using System; using System.Collections.Generic; using System.Text; namespace OpenTK.Platform.Windows { using Graphics; using OpenTK.Input; class WinFactory : IPlatformFactory { #region IPlatformFactory Members public INativeGLWindow CreateGLNative() { return new WinGLNative(); } public IGLControl CreateGLControl(GraphicsMode mode, GLControl owner) { return new WinGLControl(mode, owner); } public IDisplayDeviceDriver CreateDisplayDeviceDriver() { return new WinDisplayDeviceDriver(); } public IGraphicsContext CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, bool directRendering, int major, int minor, GraphicsContextFlags flags) { return new WinGLContext(mode, window, shareContext, major, minor, flags); } public IGraphicsMode CreateGraphicsMode() { return new WinGraphicsMode(); } #endregion } }