Version History: v0.1-0.7 - Alut: The following functions are not bound/imported. Issue of undoing C malloc to prevent memory leaks. "alutLoadMemoryFromFile, alutLoadMemoryFromFileImage, alutLoadMemoryHelloWorld, alutLoadMemoryWaveform" Please use Alut.CreateBuffer* functions instead, which have similar functionality and return a Buffer Handle instead. Disabled Alut.Sleep, rather use Thread.Sleep - Alc: All functions imported, Bool and Double functions disabled. - AL: Functions not imported: alListeneri, alListener3i, alListeneriv alGetListeneri, alGetListener3i, alGetListeneriv alGetBooleanv, alGetIntegerv, alGetFloatv, alGetDoublev imported, but currently disabled: alGetBoolean, alGetDouble alBufferf, alBufferfv, alBufferi, alBuffer3i, alBufferiv imported, but currently disabled: alBuffer3f alGetBufferf, alGetBuffer3f, alGetBufferfv, alGetBuffer3i, alGetBufferiv DopplerVelocity, ChannelMask are deprecated and marked. The Token AL_DATA is hidden now, as it returns a pointer to unmanaged memory where the buffer was located previously to calling AL.BufferData(). (It is usually freed after buffering) Efx: Functions not imported: alEffectiv, alGetEffectiv alFilteriv, alFilterfv, alGetFilteriv, alGetFilterfv alAuxiliaryEffectSlotiv, alAuxiliaryEffectSlotfv, alGetAuxiliaryEffectSlotiv, alGetAuxiliaryEffectSlotfv - Added AL.Null for convenience when working with C Manuals. - Added Function AL.GetErrorString() - Added overloads for requesting/deleting a single buffer/source at a time. - Refactored -i -fv -3f functions to be overloads e.g AL.GetSource, AL.GetListener - X-Ram Extension untested, as it requires special hardware. !verify parameters of GetBufferMode()! - functions with ushort, uint, ulong marked as not CLS compliant. v0.8 -added Efx tokens to AL/Alc enums. -All Efx Effect functions imported. Filter and Auxiliary missing public methods. v0.9 -added docu -added alEffectfv and alGetEffectfv Todo: - EFX Extension - Enums themselves require summaries (do EFX 1st) - Identify: AL_FILTER_FIRST_PARAMETER, AL_FILTER_LAST_PARAMETER AL_EFFECT_FIRST_PARAMETER, AL_EFFECT_LAST_PARAMETER - AL.BindBuffer helper function ala GL.BindBuffer? (Wraps AL.Source, better consistency) - change all "name" into "handle" to avoid confusion?