2010
Khronos Group
glBindBufferBase
3G
glBindBufferBase
bind a buffer object to an indexed buffer target
C Specification
void glBindBufferBase
GLenumtarget
GLuintindex
GLuintbuffer
Parameters
target
Specify the target of the bind operation. target must be
either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER.
index
Specify the index of the binding point within the array specified by target.
buffer
The name of a buffer object to bind to the specified binding point.
Description
glBindBufferBase binds the buffer object buffer
to the binding point at index index of the array of targets specified
by target. Each target represents an indexed
array of buffer binding points, as well as a single general binding point that can be used by
other buffer manipulation functions such as glBindBuffer
or glMapBuffer. In addition to binding
buffer to the indexed buffer binding target, glBindBufferBase
also binds buffer to the generic buffer binding point specified by target.
Notes
glBindBufferBase is available only if the GL version is 3.0 or greater.
Calling glBindBufferBase is equivalent to calling
glBindBufferRange with offset
zero and size equal to the size of the buffer.
Errors
GL_INVALID_ENUM is generated if target is not
GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER.
GL_INVALID_VALUE is generated if index is greater
than or equal to the number of target-specific indexed binding points.
See Also
glGenBuffers,
glDeleteBuffers,
glBindBuffer,
glBindBufferRange,
glMapBuffer,
glUnmapBuffer,
Copyright
Copyright 2010 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/.