#region License
//
// GraphicsContextBase.cs
//
// Author:
//       Stefanos A. <stapostol@gmail.com>
//
// Copyright (c) 2006-2014 Stefanos Apostolopoulos
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#endregion

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
using OpenTK.Platform;

namespace OpenTK.Graphics
{
    // Provides the foundation for all IGraphicsContext implementations.
    abstract class GraphicsContextBase : IGraphicsContext, IGraphicsContextInternal, IEquatable<IGraphicsContextInternal>
    {
        #region Fields

        bool disposed;

        protected ContextHandle Handle;
        protected GraphicsMode Mode;

        #endregion

        #region IGraphicsContext Members

        public abstract void SwapBuffers();

        public abstract void MakeCurrent(IWindowInfo window);

        public abstract bool IsCurrent { get; }

        public bool IsDisposed
        {
            get { return disposed; }
            protected set { disposed = value; }
        }

        public bool VSync
        {
            get { return SwapInterval > 0; }
            set
            {
                if (value && SwapInterval <= 0)
                    SwapInterval = 1;
                else if (!value && SwapInterval > 0)
                    SwapInterval = 0;
            }
        }

        public abstract int SwapInterval { get; set; }

        public virtual void Update(IWindowInfo window) { }

        public GraphicsMode GraphicsMode { get { return Mode; } }

        public bool ErrorChecking
        {
            get { throw new NotImplementedException(); }
            set { throw new NotImplementedException(); }
        }

        #endregion

        #region IGraphicsContextInternal Members

        public IGraphicsContext Implementation { get { return this; } }

        public abstract void LoadAll();

        public ContextHandle Context { get { return Handle; } }

        // This function is no longer used.
        // The GraphicsContext facade will
        // always call the IntPtr overload.
        public IntPtr GetAddress(string function)
        {
            throw new NotImplementedException();
        }

        public abstract IntPtr GetAddress(IntPtr function);

        #endregion

        #region IDisposable Members

        public void Dispose()
        {
            Dispose(true);
            GC.SuppressFinalize(this);
        }

        protected abstract void Dispose(bool disposing);

        #if DEBUG
        ~GraphicsContextBase()
        {
            Dispose(false);
            Debug.Print("[Warning] {0}:{1} leaked. Did you forget to call Dispose()?",
                GetType().FullName, Handle);
        }
        #endif

        #endregion

        #region IEquatable<IGraphicsContextInternal> Members

        public bool Equals(IGraphicsContextInternal other)
        {
            return Context.Equals(other.Context);
        }

        #endregion

        #region Public Members

        public override string ToString()
        {
            return string.Format("[{0}: IsCurrent={1}, IsDisposed={2}, VSync={3}, SwapInterval={4}, GraphicsMode={5}, ErrorChecking={6}, Implementation={7}, Context={8}]",
                GetType().Name, IsCurrent, IsDisposed, VSync, SwapInterval, GraphicsMode, ErrorChecking, Implementation, Context);
        }

        public override int GetHashCode()
        {
            return Handle.GetHashCode();
        }

        public override bool Equals(object obj)
        {
            return 
                obj is IGraphicsContextInternal &&
                Equals((IGraphicsContextInternal)obj);
        }

        #endregion
    }
}