2010-2013
Khronos Group
glBindSampler
3G
glBindSampler
bind a named sampler to a texturing target
C Specification
void glBindSampler
GLuint unit
GLuint sampler
Parameters
unit
Specifies the index of the texture unit to which the sampler is bound.
sampler
Specifies the name of a sampler.
Description
glBindSampler binds sampler to the texture unit at index unit.
sampler must be zero or the name of a sampler object previously returned from a call to
glGenSamplers. unit must be less than the value
of GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS.
When a sampler object is bound to a texture unit, its state supersedes that of
the texture object bound to that texture unit. If the sampler name zero is bound to
a texture unit, the currently bound texture's sampler state becomes active. A single
sampler object may be bound to multiple texture units simultaneously.
Notes
glBindSampler is available only if the GL version is 3.3 or higher.
Errors
GL_INVALID_VALUE is generated if unit is greater than or equal to the value of
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS.
GL_INVALID_OPERATION is generated if sampler is not zero or a name previously
returned from a call to glGenSamplers, or if such a name has
been deleted by a call to glDeleteSamplers.
Associated Gets
glGet with argument GL_SAMPLER_BINDING
See Also
glGenSamplers,
glDeleteSamplers,
glGet,
glSamplerParameter,
glGetSamplerParameter,
glGenTextures,
glBindTexture,
glDeleteTextures
Copyright
Copyright 2010-2013 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/.