static
void GetMapParameter(OpenTK.Graphics.NvEvaluators target, OpenTK.Graphics.NvEvaluators pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetMapParameterfvNV((OpenTK.Graphics.NvEvaluators)target, (OpenTK.Graphics.NvEvaluators)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapParameterfvNV")]
public static
unsafe void GetMapParameter(OpenTK.Graphics.NvEvaluators target, OpenTK.Graphics.NvEvaluators pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetMapParameterfvNV((OpenTK.Graphics.NvEvaluators)target, (OpenTK.Graphics.NvEvaluators)pname, (Single*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")]
public static
void GetMapAttribParameter(OpenTK.Graphics.NvEvaluators target, UInt32 index, OpenTK.Graphics.NvEvaluators pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetMapAttribParameterivNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")]
public static
void GetMapAttribParameter(OpenTK.Graphics.NvEvaluators target, Int32 index, OpenTK.Graphics.NvEvaluators pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetMapAttribParameterivNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")]
public static
void GetMapAttribParameter(OpenTK.Graphics.NvEvaluators target, UInt32 index, OpenTK.Graphics.NvEvaluators pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetMapAttribParameterivNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")]
public static
void GetMapAttribParameter(OpenTK.Graphics.NvEvaluators target, Int32 index, OpenTK.Graphics.NvEvaluators pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetMapAttribParameterivNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")]
public static
unsafe void GetMapAttribParameter(OpenTK.Graphics.NvEvaluators target, UInt32 index, OpenTK.Graphics.NvEvaluators pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetMapAttribParameterivNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")]
public static
unsafe void GetMapAttribParameter(OpenTK.Graphics.NvEvaluators target, Int32 index, OpenTK.Graphics.NvEvaluators pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetMapAttribParameterivNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")]
public static
void GetMapAttribParameter(OpenTK.Graphics.NvEvaluators target, UInt32 index, OpenTK.Graphics.NvEvaluators pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetMapAttribParameterfvNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")]
public static
void GetMapAttribParameter(OpenTK.Graphics.NvEvaluators target, Int32 index, OpenTK.Graphics.NvEvaluators pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetMapAttribParameterfvNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")]
public static
void GetMapAttribParameter(OpenTK.Graphics.NvEvaluators target, UInt32 index, OpenTK.Graphics.NvEvaluators pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetMapAttribParameterfvNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")]
public static
void GetMapAttribParameter(OpenTK.Graphics.NvEvaluators target, Int32 index, OpenTK.Graphics.NvEvaluators pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetMapAttribParameterfvNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")]
public static
unsafe void GetMapAttribParameter(OpenTK.Graphics.NvEvaluators target, UInt32 index, OpenTK.Graphics.NvEvaluators pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetMapAttribParameterfvNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)pname, (Single*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")]
public static
unsafe void GetMapAttribParameter(OpenTK.Graphics.NvEvaluators target, Int32 index, OpenTK.Graphics.NvEvaluators pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetMapAttribParameterfvNV((OpenTK.Graphics.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.NvEvaluators)pname, (Single*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvEvaluators", Version = "1.1", EntryPoint = "glEvalMapsNV")]
public static
void EvalMap(OpenTK.Graphics.NvEvaluators target, OpenTK.Graphics.NvEvaluators mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEvalMapsNV((OpenTK.Graphics.NvEvaluators)target, (OpenTK.Graphics.NvEvaluators)mode);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners2", Version = "1.1", EntryPoint = "glCombinerStageParameterfvNV")]
public static
void CombinerStageParameter(OpenTK.Graphics.NvRegisterCombiners2 stage, OpenTK.Graphics.NvRegisterCombiners2 pname, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glCombinerStageParameterfvNV((OpenTK.Graphics.NvRegisterCombiners2)stage, (OpenTK.Graphics.NvRegisterCombiners2)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners2", Version = "1.1", EntryPoint = "glCombinerStageParameterfvNV")]
public static
void CombinerStageParameter(OpenTK.Graphics.NvRegisterCombiners2 stage, OpenTK.Graphics.NvRegisterCombiners2 pname, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glCombinerStageParameterfvNV((OpenTK.Graphics.NvRegisterCombiners2)stage, (OpenTK.Graphics.NvRegisterCombiners2)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvRegisterCombiners2", Version = "1.1", EntryPoint = "glCombinerStageParameterfvNV")]
public static
unsafe void CombinerStageParameter(OpenTK.Graphics.NvRegisterCombiners2 stage, OpenTK.Graphics.NvRegisterCombiners2 pname, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCombinerStageParameterfvNV((OpenTK.Graphics.NvRegisterCombiners2)stage, (OpenTK.Graphics.NvRegisterCombiners2)pname, (Single*)@params);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners2", Version = "1.1", EntryPoint = "glGetCombinerStageParameterfvNV")]
public static
void GetCombinerStageParameter(OpenTK.Graphics.NvRegisterCombiners2 stage, OpenTK.Graphics.NvRegisterCombiners2 pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetCombinerStageParameterfvNV((OpenTK.Graphics.NvRegisterCombiners2)stage, (OpenTK.Graphics.NvRegisterCombiners2)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvRegisterCombiners2", Version = "1.1", EntryPoint = "glGetCombinerStageParameterfvNV")]
public static
void GetCombinerStageParameter(OpenTK.Graphics.NvRegisterCombiners2 stage, OpenTK.Graphics.NvRegisterCombiners2 pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetCombinerStageParameterfvNV((OpenTK.Graphics.NvRegisterCombiners2)stage, (OpenTK.Graphics.NvRegisterCombiners2)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvRegisterCombiners2", Version = "1.1", EntryPoint = "glGetCombinerStageParameterfvNV")]
public static
unsafe void GetCombinerStageParameter(OpenTK.Graphics.NvRegisterCombiners2 stage, OpenTK.Graphics.NvRegisterCombiners2 pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetCombinerStageParameterfvNV((OpenTK.Graphics.NvRegisterCombiners2)stage, (OpenTK.Graphics.NvRegisterCombiners2)pname, (Single*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")]
public static
bool AreProgramsResident(Int32 n, UInt32[] programs, [Out] bool[] residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* programs_ptr = programs)
fixed (bool* residences_ptr = residences)
{
return Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs_ptr, (bool*)residences_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")]
public static
bool AreProgramsResident(Int32 n, Int32[] programs, [Out] bool[] residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* programs_ptr = programs)
fixed (bool* residences_ptr = residences)
{
return Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs_ptr, (bool*)residences_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")]
public static
bool AreProgramsResident(Int32 n, ref UInt32 programs, [Out] out bool residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* programs_ptr = &programs)
fixed (bool* residences_ptr = &residences)
{
bool retval = Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs_ptr, (bool*)residences_ptr);
residences = *residences_ptr;
return retval;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")]
public static
bool AreProgramsResident(Int32 n, ref Int32 programs, [Out] out bool residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* programs_ptr = &programs)
fixed (bool* residences_ptr = &residences)
{
bool retval = Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs_ptr, (bool*)residences_ptr);
residences = *residences_ptr;
return retval;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")]
public static
unsafe bool AreProgramsResident(Int32 n, UInt32* programs, [Out] bool* residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs, (bool*)residences);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")]
public static
unsafe bool AreProgramsResident(Int32 n, Int32* programs, [Out] bool* residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs, (bool*)residences);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glBindProgramNV")]
public static
void BindProgram(OpenTK.Graphics.VertexAttribParameterArb target, UInt32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindProgramNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)id);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glBindProgramNV")]
public static
void BindProgram(OpenTK.Graphics.VertexAttribParameterArb target, Int32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindProgramNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)id);
#if DEBUG
}
#endif
}
///
/// Deletes a program object
///
///
///
/// Specifies the program object to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glDeleteProgramsNV")]
public static
void DeleteProgram(Int32 n, UInt32[] programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* programs_ptr = programs)
{
Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Deletes a program object
///
///
///
/// Specifies the program object to be deleted.
///
///
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glDeleteProgramsNV")]
public static
void DeleteProgram(Int32 n, Int32[] programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* programs_ptr = programs)
{
Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Deletes a program object
///
///
///
/// Specifies the program object to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glDeleteProgramsNV")]
public static
void DeleteProgram(Int32 n, ref UInt32 programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* programs_ptr = &programs)
{
Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Deletes a program object
///
///
///
/// Specifies the program object to be deleted.
///
///
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glDeleteProgramsNV")]
public static
void DeleteProgram(Int32 n, ref Int32 programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* programs_ptr = &programs)
{
Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Deletes a program object
///
///
///
/// Specifies the program object to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glDeleteProgramsNV")]
public static
unsafe void DeleteProgram(Int32 n, UInt32* programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs);
#if DEBUG
}
#endif
}
///
/// Deletes a program object
///
///
///
/// Specifies the program object to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glDeleteProgramsNV")]
public static
unsafe void DeleteProgram(Int32 n, Int32* programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glExecuteProgramNV")]
public static
void ExecuteProgram(OpenTK.Graphics.VertexAttribParameterArb target, UInt32 id, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glExecuteProgramNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)id, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glExecuteProgramNV")]
public static
void ExecuteProgram(OpenTK.Graphics.VertexAttribParameterArb target, Int32 id, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glExecuteProgramNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)id, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glExecuteProgramNV")]
public static
void ExecuteProgram(OpenTK.Graphics.VertexAttribParameterArb target, UInt32 id, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glExecuteProgramNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)id, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glExecuteProgramNV")]
public static
void ExecuteProgram(OpenTK.Graphics.VertexAttribParameterArb target, Int32 id, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glExecuteProgramNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)id, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glExecuteProgramNV")]
public static
unsafe void ExecuteProgram(OpenTK.Graphics.VertexAttribParameterArb target, UInt32 id, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glExecuteProgramNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)id, (Single*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glExecuteProgramNV")]
public static
unsafe void ExecuteProgram(OpenTK.Graphics.VertexAttribParameterArb target, Int32 id, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glExecuteProgramNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)id, (Single*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGenProgramsNV")]
public static
void GenProgram(Int32 n, [Out] UInt32[] programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* programs_ptr = programs)
{
Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGenProgramsNV")]
public static
void GenProgram(Int32 n, [Out] Int32[] programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* programs_ptr = programs)
{
Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGenProgramsNV")]
public static
void GenProgram(Int32 n, [Out] out UInt32 programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* programs_ptr = &programs)
{
Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs_ptr);
programs = *programs_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGenProgramsNV")]
public static
void GenProgram(Int32 n, [Out] out Int32 programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* programs_ptr = &programs)
{
Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs_ptr);
programs = *programs_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGenProgramsNV")]
public static
unsafe void GenProgram(Int32 n, [Out] UInt32* programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGenProgramsNV")]
public static
unsafe void GenProgram(Int32 n, [Out] Int32* programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")]
public static
void GetProgramParameter(OpenTK.Graphics.VertexAttribParameterArb target, UInt32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glGetProgramParameterdvNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")]
public static
void GetProgramParameter(OpenTK.Graphics.VertexAttribParameterArb target, Int32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glGetProgramParameterdvNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")]
public static
void GetProgramParameter(OpenTK.Graphics.VertexAttribParameterArb target, UInt32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] out Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glGetProgramParameterdvNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Double*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")]
public static
void GetProgramParameter(OpenTK.Graphics.VertexAttribParameterArb target, Int32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] out Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glGetProgramParameterdvNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Double*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")]
public static
unsafe void GetProgramParameter(OpenTK.Graphics.VertexAttribParameterArb target, UInt32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramParameterdvNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Double*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")]
public static
unsafe void GetProgramParameter(OpenTK.Graphics.VertexAttribParameterArb target, Int32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramParameterdvNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Double*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")]
public static
void GetProgramParameter(OpenTK.Graphics.VertexAttribParameterArb target, UInt32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetProgramParameterfvNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")]
public static
void GetProgramParameter(OpenTK.Graphics.VertexAttribParameterArb target, Int32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetProgramParameterfvNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")]
public static
void GetProgramParameter(OpenTK.Graphics.VertexAttribParameterArb target, UInt32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetProgramParameterfvNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")]
public static
void GetProgramParameter(OpenTK.Graphics.VertexAttribParameterArb target, Int32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetProgramParameterfvNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")]
public static
unsafe void GetProgramParameter(OpenTK.Graphics.VertexAttribParameterArb target, UInt32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramParameterfvNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Single*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")]
public static
unsafe void GetProgramParameter(OpenTK.Graphics.VertexAttribParameterArb target, Int32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramParameterfvNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_MAX_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramivNV")]
public static
void GetProgram(UInt32 id, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetProgramivNV((UInt32)id, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_MAX_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramivNV")]
public static
void GetProgram(Int32 id, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetProgramivNV((UInt32)id, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_MAX_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramivNV")]
public static
void GetProgram(UInt32 id, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetProgramivNV((UInt32)id, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_MAX_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramivNV")]
public static
void GetProgram(Int32 id, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetProgramivNV((UInt32)id, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_MAX_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramivNV")]
public static
unsafe void GetProgram(UInt32 id, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramivNV((UInt32)id, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Returns a parameter from a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_MAX_LENGTH.
///
///
///
///
/// Returns the requested object parameter.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramivNV")]
public static
unsafe void GetProgram(Int32 id, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramivNV((UInt32)id, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramStringNV")]
public static
void GetProgramString(UInt32 id, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Byte[] program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* program_ptr = program)
{
Delegates.glGetProgramStringNV((UInt32)id, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Byte*)program_ptr);
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramStringNV")]
public static
void GetProgramString(Int32 id, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Byte[] program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* program_ptr = program)
{
Delegates.glGetProgramStringNV((UInt32)id, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Byte*)program_ptr);
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramStringNV")]
public static
void GetProgramString(UInt32 id, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] out Byte program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* program_ptr = &program)
{
Delegates.glGetProgramStringNV((UInt32)id, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Byte*)program_ptr);
program = *program_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramStringNV")]
public static
void GetProgramString(Int32 id, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] out Byte program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* program_ptr = &program)
{
Delegates.glGetProgramStringNV((UInt32)id, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Byte*)program_ptr);
program = *program_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramStringNV")]
public static
unsafe void GetProgramString(UInt32 id, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Byte* program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramStringNV((UInt32)id, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Byte*)program);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetProgramStringNV")]
public static
unsafe void GetProgramString(Int32 id, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Byte* program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramStringNV((UInt32)id, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Byte*)program);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetTrackMatrixivNV")]
public static
unsafe void GetTrackMatrix(OpenTK.Graphics.VertexAttribParameterArb target, UInt32 address, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTrackMatrixivNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)address, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetTrackMatrixivNV")]
public static
unsafe void GetTrackMatrix(OpenTK.Graphics.VertexAttribParameterArb target, Int32 address, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTrackMatrixivNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)address, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetTrackMatrixivNV")]
public static
void GetTrackMatrix(OpenTK.Graphics.VertexAttribParameterArb target, UInt32 address, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetTrackMatrixivNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)address, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetTrackMatrixivNV")]
public static
void GetTrackMatrix(OpenTK.Graphics.VertexAttribParameterArb target, Int32 address, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetTrackMatrixivNV((OpenTK.Graphics.VertexAttribParameterArb)target, (UInt32)address, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribdvNV")]
public static
unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribdvNV((UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Double*)@params);
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribdvNV")]
public static
unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribdvNV((UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Double*)@params);
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribdvNV")]
public static
void GetVertexAttrib(UInt32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] out Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glGetVertexAttribdvNV((UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Double*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribdvNV")]
public static
void GetVertexAttrib(Int32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] out Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glGetVertexAttribdvNV((UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Double*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribfvNV")]
public static
unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribfvNV((UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribfvNV")]
public static
unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribfvNV((UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Single*)@params);
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribfvNV")]
public static
void GetVertexAttrib(UInt32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetVertexAttribfvNV((UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribfvNV")]
public static
void GetVertexAttrib(Int32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetVertexAttribfvNV((UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribivNV")]
public static
unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribivNV((UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribivNV")]
public static
unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribivNV((UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribivNV")]
public static
void GetVertexAttrib(UInt32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetVertexAttribivNV((UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
///
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribivNV")]
public static
void GetVertexAttrib(Int32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetVertexAttribivNV((UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")]
public static
void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribPointervNV((UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (IntPtr)pointer);
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")]
public static
void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [Out] IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribPointervNV((UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (IntPtr)pointer);
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")]
public static
void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [In, Out] ref T2 pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointervNV((UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")]
public static
void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.VertexAttribParameterArb pname, [In, Out] ref T2 pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointervNV((UInt32)index, (OpenTK.Graphics.VertexAttribParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
[System.CLSCompliant(false)]
[AutoGenerated(Category = "NvVertexProgram", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")]
public static
void GetVertexAttribPointer