#region License //Copyright (c) 2006 Stefanos Apostolopoulos //See license.txt for license info #endregion using System; using System.Collections.Generic; using System.Text; namespace OpenTK.OpenGL.Bind { static class Settings { public static string InputPath = "..\\..\\..\\Source\\OpenGL\\Specifications"; public static string OutputPath = "..\\..\\..\\Source\\OpenGL\\OpenGL\\Bindings"; public static string OutputNamespace = "OpenTK.OpenGL"; public static string GLClass = "GL"; public static string WglClass = "Wgl"; public static string GlxClass = "Glx"; public static string GluClass = "Glu"; public static string GLFunctionPrepend = String.Empty; } }