#region License // // The Open Toolkit Library License // // Copyright (c) 2006 - 2010 the Open Toolkit library. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do // so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // #endregion using System; using System.Collections.Generic; using System.Diagnostics; using OpenTK.Input; namespace OpenTK.Platform.X11 { // Standard keyboard driver that relies on xlib input events. // Only one keyboard supported. sealed class X11Keyboard : IKeyboardDriver2 { readonly static string name = "Core X11 keyboard"; readonly byte[] keys = new byte[32]; readonly int KeysymsPerKeycode; KeyboardState state = new KeyboardState(); public X11Keyboard() { Debug.WriteLine("Using X11Keyboard."); state.IsConnected = true; IntPtr display = API.DefaultDisplay; using (new XLock(display)) { // Find the number of keysyms per keycode. int first = 0, last = 0; API.DisplayKeycodes(display, ref first, ref last); IntPtr keysym_ptr = API.GetKeyboardMapping(display, (byte)first, last - first + 1, ref KeysymsPerKeycode); Functions.XFree(keysym_ptr); try { // Request that auto-repeat is only set on devices that support it physically. // This typically means that it's turned off for keyboards what we want). // We prefer this method over XAutoRepeatOff/On, because the latter needs to // be reset before the program exits. bool supported; Functions.XkbSetDetectableAutoRepeat(display, true, out supported); } catch { } } } public KeyboardState GetState() { ProcessEvents(); return state; } public KeyboardState GetState(int index) { // X11Keyboard supports a single keyboard only ProcessEvents(); if (index == 0) return state; else return new KeyboardState(); } public string GetDeviceName(int index) { if (index == 0) return name; else return String.Empty; } void ProcessEvents() { IntPtr display = API.DefaultDisplay; using (new XLock(display)) { Functions.XQueryKeymap(display, keys); for (int keycode = 8; keycode < 256; keycode++) { bool pressed = (keys[keycode >> 3] >> (keycode & 0x07) & 0x01) != 0; Key key; for (int mod = 0; mod < KeysymsPerKeycode; mod++) { IntPtr keysym = Functions.XKeycodeToKeysym(display, (byte)keycode, mod); if (keysym != IntPtr.Zero) { key = X11KeyMap.GetKey((XKey)keysym); if (pressed) state.EnableBit((int)key); else state.DisableBit((int)key); break; } } } } } } }