2010
Khronos Group
glDeleteVertexArrays
3G
glDeleteVertexArrays
delete vertex array objects
C Specification
void glDeleteVertexArrays
GLsizei n
const GLuint *arrays
Parameters
n
Specifies the number of vertex array objects to be deleted.
arrays
Specifies the address of an array containing the n names of the objects to be deleted.
Description
glDeleteVertexArrays deletes n vertex array objects whose names are stored in the
array addressed by arrays. Once a vertex array object is deleted it has no contents and its name is
again unused. If a vertex array object that is currently bound is deleted, the binding for that object reverts to zero
and the default vertex array becomes current. Unused names in arrays are silently ignored, as is the value zero.
Errors
GL_INVALID_VALUE is generated if n is negative.
See Also
glGenVertexArrays,
glIsVertexArray,
glBindVertexArray
Copyright
Copyright 2010 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/.