using System; using System.Collections.Generic; namespace Examples.Shapes { public sealed class KochTetrahedron: DrawableShape { public enum eSubdivisions { Zero = 0, One = 1, Two = 2, Three = 3, Four = 4, Five=5, Six=6, Seven=7, Eight=8, } public KochTetrahedron( double scale, double extrusionHeight, double extrusionMultiplier, eSubdivisions subdivs, bool useDL ) : base( useDL ) { TetrahedronFace[] Triangles; switch ( subdivs ) { case eSubdivisions.Zero: SierpinskiTetrahedron.CreateDefaultTetrahedron( scale, out Triangles ); break; case eSubdivisions.One: case eSubdivisions.Two: case eSubdivisions.Three: case eSubdivisions.Four: case eSubdivisions.Five: case eSubdivisions.Six: case eSubdivisions.Seven: case eSubdivisions.Eight: SierpinskiTetrahedron.CreateDefaultTetrahedron( scale, out Triangles ); for ( int i = 0; i < (int)subdivs; i++ ) { TetrahedronFace[] temp; this.SubdivideKoch( extrusionHeight, ref Triangles, out temp ); Triangles = temp; extrusionHeight *= extrusionMultiplier; } break; default: throw new ArgumentOutOfRangeException( "Subdivisions other than contained in the enum cause overflows and are not allowed." ); } PrimitiveMode = OpenTK.Graphics.OpenGL.PrimitiveType.Triangles; SierpinskiTetrahedron.GetVertexArray( ref Triangles, out VertexArray ); IndexArray = null; } private void SubdivideKoch( double height, ref TetrahedronFace[] input, out TetrahedronFace[] output ) { output = new TetrahedronFace[input.Length * 6]; int counter = 0; for ( int i = 0; i < input.Length; i++ ) { input[i].SubdivideKoch(height, out output[counter + 0], out output[counter + 1], out output[counter + 2], out output[counter + 3], out output[counter + 4], out output[counter + 5] ); counter += 6; // every source triangle emits 6 new triangles } } } }