2010-2013
Khronos Group
glWaitSync
3G
glWaitSync
instruct the GL server to block until the specified sync object becomes signaled
C Specification
void glWaitSync
GLsync sync
GLbitfield flags
GLuint64 timeout
Parameters
sync
Specifies the sync object whose status to wait on.
flags
A bitfield controlling the command flushing behavior. flags may be zero.
timeout
Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED.
Description
glWaitSync causes the GL server to block and wait until sync becomes signaled. sync
is the name of an existing sync object upon which to wait. flags and timeout are currently not used and
must be set to zero and the special value GL_TIMEOUT_IGNORED, respectivelyflags and
timeout are placeholders for anticipated future extensions of sync object capabilities. They must have these reserved values in
order that existing code calling glWaitSync operate properly in the presence of such extensions.. glWaitSync will always wait no longer than an implementation-dependent timeout. The
duration of this timeout in nanoseconds may be queried by calling glGet with the
parameter GL_MAX_SERVER_WAIT_TIMEOUT. There is currently no way to determine whether glWaitSync unblocked
because the timeout expired or because the sync object being waited on was signaled.
If an error occurs, glWaitSync does not cause the GL server to block.
Notes
glWaitSync is available only if the GL version is 3.2 or higher.
Errors
GL_INVALID_VALUE is generated if sync is not the name of a sync object.
GL_INVALID_VALUE is generated if flags is not zero.
GL_INVALID_VALUE is generated if timeout is not GL_TIMEOUT_IGNORED.
See Also
glFenceSync,
glClientWaitSync
Copyright
Copyright 2010-2013 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/.