#region --- License --- /* Copyright (c) 2007 Stefanos Apostolopoulos * See license.txt for license info */ #endregion using System; using System.Collections.Generic; using System.Text; using System.Runtime.InteropServices; using System.Diagnostics; using OpenTK.Graphics.OpenGL; using OpenTK.Graphics; namespace OpenTK.Platform.X11 { /// /// Provides methods to create and control an opengl context on the X11 platform. /// This class supports OpenTK, and is not intended for use by OpenTK programs. /// internal sealed class X11GLContext : IGraphicsContext, IGraphicsContextInternal { IntPtr context; //X11WindowInfo window; X11WindowInfo currentWindow; //IntPtr visual; bool vsync_supported; int vsync_interval; bool disposed; #region --- Constructors --- static X11GLContext() { // Set the GetCurrentContext implementation. if (GraphicsContext.GetCurrentContext == null) GraphicsContext.GetCurrentContext = X11GLContext.GetCurrentContext; } public X11GLContext(GraphicsMode mode, IWindowInfo info, IGraphicsContext shared, bool directRendering) { //if (mode == null) mode = GraphicsMode.Default; if (info == null) throw new ArgumentNullException("info", "Should point to a valid window."); currentWindow = (X11WindowInfo)info; currentWindow.VisualInfo = SelectVisual(mode, currentWindow); Debug.Print("Chose visual: {0}", currentWindow.VisualInfo); CreateContext(shared, directRendering, currentWindow); } public X11GLContext(IWindowInfo window) { if (window == null) throw new ArgumentNullException("window"); //renderContext = Glx.GetCurrentContext(); //if (renderContext == IntPtr.Zero) // throw new InvalidOperationException("No OpenGL context is current in the calling thread."); //currentWindow = window; } #endregion #region --- Private Methods --- #region XVisualInfo SelectVisual(GraphicsMode mode, X11WindowInfo currentWindow) XVisualInfo SelectVisual(GraphicsMode mode, X11WindowInfo currentWindow) { XVisualInfo info = new XVisualInfo(); info.visualid = (IntPtr)mode.Index; info.screen = currentWindow.Screen; int items; lock (API.Lock) { IntPtr vs = Functions.XGetVisualInfo(currentWindow.Display, XVisualInfoMask.ID | XVisualInfoMask.Screen, ref info, out items); if (items == 0) throw new GraphicsModeException(String.Format("Invalid GraphicsMode specified ({0}).", mode)); info = (XVisualInfo)Marshal.PtrToStructure(vs, typeof(XVisualInfo)); Functions.XFree(vs); } return info; } #endregion #region void CreateContext(IGraphicsContext shareContext, bool direct) void CreateContext(IGraphicsContext shareContext, bool direct, X11WindowInfo window) { try { ContextHandle shareHandle = shareContext != null ? (shareContext as IGraphicsContextInternal).Context : (ContextHandle)IntPtr.Zero; Debug.Write("Creating OpenGL context: "); Debug.Write(direct ? "direct, " : "indirect, "); Debug.Write(shareHandle.Handle == IntPtr.Zero ? "not shared... " : String.Format("shared with ({0})... ", shareHandle)); lock (API.Lock) { XVisualInfo info = window.VisualInfo; // Cannot pass a Property by reference. context = Glx.CreateContext(window.Display, ref info, shareHandle.Handle, direct); // Context creation succeeded, return. if (context != IntPtr.Zero) { Debug.Print("done! (id: {0})", context); return; } // Context creation failed. Retry with a non-shared context with the direct/indirect bit flipped. Debug.Print("failed."); Debug.Write(String.Format("Creating OpenGL context: {0}, not shared... ", !direct ? "direct" : "indirect")); context = Glx.CreateContext(window.Display, ref info, IntPtr.Zero, !direct); if (context != IntPtr.Zero) { Debug.Print("done! (id: {0})", context); return; } } Debug.Print("failed."); throw new GraphicsModeException("Failed to create OpenGL context. Glx.CreateContext call returned 0."); } finally { //Debug.Unindent(); } } #endregion bool SupportsExtension(X11WindowInfo window, string e) { string extensions = Glx.QueryExtensionsString(window.Display, window.Screen); return !String.IsNullOrEmpty(extensions) && extensions.Contains(e); } #endregion #region --- IGraphicsContext Members --- #region public void SwapBuffers() public void SwapBuffers() { //if (window == null) throw new ArgumentNullException("window", "Must point to a valid window."); //X11WindowInfo w = (X11WindowInfo)window; if (currentWindow.Display == IntPtr.Zero || currentWindow.WindowHandle == IntPtr.Zero) throw new InvalidOperationException( String.Format("Window is invalid. Display ({0}), Handle ({1}).", currentWindow.Display, currentWindow.WindowHandle)); Glx.SwapBuffers(currentWindow.Display, currentWindow.WindowHandle); } #endregion #region public void MakeCurrent(IWindowInfo window) public void MakeCurrent(IWindowInfo window) { X11WindowInfo w = (X11WindowInfo)window; bool result; Debug.Write(String.Format("Making context {0} current on thread {1} (Display: {2}, Screen: {3}, Window: {4})... ", context, System.Threading.Thread.CurrentThread.ManagedThreadId, w.Display, w.Screen, w.WindowHandle)); if (w.Display == IntPtr.Zero || w.WindowHandle == IntPtr.Zero || context == IntPtr.Zero) throw new InvalidOperationException("Invalid display, window or context."); result = Glx.MakeCurrent(w.Display, w.WindowHandle, context); if (!result) throw new GraphicsContextException("Failed to make context current."); else Debug.WriteLine("done!"); } #endregion #region public bool IsCurrent public bool IsCurrent { get { return Glx.GetCurrentContext() == this.context; } //set //{ // if (value) // Glx.MakeCurrent(window.Display, window.Handle, context); // else // Glx.MakeCurrent(window.Handle, IntPtr.Zero, IntPtr.Zero); //} } #endregion #region public bool VSync public bool VSync { get { return vsync_supported && vsync_interval > 0; } set { if (vsync_supported) { int error_code = Glx.Sgi.SwapInterval(value ? 1 : 0); if (error_code != 0) throw new GraphicsException(String.Format("Could not set vsync, error code: {0}", error_code)); vsync_interval = value ? 1 : 0; } } } #endregion public event DestroyEvent Destroy; #region public IntPtr GetAddress(string function) public IntPtr GetAddress(string function) { return Glx.GetProcAddress(function); } #endregion public void RegisterForDisposal(IDisposable resource) { throw new NotSupportedException("Use OpenTK.GraphicsContext instead."); } public void DisposeResources() { throw new NotSupportedException("Use OpenTK.GraphicsContext instead."); } #endregion #region --- IGLContextInternal Members --- #region void LoadAll() void IGraphicsContextInternal.LoadAll() { GL.LoadAll(); Glu.LoadAll(); Glx.LoadAll(); vsync_supported = this.SupportsExtension(currentWindow, "SGI_swap_control") && this.GetAddress("glXSwapControlSGI") != IntPtr.Zero; } #endregion #region public DisplayMode Mode GraphicsMode IGraphicsContextInternal.GraphicsMode { get { return null; } } #endregion #region IntPtr IGLContextInternal.Context ContextHandle IGraphicsContextInternal.Context { get { return context; } /*private set { context = value; }*/ } #endregion #region IWindowInfo IGLContextInternal.Info //IWindowInfo IGraphicsContextInternal.Info { get { return window; } } #endregion #endregion #region --- Methods --- void OnDestroy() { if (Destroy != null) Destroy(this, EventArgs.Empty); } #region static ContextHandle GetCurrentContext() static ContextHandle GetCurrentContext() { return (ContextHandle)Glx.GetCurrentContext(); } #endregion #endregion #region --- IDisposable Members --- public void Dispose() { this.Dispose(true); GC.SuppressFinalize(this); } private void Dispose(bool manuallyCalled) { if (!disposed) { // Clean unmanaged resources: try { Functions.XLockDisplay(currentWindow.Display); Glx.MakeCurrent(currentWindow.Display, IntPtr.Zero, IntPtr.Zero); Glx.DestroyContext(currentWindow.Display, context); //Functions.XFree(visual); } finally { Functions.XUnlockDisplay(currentWindow.Display); } if (manuallyCalled) { } } disposed = true; } ~X11GLContext() { this.Dispose(false); } #endregion } }