using System; using System.Collections.Generic; using System.Text; namespace OpenTK.Input { interface IKeyboardDriver2 { /// <summary> /// Retrieves the combined <see cref="OpenTK.Input.KeyboardState"/> for all keyboard devices. /// </summary> /// <returns>An <see cref="OpenTK.Input.KeyboardState"/> structure containing the combined state for all keyboard devices.</returns> KeyboardState GetState(); /// <summary> /// Retrieves the <see cref="OpenTK.Input.KeyboardState"/> for the specified keyboard device. /// </summary> /// <param name="index">The index of the keyboard device.</param> /// <returns>An <see cref="OpenTK.Input.KeyboardState"/> structure containing the state of the keyboard device.</returns> KeyboardState GetState(int index); /// <summary> /// Retrieves the device name for the keyboard device. /// </summary> /// <param name="index">The index of the keyboard device.</param> /// <returns>A <see cref="System.String"/> with the name of the specified device or <see cref="System.String.Empty"/>.</returns> /// <remarks> /// <para>If no device exists at the specified index, the return value is <see cref="System.String.Empty"/>.</para></remarks> string GetDeviceName(int index); } }