#region License // // NSApplication.cs // // Author: // Olle Håkansson // // Copyright (c) 2014 Olle Håkansson // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #endregion using System; using System.ComponentModel; using System.Diagnostics; using System.Runtime.InteropServices; using System.Threading; using OpenTK.Platform.MacOS; namespace OpenTK.Platform.MacOS { static class NSApplication { internal static IntPtr Handle; static readonly IntPtr selQuit = Selector.Get("quit"); static readonly int ThreadId = System.Threading.Thread.CurrentThread.ManagedThreadId; internal static void Initialize() { } static NSApplication() { Cocoa.Initialize(); // Register a Quit method to be called on cmd-q IntPtr nsapp = Class.Get("NSApplication"); Class.RegisterMethod(nsapp, OnQuitHandler, "quit", "v@:"); // Fetch the application handle Handle = Cocoa.SendIntPtr(nsapp, Selector.Get("sharedApplication")); // Setup the application Cocoa.SendBool(Handle, Selector.Get("setActivationPolicy:"), (int)NSApplicationActivationPolicy.Regular); Cocoa.SendVoid(Handle, Selector.Get("activateIgnoringOtherApps:"), true); if (Cocoa.SendIntPtr(Handle, Selector.Get("mainMenu")) == IntPtr.Zero) { // Create the menu bar var menubar = Cocoa.SendIntPtr(Class.Get("NSMenu"), Selector.Alloc); var menuItem = Cocoa.SendIntPtr(Class.Get("NSMenuItem"), Selector.Alloc); // Add menu item to bar, and bar to application Cocoa.SendIntPtr(menubar, Selector.Get("addItem:"), menuItem); Cocoa.SendIntPtr(Handle, Selector.Get("setMainMenu:"), menubar); // Add a "Quit" menu item and bind the button. var appMenu = Cocoa.SendIntPtr(Class.Get("NSMenu"), Selector.Alloc); var quitMenuItem = Cocoa.SendIntPtr(Cocoa.SendIntPtr(Class.Get("NSMenuItem"), Selector.Alloc), Selector.Get("initWithTitle:action:keyEquivalent:"), Cocoa.ToNSString("Quit"), selQuit, Cocoa.ToNSString("q")); Cocoa.SendIntPtr(appMenu, Selector.Get("addItem:"), quitMenuItem); Cocoa.SendIntPtr(menuItem, Selector.Get("setSubmenu:"), appMenu); // Tell cocoa we're ready to run the application (usually called by [NSApp run]). // Note: if a main menu exists, then this method has already been called and // calling it again will result in a crash. For this reason, we only call it // when we create our own main menu. Cocoa.SendVoid(Handle, Selector.Get("finishLaunching")); } // Disable momentum scrolling and long-press key pop-ups IntPtr settings = Cocoa.SendIntPtr(Class.NSDictionary, Selector.Alloc); //IntPtr momentum_scrolling = Cocoa.SendIntPtr(Class.NSNumber, Selector.Get("numberWithBool:"), false); IntPtr press_and_hold = Cocoa.SendIntPtr(Class.NSNumber, Selector.Get("numberWithBool:"), false); // Initialize and register the settings dictionary settings = Cocoa.SendIntPtr(settings, Selector.Get("initWithObjectsAndKeys:"), //momentum_scrolling, Cocoa.ToNSString("AppleMomentumScrollSupported"), press_and_hold, Cocoa.ToNSString("ApplePressAndHoldEnabled"), IntPtr.Zero); Cocoa.SendVoid( Cocoa.SendIntPtr(Class.NSUserDefaults, Selector.Get("standardUserDefaults")), Selector.Get("registerDefaults:"), settings); Cocoa.SendVoid(settings, Selector.Release); } internal static bool IsUIThread { get { int thread_id = Thread.CurrentThread.ManagedThreadId; bool is_ui_thread = thread_id == NSApplication.ThreadId; if (!is_ui_thread) { Debug.Print("[Warning] UI resources must be disposed in the UI thread #{0}, not #{1}.", NSApplication.ThreadId, thread_id); } return is_ui_thread; } } internal static event EventHandler Quit = delegate { }; [UnmanagedFunctionPointer(CallingConvention.Winapi)] delegate void OnQuitDelegate(IntPtr self, IntPtr cmd); static OnQuitDelegate OnQuitHandler = OnQuit; static void OnQuit(IntPtr self, IntPtr cmd) { var e = new CancelEventArgs(); Quit(null, e); if (!e.Cancel) { Cocoa.SendVoid(Handle, Selector.Get("terminate:"), Handle); } } } }