<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN" "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd"> <refentry id="glMultiDrawElementsBaseVertex"> <refmeta> <refmetainfo> <copyright> <year>2010</year> <holder>Khronos Group</holder> </copyright> </refmetainfo> <refentrytitle>glMultiDrawElementsBaseVertex</refentrytitle> <manvolnum>3G</manvolnum> </refmeta> <refnamediv> <refname>glMultiDrawElementsBaseVertex</refname> <refpurpose>render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index</refpurpose> </refnamediv> <refsynopsisdiv><title>C Specification</title> <funcsynopsis> <funcprototype> <funcdef>void <function>glMultiDrawElementsBaseVertex</function></funcdef> <paramdef>GLenum <parameter>mode</parameter></paramdef> <paramdef>const GLsizei *<parameter>count</parameter></paramdef> <paramdef>GLenum <parameter>type</parameter></paramdef> <paramdef>const GLvoid **<parameter>indices</parameter></paramdef> <paramdef>GLsizei <parameter>primcount</parameter></paramdef> <paramdef>GLint *<parameter>basevertex</parameter></paramdef> </funcprototype> </funcsynopsis> </refsynopsisdiv> <!-- eqn: ignoring delim $$ --> <refsect1 id="parameters"><title>Parameters</title> <variablelist> <varlistentry> <term><parameter>mode</parameter></term> <listitem> <para> Specifies what kind of primitives to render. Symbolic constants <constant>GL_POINTS</constant>, <constant>GL_LINE_STRIP</constant>, <constant>GL_LINE_LOOP</constant>, <constant>GL_LINES</constant>, <constant>GL_LINE_STRIP_ADJACENCY</constant>, <constant>GL_LINES_ADJACENCY</constant>, <constant>GL_TRIANGLE_STRIP</constant>, <constant>GL_TRIANGLE_FAN</constant>, <constant>GL_TRIANGLES</constant>, <constant>GL_TRIANGLE_STRIP_ADJACENCY</constant>, <constant>GL_TRIANGLES_ADJACENCY</constant> and <constant>GL_PATCHES</constant> are accepted. </para> </listitem> </varlistentry> <varlistentry> <term><parameter>count</parameter></term> <listitem> <para> Points to an array of the elements counts. </para> </listitem> </varlistentry> <varlistentry> <term><parameter>type</parameter></term> <listitem> <para> Specifies the type of the values in <parameter>indices</parameter>. Must be one of <constant>GL_UNSIGNED_BYTE</constant>, <constant>GL_UNSIGNED_SHORT</constant>, or <constant>GL_UNSIGNED_INT</constant>. </para> </listitem> </varlistentry> <varlistentry> <term><parameter>indices</parameter></term> <listitem> <para> Specifies a pointer to the location where the indices are stored. </para> </listitem> </varlistentry> <varlistentry> <term><parameter>primcount</parameter></term> <listitem> <para> Specifies the size of the <parameter>count</parameter> array. </para> </listitem> </varlistentry> <varlistentry> <term><parameter>basevertex</parameter></term> <listitem> <para> Specifies a pointer to the location where the base vertices are stored. </para> </listitem> </varlistentry> </variablelist> </refsect1> <refsect1 id="description"><title>Description</title> <para> <function>glMultiDrawElementsBaseVertex</function> behaves identically to <citerefentry><refentrytitle>glDrawElementsBaseVertex</refentrytitle></citerefentry>, except that <parameter>primcount</parameter> separate lists of elements are specifried instead. </para> <para> It has the same effect as: <programlisting> for (int i = 0; i < <parameter>primcount</parameter>; i++) if (<parameter>count</parameter>[i] > 0) glDrawElementsBaseVertex(<parameter>mode</parameter>, <parameter>count</parameter>[i], <parameter>type</parameter>, <parameter>indices[i]</parameter>, <parameter>basevertex[i]</parameter>);</programlisting> </para> </refsect1> <refsect1 id="notes"><title>Notes</title> <para> <function>glMultiDrawElementsBaseVertex</function> is available only if the GL version is 3.1 or greater. </para> <para> <constant>GL_LINE_STRIP_ADJACENCY</constant>, <constant>GL_LINES_ADJACENCY</constant>, <constant>GL_TRIANGLE_STRIP_ADJACENCY</constant> and <constant>GL_TRIANGLES_ADJACENCY</constant> are available only if the GL version is 3.2 or greater. </para> </refsect1> <refsect1 id="errors"><title>Errors</title> <para> <constant>GL_INVALID_ENUM</constant> is generated if <parameter>mode</parameter> is not an accepted value. </para> <para> <constant>GL_INVALID_VALUE</constant> is generated if <parameter>primcount</parameter> is negative. </para> <para> <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to an enabled array or the element array and the buffer object's data store is currently mapped. </para> </refsect1> <refsect1 id="seealso"><title>See Also</title> <para> <citerefentry><refentrytitle>glMultiDrawElements</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glDrawElementsBaseVertex</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry> </para> </refsect1> <refsect1 id="Copyright"><title>Copyright</title> <para> Copyright <trademark class="copyright"></trademark> 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>. </para> </refsect1> </refentry>