//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2010 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
namespace OpenTK.Graphics.OpenGL
{
using System;
using System.Text;
using System.Runtime.InteropServices;
#pragma warning disable 3006
#pragma warning disable 3019
#pragma warning disable 1591
#pragma warning disable 1572
#pragma warning disable 1573
partial class GL
{
public static partial class GL_3dfx
{
/// [requires: 3DFX_tbuffer]
[AutoGenerated(Category = "3DFX_tbuffer", Version = "1.2", EntryPoint = "glTbufferMask3DFX")]
public static
void TbufferMask(Int32 mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTbufferMask3DFX((UInt32)mask);
#if DEBUG
}
#endif
}
/// [requires: 3DFX_tbuffer]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "3DFX_tbuffer", Version = "1.2", EntryPoint = "glTbufferMask3DFX")]
public static
void TbufferMask(UInt32 mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTbufferMask3DFX((UInt32)mask);
#if DEBUG
}
#endif
}
}
public static partial class Amd
{
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glBeginPerfMonitorAMD")]
public static
void BeginPerfMonitor(Int32 monitor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginPerfMonitorAMD((UInt32)monitor);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glBeginPerfMonitorAMD")]
public static
void BeginPerfMonitor(UInt32 monitor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginPerfMonitorAMD((UInt32)monitor);
#if DEBUG
}
#endif
}
/// [requires: AMD_draw_buffers_blend]
[AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendEquationIndexedAMD")]
public static
void BlendEquationIndexed(Int32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendEquationIndexedAMD((UInt32)buf, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)mode);
#if DEBUG
}
#endif
}
/// [requires: AMD_draw_buffers_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendEquationIndexedAMD")]
public static
void BlendEquationIndexed(UInt32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendEquationIndexedAMD((UInt32)buf, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)mode);
#if DEBUG
}
#endif
}
/// [requires: AMD_draw_buffers_blend]
[AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendEquationSeparateIndexedAMD")]
public static
void BlendEquationSeparateIndexed(Int32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend modeRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend modeAlpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendEquationSeparateIndexedAMD((UInt32)buf, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)modeRGB, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)modeAlpha);
#if DEBUG
}
#endif
}
/// [requires: AMD_draw_buffers_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendEquationSeparateIndexedAMD")]
public static
void BlendEquationSeparateIndexed(UInt32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend modeRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend modeAlpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendEquationSeparateIndexedAMD((UInt32)buf, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)modeRGB, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)modeAlpha);
#if DEBUG
}
#endif
}
/// [requires: AMD_draw_buffers_blend]
[AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendFuncIndexedAMD")]
public static
void BlendFuncIndexed(Int32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend src, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dst)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendFuncIndexedAMD((UInt32)buf, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)src, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)dst);
#if DEBUG
}
#endif
}
/// [requires: AMD_draw_buffers_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendFuncIndexedAMD")]
public static
void BlendFuncIndexed(UInt32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend src, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dst)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendFuncIndexedAMD((UInt32)buf, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)src, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)dst);
#if DEBUG
}
#endif
}
/// [requires: AMD_draw_buffers_blend]
[AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendFuncSeparateIndexedAMD")]
public static
void BlendFuncSeparateIndexed(Int32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dstAlpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendFuncSeparateIndexedAMD((UInt32)buf, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)srcRGB, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)dstRGB, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)srcAlpha, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)dstAlpha);
#if DEBUG
}
#endif
}
/// [requires: AMD_draw_buffers_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendFuncSeparateIndexedAMD")]
public static
void BlendFuncSeparateIndexed(UInt32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dstAlpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendFuncSeparateIndexedAMD((UInt32)buf, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)srcRGB, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)dstRGB, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)srcAlpha, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)dstAlpha);
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackAMD")]
public static
void DebugMessageCallback(DebugProcAmd callback, [OutAttribute] IntPtr userParam)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDebugMessageCallbackAMD((DebugProcAmd)callback, (IntPtr)userParam);
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackAMD")]
public static
void DebugMessageCallback(DebugProcAmd callback, [InAttribute, OutAttribute] T1[] userParam)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned);
try
{
Delegates.glDebugMessageCallbackAMD((DebugProcAmd)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject());
}
finally
{
userParam_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackAMD")]
public static
void DebugMessageCallback(DebugProcAmd callback, [InAttribute, OutAttribute] T1[,] userParam)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned);
try
{
Delegates.glDebugMessageCallbackAMD((DebugProcAmd)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject());
}
finally
{
userParam_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackAMD")]
public static
void DebugMessageCallback(DebugProcAmd callback, [InAttribute, OutAttribute] T1[,,] userParam)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned);
try
{
Delegates.glDebugMessageCallbackAMD((DebugProcAmd)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject());
}
finally
{
userParam_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackAMD")]
public static
void DebugMessageCallback(DebugProcAmd callback, [InAttribute, OutAttribute] ref T1 userParam)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned);
try
{
Delegates.glDebugMessageCallbackAMD((DebugProcAmd)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject());
userParam = (T1)userParam_ptr.Target;
}
finally
{
userParam_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")]
public static
void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, Int32[] ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = ids)
{
Delegates.glDebugMessageEnableAMD((OpenTK.Graphics.OpenGL.AmdDebugOutput)category, (OpenTK.Graphics.OpenGL.AmdDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")]
public static
void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, ref Int32 ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = &ids)
{
Delegates.glDebugMessageEnableAMD((OpenTK.Graphics.OpenGL.AmdDebugOutput)category, (OpenTK.Graphics.OpenGL.AmdDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")]
public static
unsafe void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, Int32* ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDebugMessageEnableAMD((OpenTK.Graphics.OpenGL.AmdDebugOutput)category, (OpenTK.Graphics.OpenGL.AmdDebugOutput)severity, (Int32)count, (UInt32*)ids, (bool)enabled);
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")]
public static
void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, UInt32[] ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = ids)
{
Delegates.glDebugMessageEnableAMD((OpenTK.Graphics.OpenGL.AmdDebugOutput)category, (OpenTK.Graphics.OpenGL.AmdDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")]
public static
void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, ref UInt32 ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = &ids)
{
Delegates.glDebugMessageEnableAMD((OpenTK.Graphics.OpenGL.AmdDebugOutput)category, (OpenTK.Graphics.OpenGL.AmdDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")]
public static
unsafe void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, UInt32* ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDebugMessageEnableAMD((OpenTK.Graphics.OpenGL.AmdDebugOutput)category, (OpenTK.Graphics.OpenGL.AmdDebugOutput)severity, (Int32)count, (UInt32*)ids, (bool)enabled);
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageInsertAMD")]
public static
void DebugMessageInsert(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 id, Int32 length, String buf)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDebugMessageInsertAMD((OpenTK.Graphics.OpenGL.AmdDebugOutput)category, (OpenTK.Graphics.OpenGL.AmdDebugOutput)severity, (UInt32)id, (Int32)length, (String)buf);
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageInsertAMD")]
public static
void DebugMessageInsert(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, UInt32 id, Int32 length, String buf)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDebugMessageInsertAMD((OpenTK.Graphics.OpenGL.AmdDebugOutput)category, (OpenTK.Graphics.OpenGL.AmdDebugOutput)severity, (UInt32)id, (Int32)length, (String)buf);
#if DEBUG
}
#endif
}
/// [requires: AMD_name_gen_delete]
[AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")]
public static
void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, Int32[] names)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* names_ptr = names)
{
Delegates.glDeleteNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_name_gen_delete]
[AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")]
public static
void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, ref Int32 names)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* names_ptr = &names)
{
Delegates.glDeleteNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_name_gen_delete]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")]
public static
unsafe void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, Int32* names)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names);
#if DEBUG
}
#endif
}
/// [requires: AMD_name_gen_delete]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")]
public static
void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, UInt32[] names)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* names_ptr = names)
{
Delegates.glDeleteNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_name_gen_delete]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")]
public static
void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, ref UInt32 names)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* names_ptr = &names)
{
Delegates.glDeleteNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_name_gen_delete]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")]
public static
unsafe void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, UInt32* names)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")]
public static
void DeletePerfMonitors(Int32 n, [OutAttribute] Int32[] monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* monitors_ptr = monitors)
{
Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")]
public static
void DeletePerfMonitors(Int32 n, [OutAttribute] out Int32 monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* monitors_ptr = &monitors)
{
Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr);
monitors = *monitors_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")]
public static
unsafe void DeletePerfMonitors(Int32 n, [OutAttribute] Int32* monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")]
public static
void DeletePerfMonitors(Int32 n, [OutAttribute] UInt32[] monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* monitors_ptr = monitors)
{
Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")]
public static
void DeletePerfMonitors(Int32 n, [OutAttribute] out UInt32 monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* monitors_ptr = &monitors)
{
Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr);
monitors = *monitors_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")]
public static
unsafe void DeletePerfMonitors(Int32 n, [OutAttribute] UInt32* monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glEndPerfMonitorAMD")]
public static
void EndPerfMonitor(Int32 monitor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEndPerfMonitorAMD((UInt32)monitor);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glEndPerfMonitorAMD")]
public static
void EndPerfMonitor(UInt32 monitor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEndPerfMonitorAMD((UInt32)monitor);
#if DEBUG
}
#endif
}
/// [requires: AMD_name_gen_delete]
[AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")]
public static
void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, [OutAttribute] Int32[] names)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* names_ptr = names)
{
Delegates.glGenNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_name_gen_delete]
[AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")]
public static
void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, [OutAttribute] out Int32 names)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* names_ptr = &names)
{
Delegates.glGenNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names_ptr);
names = *names_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_name_gen_delete]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")]
public static
unsafe void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, [OutAttribute] Int32* names)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names);
#if DEBUG
}
#endif
}
/// [requires: AMD_name_gen_delete]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")]
public static
void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, [OutAttribute] UInt32[] names)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* names_ptr = names)
{
Delegates.glGenNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_name_gen_delete]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")]
public static
void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, [OutAttribute] out UInt32 names)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* names_ptr = &names)
{
Delegates.glGenNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names_ptr);
names = *names_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_name_gen_delete]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")]
public static
unsafe void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, [OutAttribute] UInt32* names)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")]
public static
void GenPerfMonitors(Int32 n, [OutAttribute] Int32[] monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* monitors_ptr = monitors)
{
Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")]
public static
void GenPerfMonitors(Int32 n, [OutAttribute] out Int32 monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* monitors_ptr = &monitors)
{
Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr);
monitors = *monitors_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")]
public static
unsafe void GenPerfMonitors(Int32 n, [OutAttribute] Int32* monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")]
public static
void GenPerfMonitors(Int32 n, [OutAttribute] UInt32[] monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* monitors_ptr = monitors)
{
Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")]
public static
void GenPerfMonitors(Int32 n, [OutAttribute] out UInt32 monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* monitors_ptr = &monitors)
{
Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr);
monitors = *monitors_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")]
public static
unsafe void GenPerfMonitors(Int32 n, [OutAttribute] UInt32* monitors)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors);
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")]
public static
Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.AmdDebugOutput[] categories, [OutAttribute] Int32[] severities, [OutAttribute] Int32[] ids, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder message)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (OpenTK.Graphics.OpenGL.AmdDebugOutput* categories_ptr = categories)
fixed (Int32* severities_ptr = severities)
fixed (Int32* ids_ptr = ids)
fixed (Int32* lengths_ptr = lengths)
{
return Delegates.glGetDebugMessageLogAMD((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.AmdDebugOutput*)categories_ptr, (UInt32*)severities_ptr, (UInt32*)ids_ptr, (Int32*)lengths_ptr, (StringBuilder)message);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")]
public static
Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] out OpenTK.Graphics.OpenGL.AmdDebugOutput categories, [OutAttribute] out Int32 severities, [OutAttribute] out Int32 ids, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder message)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (OpenTK.Graphics.OpenGL.AmdDebugOutput* categories_ptr = &categories)
fixed (Int32* severities_ptr = &severities)
fixed (Int32* ids_ptr = &ids)
fixed (Int32* lengths_ptr = &lengths)
{
Int32 retval = Delegates.glGetDebugMessageLogAMD((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.AmdDebugOutput*)categories_ptr, (UInt32*)severities_ptr, (UInt32*)ids_ptr, (Int32*)lengths_ptr, (StringBuilder)message);
categories = *categories_ptr;
severities = *severities_ptr;
ids = *ids_ptr;
lengths = *lengths_ptr;
return retval;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")]
public static
unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.AmdDebugOutput* categories, [OutAttribute] Int32* severities, [OutAttribute] Int32* ids, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder message)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetDebugMessageLogAMD((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.AmdDebugOutput*)categories, (UInt32*)severities, (UInt32*)ids, (Int32*)lengths, (StringBuilder)message);
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")]
public static
Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.AmdDebugOutput[] categories, [OutAttribute] UInt32[] severities, [OutAttribute] UInt32[] ids, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder message)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (OpenTK.Graphics.OpenGL.AmdDebugOutput* categories_ptr = categories)
fixed (UInt32* severities_ptr = severities)
fixed (UInt32* ids_ptr = ids)
fixed (Int32* lengths_ptr = lengths)
{
return Delegates.glGetDebugMessageLogAMD((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.AmdDebugOutput*)categories_ptr, (UInt32*)severities_ptr, (UInt32*)ids_ptr, (Int32*)lengths_ptr, (StringBuilder)message);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")]
public static
Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] out OpenTK.Graphics.OpenGL.AmdDebugOutput categories, [OutAttribute] out UInt32 severities, [OutAttribute] out UInt32 ids, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder message)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (OpenTK.Graphics.OpenGL.AmdDebugOutput* categories_ptr = &categories)
fixed (UInt32* severities_ptr = &severities)
fixed (UInt32* ids_ptr = &ids)
fixed (Int32* lengths_ptr = &lengths)
{
Int32 retval = Delegates.glGetDebugMessageLogAMD((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.AmdDebugOutput*)categories_ptr, (UInt32*)severities_ptr, (UInt32*)ids_ptr, (Int32*)lengths_ptr, (StringBuilder)message);
categories = *categories_ptr;
severities = *severities_ptr;
ids = *ids_ptr;
lengths = *lengths_ptr;
return retval;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")]
public static
unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.AmdDebugOutput* categories, [OutAttribute] UInt32* severities, [OutAttribute] UInt32* ids, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder message)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetDebugMessageLogAMD((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.AmdDebugOutput*)categories, (UInt32*)severities, (UInt32*)ids, (Int32*)lengths, (StringBuilder)message);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
public static
void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] Int32[] data, [OutAttribute] out Int32 bytesWritten)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* data_ptr = data)
fixed (Int32* bytesWritten_ptr = &bytesWritten)
{
Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr);
bytesWritten = *bytesWritten_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
public static
void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] out Int32 data, [OutAttribute] out Int32 bytesWritten)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* data_ptr = &data)
fixed (Int32* bytesWritten_ptr = &bytesWritten)
{
Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr);
data = *data_ptr;
bytesWritten = *bytesWritten_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
public static
unsafe void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] Int32* data, [OutAttribute] Int32* bytesWritten)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data, (Int32*)bytesWritten);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
public static
void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] UInt32[] data, [OutAttribute] out Int32 bytesWritten)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* data_ptr = data)
fixed (Int32* bytesWritten_ptr = &bytesWritten)
{
Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr);
bytesWritten = *bytesWritten_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
public static
void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] out UInt32 data, [OutAttribute] out Int32 bytesWritten)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* data_ptr = &data)
fixed (Int32* bytesWritten_ptr = &bytesWritten)
{
Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr);
data = *data_ptr;
bytesWritten = *bytesWritten_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")]
public static
unsafe void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] UInt32* data, [OutAttribute] Int32* bytesWritten)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data, (Int32*)bytesWritten);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [OutAttribute] IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] ref T3 data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T3)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [OutAttribute] IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")]
public static
void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] ref T3 data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T3)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")]
public static
void GetPerfMonitorCounters(Int32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] Int32[] counters)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* numCounters_ptr = &numCounters)
fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters)
fixed (Int32* counters_ptr = counters)
{
Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr);
numCounters = *numCounters_ptr;
maxActiveCounters = *maxActiveCounters_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")]
public static
void GetPerfMonitorCounters(Int32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] out Int32 counters)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* numCounters_ptr = &numCounters)
fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters)
fixed (Int32* counters_ptr = &counters)
{
Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr);
numCounters = *numCounters_ptr;
maxActiveCounters = *maxActiveCounters_ptr;
counters = *counters_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")]
public static
unsafe void GetPerfMonitorCounters(Int32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] Int32* counters)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters, (Int32*)maxActiveCounters, (Int32)counterSize, (UInt32*)counters);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")]
public static
void GetPerfMonitorCounters(UInt32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32[] counters)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* numCounters_ptr = &numCounters)
fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters)
fixed (UInt32* counters_ptr = counters)
{
Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr);
numCounters = *numCounters_ptr;
maxActiveCounters = *maxActiveCounters_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")]
public static
void GetPerfMonitorCounters(UInt32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] out UInt32 counters)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* numCounters_ptr = &numCounters)
fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters)
fixed (UInt32* counters_ptr = &counters)
{
Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr);
numCounters = *numCounters_ptr;
maxActiveCounters = *maxActiveCounters_ptr;
counters = *counters_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")]
public static
unsafe void GetPerfMonitorCounters(UInt32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32* counters)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters, (Int32*)maxActiveCounters, (Int32)counterSize, (UInt32*)counters);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterStringAMD")]
public static
void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder counterString)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)counterString);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterStringAMD")]
public static
unsafe void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder counterString)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length, (StringBuilder)counterString);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterStringAMD")]
public static
void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder counterString)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)counterString);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterStringAMD")]
public static
unsafe void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder counterString)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length, (StringBuilder)counterString);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")]
public static
void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] Int32[] groups)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* numGroups_ptr = &numGroups)
fixed (Int32* groups_ptr = groups)
{
Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr);
numGroups = *numGroups_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")]
public static
void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] out Int32 groups)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* numGroups_ptr = &numGroups)
fixed (Int32* groups_ptr = &groups)
{
Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr);
numGroups = *numGroups_ptr;
groups = *groups_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")]
public static
void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] UInt32[] groups)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* numGroups_ptr = &numGroups)
fixed (UInt32* groups_ptr = groups)
{
Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr);
numGroups = *numGroups_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")]
public static
void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] out UInt32 groups)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* numGroups_ptr = &numGroups)
fixed (UInt32* groups_ptr = &groups)
{
Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr);
numGroups = *numGroups_ptr;
groups = *groups_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")]
public static
unsafe void GetPerfMonitorGroup([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] Int32* groups)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups, (Int32)groupsSize, (UInt32*)groups);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")]
public static
unsafe void GetPerfMonitorGroup([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] UInt32* groups)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups, (Int32)groupsSize, (UInt32*)groups);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupStringAMD")]
public static
void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder groupString)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)groupString);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupStringAMD")]
public static
unsafe void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length, (StringBuilder)groupString);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupStringAMD")]
public static
void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder groupString)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)groupString);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupStringAMD")]
public static
unsafe void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length, (StringBuilder)groupString);
#if DEBUG
}
#endif
}
/// [requires: AMD_name_gen_delete]
[AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glIsNameAMD")]
public static
bool IsName(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsNameAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)name);
#if DEBUG
}
#endif
}
/// [requires: AMD_name_gen_delete]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glIsNameAMD")]
public static
bool IsName(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsNameAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)name);
#if DEBUG
}
#endif
}
/// [requires: AMD_multi_draw_indirect]
[AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawArraysIndirectAMD")]
public static
void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, IntPtr indirect, Int32 primcount, Int32 stride)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiDrawArraysIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (IntPtr)indirect, (Int32)primcount, (Int32)stride);
#if DEBUG
}
#endif
}
/// [requires: AMD_multi_draw_indirect]
[AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawArraysIndirectAMD")]
public static
void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, [InAttribute, OutAttribute] T1[] indirect, Int32 primcount, Int32 stride)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawArraysIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)stride);
}
finally
{
indirect_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_multi_draw_indirect]
[AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawArraysIndirectAMD")]
public static
void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, [InAttribute, OutAttribute] T1[,] indirect, Int32 primcount, Int32 stride)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawArraysIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)stride);
}
finally
{
indirect_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_multi_draw_indirect]
[AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawArraysIndirectAMD")]
public static
void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, [InAttribute, OutAttribute] T1[,,] indirect, Int32 primcount, Int32 stride)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawArraysIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)stride);
}
finally
{
indirect_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_multi_draw_indirect]
[AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawArraysIndirectAMD")]
public static
void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, [InAttribute, OutAttribute] ref T1 indirect, Int32 primcount, Int32 stride)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawArraysIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)stride);
indirect = (T1)indirect_ptr.Target;
}
finally
{
indirect_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_multi_draw_indirect]
[AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawElementsIndirectAMD")]
public static
void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, IntPtr indirect, Int32 primcount, Int32 stride)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiDrawElementsIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)type, (IntPtr)indirect, (Int32)primcount, (Int32)stride);
#if DEBUG
}
#endif
}
/// [requires: AMD_multi_draw_indirect]
[AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawElementsIndirectAMD")]
public static
void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, [InAttribute, OutAttribute] T2[] indirect, Int32 primcount, Int32 stride)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawElementsIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)stride);
}
finally
{
indirect_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_multi_draw_indirect]
[AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawElementsIndirectAMD")]
public static
void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, [InAttribute, OutAttribute] T2[,] indirect, Int32 primcount, Int32 stride)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawElementsIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)stride);
}
finally
{
indirect_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_multi_draw_indirect]
[AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawElementsIndirectAMD")]
public static
void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, [InAttribute, OutAttribute] T2[,,] indirect, Int32 primcount, Int32 stride)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawElementsIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)stride);
}
finally
{
indirect_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_multi_draw_indirect]
[AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawElementsIndirectAMD")]
public static
void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, [InAttribute, OutAttribute] ref T2 indirect, Int32 primcount, Int32 stride)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned);
try
{
Delegates.glMultiDrawElementsIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)stride);
indirect = (T2)indirect_ptr.Target;
}
finally
{
indirect_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")]
public static
void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] Int32[] counterList)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* counterList_ptr = counterList)
{
Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")]
public static
void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] out Int32 counterList)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* counterList_ptr = &counterList)
{
Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr);
counterList = *counterList_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")]
public static
unsafe void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] Int32* counterList)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList);
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")]
public static
void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32[] counterList)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* counterList_ptr = counterList)
{
Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")]
public static
void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] out UInt32 counterList)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* counterList_ptr = &counterList)
{
Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr);
counterList = *counterList_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_performance_monitor]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")]
public static
unsafe void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32* counterList)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList);
#if DEBUG
}
#endif
}
/// [requires: AMD_sample_positions]
[AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")]
public static
void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, Int32 index, Single[] val)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* val_ptr = val)
{
Delegates.glSetMultisamplefvAMD((OpenTK.Graphics.OpenGL.AmdSamplePositions)pname, (UInt32)index, (Single*)val_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_sample_positions]
[AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")]
public static
void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, Int32 index, ref Single val)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* val_ptr = &val)
{
Delegates.glSetMultisamplefvAMD((OpenTK.Graphics.OpenGL.AmdSamplePositions)pname, (UInt32)index, (Single*)val_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_sample_positions]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")]
public static
unsafe void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, Int32 index, Single* val)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSetMultisamplefvAMD((OpenTK.Graphics.OpenGL.AmdSamplePositions)pname, (UInt32)index, (Single*)val);
#if DEBUG
}
#endif
}
/// [requires: AMD_sample_positions]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")]
public static
void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, UInt32 index, Single[] val)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* val_ptr = val)
{
Delegates.glSetMultisamplefvAMD((OpenTK.Graphics.OpenGL.AmdSamplePositions)pname, (UInt32)index, (Single*)val_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_sample_positions]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")]
public static
void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, UInt32 index, ref Single val)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* val_ptr = &val)
{
Delegates.glSetMultisamplefvAMD((OpenTK.Graphics.OpenGL.AmdSamplePositions)pname, (UInt32)index, (Single*)val_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: AMD_sample_positions]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")]
public static
unsafe void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, UInt32 index, Single* val)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSetMultisamplefvAMD((OpenTK.Graphics.OpenGL.AmdSamplePositions)pname, (UInt32)index, (Single*)val);
#if DEBUG
}
#endif
}
/// [requires: AMD_stencil_operation_extended]
[AutoGenerated(Category = "AMD_stencil_operation_extended", Version = "1.2", EntryPoint = "glStencilOpValueAMD")]
public static
void StencilOpValue(OpenTK.Graphics.OpenGL.AmdStencilOperationExtended face, Int32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glStencilOpValueAMD((OpenTK.Graphics.OpenGL.AmdStencilOperationExtended)face, (UInt32)value);
#if DEBUG
}
#endif
}
/// [requires: AMD_stencil_operation_extended]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_stencil_operation_extended", Version = "1.2", EntryPoint = "glStencilOpValueAMD")]
public static
void StencilOpValue(OpenTK.Graphics.OpenGL.AmdStencilOperationExtended face, UInt32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glStencilOpValueAMD((OpenTK.Graphics.OpenGL.AmdStencilOperationExtended)face, (UInt32)value);
#if DEBUG
}
#endif
}
/// [requires: AMD_vertex_shader_tessellator]
[AutoGenerated(Category = "AMD_vertex_shader_tessellator", Version = "2.0", EntryPoint = "glTessellationFactorAMD")]
public static
void TessellationFactor(Single factor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTessellationFactorAMD((Single)factor);
#if DEBUG
}
#endif
}
/// [requires: AMD_vertex_shader_tessellator]
[AutoGenerated(Category = "AMD_vertex_shader_tessellator", Version = "2.0", EntryPoint = "glTessellationModeAMD")]
public static
void TessellationMode(OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTessellationModeAMD((OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator)mode);
#if DEBUG
}
#endif
}
/// [requires: AMD_sparse_texture]
[AutoGenerated(Category = "AMD_sparse_texture", Version = "4.3", EntryPoint = "glTexStorageSparseAMD")]
public static
void TexStorageSparse(OpenTK.Graphics.OpenGL.AmdSparseTexture target, OpenTK.Graphics.OpenGL.AmdSparseTexture internalFormat, Int32 width, Int32 height, Int32 depth, Int32 layers, Int32 flags)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexStorageSparseAMD((OpenTK.Graphics.OpenGL.AmdSparseTexture)target, (OpenTK.Graphics.OpenGL.AmdSparseTexture)internalFormat, (Int32)width, (Int32)height, (Int32)depth, (Int32)layers, (UInt32)flags);
#if DEBUG
}
#endif
}
/// [requires: AMD_sparse_texture]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_sparse_texture", Version = "4.3", EntryPoint = "glTexStorageSparseAMD")]
public static
void TexStorageSparse(OpenTK.Graphics.OpenGL.AmdSparseTexture target, OpenTK.Graphics.OpenGL.AmdSparseTexture internalFormat, Int32 width, Int32 height, Int32 depth, Int32 layers, UInt32 flags)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexStorageSparseAMD((OpenTK.Graphics.OpenGL.AmdSparseTexture)target, (OpenTK.Graphics.OpenGL.AmdSparseTexture)internalFormat, (Int32)width, (Int32)height, (Int32)depth, (Int32)layers, (UInt32)flags);
#if DEBUG
}
#endif
}
/// [requires: AMD_sparse_texture]
[AutoGenerated(Category = "AMD_sparse_texture", Version = "4.3", EntryPoint = "glTextureStorageSparseAMD")]
public static
void TextureStorageSparse(Int32 texture, OpenTK.Graphics.OpenGL.AmdSparseTexture target, OpenTK.Graphics.OpenGL.AmdSparseTexture internalFormat, Int32 width, Int32 height, Int32 depth, Int32 layers, Int32 flags)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTextureStorageSparseAMD((UInt32)texture, (OpenTK.Graphics.OpenGL.AmdSparseTexture)target, (OpenTK.Graphics.OpenGL.AmdSparseTexture)internalFormat, (Int32)width, (Int32)height, (Int32)depth, (Int32)layers, (UInt32)flags);
#if DEBUG
}
#endif
}
/// [requires: AMD_sparse_texture]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "AMD_sparse_texture", Version = "4.3", EntryPoint = "glTextureStorageSparseAMD")]
public static
void TextureStorageSparse(UInt32 texture, OpenTK.Graphics.OpenGL.AmdSparseTexture target, OpenTK.Graphics.OpenGL.AmdSparseTexture internalFormat, Int32 width, Int32 height, Int32 depth, Int32 layers, UInt32 flags)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTextureStorageSparseAMD((UInt32)texture, (OpenTK.Graphics.OpenGL.AmdSparseTexture)target, (OpenTK.Graphics.OpenGL.AmdSparseTexture)internalFormat, (Int32)width, (Int32)height, (Int32)depth, (Int32)layers, (UInt32)flags);
#if DEBUG
}
#endif
}
}
public static partial class Apple
{
/// [requires: APPLE_vertex_array_object]
/// Bind a vertex array object
///
///
///
/// Specifies the name of the vertex array to bind.
///
///
[AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glBindVertexArrayAPPLE")]
public static
void BindVertexArray(Int32 array)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindVertexArrayAPPLE((UInt32)array);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_object]
/// Bind a vertex array object
///
///
///
/// Specifies the name of the vertex array to bind.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glBindVertexArrayAPPLE")]
public static
void BindVertexArray(UInt32 array)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindVertexArrayAPPLE((UInt32)array);
#if DEBUG
}
#endif
}
/// [requires: APPLE_flush_buffer_range]
[AutoGenerated(Category = "APPLE_flush_buffer_range", Version = "1.5", EntryPoint = "glBufferParameteriAPPLE")]
public static
void BufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterApple pname, Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBufferParameteriAPPLE((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.BufferParameterApple)pname, (Int32)param);
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")]
public static
void DeleteFences(Int32 n, Int32[] fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* fences_ptr = fences)
{
Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")]
public static
void DeleteFences(Int32 n, ref Int32 fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* fences_ptr = &fences)
{
Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")]
public static
unsafe void DeleteFences(Int32 n, Int32* fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences);
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")]
public static
void DeleteFences(Int32 n, UInt32[] fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* fences_ptr = fences)
{
Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")]
public static
void DeleteFences(Int32 n, ref UInt32 fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* fences_ptr = &fences)
{
Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")]
public static
unsafe void DeleteFences(Int32 n, UInt32* fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_object]
/// Delete vertex array objects
///
///
///
/// Specifies the number of vertex array objects to be deleted.
///
///
///
///
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
///
[AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")]
public static
void DeleteVertexArrays(Int32 n, Int32[] arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* arrays_ptr = arrays)
{
Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_object]
/// Delete vertex array objects
///
///
///
/// Specifies the number of vertex array objects to be deleted.
///
///
///
///
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
///
[AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")]
public static
void DeleteVertexArrays(Int32 n, ref Int32 arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* arrays_ptr = &arrays)
{
Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_object]
/// Delete vertex array objects
///
///
///
/// Specifies the number of vertex array objects to be deleted.
///
///
///
///
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")]
public static
unsafe void DeleteVertexArrays(Int32 n, Int32* arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_object]
/// Delete vertex array objects
///
///
///
/// Specifies the number of vertex array objects to be deleted.
///
///
///
///
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")]
public static
void DeleteVertexArrays(Int32 n, UInt32[] arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* arrays_ptr = arrays)
{
Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_object]
/// Delete vertex array objects
///
///
///
/// Specifies the number of vertex array objects to be deleted.
///
///
///
///
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")]
public static
void DeleteVertexArrays(Int32 n, ref UInt32 arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* arrays_ptr = &arrays)
{
Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_object]
/// Delete vertex array objects
///
///
///
/// Specifies the number of vertex array objects to be deleted.
///
///
///
///
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")]
public static
unsafe void DeleteVertexArrays(Int32 n, UInt32* arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glDisableVertexAttribAPPLE")]
public static
void DisableVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDisableVertexAttribAPPLE((UInt32)index, (OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)pname);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glDisableVertexAttribAPPLE")]
public static
void DisableVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDisableVertexAttribAPPLE((UInt32)index, (OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)pname);
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glDrawElementArrayAPPLE")]
public static
void DrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawElementArrayAPPLE((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32)first, (Int32)count);
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glDrawRangeElementArrayAPPLE")]
public static
void DrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 first, Int32 count)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawRangeElementArrayAPPLE((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)first, (Int32)count);
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glDrawRangeElementArrayAPPLE")]
public static
void DrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 first, Int32 count)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawRangeElementArrayAPPLE((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)first, (Int32)count);
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glElementPointerAPPLE")]
public static
void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glElementPointerAPPLE((OpenTK.Graphics.OpenGL.AppleElementArray)type, (IntPtr)pointer);
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glElementPointerAPPLE")]
public static
void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [InAttribute, OutAttribute] T1[] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glElementPointerAPPLE((OpenTK.Graphics.OpenGL.AppleElementArray)type, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glElementPointerAPPLE")]
public static
void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [InAttribute, OutAttribute] T1[,] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glElementPointerAPPLE((OpenTK.Graphics.OpenGL.AppleElementArray)type, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glElementPointerAPPLE")]
public static
void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [InAttribute, OutAttribute] T1[,,] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glElementPointerAPPLE((OpenTK.Graphics.OpenGL.AppleElementArray)type, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glElementPointerAPPLE")]
public static
void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [InAttribute, OutAttribute] ref T1 pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glElementPointerAPPLE((OpenTK.Graphics.OpenGL.AppleElementArray)type, (IntPtr)pointer_ptr.AddrOfPinnedObject());
pointer = (T1)pointer_ptr.Target;
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glEnableVertexAttribAPPLE")]
public static
void EnableVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEnableVertexAttribAPPLE((UInt32)index, (OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)pname);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glEnableVertexAttribAPPLE")]
public static
void EnableVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEnableVertexAttribAPPLE((UInt32)index, (OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)pname);
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glFinishFenceAPPLE")]
public static
void FinishFence(Int32 fence)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFinishFenceAPPLE((UInt32)fence);
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glFinishFenceAPPLE")]
public static
void FinishFence(UInt32 fence)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFinishFenceAPPLE((UInt32)fence);
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glFinishObjectAPPLE")]
public static
void FinishObject(OpenTK.Graphics.OpenGL.AppleFence @object, Int32 name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFinishObjectAPPLE((OpenTK.Graphics.OpenGL.AppleFence)@object, (Int32)name);
#if DEBUG
}
#endif
}
/// [requires: APPLE_flush_buffer_range]
/// Indicate modifications to a range of a mapped buffer
///
///
///
/// Specifies the target of the flush operation. target must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the start of the buffer subrange, in basic machine units.
///
///
///
///
/// Specifies the length of the buffer subrange, in basic machine units.
///
///
[AutoGenerated(Category = "APPLE_flush_buffer_range", Version = "1.5", EntryPoint = "glFlushMappedBufferRangeAPPLE")]
public static
void FlushMappedBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFlushMappedBufferRangeAPPLE((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_range]
[AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glFlushVertexArrayRangeAPPLE")]
public static
void FlushVertexArrayRange(Int32 length, [OutAttribute] IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFlushVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_range]
[AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glFlushVertexArrayRangeAPPLE")]
public static
void FlushVertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glFlushVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_range]
[AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glFlushVertexArrayRangeAPPLE")]
public static
void FlushVertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[,] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glFlushVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_range]
[AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glFlushVertexArrayRangeAPPLE")]
public static
void FlushVertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[,,] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glFlushVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_range]
[AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glFlushVertexArrayRangeAPPLE")]
public static
void FlushVertexArrayRange(Int32 length, [InAttribute, OutAttribute] ref T1 pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glFlushVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject());
pointer = (T1)pointer_ptr.Target;
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")]
public static
void GenFences(Int32 n, [OutAttribute] Int32[] fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* fences_ptr = fences)
{
Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")]
public static
void GenFences(Int32 n, [OutAttribute] out Int32 fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* fences_ptr = &fences)
{
Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences_ptr);
fences = *fences_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")]
public static
unsafe void GenFences(Int32 n, [OutAttribute] Int32* fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences);
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")]
public static
void GenFences(Int32 n, [OutAttribute] UInt32[] fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* fences_ptr = fences)
{
Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")]
public static
void GenFences(Int32 n, [OutAttribute] out UInt32 fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* fences_ptr = &fences)
{
Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences_ptr);
fences = *fences_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")]
public static
unsafe void GenFences(Int32 n, [OutAttribute] UInt32* fences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_object]
/// Generate vertex array object names
///
///
///
/// Specifies the number of vertex array object names to generate.
///
///
///
///
/// Specifies an array in which the generated vertex array object names are stored.
///
///
[AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")]
public static
void GenVertexArrays(Int32 n, [OutAttribute] Int32[] arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* arrays_ptr = arrays)
{
Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_object]
/// Generate vertex array object names
///
///
///
/// Specifies the number of vertex array object names to generate.
///
///
///
///
/// Specifies an array in which the generated vertex array object names are stored.
///
///
[AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")]
public static
void GenVertexArrays(Int32 n, [OutAttribute] out Int32 arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* arrays_ptr = &arrays)
{
Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr);
arrays = *arrays_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_object]
/// Generate vertex array object names
///
///
///
/// Specifies the number of vertex array object names to generate.
///
///
///
///
/// Specifies an array in which the generated vertex array object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")]
public static
unsafe void GenVertexArrays(Int32 n, [OutAttribute] Int32* arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_object]
/// Generate vertex array object names
///
///
///
/// Specifies the number of vertex array object names to generate.
///
///
///
///
/// Specifies an array in which the generated vertex array object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")]
public static
void GenVertexArrays(Int32 n, [OutAttribute] UInt32[] arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* arrays_ptr = arrays)
{
Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_object]
/// Generate vertex array object names
///
///
///
/// Specifies the number of vertex array object names to generate.
///
///
///
///
/// Specifies an array in which the generated vertex array object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")]
public static
void GenVertexArrays(Int32 n, [OutAttribute] out UInt32 arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* arrays_ptr = &arrays)
{
Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr);
arrays = *arrays_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_object]
/// Generate vertex array object names
///
///
///
/// Specifies the number of vertex array object names to generate.
///
///
///
///
/// Specifies an array in which the generated vertex array object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")]
public static
unsafe void GenVertexArrays(Int32 n, [OutAttribute] UInt32* arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays);
#if DEBUG
}
#endif
}
/// [requires: APPLE_object_purgeable]
[AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")]
public static
void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetObjectParameterivAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_object_purgeable]
[AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")]
public static
void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetObjectParameterivAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_object_purgeable]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")]
public static
unsafe void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetObjectParameterivAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: APPLE_object_purgeable]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")]
public static
void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetObjectParameterivAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_object_purgeable]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")]
public static
void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetObjectParameterivAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_object_purgeable]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")]
public static
unsafe void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetObjectParameterivAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: APPLE_texture_range]
[AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glGetTexParameterPointervAPPLE")]
public static
void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [OutAttribute] IntPtr @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTexParameterPointervAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (OpenTK.Graphics.OpenGL.AppleTextureRange)pname, (IntPtr)@params);
#if DEBUG
}
#endif
}
/// [requires: APPLE_texture_range]
[AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glGetTexParameterPointervAPPLE")]
public static
void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [InAttribute, OutAttribute] T2[] @params)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned);
try
{
Delegates.glGetTexParameterPointervAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (OpenTK.Graphics.OpenGL.AppleTextureRange)pname, (IntPtr)@params_ptr.AddrOfPinnedObject());
}
finally
{
@params_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_texture_range]
[AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glGetTexParameterPointervAPPLE")]
public static
void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [InAttribute, OutAttribute] T2[,] @params)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned);
try
{
Delegates.glGetTexParameterPointervAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (OpenTK.Graphics.OpenGL.AppleTextureRange)pname, (IntPtr)@params_ptr.AddrOfPinnedObject());
}
finally
{
@params_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_texture_range]
[AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glGetTexParameterPointervAPPLE")]
public static
void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [InAttribute, OutAttribute] T2[,,] @params)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned);
try
{
Delegates.glGetTexParameterPointervAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (OpenTK.Graphics.OpenGL.AppleTextureRange)pname, (IntPtr)@params_ptr.AddrOfPinnedObject());
}
finally
{
@params_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_texture_range]
[AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glGetTexParameterPointervAPPLE")]
public static
void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [InAttribute, OutAttribute] ref T2 @params)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned);
try
{
Delegates.glGetTexParameterPointervAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (OpenTK.Graphics.OpenGL.AppleTextureRange)pname, (IntPtr)@params_ptr.AddrOfPinnedObject());
@params = (T2)@params_ptr.Target;
}
finally
{
@params_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glIsFenceAPPLE")]
public static
bool IsFence(Int32 fence)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsFenceAPPLE((UInt32)fence);
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glIsFenceAPPLE")]
public static
bool IsFence(UInt32 fence)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsFenceAPPLE((UInt32)fence);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_object]
/// Determine if a name corresponds to a vertex array object
///
///
///
/// Specifies a value that may be the name of a vertex array object.
///
///
[AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glIsVertexArrayAPPLE")]
public static
bool IsVertexArray(Int32 array)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsVertexArrayAPPLE((UInt32)array);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_object]
/// Determine if a name corresponds to a vertex array object
///
///
///
/// Specifies a value that may be the name of a vertex array object.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glIsVertexArrayAPPLE")]
public static
bool IsVertexArray(UInt32 array)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsVertexArrayAPPLE((UInt32)array);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glIsVertexAttribEnabledAPPLE")]
public static
bool IsVertexAttribEnabled(Int32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsVertexAttribEnabledAPPLE((UInt32)index, (OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)pname);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glIsVertexAttribEnabledAPPLE")]
public static
bool IsVertexAttribEnabled(UInt32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsVertexAttribEnabledAPPLE((UInt32)index, (OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)pname);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")]
public static
void MapVertexAttrib1(Int32 index, Int32 size, Double u1, Double u2, Int32 stride, Int32 order, Double[] points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* points_ptr = points)
{
Delegates.glMapVertexAttrib1dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")]
public static
void MapVertexAttrib1(Int32 index, Int32 size, Double u1, Double u2, Int32 stride, Int32 order, ref Double points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* points_ptr = &points)
{
Delegates.glMapVertexAttrib1dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")]
public static
unsafe void MapVertexAttrib1(Int32 index, Int32 size, Double u1, Double u2, Int32 stride, Int32 order, Double* points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMapVertexAttrib1dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")]
public static
void MapVertexAttrib1(UInt32 index, UInt32 size, Double u1, Double u2, Int32 stride, Int32 order, Double[] points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* points_ptr = points)
{
Delegates.glMapVertexAttrib1dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")]
public static
void MapVertexAttrib1(UInt32 index, UInt32 size, Double u1, Double u2, Int32 stride, Int32 order, ref Double points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* points_ptr = &points)
{
Delegates.glMapVertexAttrib1dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")]
public static
unsafe void MapVertexAttrib1(UInt32 index, UInt32 size, Double u1, Double u2, Int32 stride, Int32 order, Double* points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMapVertexAttrib1dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")]
public static
void MapVertexAttrib1(Int32 index, Int32 size, Single u1, Single u2, Int32 stride, Int32 order, Single[] points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* points_ptr = points)
{
Delegates.glMapVertexAttrib1fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")]
public static
void MapVertexAttrib1(Int32 index, Int32 size, Single u1, Single u2, Int32 stride, Int32 order, ref Single points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* points_ptr = &points)
{
Delegates.glMapVertexAttrib1fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")]
public static
unsafe void MapVertexAttrib1(Int32 index, Int32 size, Single u1, Single u2, Int32 stride, Int32 order, Single* points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMapVertexAttrib1fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")]
public static
void MapVertexAttrib1(UInt32 index, UInt32 size, Single u1, Single u2, Int32 stride, Int32 order, Single[] points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* points_ptr = points)
{
Delegates.glMapVertexAttrib1fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")]
public static
void MapVertexAttrib1(UInt32 index, UInt32 size, Single u1, Single u2, Int32 stride, Int32 order, ref Single points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* points_ptr = &points)
{
Delegates.glMapVertexAttrib1fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")]
public static
unsafe void MapVertexAttrib1(UInt32 index, UInt32 size, Single u1, Single u2, Int32 stride, Int32 order, Single* points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMapVertexAttrib1fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")]
public static
void MapVertexAttrib2(Int32 index, Int32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double[] points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* points_ptr = points)
{
Delegates.glMapVertexAttrib2dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")]
public static
void MapVertexAttrib2(Int32 index, Int32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, ref Double points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* points_ptr = &points)
{
Delegates.glMapVertexAttrib2dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")]
public static
unsafe void MapVertexAttrib2(Int32 index, Int32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double* points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMapVertexAttrib2dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")]
public static
void MapVertexAttrib2(UInt32 index, UInt32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double[] points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* points_ptr = points)
{
Delegates.glMapVertexAttrib2dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")]
public static
void MapVertexAttrib2(UInt32 index, UInt32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, ref Double points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* points_ptr = &points)
{
Delegates.glMapVertexAttrib2dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")]
public static
unsafe void MapVertexAttrib2(UInt32 index, UInt32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double* points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMapVertexAttrib2dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")]
public static
void MapVertexAttrib2(Int32 index, Int32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single[] points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* points_ptr = points)
{
Delegates.glMapVertexAttrib2fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")]
public static
void MapVertexAttrib2(Int32 index, Int32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, ref Single points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* points_ptr = &points)
{
Delegates.glMapVertexAttrib2fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")]
public static
unsafe void MapVertexAttrib2(Int32 index, Int32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single* points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMapVertexAttrib2fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")]
public static
void MapVertexAttrib2(UInt32 index, UInt32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single[] points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* points_ptr = points)
{
Delegates.glMapVertexAttrib2fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")]
public static
void MapVertexAttrib2(UInt32 index, UInt32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, ref Single points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* points_ptr = &points)
{
Delegates.glMapVertexAttrib2fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_program_evaluators]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")]
public static
unsafe void MapVertexAttrib2(UInt32 index, UInt32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single* points)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMapVertexAttrib2fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points);
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawElementArrayAPPLE")]
public static
void MultiDrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] first, Int32[] count, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* first_ptr = first)
fixed (Int32* count_ptr = count)
{
Delegates.glMultiDrawElementArrayAPPLE((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawElementArrayAPPLE")]
public static
void MultiDrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 first, ref Int32 count, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* first_ptr = &first)
fixed (Int32* count_ptr = &count)
{
Delegates.glMultiDrawElementArrayAPPLE((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawElementArrayAPPLE")]
public static
unsafe void MultiDrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* first, Int32* count, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiDrawElementArrayAPPLE((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32*)first, (Int32*)count, (Int32)primcount);
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")]
public static
void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32[] first, Int32[] count, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* first_ptr = first)
fixed (Int32* count_ptr = count)
{
Delegates.glMultiDrawRangeElementArrayAPPLE((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")]
public static
void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, ref Int32 first, ref Int32 count, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* first_ptr = &first)
fixed (Int32* count_ptr = &count)
{
Delegates.glMultiDrawRangeElementArrayAPPLE((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")]
public static
unsafe void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32* first, Int32* count, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiDrawRangeElementArrayAPPLE((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32*)first, (Int32*)count, (Int32)primcount);
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")]
public static
void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32[] first, Int32[] count, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* first_ptr = first)
fixed (Int32* count_ptr = count)
{
Delegates.glMultiDrawRangeElementArrayAPPLE((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")]
public static
void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, ref Int32 first, ref Int32 count, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* first_ptr = &first)
fixed (Int32* count_ptr = &count)
{
Delegates.glMultiDrawRangeElementArrayAPPLE((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
}
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_element_array]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")]
public static
unsafe void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32* first, Int32* count, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiDrawRangeElementArrayAPPLE((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32*)first, (Int32*)count, (Int32)primcount);
#if DEBUG
}
#endif
}
/// [requires: APPLE_object_purgeable]
[AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glObjectPurgeableAPPLE")]
public static
OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectPurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glObjectPurgeableAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)option);
#if DEBUG
}
#endif
}
/// [requires: APPLE_object_purgeable]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glObjectPurgeableAPPLE")]
public static
OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectPurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glObjectPurgeableAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)option);
#if DEBUG
}
#endif
}
/// [requires: APPLE_object_purgeable]
[AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glObjectUnpurgeableAPPLE")]
public static
OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectUnpurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glObjectUnpurgeableAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)option);
#if DEBUG
}
#endif
}
/// [requires: APPLE_object_purgeable]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glObjectUnpurgeableAPPLE")]
public static
OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectUnpurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glObjectUnpurgeableAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)option);
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glSetFenceAPPLE")]
public static
void SetFence(Int32 fence)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSetFenceAPPLE((UInt32)fence);
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glSetFenceAPPLE")]
public static
void SetFence(UInt32 fence)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSetFenceAPPLE((UInt32)fence);
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glTestFenceAPPLE")]
public static
bool TestFence(Int32 fence)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glTestFenceAPPLE((UInt32)fence);
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glTestFenceAPPLE")]
public static
bool TestFence(UInt32 fence)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glTestFenceAPPLE((UInt32)fence);
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glTestObjectAPPLE")]
public static
bool TestObject(OpenTK.Graphics.OpenGL.AppleFence @object, Int32 name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glTestObjectAPPLE((OpenTK.Graphics.OpenGL.AppleFence)@object, (UInt32)name);
#if DEBUG
}
#endif
}
/// [requires: APPLE_fence]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glTestObjectAPPLE")]
public static
bool TestObject(OpenTK.Graphics.OpenGL.AppleFence @object, UInt32 name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glTestObjectAPPLE((OpenTK.Graphics.OpenGL.AppleFence)@object, (UInt32)name);
#if DEBUG
}
#endif
}
/// [requires: APPLE_texture_range]
[AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glTextureRangeAPPLE")]
public static
void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTextureRangeAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (Int32)length, (IntPtr)pointer);
#if DEBUG
}
#endif
}
/// [requires: APPLE_texture_range]
[AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glTextureRangeAPPLE")]
public static
void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [InAttribute, OutAttribute] T2[] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glTextureRangeAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_texture_range]
[AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glTextureRangeAPPLE")]
public static
void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [InAttribute, OutAttribute] T2[,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glTextureRangeAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_texture_range]
[AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glTextureRangeAPPLE")]
public static
void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [InAttribute, OutAttribute] T2[,,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glTextureRangeAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_texture_range]
[AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glTextureRangeAPPLE")]
public static
void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [InAttribute, OutAttribute] ref T2 pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glTextureRangeAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject());
pointer = (T2)pointer_ptr.Target;
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_range]
[AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayParameteriAPPLE")]
public static
void VertexArrayParameter(OpenTK.Graphics.OpenGL.AppleVertexArrayRange pname, Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexArrayParameteriAPPLE((OpenTK.Graphics.OpenGL.AppleVertexArrayRange)pname, (Int32)param);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_range]
[AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayRangeAPPLE")]
public static
void VertexArrayRange(Int32 length, [OutAttribute] IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer);
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_range]
[AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayRangeAPPLE")]
public static
void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_range]
[AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayRangeAPPLE")]
public static
void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[,] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_range]
[AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayRangeAPPLE")]
public static
void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[,,] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: APPLE_vertex_array_range]
[AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayRangeAPPLE")]
public static
void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] ref T1 pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject());
pointer = (T1)pointer_ptr.Target;
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
}
public static partial class Arb
{
/// [requires: ARB_multitexture]
/// Select active texture unit
///
///
///
/// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTUREi, where i ranges from 0 (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glActiveTextureARB")]
public static
void ActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glActiveTextureARB((OpenTK.Graphics.OpenGL.TextureUnit)texture);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glAttachObjectARB")]
public static
void AttachObject(Int32 containerObj, Int32 obj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glAttachObjectARB((UInt32)containerObj, (UInt32)obj);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glAttachObjectARB")]
public static
void AttachObject(UInt32 containerObj, UInt32 obj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glAttachObjectARB((UInt32)containerObj, (UInt32)obj);
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Delimit the boundaries of a query object
///
///
///
/// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED.
///
///
///
///
/// Specifies the name of a query object.
///
///
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glBeginQueryARB")]
public static
void BeginQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, Int32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginQueryARB((OpenTK.Graphics.OpenGL.ArbOcclusionQuery)target, (UInt32)id);
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Delimit the boundaries of a query object
///
///
///
/// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED.
///
///
///
///
/// Specifies the name of a query object.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glBeginQueryARB")]
public static
void BeginQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, UInt32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginQueryARB((OpenTK.Graphics.OpenGL.ArbOcclusionQuery)target, (UInt32)id);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_shader]
/// Associates a generic vertex attribute index with a named attribute variable
///
///
///
/// Specifies the handle of the program object in which the association is to be made.
///
///
///
///
/// Specifies the index of the generic vertex attribute to be bound.
///
///
///
///
/// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
///
///
[AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glBindAttribLocationARB")]
public static
void BindAttribLocation(Int32 programObj, Int32 index, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindAttribLocationARB((UInt32)programObj, (UInt32)index, (String)name);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_shader]
/// Associates a generic vertex attribute index with a named attribute variable
///
///
///
/// Specifies the handle of the program object in which the association is to be made.
///
///
///
///
/// Specifies the index of the generic vertex attribute to be bound.
///
///
///
///
/// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glBindAttribLocationARB")]
public static
void BindAttribLocation(UInt32 programObj, UInt32 index, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindAttribLocationARB((UInt32)programObj, (UInt32)index, (String)name);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Bind a named buffer object
///
///
///
/// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the name of a buffer object.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBindBufferARB")]
public static
void BindBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindBufferARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Bind a named buffer object
///
///
///
/// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the name of a buffer object.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBindBufferARB")]
public static
void BindBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target, UInt32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindBufferARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glBindProgramARB")]
public static
void BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindProgramARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)program);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glBindProgramARB")]
public static
void BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindProgramARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)program);
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_buffers_blend]
/// Specify the equation used for both the RGB blend equation and the Alpha blend equation
///
///
///
/// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
[AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendEquationiARB")]
public static
void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendEquationiARB((UInt32)buf, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)mode);
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_buffers_blend]
/// Specify the equation used for both the RGB blend equation and the Alpha blend equation
///
///
///
/// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendEquationiARB")]
public static
void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendEquationiARB((UInt32)buf, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)mode);
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_buffers_blend]
/// Set the RGB blend equation and the alpha blend equation separately
///
///
///
/// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
///
///
/// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
[AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendEquationSeparateiARB")]
public static
void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend modeRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend modeAlpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendEquationSeparateiARB((UInt32)buf, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)modeRGB, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)modeAlpha);
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_buffers_blend]
/// Set the RGB blend equation and the alpha blend equation separately
///
///
///
/// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
///
///
/// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendEquationSeparateiARB")]
public static
void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend modeRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend modeAlpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendEquationSeparateiARB((UInt32)buf, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)modeRGB, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)modeAlpha);
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_buffers_blend]
/// Specify pixel arithmetic
///
///
///
/// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE.
///
///
///
///
/// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO.
///
///
[AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendFunciARB")]
public static
void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend src, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dst)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendFunciARB((UInt32)buf, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)src, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)dst);
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_buffers_blend]
/// Specify pixel arithmetic
///
///
///
/// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE.
///
///
///
///
/// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendFunciARB")]
public static
void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend src, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dst)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendFunciARB((UInt32)buf, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)src, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)dst);
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_buffers_blend]
/// Specify pixel arithmetic for RGB and alpha components separately
///
///
///
/// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE.
///
///
///
///
/// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO.
///
///
///
///
/// Specified how the alpha source blending factor is computed. The initial value is GL_ONE.
///
///
///
///
/// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO.
///
///
[AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendFuncSeparateiARB")]
public static
void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstAlpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendFuncSeparateiARB((UInt32)buf, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)srcRGB, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)dstRGB, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)srcAlpha, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)dstAlpha);
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_buffers_blend]
/// Specify pixel arithmetic for RGB and alpha components separately
///
///
///
/// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE.
///
///
///
///
/// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO.
///
///
///
///
/// Specified how the alpha source blending factor is computed. The initial value is GL_ONE.
///
///
///
///
/// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendFuncSeparateiARB")]
public static
void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstAlpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendFuncSeparateiARB((UInt32)buf, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)srcRGB, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)dstRGB, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)srcAlpha, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)dstAlpha);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Creates and initializes a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
///
///
///
/// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied.
///
///
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferDataARB")]
public static
void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageArb usage)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBufferDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)size, (IntPtr)data, (OpenTK.Graphics.OpenGL.BufferUsageArb)usage);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Creates and initializes a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
///
///
///
/// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied.
///
///
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferDataARB")]
public static
void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageArb usage)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferUsageArb)usage);
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Creates and initializes a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
///
///
///
/// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied.
///
///
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferDataARB")]
public static
void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageArb usage)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferUsageArb)usage);
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Creates and initializes a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
///
///
///
/// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied.
///
///
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferDataARB")]
public static
void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageArb usage)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferUsageArb)usage);
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Creates and initializes a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
///
///
///
/// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied.
///
///
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferDataARB")]
public static
void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageArb usage)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferUsageArb)usage);
data = (T2)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Updates a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
///
///
///
/// Specifies a pointer to the new data that will be copied into the data store.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferSubDataARB")]
public static
void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Updates a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
///
///
///
/// Specifies a pointer to the new data that will be copied into the data store.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferSubDataARB")]
public static
void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Updates a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
///
///
///
/// Specifies a pointer to the new data that will be copied into the data store.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferSubDataARB")]
public static
void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Updates a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
///
///
///
/// Specifies a pointer to the new data that will be copied into the data store.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferSubDataARB")]
public static
void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Updates a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
///
///
///
/// Specifies a pointer to the new data that will be copied into the data store.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferSubDataARB")]
public static
void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T3)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_color_buffer_float]
/// Specify whether data read via glReadPixels should be clamped
///
///
///
/// Target for color clamping. target must be GL_CLAMP_READ_COLOR.
///
///
///
///
/// Specifies whether to apply color clamping. clamp must be GL_TRUE or GL_FALSE.
///
///
[AutoGenerated(Category = "ARB_color_buffer_float", Version = "1.5", EntryPoint = "glClampColorARB")]
public static
void ClampColor(OpenTK.Graphics.OpenGL.ArbColorBufferFloat target, OpenTK.Graphics.OpenGL.ArbColorBufferFloat clamp)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClampColorARB((OpenTK.Graphics.OpenGL.ArbColorBufferFloat)target, (OpenTK.Graphics.OpenGL.ArbColorBufferFloat)clamp);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Select active texture unit
///
///
///
/// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTURE, where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. The initial value is GL_TEXTURE0.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glClientActiveTextureARB")]
public static
void ClientActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClientActiveTextureARB((OpenTK.Graphics.OpenGL.TextureUnit)texture);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Compiles a shader object
///
///
///
/// Specifies the shader object to be compiled.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glCompileShaderARB")]
public static
void CompileShader(Int32 shaderObj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompileShaderARB((UInt32)shaderObj);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Compiles a shader object
///
///
///
/// Specifies the shader object to be compiled.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glCompileShaderARB")]
public static
void CompileShader(UInt32 shaderObj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompileShaderARB((UInt32)shaderObj);
#if DEBUG
}
#endif
}
/// [requires: ARB_shading_language_include]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")]
public static
void CompileShaderInclude(Int32 shader, Int32 count, String[] path, Int32[] length)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = length)
{
Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shading_language_include]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")]
public static
void CompileShaderInclude(Int32 shader, Int32 count, String[] path, ref Int32 length)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shading_language_include]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")]
public static
unsafe void CompileShaderInclude(Int32 shader, Int32 count, String[] path, Int32* length)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length);
#if DEBUG
}
#endif
}
/// [requires: ARB_shading_language_include]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")]
public static
void CompileShaderInclude(UInt32 shader, Int32 count, String[] path, Int32[] length)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = length)
{
Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shading_language_include]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")]
public static
void CompileShaderInclude(UInt32 shader, Int32 count, String[] path, ref Int32 length)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shading_language_include]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")]
public static
unsafe void CompileShaderInclude(UInt32 shader, Int32 count, String[] path, Int32* length)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length);
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a one-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage1DARB")]
public static
void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a one-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage1DARB")]
public static
void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a one-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage1DARB")]
public static
void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a one-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage1DARB")]
public static
void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a one-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage1DARB")]
public static
void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T6)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a two-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage2DARB")]
public static
void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a two-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage2DARB")]
public static
void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] data)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a two-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage2DARB")]
public static
void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] data)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a two-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage2DARB")]
public static
void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] data)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a two-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage2DARB")]
public static
void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 data)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T7)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a three-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage3DARB")]
public static
void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a three-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage3DARB")]
public static
void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a three-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage3DARB")]
public static
void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a three-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage3DARB")]
public static
void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a three-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage3DARB")]
public static
void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T8)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a one-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage1DARB")]
public static
void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexSubImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a one-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage1DARB")]
public static
void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a one-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage1DARB")]
public static
void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a one-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage1DARB")]
public static
void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a one-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage1DARB")]
public static
void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T6)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage2DARB")]
public static
void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexSubImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage2DARB")]
public static
void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage2DARB")]
public static
void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage2DARB")]
public static
void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage2DARB")]
public static
void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T8)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage3DARB")]
public static
void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexSubImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage3DARB")]
public static
void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data)
where T10 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage3DARB")]
public static
void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data)
where T10 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage3DARB")]
public static
void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data)
where T10 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage3DARB")]
public static
void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data)
where T10 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T10)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glCreateProgramObjectARB")]
public static
Int32 CreateProgramObject()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glCreateProgramObjectARB();
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glCreateShaderObjectARB")]
public static
Int32 CreateShaderObject(OpenTK.Graphics.OpenGL.ArbShaderObjects shaderType)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glCreateShaderObjectARB((OpenTK.Graphics.OpenGL.ArbShaderObjects)shaderType);
#if DEBUG
}
#endif
}
/// [requires: ARB_cl_event]
[AutoGenerated(Category = "ARB_cl_event", Version = "4.1", EntryPoint = "glCreateSyncFromCLeventARB")]
public static
IntPtr CreateSyncFromCLevent(IntPtr context, IntPtr @event, Int32 flags)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glCreateSyncFromCLeventARB((IntPtr)context, (IntPtr)@event, (UInt32)flags);
#if DEBUG
}
#endif
}
/// [requires: ARB_cl_event]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_cl_event", Version = "4.1", EntryPoint = "glCreateSyncFromCLeventARB")]
public static
IntPtr CreateSyncFromCLevent(IntPtr context, IntPtr @event, UInt32 flags)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glCreateSyncFromCLeventARB((IntPtr)context, (IntPtr)@event, (UInt32)flags);
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glCurrentPaletteMatrixARB")]
public static
void CurrentPaletteMatrix(Int32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCurrentPaletteMatrixARB((Int32)index);
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackARB")]
public static
void DebugMessageCallback(DebugProcArb callback, IntPtr userParam)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDebugMessageCallbackARB((DebugProcArb)callback, (IntPtr)userParam);
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackARB")]
public static
void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute] T1[] userParam)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned);
try
{
Delegates.glDebugMessageCallbackARB((DebugProcArb)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject());
}
finally
{
userParam_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackARB")]
public static
void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute] T1[,] userParam)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned);
try
{
Delegates.glDebugMessageCallbackARB((DebugProcArb)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject());
}
finally
{
userParam_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackARB")]
public static
void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute] T1[,,] userParam)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned);
try
{
Delegates.glDebugMessageCallbackARB((DebugProcArb)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject());
}
finally
{
userParam_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackARB")]
public static
void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute] ref T1 userParam)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned);
try
{
Delegates.glDebugMessageCallbackARB((DebugProcArb)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject());
userParam = (T1)userParam_ptr.Target;
}
finally
{
userParam_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")]
public static
void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, Int32[] ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = ids)
{
Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")]
public static
void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, ref Int32 ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = &ids)
{
Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")]
public static
unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, Int32* ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids, (bool)enabled);
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")]
public static
void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, UInt32[] ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = ids)
{
Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")]
public static
void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, ref UInt32 ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = &ids)
{
Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")]
public static
unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, UInt32* ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids, (bool)enabled);
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageInsertARB")]
public static
void DebugMessageInsert(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, Int32 id, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 length, String buf)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDebugMessageInsertARB((OpenTK.Graphics.OpenGL.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL.ArbDebugOutput)type, (UInt32)id, (OpenTK.Graphics.OpenGL.ArbDebugOutput)severity, (Int32)length, (String)buf);
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageInsertARB")]
public static
void DebugMessageInsert(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, UInt32 id, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 length, String buf)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDebugMessageInsertARB((OpenTK.Graphics.OpenGL.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL.ArbDebugOutput)type, (UInt32)id, (OpenTK.Graphics.OpenGL.ArbDebugOutput)severity, (Int32)length, (String)buf);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")]
public static
void DeleteBuffers(Int32 n, Int32[] buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* buffers_ptr = buffers)
{
Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")]
public static
void DeleteBuffers(Int32 n, ref Int32 buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* buffers_ptr = &buffers)
{
Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")]
public static
unsafe void DeleteBuffers(Int32 n, Int32* buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")]
public static
void DeleteBuffers(Int32 n, UInt32[] buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* buffers_ptr = buffers)
{
Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")]
public static
void DeleteBuffers(Int32 n, ref UInt32 buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* buffers_ptr = &buffers)
{
Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")]
public static
unsafe void DeleteBuffers(Int32 n, UInt32* buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers);
#if DEBUG
}
#endif
}
/// [requires: ARB_shading_language_include]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glDeleteNamedStringARB")]
public static
void DeleteNamedString(Int32 namelen, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteNamedStringARB((Int32)namelen, (String)name);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glDeleteObjectARB")]
public static
void DeleteObject(Int32 obj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteObjectARB((UInt32)obj);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glDeleteObjectARB")]
public static
void DeleteObject(UInt32 obj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteObjectARB((UInt32)obj);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Deletes a program object
///
///
///
/// Specifies the program object to be deleted.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")]
public static
void DeleteProgram(Int32 n, Int32[] programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* programs_ptr = programs)
{
Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Deletes a program object
///
///
///
/// Specifies the program object to be deleted.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")]
public static
void DeleteProgram(Int32 n, ref Int32 programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* programs_ptr = &programs)
{
Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Deletes a program object
///
///
///
/// Specifies the program object to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")]
public static
unsafe void DeleteProgram(Int32 n, Int32* programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Deletes a program object
///
///
///
/// Specifies the program object to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")]
public static
void DeleteProgram(Int32 n, UInt32[] programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* programs_ptr = programs)
{
Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Deletes a program object
///
///
///
/// Specifies the program object to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")]
public static
void DeleteProgram(Int32 n, ref UInt32 programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* programs_ptr = &programs)
{
Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Deletes a program object
///
///
///
/// Specifies the program object to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")]
public static
unsafe void DeleteProgram(Int32 n, UInt32* programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs);
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")]
public static
void DeleteQueries(Int32 n, Int32[] ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = ids)
{
Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")]
public static
void DeleteQueries(Int32 n, ref Int32 ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = &ids)
{
Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")]
public static
unsafe void DeleteQueries(Int32 n, Int32* ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids);
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")]
public static
void DeleteQueries(Int32 n, UInt32[] ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = ids)
{
Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")]
public static
void DeleteQueries(Int32 n, ref UInt32 ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = &ids)
{
Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")]
public static
unsafe void DeleteQueries(Int32 n, UInt32* ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glDetachObjectARB")]
public static
void DetachObject(Int32 containerObj, Int32 attachedObj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDetachObjectARB((UInt32)containerObj, (UInt32)attachedObj);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glDetachObjectARB")]
public static
void DetachObject(UInt32 containerObj, UInt32 attachedObj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDetachObjectARB((UInt32)containerObj, (UInt32)attachedObj);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDisableVertexAttribArrayARB")]
public static
void DisableVertexAttribArray(Int32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDisableVertexAttribArrayARB((UInt32)index);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDisableVertexAttribArrayARB")]
public static
void DisableVertexAttribArray(UInt32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDisableVertexAttribArrayARB((UInt32)index);
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_instanced]
/// Draw multiple instances of a range of elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted.
///
///
///
///
/// Specifies the starting index in the enabled arrays.
///
///
///
///
/// Specifies the number of indices to be rendered.
///
///
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
[AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawArraysInstancedARB")]
public static
void DrawArraysInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawArraysInstancedARB((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32)first, (Int32)count, (Int32)primcount);
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_buffers]
/// Specifies a list of color buffers to be drawn into
///
///
///
/// Specifies the number of buffers in bufs.
///
///
///
///
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
///
[AutoGenerated(Category = "ARB_draw_buffers", Version = "1.5", EntryPoint = "glDrawBuffersARB")]
public static
void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.ArbDrawBuffers[] bufs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (OpenTK.Graphics.OpenGL.ArbDrawBuffers* bufs_ptr = bufs)
{
Delegates.glDrawBuffersARB((Int32)n, (OpenTK.Graphics.OpenGL.ArbDrawBuffers*)bufs_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_buffers]
/// Specifies a list of color buffers to be drawn into
///
///
///
/// Specifies the number of buffers in bufs.
///
///
///
///
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
///
[AutoGenerated(Category = "ARB_draw_buffers", Version = "1.5", EntryPoint = "glDrawBuffersARB")]
public static
void DrawBuffers(Int32 n, ref OpenTK.Graphics.OpenGL.ArbDrawBuffers bufs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (OpenTK.Graphics.OpenGL.ArbDrawBuffers* bufs_ptr = &bufs)
{
Delegates.glDrawBuffersARB((Int32)n, (OpenTK.Graphics.OpenGL.ArbDrawBuffers*)bufs_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_buffers]
/// Specifies a list of color buffers to be drawn into
///
///
///
/// Specifies the number of buffers in bufs.
///
///
///
///
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_draw_buffers", Version = "1.5", EntryPoint = "glDrawBuffersARB")]
public static
unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.ArbDrawBuffers* bufs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawBuffersARB((Int32)n, (OpenTK.Graphics.OpenGL.ArbDrawBuffers*)bufs);
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_instanced]
/// Draw multiple instances of a set of elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
[AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedARB")]
public static
void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawElementsInstancedARB((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount);
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_instanced]
/// Draw multiple instances of a set of elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
[AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedARB")]
public static
void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawElementsInstancedARB((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_instanced]
/// Draw multiple instances of a set of elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
[AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedARB")]
public static
void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawElementsInstancedARB((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_instanced]
/// Draw multiple instances of a set of elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
[AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedARB")]
public static
void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawElementsInstancedARB((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_draw_instanced]
/// Draw multiple instances of a set of elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
[AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedARB")]
public static
void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawElementsInstancedARB((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
indices = (T3)indices_ptr.Target;
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Enable or disable a generic vertex attribute array
///
///
///
/// Specifies the index of the generic vertex attribute to be enabled or disabled.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glEnableVertexAttribArrayARB")]
public static
void EnableVertexAttribArray(Int32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEnableVertexAttribArrayARB((UInt32)index);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Enable or disable a generic vertex attribute array
///
///
///
/// Specifies the index of the generic vertex attribute to be enabled or disabled.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glEnableVertexAttribArrayARB")]
public static
void EnableVertexAttribArray(UInt32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEnableVertexAttribArrayARB((UInt32)index);
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glEndQueryARB")]
public static
void EndQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEndQueryARB((OpenTK.Graphics.OpenGL.ArbOcclusionQuery)target);
#if DEBUG
}
#endif
}
/// [requires: ARB_geometry_shader4]
/// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
///
///
///
/// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER.
///
///
///
///
/// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT.
///
///
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment.
///
///
///
///
/// Specifies the mipmap level of texture to attach.
///
///
[AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureARB")]
public static
void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTextureARB((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level);
#if DEBUG
}
#endif
}
/// [requires: ARB_geometry_shader4]
/// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
///
///
///
/// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER.
///
///
///
///
/// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT.
///
///
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment.
///
///
///
///
/// Specifies the mipmap level of texture to attach.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureARB")]
public static
void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTextureARB((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level);
#if DEBUG
}
#endif
}
/// [requires: ARB_geometry_shader4]
/// Attach a face of a cube map texture as a logical buffer to the currently bound framebuffer
///
///
///
/// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER.
///
///
///
///
/// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT.
///
///
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment. texture must be the name of an existing cube-map texture.
///
///
///
///
/// Specifies the mipmap level of texture to attach.
///
///
///
///
/// Specifies the face of texture to attach.
///
///
[AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureFaceARB")]
public static
void FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTextureFaceARB((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.TextureTarget)face);
#if DEBUG
}
#endif
}
/// [requires: ARB_geometry_shader4]
/// Attach a face of a cube map texture as a logical buffer to the currently bound framebuffer
///
///
///
/// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER.
///
///
///
///
/// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT.
///
///
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment. texture must be the name of an existing cube-map texture.
///
///
///
///
/// Specifies the mipmap level of texture to attach.
///
///
///
///
/// Specifies the face of texture to attach.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureFaceARB")]
public static
void FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTextureFaceARB((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.TextureTarget)face);
#if DEBUG
}
#endif
}
/// [requires: ARB_geometry_shader4]
/// Attach a single layer of a texture to a framebuffer
///
///
///
/// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER.
///
///
///
///
/// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT.
///
///
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment.
///
///
///
///
/// Specifies the mipmap level of texture to attach.
///
///
///
///
/// Specifies the layer of texture to attach.
///
///
[AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureLayerARB")]
public static
void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTextureLayerARB((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer);
#if DEBUG
}
#endif
}
/// [requires: ARB_geometry_shader4]
/// Attach a single layer of a texture to a framebuffer
///
///
///
/// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER.
///
///
///
///
/// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT.
///
///
///
///
/// Specifies the texture object to attach to the framebuffer attachment point named by attachment.
///
///
///
///
/// Specifies the mipmap level of texture to attach.
///
///
///
///
/// Specifies the layer of texture to attach.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureLayerARB")]
public static
void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTextureLayerARB((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Generate buffer object names
///
///
///
/// Specifies the number of buffer object names to be generated.
///
///
///
///
/// Specifies an array in which the generated buffer object names are stored.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")]
public static
void GenBuffers(Int32 n, [OutAttribute] Int32[] buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* buffers_ptr = buffers)
{
Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Generate buffer object names
///
///
///
/// Specifies the number of buffer object names to be generated.
///
///
///
///
/// Specifies an array in which the generated buffer object names are stored.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")]
public static
void GenBuffers(Int32 n, [OutAttribute] out Int32 buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* buffers_ptr = &buffers)
{
Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers_ptr);
buffers = *buffers_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Generate buffer object names
///
///
///
/// Specifies the number of buffer object names to be generated.
///
///
///
///
/// Specifies an array in which the generated buffer object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")]
public static
unsafe void GenBuffers(Int32 n, [OutAttribute] Int32* buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Generate buffer object names
///
///
///
/// Specifies the number of buffer object names to be generated.
///
///
///
///
/// Specifies an array in which the generated buffer object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")]
public static
void GenBuffers(Int32 n, [OutAttribute] UInt32[] buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* buffers_ptr = buffers)
{
Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Generate buffer object names
///
///
///
/// Specifies the number of buffer object names to be generated.
///
///
///
///
/// Specifies an array in which the generated buffer object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")]
public static
void GenBuffers(Int32 n, [OutAttribute] out UInt32 buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* buffers_ptr = &buffers)
{
Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers_ptr);
buffers = *buffers_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Generate buffer object names
///
///
///
/// Specifies the number of buffer object names to be generated.
///
///
///
///
/// Specifies an array in which the generated buffer object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")]
public static
unsafe void GenBuffers(Int32 n, [OutAttribute] UInt32* buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")]
public static
void GenProgram(Int32 n, [OutAttribute] Int32[] programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* programs_ptr = programs)
{
Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")]
public static
void GenProgram(Int32 n, [OutAttribute] out Int32 programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* programs_ptr = &programs)
{
Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs_ptr);
programs = *programs_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")]
public static
unsafe void GenProgram(Int32 n, [OutAttribute] Int32* programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")]
public static
void GenProgram(Int32 n, [OutAttribute] UInt32[] programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* programs_ptr = programs)
{
Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")]
public static
void GenProgram(Int32 n, [OutAttribute] out UInt32 programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* programs_ptr = &programs)
{
Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs_ptr);
programs = *programs_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")]
public static
unsafe void GenProgram(Int32 n, [OutAttribute] UInt32* programs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs);
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Generate query object names
///
///
///
/// Specifies the number of query object names to be generated.
///
///
///
///
/// Specifies an array in which the generated query object names are stored.
///
///
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")]
public static
void GenQueries(Int32 n, [OutAttribute] Int32[] ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = ids)
{
Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Generate query object names
///
///
///
/// Specifies the number of query object names to be generated.
///
///
///
///
/// Specifies an array in which the generated query object names are stored.
///
///
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")]
public static
void GenQueries(Int32 n, [OutAttribute] out Int32 ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = &ids)
{
Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids_ptr);
ids = *ids_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Generate query object names
///
///
///
/// Specifies the number of query object names to be generated.
///
///
///
///
/// Specifies an array in which the generated query object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")]
public static
unsafe void GenQueries(Int32 n, [OutAttribute] Int32* ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids);
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Generate query object names
///
///
///
/// Specifies the number of query object names to be generated.
///
///
///
///
/// Specifies an array in which the generated query object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")]
public static
void GenQueries(Int32 n, [OutAttribute] UInt32[] ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = ids)
{
Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Generate query object names
///
///
///
/// Specifies the number of query object names to be generated.
///
///
///
///
/// Specifies an array in which the generated query object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")]
public static
void GenQueries(Int32 n, [OutAttribute] out UInt32 ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = &ids)
{
Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids_ptr);
ids = *ids_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Generate query object names
///
///
///
/// Specifies the number of query object names to be generated.
///
///
///
///
/// Specifies an array in which the generated query object names are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")]
public static
unsafe void GenQueries(Int32 n, [OutAttribute] UInt32* ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_shader]
/// Returns information about an active attribute variable for the specified program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the index of the attribute variable to be queried.
///
///
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
///
///
///
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed.
///
///
///
///
/// Returns the size of the attribute variable.
///
///
///
///
/// Returns the data type of the attribute variable.
///
///
///
///
/// Returns a null terminated string containing the name of the attribute variable.
///
///
[AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetActiveAttribARB")]
public static
void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbVertexShader type, [OutAttribute] StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
fixed (Int32* size_ptr = &size)
fixed (OpenTK.Graphics.OpenGL.ArbVertexShader* type_ptr = &type)
{
Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.ArbVertexShader*)type_ptr, (StringBuilder)name);
length = *length_ptr;
size = *size_ptr;
type = *type_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_shader]
/// Returns information about an active attribute variable for the specified program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the index of the attribute variable to be queried.
///
///
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
///
///
///
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed.
///
///
///
///
/// Returns the size of the attribute variable.
///
///
///
///
/// Returns the data type of the attribute variable.
///
///
///
///
/// Returns a null terminated string containing the name of the attribute variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetActiveAttribARB")]
public static
unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ArbVertexShader* type, [OutAttribute] StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.ArbVertexShader*)type, (StringBuilder)name);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_shader]
/// Returns information about an active attribute variable for the specified program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the index of the attribute variable to be queried.
///
///
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
///
///
///
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed.
///
///
///
///
/// Returns the size of the attribute variable.
///
///
///
///
/// Returns the data type of the attribute variable.
///
///
///
///
/// Returns a null terminated string containing the name of the attribute variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetActiveAttribARB")]
public static
void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbVertexShader type, [OutAttribute] StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
fixed (Int32* size_ptr = &size)
fixed (OpenTK.Graphics.OpenGL.ArbVertexShader* type_ptr = &type)
{
Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.ArbVertexShader*)type_ptr, (StringBuilder)name);
length = *length_ptr;
size = *size_ptr;
type = *type_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_shader]
/// Returns information about an active attribute variable for the specified program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the index of the attribute variable to be queried.
///
///
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
///
///
///
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed.
///
///
///
///
/// Returns the size of the attribute variable.
///
///
///
///
/// Returns the data type of the attribute variable.
///
///
///
///
/// Returns a null terminated string containing the name of the attribute variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetActiveAttribARB")]
public static
unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ArbVertexShader* type, [OutAttribute] StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.ArbVertexShader*)type, (StringBuilder)name);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns information about an active uniform variable for the specified program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the index of the uniform variable to be queried.
///
///
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
///
///
///
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed.
///
///
///
///
/// Returns the size of the uniform variable.
///
///
///
///
/// Returns the data type of the uniform variable.
///
///
///
///
/// Returns a null terminated string containing the name of the uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetActiveUniformARB")]
public static
void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbShaderObjects type, [OutAttribute] StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
fixed (Int32* size_ptr = &size)
fixed (OpenTK.Graphics.OpenGL.ArbShaderObjects* type_ptr = &type)
{
Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.ArbShaderObjects*)type_ptr, (StringBuilder)name);
length = *length_ptr;
size = *size_ptr;
type = *type_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns information about an active uniform variable for the specified program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the index of the uniform variable to be queried.
///
///
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
///
///
///
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed.
///
///
///
///
/// Returns the size of the uniform variable.
///
///
///
///
/// Returns the data type of the uniform variable.
///
///
///
///
/// Returns a null terminated string containing the name of the uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetActiveUniformARB")]
public static
unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ArbShaderObjects* type, [OutAttribute] StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.ArbShaderObjects*)type, (StringBuilder)name);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns information about an active uniform variable for the specified program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the index of the uniform variable to be queried.
///
///
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
///
///
///
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed.
///
///
///
///
/// Returns the size of the uniform variable.
///
///
///
///
/// Returns the data type of the uniform variable.
///
///
///
///
/// Returns a null terminated string containing the name of the uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetActiveUniformARB")]
public static
void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbShaderObjects type, [OutAttribute] StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
fixed (Int32* size_ptr = &size)
fixed (OpenTK.Graphics.OpenGL.ArbShaderObjects* type_ptr = &type)
{
Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.ArbShaderObjects*)type_ptr, (StringBuilder)name);
length = *length_ptr;
size = *size_ptr;
type = *type_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns information about an active uniform variable for the specified program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the index of the uniform variable to be queried.
///
///
///
///
/// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
///
///
///
///
/// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed.
///
///
///
///
/// Returns the size of the uniform variable.
///
///
///
///
/// Returns the data type of the uniform variable.
///
///
///
///
/// Returns a null terminated string containing the name of the uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetActiveUniformARB")]
public static
unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ArbShaderObjects* type, [OutAttribute] StringBuilder name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.ArbShaderObjects*)type, (StringBuilder)name);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")]
public static
void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] Int32[] obj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* count_ptr = &count)
fixed (Int32* obj_ptr = obj)
{
Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
count = *count_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")]
public static
void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out Int32 obj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* count_ptr = &count)
fixed (Int32* obj_ptr = &obj)
{
Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
count = *count_ptr;
obj = *obj_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")]
public static
unsafe void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] Int32* obj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count, (UInt32*)obj);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")]
public static
void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] UInt32[] obj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* count_ptr = &count)
fixed (UInt32* obj_ptr = obj)
{
Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
count = *count_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")]
public static
void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out UInt32 obj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* count_ptr = &count)
fixed (UInt32* obj_ptr = &obj)
{
Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
count = *count_ptr;
obj = *obj_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")]
public static
unsafe void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* obj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count, (UInt32*)obj);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_shader]
/// Returns the location of an attribute variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Points to a null terminated string containing the name of the attribute variable whose location is to be queried.
///
///
[AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetAttribLocationARB")]
public static
Int32 GetAttribLocation(Int32 programObj, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetAttribLocationARB((UInt32)programObj, (String)name);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_shader]
/// Returns the location of an attribute variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Points to a null terminated string containing the name of the attribute variable whose location is to be queried.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetAttribLocationARB")]
public static
Int32 GetAttribLocation(UInt32 programObj, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetAttribLocationARB((UInt32)programObj, (String)name);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Return parameters of a buffer object
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE.
///
///
///
///
/// Returns the requested parameter.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferParameterivARB")]
public static
void GetBufferParameter(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferParameterNameArb pname, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetBufferParameterivARB((OpenTK.Graphics.OpenGL.ArbVertexBufferObject)target, (OpenTK.Graphics.OpenGL.BufferParameterNameArb)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Return parameters of a buffer object
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE.
///
///
///
///
/// Returns the requested parameter.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferParameterivARB")]
public static
void GetBufferParameter(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferParameterNameArb pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetBufferParameterivARB((OpenTK.Graphics.OpenGL.ArbVertexBufferObject)target, (OpenTK.Graphics.OpenGL.BufferParameterNameArb)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Return parameters of a buffer object
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE.
///
///
///
///
/// Returns the requested parameter.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferParameterivARB")]
public static
unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferParameterNameArb pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetBufferParameterivARB((OpenTK.Graphics.OpenGL.ArbVertexBufferObject)target, (OpenTK.Graphics.OpenGL.BufferParameterNameArb)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferPointervARB")]
public static
void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [OutAttribute] IntPtr @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetBufferPointervARB((OpenTK.Graphics.OpenGL.ArbVertexBufferObject)target, (OpenTK.Graphics.OpenGL.BufferPointerNameArb)pname, (IntPtr)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferPointervARB")]
public static
void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute] T2[] @params)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned);
try
{
Delegates.glGetBufferPointervARB((OpenTK.Graphics.OpenGL.ArbVertexBufferObject)target, (OpenTK.Graphics.OpenGL.BufferPointerNameArb)pname, (IntPtr)@params_ptr.AddrOfPinnedObject());
}
finally
{
@params_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferPointervARB")]
public static
void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute] T2[,] @params)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned);
try
{
Delegates.glGetBufferPointervARB((OpenTK.Graphics.OpenGL.ArbVertexBufferObject)target, (OpenTK.Graphics.OpenGL.BufferPointerNameArb)pname, (IntPtr)@params_ptr.AddrOfPinnedObject());
}
finally
{
@params_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferPointervARB")]
public static
void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute] T2[,,] @params)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned);
try
{
Delegates.glGetBufferPointervARB((OpenTK.Graphics.OpenGL.ArbVertexBufferObject)target, (OpenTK.Graphics.OpenGL.BufferPointerNameArb)pname, (IntPtr)@params_ptr.AddrOfPinnedObject());
}
finally
{
@params_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferPointervARB")]
public static
void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute] ref T2 @params)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned);
try
{
Delegates.glGetBufferPointervARB((OpenTK.Graphics.OpenGL.ArbVertexBufferObject)target, (OpenTK.Graphics.OpenGL.BufferPointerNameArb)pname, (IntPtr)@params_ptr.AddrOfPinnedObject());
@params = (T2)@params_ptr.Target;
}
finally
{
@params_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Returns a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being returned.
///
///
///
///
/// Specifies a pointer to the location where buffer object data is returned.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferSubDataARB")]
public static
void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Returns a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being returned.
///
///
///
///
/// Specifies a pointer to the location where buffer object data is returned.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferSubDataARB")]
public static
void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Returns a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being returned.
///
///
///
///
/// Specifies a pointer to the location where buffer object data is returned.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferSubDataARB")]
public static
void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Returns a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being returned.
///
///
///
///
/// Specifies a pointer to the location where buffer object data is returned.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferSubDataARB")]
public static
void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Returns a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being returned.
///
///
///
///
/// Specifies a pointer to the location where buffer object data is returned.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferSubDataARB")]
public static
void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glGetBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T3)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Return a compressed texture image
///
///
///
/// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Returns the compressed texture image.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glGetCompressedTexImageARB")]
public static
void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [OutAttribute] IntPtr img)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetCompressedTexImageARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (IntPtr)img);
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Return a compressed texture image
///
///
///
/// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Returns the compressed texture image.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glGetCompressedTexImageARB")]
public static
void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[] img)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned);
try
{
Delegates.glGetCompressedTexImageARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject());
}
finally
{
img_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Return a compressed texture image
///
///
///
/// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Returns the compressed texture image.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glGetCompressedTexImageARB")]
public static
void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[,] img)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned);
try
{
Delegates.glGetCompressedTexImageARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject());
}
finally
{
img_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Return a compressed texture image
///
///
///
/// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Returns the compressed texture image.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glGetCompressedTexImageARB")]
public static
void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[,,] img)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned);
try
{
Delegates.glGetCompressedTexImageARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject());
}
finally
{
img_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_compression]
/// Return a compressed texture image
///
///
///
/// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted.
///
///
///
///
/// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image.
///
///
///
///
/// Returns the compressed texture image.
///
///
[AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glGetCompressedTexImageARB")]
public static
void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] ref T2 img)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned);
try
{
Delegates.glGetCompressedTexImageARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject());
img = (T2)img_ptr.Target;
}
finally
{
img_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")]
public static
Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] types, [OutAttribute] Int32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* sources_ptr = sources)
fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* types_ptr = types)
fixed (Int32* ids_ptr = ids)
fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* severities_ptr = severities)
fixed (Int32* lengths_ptr = lengths)
{
return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")]
public static
Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput sources, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput types, [OutAttribute] out Int32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* sources_ptr = &sources)
fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* types_ptr = &types)
fixed (Int32* ids_ptr = &ids)
fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* severities_ptr = &severities)
fixed (Int32* lengths_ptr = &lengths)
{
Int32 retval = Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog);
sources = *sources_ptr;
types = *types_ptr;
ids = *ids_ptr;
severities = *severities_ptr;
lengths = *lengths_ptr;
return retval;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")]
public static
unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* types, [OutAttribute] Int32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities, (Int32*)lengths, (StringBuilder)messageLog);
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")]
public static
Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] types, [OutAttribute] UInt32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* sources_ptr = sources)
fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* types_ptr = types)
fixed (UInt32* ids_ptr = ids)
fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* severities_ptr = severities)
fixed (Int32* lengths_ptr = lengths)
{
return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")]
public static
Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput sources, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput types, [OutAttribute] out UInt32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* sources_ptr = &sources)
fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* types_ptr = &types)
fixed (UInt32* ids_ptr = &ids)
fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* severities_ptr = &severities)
fixed (Int32* lengths_ptr = &lengths)
{
Int32 retval = Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog);
sources = *sources_ptr;
types = *types_ptr;
ids = *ids_ptr;
severities = *severities_ptr;
lengths = *lengths_ptr;
return retval;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_debug_output]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")]
public static
unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities, (Int32*)lengths, (StringBuilder)messageLog);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetGraphicsResetStatusARB")]
public static
OpenTK.Graphics.OpenGL.ArbRobustness GetGraphicsResetStatus()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetGraphicsResetStatusARB();
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetHandleARB")]
public static
Int32 GetHandle(OpenTK.Graphics.OpenGL.ArbShaderObjects pname)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetHandleARB((OpenTK.Graphics.OpenGL.ArbShaderObjects)pname);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetInfoLogARB")]
public static
void GetInfoLog(Int32 obj, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetInfoLogARB((UInt32)obj, (Int32)maxLength, (Int32*)length_ptr, (StringBuilder)infoLog);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetInfoLogARB")]
public static
unsafe void GetInfoLog(Int32 obj, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetInfoLogARB((UInt32)obj, (Int32)maxLength, (Int32*)length, (StringBuilder)infoLog);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetInfoLogARB")]
public static
void GetInfoLog(UInt32 obj, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetInfoLogARB((UInt32)obj, (Int32)maxLength, (Int32*)length_ptr, (StringBuilder)infoLog);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetInfoLogARB")]
public static
unsafe void GetInfoLog(UInt32 obj, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetInfoLogARB((UInt32)obj, (Int32)maxLength, (Int32*)length, (StringBuilder)infoLog);
#if DEBUG
}
#endif
}
/// [requires: ARB_shading_language_include]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glGetNamedStringARB")]
public static
void GetNamedString(Int32 namelen, String name, Int32 bufSize, [OutAttribute] out Int32 stringlen, [OutAttribute] StringBuilder @string)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* stringlen_ptr = &stringlen)
{
Delegates.glGetNamedStringARB((Int32)namelen, (String)name, (Int32)bufSize, (Int32*)stringlen_ptr, (StringBuilder)@string);
stringlen = *stringlen_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shading_language_include]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glGetNamedStringARB")]
public static
unsafe void GetNamedString(Int32 namelen, String name, Int32 bufSize, [OutAttribute] Int32* stringlen, [OutAttribute] StringBuilder @string)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetNamedStringARB((Int32)namelen, (String)name, (Int32)bufSize, (Int32*)stringlen, (StringBuilder)@string);
#if DEBUG
}
#endif
}
/// [requires: ARB_shading_language_include]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glGetNamedStringivARB")]
public static
void GetNamedString(Int32 namelen, String name, OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude pname, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetNamedStringivARB((Int32)namelen, (String)name, (OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shading_language_include]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glGetNamedStringivARB")]
public static
void GetNamedString(Int32 namelen, String name, OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetNamedStringivARB((Int32)namelen, (String)name, (OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shading_language_include]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glGetNamedStringivARB")]
public static
unsafe void GetNamedString(Int32 namelen, String name, OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetNamedStringivARB((Int32)namelen, (String)name, (OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnColorTableARB")]
public static
void GetnColorTable(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr table)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnColorTableARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)table);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnColorTableARB")]
public static
void GetnColorTable(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[] table)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned);
try
{
Delegates.glGetnColorTableARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)table_ptr.AddrOfPinnedObject());
}
finally
{
table_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnColorTableARB")]
public static
void GetnColorTable(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[,] table)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned);
try
{
Delegates.glGetnColorTableARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)table_ptr.AddrOfPinnedObject());
}
finally
{
table_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnColorTableARB")]
public static
void GetnColorTable(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[,,] table)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned);
try
{
Delegates.glGetnColorTableARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)table_ptr.AddrOfPinnedObject());
}
finally
{
table_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnColorTableARB")]
public static
void GetnColorTable(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T4 table)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned);
try
{
Delegates.glGetnColorTableARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)table_ptr.AddrOfPinnedObject());
table = (T4)table_ptr.Target;
}
finally
{
table_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnCompressedTexImageARB")]
public static
void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 lod, Int32 bufSize, [OutAttribute] IntPtr img)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnCompressedTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)lod, (Int32)bufSize, (IntPtr)img);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnCompressedTexImageARB")]
public static
void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[] img)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned);
try
{
Delegates.glGetnCompressedTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)lod, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject());
}
finally
{
img_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnCompressedTexImageARB")]
public static
void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[,] img)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned);
try
{
Delegates.glGetnCompressedTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)lod, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject());
}
finally
{
img_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnCompressedTexImageARB")]
public static
void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[,,] img)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned);
try
{
Delegates.glGetnCompressedTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)lod, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject());
}
finally
{
img_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnCompressedTexImageARB")]
public static
void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] ref T3 img)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned);
try
{
Delegates.glGetnCompressedTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)lod, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject());
img = (T3)img_ptr.Target;
}
finally
{
img_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnConvolutionFilterARB")]
public static
void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr image)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnConvolutionFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)image);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnConvolutionFilterARB")]
public static
void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[] image)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glGetnConvolutionFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnConvolutionFilterARB")]
public static
void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[,] image)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glGetnConvolutionFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnConvolutionFilterARB")]
public static
void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[,,] image)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glGetnConvolutionFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnConvolutionFilterARB")]
public static
void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T4 image)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glGetnConvolutionFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)image_ptr.AddrOfPinnedObject());
image = (T4)image_ptr.Target;
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnHistogramARB")]
public static
void GetnHistogram(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnHistogramARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnHistogramARB")]
public static
void GetnHistogram(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[] values)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned);
try
{
Delegates.glGetnHistogramARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject());
}
finally
{
values_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnHistogramARB")]
public static
void GetnHistogram(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] values)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned);
try
{
Delegates.glGetnHistogramARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject());
}
finally
{
values_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnHistogramARB")]
public static
void GetnHistogram(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] values)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned);
try
{
Delegates.glGetnHistogramARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject());
}
finally
{
values_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnHistogramARB")]
public static
void GetnHistogram(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 values)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned);
try
{
Delegates.glGetnHistogramARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject());
values = (T5)values_ptr.Target;
}
finally
{
values_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapdvARB")]
public static
void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glGetnMapdvARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapdvARB")]
public static
void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] out Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glGetnMapdvARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Double*)v_ptr);
v = *v_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapdvARB")]
public static
unsafe void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnMapdvARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Double*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapfvARB")]
public static
void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glGetnMapfvARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapfvARB")]
public static
void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] out Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glGetnMapfvARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Single*)v_ptr);
v = *v_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapfvARB")]
public static
unsafe void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnMapfvARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Single*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapivARB")]
public static
void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glGetnMapivARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapivARB")]
public static
void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] out Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glGetnMapivARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Int32*)v_ptr);
v = *v_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapivARB")]
public static
unsafe void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnMapivARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Int32*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMinmaxARB")]
public static
void GetnMinmax(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnMinmaxARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMinmaxARB")]
public static
void GetnMinmax(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[] values)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned);
try
{
Delegates.glGetnMinmaxARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject());
}
finally
{
values_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMinmaxARB")]
public static
void GetnMinmax(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] values)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned);
try
{
Delegates.glGetnMinmaxARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject());
}
finally
{
values_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMinmaxARB")]
public static
void GetnMinmax(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] values)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned);
try
{
Delegates.glGetnMinmaxARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject());
}
finally
{
values_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMinmaxARB")]
public static
void GetnMinmax(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 values)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned);
try
{
Delegates.glGetnMinmaxARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject());
values = (T5)values_ptr.Target;
}
finally
{
values_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapfvARB")]
public static
void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Single[] values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* values_ptr = values)
{
Delegates.glGetnPixelMapfvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (Single*)values_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapfvARB")]
public static
void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] out Single values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* values_ptr = &values)
{
Delegates.glGetnPixelMapfvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (Single*)values_ptr);
values = *values_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapfvARB")]
public static
unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Single* values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnPixelMapfvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (Single*)values);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")]
public static
void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Int32[] values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* values_ptr = values)
{
Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt32*)values_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")]
public static
void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] out Int32 values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* values_ptr = &values)
{
Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt32*)values_ptr);
values = *values_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")]
public static
unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Int32* values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt32*)values);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")]
public static
void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt32[] values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* values_ptr = values)
{
Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt32*)values_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")]
public static
void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] out UInt32 values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* values_ptr = &values)
{
Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt32*)values_ptr);
values = *values_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")]
public static
unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt32* values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt32*)values);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")]
public static
void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Int16[] values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* values_ptr = values)
{
Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt16*)values_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")]
public static
void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] out Int16 values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* values_ptr = &values)
{
Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt16*)values_ptr);
values = *values_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")]
public static
unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Int16* values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt16*)values);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")]
public static
void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt16[] values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* values_ptr = values)
{
Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt16*)values_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")]
public static
void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] out UInt16 values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* values_ptr = &values)
{
Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt16*)values_ptr);
values = *values_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")]
public static
unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt16* values)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt16*)values);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPolygonStippleARB")]
public static
void GetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte[] pattern)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* pattern_ptr = pattern)
{
Delegates.glGetnPolygonStippleARB((Int32)bufSize, (Byte*)pattern_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPolygonStippleARB")]
public static
void GetnPolygonStipple(Int32 bufSize, [OutAttribute] out Byte pattern)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* pattern_ptr = &pattern)
{
Delegates.glGetnPolygonStippleARB((Int32)bufSize, (Byte*)pattern_ptr);
pattern = *pattern_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPolygonStippleARB")]
public static
unsafe void GetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte* pattern)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnPolygonStippleARB((Int32)bufSize, (Byte*)pattern);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")]
public static
void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column, (IntPtr)span);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")]
public static
void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [InAttribute, OutAttribute] T7[] span)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
span_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")]
public static
void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [InAttribute, OutAttribute] T7[,] span)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
span_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")]
public static
void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [InAttribute, OutAttribute] T7[,,] span)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
span_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")]
public static
void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [InAttribute, OutAttribute] ref T7 span)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject());
span = (T7)span_ptr.Target;
}
finally
{
span_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")]
public static
void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[] column, [InAttribute, OutAttribute] T7[,,] span)
where T6 : struct
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
column_ptr.Free();
span_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")]
public static
void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,] column, [InAttribute, OutAttribute] T7[,,] span)
where T6 : struct
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
column_ptr.Free();
span_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")]
public static
void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,,] column, [InAttribute, OutAttribute] T7[,,] span)
where T6 : struct
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
column_ptr.Free();
span_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")]
public static
void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [InAttribute, OutAttribute] ref T6 column, [InAttribute, OutAttribute] T7[,,] span)
where T6 : struct
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject());
column = (T6)column_ptr.Target;
}
finally
{
column_ptr.Free();
span_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")]
public static
void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,,] column, [InAttribute, OutAttribute] T7[,,] span)
where T4 : struct
where T6 : struct
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned);
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row_ptr.AddrOfPinnedObject(), (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
row_ptr.Free();
column_ptr.Free();
span_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")]
public static
void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[,] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,,] column, [InAttribute, OutAttribute] T7[,,] span)
where T4 : struct
where T6 : struct
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned);
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row_ptr.AddrOfPinnedObject(), (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
row_ptr.Free();
column_ptr.Free();
span_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")]
public static
void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[,,] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,,] column, [InAttribute, OutAttribute] T7[,,] span)
where T4 : struct
where T6 : struct
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned);
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row_ptr.AddrOfPinnedObject(), (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject());
}
finally
{
row_ptr.Free();
column_ptr.Free();
span_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")]
public static
void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [InAttribute, OutAttribute] ref T4 row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,,] column, [InAttribute, OutAttribute] T7[,,] span)
where T4 : struct
where T6 : struct
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned);
GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned);
GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned);
try
{
Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row_ptr.AddrOfPinnedObject(), (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject());
row = (T4)row_ptr.Target;
}
finally
{
row_ptr.Free();
column_ptr.Free();
span_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnTexImageARB")]
public static
void GetnTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr img)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)level, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)img);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnTexImageARB")]
public static
void GetnTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[] img)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned);
try
{
Delegates.glGetnTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)level, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject());
}
finally
{
img_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnTexImageARB")]
public static
void GetnTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] img)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned);
try
{
Delegates.glGetnTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)level, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject());
}
finally
{
img_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnTexImageARB")]
public static
void GetnTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] img)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned);
try
{
Delegates.glGetnTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)level, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject());
}
finally
{
img_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnTexImageARB")]
public static
void GetnTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 img)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned);
try
{
Delegates.glGetnTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)level, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject());
img = (T5)img_ptr.Target;
}
finally
{
img_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")]
public static
void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")]
public static
void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")]
public static
unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")]
public static
void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")]
public static
void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")]
public static
unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")]
public static
void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")]
public static
void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")]
public static
unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")]
public static
void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")]
public static
void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")]
public static
unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")]
public static
void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")]
public static
void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")]
public static
unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")]
public static
void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")]
public static
void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")]
public static
unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformuivARB")]
public static
void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* @params_ptr = @params)
{
Delegates.glGetnUniformuivARB((UInt32)program, (Int32)location, (Int32)bufSize, (UInt32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformuivARB")]
public static
void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* @params_ptr = &@params)
{
Delegates.glGetnUniformuivARB((UInt32)program, (Int32)location, (Int32)bufSize, (UInt32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformuivARB")]
public static
unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetnUniformuivARB((UInt32)program, (Int32)location, (Int32)bufSize, (UInt32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")]
public static
void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetObjectParameterfvARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")]
public static
void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetObjectParameterfvARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")]
public static
unsafe void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetObjectParameterfvARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")]
public static
void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetObjectParameterfvARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")]
public static
void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetObjectParameterfvARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")]
public static
unsafe void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetObjectParameterfvARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")]
public static
void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetObjectParameterivARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")]
public static
void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetObjectParameterivARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")]
public static
unsafe void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetObjectParameterivARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")]
public static
void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetObjectParameterivARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")]
public static
void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetObjectParameterivARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")]
public static
unsafe void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetObjectParameterivARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")]
public static
void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")]
public static
void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] out Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")]
public static
unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")]
public static
void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")]
public static
void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] out Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")]
public static
unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")]
public static
void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")]
public static
void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")]
public static
unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")]
public static
void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")]
public static
void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")]
public static
unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Returns a parameter from a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE.
///
///
///
///
/// Returns the requested object parameter.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramivARB")]
public static
void GetProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetProgramivARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Returns a parameter from a program object
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE.
///
///
///
///
/// Returns the requested object parameter.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramivARB")]
public static
unsafe void GetProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramivARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")]
public static
void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")]
public static
void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] out Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")]
public static
unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")]
public static
void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")]
public static
void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] out Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")]
public static
unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")]
public static
void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")]
public static
void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")]
public static
unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")]
public static
void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")]
public static
void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")]
public static
unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramStringARB")]
public static
void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] IntPtr @string)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (IntPtr)@string);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramStringARB")]
public static
void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [InAttribute, OutAttribute] T2[] @string)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned);
try
{
Delegates.glGetProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (IntPtr)@string_ptr.AddrOfPinnedObject());
}
finally
{
@string_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramStringARB")]
public static
void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [InAttribute, OutAttribute] T2[,] @string)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned);
try
{
Delegates.glGetProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (IntPtr)@string_ptr.AddrOfPinnedObject());
}
finally
{
@string_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramStringARB")]
public static
void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [InAttribute, OutAttribute] T2[,,] @string)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned);
try
{
Delegates.glGetProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (IntPtr)@string_ptr.AddrOfPinnedObject());
}
finally
{
@string_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramStringARB")]
public static
void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [InAttribute, OutAttribute] ref T2 @string)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned);
try
{
Delegates.glGetProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (IntPtr)@string_ptr.AddrOfPinnedObject());
@string = (T2)@string_ptr.Target;
}
finally
{
@string_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryivARB")]
public static
void GetQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetQueryivARB((OpenTK.Graphics.OpenGL.ArbOcclusionQuery)target, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryivARB")]
public static
void GetQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetQueryivARB((OpenTK.Graphics.OpenGL.ArbOcclusionQuery)target, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryivARB")]
public static
unsafe void GetQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetQueryivARB((OpenTK.Graphics.OpenGL.ArbOcclusionQuery)target, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")]
public static
void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetQueryObjectivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")]
public static
void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetQueryObjectivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")]
public static
unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetQueryObjectivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")]
public static
void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetQueryObjectivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")]
public static
void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetQueryObjectivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")]
public static
unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetQueryObjectivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectuivARB")]
public static
void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] UInt32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* @params_ptr = @params)
{
Delegates.glGetQueryObjectuivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (UInt32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectuivARB")]
public static
void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] out UInt32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* @params_ptr = &@params)
{
Delegates.glGetQueryObjectuivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (UInt32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Return parameters of a query object
///
///
///
/// Specifies the name of a query object.
///
///
///
///
/// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectuivARB")]
public static
unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] UInt32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetQueryObjectuivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (UInt32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the source code string from a shader object
///
///
///
/// Specifies the shader object to be queried.
///
///
///
///
/// Specifies the size of the character buffer for storing the returned source code string.
///
///
///
///
/// Returns the length of the string returned in source (excluding the null terminator).
///
///
///
///
/// Specifies an array of characters that is used to return the source code string.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetShaderSourceARB")]
public static
void GetShaderSource(Int32 obj, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetShaderSourceARB((UInt32)obj, (Int32)maxLength, (Int32*)length_ptr, (StringBuilder)source);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the source code string from a shader object
///
///
///
/// Specifies the shader object to be queried.
///
///
///
///
/// Specifies the size of the character buffer for storing the returned source code string.
///
///
///
///
/// Returns the length of the string returned in source (excluding the null terminator).
///
///
///
///
/// Specifies an array of characters that is used to return the source code string.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetShaderSourceARB")]
public static
unsafe void GetShaderSource(Int32 obj, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetShaderSourceARB((UInt32)obj, (Int32)maxLength, (Int32*)length, (StringBuilder)source);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the source code string from a shader object
///
///
///
/// Specifies the shader object to be queried.
///
///
///
///
/// Specifies the size of the character buffer for storing the returned source code string.
///
///
///
///
/// Returns the length of the string returned in source (excluding the null terminator).
///
///
///
///
/// Specifies an array of characters that is used to return the source code string.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetShaderSourceARB")]
public static
void GetShaderSource(UInt32 obj, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glGetShaderSourceARB((UInt32)obj, (Int32)maxLength, (Int32*)length_ptr, (StringBuilder)source);
length = *length_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the source code string from a shader object
///
///
///
/// Specifies the shader object to be queried.
///
///
///
///
/// Specifies the size of the character buffer for storing the returned source code string.
///
///
///
///
/// Returns the length of the string returned in source (excluding the null terminator).
///
///
///
///
/// Specifies an array of characters that is used to return the source code string.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetShaderSourceARB")]
public static
unsafe void GetShaderSource(UInt32 obj, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetShaderSourceARB((UInt32)obj, (Int32)maxLength, (Int32*)length, (StringBuilder)source);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")]
public static
void GetUniform(Int32 programObj, Int32 location, [OutAttribute] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")]
public static
void GetUniform(Int32 programObj, Int32 location, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")]
public static
unsafe void GetUniform(Int32 programObj, Int32 location, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")]
public static
void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")]
public static
void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")]
public static
unsafe void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")]
public static
void GetUniform(Int32 programObj, Int32 location, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")]
public static
void GetUniform(Int32 programObj, Int32 location, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")]
public static
unsafe void GetUniform(Int32 programObj, Int32 location, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")]
public static
void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")]
public static
void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the value of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Specifies the location of the uniform variable to be queried.
///
///
///
///
/// Returns the value of the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")]
public static
unsafe void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the location of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Points to a null terminated string containing the name of the uniform variable whose location is to be queried.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformLocationARB")]
public static
Int32 GetUniformLocation(Int32 programObj, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetUniformLocationARB((UInt32)programObj, (String)name);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Returns the location of a uniform variable
///
///
///
/// Specifies the program object to be queried.
///
///
///
///
/// Points to a null terminated string containing the name of the uniform variable whose location is to be queried.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformLocationARB")]
public static
Int32 GetUniformLocation(UInt32 programObj, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGetUniformLocationARB((UInt32)programObj, (String)name);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")]
public static
void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glGetVertexAttribdvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")]
public static
void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glGetVertexAttribdvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Double*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")]
public static
unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribdvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Double*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")]
public static
void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glGetVertexAttribdvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")]
public static
void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glGetVertexAttribdvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Double*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")]
public static
unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribdvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Double*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")]
public static
void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetVertexAttribfvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")]
public static
void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetVertexAttribfvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")]
public static
unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribfvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")]
public static
void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetVertexAttribfvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")]
public static
void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetVertexAttribfvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")]
public static
unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribfvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")]
public static
void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetVertexAttribivARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")]
public static
void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetVertexAttribivARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")]
public static
unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribivARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")]
public static
void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetVertexAttribivARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")]
public static
void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetVertexAttribivARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Return a generic vertex attribute parameter
///
///
///
/// Specifies the generic vertex attribute parameter to be queried.
///
///
///
///
/// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB.
///
///
///
///
/// Returns the requested data.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")]
public static
unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribivARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")]
public static
void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [OutAttribute] IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")]
public static
void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")]
public static
void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")]
public static
void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[,,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")]
public static
void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] ref T2 pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
pointer = (T2)pointer_ptr.Target;
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")]
public static
void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [OutAttribute] IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")]
public static
void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")]
public static
void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")]
public static
void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[,,] pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")]
public static
void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] ref T2 pointer)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject());
pointer = (T2)pointer_ptr.Target;
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Determine if a name corresponds to a buffer object
///
///
///
/// Specifies a value that may be the name of a buffer object.
///
///
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glIsBufferARB")]
public static
bool IsBuffer(Int32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsBufferARB((UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Determine if a name corresponds to a buffer object
///
///
///
/// Specifies a value that may be the name of a buffer object.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glIsBufferARB")]
public static
bool IsBuffer(UInt32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsBufferARB((UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: ARB_shading_language_include]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glIsNamedStringARB")]
public static
bool IsNamedString(Int32 namelen, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsNamedStringARB((Int32)namelen, (String)name);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Determines if a name corresponds to a program object
///
///
///
/// Specifies a potential program object.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glIsProgramARB")]
public static
bool IsProgram(Int32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsProgramARB((UInt32)program);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Determines if a name corresponds to a program object
///
///
///
/// Specifies a potential program object.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glIsProgramARB")]
public static
bool IsProgram(UInt32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsProgramARB((UInt32)program);
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Determine if a name corresponds to a query object
///
///
///
/// Specifies a value that may be the name of a query object.
///
///
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glIsQueryARB")]
public static
bool IsQuery(Int32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsQueryARB((UInt32)id);
#if DEBUG
}
#endif
}
/// [requires: ARB_occlusion_query]
/// Determine if a name corresponds to a query object
///
///
///
/// Specifies a value that may be the name of a query object.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glIsQueryARB")]
public static
bool IsQuery(UInt32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsQueryARB((UInt32)id);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Links a program object
///
///
///
/// Specifies the handle of the program object to be linked.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glLinkProgramARB")]
public static
void LinkProgram(Int32 programObj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLinkProgramARB((UInt32)programObj);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Links a program object
///
///
///
/// Specifies the handle of the program object to be linked.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glLinkProgramARB")]
public static
void LinkProgram(UInt32 programObj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLinkProgramARB((UInt32)programObj);
#if DEBUG
}
#endif
}
/// [requires: ARB_transpose_matrix]
/// Replace the current matrix with the specified row-major ordered matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix.
///
///
[AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixdARB")]
public static
void LoadTransposeMatrix(Double[] m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* m_ptr = m)
{
Delegates.glLoadTransposeMatrixdARB((Double*)m_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_transpose_matrix]
/// Replace the current matrix with the specified row-major ordered matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix.
///
///
[AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixdARB")]
public static
void LoadTransposeMatrix(ref Double m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* m_ptr = &m)
{
Delegates.glLoadTransposeMatrixdARB((Double*)m_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_transpose_matrix]
/// Replace the current matrix with the specified row-major ordered matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixdARB")]
public static
unsafe void LoadTransposeMatrix(Double* m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLoadTransposeMatrixdARB((Double*)m);
#if DEBUG
}
#endif
}
/// [requires: ARB_transpose_matrix]
/// Replace the current matrix with the specified row-major ordered matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix.
///
///
[AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixfARB")]
public static
void LoadTransposeMatrix(Single[] m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* m_ptr = m)
{
Delegates.glLoadTransposeMatrixfARB((Single*)m_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_transpose_matrix]
/// Replace the current matrix with the specified row-major ordered matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix.
///
///
[AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixfARB")]
public static
void LoadTransposeMatrix(ref Single m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* m_ptr = &m)
{
Delegates.glLoadTransposeMatrixfARB((Single*)m_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_transpose_matrix]
/// Replace the current matrix with the specified row-major ordered matrix
///
///
///
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixfARB")]
public static
unsafe void LoadTransposeMatrix(Single* m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glLoadTransposeMatrixfARB((Single*)m);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
/// Map a buffer object's data store
///
///
///
/// Specifies the target buffer object being mapped. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be GL_READ_ONLY, GL_WRITE_ONLY, or GL_READ_WRITE.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glMapBufferARB")]
public static
unsafe IntPtr MapBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexBufferObject access)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glMapBufferARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexBufferObject)access);
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexPointerARB")]
public static
void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMatrixIndexPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbMatrixPalette)type, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexPointerARB")]
public static
void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glMatrixIndexPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbMatrixPalette)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexPointerARB")]
public static
void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glMatrixIndexPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbMatrixPalette)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexPointerARB")]
public static
void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glMatrixIndexPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbMatrixPalette)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexPointerARB")]
public static
void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glMatrixIndexPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbMatrixPalette)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
pointer = (T3)pointer_ptr.Target;
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexubvARB")]
public static
void MatrixIndex(Int32 size, Byte[] indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* indices_ptr = indices)
{
Delegates.glMatrixIndexubvARB((Int32)size, (Byte*)indices_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexubvARB")]
public static
void MatrixIndex(Int32 size, ref Byte indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* indices_ptr = &indices)
{
Delegates.glMatrixIndexubvARB((Int32)size, (Byte*)indices_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexubvARB")]
public static
unsafe void MatrixIndex(Int32 size, Byte* indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMatrixIndexubvARB((Int32)size, (Byte*)indices);
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")]
public static
void MatrixIndex(Int32 size, Int32[] indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* indices_ptr = indices)
{
Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")]
public static
void MatrixIndex(Int32 size, ref Int32 indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* indices_ptr = &indices)
{
Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")]
public static
unsafe void MatrixIndex(Int32 size, Int32* indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices);
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")]
public static
void MatrixIndex(Int32 size, UInt32[] indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* indices_ptr = indices)
{
Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")]
public static
void MatrixIndex(Int32 size, ref UInt32 indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* indices_ptr = &indices)
{
Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")]
public static
unsafe void MatrixIndex(Int32 size, UInt32* indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices);
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")]
public static
void MatrixIndex(Int32 size, Int16[] indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* indices_ptr = indices)
{
Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")]
public static
void MatrixIndex(Int32 size, ref Int16 indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* indices_ptr = &indices)
{
Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")]
public static
unsafe void MatrixIndex(Int32 size, Int16* indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices);
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")]
public static
void MatrixIndex(Int32 size, UInt16[] indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* indices_ptr = indices)
{
Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")]
public static
void MatrixIndex(Int32 size, ref UInt16 indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* indices_ptr = &indices)
{
Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_matrix_palette]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")]
public static
unsafe void MatrixIndex(Int32 size, UInt16* indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices);
#if DEBUG
}
#endif
}
/// [requires: ARB_sample_shading]
[AutoGenerated(Category = "ARB_sample_shading", Version = "1.2", EntryPoint = "glMinSampleShadingARB")]
public static
void MinSampleShading(Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMinSampleShadingARB((Single)value);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1dARB")]
public static
void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Double s)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord1dARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double)s);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1dvARB")]
public static
unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord1dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1fARB")]
public static
void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Single s)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord1fARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single)s);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1fvARB")]
public static
unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord1fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1iARB")]
public static
void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord1iARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32)s);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1ivARB")]
public static
unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord1ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1sARB")]
public static
void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord1sARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16)s);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1svARB")]
public static
unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord1svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2dARB")]
public static
void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord2dARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double)s, (Double)t);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2dvARB")]
public static
void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glMultiTexCoord2dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2dvARB")]
public static
void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glMultiTexCoord2dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2dvARB")]
public static
unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord2dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2fARB")]
public static
void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord2fARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single)s, (Single)t);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2fvARB")]
public static
void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glMultiTexCoord2fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2fvARB")]
public static
void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glMultiTexCoord2fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2fvARB")]
public static
unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord2fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2iARB")]
public static
void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord2iARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32)s, (Int32)t);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2ivARB")]
public static
void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glMultiTexCoord2ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2ivARB")]
public static
void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glMultiTexCoord2ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2ivARB")]
public static
unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord2ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2sARB")]
public static
void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord2sARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16)s, (Int16)t);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2svARB")]
public static
void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glMultiTexCoord2svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2svARB")]
public static
void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glMultiTexCoord2svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2svARB")]
public static
unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord2svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3dARB")]
public static
void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t, Double r)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord3dARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double)s, (Double)t, (Double)r);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3dvARB")]
public static
void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glMultiTexCoord3dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3dvARB")]
public static
void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glMultiTexCoord3dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3dvARB")]
public static
unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord3dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3fARB")]
public static
void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t, Single r)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord3fARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single)s, (Single)t, (Single)r);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3fvARB")]
public static
void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glMultiTexCoord3fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3fvARB")]
public static
void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glMultiTexCoord3fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3fvARB")]
public static
unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord3fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3iARB")]
public static
void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t, Int32 r)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord3iARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32)s, (Int32)t, (Int32)r);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3ivARB")]
public static
void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glMultiTexCoord3ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3ivARB")]
public static
void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glMultiTexCoord3ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3ivARB")]
public static
unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord3ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3sARB")]
public static
void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t, Int16 r)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord3sARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16)s, (Int16)t, (Int16)r);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3svARB")]
public static
void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glMultiTexCoord3svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3svARB")]
public static
void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glMultiTexCoord3svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3svARB")]
public static
unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord3svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4dARB")]
public static
void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t, Double r, Double q)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord4dARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double)s, (Double)t, (Double)r, (Double)q);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4dvARB")]
public static
void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glMultiTexCoord4dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4dvARB")]
public static
void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glMultiTexCoord4dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4dvARB")]
public static
unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord4dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4fARB")]
public static
void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t, Single r, Single q)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord4fARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single)s, (Single)t, (Single)r, (Single)q);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4fvARB")]
public static
void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glMultiTexCoord4fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4fvARB")]
public static
void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glMultiTexCoord4fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4fvARB")]
public static
unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord4fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4iARB")]
public static
void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t, Int32 r, Int32 q)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord4iARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32)s, (Int32)t, (Int32)r, (Int32)q);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4ivARB")]
public static
void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glMultiTexCoord4ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4ivARB")]
public static
void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glMultiTexCoord4ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4ivARB")]
public static
unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord4ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4sARB")]
public static
void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t, Int16 r, Int16 q)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord4sARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16)s, (Int16)t, (Int16)r, (Int16)q);
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4svARB")]
public static
void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glMultiTexCoord4svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4svARB")]
public static
void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glMultiTexCoord4svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multitexture]
/// Set the current texture coordinates
///
///
///
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
///
///
///
///
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4svARB")]
public static
unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultiTexCoord4svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_transpose_matrix]
/// Multiply the current matrix with the specified row-major ordered matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix.
///
///
[AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixdARB")]
public static
void MultTransposeMatrix(Double[] m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* m_ptr = m)
{
Delegates.glMultTransposeMatrixdARB((Double*)m_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_transpose_matrix]
/// Multiply the current matrix with the specified row-major ordered matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix.
///
///
[AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixdARB")]
public static
void MultTransposeMatrix(ref Double m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* m_ptr = &m)
{
Delegates.glMultTransposeMatrixdARB((Double*)m_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_transpose_matrix]
/// Multiply the current matrix with the specified row-major ordered matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixdARB")]
public static
unsafe void MultTransposeMatrix(Double* m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultTransposeMatrixdARB((Double*)m);
#if DEBUG
}
#endif
}
/// [requires: ARB_transpose_matrix]
/// Multiply the current matrix with the specified row-major ordered matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix.
///
///
[AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixfARB")]
public static
void MultTransposeMatrix(Single[] m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* m_ptr = m)
{
Delegates.glMultTransposeMatrixfARB((Single*)m_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_transpose_matrix]
/// Multiply the current matrix with the specified row-major ordered matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix.
///
///
[AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixfARB")]
public static
void MultTransposeMatrix(ref Single m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* m_ptr = &m)
{
Delegates.glMultTransposeMatrixfARB((Single*)m_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_transpose_matrix]
/// Multiply the current matrix with the specified row-major ordered matrix
///
///
///
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixfARB")]
public static
unsafe void MultTransposeMatrix(Single* m)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glMultTransposeMatrixfARB((Single*)m);
#if DEBUG
}
#endif
}
/// [requires: ARB_shading_language_include]
[AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glNamedStringARB")]
public static
void NamedString(OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude type, Int32 namelen, String name, Int32 stringlen, String @string)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNamedStringARB((OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude)type, (Int32)namelen, (String)name, (Int32)stringlen, (String)@string);
#if DEBUG
}
#endif
}
/// [requires: ARB_point_parameters]
/// Specify point parameters
///
///
///
/// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[AutoGenerated(Category = "ARB_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfARB")]
public static
void PointParameter(OpenTK.Graphics.OpenGL.ArbPointParameters pname, Single param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPointParameterfARB((OpenTK.Graphics.OpenGL.ArbPointParameters)pname, (Single)param);
#if DEBUG
}
#endif
}
/// [requires: ARB_point_parameters]
/// Specify point parameters
///
///
///
/// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[AutoGenerated(Category = "ARB_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfvARB")]
public static
void PointParameter(OpenTK.Graphics.OpenGL.ArbPointParameters pname, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glPointParameterfvARB((OpenTK.Graphics.OpenGL.ArbPointParameters)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_point_parameters]
/// Specify point parameters
///
///
///
/// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted.
///
///
///
///
/// Specifies the value that pname will be set to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfvARB")]
public static
unsafe void PointParameter(OpenTK.Graphics.OpenGL.ArbPointParameters pname, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPointParameterfvARB((OpenTK.Graphics.OpenGL.ArbPointParameters)pname, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dARB")]
public static
void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double x, Double y, Double z, Double w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramEnvParameter4dARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dARB")]
public static
void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double x, Double y, Double z, Double w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramEnvParameter4dARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")]
public static
void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glProgramEnvParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")]
public static
void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, ref Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glProgramEnvParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")]
public static
unsafe void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramEnvParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")]
public static
void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glProgramEnvParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")]
public static
void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, ref Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glProgramEnvParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")]
public static
unsafe void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramEnvParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fARB")]
public static
void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single x, Single y, Single z, Single w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramEnvParameter4fARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fARB")]
public static
void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single x, Single y, Single z, Single w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramEnvParameter4fARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")]
public static
void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glProgramEnvParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")]
public static
void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glProgramEnvParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")]
public static
unsafe void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramEnvParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")]
public static
void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glProgramEnvParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")]
public static
void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glProgramEnvParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")]
public static
unsafe void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramEnvParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dARB")]
public static
void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double x, Double y, Double z, Double w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramLocalParameter4dARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dARB")]
public static
void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double x, Double y, Double z, Double w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramLocalParameter4dARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")]
public static
void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glProgramLocalParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")]
public static
void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, ref Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glProgramLocalParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")]
public static
unsafe void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramLocalParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")]
public static
void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = @params)
{
Delegates.glProgramLocalParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")]
public static
void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, ref Double @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* @params_ptr = &@params)
{
Delegates.glProgramLocalParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")]
public static
unsafe void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramLocalParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fARB")]
public static
void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single x, Single y, Single z, Single w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramLocalParameter4fARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fARB")]
public static
void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single x, Single y, Single z, Single w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramLocalParameter4fARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")]
public static
void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glProgramLocalParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")]
public static
void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glProgramLocalParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")]
public static
unsafe void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramLocalParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")]
public static
void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glProgramLocalParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")]
public static
void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glProgramLocalParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")]
public static
unsafe void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramLocalParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ARB_geometry_shader4]
/// Specify a parameter for a program object
///
///
///
/// Specifies the name of a program object whose parameter to modify.
///
///
///
///
/// Specifies the name of the parameter to modify.
///
///
///
///
/// Specifies the new value of the parameter specified by pname for program.
///
///
[AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glProgramParameteriARB")]
public static
void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramParameteriARB((UInt32)program, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Int32)value);
#if DEBUG
}
#endif
}
/// [requires: ARB_geometry_shader4]
/// Specify a parameter for a program object
///
///
///
/// Specifies the name of a program object whose parameter to modify.
///
///
///
///
/// Specifies the name of the parameter to modify.
///
///
///
///
/// Specifies the new value of the parameter specified by pname for program.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glProgramParameteriARB")]
public static
void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramParameteriARB((UInt32)program, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Int32)value);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramStringARB")]
public static
void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, IntPtr @string)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexProgram)format, (Int32)len, (IntPtr)@string);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramStringARB")]
public static
void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [InAttribute, OutAttribute] T3[] @string)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned);
try
{
Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexProgram)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject());
}
finally
{
@string_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramStringARB")]
public static
void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [InAttribute, OutAttribute] T3[,] @string)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned);
try
{
Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexProgram)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject());
}
finally
{
@string_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramStringARB")]
public static
void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [InAttribute, OutAttribute] T3[,,] @string)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned);
try
{
Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexProgram)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject());
}
finally
{
@string_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramStringARB")]
public static
void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [InAttribute, OutAttribute] ref T3 @string)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned);
try
{
Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexProgram)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject());
@string = (T3)@string_ptr.Target;
}
finally
{
@string_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glReadnPixelsARB")]
public static
void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glReadnPixelsARB((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glReadnPixelsARB")]
public static
void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[] data)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glReadnPixelsARB((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glReadnPixelsARB")]
public static
void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[,] data)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glReadnPixelsARB((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glReadnPixelsARB")]
public static
void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[,,] data)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glReadnPixelsARB((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_robustness]
[AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glReadnPixelsARB")]
public static
void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T7 data)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glReadnPixelsARB((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T7)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_multisample]
/// Specify multisample coverage parameters
///
///
///
/// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0.
///
///
///
///
/// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE.
///
///
[AutoGenerated(Category = "ARB_multisample", Version = "1.2", EntryPoint = "glSampleCoverageARB")]
public static
void SampleCoverage(Single value, bool invert)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSampleCoverageARB((Single)value, (bool)invert);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Replaces the source code in a shader object
///
///
///
/// Specifies the handle of the shader object whose source code is to be replaced.
///
///
///
///
/// Specifies the number of elements in the string and length arrays.
///
///
///
///
/// Specifies an array of pointers to strings containing the source code to be loaded into the shader.
///
///
///
///
/// Specifies an array of string lengths.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glShaderSourceARB")]
public static
void ShaderSource(Int32 shaderObj, Int32 count, String[] @string, ref Int32 length)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glShaderSourceARB((UInt32)shaderObj, (Int32)count, (String[])@string, (Int32*)length_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Replaces the source code in a shader object
///
///
///
/// Specifies the handle of the shader object whose source code is to be replaced.
///
///
///
///
/// Specifies the number of elements in the string and length arrays.
///
///
///
///
/// Specifies an array of pointers to strings containing the source code to be loaded into the shader.
///
///
///
///
/// Specifies an array of string lengths.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glShaderSourceARB")]
public static
unsafe void ShaderSource(Int32 shaderObj, Int32 count, String[] @string, Int32* length)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glShaderSourceARB((UInt32)shaderObj, (Int32)count, (String[])@string, (Int32*)length);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Replaces the source code in a shader object
///
///
///
/// Specifies the handle of the shader object whose source code is to be replaced.
///
///
///
///
/// Specifies the number of elements in the string and length arrays.
///
///
///
///
/// Specifies an array of pointers to strings containing the source code to be loaded into the shader.
///
///
///
///
/// Specifies an array of string lengths.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glShaderSourceARB")]
public static
void ShaderSource(UInt32 shaderObj, Int32 count, String[] @string, ref Int32 length)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* length_ptr = &length)
{
Delegates.glShaderSourceARB((UInt32)shaderObj, (Int32)count, (String[])@string, (Int32*)length_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Replaces the source code in a shader object
///
///
///
/// Specifies the handle of the shader object whose source code is to be replaced.
///
///
///
///
/// Specifies the number of elements in the string and length arrays.
///
///
///
///
/// Specifies an array of pointers to strings containing the source code to be loaded into the shader.
///
///
///
///
/// Specifies an array of string lengths.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glShaderSourceARB")]
public static
unsafe void ShaderSource(UInt32 shaderObj, Int32 count, String[] @string, Int32* length)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glShaderSourceARB((UInt32)shaderObj, (Int32)count, (String[])@string, (Int32*)length);
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_buffer_object]
/// Attach the storage for a buffer object to the active buffer texture
///
///
///
/// Specifies the target of the operation and must be GL_TEXTURE_BUFFER.
///
///
///
///
/// Specifies the internal format of the data in the store belonging to buffer.
///
///
///
///
/// Specifies the name of the buffer object whose storage to attach to the active buffer texture.
///
///
[AutoGenerated(Category = "ARB_texture_buffer_object", Version = "3.0", EntryPoint = "glTexBufferARB")]
public static
void TexBuffer(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ArbTextureBufferObject internalformat, Int32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexBufferARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.ArbTextureBufferObject)internalformat, (UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: ARB_texture_buffer_object]
/// Attach the storage for a buffer object to the active buffer texture
///
///
///
/// Specifies the target of the operation and must be GL_TEXTURE_BUFFER.
///
///
///
///
/// Specifies the internal format of the data in the store belonging to buffer.
///
///
///
///
/// Specifies the name of the buffer object whose storage to attach to the active buffer texture.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_texture_buffer_object", Version = "3.0", EntryPoint = "glTexBufferARB")]
public static
void TexBuffer(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ArbTextureBufferObject internalformat, UInt32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexBufferARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.ArbTextureBufferObject)internalformat, (UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1fARB")]
public static
void Uniform1(Int32 location, Single v0)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform1fARB((Int32)location, (Single)v0);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1fvARB")]
public static
void Uniform1(Int32 location, Int32 count, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniform1fvARB((Int32)location, (Int32)count, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1fvARB")]
public static
void Uniform1(Int32 location, Int32 count, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniform1fvARB((Int32)location, (Int32)count, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1fvARB")]
public static
unsafe void Uniform1(Int32 location, Int32 count, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform1fvARB((Int32)location, (Int32)count, (Single*)value);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1iARB")]
public static
void Uniform1(Int32 location, Int32 v0)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform1iARB((Int32)location, (Int32)v0);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1ivARB")]
public static
void Uniform1(Int32 location, Int32 count, Int32[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = value)
{
Delegates.glUniform1ivARB((Int32)location, (Int32)count, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1ivARB")]
public static
void Uniform1(Int32 location, Int32 count, ref Int32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = &value)
{
Delegates.glUniform1ivARB((Int32)location, (Int32)count, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1ivARB")]
public static
unsafe void Uniform1(Int32 location, Int32 count, Int32* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform1ivARB((Int32)location, (Int32)count, (Int32*)value);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2fARB")]
public static
void Uniform2(Int32 location, Single v0, Single v1)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform2fARB((Int32)location, (Single)v0, (Single)v1);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2fvARB")]
public static
void Uniform2(Int32 location, Int32 count, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniform2fvARB((Int32)location, (Int32)count, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2fvARB")]
public static
void Uniform2(Int32 location, Int32 count, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniform2fvARB((Int32)location, (Int32)count, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2fvARB")]
public static
unsafe void Uniform2(Int32 location, Int32 count, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform2fvARB((Int32)location, (Int32)count, (Single*)value);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2iARB")]
public static
void Uniform2(Int32 location, Int32 v0, Int32 v1)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform2iARB((Int32)location, (Int32)v0, (Int32)v1);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2ivARB")]
public static
void Uniform2(Int32 location, Int32 count, Int32[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = value)
{
Delegates.glUniform2ivARB((Int32)location, (Int32)count, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2ivARB")]
public static
unsafe void Uniform2(Int32 location, Int32 count, Int32* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform2ivARB((Int32)location, (Int32)count, (Int32*)value);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3fARB")]
public static
void Uniform3(Int32 location, Single v0, Single v1, Single v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform3fARB((Int32)location, (Single)v0, (Single)v1, (Single)v2);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3fvARB")]
public static
void Uniform3(Int32 location, Int32 count, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniform3fvARB((Int32)location, (Int32)count, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3fvARB")]
public static
void Uniform3(Int32 location, Int32 count, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniform3fvARB((Int32)location, (Int32)count, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3fvARB")]
public static
unsafe void Uniform3(Int32 location, Int32 count, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform3fvARB((Int32)location, (Int32)count, (Single*)value);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3iARB")]
public static
void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform3iARB((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3ivARB")]
public static
void Uniform3(Int32 location, Int32 count, Int32[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = value)
{
Delegates.glUniform3ivARB((Int32)location, (Int32)count, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3ivARB")]
public static
void Uniform3(Int32 location, Int32 count, ref Int32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = &value)
{
Delegates.glUniform3ivARB((Int32)location, (Int32)count, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3ivARB")]
public static
unsafe void Uniform3(Int32 location, Int32 count, Int32* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform3ivARB((Int32)location, (Int32)count, (Int32*)value);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4fARB")]
public static
void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform4fARB((Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4fvARB")]
public static
void Uniform4(Int32 location, Int32 count, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniform4fvARB((Int32)location, (Int32)count, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4fvARB")]
public static
void Uniform4(Int32 location, Int32 count, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniform4fvARB((Int32)location, (Int32)count, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4fvARB")]
public static
unsafe void Uniform4(Int32 location, Int32 count, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform4fvARB((Int32)location, (Int32)count, (Single*)value);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4iARB")]
public static
void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform4iARB((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4ivARB")]
public static
void Uniform4(Int32 location, Int32 count, Int32[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = value)
{
Delegates.glUniform4ivARB((Int32)location, (Int32)count, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4ivARB")]
public static
void Uniform4(Int32 location, Int32 count, ref Int32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = &value)
{
Delegates.glUniform4ivARB((Int32)location, (Int32)count, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Specify the value of a uniform variable for the current program object
///
///
///
/// Specifies the location of the uniform variable to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified uniform variable.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4ivARB")]
public static
unsafe void Uniform4(Int32 location, Int32 count, Int32* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniform4ivARB((Int32)location, (Int32)count, (Int32*)value);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix2fvARB")]
public static
void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniformMatrix2fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix2fvARB")]
public static
void UniformMatrix2(Int32 location, Int32 count, bool transpose, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniformMatrix2fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix2fvARB")]
public static
unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniformMatrix2fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix3fvARB")]
public static
void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniformMatrix3fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix3fvARB")]
public static
void UniformMatrix3(Int32 location, Int32 count, bool transpose, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniformMatrix3fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix3fvARB")]
public static
unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniformMatrix3fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix4fvARB")]
public static
void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glUniformMatrix4fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix4fvARB")]
public static
void UniformMatrix4(Int32 location, Int32 count, bool transpose, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glUniformMatrix4fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix4fvARB")]
public static
unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUniformMatrix4fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_buffer_object]
[AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glUnmapBufferARB")]
public static
bool UnmapBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glUnmapBufferARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUseProgramObjectARB")]
public static
void UseProgramObject(Int32 programObj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUseProgramObjectARB((UInt32)programObj);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUseProgramObjectARB")]
public static
void UseProgramObject(UInt32 programObj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUseProgramObjectARB((UInt32)programObj);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Validates a program object
///
///
///
/// Specifies the handle of the program object to be validated.
///
///
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glValidateProgramARB")]
public static
void ValidateProgram(Int32 programObj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glValidateProgramARB((UInt32)programObj);
#if DEBUG
}
#endif
}
/// [requires: ARB_shader_objects]
/// Validates a program object
///
///
///
/// Specifies the handle of the program object to be validated.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glValidateProgramARB")]
public static
void ValidateProgram(UInt32 programObj)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glValidateProgramARB((UInt32)programObj);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1dARB")]
public static
void VertexAttrib1(Int32 index, Double x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1dARB((UInt32)index, (Double)x);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1dARB")]
public static
void VertexAttrib1(UInt32 index, Double x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1dARB((UInt32)index, (Double)x);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1dvARB")]
public static
unsafe void VertexAttrib1(Int32 index, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1dvARB((UInt32)index, (Double*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1dvARB")]
public static
unsafe void VertexAttrib1(UInt32 index, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1dvARB((UInt32)index, (Double*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1fARB")]
public static
void VertexAttrib1(Int32 index, Single x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1fARB((UInt32)index, (Single)x);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1fARB")]
public static
void VertexAttrib1(UInt32 index, Single x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1fARB((UInt32)index, (Single)x);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1fvARB")]
public static
unsafe void VertexAttrib1(Int32 index, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1fvARB((UInt32)index, (Single*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1fvARB")]
public static
unsafe void VertexAttrib1(UInt32 index, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1fvARB((UInt32)index, (Single*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1sARB")]
public static
void VertexAttrib1(Int32 index, Int16 x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1sARB((UInt32)index, (Int16)x);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1sARB")]
public static
void VertexAttrib1(UInt32 index, Int16 x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1sARB((UInt32)index, (Int16)x);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1svARB")]
public static
unsafe void VertexAttrib1(Int32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1svARB((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1svARB")]
public static
unsafe void VertexAttrib1(UInt32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib1svARB((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dARB")]
public static
void VertexAttrib2(Int32 index, Double x, Double y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2dARB((UInt32)index, (Double)x, (Double)y);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dARB")]
public static
void VertexAttrib2(UInt32 index, Double x, Double y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2dARB((UInt32)index, (Double)x, (Double)y);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")]
public static
void VertexAttrib2(Int32 index, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")]
public static
void VertexAttrib2(Int32 index, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")]
public static
unsafe void VertexAttrib2(Int32 index, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")]
public static
void VertexAttrib2(UInt32 index, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")]
public static
void VertexAttrib2(UInt32 index, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")]
public static
unsafe void VertexAttrib2(UInt32 index, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fARB")]
public static
void VertexAttrib2(Int32 index, Single x, Single y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2fARB((UInt32)index, (Single)x, (Single)y);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fARB")]
public static
void VertexAttrib2(UInt32 index, Single x, Single y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2fARB((UInt32)index, (Single)x, (Single)y);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")]
public static
void VertexAttrib2(Int32 index, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")]
public static
void VertexAttrib2(Int32 index, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")]
public static
unsafe void VertexAttrib2(Int32 index, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")]
public static
void VertexAttrib2(UInt32 index, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")]
public static
void VertexAttrib2(UInt32 index, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")]
public static
unsafe void VertexAttrib2(UInt32 index, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2sARB")]
public static
void VertexAttrib2(Int32 index, Int16 x, Int16 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2sARB((UInt32)index, (Int16)x, (Int16)y);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2sARB")]
public static
void VertexAttrib2(UInt32 index, Int16 x, Int16 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2sARB((UInt32)index, (Int16)x, (Int16)y);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")]
public static
void VertexAttrib2(Int32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")]
public static
void VertexAttrib2(Int32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")]
public static
unsafe void VertexAttrib2(Int32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")]
public static
void VertexAttrib2(UInt32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")]
public static
void VertexAttrib2(UInt32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")]
public static
unsafe void VertexAttrib2(UInt32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dARB")]
public static
void VertexAttrib3(Int32 index, Double x, Double y, Double z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3dARB((UInt32)index, (Double)x, (Double)y, (Double)z);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dARB")]
public static
void VertexAttrib3(UInt32 index, Double x, Double y, Double z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3dARB((UInt32)index, (Double)x, (Double)y, (Double)z);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")]
public static
void VertexAttrib3(Int32 index, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")]
public static
void VertexAttrib3(Int32 index, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")]
public static
unsafe void VertexAttrib3(Int32 index, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")]
public static
void VertexAttrib3(UInt32 index, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")]
public static
void VertexAttrib3(UInt32 index, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")]
public static
unsafe void VertexAttrib3(UInt32 index, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fARB")]
public static
void VertexAttrib3(Int32 index, Single x, Single y, Single z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3fARB((UInt32)index, (Single)x, (Single)y, (Single)z);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fARB")]
public static
void VertexAttrib3(UInt32 index, Single x, Single y, Single z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3fARB((UInt32)index, (Single)x, (Single)y, (Single)z);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")]
public static
void VertexAttrib3(Int32 index, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")]
public static
void VertexAttrib3(Int32 index, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")]
public static
unsafe void VertexAttrib3(Int32 index, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")]
public static
void VertexAttrib3(UInt32 index, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")]
public static
void VertexAttrib3(UInt32 index, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")]
public static
unsafe void VertexAttrib3(UInt32 index, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3sARB")]
public static
void VertexAttrib3(Int32 index, Int16 x, Int16 y, Int16 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3sARB((UInt32)index, (Int16)x, (Int16)y, (Int16)z);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3sARB")]
public static
void VertexAttrib3(UInt32 index, Int16 x, Int16 y, Int16 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3sARB((UInt32)index, (Int16)x, (Int16)y, (Int16)z);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")]
public static
void VertexAttrib3(Int32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")]
public static
void VertexAttrib3(Int32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")]
public static
unsafe void VertexAttrib3(Int32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")]
public static
void VertexAttrib3(UInt32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")]
public static
void VertexAttrib3(UInt32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")]
public static
unsafe void VertexAttrib3(UInt32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4bvARB")]
public static
void VertexAttrib4(UInt32 index, SByte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = v)
{
Delegates.glVertexAttrib4bvARB((UInt32)index, (SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4bvARB")]
public static
void VertexAttrib4(UInt32 index, ref SByte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = &v)
{
Delegates.glVertexAttrib4bvARB((UInt32)index, (SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4bvARB")]
public static
unsafe void VertexAttrib4(UInt32 index, SByte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4bvARB((UInt32)index, (SByte*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dARB")]
public static
void VertexAttrib4(Int32 index, Double x, Double y, Double z, Double w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4dARB((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dARB")]
public static
void VertexAttrib4(UInt32 index, Double x, Double y, Double z, Double w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4dARB((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")]
public static
void VertexAttrib4(Int32 index, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")]
public static
void VertexAttrib4(Int32 index, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")]
public static
unsafe void VertexAttrib4(Int32 index, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")]
public static
void VertexAttrib4(UInt32 index, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")]
public static
void VertexAttrib4(UInt32 index, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")]
public static
unsafe void VertexAttrib4(UInt32 index, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fARB")]
public static
void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4fARB((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fARB")]
public static
void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4fARB((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")]
public static
void VertexAttrib4(Int32 index, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")]
public static
void VertexAttrib4(Int32 index, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")]
public static
unsafe void VertexAttrib4(Int32 index, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")]
public static
void VertexAttrib4(UInt32 index, Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")]
public static
void VertexAttrib4(UInt32 index, ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")]
public static
unsafe void VertexAttrib4(UInt32 index, Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")]
public static
void VertexAttrib4(Int32 index, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")]
public static
void VertexAttrib4(Int32 index, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")]
public static
unsafe void VertexAttrib4(Int32 index, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")]
public static
void VertexAttrib4(UInt32 index, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")]
public static
void VertexAttrib4(UInt32 index, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")]
public static
unsafe void VertexAttrib4(UInt32 index, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NbvARB")]
public static
void VertexAttrib4N(UInt32 index, SByte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = v)
{
Delegates.glVertexAttrib4NbvARB((UInt32)index, (SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NbvARB")]
public static
void VertexAttrib4N(UInt32 index, ref SByte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = &v)
{
Delegates.glVertexAttrib4NbvARB((UInt32)index, (SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NbvARB")]
public static
unsafe void VertexAttrib4N(UInt32 index, SByte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4NbvARB((UInt32)index, (SByte*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")]
public static
void VertexAttrib4N(Int32 index, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")]
public static
void VertexAttrib4N(Int32 index, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")]
public static
unsafe void VertexAttrib4N(Int32 index, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")]
public static
void VertexAttrib4N(UInt32 index, Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")]
public static
void VertexAttrib4N(UInt32 index, ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")]
public static
unsafe void VertexAttrib4N(UInt32 index, Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")]
public static
void VertexAttrib4N(Int32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")]
public static
void VertexAttrib4N(Int32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")]
public static
unsafe void VertexAttrib4N(Int32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")]
public static
void VertexAttrib4N(UInt32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")]
public static
void VertexAttrib4N(UInt32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")]
public static
unsafe void VertexAttrib4N(UInt32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubARB")]
public static
void VertexAttrib4N(Int32 index, Byte x, Byte y, Byte z, Byte w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4NubARB((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubARB")]
public static
void VertexAttrib4N(UInt32 index, Byte x, Byte y, Byte z, Byte w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4NubARB((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")]
public static
void VertexAttrib4N(Int32 index, Byte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = v)
{
Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")]
public static
void VertexAttrib4N(Int32 index, ref Byte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = &v)
{
Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")]
public static
unsafe void VertexAttrib4N(Int32 index, Byte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")]
public static
void VertexAttrib4N(UInt32 index, Byte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = v)
{
Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")]
public static
void VertexAttrib4N(UInt32 index, ref Byte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = &v)
{
Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")]
public static
unsafe void VertexAttrib4N(UInt32 index, Byte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NuivARB")]
public static
void VertexAttrib4N(UInt32 index, UInt32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = v)
{
Delegates.glVertexAttrib4NuivARB((UInt32)index, (UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NuivARB")]
public static
void VertexAttrib4N(UInt32 index, ref UInt32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = &v)
{
Delegates.glVertexAttrib4NuivARB((UInt32)index, (UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NuivARB")]
public static
unsafe void VertexAttrib4N(UInt32 index, UInt32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4NuivARB((UInt32)index, (UInt32*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NusvARB")]
public static
void VertexAttrib4N(UInt32 index, UInt16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = v)
{
Delegates.glVertexAttrib4NusvARB((UInt32)index, (UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NusvARB")]
public static
void VertexAttrib4N(UInt32 index, ref UInt16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = &v)
{
Delegates.glVertexAttrib4NusvARB((UInt32)index, (UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NusvARB")]
public static
unsafe void VertexAttrib4N(UInt32 index, UInt16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4NusvARB((UInt32)index, (UInt16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4sARB")]
public static
void VertexAttrib4(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4sARB((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4sARB")]
public static
void VertexAttrib4(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4sARB((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")]
public static
void VertexAttrib4(Int32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")]
public static
void VertexAttrib4(Int32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")]
public static
unsafe void VertexAttrib4(Int32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")]
public static
void VertexAttrib4(UInt32 index, Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")]
public static
void VertexAttrib4(UInt32 index, ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")]
public static
unsafe void VertexAttrib4(UInt32 index, Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")]
public static
void VertexAttrib4(Int32 index, Byte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = v)
{
Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")]
public static
void VertexAttrib4(Int32 index, ref Byte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = &v)
{
Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")]
public static
unsafe void VertexAttrib4(Int32 index, Byte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")]
public static
void VertexAttrib4(UInt32 index, Byte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = v)
{
Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")]
public static
void VertexAttrib4(UInt32 index, ref Byte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = &v)
{
Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")]
public static
unsafe void VertexAttrib4(UInt32 index, Byte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4uivARB")]
public static
void VertexAttrib4(UInt32 index, UInt32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = v)
{
Delegates.glVertexAttrib4uivARB((UInt32)index, (UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4uivARB")]
public static
void VertexAttrib4(UInt32 index, ref UInt32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = &v)
{
Delegates.glVertexAttrib4uivARB((UInt32)index, (UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4uivARB")]
public static
unsafe void VertexAttrib4(UInt32 index, UInt32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4uivARB((UInt32)index, (UInt32*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4usvARB")]
public static
void VertexAttrib4(UInt32 index, UInt16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = v)
{
Delegates.glVertexAttrib4usvARB((UInt32)index, (UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4usvARB")]
public static
void VertexAttrib4(UInt32 index, ref UInt16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = &v)
{
Delegates.glVertexAttrib4usvARB((UInt32)index, (UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Specifies the value of a generic vertex attribute
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the new values to be used for the specified vertex attribute.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4usvARB")]
public static
unsafe void VertexAttrib4(UInt32 index, UInt16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttrib4usvARB((UInt32)index, (UInt16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_instanced_arrays]
/// Modify the rate at which generic vertex attributes advance during instanced rendering
///
///
///
/// Specify the index of the generic vertex attribute.
///
///
///
///
/// Specify the number of instances that will pass between updates of the generic attribute at slot index.
///
///
[AutoGenerated(Category = "ARB_instanced_arrays", Version = "2.0", EntryPoint = "glVertexAttribDivisorARB")]
public static
void VertexAttribDivisor(Int32 index, Int32 divisor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribDivisorARB((UInt32)index, (UInt32)divisor);
#if DEBUG
}
#endif
}
/// [requires: ARB_instanced_arrays]
/// Modify the rate at which generic vertex attributes advance during instanced rendering
///
///
///
/// Specify the index of the generic vertex attribute.
///
///
///
///
/// Specify the number of instances that will pass between updates of the generic attribute at slot index.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_instanced_arrays", Version = "2.0", EntryPoint = "glVertexAttribDivisorARB")]
public static
void VertexAttribDivisor(UInt32 index, UInt32 divisor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribDivisorARB((UInt32)index, (UInt32)divisor);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT.
///
///
///
///
/// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")]
public static
void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT.
///
///
///
///
/// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")]
public static
void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] pointer)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT.
///
///
///
///
/// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")]
public static
void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] pointer)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT.
///
///
///
///
/// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")]
public static
void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] pointer)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT.
///
///
///
///
/// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0.
///
///
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")]
public static
void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 pointer)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
pointer = (T5)pointer_ptr.Target;
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT.
///
///
///
///
/// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")]
public static
void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT.
///
///
///
///
/// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")]
public static
void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] pointer)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT.
///
///
///
///
/// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")]
public static
void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] pointer)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT.
///
///
///
///
/// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")]
public static
void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] pointer)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_program]
/// Define an array of generic vertex attribute data
///
///
///
/// Specifies the index of the generic vertex attribute to be modified.
///
///
///
///
/// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4.
///
///
///
///
/// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT.
///
///
///
///
/// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed.
///
///
///
///
/// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")]
public static
void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 pointer)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
pointer = (T5)pointer_ptr.Target;
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glVertexBlendARB")]
public static
void VertexBlend(Int32 count)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexBlendARB((Int32)count);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightbvARB")]
public static
void Weight(Int32 size, SByte[] weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* weights_ptr = weights)
{
Delegates.glWeightbvARB((Int32)size, (SByte*)weights_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightbvARB")]
public static
void Weight(Int32 size, ref SByte weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* weights_ptr = &weights)
{
Delegates.glWeightbvARB((Int32)size, (SByte*)weights_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightbvARB")]
public static
unsafe void Weight(Int32 size, SByte* weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWeightbvARB((Int32)size, (SByte*)weights);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightdvARB")]
public static
void Weight(Int32 size, Double[] weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* weights_ptr = weights)
{
Delegates.glWeightdvARB((Int32)size, (Double*)weights_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightdvARB")]
public static
void Weight(Int32 size, ref Double weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* weights_ptr = &weights)
{
Delegates.glWeightdvARB((Int32)size, (Double*)weights_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightdvARB")]
public static
unsafe void Weight(Int32 size, Double* weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWeightdvARB((Int32)size, (Double*)weights);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightfvARB")]
public static
void Weight(Int32 size, Single[] weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* weights_ptr = weights)
{
Delegates.glWeightfvARB((Int32)size, (Single*)weights_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightfvARB")]
public static
void Weight(Int32 size, ref Single weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* weights_ptr = &weights)
{
Delegates.glWeightfvARB((Int32)size, (Single*)weights_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightfvARB")]
public static
unsafe void Weight(Int32 size, Single* weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWeightfvARB((Int32)size, (Single*)weights);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightivARB")]
public static
void Weight(Int32 size, Int32[] weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* weights_ptr = weights)
{
Delegates.glWeightivARB((Int32)size, (Int32*)weights_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightivARB")]
public static
void Weight(Int32 size, ref Int32 weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* weights_ptr = &weights)
{
Delegates.glWeightivARB((Int32)size, (Int32*)weights_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightivARB")]
public static
unsafe void Weight(Int32 size, Int32* weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWeightivARB((Int32)size, (Int32*)weights);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightPointerARB")]
public static
void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWeightPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbVertexBlend)type, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightPointerARB")]
public static
void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glWeightPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbVertexBlend)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightPointerARB")]
public static
void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glWeightPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbVertexBlend)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightPointerARB")]
public static
void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glWeightPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbVertexBlend)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightPointerARB")]
public static
void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glWeightPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbVertexBlend)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
pointer = (T3)pointer_ptr.Target;
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightsvARB")]
public static
void Weight(Int32 size, Int16[] weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* weights_ptr = weights)
{
Delegates.glWeightsvARB((Int32)size, (Int16*)weights_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightsvARB")]
public static
void Weight(Int32 size, ref Int16 weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* weights_ptr = &weights)
{
Delegates.glWeightsvARB((Int32)size, (Int16*)weights_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightsvARB")]
public static
unsafe void Weight(Int32 size, Int16* weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWeightsvARB((Int32)size, (Int16*)weights);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightubvARB")]
public static
void Weight(Int32 size, Byte[] weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* weights_ptr = weights)
{
Delegates.glWeightubvARB((Int32)size, (Byte*)weights_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightubvARB")]
public static
void Weight(Int32 size, ref Byte weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* weights_ptr = &weights)
{
Delegates.glWeightubvARB((Int32)size, (Byte*)weights_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightubvARB")]
public static
unsafe void Weight(Int32 size, Byte* weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWeightubvARB((Int32)size, (Byte*)weights);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightuivARB")]
public static
void Weight(Int32 size, UInt32[] weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* weights_ptr = weights)
{
Delegates.glWeightuivARB((Int32)size, (UInt32*)weights_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightuivARB")]
public static
void Weight(Int32 size, ref UInt32 weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* weights_ptr = &weights)
{
Delegates.glWeightuivARB((Int32)size, (UInt32*)weights_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightuivARB")]
public static
unsafe void Weight(Int32 size, UInt32* weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWeightuivARB((Int32)size, (UInt32*)weights);
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightusvARB")]
public static
void Weight(Int32 size, UInt16[] weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* weights_ptr = weights)
{
Delegates.glWeightusvARB((Int32)size, (UInt16*)weights_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightusvARB")]
public static
void Weight(Int32 size, ref UInt16 weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* weights_ptr = &weights)
{
Delegates.glWeightusvARB((Int32)size, (UInt16*)weights_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_vertex_blend]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightusvARB")]
public static
unsafe void Weight(Int32 size, UInt16* weights)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWeightusvARB((Int32)size, (UInt16*)weights);
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dARB")]
public static
void WindowPos2(Double x, Double y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos2dARB((Double)x, (Double)y);
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dvARB")]
public static
void WindowPos2(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glWindowPos2dvARB((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dvARB")]
public static
void WindowPos2(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glWindowPos2dvARB((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dvARB")]
public static
unsafe void WindowPos2(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos2dvARB((Double*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fARB")]
public static
void WindowPos2(Single x, Single y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos2fARB((Single)x, (Single)y);
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fvARB")]
public static
void WindowPos2(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glWindowPos2fvARB((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fvARB")]
public static
void WindowPos2(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glWindowPos2fvARB((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fvARB")]
public static
unsafe void WindowPos2(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos2fvARB((Single*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2iARB")]
public static
void WindowPos2(Int32 x, Int32 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos2iARB((Int32)x, (Int32)y);
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2ivARB")]
public static
void WindowPos2(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glWindowPos2ivARB((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2ivARB")]
public static
void WindowPos2(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glWindowPos2ivARB((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2ivARB")]
public static
unsafe void WindowPos2(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos2ivARB((Int32*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2sARB")]
public static
void WindowPos2(Int16 x, Int16 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos2sARB((Int16)x, (Int16)y);
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2svARB")]
public static
void WindowPos2(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glWindowPos2svARB((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2svARB")]
public static
void WindowPos2(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glWindowPos2svARB((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2svARB")]
public static
unsafe void WindowPos2(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos2svARB((Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dARB")]
public static
void WindowPos3(Double x, Double y, Double z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos3dARB((Double)x, (Double)y, (Double)z);
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dvARB")]
public static
void WindowPos3(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glWindowPos3dvARB((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dvARB")]
public static
void WindowPos3(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glWindowPos3dvARB((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dvARB")]
public static
unsafe void WindowPos3(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos3dvARB((Double*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fARB")]
public static
void WindowPos3(Single x, Single y, Single z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos3fARB((Single)x, (Single)y, (Single)z);
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fvARB")]
public static
void WindowPos3(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glWindowPos3fvARB((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fvARB")]
public static
void WindowPos3(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glWindowPos3fvARB((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fvARB")]
public static
unsafe void WindowPos3(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos3fvARB((Single*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3iARB")]
public static
void WindowPos3(Int32 x, Int32 y, Int32 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos3iARB((Int32)x, (Int32)y, (Int32)z);
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3ivARB")]
public static
void WindowPos3(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glWindowPos3ivARB((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3ivARB")]
public static
void WindowPos3(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glWindowPos3ivARB((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3ivARB")]
public static
unsafe void WindowPos3(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos3ivARB((Int32*)v);
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3sARB")]
public static
void WindowPos3(Int16 x, Int16 y, Int16 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos3sARB((Int16)x, (Int16)y, (Int16)z);
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3svARB")]
public static
void WindowPos3(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glWindowPos3svARB((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3svARB")]
public static
void WindowPos3(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glWindowPos3svARB((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ARB_window_pos]
/// Specify the raster position in window coordinates for pixel operations
///
///
///
/// Specify the , , coordinates for the raster position.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3svARB")]
public static
unsafe void WindowPos3(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glWindowPos3svARB((Int16*)v);
#if DEBUG
}
#endif
}
}
public static partial class Ati
{
/// [requires: ATI_fragment_shader]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp1ATI")]
public static
void AlphaFragmentOp1(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glAlphaFragmentOp1ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp1ATI")]
public static
void AlphaFragmentOp1(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glAlphaFragmentOp1ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp2ATI")]
public static
void AlphaFragmentOp2(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glAlphaFragmentOp2ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp2ATI")]
public static
void AlphaFragmentOp2(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glAlphaFragmentOp2ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp3ATI")]
public static
void AlphaFragmentOp3(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod, Int32 arg3, Int32 arg3Rep, Int32 arg3Mod)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glAlphaFragmentOp3ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod, (UInt32)arg3, (UInt32)arg3Rep, (UInt32)arg3Mod);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp3ATI")]
public static
void AlphaFragmentOp3(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod, UInt32 arg3, UInt32 arg3Rep, UInt32 arg3Mod)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glAlphaFragmentOp3ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod, (UInt32)arg3, (UInt32)arg3Rep, (UInt32)arg3Mod);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glArrayObjectATI")]
public static
void ArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, Int32 buffer, Int32 offset)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glArrayObjectATI((OpenTK.Graphics.OpenGL.EnableCap)array, (Int32)size, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)type, (Int32)stride, (UInt32)buffer, (UInt32)offset);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glArrayObjectATI")]
public static
void ArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, UInt32 buffer, UInt32 offset)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glArrayObjectATI((OpenTK.Graphics.OpenGL.EnableCap)array, (Int32)size, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)type, (Int32)stride, (UInt32)buffer, (UInt32)offset);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glBeginFragmentShaderATI")]
public static
void BeginFragmentShader()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginFragmentShaderATI();
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glBindFragmentShaderATI")]
public static
void BindFragmentShader(Int32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindFragmentShaderATI((UInt32)id);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glBindFragmentShaderATI")]
public static
void BindFragmentShader(UInt32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindFragmentShaderATI((UInt32)id);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glClientActiveVertexStreamATI")]
public static
void ClientActiveVertexStream(OpenTK.Graphics.OpenGL.AtiVertexStreams stream)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClientActiveVertexStreamATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp1ATI")]
public static
void ColorFragmentOp1(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMask, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorFragmentOp1ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp1ATI")]
public static
void ColorFragmentOp1(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorFragmentOp1ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp2ATI")]
public static
void ColorFragmentOp2(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMask, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorFragmentOp2ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp2ATI")]
public static
void ColorFragmentOp2(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorFragmentOp2ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp3ATI")]
public static
void ColorFragmentOp3(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMask, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod, Int32 arg3, Int32 arg3Rep, Int32 arg3Mod)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorFragmentOp3ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod, (UInt32)arg3, (UInt32)arg3Rep, (UInt32)arg3Mod);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp3ATI")]
public static
void ColorFragmentOp3(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod, UInt32 arg3, UInt32 arg3Rep, UInt32 arg3Mod)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorFragmentOp3ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod, (UInt32)arg3, (UInt32)arg3Rep, (UInt32)arg3Mod);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glDeleteFragmentShaderATI")]
public static
void DeleteFragmentShader(Int32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteFragmentShaderATI((UInt32)id);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glDeleteFragmentShaderATI")]
public static
void DeleteFragmentShader(UInt32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteFragmentShaderATI((UInt32)id);
#if DEBUG
}
#endif
}
/// [requires: ATI_draw_buffers]
/// Specifies a list of color buffers to be drawn into
///
///
///
/// Specifies the number of buffers in bufs.
///
///
///
///
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
///
[AutoGenerated(Category = "ATI_draw_buffers", Version = "1.2", EntryPoint = "glDrawBuffersATI")]
public static
void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.AtiDrawBuffers[] bufs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (OpenTK.Graphics.OpenGL.AtiDrawBuffers* bufs_ptr = bufs)
{
Delegates.glDrawBuffersATI((Int32)n, (OpenTK.Graphics.OpenGL.AtiDrawBuffers*)bufs_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_draw_buffers]
/// Specifies a list of color buffers to be drawn into
///
///
///
/// Specifies the number of buffers in bufs.
///
///
///
///
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
///
[AutoGenerated(Category = "ATI_draw_buffers", Version = "1.2", EntryPoint = "glDrawBuffersATI")]
public static
void DrawBuffers(Int32 n, ref OpenTK.Graphics.OpenGL.AtiDrawBuffers bufs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (OpenTK.Graphics.OpenGL.AtiDrawBuffers* bufs_ptr = &bufs)
{
Delegates.glDrawBuffersATI((Int32)n, (OpenTK.Graphics.OpenGL.AtiDrawBuffers*)bufs_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_draw_buffers]
/// Specifies a list of color buffers to be drawn into
///
///
///
/// Specifies the number of buffers in bufs.
///
///
///
///
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_draw_buffers", Version = "1.2", EntryPoint = "glDrawBuffersATI")]
public static
unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.AtiDrawBuffers* bufs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawBuffersATI((Int32)n, (OpenTK.Graphics.OpenGL.AtiDrawBuffers*)bufs);
#if DEBUG
}
#endif
}
/// [requires: ATI_element_array]
[AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glDrawElementArrayATI")]
public static
void DrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawElementArrayATI((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32)count);
#if DEBUG
}
#endif
}
/// [requires: ATI_element_array]
[AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glDrawRangeElementArrayATI")]
public static
void DrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawRangeElementArrayATI((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count);
#if DEBUG
}
#endif
}
/// [requires: ATI_element_array]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glDrawRangeElementArrayATI")]
public static
void DrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawRangeElementArrayATI((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count);
#if DEBUG
}
#endif
}
/// [requires: ATI_element_array]
[AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glElementPointerATI")]
public static
void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glElementPointerATI((OpenTK.Graphics.OpenGL.AtiElementArray)type, (IntPtr)pointer);
#if DEBUG
}
#endif
}
/// [requires: ATI_element_array]
[AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glElementPointerATI")]
public static
void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [InAttribute, OutAttribute] T1[] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glElementPointerATI((OpenTK.Graphics.OpenGL.AtiElementArray)type, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ATI_element_array]
[AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glElementPointerATI")]
public static
void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [InAttribute, OutAttribute] T1[,] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glElementPointerATI((OpenTK.Graphics.OpenGL.AtiElementArray)type, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ATI_element_array]
[AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glElementPointerATI")]
public static
void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [InAttribute, OutAttribute] T1[,,] pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glElementPointerATI((OpenTK.Graphics.OpenGL.AtiElementArray)type, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ATI_element_array]
[AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glElementPointerATI")]
public static
void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [InAttribute, OutAttribute] ref T1 pointer)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glElementPointerATI((OpenTK.Graphics.OpenGL.AtiElementArray)type, (IntPtr)pointer_ptr.AddrOfPinnedObject());
pointer = (T1)pointer_ptr.Target;
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glEndFragmentShaderATI")]
public static
void EndFragmentShader()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glEndFragmentShaderATI();
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glFreeObjectBufferATI")]
public static
void FreeObjectBuffer(Int32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFreeObjectBufferATI((UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glFreeObjectBufferATI")]
public static
void FreeObjectBuffer(UInt32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFreeObjectBufferATI((UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glGenFragmentShadersATI")]
public static
Int32 GenFragmentShaders(Int32 range)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGenFragmentShadersATI((UInt32)range);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glGenFragmentShadersATI")]
public static
Int32 GenFragmentShaders(UInt32 range)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glGenFragmentShadersATI((UInt32)range);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetArrayObjectfvATI")]
public static
void GetArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetArrayObjectfvATI((OpenTK.Graphics.OpenGL.EnableCap)array, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetArrayObjectfvATI")]
public static
unsafe void GetArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetArrayObjectfvATI((OpenTK.Graphics.OpenGL.EnableCap)array, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetArrayObjectivATI")]
public static
void GetArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetArrayObjectivATI((OpenTK.Graphics.OpenGL.EnableCap)array, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetArrayObjectivATI")]
public static
unsafe void GetArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetArrayObjectivATI((OpenTK.Graphics.OpenGL.EnableCap)array, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferfvATI")]
public static
void GetObjectBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetObjectBufferfvATI((UInt32)buffer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferfvATI")]
public static
unsafe void GetObjectBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetObjectBufferfvATI((UInt32)buffer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferfvATI")]
public static
void GetObjectBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetObjectBufferfvATI((UInt32)buffer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferfvATI")]
public static
unsafe void GetObjectBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetObjectBufferfvATI((UInt32)buffer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferivATI")]
public static
void GetObjectBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetObjectBufferivATI((UInt32)buffer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferivATI")]
public static
unsafe void GetObjectBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetObjectBufferivATI((UInt32)buffer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferivATI")]
public static
void GetObjectBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetObjectBufferivATI((UInt32)buffer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferivATI")]
public static
unsafe void GetObjectBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetObjectBufferivATI((UInt32)buffer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ATI_envmap_bumpmap]
[AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterfvATI")]
public static
void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] Single[] param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* param_ptr = param)
{
Delegates.glGetTexBumpParameterfvATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Single*)param_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_envmap_bumpmap]
[AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterfvATI")]
public static
void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] out Single param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* param_ptr = ¶m)
{
Delegates.glGetTexBumpParameterfvATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Single*)param_ptr);
param = *param_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_envmap_bumpmap]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterfvATI")]
public static
unsafe void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] Single* param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTexBumpParameterfvATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Single*)param);
#if DEBUG
}
#endif
}
/// [requires: ATI_envmap_bumpmap]
[AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterivATI")]
public static
void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] Int32[] param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* param_ptr = param)
{
Delegates.glGetTexBumpParameterivATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Int32*)param_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_envmap_bumpmap]
[AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterivATI")]
public static
void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] out Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* param_ptr = ¶m)
{
Delegates.glGetTexBumpParameterivATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Int32*)param_ptr);
param = *param_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_envmap_bumpmap]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterivATI")]
public static
unsafe void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] Int32* param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetTexBumpParameterivATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Int32*)param);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectfvATI")]
public static
void GetVariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetVariantArrayObjectfvATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectfvATI")]
public static
unsafe void GetVariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVariantArrayObjectfvATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectfvATI")]
public static
void GetVariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetVariantArrayObjectfvATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectfvATI")]
public static
unsafe void GetVariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVariantArrayObjectfvATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectivATI")]
public static
void GetVariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetVariantArrayObjectivATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectivATI")]
public static
unsafe void GetVariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVariantArrayObjectivATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectivATI")]
public static
void GetVariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetVariantArrayObjectivATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectivATI")]
public static
unsafe void GetVariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVariantArrayObjectivATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_attrib_array_object]
[AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")]
public static
void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_attrib_array_object]
[AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")]
public static
void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_attrib_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")]
public static
unsafe void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_attrib_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")]
public static
void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_attrib_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")]
public static
void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] out Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Single*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_attrib_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")]
public static
unsafe void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_attrib_array_object]
[AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")]
public static
void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_attrib_array_object]
[AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")]
public static
void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_attrib_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")]
public static
unsafe void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_attrib_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")]
public static
void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_attrib_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")]
public static
void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] out Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Int32*)@params_ptr);
@params = *@params_ptr;
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_attrib_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")]
public static
unsafe void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glIsObjectBufferATI")]
public static
bool IsObjectBuffer(Int32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsObjectBufferATI((UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glIsObjectBufferATI")]
public static
bool IsObjectBuffer(UInt32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glIsObjectBufferATI((UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: ATI_map_object_buffer]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_map_object_buffer", Version = "1.2", EntryPoint = "glMapObjectBufferATI")]
public static
unsafe IntPtr MapObjectBuffer(Int32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glMapObjectBufferATI((UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: ATI_map_object_buffer]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_map_object_buffer", Version = "1.2", EntryPoint = "glMapObjectBufferATI")]
public static
unsafe IntPtr MapObjectBuffer(UInt32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glMapObjectBufferATI((UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glNewObjectBufferATI")]
public static
Int32 NewObjectBuffer(Int32 size, IntPtr pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glNewObjectBufferATI((Int32)size, (IntPtr)pointer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)usage);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glNewObjectBufferATI")]
public static
Int32 NewObjectBuffer(Int32 size, [InAttribute, OutAttribute] T1[] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
return Delegates.glNewObjectBufferATI((Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)usage);
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glNewObjectBufferATI")]
public static
Int32 NewObjectBuffer(Int32 size, [InAttribute, OutAttribute] T1[,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
return Delegates.glNewObjectBufferATI((Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)usage);
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glNewObjectBufferATI")]
public static
Int32 NewObjectBuffer(Int32 size, [InAttribute, OutAttribute] T1[,,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
return Delegates.glNewObjectBufferATI((Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)usage);
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glNewObjectBufferATI")]
public static
Int32 NewObjectBuffer(Int32 size, [InAttribute, OutAttribute] ref T1 pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Int32 retval = Delegates.glNewObjectBufferATI((Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)usage);
pointer = (T1)pointer_ptr.Target;
return retval;
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Byte nx, Byte ny, Byte nz)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormalStream3bATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (SByte)nx, (SByte)ny, (SByte)nz);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, SByte nx, SByte ny, SByte nz)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormalStream3bATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (SByte)nx, (SByte)ny, (SByte)nz);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Byte[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* coords_ptr = coords)
{
Delegates.glNormalStream3bvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (SByte*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Byte coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* coords_ptr = &coords)
{
Delegates.glNormalStream3bvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (SByte*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")]
public static
unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Byte* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormalStream3bvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (SByte*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, SByte[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* coords_ptr = coords)
{
Delegates.glNormalStream3bvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (SByte*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref SByte coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* coords_ptr = &coords)
{
Delegates.glNormalStream3bvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (SByte*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")]
public static
unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, SByte* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormalStream3bvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (SByte*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3dATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double nx, Double ny, Double nz)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormalStream3dATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double)nx, (Double)ny, (Double)nz);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3dvATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* coords_ptr = coords)
{
Delegates.glNormalStream3dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3dvATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Double coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* coords_ptr = &coords)
{
Delegates.glNormalStream3dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3dvATI")]
public static
unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormalStream3dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3fATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single nx, Single ny, Single nz)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormalStream3fATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single)nx, (Single)ny, (Single)nz);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3fvATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* coords_ptr = coords)
{
Delegates.glNormalStream3fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3fvATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Single coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* coords_ptr = &coords)
{
Delegates.glNormalStream3fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3fvATI")]
public static
unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormalStream3fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3iATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 nx, Int32 ny, Int32 nz)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormalStream3iATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32)nx, (Int32)ny, (Int32)nz);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3ivATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* coords_ptr = coords)
{
Delegates.glNormalStream3ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3ivATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int32 coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* coords_ptr = &coords)
{
Delegates.glNormalStream3ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3ivATI")]
public static
unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormalStream3ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3sATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 nx, Int16 ny, Int16 nz)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormalStream3sATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16)nx, (Int16)ny, (Int16)nz);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3svATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* coords_ptr = coords)
{
Delegates.glNormalStream3svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3svATI")]
public static
void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int16 coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* coords_ptr = &coords)
{
Delegates.glNormalStream3svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3svATI")]
public static
unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glNormalStream3svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glPassTexCoordATI")]
public static
void PassTexCoord(Int32 dst, Int32 coord, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPassTexCoordATI((UInt32)dst, (UInt32)coord, (OpenTK.Graphics.OpenGL.AtiFragmentShader)swizzle);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glPassTexCoordATI")]
public static
void PassTexCoord(UInt32 dst, UInt32 coord, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPassTexCoordATI((UInt32)dst, (UInt32)coord, (OpenTK.Graphics.OpenGL.AtiFragmentShader)swizzle);
#if DEBUG
}
#endif
}
/// [requires: ATI_pn_triangles]
[AutoGenerated(Category = "ATI_pn_triangles", Version = "1.2", EntryPoint = "glPNTrianglesfATI")]
public static
void PNTriangles(OpenTK.Graphics.OpenGL.AtiPnTriangles pname, Single param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPNTrianglesfATI((OpenTK.Graphics.OpenGL.AtiPnTriangles)pname, (Single)param);
#if DEBUG
}
#endif
}
/// [requires: ATI_pn_triangles]
[AutoGenerated(Category = "ATI_pn_triangles", Version = "1.2", EntryPoint = "glPNTrianglesiATI")]
public static
void PNTriangles(OpenTK.Graphics.OpenGL.AtiPnTriangles pname, Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glPNTrianglesiATI((OpenTK.Graphics.OpenGL.AtiPnTriangles)pname, (Int32)param);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSampleMapATI")]
public static
void SampleMap(Int32 dst, Int32 interp, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSampleMapATI((UInt32)dst, (UInt32)interp, (OpenTK.Graphics.OpenGL.AtiFragmentShader)swizzle);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSampleMapATI")]
public static
void SampleMap(UInt32 dst, UInt32 interp, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSampleMapATI((UInt32)dst, (UInt32)interp, (OpenTK.Graphics.OpenGL.AtiFragmentShader)swizzle);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")]
public static
void SetFragmentShaderConstant(Int32 dst, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")]
public static
void SetFragmentShaderConstant(Int32 dst, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")]
public static
unsafe void SetFragmentShaderConstant(Int32 dst, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value);
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")]
public static
void SetFragmentShaderConstant(UInt32 dst, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")]
public static
void SetFragmentShaderConstant(UInt32 dst, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_fragment_shader]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")]
public static
unsafe void SetFragmentShaderConstant(UInt32 dst, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value);
#if DEBUG
}
#endif
}
/// [requires: ATI_separate_stencil]
/// Set front and/or back function and reference value for stencil testing
///
///
///
/// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS.
///
///
///
///
/// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
///
///
///
///
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
///
///
[AutoGenerated(Category = "ATI_separate_stencil", Version = "1.2", EntryPoint = "glStencilFuncSeparateATI")]
public static
void StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFunction frontfunc, OpenTK.Graphics.OpenGL.StencilFunction backfunc, Int32 @ref, Int32 mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glStencilFuncSeparateATI((OpenTK.Graphics.OpenGL.StencilFunction)frontfunc, (OpenTK.Graphics.OpenGL.StencilFunction)backfunc, (Int32)@ref, (UInt32)mask);
#if DEBUG
}
#endif
}
/// [requires: ATI_separate_stencil]
/// Set front and/or back function and reference value for stencil testing
///
///
///
/// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS.
///
///
///
///
/// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
///
///
///
///
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_separate_stencil", Version = "1.2", EntryPoint = "glStencilFuncSeparateATI")]
public static
void StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFunction frontfunc, OpenTK.Graphics.OpenGL.StencilFunction backfunc, Int32 @ref, UInt32 mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glStencilFuncSeparateATI((OpenTK.Graphics.OpenGL.StencilFunction)frontfunc, (OpenTK.Graphics.OpenGL.StencilFunction)backfunc, (Int32)@ref, (UInt32)mask);
#if DEBUG
}
#endif
}
/// [requires: ATI_separate_stencil]
/// Set front and/or back stencil test actions
///
///
///
/// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP.
///
///
///
///
/// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP.
///
///
///
///
/// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP.
///
///
[AutoGenerated(Category = "ATI_separate_stencil", Version = "1.2", EntryPoint = "glStencilOpSeparateATI")]
public static
void StencilOpSeparate(OpenTK.Graphics.OpenGL.AtiSeparateStencil face, OpenTK.Graphics.OpenGL.StencilOp sfail, OpenTK.Graphics.OpenGL.StencilOp dpfail, OpenTK.Graphics.OpenGL.StencilOp dppass)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glStencilOpSeparateATI((OpenTK.Graphics.OpenGL.AtiSeparateStencil)face, (OpenTK.Graphics.OpenGL.StencilOp)sfail, (OpenTK.Graphics.OpenGL.StencilOp)dpfail, (OpenTK.Graphics.OpenGL.StencilOp)dppass);
#if DEBUG
}
#endif
}
/// [requires: ATI_envmap_bumpmap]
[AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterfvATI")]
public static
void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, Single[] param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* param_ptr = param)
{
Delegates.glTexBumpParameterfvATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Single*)param_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_envmap_bumpmap]
[AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterfvATI")]
public static
void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, ref Single param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* param_ptr = ¶m)
{
Delegates.glTexBumpParameterfvATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Single*)param_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_envmap_bumpmap]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterfvATI")]
public static
unsafe void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, Single* param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexBumpParameterfvATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Single*)param);
#if DEBUG
}
#endif
}
/// [requires: ATI_envmap_bumpmap]
[AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterivATI")]
public static
void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, Int32[] param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* param_ptr = param)
{
Delegates.glTexBumpParameterivATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Int32*)param_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_envmap_bumpmap]
[AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterivATI")]
public static
void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, ref Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* param_ptr = ¶m)
{
Delegates.glTexBumpParameterivATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Int32*)param_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_envmap_bumpmap]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterivATI")]
public static
unsafe void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, Int32* param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexBumpParameterivATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Int32*)param);
#if DEBUG
}
#endif
}
/// [requires: ATI_map_object_buffer]
[AutoGenerated(Category = "ATI_map_object_buffer", Version = "1.2", EntryPoint = "glUnmapObjectBufferATI")]
public static
void UnmapObjectBuffer(Int32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUnmapObjectBufferATI((UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: ATI_map_object_buffer]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_map_object_buffer", Version = "1.2", EntryPoint = "glUnmapObjectBufferATI")]
public static
void UnmapObjectBuffer(UInt32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUnmapObjectBufferATI((UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")]
public static
void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, IntPtr pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")]
public static
void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [InAttribute, OutAttribute] T3[] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve);
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")]
public static
void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [InAttribute, OutAttribute] T3[,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve);
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")]
public static
void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [InAttribute, OutAttribute] T3[,,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve);
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")]
public static
void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [InAttribute, OutAttribute] ref T3 pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve);
pointer = (T3)pointer_ptr.Target;
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")]
public static
void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, IntPtr pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")]
public static
void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [InAttribute, OutAttribute] T3[] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve);
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")]
public static
void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [InAttribute, OutAttribute] T3[,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve);
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")]
public static
void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [InAttribute, OutAttribute] T3[,,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve);
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")]
public static
void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [InAttribute, OutAttribute] ref T3 pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve);
pointer = (T3)pointer_ptr.Target;
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glVariantArrayObjectATI")]
public static
void VariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, Int32 buffer, Int32 offset)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVariantArrayObjectATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)type, (Int32)stride, (UInt32)buffer, (UInt32)offset);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glVariantArrayObjectATI")]
public static
void VariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, UInt32 buffer, UInt32 offset)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVariantArrayObjectATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)type, (Int32)stride, (UInt32)buffer, (UInt32)offset);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_attrib_array_object]
[AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glVertexAttribArrayObjectATI")]
public static
void VertexAttribArrayObject(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject type, bool normalized, Int32 stride, Int32 buffer, Int32 offset)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribArrayObjectATI((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)type, (bool)normalized, (Int32)stride, (UInt32)buffer, (UInt32)offset);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_attrib_array_object]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glVertexAttribArrayObjectATI")]
public static
void VertexAttribArrayObject(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject type, bool normalized, Int32 stride, UInt32 buffer, UInt32 offset)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribArrayObjectATI((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)type, (bool)normalized, (Int32)stride, (UInt32)buffer, (UInt32)offset);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexBlendEnvfATI")]
public static
void VertexBlendEnv(OpenTK.Graphics.OpenGL.AtiVertexStreams pname, Single param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexBlendEnvfATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)pname, (Single)param);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexBlendEnviATI")]
public static
void VertexBlendEnv(OpenTK.Graphics.OpenGL.AtiVertexStreams pname, Int32 param)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexBlendEnviATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)pname, (Int32)param);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1dATI")]
public static
void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream1dATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double)x);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1dvATI")]
public static
unsafe void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream1dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1fATI")]
public static
void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream1fATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single)x);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1fvATI")]
public static
unsafe void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream1fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1iATI")]
public static
void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream1iATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32)x);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1ivATI")]
public static
unsafe void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream1ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1sATI")]
public static
void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 x)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream1sATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16)x);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1svATI")]
public static
unsafe void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream1svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2dATI")]
public static
void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double x, Double y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream2dATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double)x, (Double)y);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2dvATI")]
public static
void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* coords_ptr = coords)
{
Delegates.glVertexStream2dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2dvATI")]
public static
void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Double coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* coords_ptr = &coords)
{
Delegates.glVertexStream2dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2dvATI")]
public static
unsafe void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream2dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2fATI")]
public static
void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single x, Single y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream2fATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single)x, (Single)y);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2fvATI")]
public static
void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* coords_ptr = coords)
{
Delegates.glVertexStream2fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2fvATI")]
public static
void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Single coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* coords_ptr = &coords)
{
Delegates.glVertexStream2fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2fvATI")]
public static
unsafe void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream2fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2iATI")]
public static
void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 x, Int32 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream2iATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32)x, (Int32)y);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2ivATI")]
public static
void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* coords_ptr = coords)
{
Delegates.glVertexStream2ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2ivATI")]
public static
void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int32 coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* coords_ptr = &coords)
{
Delegates.glVertexStream2ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2ivATI")]
public static
unsafe void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream2ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2sATI")]
public static
void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 x, Int16 y)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream2sATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16)x, (Int16)y);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2svATI")]
public static
void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* coords_ptr = coords)
{
Delegates.glVertexStream2svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2svATI")]
public static
void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int16 coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* coords_ptr = &coords)
{
Delegates.glVertexStream2svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2svATI")]
public static
unsafe void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream2svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3dATI")]
public static
void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double x, Double y, Double z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream3dATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double)x, (Double)y, (Double)z);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3dvATI")]
public static
void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* coords_ptr = coords)
{
Delegates.glVertexStream3dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3dvATI")]
public static
void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Double coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* coords_ptr = &coords)
{
Delegates.glVertexStream3dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3dvATI")]
public static
unsafe void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream3dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3fATI")]
public static
void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single x, Single y, Single z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream3fATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single)x, (Single)y, (Single)z);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3fvATI")]
public static
void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* coords_ptr = coords)
{
Delegates.glVertexStream3fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3fvATI")]
public static
void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Single coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* coords_ptr = &coords)
{
Delegates.glVertexStream3fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3fvATI")]
public static
unsafe void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream3fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3iATI")]
public static
void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 x, Int32 y, Int32 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream3iATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32)x, (Int32)y, (Int32)z);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3ivATI")]
public static
void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* coords_ptr = coords)
{
Delegates.glVertexStream3ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3ivATI")]
public static
void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int32 coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* coords_ptr = &coords)
{
Delegates.glVertexStream3ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3ivATI")]
public static
unsafe void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream3ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3sATI")]
public static
void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 x, Int16 y, Int16 z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream3sATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16)x, (Int16)y, (Int16)z);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3svATI")]
public static
void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* coords_ptr = coords)
{
Delegates.glVertexStream3svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3svATI")]
public static
void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int16 coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* coords_ptr = &coords)
{
Delegates.glVertexStream3svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3svATI")]
public static
unsafe void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream3svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4dATI")]
public static
void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double x, Double y, Double z, Double w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream4dATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double)x, (Double)y, (Double)z, (Double)w);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4dvATI")]
public static
void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* coords_ptr = coords)
{
Delegates.glVertexStream4dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4dvATI")]
public static
void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Double coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* coords_ptr = &coords)
{
Delegates.glVertexStream4dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4dvATI")]
public static
unsafe void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream4dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4fATI")]
public static
void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single x, Single y, Single z, Single w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream4fATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single)x, (Single)y, (Single)z, (Single)w);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4fvATI")]
public static
void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* coords_ptr = coords)
{
Delegates.glVertexStream4fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4fvATI")]
public static
void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Single coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* coords_ptr = &coords)
{
Delegates.glVertexStream4fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4fvATI")]
public static
unsafe void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream4fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4iATI")]
public static
void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 x, Int32 y, Int32 z, Int32 w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream4iATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32)x, (Int32)y, (Int32)z, (Int32)w);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4ivATI")]
public static
void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* coords_ptr = coords)
{
Delegates.glVertexStream4ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4ivATI")]
public static
void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int32 coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* coords_ptr = &coords)
{
Delegates.glVertexStream4ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4ivATI")]
public static
unsafe void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream4ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4sATI")]
public static
void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 x, Int16 y, Int16 z, Int16 w)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream4sATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16)x, (Int16)y, (Int16)z, (Int16)w);
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4svATI")]
public static
void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16[] coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* coords_ptr = coords)
{
Delegates.glVertexStream4svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4svATI")]
public static
void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int16 coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* coords_ptr = &coords)
{
Delegates.glVertexStream4svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: ATI_vertex_streams]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4svATI")]
public static
unsafe void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16* coords)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexStream4svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords);
#if DEBUG
}
#endif
}
}
/// [requires: v1.0][deprecated: v3.1]
/// Operate on the accumulation buffer
///
///
///
/// Specifies the accumulation buffer operation. Symbolic constants GL_ACCUM, GL_LOAD, GL_ADD, GL_MULT, and GL_RETURN are accepted.
///
///
///
///
/// Specifies a floating-point value used in the accumulation buffer operation. op determines how value is used.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glAccum")]
public static
void Accum(OpenTK.Graphics.OpenGL.AccumOp op, Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glAccum((OpenTK.Graphics.OpenGL.AccumOp)op, (Single)value);
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_separate_shader_objects]
/// Set the active program object for a program pipeline object
///
///
///
/// Specifies the program pipeline object to set the active program object for.
///
///
///
///
/// Specifies the program object to set as the active program pipeline object pipeline.
///
///
[AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glActiveShaderProgram")]
public static
void ActiveShaderProgram(Int32 pipeline, Int32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glActiveShaderProgram((UInt32)pipeline, (UInt32)program);
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_separate_shader_objects]
/// Set the active program object for a program pipeline object
///
///
///
/// Specifies the program pipeline object to set the active program object for.
///
///
///
///
/// Specifies the program object to set as the active program pipeline object pipeline.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glActiveShaderProgram")]
public static
void ActiveShaderProgram(UInt32 pipeline, UInt32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glActiveShaderProgram((UInt32)pipeline, (UInt32)program);
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Select active texture unit
///
///
///
/// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTUREi, where i ranges from 0 (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glActiveTexture")]
public static
void ActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glActiveTexture((OpenTK.Graphics.OpenGL.TextureUnit)texture);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Specify the alpha test function
///
///
///
/// Specifies the alpha comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_ALWAYS.
///
///
///
///
/// Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glAlphaFunc")]
public static
void AlphaFunc(OpenTK.Graphics.OpenGL.AlphaFunction func, Single @ref)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glAlphaFunc((OpenTK.Graphics.OpenGL.AlphaFunction)func, (Single)@ref);
#if DEBUG
}
#endif
}
/// [requires: v1.1][deprecated: v3.1]
/// Determine if textures are loaded in texture memory
///
///
///
/// Specifies the number of textures to be queried.
///
///
///
///
/// Specifies an array containing the names of the textures to be queried.
///
///
///
///
/// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")]
public static
bool AreTexturesResident(Int32 n, Int32[] textures, [OutAttribute] bool[] residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* textures_ptr = textures)
fixed (bool* residences_ptr = residences)
{
return Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures_ptr, (bool*)residences_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.1][deprecated: v3.1]
/// Determine if textures are loaded in texture memory
///
///
///
/// Specifies the number of textures to be queried.
///
///
///
///
/// Specifies an array containing the names of the textures to be queried.
///
///
///
///
/// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")]
public static
bool AreTexturesResident(Int32 n, ref Int32 textures, [OutAttribute] out bool residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* textures_ptr = &textures)
fixed (bool* residences_ptr = &residences)
{
bool retval = Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures_ptr, (bool*)residences_ptr);
residences = *residences_ptr;
return retval;
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.1][deprecated: v3.1]
/// Determine if textures are loaded in texture memory
///
///
///
/// Specifies the number of textures to be queried.
///
///
///
///
/// Specifies an array containing the names of the textures to be queried.
///
///
///
///
/// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")]
public static
unsafe bool AreTexturesResident(Int32 n, Int32* textures, [OutAttribute] bool* residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures, (bool*)residences);
#if DEBUG
}
#endif
}
/// [requires: v1.1][deprecated: v3.1]
/// Determine if textures are loaded in texture memory
///
///
///
/// Specifies the number of textures to be queried.
///
///
///
///
/// Specifies an array containing the names of the textures to be queried.
///
///
///
///
/// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")]
public static
bool AreTexturesResident(Int32 n, UInt32[] textures, [OutAttribute] bool[] residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* textures_ptr = textures)
fixed (bool* residences_ptr = residences)
{
return Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures_ptr, (bool*)residences_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.1][deprecated: v3.1]
/// Determine if textures are loaded in texture memory
///
///
///
/// Specifies the number of textures to be queried.
///
///
///
///
/// Specifies an array containing the names of the textures to be queried.
///
///
///
///
/// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")]
public static
bool AreTexturesResident(Int32 n, ref UInt32 textures, [OutAttribute] out bool residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* textures_ptr = &textures)
fixed (bool* residences_ptr = &residences)
{
bool retval = Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures_ptr, (bool*)residences_ptr);
residences = *residences_ptr;
return retval;
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.1][deprecated: v3.1]
/// Determine if textures are loaded in texture memory
///
///
///
/// Specifies the number of textures to be queried.
///
///
///
///
/// Specifies an array containing the names of the textures to be queried.
///
///
///
///
/// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")]
public static
unsafe bool AreTexturesResident(Int32 n, UInt32* textures, [OutAttribute] bool* residences)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures, (bool*)residences);
#if DEBUG
}
#endif
}
/// [requires: v1.1][deprecated: v3.1]
/// Render a vertex using the specified vertex array element
///
///
///
/// Specifies an index into the enabled vertex data arrays.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glArrayElement")]
public static
void ArrayElement(Int32 i)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glArrayElement((Int32)i);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Attaches a shader object to a program object
///
///
///
/// Specifies the program object to which a shader object will be attached.
///
///
///
///
/// Specifies the shader object that is to be attached.
///
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")]
public static
void AttachShader(Int32 program, Int32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glAttachShader((UInt32)program, (UInt32)shader);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Attaches a shader object to a program object
///
///
///
/// Specifies the program object to which a shader object will be attached.
///
///
///
///
/// Specifies the shader object that is to be attached.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")]
public static
void AttachShader(UInt32 program, UInt32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glAttachShader((UInt32)program, (UInt32)shader);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Delimit the vertices of a primitive or a group of like primitives
///
///
///
/// Specifies the primitive or primitives that will be created from vertices presented between glBegin and the subsequent glEnd. Ten symbolic constants are accepted: GL_POINTS, GL_LINES, GL_LINE_STRIP, GL_LINE_LOOP, GL_TRIANGLES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_QUADS, GL_QUAD_STRIP, and GL_POLYGON.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBegin")]
public static
void Begin(OpenTK.Graphics.OpenGL.PrimitiveType mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
GraphicsContext.CurrentContext.ErrorChecking = false;
#endif
Delegates.glBegin((OpenTK.Graphics.OpenGL.PrimitiveType)mode);
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Start conditional rendering
///
///
///
/// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
///
///
///
///
/// Specifies how glBeginConditionalRender interprets the results of the occlusion query.
///
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")]
public static
void BeginConditionalRender(Int32 id, OpenTK.Graphics.OpenGL.ConditionalRenderType mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginConditionalRender((UInt32)id, (OpenTK.Graphics.OpenGL.ConditionalRenderType)mode);
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Start conditional rendering
///
///
///
/// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
///
///
///
///
/// Specifies how glBeginConditionalRender interprets the results of the occlusion query.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")]
public static
void BeginConditionalRender(UInt32 id, OpenTK.Graphics.OpenGL.ConditionalRenderType mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginConditionalRender((UInt32)id, (OpenTK.Graphics.OpenGL.ConditionalRenderType)mode);
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Delimit the boundaries of a query object
///
///
///
/// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED.
///
///
///
///
/// Specifies the name of a query object.
///
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")]
public static
void BeginQuery(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginQuery((OpenTK.Graphics.OpenGL.QueryTarget)target, (UInt32)id);
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Delimit the boundaries of a query object
///
///
///
/// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED.
///
///
///
///
/// Specifies the name of a query object.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")]
public static
void BeginQuery(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginQuery((OpenTK.Graphics.OpenGL.QueryTarget)target, (UInt32)id);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_transform_feedback3]
/// Delimit the boundaries of a query object on an indexed target
///
///
///
/// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED.
///
///
///
///
/// Specifies the index of the query target upon which to begin the query.
///
///
///
///
/// Specifies the name of a query object.
///
///
[AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glBeginQueryIndexed")]
public static
void BeginQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 index, Int32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginQueryIndexed((OpenTK.Graphics.OpenGL.QueryTarget)target, (UInt32)index, (UInt32)id);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_transform_feedback3]
/// Delimit the boundaries of a query object on an indexed target
///
///
///
/// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED.
///
///
///
///
/// Specifies the index of the query target upon which to begin the query.
///
///
///
///
/// Specifies the name of a query object.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glBeginQueryIndexed")]
public static
void BeginQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 index, UInt32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginQueryIndexed((OpenTK.Graphics.OpenGL.QueryTarget)target, (UInt32)index, (UInt32)id);
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Start transform feedback operation
///
///
///
/// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback.
///
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginTransformFeedback")]
public static
void BeginTransformFeedback(OpenTK.Graphics.OpenGL.BeginFeedbackMode primitiveMode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBeginTransformFeedback((OpenTK.Graphics.OpenGL.BeginFeedbackMode)primitiveMode);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Associates a generic vertex attribute index with a named attribute variable
///
///
///
/// Specifies the handle of the program object in which the association is to be made.
///
///
///
///
/// Specifies the index of the generic vertex attribute to be bound.
///
///
///
///
/// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
///
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")]
public static
void BindAttribLocation(Int32 program, Int32 index, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindAttribLocation((UInt32)program, (UInt32)index, (String)name);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Associates a generic vertex attribute index with a named attribute variable
///
///
///
/// Specifies the handle of the program object in which the association is to be made.
///
///
///
///
/// Specifies the index of the generic vertex attribute to be bound.
///
///
///
///
/// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")]
public static
void BindAttribLocation(UInt32 program, UInt32 index, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindAttribLocation((UInt32)program, (UInt32)index, (String)name);
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Bind a named buffer object
///
///
///
/// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the name of a buffer object.
///
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")]
public static
void BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindBuffer((OpenTK.Graphics.OpenGL.BufferTarget)target, (UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Bind a named buffer object
///
///
///
/// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the name of a buffer object.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")]
public static
void BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget target, UInt32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindBuffer((OpenTK.Graphics.OpenGL.BufferTarget)target, (UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Bind a buffer object to an indexed buffer target
///
///
///
/// Specify the target of the bind operation. target must be either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specify the index of the binding point within the array specified by target.
///
///
///
///
/// The name of a buffer object to bind to the specified binding point.
///
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferBase")]
public static
void BindBufferBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 index, Int32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindBufferBase((OpenTK.Graphics.OpenGL.BufferRangeTarget)target, (UInt32)index, (UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Bind a buffer object to an indexed buffer target
///
///
///
/// Specify the target of the bind operation. target must be either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specify the index of the binding point within the array specified by target.
///
///
///
///
/// The name of a buffer object to bind to the specified binding point.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferBase")]
public static
void BindBufferBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 index, UInt32 buffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindBufferBase((OpenTK.Graphics.OpenGL.BufferRangeTarget)target, (UInt32)index, (UInt32)buffer);
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Bind a range within a buffer object to an indexed buffer target
///
///
///
/// Specify the target of the bind operation. target must be either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specify the index of the binding point within the array specified by target.
///
///
///
///
/// The name of a buffer object to bind to the specified binding point.
///
///
///
///
/// The starting offset in basic machine units into the buffer object buffer.
///
///
///
///
/// The amount of data in machine units that can be read from the buffet object while used as an indexed target.
///
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferRange")]
public static
void BindBufferRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindBufferRange((OpenTK.Graphics.OpenGL.BufferRangeTarget)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset, (IntPtr)size);
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Bind a range within a buffer object to an indexed buffer target
///
///
///
/// Specify the target of the bind operation. target must be either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specify the index of the binding point within the array specified by target.
///
///
///
///
/// The name of a buffer object to bind to the specified binding point.
///
///
///
///
/// The starting offset in basic machine units into the buffer object buffer.
///
///
///
///
/// The amount of data in machine units that can be read from the buffet object while used as an indexed target.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferRange")]
public static
void BindBufferRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindBufferRange((OpenTK.Graphics.OpenGL.BufferRangeTarget)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset, (IntPtr)size);
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Bind a user-defined varying out variable to a fragment shader color number
///
///
///
/// The name of the program containing varying out variable whose binding to modify
///
///
///
///
/// The color number to bind the user-defined varying out variable to
///
///
///
///
/// The name of the user-defined varying out variable whose binding to modify
///
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")]
public static
void BindFragDataLocation(Int32 program, Int32 color, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindFragDataLocation((UInt32)program, (UInt32)color, (String)name);
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Bind a user-defined varying out variable to a fragment shader color number
///
///
///
/// The name of the program containing varying out variable whose binding to modify
///
///
///
///
/// The color number to bind the user-defined varying out variable to
///
///
///
///
/// The name of the user-defined varying out variable whose binding to modify
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")]
public static
void BindFragDataLocation(UInt32 program, UInt32 color, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindFragDataLocation((UInt32)program, (UInt32)color, (String)name);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_blend_func_extended]
/// Bind a user-defined varying out variable to a fragment shader color number and index
///
///
///
/// The name of the program containing varying out variable whose binding to modify
///
///
///
///
/// The color number to bind the user-defined varying out variable to
///
///
///
///
/// The index of the color input to bind the user-defined varying out variable to
///
///
///
///
/// The name of the user-defined varying out variable whose binding to modify
///
///
[AutoGenerated(Category = "ARB_blend_func_extended", Version = "1.2", EntryPoint = "glBindFragDataLocationIndexed")]
public static
void BindFragDataLocationIndexed(Int32 program, Int32 colorNumber, Int32 index, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindFragDataLocationIndexed((UInt32)program, (UInt32)colorNumber, (UInt32)index, (String)name);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_blend_func_extended]
/// Bind a user-defined varying out variable to a fragment shader color number and index
///
///
///
/// The name of the program containing varying out variable whose binding to modify
///
///
///
///
/// The color number to bind the user-defined varying out variable to
///
///
///
///
/// The index of the color input to bind the user-defined varying out variable to
///
///
///
///
/// The name of the user-defined varying out variable whose binding to modify
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_blend_func_extended", Version = "1.2", EntryPoint = "glBindFragDataLocationIndexed")]
public static
void BindFragDataLocationIndexed(UInt32 program, UInt32 colorNumber, UInt32 index, String name)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindFragDataLocationIndexed((UInt32)program, (UInt32)colorNumber, (UInt32)index, (String)name);
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Bind a framebuffer to a framebuffer target
///
///
///
/// Specifies the framebuffer target of the binding operation.
///
///
///
///
/// Specifies the name of the framebuffer object to bind.
///
///
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindFramebuffer")]
public static
void BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 framebuffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindFramebuffer((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (UInt32)framebuffer);
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Bind a framebuffer to a framebuffer target
///
///
///
/// Specifies the framebuffer target of the binding operation.
///
///
///
///
/// Specifies the name of the framebuffer object to bind.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindFramebuffer")]
public static
void BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 framebuffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindFramebuffer((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (UInt32)framebuffer);
#if DEBUG
}
#endif
}
/// [requires: v4.2 and ARB_shader_image_load_store]
[AutoGenerated(Category = "ARB_shader_image_load_store", Version = "4.2", EntryPoint = "glBindImageTexture")]
public static
void BindImageTexture(Int32 unit, Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.TextureAccess access, OpenTK.Graphics.OpenGL.SizedInternalFormat format)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindImageTexture((UInt32)unit, (UInt32)texture, (Int32)level, (bool)layered, (Int32)layer, (OpenTK.Graphics.OpenGL.TextureAccess)access, (OpenTK.Graphics.OpenGL.SizedInternalFormat)format);
#if DEBUG
}
#endif
}
/// [requires: v4.2 and ARB_shader_image_load_store]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_shader_image_load_store", Version = "4.2", EntryPoint = "glBindImageTexture")]
public static
void BindImageTexture(UInt32 unit, UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.TextureAccess access, OpenTK.Graphics.OpenGL.SizedInternalFormat format)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindImageTexture((UInt32)unit, (UInt32)texture, (Int32)level, (bool)layered, (Int32)layer, (OpenTK.Graphics.OpenGL.TextureAccess)access, (OpenTK.Graphics.OpenGL.SizedInternalFormat)format);
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_separate_shader_objects]
/// Bind a program pipeline to the current context
///
///
///
/// Specifies the name of the pipeline object to bind to the context.
///
///
[AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glBindProgramPipeline")]
public static
void BindProgramPipeline(Int32 pipeline)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindProgramPipeline((UInt32)pipeline);
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_separate_shader_objects]
/// Bind a program pipeline to the current context
///
///
///
/// Specifies the name of the pipeline object to bind to the context.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glBindProgramPipeline")]
public static
void BindProgramPipeline(UInt32 pipeline)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindProgramPipeline((UInt32)pipeline);
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Bind a renderbuffer to a renderbuffer target
///
///
///
/// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER.
///
///
///
///
/// Specifies the name of the renderbuffer object to bind.
///
///
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindRenderbuffer")]
public static
void BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget target, Int32 renderbuffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindRenderbuffer((OpenTK.Graphics.OpenGL.RenderbufferTarget)target, (UInt32)renderbuffer);
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Bind a renderbuffer to a renderbuffer target
///
///
///
/// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER.
///
///
///
///
/// Specifies the name of the renderbuffer object to bind.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindRenderbuffer")]
public static
void BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget target, UInt32 renderbuffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindRenderbuffer((OpenTK.Graphics.OpenGL.RenderbufferTarget)target, (UInt32)renderbuffer);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_sampler_objects]
/// Bind a named sampler to a texturing target
///
///
///
/// Specifies the index of the texture unit to which the sampler is bound.
///
///
///
///
/// Specifies the name of a sampler.
///
///
[AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glBindSampler")]
public static
void BindSampler(Int32 unit, Int32 sampler)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindSampler((UInt32)unit, (UInt32)sampler);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_sampler_objects]
/// Bind a named sampler to a texturing target
///
///
///
/// Specifies the index of the texture unit to which the sampler is bound.
///
///
///
///
/// Specifies the name of a sampler.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glBindSampler")]
public static
void BindSampler(UInt32 unit, UInt32 sampler)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindSampler((UInt32)unit, (UInt32)sampler);
#if DEBUG
}
#endif
}
/// [requires: v1.1]
/// Bind a named texture to a texturing target
///
///
///
/// Specifies the target to which the texture is bound. Must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY.
///
///
///
///
/// Specifies the name of a texture.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")]
public static
void BindTexture(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 texture)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindTexture((OpenTK.Graphics.OpenGL.TextureTarget)target, (UInt32)texture);
#if DEBUG
}
#endif
}
/// [requires: v1.1]
/// Bind a named texture to a texturing target
///
///
///
/// Specifies the target to which the texture is bound. Must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY.
///
///
///
///
/// Specifies the name of a texture.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")]
public static
void BindTexture(OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 texture)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindTexture((OpenTK.Graphics.OpenGL.TextureTarget)target, (UInt32)texture);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_transform_feedback2]
/// Bind a transform feedback object
///
///
///
/// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK.
///
///
///
///
/// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
///
///
[AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glBindTransformFeedback")]
public static
void BindTransformFeedback(OpenTK.Graphics.OpenGL.TransformFeedbackTarget target, Int32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindTransformFeedback((OpenTK.Graphics.OpenGL.TransformFeedbackTarget)target, (UInt32)id);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_transform_feedback2]
/// Bind a transform feedback object
///
///
///
/// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK.
///
///
///
///
/// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glBindTransformFeedback")]
public static
void BindTransformFeedback(OpenTK.Graphics.OpenGL.TransformFeedbackTarget target, UInt32 id)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindTransformFeedback((OpenTK.Graphics.OpenGL.TransformFeedbackTarget)target, (UInt32)id);
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_vertex_array_object]
/// Bind a vertex array object
///
///
///
/// Specifies the name of the vertex array to bind.
///
///
[AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glBindVertexArray")]
public static
void BindVertexArray(Int32 array)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindVertexArray((UInt32)array);
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_vertex_array_object]
/// Bind a vertex array object
///
///
///
/// Specifies the name of the vertex array to bind.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glBindVertexArray")]
public static
void BindVertexArray(UInt32 array)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindVertexArray((UInt32)array);
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_vertex_attrib_binding]
[AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glBindVertexBuffer")]
public static
void BindVertexBuffer(Int32 bindingindex, Int32 buffer, IntPtr offset, Int32 stride)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindVertexBuffer((UInt32)bindingindex, (UInt32)buffer, (IntPtr)offset, (Int32)stride);
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_vertex_attrib_binding]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glBindVertexBuffer")]
public static
void BindVertexBuffer(UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBindVertexBuffer((UInt32)bindingindex, (UInt32)buffer, (IntPtr)offset, (Int32)stride);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Draw a bitmap
///
///
///
/// Specify the pixel width and height of the bitmap image.
///
///
///
///
/// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes.
///
///
///
///
/// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn.
///
///
///
///
/// Specifies the address of the bitmap image.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBitmap")]
public static
void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, Byte[] bitmap)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* bitmap_ptr = bitmap)
{
Delegates.glBitmap((Int32)width, (Int32)height, (Single)xorig, (Single)yorig, (Single)xmove, (Single)ymove, (Byte*)bitmap_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Draw a bitmap
///
///
///
/// Specify the pixel width and height of the bitmap image.
///
///
///
///
/// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes.
///
///
///
///
/// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn.
///
///
///
///
/// Specifies the address of the bitmap image.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBitmap")]
public static
void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, ref Byte bitmap)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* bitmap_ptr = &bitmap)
{
Delegates.glBitmap((Int32)width, (Int32)height, (Single)xorig, (Single)yorig, (Single)xmove, (Single)ymove, (Byte*)bitmap_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Draw a bitmap
///
///
///
/// Specify the pixel width and height of the bitmap image.
///
///
///
///
/// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes.
///
///
///
///
/// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn.
///
///
///
///
/// Specifies the address of the bitmap image.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBitmap")]
public static
unsafe void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, Byte* bitmap)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBitmap((Int32)width, (Int32)height, (Single)xorig, (Single)yorig, (Single)xmove, (Single)ymove, (Byte*)bitmap);
#if DEBUG
}
#endif
}
/// [requires: v1.2]
/// Set the blend color
///
///
///
/// specify the components of GL_BLEND_COLOR
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glBlendColor")]
public static
void BlendColor(Single red, Single green, Single blue, Single alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendColor((Single)red, (Single)green, (Single)blue, (Single)alpha);
#if DEBUG
}
#endif
}
/// [requires: v1.2]
/// Specify the equation used for both the RGB blend equation and the Alpha blend equation
///
///
///
/// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glBlendEquation")]
public static
void BlendEquation(OpenTK.Graphics.OpenGL.BlendEquationMode mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendEquation((OpenTK.Graphics.OpenGL.BlendEquationMode)mode);
#if DEBUG
}
#endif
}
/// [requires: v1.2]
/// Specify the equation used for both the RGB blend equation and the Alpha blend equation
///
///
///
/// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
[AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendEquationi")]
public static
void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL.Version40 mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendEquationi((UInt32)buf, (OpenTK.Graphics.OpenGL.Version40)mode);
#if DEBUG
}
#endif
}
/// [requires: v1.2]
/// Specify the equation used for both the RGB blend equation and the Alpha blend equation
///
///
///
/// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendEquationi")]
public static
void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL.Version40 mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendEquationi((UInt32)buf, (OpenTK.Graphics.OpenGL.Version40)mode);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Set the RGB blend equation and the alpha blend equation separately
///
///
///
/// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
///
///
/// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquationSeparate")]
public static
void BlendEquationSeparate(OpenTK.Graphics.OpenGL.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL.BlendEquationMode modeAlpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendEquationSeparate((OpenTK.Graphics.OpenGL.BlendEquationMode)modeRGB, (OpenTK.Graphics.OpenGL.BlendEquationMode)modeAlpha);
#if DEBUG
}
#endif
}
/// [requires: v1.2]
/// Set the RGB blend equation and the alpha blend equation separately
///
///
///
/// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
///
///
/// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
[AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendEquationSeparatei")]
public static
void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.OpenGL.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL.BlendEquationMode modeAlpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendEquationSeparatei((UInt32)buf, (OpenTK.Graphics.OpenGL.BlendEquationMode)modeRGB, (OpenTK.Graphics.OpenGL.BlendEquationMode)modeAlpha);
#if DEBUG
}
#endif
}
/// [requires: v1.2]
/// Set the RGB blend equation and the alpha blend equation separately
///
///
///
/// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
///
///
/// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendEquationSeparatei")]
public static
void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL.BlendEquationMode modeAlpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendEquationSeparatei((UInt32)buf, (OpenTK.Graphics.OpenGL.BlendEquationMode)modeRGB, (OpenTK.Graphics.OpenGL.BlendEquationMode)modeAlpha);
#if DEBUG
}
#endif
}
/// [requires: v1.0]
/// Specify pixel arithmetic
///
///
///
/// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE.
///
///
///
///
/// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBlendFunc")]
public static
void BlendFunc(OpenTK.Graphics.OpenGL.BlendingFactorSrc sfactor, OpenTK.Graphics.OpenGL.BlendingFactorDest dfactor)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendFunc((OpenTK.Graphics.OpenGL.BlendingFactorSrc)sfactor, (OpenTK.Graphics.OpenGL.BlendingFactorDest)dfactor);
#if DEBUG
}
#endif
}
/// [requires: v1.2]
/// Specify pixel arithmetic
///
///
///
/// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE.
///
///
///
///
/// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO.
///
///
[AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendFunci")]
public static
void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL.Version40 src, OpenTK.Graphics.OpenGL.Version40 dst)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendFunci((UInt32)buf, (OpenTK.Graphics.OpenGL.Version40)src, (OpenTK.Graphics.OpenGL.Version40)dst);
#if DEBUG
}
#endif
}
/// [requires: v1.2]
/// Specify pixel arithmetic
///
///
///
/// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE.
///
///
///
///
/// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendFunci")]
public static
void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL.Version40 src, OpenTK.Graphics.OpenGL.Version40 dst)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendFunci((UInt32)buf, (OpenTK.Graphics.OpenGL.Version40)src, (OpenTK.Graphics.OpenGL.Version40)dst);
#if DEBUG
}
#endif
}
/// [requires: v1.4]
/// Specify pixel arithmetic for RGB and alpha components separately
///
///
///
/// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE.
///
///
///
///
/// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO.
///
///
///
///
/// Specified how the alpha source blending factor is computed. The initial value is GL_ONE.
///
///
///
///
/// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO.
///
///
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glBlendFuncSeparate")]
public static
void BlendFuncSeparate(OpenTK.Graphics.OpenGL.BlendingFactorSrc sfactorRGB, OpenTK.Graphics.OpenGL.BlendingFactorDest dfactorRGB, OpenTK.Graphics.OpenGL.BlendingFactorSrc sfactorAlpha, OpenTK.Graphics.OpenGL.BlendingFactorDest dfactorAlpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendFuncSeparate((OpenTK.Graphics.OpenGL.BlendingFactorSrc)sfactorRGB, (OpenTK.Graphics.OpenGL.BlendingFactorDest)dfactorRGB, (OpenTK.Graphics.OpenGL.BlendingFactorSrc)sfactorAlpha, (OpenTK.Graphics.OpenGL.BlendingFactorDest)dfactorAlpha);
#if DEBUG
}
#endif
}
/// [requires: v1.2]
/// Specify pixel arithmetic for RGB and alpha components separately
///
///
///
/// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE.
///
///
///
///
/// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO.
///
///
///
///
/// Specified how the alpha source blending factor is computed. The initial value is GL_ONE.
///
///
///
///
/// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO.
///
///
[AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendFuncSeparatei")]
public static
void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL.Version40 srcRGB, OpenTK.Graphics.OpenGL.Version40 dstRGB, OpenTK.Graphics.OpenGL.Version40 srcAlpha, OpenTK.Graphics.OpenGL.Version40 dstAlpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendFuncSeparatei((UInt32)buf, (OpenTK.Graphics.OpenGL.Version40)srcRGB, (OpenTK.Graphics.OpenGL.Version40)dstRGB, (OpenTK.Graphics.OpenGL.Version40)srcAlpha, (OpenTK.Graphics.OpenGL.Version40)dstAlpha);
#if DEBUG
}
#endif
}
/// [requires: v1.2]
/// Specify pixel arithmetic for RGB and alpha components separately
///
///
///
/// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE.
///
///
///
///
/// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO.
///
///
///
///
/// Specified how the alpha source blending factor is computed. The initial value is GL_ONE.
///
///
///
///
/// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendFuncSeparatei")]
public static
void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.Version40 srcRGB, OpenTK.Graphics.OpenGL.Version40 dstRGB, OpenTK.Graphics.OpenGL.Version40 srcAlpha, OpenTK.Graphics.OpenGL.Version40 dstAlpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlendFuncSeparatei((UInt32)buf, (OpenTK.Graphics.OpenGL.Version40)srcRGB, (OpenTK.Graphics.OpenGL.Version40)dstRGB, (OpenTK.Graphics.OpenGL.Version40)srcAlpha, (OpenTK.Graphics.OpenGL.Version40)dstAlpha);
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Copy a block of pixels from the read framebuffer to the draw framebuffer
///
///
///
/// Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
///
///
///
///
/// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
///
///
///
///
/// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT.
///
///
///
///
/// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR.
///
///
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBlitFramebuffer")]
public static
void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL.ClearBufferMask mask, OpenTK.Graphics.OpenGL.BlitFramebufferFilter filter)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBlitFramebuffer((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (OpenTK.Graphics.OpenGL.ClearBufferMask)mask, (OpenTK.Graphics.OpenGL.BlitFramebufferFilter)filter);
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Creates and initializes a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
///
///
///
/// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied.
///
///
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
///
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
public static
void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageHint usage)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)size, (IntPtr)data, (OpenTK.Graphics.OpenGL.BufferUsageHint)usage);
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Creates and initializes a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
///
///
///
/// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied.
///
///
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
///
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
public static
void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferUsageHint)usage);
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Creates and initializes a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
///
///
///
/// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied.
///
///
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
///
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
public static
void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferUsageHint)usage);
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Creates and initializes a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
///
///
///
/// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied.
///
///
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
///
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
public static
void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferUsageHint)usage);
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Creates and initializes a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the size in bytes of the buffer object's new data store.
///
///
///
///
/// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied.
///
///
///
///
/// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
///
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
public static
void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageHint usage)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferUsageHint)usage);
data = (T2)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Updates a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
///
///
///
/// Specifies a pointer to the new data that will be copied into the data store.
///
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
public static
void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Updates a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
///
///
///
/// Specifies a pointer to the new data that will be copied into the data store.
///
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
public static
void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Updates a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
///
///
///
/// Specifies a pointer to the new data that will be copied into the data store.
///
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
public static
void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Updates a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
///
///
///
/// Specifies a pointer to the new data that will be copied into the data store.
///
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
public static
void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Updates a subset of a buffer object's data store
///
///
///
/// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
///
///
///
///
/// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
///
///
///
///
/// Specifies the size in bytes of the data store region being replaced.
///
///
///
///
/// Specifies a pointer to the new data that will be copied into the data store.
///
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
public static
void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T3)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Execute a display list
///
///
///
/// Specifies the integer name of the display list to be executed.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallList")]
public static
void CallList(Int32 list)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCallList((UInt32)list);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Execute a display list
///
///
///
/// Specifies the integer name of the display list to be executed.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallList")]
public static
void CallList(UInt32 list)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCallList((UInt32)list);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Execute a list of display lists
///
///
///
/// Specifies the number of display lists to be executed.
///
///
///
///
/// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted.
///
///
///
///
/// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallLists")]
public static
void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, IntPtr lists)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCallLists((Int32)n, (OpenTK.Graphics.OpenGL.ListNameType)type, (IntPtr)lists);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Execute a list of display lists
///
///
///
/// Specifies the number of display lists to be executed.
///
///
///
///
/// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted.
///
///
///
///
/// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallLists")]
public static
void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [InAttribute, OutAttribute] T2[] lists)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle lists_ptr = GCHandle.Alloc(lists, GCHandleType.Pinned);
try
{
Delegates.glCallLists((Int32)n, (OpenTK.Graphics.OpenGL.ListNameType)type, (IntPtr)lists_ptr.AddrOfPinnedObject());
}
finally
{
lists_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Execute a list of display lists
///
///
///
/// Specifies the number of display lists to be executed.
///
///
///
///
/// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted.
///
///
///
///
/// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallLists")]
public static
void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [InAttribute, OutAttribute] T2[,] lists)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle lists_ptr = GCHandle.Alloc(lists, GCHandleType.Pinned);
try
{
Delegates.glCallLists((Int32)n, (OpenTK.Graphics.OpenGL.ListNameType)type, (IntPtr)lists_ptr.AddrOfPinnedObject());
}
finally
{
lists_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Execute a list of display lists
///
///
///
/// Specifies the number of display lists to be executed.
///
///
///
///
/// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted.
///
///
///
///
/// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallLists")]
public static
void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [InAttribute, OutAttribute] T2[,,] lists)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle lists_ptr = GCHandle.Alloc(lists, GCHandleType.Pinned);
try
{
Delegates.glCallLists((Int32)n, (OpenTK.Graphics.OpenGL.ListNameType)type, (IntPtr)lists_ptr.AddrOfPinnedObject());
}
finally
{
lists_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Execute a list of display lists
///
///
///
/// Specifies the number of display lists to be executed.
///
///
///
///
/// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted.
///
///
///
///
/// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallLists")]
public static
void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [InAttribute, OutAttribute] ref T2 lists)
where T2 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle lists_ptr = GCHandle.Alloc(lists, GCHandleType.Pinned);
try
{
Delegates.glCallLists((Int32)n, (OpenTK.Graphics.OpenGL.ListNameType)type, (IntPtr)lists_ptr.AddrOfPinnedObject());
lists = (T2)lists_ptr.Target;
}
finally
{
lists_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Check the completeness status of a framebuffer
///
///
///
/// Specify the target of the framebuffer completeness check.
///
///
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glCheckFramebufferStatus")]
public static
OpenTK.Graphics.OpenGL.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.OpenGL.FramebufferTarget target)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glCheckFramebufferStatus((OpenTK.Graphics.OpenGL.FramebufferTarget)target);
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Specify whether data read via glReadPixels should be clamped
///
///
///
/// Target for color clamping. target must be GL_CLAMP_READ_COLOR.
///
///
///
///
/// Specifies whether to apply color clamping. clamp must be GL_TRUE or GL_FALSE.
///
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClampColor")]
public static
void ClampColor(OpenTK.Graphics.OpenGL.ClampColorTarget target, OpenTK.Graphics.OpenGL.ClampColorMode clamp)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClampColor((OpenTK.Graphics.OpenGL.ClampColorTarget)target, (OpenTK.Graphics.OpenGL.ClampColorMode)clamp);
#if DEBUG
}
#endif
}
/// [requires: v1.0]
/// Clear buffers to preset values
///
///
///
/// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClear")]
public static
void Clear(OpenTK.Graphics.OpenGL.ClearBufferMask mask)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClear((OpenTK.Graphics.OpenGL.ClearBufferMask)mask);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Specify clear values for the accumulation buffer
///
///
///
/// Specify the red, green, blue, and alpha values used when the accumulation buffer is cleared. The initial values are all 0.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearAccum")]
public static
void ClearAccum(Single red, Single green, Single blue, Single alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearAccum((Single)red, (Single)green, (Single)blue, (Single)alpha);
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_clear_buffer_object]
[AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")]
public static
void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_clear_buffer_object]
[AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")]
public static
void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T4[] data)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glClearBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_clear_buffer_object]
[AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")]
public static
void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T4[,] data)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glClearBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_clear_buffer_object]
[AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")]
public static
void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T4[,,] data)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glClearBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_clear_buffer_object]
[AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")]
public static
void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] ref T4 data)
where T4 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glClearBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T4)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
///
/// Specify the buffer to clear.
///
///
///
///
/// Specify a particular draw buffer to clear.
///
///
///
///
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
///
///
///
/// The value to clear a depth render buffer to.
///
///
///
///
/// The value to clear a stencil render buffer to.
///
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfi")]
public static
void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearBufferfi((OpenTK.Graphics.OpenGL.ClearBufferCombined)buffer, (Int32)drawbuffer, (Single)depth, (Int32)stencil);
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
///
/// Specify the buffer to clear.
///
///
///
///
/// Specify a particular draw buffer to clear.
///
///
///
///
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
///
///
///
/// The value to clear a depth render buffer to.
///
///
///
///
/// The value to clear a stencil render buffer to.
///
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")]
public static
void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Single[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = value)
{
Delegates.glClearBufferfv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
///
/// Specify the buffer to clear.
///
///
///
///
/// Specify a particular draw buffer to clear.
///
///
///
///
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
///
///
///
/// The value to clear a depth render buffer to.
///
///
///
///
/// The value to clear a stencil render buffer to.
///
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")]
public static
void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, ref Single value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* value_ptr = &value)
{
Delegates.glClearBufferfv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (Single*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
///
/// Specify the buffer to clear.
///
///
///
///
/// Specify a particular draw buffer to clear.
///
///
///
///
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
///
///
///
/// The value to clear a depth render buffer to.
///
///
///
///
/// The value to clear a stencil render buffer to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")]
public static
unsafe void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Single* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearBufferfv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (Single*)value);
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
///
/// Specify the buffer to clear.
///
///
///
///
/// Specify a particular draw buffer to clear.
///
///
///
///
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
///
///
///
/// The value to clear a depth render buffer to.
///
///
///
///
/// The value to clear a stencil render buffer to.
///
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")]
public static
void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Int32[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = value)
{
Delegates.glClearBufferiv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
///
/// Specify the buffer to clear.
///
///
///
///
/// Specify a particular draw buffer to clear.
///
///
///
///
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
///
///
///
/// The value to clear a depth render buffer to.
///
///
///
///
/// The value to clear a stencil render buffer to.
///
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")]
public static
void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, ref Int32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* value_ptr = &value)
{
Delegates.glClearBufferiv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (Int32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
///
/// Specify the buffer to clear.
///
///
///
///
/// Specify a particular draw buffer to clear.
///
///
///
///
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
///
///
///
/// The value to clear a depth render buffer to.
///
///
///
///
/// The value to clear a stencil render buffer to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")]
public static
unsafe void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Int32* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearBufferiv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (Int32*)value);
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_clear_buffer_object]
[AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")]
public static
void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_clear_buffer_object]
[AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")]
public static
void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T6[] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_clear_buffer_object]
[AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")]
public static
void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T6[,] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_clear_buffer_object]
[AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")]
public static
void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T6[,,] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_clear_buffer_object]
[AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")]
public static
void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] ref T6 data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T6)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
///
/// Specify the buffer to clear.
///
///
///
///
/// Specify a particular draw buffer to clear.
///
///
///
///
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
///
///
///
/// The value to clear a depth render buffer to.
///
///
///
///
/// The value to clear a stencil render buffer to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")]
public static
void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, UInt32[] value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* value_ptr = value)
{
Delegates.glClearBufferuiv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (UInt32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
///
/// Specify the buffer to clear.
///
///
///
///
/// Specify a particular draw buffer to clear.
///
///
///
///
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
///
///
///
/// The value to clear a depth render buffer to.
///
///
///
///
/// The value to clear a stencil render buffer to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")]
public static
void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, ref UInt32 value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* value_ptr = &value)
{
Delegates.glClearBufferuiv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (UInt32*)value_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Clear individual buffers of the currently bound draw framebuffer
///
///
///
/// Specify the buffer to clear.
///
///
///
///
/// Specify a particular draw buffer to clear.
///
///
///
///
/// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
///
///
///
///
/// The value to clear a depth render buffer to.
///
///
///
///
/// The value to clear a stencil render buffer to.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")]
public static
unsafe void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, UInt32* value)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearBufferuiv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (UInt32*)value);
#if DEBUG
}
#endif
}
/// [requires: v1.0]
/// Specify clear values for the color buffers
///
///
///
/// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearColor")]
public static
void ClearColor(Single red, Single green, Single blue, Single alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearColor((Single)red, (Single)green, (Single)blue, (Single)alpha);
#if DEBUG
}
#endif
}
/// [requires: v1.0]
/// Specify the clear value for the depth buffer
///
///
///
/// Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearDepth")]
public static
void ClearDepth(Double depth)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearDepth((Double)depth);
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_ES2_compatibility]
/// Specify the clear value for the depth buffer
///
///
///
/// Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
///
///
[AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glClearDepthf")]
public static
void ClearDepth(Single d)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearDepthf((Single)d);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Specify the clear value for the color index buffers
///
///
///
/// Specifies the index used when the color index buffers are cleared. The initial value is 0.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearIndex")]
public static
void ClearIndex(Single c)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearIndex((Single)c);
#if DEBUG
}
#endif
}
/// [requires: v1.0]
/// Specify the clear value for the stencil buffer
///
///
///
/// Specifies the index used when the stencil buffer is cleared. The initial value is 0.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearStencil")]
public static
void ClearStencil(Int32 s)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClearStencil((Int32)s);
#if DEBUG
}
#endif
}
/// [requires: v1.3][deprecated: v3.1]
/// Select active texture unit
///
///
///
/// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTURE, where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. The initial value is GL_TEXTURE0.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glClientActiveTexture")]
public static
void ClientActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClientActiveTexture((OpenTK.Graphics.OpenGL.TextureUnit)texture);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_sync]
/// Block and wait for a sync object to become signaled
///
///
///
/// The sync object whose status to wait on.
///
///
///
///
/// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT.
///
///
[AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glClientWaitSync")]
public static
OpenTK.Graphics.OpenGL.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.OpenGL.WaitSyncFlags flags, Int64 timeout)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glClientWaitSync((IntPtr)sync, (OpenTK.Graphics.OpenGL.WaitSyncFlags)flags, (UInt64)timeout);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_sync]
/// Block and wait for a sync object to become signaled
///
///
///
/// The sync object whose status to wait on.
///
///
///
///
/// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glClientWaitSync")]
public static
OpenTK.Graphics.OpenGL.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.OpenGL.WaitSyncFlags flags, UInt64 timeout)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glClientWaitSync((IntPtr)sync, (OpenTK.Graphics.OpenGL.WaitSyncFlags)flags, (UInt64)timeout);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Specify a plane against which all geometry is clipped
///
///
///
/// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted.
///
///
///
///
/// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClipPlane")]
public static
void ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, Double[] equation)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* equation_ptr = equation)
{
Delegates.glClipPlane((OpenTK.Graphics.OpenGL.ClipPlaneName)plane, (Double*)equation_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Specify a plane against which all geometry is clipped
///
///
///
/// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted.
///
///
///
///
/// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClipPlane")]
public static
void ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, ref Double equation)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* equation_ptr = &equation)
{
Delegates.glClipPlane((OpenTK.Graphics.OpenGL.ClipPlaneName)plane, (Double*)equation_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Specify a plane against which all geometry is clipped
///
///
///
/// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted.
///
///
///
///
/// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClipPlane")]
public static
unsafe void ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, Double* equation)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glClipPlane((OpenTK.Graphics.OpenGL.ClipPlaneName)plane, (Double*)equation);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3b")]
public static
void Color3(SByte red, SByte green, SByte blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3b((SByte)red, (SByte)green, (SByte)blue);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3bv")]
public static
void Color3(SByte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = v)
{
Delegates.glColor3bv((SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3bv")]
public static
void Color3(ref SByte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = &v)
{
Delegates.glColor3bv((SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3bv")]
public static
unsafe void Color3(SByte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3bv((SByte*)v);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3d")]
public static
void Color3(Double red, Double green, Double blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3d((Double)red, (Double)green, (Double)blue);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3dv")]
public static
void Color3(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glColor3dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3dv")]
public static
void Color3(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glColor3dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3dv")]
public static
unsafe void Color3(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3dv((Double*)v);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3f")]
public static
void Color3(Single red, Single green, Single blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3f((Single)red, (Single)green, (Single)blue);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3fv")]
public static
void Color3(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glColor3fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3fv")]
public static
void Color3(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glColor3fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3fv")]
public static
unsafe void Color3(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3fv((Single*)v);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3i")]
public static
void Color3(Int32 red, Int32 green, Int32 blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3i((Int32)red, (Int32)green, (Int32)blue);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3iv")]
public static
void Color3(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glColor3iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3iv")]
public static
void Color3(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glColor3iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3iv")]
public static
unsafe void Color3(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3iv((Int32*)v);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3s")]
public static
void Color3(Int16 red, Int16 green, Int16 blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3s((Int16)red, (Int16)green, (Int16)blue);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3sv")]
public static
void Color3(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glColor3sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3sv")]
public static
void Color3(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glColor3sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3sv")]
public static
unsafe void Color3(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3sv((Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3ub")]
public static
void Color3(Byte red, Byte green, Byte blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3ub((Byte)red, (Byte)green, (Byte)blue);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3ubv")]
public static
void Color3(Byte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = v)
{
Delegates.glColor3ubv((Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3ubv")]
public static
void Color3(ref Byte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = &v)
{
Delegates.glColor3ubv((Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3ubv")]
public static
unsafe void Color3(Byte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3ubv((Byte*)v);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3ui")]
public static
void Color3(UInt32 red, UInt32 green, UInt32 blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3ui((UInt32)red, (UInt32)green, (UInt32)blue);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3uiv")]
public static
void Color3(UInt32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = v)
{
Delegates.glColor3uiv((UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3uiv")]
public static
void Color3(ref UInt32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = &v)
{
Delegates.glColor3uiv((UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3uiv")]
public static
unsafe void Color3(UInt32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3uiv((UInt32*)v);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3us")]
public static
void Color3(UInt16 red, UInt16 green, UInt16 blue)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3us((UInt16)red, (UInt16)green, (UInt16)blue);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3usv")]
public static
void Color3(UInt16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = v)
{
Delegates.glColor3usv((UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3usv")]
public static
void Color3(ref UInt16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = &v)
{
Delegates.glColor3usv((UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3usv")]
public static
unsafe void Color3(UInt16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor3usv((UInt16*)v);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4b")]
public static
void Color4(SByte red, SByte green, SByte blue, SByte alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4b((SByte)red, (SByte)green, (SByte)blue, (SByte)alpha);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4bv")]
public static
void Color4(SByte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = v)
{
Delegates.glColor4bv((SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4bv")]
public static
void Color4(ref SByte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (SByte* v_ptr = &v)
{
Delegates.glColor4bv((SByte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4bv")]
public static
unsafe void Color4(SByte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4bv((SByte*)v);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4d")]
public static
void Color4(Double red, Double green, Double blue, Double alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4d((Double)red, (Double)green, (Double)blue, (Double)alpha);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4dv")]
public static
void Color4(Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glColor4dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4dv")]
public static
void Color4(ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glColor4dv((Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4dv")]
public static
unsafe void Color4(Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4dv((Double*)v);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4f")]
public static
void Color4(Single red, Single green, Single blue, Single alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4f((Single)red, (Single)green, (Single)blue, (Single)alpha);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4fv")]
public static
void Color4(Single[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = v)
{
Delegates.glColor4fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4fv")]
public static
void Color4(ref Single v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* v_ptr = &v)
{
Delegates.glColor4fv((Single*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4fv")]
public static
unsafe void Color4(Single* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4fv((Single*)v);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4i")]
public static
void Color4(Int32 red, Int32 green, Int32 blue, Int32 alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4i((Int32)red, (Int32)green, (Int32)blue, (Int32)alpha);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4iv")]
public static
void Color4(Int32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = v)
{
Delegates.glColor4iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4iv")]
public static
void Color4(ref Int32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* v_ptr = &v)
{
Delegates.glColor4iv((Int32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4iv")]
public static
unsafe void Color4(Int32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4iv((Int32*)v);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4s")]
public static
void Color4(Int16 red, Int16 green, Int16 blue, Int16 alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4s((Int16)red, (Int16)green, (Int16)blue, (Int16)alpha);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4sv")]
public static
void Color4(Int16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = v)
{
Delegates.glColor4sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4sv")]
public static
void Color4(ref Int16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int16* v_ptr = &v)
{
Delegates.glColor4sv((Int16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4sv")]
public static
unsafe void Color4(Int16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4sv((Int16*)v);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4ub")]
public static
void Color4(Byte red, Byte green, Byte blue, Byte alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4ub((Byte)red, (Byte)green, (Byte)blue, (Byte)alpha);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4ubv")]
public static
void Color4(Byte[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = v)
{
Delegates.glColor4ubv((Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4ubv")]
public static
void Color4(ref Byte v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Byte* v_ptr = &v)
{
Delegates.glColor4ubv((Byte*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4ubv")]
public static
unsafe void Color4(Byte* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4ubv((Byte*)v);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4ui")]
public static
void Color4(UInt32 red, UInt32 green, UInt32 blue, UInt32 alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4ui((UInt32)red, (UInt32)green, (UInt32)blue, (UInt32)alpha);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4uiv")]
public static
void Color4(UInt32[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = v)
{
Delegates.glColor4uiv((UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4uiv")]
public static
void Color4(ref UInt32 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* v_ptr = &v)
{
Delegates.glColor4uiv((UInt32*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4uiv")]
public static
unsafe void Color4(UInt32* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4uiv((UInt32*)v);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4us")]
public static
void Color4(UInt16 red, UInt16 green, UInt16 blue, UInt16 alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4us((UInt16)red, (UInt16)green, (UInt16)blue, (UInt16)alpha);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4usv")]
public static
void Color4(UInt16[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = v)
{
Delegates.glColor4usv((UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4usv")]
public static
void Color4(ref UInt16 v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt16* v_ptr = &v)
{
Delegates.glColor4usv((UInt16*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Set the current color
///
///
///
/// Specify new red, green, and blue values for the current color.
///
///
///
///
/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4usv")]
public static
unsafe void Color4(UInt16* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColor4usv((UInt16*)v);
#if DEBUG
}
#endif
}
/// [requires: v1.0]
/// Enable and disable writing of frame buffer color components
///
///
///
/// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColorMask")]
public static
void ColorMask(bool red, bool green, bool blue, bool alpha)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorMask((bool)red, (bool)green, (bool)blue, (bool)alpha);
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Enable and disable writing of frame buffer color components
///
///
///
/// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written.
///
///
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")]
public static
void ColorMask(Int32 index, bool r, bool g, bool b, bool a)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorMaski((UInt32)index, (bool)r, (bool)g, (bool)b, (bool)a);
#if DEBUG
}
#endif
}
/// [requires: v3.0]
/// Enable and disable writing of frame buffer color components
///
///
///
/// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")]
public static
void ColorMask(UInt32 index, bool r, bool g, bool b, bool a)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorMaski((UInt32)index, (bool)r, (bool)g, (bool)b, (bool)a);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Cause a material color to track the current color
///
///
///
/// Specifies whether front, back, or both front and back material parameters should track the current color. Accepted values are GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. The initial value is GL_FRONT_AND_BACK.
///
///
///
///
/// Specifies which of several material parameters track the current color. Accepted values are GL_EMISSION, GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, and GL_AMBIENT_AND_DIFFUSE. The initial value is GL_AMBIENT_AND_DIFFUSE.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColorMaterial")]
public static
void ColorMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.ColorMaterialParameter mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorMaterial((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.ColorMaterialParameter)mode);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev]
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP3ui")]
public static
void ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 color)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorP3ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)color);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP3ui")]
public static
void ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 color)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorP3ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)color);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP3uiv")]
public static
unsafe void ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* color)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorP3uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)color);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP3uiv")]
public static
unsafe void ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* color)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorP3uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)color);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev]
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP4ui")]
public static
void ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 color)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorP4ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)color);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP4ui")]
public static
void ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 color)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorP4ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)color);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP4uiv")]
public static
unsafe void ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* color)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorP4uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)color);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP4uiv")]
public static
unsafe void ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* color)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorP4uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)color);
#if DEBUG
}
#endif
}
/// [requires: v1.1][deprecated: v3.1]
/// Define an array of colors
///
///
///
/// Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glColorPointer")]
public static
void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
}
/// [requires: v1.1][deprecated: v3.1]
/// Define an array of colors
///
///
///
/// Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glColorPointer")]
public static
void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.1][deprecated: v3.1]
/// Define an array of colors
///
///
///
/// Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glColorPointer")]
public static
void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.1][deprecated: v3.1]
/// Define an array of colors
///
///
///
/// Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glColorPointer")]
public static
void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.1][deprecated: v3.1]
/// Define an array of colors
///
///
///
/// Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
///
///
///
///
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
///
///
///
///
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
///
///
///
///
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glColorPointer")]
public static
void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
pointer = (T3)pointer_ptr.Target;
}
finally
{
pointer_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Respecify a portion of a color table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
///
///
/// The number of table entries to replace.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorSubTable")]
public static
void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorSubTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Respecify a portion of a color table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
///
///
/// The number of table entries to replace.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorSubTable")]
public static
void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] data)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glColorSubTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Respecify a portion of a color table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
///
///
/// The number of table entries to replace.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorSubTable")]
public static
void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] data)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glColorSubTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Respecify a portion of a color table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
///
///
/// The number of table entries to replace.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorSubTable")]
public static
void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] data)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glColorSubTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Respecify a portion of a color table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
///
///
/// The number of table entries to replace.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorSubTable")]
public static
void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 data)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glColorSubTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T5)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Define a color lookup table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16.
///
///
///
///
/// The number of entries in the color lookup table specified by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the color table.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTable")]
public static
void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr table)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table);
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Define a color lookup table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16.
///
///
///
///
/// The number of entries in the color lookup table specified by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the color table.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTable")]
public static
void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] table)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned);
try
{
Delegates.glColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject());
}
finally
{
table_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Define a color lookup table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16.
///
///
///
///
/// The number of entries in the color lookup table specified by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the color table.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTable")]
public static
void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] table)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned);
try
{
Delegates.glColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject());
}
finally
{
table_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Define a color lookup table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16.
///
///
///
///
/// The number of entries in the color lookup table specified by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the color table.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTable")]
public static
void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] table)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned);
try
{
Delegates.glColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject());
}
finally
{
table_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Define a color lookup table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16.
///
///
///
///
/// The number of entries in the color lookup table specified by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
///
///
///
///
/// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the color table.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTable")]
public static
void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 table)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned);
try
{
Delegates.glColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject());
table = (T5)table_ptr.Target;
}
finally
{
table_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Set color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS.
///
///
///
///
/// A pointer to an array where the values of the parameters are stored.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTableParameterfv")]
public static
void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glColorTableParameterfv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.ColorTableParameterPName)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Set color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS.
///
///
///
///
/// A pointer to an array where the values of the parameters are stored.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTableParameterfv")]
public static
void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, ref Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = &@params)
{
Delegates.glColorTableParameterfv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.ColorTableParameterPName)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Set color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS.
///
///
///
///
/// A pointer to an array where the values of the parameters are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTableParameterfv")]
public static
unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorTableParameterfv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.ColorTableParameterPName)pname, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Set color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS.
///
///
///
///
/// A pointer to an array where the values of the parameters are stored.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTableParameteriv")]
public static
void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glColorTableParameteriv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.ColorTableParameterPName)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Set color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS.
///
///
///
///
/// A pointer to an array where the values of the parameters are stored.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTableParameteriv")]
public static
void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, ref Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = &@params)
{
Delegates.glColorTableParameteriv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.ColorTableParameterPName)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Set color lookup table parameters
///
///
///
/// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS.
///
///
///
///
/// A pointer to an array where the values of the parameters are stored.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTableParameteriv")]
public static
unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glColorTableParameteriv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.ColorTableParameterPName)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Compiles a shader object
///
///
///
/// Specifies the shader object to be compiled.
///
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")]
public static
void CompileShader(Int32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompileShader((UInt32)shader);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Compiles a shader object
///
///
///
/// Specifies the shader object to be compiled.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")]
public static
void CompileShader(UInt32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompileShader((UInt32)shader);
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a one-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
public static
void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a one-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
public static
void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a one-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
public static
void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a one-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
public static
void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a one-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
public static
void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T6)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a two-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
public static
void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a two-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
public static
void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] data)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a two-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
public static
void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] data)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a two-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
public static
void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] data)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a two-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
public static
void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 data)
where T7 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T7)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a three-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
public static
void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a three-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
public static
void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a three-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
public static
void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a three-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
public static
void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a three-dimensional texture image in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
///
///
///
///
/// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
///
///
///
///
/// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
///
///
///
///
/// This value must be 0.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
public static
void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T8)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a one-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
public static
void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a one-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
public static
void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a one-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
public static
void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a one-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
public static
void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a one-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
public static
void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T6)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
public static
void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
public static
void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
public static
void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
public static
void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a two-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
public static
void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data)
where T8 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T8)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
public static
void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data);
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
public static
void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data)
where T10 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
public static
void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data)
where T10 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
public static
void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data)
where T10 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.3]
/// Specify a three-dimensional texture subimage in a compressed format
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
///
///
/// Specifies the depth of the texture subimage.
///
///
///
///
/// Specifies the format of the compressed image data stored at address data.
///
///
///
///
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
///
///
///
///
/// Specifies a pointer to the compressed image data in memory.
///
///
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
public static
void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data)
where T10 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
data = (T10)data_ptr.Target;
}
finally
{
data_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Define a one-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_1D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter1D")]
public static
void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr image)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glConvolutionFilter1D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image);
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Define a one-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_1D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter1D")]
public static
void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] image)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glConvolutionFilter1D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Define a one-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_1D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter1D")]
public static
void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] image)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glConvolutionFilter1D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Define a one-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_1D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter1D")]
public static
void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] image)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glConvolutionFilter1D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Define a one-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_1D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter1D")]
public static
void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 image)
where T5 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glConvolutionFilter1D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
image = (T5)image_ptr.Target;
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Define a two-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The height of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter2D")]
public static
void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr image)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glConvolutionFilter2D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image);
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Define a two-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The height of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter2D")]
public static
void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] image)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glConvolutionFilter2D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Define a two-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The height of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter2D")]
public static
void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] image)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glConvolutionFilter2D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Define a two-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The height of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter2D")]
public static
void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] image)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glConvolutionFilter2D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Define a two-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The width of the pixel array referenced by data.
///
///
///
///
/// The height of the pixel array referenced by data.
///
///
///
///
/// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
///
///
///
///
/// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
///
///
///
///
/// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter2D")]
public static
void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 image)
where T6 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned);
try
{
Delegates.glConvolutionFilter2D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject());
image = (T6)image_ptr.Target;
}
finally
{
image_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Set convolution parameters
///
///
///
/// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE.
///
///
///
///
/// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER.
///
///
///
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionParameterf")]
public static
void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Single @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glConvolutionParameterf((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.ConvolutionParameter)pname, (Single)@params);
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Set convolution parameters
///
///
///
/// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE.
///
///
///
///
/// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER.
///
///
///
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionParameterfv")]
public static
void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Single[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Single* @params_ptr = @params)
{
Delegates.glConvolutionParameterfv((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.ConvolutionParameter)pname, (Single*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Set convolution parameters
///
///
///
/// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE.
///
///
///
///
/// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER.
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionParameterfv")]
public static
unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Single* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glConvolutionParameterfv((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.ConvolutionParameter)pname, (Single*)@params);
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Set convolution parameters
///
///
///
/// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE.
///
///
///
///
/// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER.
///
///
///
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionParameteri")]
public static
void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Int32 @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glConvolutionParameteri((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.ConvolutionParameter)pname, (Int32)@params);
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Set convolution parameters
///
///
///
/// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE.
///
///
///
///
/// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER.
///
///
///
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionParameteriv")]
public static
void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Int32[] @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* @params_ptr = @params)
{
Delegates.glConvolutionParameteriv((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.ConvolutionParameter)pname, (Int32*)@params_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Set convolution parameters
///
///
///
/// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D.
///
///
///
///
/// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE.
///
///
///
///
/// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER.
///
///
///
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionParameteriv")]
public static
unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Int32* @params)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glConvolutionParameteriv((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.ConvolutionParameter)pname, (Int32*)@params);
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_copy_buffer]
/// Copy part of the data store of a buffer object to the data store of another buffer object
///
///
///
/// Specifies the target from whose data store data should be read.
///
///
///
///
/// Specifies the target to whose data store data should be written.
///
///
///
///
/// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
///
///
///
///
/// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
///
///
///
///
/// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
///
///
[AutoGenerated(Category = "ARB_copy_buffer", Version = "3.0", EntryPoint = "glCopyBufferSubData")]
public static
void CopyBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget readTarget, OpenTK.Graphics.OpenGL.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)readTarget, (OpenTK.Graphics.OpenGL.BufferTarget)writeTarget, (IntPtr)readOffset, (IntPtr)writeOffset, (IntPtr)size);
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Respecify a portion of a color table
///
///
///
/// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The starting index of the portion of the color table to be replaced.
///
///
///
///
/// The window coordinates of the left corner of the row of pixels to be copied.
///
///
///
///
/// The number of table entries to replace.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyColorSubTable")]
public static
void CopyColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 x, Int32 y, Int32 width)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyColorSubTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)x, (Int32)y, (Int32)width);
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Copy pixels into a color table
///
///
///
/// The color table target. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE.
///
///
///
///
/// The internal storage format of the texture image. Must be one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table.
///
///
///
///
/// The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table.
///
///
///
///
/// The width of the pixel rectangle.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyColorTable")]
public static
void CopyColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width);
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Copy pixels into a one-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_1D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The window space coordinates of the lower-left coordinate of the pixel array to copy.
///
///
///
///
/// The width of the pixel array to copy.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyConvolutionFilter1D")]
public static
void CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyConvolutionFilter1D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width);
#if DEBUG
}
#endif
}
/// [requires: v1.2][deprecated: v3.1]
/// Copy pixels into a two-dimensional convolution filter
///
///
///
/// Must be GL_CONVOLUTION_2D.
///
///
///
///
/// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
///
///
///
///
/// The window space coordinates of the lower-left coordinate of the pixel array to copy.
///
///
///
///
/// The width of the pixel array to copy.
///
///
///
///
/// The height of the pixel array to copy.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyConvolutionFilter2D")]
public static
void CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyConvolutionFilter2D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height);
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_copy_image]
[AutoGenerated(Category = "ARB_copy_image", Version = "4.3", EntryPoint = "glCopyImageSubData")]
public static
void CopyImageSubData(Int32 srcName, OpenTK.Graphics.OpenGL.ArbCopyImage srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, Int32 dstName, OpenTK.Graphics.OpenGL.ArbCopyImage dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyImageSubData((UInt32)srcName, (OpenTK.Graphics.OpenGL.ArbCopyImage)srcTarget, (Int32)srcLevel, (Int32)srcX, (Int32)srcY, (Int32)srcZ, (UInt32)dstName, (OpenTK.Graphics.OpenGL.ArbCopyImage)dstTarget, (Int32)dstLevel, (Int32)dstX, (Int32)dstY, (Int32)dstZ, (Int32)srcWidth, (Int32)srcHeight, (Int32)srcDepth);
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_copy_image]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_copy_image", Version = "4.3", EntryPoint = "glCopyImageSubData")]
public static
void CopyImageSubData(UInt32 srcName, OpenTK.Graphics.OpenGL.ArbCopyImage srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.OpenGL.ArbCopyImage dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyImageSubData((UInt32)srcName, (OpenTK.Graphics.OpenGL.ArbCopyImage)srcTarget, (Int32)srcLevel, (Int32)srcX, (Int32)srcY, (Int32)srcZ, (UInt32)dstName, (OpenTK.Graphics.OpenGL.ArbCopyImage)dstTarget, (Int32)dstLevel, (Int32)dstX, (Int32)dstY, (Int32)dstZ, (Int32)srcWidth, (Int32)srcHeight, (Int32)srcDepth);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Copy pixels in the frame buffer
///
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
///
///
/// Specify the dimensions of the rectangular region of pixels to be copied. Both must be nonnegative.
///
///
///
///
/// Specifies whether color values, depth values, or stencil values are to be copied. Symbolic constants GL_COLOR, GL_DEPTH, and GL_STENCIL are accepted.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCopyPixels")]
public static
void CopyPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelCopyType type)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelCopyType)type);
#if DEBUG
}
#endif
}
/// [requires: v1.1]
/// Copy pixels into a 1D texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specify the window coordinates of the left corner of the row of pixels to be copied.
///
///
///
///
/// Specifies the width of the texture image. Must be 0 or 2 sup n + 2 ( border ) for some integer . The height of the texture image is 1.
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage1D")]
public static
void CopyTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)border);
#if DEBUG
}
#endif
}
/// [requires: v1.1]
/// Copy pixels into a 2D texture image
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
///
///
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
///
///
/// Specifies the width of the texture image. Must be 0 or 2 sup n + 2 ( border ) for some integer .
///
///
///
///
/// Specifies the height of the texture image. Must be 0 or 2 sup m + 2 ( border ) for some integer .
///
///
///
///
/// Specifies the width of the border. Must be either 0 or 1.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage2D")]
public static
void CopyTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height, (Int32)border);
#if DEBUG
}
#endif
}
/// [requires: v1.1]
/// Copy a one-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_1D.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies the texel offset within the texture array.
///
///
///
///
/// Specify the window coordinates of the left corner of the row of pixels to be copied.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage1D")]
public static
void CopyTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)x, (Int32)y, (Int32)width);
#if DEBUG
}
#endif
}
/// [requires: v1.1]
/// Copy a two-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage2D")]
public static
void CopyTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height);
#if DEBUG
}
#endif
}
/// [requires: v1.2]
/// Copy a three-dimensional texture subimage
///
///
///
/// Specifies the target texture. Must be GL_TEXTURE_3D
///
///
///
///
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
///
///
///
///
/// Specifies a texel offset in the x direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the y direction within the texture array.
///
///
///
///
/// Specifies a texel offset in the z direction within the texture array.
///
///
///
///
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
///
///
///
///
/// Specifies the width of the texture subimage.
///
///
///
///
/// Specifies the height of the texture subimage.
///
///
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyTexSubImage3D")]
public static
void CopyTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCopyTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Creates a program object
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateProgram")]
public static
Int32 CreateProgram()
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glCreateProgram();
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Creates a shader object
///
///
///
/// Specifies the type of shader to be created. Must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER, or GL_FRAGMENT_SHADER.
///
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateShader")]
public static
Int32 CreateShader(OpenTK.Graphics.OpenGL.ShaderType type)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glCreateShader((OpenTK.Graphics.OpenGL.ShaderType)type);
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_separate_shader_objects]
/// Create a stand-alone program from an array of null-terminated source code strings
///
///
///
/// Specifies the type of shader to create.
///
///
///
///
/// Specifies the number of source code strings in the array strings.
///
///
///
///
/// Specifies the address of an array of pointers to source code strings from which to create the program object.
///
///
[AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glCreateShaderProgramv")]
public static
Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL.ShaderType type, Int32 count, String[] strings)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
return Delegates.glCreateShaderProgramv((OpenTK.Graphics.OpenGL.ShaderType)type, (Int32)count, (String[])strings);
#if DEBUG
}
#endif
}
/// [requires: v1.0]
/// Specify whether front- or back-facing facets can be culled
///
///
///
/// Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted. The initial value is GL_BACK.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCullFace")]
public static
void CullFace(OpenTK.Graphics.OpenGL.CullFaceMode mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glCullFace((OpenTK.Graphics.OpenGL.CullFaceMode)mode);
#if DEBUG
}
#endif
}
/// [requires: v4.3 and KHR_debug]
[AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")]
public static
void DebugMessageCallback(DebugProc callback, IntPtr userParam)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam);
#if DEBUG
}
#endif
}
/// [requires: v4.3 and KHR_debug]
[AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")]
public static
void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[] userParam)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned);
try
{
Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject());
}
finally
{
userParam_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v4.3 and KHR_debug]
[AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")]
public static
void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,] userParam)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned);
try
{
Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject());
}
finally
{
userParam_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v4.3 and KHR_debug]
[AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")]
public static
void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,,] userParam)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned);
try
{
Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject());
}
finally
{
userParam_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v4.3 and KHR_debug]
[AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")]
public static
void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] ref T1 userParam)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned);
try
{
Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject());
userParam = (T1)userParam_ptr.Target;
}
finally
{
userParam_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v4.3 and KHR_debug]
[AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")]
public static
void DebugMessageControl(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 count, Int32[] ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = ids)
{
Delegates.glDebugMessageControl((OpenTK.Graphics.OpenGL.KhrDebug)source, (OpenTK.Graphics.OpenGL.KhrDebug)type, (OpenTK.Graphics.OpenGL.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled);
}
}
#if DEBUG
}
#endif
}
/// [requires: v4.3 and KHR_debug]
[AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")]
public static
void DebugMessageControl(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 count, ref Int32 ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = &ids)
{
Delegates.glDebugMessageControl((OpenTK.Graphics.OpenGL.KhrDebug)source, (OpenTK.Graphics.OpenGL.KhrDebug)type, (OpenTK.Graphics.OpenGL.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled);
}
}
#if DEBUG
}
#endif
}
/// [requires: v4.3 and KHR_debug]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")]
public static
unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 count, Int32* ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDebugMessageControl((OpenTK.Graphics.OpenGL.KhrDebug)source, (OpenTK.Graphics.OpenGL.KhrDebug)type, (OpenTK.Graphics.OpenGL.KhrDebug)severity, (Int32)count, (UInt32*)ids, (bool)enabled);
#if DEBUG
}
#endif
}
/// [requires: v4.3 and KHR_debug]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")]
public static
void DebugMessageControl(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 count, UInt32[] ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = ids)
{
Delegates.glDebugMessageControl((OpenTK.Graphics.OpenGL.KhrDebug)source, (OpenTK.Graphics.OpenGL.KhrDebug)type, (OpenTK.Graphics.OpenGL.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled);
}
}
#if DEBUG
}
#endif
}
/// [requires: v4.3 and KHR_debug]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")]
public static
void DebugMessageControl(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 count, ref UInt32 ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = &ids)
{
Delegates.glDebugMessageControl((OpenTK.Graphics.OpenGL.KhrDebug)source, (OpenTK.Graphics.OpenGL.KhrDebug)type, (OpenTK.Graphics.OpenGL.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled);
}
}
#if DEBUG
}
#endif
}
/// [requires: v4.3 and KHR_debug]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")]
public static
unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 count, UInt32* ids, bool enabled)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDebugMessageControl((OpenTK.Graphics.OpenGL.KhrDebug)source, (OpenTK.Graphics.OpenGL.KhrDebug)type, (OpenTK.Graphics.OpenGL.KhrDebug)severity, (Int32)count, (UInt32*)ids, (bool)enabled);
#if DEBUG
}
#endif
}
/// [requires: v4.3 and KHR_debug]
[AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageInsert")]
public static
void DebugMessageInsert(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, Int32 id, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 length, String buf)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDebugMessageInsert((OpenTK.Graphics.OpenGL.KhrDebug)source, (OpenTK.Graphics.OpenGL.KhrDebug)type, (UInt32)id, (OpenTK.Graphics.OpenGL.KhrDebug)severity, (Int32)length, (String)buf);
#if DEBUG
}
#endif
}
/// [requires: v4.3 and KHR_debug]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageInsert")]
public static
void DebugMessageInsert(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, UInt32 id, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 length, String buf)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDebugMessageInsert((OpenTK.Graphics.OpenGL.KhrDebug)source, (OpenTK.Graphics.OpenGL.KhrDebug)type, (UInt32)id, (OpenTK.Graphics.OpenGL.KhrDebug)severity, (Int32)length, (String)buf);
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
public static
void DeleteBuffers(Int32 n, Int32[] buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* buffers_ptr = buffers)
{
Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
public static
void DeleteBuffers(Int32 n, ref Int32 buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* buffers_ptr = &buffers)
{
Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
public static
unsafe void DeleteBuffers(Int32 n, Int32* buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers);
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
public static
void DeleteBuffers(Int32 n, UInt32[] buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* buffers_ptr = buffers)
{
Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
public static
void DeleteBuffers(Int32 n, ref UInt32 buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* buffers_ptr = &buffers)
{
Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Delete named buffer objects
///
///
///
/// Specifies the number of buffer objects to be deleted.
///
///
///
///
/// Specifies an array of buffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
public static
unsafe void DeleteBuffers(Int32 n, UInt32* buffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers);
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Delete framebuffer objects
///
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
///
///
///
/// A pointer to an array containing n framebuffer objects to be deleted.
///
///
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
public static
void DeleteFramebuffers(Int32 n, Int32[] framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* framebuffers_ptr = framebuffers)
{
Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Delete framebuffer objects
///
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
///
///
///
/// A pointer to an array containing n framebuffer objects to be deleted.
///
///
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
public static
void DeleteFramebuffers(Int32 n, ref Int32 framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* framebuffers_ptr = &framebuffers)
{
Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Delete framebuffer objects
///
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
///
///
///
/// A pointer to an array containing n framebuffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
public static
unsafe void DeleteFramebuffers(Int32 n, Int32* framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers);
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Delete framebuffer objects
///
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
///
///
///
/// A pointer to an array containing n framebuffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
public static
void DeleteFramebuffers(Int32 n, UInt32[] framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* framebuffers_ptr = framebuffers)
{
Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Delete framebuffer objects
///
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
///
///
///
/// A pointer to an array containing n framebuffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
public static
void DeleteFramebuffers(Int32 n, ref UInt32 framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* framebuffers_ptr = &framebuffers)
{
Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Delete framebuffer objects
///
///
///
/// Specifies the number of framebuffer objects to be deleted.
///
///
///
///
/// A pointer to an array containing n framebuffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
public static
unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Delete a contiguous group of display lists
///
///
///
/// Specifies the integer name of the first display list to delete.
///
///
///
///
/// Specifies the number of display lists to delete.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDeleteLists")]
public static
void DeleteLists(Int32 list, Int32 range)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteLists((UInt32)list, (Int32)range);
#if DEBUG
}
#endif
}
/// [requires: v1.0][deprecated: v3.1]
/// Delete a contiguous group of display lists
///
///
///
/// Specifies the integer name of the first display list to delete.
///
///
///
///
/// Specifies the number of display lists to delete.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDeleteLists")]
public static
void DeleteLists(UInt32 list, Int32 range)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteLists((UInt32)list, (Int32)range);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Deletes a program object
///
///
///
/// Specifies the program object to be deleted.
///
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")]
public static
void DeleteProgram(Int32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteProgram((UInt32)program);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Deletes a program object
///
///
///
/// Specifies the program object to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")]
public static
void DeleteProgram(UInt32 program)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteProgram((UInt32)program);
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_separate_shader_objects]
/// Delete program pipeline objects
///
///
///
/// Specifies the number of program pipeline objects to delete.
///
///
///
///
/// Specifies an array of names of program pipeline objects to delete.
///
///
[AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
public static
void DeleteProgramPipelines(Int32 n, Int32[] pipelines)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* pipelines_ptr = pipelines)
{
Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_separate_shader_objects]
/// Delete program pipeline objects
///
///
///
/// Specifies the number of program pipeline objects to delete.
///
///
///
///
/// Specifies an array of names of program pipeline objects to delete.
///
///
[AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
public static
void DeleteProgramPipelines(Int32 n, ref Int32 pipelines)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* pipelines_ptr = &pipelines)
{
Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_separate_shader_objects]
/// Delete program pipeline objects
///
///
///
/// Specifies the number of program pipeline objects to delete.
///
///
///
///
/// Specifies an array of names of program pipeline objects to delete.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
public static
unsafe void DeleteProgramPipelines(Int32 n, Int32* pipelines)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines);
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_separate_shader_objects]
/// Delete program pipeline objects
///
///
///
/// Specifies the number of program pipeline objects to delete.
///
///
///
///
/// Specifies an array of names of program pipeline objects to delete.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
public static
void DeleteProgramPipelines(Int32 n, UInt32[] pipelines)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* pipelines_ptr = pipelines)
{
Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_separate_shader_objects]
/// Delete program pipeline objects
///
///
///
/// Specifies the number of program pipeline objects to delete.
///
///
///
///
/// Specifies an array of names of program pipeline objects to delete.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
public static
void DeleteProgramPipelines(Int32 n, ref UInt32 pipelines)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* pipelines_ptr = &pipelines)
{
Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_separate_shader_objects]
/// Delete program pipeline objects
///
///
///
/// Specifies the number of program pipeline objects to delete.
///
///
///
///
/// Specifies an array of names of program pipeline objects to delete.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
public static
unsafe void DeleteProgramPipelines(Int32 n, UInt32* pipelines)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines);
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
public static
void DeleteQueries(Int32 n, Int32[] ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = ids)
{
Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
public static
void DeleteQueries(Int32 n, ref Int32 ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = &ids)
{
Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
public static
unsafe void DeleteQueries(Int32 n, Int32* ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteQueries((Int32)n, (UInt32*)ids);
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
public static
void DeleteQueries(Int32 n, UInt32[] ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = ids)
{
Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
public static
void DeleteQueries(Int32 n, ref UInt32 ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = &ids)
{
Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.5]
/// Delete named query objects
///
///
///
/// Specifies the number of query objects to be deleted.
///
///
///
///
/// Specifies an array of query objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
public static
unsafe void DeleteQueries(Int32 n, UInt32* ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteQueries((Int32)n, (UInt32*)ids);
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Delete renderbuffer objects
///
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
///
///
///
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
///
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
public static
void DeleteRenderbuffers(Int32 n, Int32[] renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* renderbuffers_ptr = renderbuffers)
{
Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Delete renderbuffer objects
///
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
///
///
///
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
///
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
public static
void DeleteRenderbuffers(Int32 n, ref Int32 renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* renderbuffers_ptr = &renderbuffers)
{
Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Delete renderbuffer objects
///
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
///
///
///
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
public static
unsafe void DeleteRenderbuffers(Int32 n, Int32* renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers);
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Delete renderbuffer objects
///
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
///
///
///
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
public static
void DeleteRenderbuffers(Int32 n, UInt32[] renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* renderbuffers_ptr = renderbuffers)
{
Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Delete renderbuffer objects
///
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
///
///
///
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
public static
void DeleteRenderbuffers(Int32 n, ref UInt32 renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* renderbuffers_ptr = &renderbuffers)
{
Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_framebuffer_object]
/// Delete renderbuffer objects
///
///
///
/// Specifies the number of renderbuffer objects to be deleted.
///
///
///
///
/// A pointer to an array containing n renderbuffer objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
public static
unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_sampler_objects]
/// Delete named sampler objects
///
///
///
/// Specifies the number of sampler objects to be deleted.
///
///
///
///
/// Specifies an array of sampler objects to be deleted.
///
///
[AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")]
public static
void DeleteSamplers(Int32 count, Int32[] samplers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* samplers_ptr = samplers)
{
Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_sampler_objects]
/// Delete named sampler objects
///
///
///
/// Specifies the number of sampler objects to be deleted.
///
///
///
///
/// Specifies an array of sampler objects to be deleted.
///
///
[AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")]
public static
void DeleteSamplers(Int32 count, ref Int32 samplers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* samplers_ptr = &samplers)
{
Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_sampler_objects]
/// Delete named sampler objects
///
///
///
/// Specifies the number of sampler objects to be deleted.
///
///
///
///
/// Specifies an array of sampler objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")]
public static
unsafe void DeleteSamplers(Int32 count, Int32* samplers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_sampler_objects]
/// Delete named sampler objects
///
///
///
/// Specifies the number of sampler objects to be deleted.
///
///
///
///
/// Specifies an array of sampler objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")]
public static
void DeleteSamplers(Int32 count, UInt32[] samplers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* samplers_ptr = samplers)
{
Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_sampler_objects]
/// Delete named sampler objects
///
///
///
/// Specifies the number of sampler objects to be deleted.
///
///
///
///
/// Specifies an array of sampler objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")]
public static
void DeleteSamplers(Int32 count, ref UInt32 samplers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* samplers_ptr = &samplers)
{
Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_sampler_objects]
/// Delete named sampler objects
///
///
///
/// Specifies the number of sampler objects to be deleted.
///
///
///
///
/// Specifies an array of sampler objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")]
public static
unsafe void DeleteSamplers(Int32 count, UInt32* samplers)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Deletes a shader object
///
///
///
/// Specifies the shader object to be deleted.
///
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")]
public static
void DeleteShader(Int32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteShader((UInt32)shader);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Deletes a shader object
///
///
///
/// Specifies the shader object to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")]
public static
void DeleteShader(UInt32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteShader((UInt32)shader);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_sync]
/// Delete a sync object
///
///
///
/// The sync object to be deleted.
///
///
[AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glDeleteSync")]
public static
void DeleteSync(IntPtr sync)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteSync((IntPtr)sync);
#if DEBUG
}
#endif
}
/// [requires: v1.1]
/// Delete named textures
///
///
///
/// Specifies the number of textures to be deleted.
///
///
///
///
/// Specifies an array of textures to be deleted.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
public static
void DeleteTextures(Int32 n, Int32[] textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* textures_ptr = textures)
{
Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.1]
/// Delete named textures
///
///
///
/// Specifies the number of textures to be deleted.
///
///
///
///
/// Specifies an array of textures to be deleted.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
public static
void DeleteTextures(Int32 n, ref Int32 textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* textures_ptr = &textures)
{
Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.1]
/// Delete named textures
///
///
///
/// Specifies the number of textures to be deleted.
///
///
///
///
/// Specifies an array of textures to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
public static
unsafe void DeleteTextures(Int32 n, Int32* textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteTextures((Int32)n, (UInt32*)textures);
#if DEBUG
}
#endif
}
/// [requires: v1.1]
/// Delete named textures
///
///
///
/// Specifies the number of textures to be deleted.
///
///
///
///
/// Specifies an array of textures to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
public static
void DeleteTextures(Int32 n, UInt32[] textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* textures_ptr = textures)
{
Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.1]
/// Delete named textures
///
///
///
/// Specifies the number of textures to be deleted.
///
///
///
///
/// Specifies an array of textures to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
public static
void DeleteTextures(Int32 n, ref UInt32 textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* textures_ptr = &textures)
{
Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.1]
/// Delete named textures
///
///
///
/// Specifies the number of textures to be deleted.
///
///
///
///
/// Specifies an array of textures to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
public static
unsafe void DeleteTextures(Int32 n, UInt32* textures)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteTextures((Int32)n, (UInt32*)textures);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_transform_feedback2]
/// Delete transform feedback objects
///
///
///
/// Specifies the number of transform feedback objects to delete.
///
///
///
///
/// Specifies an array of names of transform feedback objects to delete.
///
///
[AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")]
public static
void DeleteTransformFeedback(Int32 n, Int32[] ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = ids)
{
Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_transform_feedback2]
/// Delete transform feedback objects
///
///
///
/// Specifies the number of transform feedback objects to delete.
///
///
///
///
/// Specifies an array of names of transform feedback objects to delete.
///
///
[AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")]
public static
void DeleteTransformFeedback(Int32 n, ref Int32 ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* ids_ptr = &ids)
{
Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_transform_feedback2]
/// Delete transform feedback objects
///
///
///
/// Specifies the number of transform feedback objects to delete.
///
///
///
///
/// Specifies an array of names of transform feedback objects to delete.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")]
public static
unsafe void DeleteTransformFeedback(Int32 n, Int32* ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_transform_feedback2]
/// Delete transform feedback objects
///
///
///
/// Specifies the number of transform feedback objects to delete.
///
///
///
///
/// Specifies an array of names of transform feedback objects to delete.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")]
public static
void DeleteTransformFeedback(Int32 n, UInt32[] ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = ids)
{
Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_transform_feedback2]
/// Delete transform feedback objects
///
///
///
/// Specifies the number of transform feedback objects to delete.
///
///
///
///
/// Specifies an array of names of transform feedback objects to delete.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")]
public static
void DeleteTransformFeedback(Int32 n, ref UInt32 ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* ids_ptr = &ids)
{
Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_transform_feedback2]
/// Delete transform feedback objects
///
///
///
/// Specifies the number of transform feedback objects to delete.
///
///
///
///
/// Specifies an array of names of transform feedback objects to delete.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")]
public static
unsafe void DeleteTransformFeedback(Int32 n, UInt32* ids)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids);
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_vertex_array_object]
/// Delete vertex array objects
///
///
///
/// Specifies the number of vertex array objects to be deleted.
///
///
///
///
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
///
[AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
public static
void DeleteVertexArrays(Int32 n, Int32[] arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* arrays_ptr = arrays)
{
Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_vertex_array_object]
/// Delete vertex array objects
///
///
///
/// Specifies the number of vertex array objects to be deleted.
///
///
///
///
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
///
[AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
public static
void DeleteVertexArrays(Int32 n, ref Int32 arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Int32* arrays_ptr = &arrays)
{
Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_vertex_array_object]
/// Delete vertex array objects
///
///
///
/// Specifies the number of vertex array objects to be deleted.
///
///
///
///
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
public static
unsafe void DeleteVertexArrays(Int32 n, Int32* arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays);
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_vertex_array_object]
/// Delete vertex array objects
///
///
///
/// Specifies the number of vertex array objects to be deleted.
///
///
///
///
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
public static
void DeleteVertexArrays(Int32 n, UInt32[] arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* arrays_ptr = arrays)
{
Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_vertex_array_object]
/// Delete vertex array objects
///
///
///
/// Specifies the number of vertex array objects to be deleted.
///
///
///
///
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
public static
void DeleteVertexArrays(Int32 n, ref UInt32 arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (UInt32* arrays_ptr = &arrays)
{
Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v3.0 and ARB_vertex_array_object]
/// Delete vertex array objects
///
///
///
/// Specifies the number of vertex array objects to be deleted.
///
///
///
///
/// Specifies the address of an array containing the n names of the objects to be deleted.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
public static
unsafe void DeleteVertexArrays(Int32 n, UInt32* arrays)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays);
#if DEBUG
}
#endif
}
/// [requires: v1.0]
/// Specify the value used for depth buffer comparisons
///
///
///
/// Specifies the depth comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_LESS.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthFunc")]
public static
void DepthFunc(OpenTK.Graphics.OpenGL.DepthFunction func)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDepthFunc((OpenTK.Graphics.OpenGL.DepthFunction)func);
#if DEBUG
}
#endif
}
/// [requires: v1.0]
/// Enable or disable writing into the depth buffer
///
///
///
/// Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthMask")]
public static
void DepthMask(bool flag)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDepthMask((bool)flag);
#if DEBUG
}
#endif
}
/// [requires: v1.0]
/// Specify mapping of depth values from normalized device coordinates to window coordinates
///
///
///
/// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
///
///
///
///
/// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthRange")]
public static
void DepthRange(Double near, Double far)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDepthRange((Double)near, (Double)far);
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_viewport_array]
/// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
///
///
///
/// Specifies the index of the first viewport whose depth range to update.
///
///
///
///
/// Specifies the number of viewports whose depth range to update.
///
///
///
///
/// Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
///
///
[AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
public static
void DepthRangeArray(Int32 first, Int32 count, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_viewport_array]
/// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
///
///
///
/// Specifies the index of the first viewport whose depth range to update.
///
///
///
///
/// Specifies the number of viewports whose depth range to update.
///
///
///
///
/// Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
///
///
[AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
public static
void DepthRangeArray(Int32 first, Int32 count, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_viewport_array]
/// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
///
///
///
/// Specifies the index of the first viewport whose depth range to update.
///
///
///
///
/// Specifies the number of viewports whose depth range to update.
///
///
///
///
/// Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
public static
unsafe void DepthRangeArray(Int32 first, Int32 count, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v);
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_viewport_array]
/// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
///
///
///
/// Specifies the index of the first viewport whose depth range to update.
///
///
///
///
/// Specifies the number of viewports whose depth range to update.
///
///
///
///
/// Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
public static
void DepthRangeArray(UInt32 first, Int32 count, Double[] v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = v)
{
Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_viewport_array]
/// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
///
///
///
/// Specifies the index of the first viewport whose depth range to update.
///
///
///
///
/// Specifies the number of viewports whose depth range to update.
///
///
///
///
/// Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
public static
void DepthRangeArray(UInt32 first, Int32 count, ref Double v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (Double* v_ptr = &v)
{
Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_viewport_array]
/// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
///
///
///
/// Specifies the index of the first viewport whose depth range to update.
///
///
///
///
/// Specifies the number of viewports whose depth range to update.
///
///
///
///
/// Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
public static
unsafe void DepthRangeArray(UInt32 first, Int32 count, Double* v)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v);
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_ES2_compatibility]
/// Specify mapping of depth values from normalized device coordinates to window coordinates
///
///
///
/// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
///
///
///
///
/// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
///
///
[AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glDepthRangef")]
public static
void DepthRange(Single n, Single f)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDepthRangef((Single)n, (Single)f);
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_viewport_array]
/// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
///
///
///
/// Specifies the index of the viewport whose depth range to update.
///
///
///
///
/// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
///
///
///
///
/// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
///
///
[AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeIndexed")]
public static
void DepthRangeIndexed(Int32 index, Double n, Double f)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDepthRangeIndexed((UInt32)index, (Double)n, (Double)f);
#if DEBUG
}
#endif
}
/// [requires: v4.1 and ARB_viewport_array]
/// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
///
///
///
/// Specifies the index of the viewport whose depth range to update.
///
///
///
///
/// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
///
///
///
///
/// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeIndexed")]
public static
void DepthRangeIndexed(UInt32 index, Double n, Double f)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDepthRangeIndexed((UInt32)index, (Double)n, (Double)f);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Detaches a shader object from a program object to which it is attached
///
///
///
/// Specifies the program object from which to detach the shader object.
///
///
///
///
/// Specifies the shader object to be detached.
///
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")]
public static
void DetachShader(Int32 program, Int32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDetachShader((UInt32)program, (UInt32)shader);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Detaches a shader object from a program object to which it is attached
///
///
///
/// Specifies the program object from which to detach the shader object.
///
///
///
///
/// Specifies the shader object to be detached.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")]
public static
void DetachShader(UInt32 program, UInt32 shader)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDetachShader((UInt32)program, (UInt32)shader);
#if DEBUG
}
#endif
}
/// [requires: v1.0]
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDisable")]
public static
void Disable(OpenTK.Graphics.OpenGL.EnableCap cap)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDisable((OpenTK.Graphics.OpenGL.EnableCap)cap);
#if DEBUG
}
#endif
}
/// [requires: v1.1][deprecated: v3.1]
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDisableClientState")]
public static
void DisableClientState(OpenTK.Graphics.OpenGL.ArrayCap array)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDisableClientState((OpenTK.Graphics.OpenGL.ArrayCap)array);
#if DEBUG
}
#endif
}
/// [requires: v3.0]
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glDisablei")]
public static
void Disable(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDisablei((OpenTK.Graphics.OpenGL.IndexedEnableCap)target, (UInt32)index);
#if DEBUG
}
#endif
}
/// [requires: v3.0]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glDisablei")]
public static
void Disable(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDisablei((OpenTK.Graphics.OpenGL.IndexedEnableCap)target, (UInt32)index);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")]
public static
void DisableVertexAttribArray(Int32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDisableVertexAttribArray((UInt32)index);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")]
public static
void DisableVertexAttribArray(UInt32 index)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDisableVertexAttribArray((UInt32)index);
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_compute_shader]
[AutoGenerated(Category = "ARB_compute_shader", Version = "4.3", EntryPoint = "glDispatchCompute")]
public static
void DispatchCompute(Int32 num_groups_x, Int32 num_groups_y, Int32 num_groups_z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDispatchCompute((UInt32)num_groups_x, (UInt32)num_groups_y, (UInt32)num_groups_z);
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_compute_shader]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_compute_shader", Version = "4.3", EntryPoint = "glDispatchCompute")]
public static
void DispatchCompute(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDispatchCompute((UInt32)num_groups_x, (UInt32)num_groups_y, (UInt32)num_groups_z);
#if DEBUG
}
#endif
}
/// [requires: v4.3 and ARB_compute_shader]
[AutoGenerated(Category = "ARB_compute_shader", Version = "4.3", EntryPoint = "glDispatchComputeIndirect")]
public static
void DispatchComputeIndirect(IntPtr indirect)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDispatchComputeIndirect((IntPtr)indirect);
#if DEBUG
}
#endif
}
/// [requires: v1.1]
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
///
///
///
///
/// Specifies the starting index in the enabled arrays.
///
///
///
///
/// Specifies the number of indices to be rendered.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawArrays")]
public static
void DrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawArrays((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32)first, (Int32)count);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_draw_indirect]
/// Render primitives from array data, taking parameters from memory
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted.
///
///
///
///
/// Specifies the address of a structure containing the draw parameters.
///
///
[AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawArraysIndirect")]
public static
void DrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, IntPtr indirect)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawArraysIndirect((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (IntPtr)indirect);
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_draw_indirect]
/// Render primitives from array data, taking parameters from memory
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted.
///
///
///
///
/// Specifies the address of a structure containing the draw parameters.
///
///
[AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawArraysIndirect")]
public static
void DrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned);
try
{
Delegates.glDrawArraysIndirect((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject());
}
finally
{
indirect_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_draw_indirect]
/// Render primitives from array data, taking parameters from memory
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted.
///
///
///
///
/// Specifies the address of a structure containing the draw parameters.
///
///
[AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawArraysIndirect")]
public static
void DrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned);
try
{
Delegates.glDrawArraysIndirect((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject());
}
finally
{
indirect_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_draw_indirect]
/// Render primitives from array data, taking parameters from memory
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted.
///
///
///
///
/// Specifies the address of a structure containing the draw parameters.
///
///
[AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawArraysIndirect")]
public static
void DrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned);
try
{
Delegates.glDrawArraysIndirect((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject());
}
finally
{
indirect_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.2 and ARB_draw_indirect]
/// Render primitives from array data, taking parameters from memory
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted.
///
///
///
///
/// Specifies the address of a structure containing the draw parameters.
///
///
[AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawArraysIndirect")]
public static
void DrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect)
where T1 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned);
try
{
Delegates.glDrawArraysIndirect((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject());
indirect = (T1)indirect_ptr.Target;
}
finally
{
indirect_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v3.1]
/// Draw multiple instances of a range of elements
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted.
///
///
///
///
/// Specifies the starting index in the enabled arrays.
///
///
///
///
/// Specifies the number of indices to be rendered.
///
///
///
///
/// Specifies the number of instances of the specified range of indices to be rendered.
///
///
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysInstanced")]
public static
void DrawArraysInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawArraysInstanced((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32)first, (Int32)count, (Int32)instancecount);
#if DEBUG
}
#endif
}
/// [requires: v4.2 and ARB_base_instance]
[AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")]
public static
void DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, Int32 baseinstance)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawArraysInstancedBaseInstance((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32)first, (Int32)count, (Int32)instancecount, (UInt32)baseinstance);
#if DEBUG
}
#endif
}
/// [requires: v4.2 and ARB_base_instance]
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")]
public static
void DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, UInt32 baseinstance)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawArraysInstancedBaseInstance((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32)first, (Int32)count, (Int32)instancecount, (UInt32)baseinstance);
#if DEBUG
}
#endif
}
/// [requires: v1.0]
/// Specify which color buffers are to be drawn into
///
///
///
/// Specifies up to four color buffers to be drawn into. Symbolic constants GL_NONE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, and GL_FRONT_AND_BACK are accepted. The initial value is GL_FRONT for single-buffered contexts, and GL_BACK for double-buffered contexts.
///
///
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawBuffer")]
public static
void DrawBuffer(OpenTK.Graphics.OpenGL.DrawBufferMode mode)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawBuffer((OpenTK.Graphics.OpenGL.DrawBufferMode)mode);
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Specifies a list of color buffers to be drawn into
///
///
///
/// Specifies the number of buffers in bufs.
///
///
///
///
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")]
public static
void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.DrawBuffersEnum[] bufs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (OpenTK.Graphics.OpenGL.DrawBuffersEnum* bufs_ptr = bufs)
{
Delegates.glDrawBuffers((Int32)n, (OpenTK.Graphics.OpenGL.DrawBuffersEnum*)bufs_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Specifies a list of color buffers to be drawn into
///
///
///
/// Specifies the number of buffers in bufs.
///
///
///
///
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
///
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")]
public static
void DrawBuffers(Int32 n, ref OpenTK.Graphics.OpenGL.DrawBuffersEnum bufs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
unsafe
{
fixed (OpenTK.Graphics.OpenGL.DrawBuffersEnum* bufs_ptr = &bufs)
{
Delegates.glDrawBuffers((Int32)n, (OpenTK.Graphics.OpenGL.DrawBuffersEnum*)bufs_ptr);
}
}
#if DEBUG
}
#endif
}
/// [requires: v2.0]
/// Specifies a list of color buffers to be drawn into
///
///
///
/// Specifies the number of buffers in bufs.
///
///
///
///
/// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
///
///
[System.CLSCompliant(false)]
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")]
public static
unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.DrawBuffersEnum* bufs)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawBuffers((Int32)n, (OpenTK.Graphics.OpenGL.DrawBuffersEnum*)bufs);
#if DEBUG
}
#endif
}
/// [requires: v1.1]
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")]
public static
void DrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glDrawElements((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices);
#if DEBUG
}
#endif
}
/// [requires: v1.1]
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")]
public static
void DrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawElements((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
/// [requires: v1.1]
/// Render primitives from array data
///
///
///
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
///
///
///
///
/// Specifies the number of elements to be rendered.
///
///
///
///
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
///
///
///
///
/// Specifies a pointer to the location where the indices are stored.
///
///
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")]
public static
void DrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices)
where T3 : struct
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
try
{
Delegates.glDrawElements((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
}
finally
{
indices_ptr.Free();
}
#if DEBUG
}
#endif
}
///