using System; using System.Collections.Generic; using System.Text; namespace OpenTK.Platform.X11 { using Graphics; class X11Factory : IPlatformFactory { #region IPlatformFactory Members public INativeWindow CreateNativeWindow(int x, int y, int width, int height, string title, GraphicsMode mode, GameWindowFlags options, DisplayDevice device) { return new X11GLNative(x, y, width, height, title, mode, options, device); } public IGLControl CreateGLControl(GraphicsMode mode, GLControl owner) { return new X11GLControl(mode, owner); } public IDisplayDeviceDriver CreateDisplayDeviceDriver() { return new X11XrandrDisplayDevice(); } public IGraphicsContext CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, bool DirectRendering, int major, int minor, GraphicsContextFlags flags) { return new X11GLContext(mode, window, shareContext, DirectRendering, major, minor, flags); } public OpenTK.Graphics.GraphicsContext.GetCurrentContextDelegate CreateGetCurrentGraphicsContext() { return (GraphicsContext.GetCurrentContextDelegate)delegate { return new ContextHandle(Glx.GetCurrentContext()); }; } public IGraphicsMode CreateGraphicsMode() { return new X11GraphicsMode(); } #endregion } }