#region --- License --- /* Copyright (c) 2006, 2007 Stefanos Apostolopoulos * See license.txt for license info */ #endregion using System; using System.Collections.Generic; using System.Text; using System.Diagnostics; using System.Runtime.InteropServices; using OpenTK.Input; namespace OpenTK.Platform.X11 { /// /// Drives the InputDriver on X11. /// This class supports OpenTK, and is not intended for users of OpenTK. /// internal sealed class X11Input : IInputDriver { X11WindowInfo window; KeyboardDevice keyboard = new KeyboardDevice(); MouseDevice mouse = new MouseDevice(); List dummy_keyboard_list = new List(1); List dummy_mice_list = new List(1); X11KeyMap keymap = new X11KeyMap(); int firstKeyCode, lastKeyCode; // The smallest and largest KeyCode supported by the X server. int keysyms_per_keycode; // The number of KeySyms for each KeyCode. IntPtr[] keysyms; //bool disposed; #region --- Constructors --- /// /// Constructs a new X11Input driver. Creates a hidden InputOnly window, child to /// the main application window, which selects input events and routes them to /// the device specific drivers (Keyboard, Mouse, Hid). /// /// The window which the InputDriver will attach itself on. public X11Input(IWindowInfo attach) { Debug.WriteLine("Initalizing X11 input driver."); Debug.Indent(); if (attach == null) throw new ArgumentException("A valid parent window must be defined, in order to create an X11Input driver."); //window = new X11WindowInfo(attach); window = (X11WindowInfo)attach; // Init mouse mouse.Description = "Default X11 mouse"; mouse.DeviceID = IntPtr.Zero; mouse.NumberOfButtons = 5; mouse.NumberOfWheels = 1; dummy_mice_list.Add(mouse); // Init keyboard API.DisplayKeycodes(window.Display, ref firstKeyCode, ref lastKeyCode); Debug.Print("First keycode: {0}, last {1}", firstKeyCode, lastKeyCode); IntPtr keysym_ptr = API.GetKeyboardMapping(window.Display, (byte)firstKeyCode, lastKeyCode - firstKeyCode + 1, ref keysyms_per_keycode); Debug.Print("{0} keysyms per keycode.", keysyms_per_keycode); keysyms = new IntPtr[(lastKeyCode - firstKeyCode + 1) * keysyms_per_keycode]; Marshal.PtrToStructure(keysym_ptr, keysyms); //keysyms = (IntPtr[])Marshal.PtrToStructure(keysym_ptr, typeof(IntPtr[])); API.Free(keysym_ptr); KeyboardDevice kb = new KeyboardDevice(); keyboard.Description = "Default X11 keyboard"; keyboard.NumberOfKeys = lastKeyCode - firstKeyCode + 1; keyboard.DeviceID = IntPtr.Zero; dummy_keyboard_list.Add(keyboard); Debug.Unindent(); } #endregion #region private void InternalPoll() #if false private void InternalPoll() { X11.XEvent e = new XEvent(); try { while (!disposed) { Functions.XMaskEvent(window.Display, EventMask.PointerMotionMask | EventMask.PointerMotionHintMask | EventMask.ButtonPressMask | EventMask.ButtonReleaseMask | EventMask.KeyPressMask | EventMask.KeyReleaseMask | EventMask.StructureNotifyMask, ref e); if (disposed) return; switch (e.type) { case XEventName.KeyPress: case XEventName.KeyRelease: keyboardDriver.ProcessKeyboardEvent(ref e.KeyEvent); break; case XEventName.ButtonPress: case XEventName.ButtonRelease: mouseDriver.ProcessButton(ref e.ButtonEvent); break; case XEventName.MotionNotify: mouseDriver.ProcessMotion(ref e.MotionEvent); break; case XEventName.DestroyNotify: Functions.XPutBackEvent(window.Display, ref e); //pollingThread.Abort(); return; } } } catch (ThreadAbortException expt) { Functions.XUnmapWindow(window.Display, window.Handle); Functions.XDestroyWindow(window.Display, window.Handle); return; } } #endif #endregion #region internal void ProcessEvent(ref XEvent e) internal void ProcessEvent(ref XEvent e) { switch (e.type) { case XEventName.KeyPress: case XEventName.KeyRelease: bool pressed = e.type == XEventName.KeyPress; IntPtr keysym = API.LookupKeysym(ref e.KeyEvent, 0); IntPtr keysym2 = API.LookupKeysym(ref e.KeyEvent, 1); if (keymap.ContainsKey((XKey)keysym)) keyboard[keymap[(XKey)keysym]] = pressed; else if (keymap.ContainsKey((XKey)keysym2)) keyboard[keymap[(XKey)keysym2]] = pressed; else Debug.Print("KeyCode {0} (Keysym: {1}, {2}) not mapped.", e.KeyEvent.keycode, (XKey)keysym, (XKey)keysym2); break; case XEventName.ButtonPress: if (e.ButtonEvent.button == (int)MouseButton.Button1) mouse[OpenTK.Input.MouseButton.Left] = true; else if (e.ButtonEvent.button == (int)MouseButton.Button2) mouse[OpenTK.Input.MouseButton.Middle] = true; else if (e.ButtonEvent.button == (int)MouseButton.Button3) mouse[OpenTK.Input.MouseButton.Right] = true; else if (e.ButtonEvent.button == (int)MouseButton.Button4) mouse.Wheel++; else if (e.ButtonEvent.button == (int)MouseButton.Button5) mouse.Wheel--; //if ((e.state & (int)X11.MouseMask.Button4Mask) != 0) m.Wheel++; //if ((e.state & (int)X11.MouseMask.Button5Mask) != 0) m.Wheel--; break; case XEventName.ButtonRelease: if (e.ButtonEvent.button == (int)MouseButton.Button1) mouse[OpenTK.Input.MouseButton.Left] = false; else if (e.ButtonEvent.button == (int)MouseButton.Button2) mouse[OpenTK.Input.MouseButton.Middle] = false; else if (e.ButtonEvent.button == (int)MouseButton.Button3) mouse[OpenTK.Input.MouseButton.Right] = false; break; case XEventName.MotionNotify: mouse.X = e.MotionEvent.x; mouse.Y = e.MotionEvent.y; break; } } #endregion #region --- IInputDriver Members --- #region public IList InputDevices public IList InputDevices { get { throw new Exception("The method or operation is not implemented."); } } #endregion #region public IList Keyboard public IList Keyboard { get { return dummy_keyboard_list; }//return keyboardDriver.Keyboard; } #endregion #region public IList Mouse public IList Mouse { get { return (IList)dummy_mice_list; } //return mouseDriver.Mouse; } #endregion #region public void Poll() /// /// Polls and updates state of all keyboard, mouse and joystick devices. /// public void Poll() { //mouseDriver.Poll(); } #endregion #endregion #region --- IDisposable Members --- public void Dispose() { //this.Dispose(true); //GC.SuppressFinalize(this); } //private void Dispose(bool manual) //{ // if (!disposed) // { // //disposing = true; // if (pollingThread != null && pollingThread.IsAlive) // pollingThread.Abort(); // if (manual) // { // } // disposed = true; // } //} //~X11Input() //{ // this.Dispose(false); //} #endregion } }