Generic Todos: + Correctly implement disposable pattern in all relevant classes (WIP as of 0.3.8). + Investigate startup lag. + Investigate call performance (+-5%) (AMD Venice 3200+ @2250MHz, Vista Business x64, .Net 2.0 x64 optimized build) + Dummy managed call: + Inline function: 100000000 calls/second. + Function with try: 74500000 calls/second. <--- With try { } finally { } block - Delegates loaded with reflection: + GL.Vertex2f: 21878992 calls/second. (wrapper->delegate->import->unmanaged) + GL.Vertex2fv: 23237133 calls/second. <--- 'fixed' statement. + GL.ARB.ActiveTexture: 20133679 calls/second. (wrapper->delegate->unmanaged) * GL.ColorPointer: 2870254 calls/second. <--- GCHandle.Alloc and Free + Delegates loaded with constructors: + GL.Vertex2f: 22396040 calls/second. + GL.Vertex2fv: 22448539 calls/second. <--- fixed statement + GL.ARB.ActiveTexture: 19920181 calls/second. * GL.ColorPointer: 2340392 calls/second. <--- GCHandle.Alloc and Free * GL.Vertex2fv: 2260000 calls/second. <--- GCHandle.Alloc and Free + Direct DllImport (import->unmanaged) + glVertex2f_1: 10445125 calls/second. <--- Unmanaged Code Security active + glVertex2f_2: 24684893 calls/second. <--- Unmanaged Code Security suppressed + glVertex2fv: 25896611 calls/second. <--- Unmanaged Code Security suppressed Bind: * Get ready for OpenGL 3.0 (Long Peaks). * Fix problems reported on the Tao Framework forums. OpenTK.OpenGL todos: * Improve call performance for functions that use GCHandles. + Inline XML documentation. + Add complete Wgl, Glx, Agl and Glu bindings. + Get rid of the "object" overloads in favour of generics. OpenTK.Platform: * GLContext class: + Add more constructors. + Add native support for the MacOS X platform (now goes through X). * GLControl class: + Improve the interface. Add more constructors. * GameWindow class: + Add input support. OpenTK.Input todos: * Make Key class non-static. Static means all GameWindows share the same input! * Complete the Key class. * Implement mouse input. + Implement other input devices. OpenTK.Timing todos: + Start implementing the Timer module. Examples: + Add comments were needed. + Add more Tutorials and WinForms examples. OpenTK.Math todos: + Start implementing the Math module. OpenTK.OpenAL todos: + Start researching the OpenAL module. + Take a look at the OpenALDotNet wrapper.