1991-2006
Silicon Graphics, Inc.
2010-2013
Khronos Group
glDepthMask
3G
glDepthMask
enable or disable writing into the depth buffer
C Specification
void glDepthMask
GLboolean flag
Parameters
flag
Specifies whether the depth buffer is enabled for writing.
If flag is GL_FALSE,
depth buffer writing is disabled.
Otherwise, it is enabled.
Initially, depth buffer writing is enabled.
Description
glDepthMask specifies whether the depth buffer is enabled for writing.
If flag is GL_FALSE,
depth buffer writing is disabled.
Otherwise, it is enabled.
Initially, depth buffer writing is enabled.
Associated Gets
glGet with argument GL_DEPTH_WRITEMASK
Notes
Even if the depth buffer exists and the depth mask is non-zero, the
depth buffer is not updated if the depth test is disabled. In order to
unconditionally write to the depth buffer, the depth test should be enabled
and set to GL_ALWAYS (see glDepthFunc).
See Also
glColorMask,
glDepthFunc,
glDepthRange,
glStencilMask
Copyright
Copyright 1991-2006 Silicon Graphics, Inc.
Copyright 2010-2013 Khronos Group.
This document is licensed under the SGI
This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.