#region --- License ---
/* Licensed under the MIT/X11 license.
* Copyright (c) 2006-2008 the OpenTK team.
* This notice may not be removed.
* See license.txt for licensing detailed licensing information. */
#endregion
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenTK.Graphics
{
///
/// Defines a display device on the underlying system, and provides
/// methods to query and change its display parameters.
///
public class Display
{
// TODO: Add support for refresh rate queries and switches.
// TODO: Check whether bits_per_pixel works correctly under Mono/X11.
// TODO: Add properties that describe the 'usable' size of the Display, i.e. the maximized size without the taskbar etc.
// TODO: Does not detect changes to primary device.
int width, height;
int bits_per_pixel;
float refresh_rate;
bool primary;
static List available_displays = new List();
static object display_lock = new object();
static Display primary_display;
#region --- Constructors ---
static Display()
{
lock (display_lock)
{
int i = 0;
foreach (System.Windows.Forms.Screen scr in System.Windows.Forms.Screen.AllScreens)
{
available_displays.Add(new Display(scr.Bounds.Width, scr.Bounds.Height, scr.BitsPerPixel, 0, scr.Primary));
if (scr.Primary)
primary_display = available_displays[i];
++i;
}
}
}
Display(int width, int height, int bitsPerPixel, float refreshRate, bool primary)
{
this.width = width;
this.height = height;
this.bits_per_pixel = bitsPerPixel;
this.refresh_rate = refreshRate;
this.primary = primary;
}
#endregion
#region --- Public Methods ---
/// Gets a System.Int32 that contains the width of this Display in pixels.
public int Width { get { return width; } }
/// Gets a System.Int32 that contains the height of this Display in pixels.
public int Height { get { return height; } }
/// Gets a System.Int32 that contains number of bits per pixel of this Display. Typical values include 8, 16, 24 and 32.
public int BitsPerPixel { get { return bits_per_pixel; } }
/// Gets a System.Boolean that indicates whether this Display is the primary Display in systems with multiple Displays.
public bool IsPrimary { get { return primary; } }
///
/// Gets an array of OpenTK.Display objects, which describe all available display devices.
///
public static Display[] AvailableDisplays
{
get
{
lock (display_lock)
{
return available_displays.ToArray();
}
}
}
/// Gets the primary display of this system.
public static Display PrimaryDisplay { get { return primary_display; } }
#endregion
}
}