using System; using System.Collections.Generic; using System.Text; using OpenTK.Math; namespace OpenTK.Input { #if false /// /// Represents a joystick device and provides methods to query its state. /// public class JoystickDevice : IInputDevice { string description; Vector2[] axis_position; #region --- IInputDevice Members --- /// /// Gets a string describing this JoystickDevice. /// public string Description { get { return description; } internal set { description = value; } } /// /// Gets a value indicating the InputDeviceType of this InputDevice. /// public InputDeviceType DeviceType { get { return InputDeviceType.HID; } } #endregion #region --- Public Methods --- //public Vector2 Axis1 //{ // get { return axis_position.Clone(); } // internal set { //} #endregion } #endif }